Bug#472742: neverball: music doesn't play, but sound effects work

Mark Florian markrian at gmail.com
Tue Mar 25 23:20:16 UTC 2008

Package: neverball
Version: 1.4.0-6
Severity: normal

When running neverball, sound effects are played (say, when clicking through 
menu items, or in-game), but no music plays at any point (menus, nor in-game).

I've of course checked that the music volume setting is okay, and it is. I've 
tried setting it at various levels without success.

The neverball-common package still contains all the music in the game, so 
it seems that the program simply isn't playing it. Neverball doesn't seem 
to output any info to stdout, so I can't say anything more.

-- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)

Kernel: Linux 2.6.24-1-686 (SMP w/1 CPU core)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages neverball depends on:
ii  libc6                  2.7-9             GNU C Library: Shared libraries
ii  libfreetype6           2.3.5-1+b1        FreeType 2 font engine, shared lib
ii  libgl1-mesa-glx [libgl 7.0.3~rc2-1       A free implementation of the OpenG
ii  libsdl-image1.2        1.2.6-3           image loading library for Simple D
ii  libsdl-mixer1.2        1.2.8-3           mixer library for Simple DirectMed
ii  libsdl-ttf2.0-0        2.0.9-1           ttf library for Simple DirectMedia
ii  libsdl1.2debian        1.2.13-2          Simple DirectMedia Layer
ii  neverball-common       1.4.0-6           data files for Neverball and Never
ii  neverball-data         1.4.0-6           data files for Neverball
ii  zlib1g                 1: compression library - runtime

neverball recommends no packages.

-- no debconf information

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