Bug#509341: glest: segfault on startup

Alexander Heinlein alexander.heinlein at web.de
Sat Jan 17 09:42:59 UTC 2009


Hi Eddy :)

On Sat, Jan 10, 2009 at 06:31:45PM +0200, Eddy Petrișor wrote:
> Do other games which use direct rendering work properly on your machine?
Yes.

> 
> > Output of strace is attached. If you need more information, tell me how to
> > provide them.
> 
> Could you provide the strace log from 'strace -f -tt glest'?
Is attached.

> 
> > -- System Information:
> > Debian Release: 5.0
> >   APT prefers unstable
> >   APT policy: (950, 'unstable'), (850, 'testing'), (750, 'stable'), (600, 'experimental')
> > Architecture: i386 (i686)
> > 
> > Kernel: Linux 2.6.27.8 (SMP w/2 CPU cores; PREEMPT)
> 
> Does the segfault occur with the standard Debian kernel or a non-preempt
> kernel?
I use a non-standard but preemptable kernel.


Regards,
Alex
-------------- next part --------------
A non-text attachment was scrubbed...
Name: strace.gz
Type: application/octet-stream
Size: 55104 bytes
Desc: not available
Url : http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20090117/d49b73b7/attachment-0001.obj 


More information about the Pkg-games-devel mailing list