Bug#611336: The game does not quit when I confirm it.
kapouer at melix.org
Tue Jun 28 11:42:33 UTC 2011
Followup-For: Bug #611336
I have the same problem, but just since latest libgl1-mesa-glx 7.11~0-2.
I'm using fglrx driver, so it's even worse : i have to kill X.
openarena +set in_nograb 1 +set r_fullscreen 0
does not trigger the bug.
fglrx does not let me switch to console (blank screen) so it's hard to
I have yet to :
* get a backtrace through ssh
* try to reproduce using radeon driver
-- System Information:
Debian Release: wheezy/sid
APT prefers unstable
APT policy: (500, 'unstable'), (500, 'testing'), (101, 'experimental')
Architecture: amd64 (x86_64)
Kernel: Linux 3.0.0-rc2 (SMP w/4 CPU cores)
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Versions of packages openarena depends on:
ii ioquake3 1.36+svn1946-1 Game engine for 3D first person sh
ii openarena-data 0.8.5split-1 OpenArena game data
ii openarena-server 0.8.5-8 server and game logic for the game
openarena recommends no packages.
openarena suggests no packages.
-- no debconf information
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