Bug#555964: wesnoth: Distinguish Random and "Choosing leader"; don't start game with the latter

Josh Triplett josh at joshtriplett.org
Tue Feb 16 18:27:08 UTC 2010


On Mon, Feb 15, 2010 at 08:36:22PM +0100, Mark de Wever wrote:
> On Sat, Nov 14, 2009 at 09:34:18AM +0100, Mark de Wever wrote:
> > > No, not at all what I meant.  When choosing a leader, the player can
> > > explicitly choose "Random", no problem.  The bug comes up when the
> > > player hasn't *finished* choosing a leader; at that point, from the
> > > perspective of the host (and other players who have finished choosing a
> > > leader), the player's leader still shows up as "Random" rather than
> > > something like "Choosing a leader", and the host can proceed at that
> > > point without waiting for the player to finish choosing.  If the host
> > > does so, then the player will get to finish choosing a leader, at which
> > > point they get thrown directly into the game with a random leader (*not*
> > > the one they chose).
> > 
> > This is indeed the problem, the host doesn't know whether or not the
> > player is selecting a leader or already selected a random leader. If the
> > host starts the game while the player is still selecting the game is
> > started with a random leader for that player. What the player selects at
> > that point is ignored since the game has already been started.
> > 
> > So it's a valid bug, that's why I forwarded it upstream.
> 
> Another developer just fixed this issue upstream [1], the fix will be in
> Wesnoth 1.7.14.
> 
> [1] http://svn.gna.org/viewcvs/wesnoth/?rev=41234&view=rev

Excellent, thank you!

- Josh Triplett





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