Bug#527568: asylum: options screen not redrawn
Peter De Wachter
pdewacht at gmail.com
Sat May 9 09:42:01 UTC 2009
Op Fri, 8 May 2009 09:48:21 +0200
schreef Gerfried Fuchs <rhonda at debian.at>:
> Package: asylum
> Version: 0.3.0-2
> Severity: important
> First start I thought the graphics are totally screwed up, thought it
> might be endianess related (see asylum-1.png).
> Then the initial menu came up looking not too weird--though,
> everything has a quite pink coloured touch, is that what it should
> look? Anyway, when I go to configure the keyboard, the screen doesn't
> get cleared but the lines written over each other, making it
> impossible to read what key is queried for the configuration ... (see
I think both of these are endianness bugs in the OpenGL code. Can you
try the attached patch?
You could also try the SDL rendering engine: edit ~/.asylum or pick
options 2, 3, 3 in the main menu.
> And ... one more thing:
> Building sound
> effects .........................................................
> done. at every single startup. Taking quite some time, can't those
> get pre-built and shipped already? I don't think that that's
> something that has to happen at runtime.
I agree it's annoying. Fixing this is on upstream's wish list.
-------------- next part --------------
A non-text attachment was scrubbed...
Size: 1479 bytes
Desc: not available
More information about the Pkg-games-devel