Bug#501933: cultivation: AI under AMD64 is unusually dumb
marco at mherrn.de
Sat Oct 11 18:05:20 UTC 2008
Under AMD64 the playing field is only a square field with water all around.
This is not the case under i386 where the whole playing field is consumed
by field and water.
Also the computer controlled gardeners all concentrate in the lower left
corner after a few seconds on AMD64. Therefore the aren't growing the plants
and starve to death.
Of course this makes the games quite useless, since the main aspect of the
game is the interaction with the other gardeners.
As said, these problems only exist under AMD64, not under i386.
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (500, 'unstable')
Architecture: amd64 (x86_64)
Kernel: Linux 2.6.26-matroxfb (SMP w/1 CPU core)
Locale: LANG=C, LC_CTYPE=de_DE at euro (charmap=ISO-8859-15)
Shell: /bin/sh linked to /bin/dash
Versions of packages cultivation depends on:
ii freeglut3 2.4.0-6.1 OpenGL Utility Toolkit
ii libc6 2.7-14 GNU C Library: Shared libraries
ii libgcc1 1:4.3.2-1 GCC support library
ii libgl1-mesa-glx [libgl1] 7.0.3-6 A free implementation of the OpenG
ii libglu1-mesa [libglu1] 7.0.3-6 The OpenGL utility library (GLU)
ii libportaudio0 18.1-6 Portable audio I/O - shared librar
ii libstdc++6 4.3.2-1 The GNU Standard C++ Library v3
ii libx11-6 2:1.1.5-2 X11 client-side library
cultivation recommends no packages.
cultivation suggests no packages.
-- no debconf information
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