Bug#568029: wesnoth: Can't start a 1-side multiplayer game.

Mark de Wever koraq at xs4all.nl
Sat Feb 20 18:38:28 UTC 2010


tags 568029 + fixed-upstream
thanks

On Tue, Feb 02, 2010 at 02:00:50PM -0600, Dan Greene wrote:
<redorder>
> On Tue, Feb 02, 2010 at 08:30:09PM +0100, Mark de Wever wrote:
> > On Mon, Feb 01, 2010 at 05:28:48PM -0600, Dan Greene wrote:
> > > With the current developent version, starting a 0 or 1 side game in
> > > multiplayer is impossible. While there is no reason for starting a 0-sides
> > > game (and the engine handles it poorly anyway), there are legitimate reasons
> > > to start a 1-side game.
> > 
<snip>
> > Do you know of an addon that uses a 1-side game? Or could you post your
> > sample code, that saves me from making a test scenario.
> > 
> Here is a probably the simplest example.
> (The actual map should have exactly one starting location.)

<snip>

Thanks for the example, I fixed the bug upstream [1] and it will be
included in Wesnoth 1.7.14.

[1] http://svn.gna.org/viewcvs/wesnoth?view=rev&rev=41303

-- 
Regards,
Mark de Wever
(Wesnoth developer)





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