Bug#472742: neverball: music doesn't play, but sound effects work
markrian at gmail.com
Tue Mar 25 23:20:16 UTC 2008
When running neverball, sound effects are played (say, when clicking through
menu items, or in-game), but no music plays at any point (menus, nor in-game).
I've of course checked that the music volume setting is okay, and it is. I've
tried setting it at various levels without success.
The neverball-common package still contains all the music in the game, so
it seems that the program simply isn't playing it. Neverball doesn't seem
to output any info to stdout, so I can't say anything more.
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.24-1-686 (SMP w/1 CPU core)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages neverball depends on:
ii libc6 2.7-9 GNU C Library: Shared libraries
ii libfreetype6 2.3.5-1+b1 FreeType 2 font engine, shared lib
ii libgl1-mesa-glx [libgl 7.0.3~rc2-1 A free implementation of the OpenG
ii libsdl-image1.2 1.2.6-3 image loading library for Simple D
ii libsdl-mixer1.2 1.2.8-3 mixer library for Simple DirectMed
ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia
ii libsdl1.2debian 1.2.13-2 Simple DirectMedia Layer
ii neverball-common 1.4.0-6 data files for Neverball and Never
ii neverball-data 1.4.0-6 data files for Neverball
ii zlib1g 1:126.96.36.199.dfsg-11 compression library - runtime
neverball recommends no packages.
-- no debconf information
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