Bug#529170: wesnoth: AI extremely slow

Jakub Lucký jakub at jakublucky.cz
Mon May 18 20:02:28 UTC 2009


2009/5/18 Gerfried Fuchs <rhonda at deb.at>

>  If you mean with last upgrade from 1.4 to 1.6 instead of from 1.6.1 to
> 1.6.2 then yes. If you mean 1.6.1 to 1.6.2 it rather should be a bit
> reduced again because upstream is actively working on reducing that kind
> of stuff.
>

Well, I didn't really played on 1.6.1 but definetely there is big growth in
computing time since 1.4


>
>  What is your system, btw.? CPU? To get some useful informations about
> it mentioning in what campaign/scenario/map you are experiencing the
> issue together with a savegame could be helpful, too.
>

Thinkpad T61
from /proc/cpuinfo:  model name      : Intel(R) Core(TM)2 Duo CPU     T7300
@ 2.00GHz

Really hard experience is from scenario "3 ways 2 die" from addons, but I
don't remember the Era...
Save is attached (the only one I got, but as far as I remember, it was even
worse in turn cca 50, when there were more and more high-leveled enemies and
even my units were more skilled)

Thanks
Jakub
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