Bug#640791: New upstream release

Mahyuddin Susanto udienz at ubuntu.com
Wed Sep 7 11:28:31 UTC 2011


Source: glfw
Version: 2.6-5

Dear team, Upstream has been released 2.7.2. this packages doesn't have
actually maintainer as debian-pkg-games i'll try to upload new release
into our repository

Upstream changelog is:
v2.7.2

    Added library version check to dynamic linking test
    [Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above
    [Cocoa] Made relevant CFLAGS overridable
    [Cocoa] Bugfix: The OpenGL framework pointer was not retrieved,
making glfwGetProcAddress fail
    [Cocoa] Bugfix: The Cocoa layer was not notified that the
application may be multithreaded

v2.7.1

    Clarified language in the Reference Manual concerning window hint
resetting
    Bugfix: The OpenGL profile and forward-compatibility window
parameters were not set
    Bugfix: The default OpenGL version in the version test was set to 1.1
    Bugfix: The FSAA test did not check for the availability of
GL_ARB_multisample
    Bugfix: The window could be left in a closed state but still be
flagged as open
    Bugfix: glfwGetWindowSize did not check whether GLFW was initialized
or whether the window was open
    [Cocoa] Bugfix: The loop condition for saving video modes used the
wrong index variable
    [Cocoa] Bugfix: The iconified and active window states were not tracked
    [X11] Cleaned up depdendencies for libglfw.pc file
    [X11] Bugfix: The dlopen fallback method for glfwGetProcAddress had
been broken by unrelated edits
    [X11] Bugfix: Calling glXCreateContextAttribsARB with an unavailable
OpenGL version caused the application to terminate with a BadMatch Xlib
error
    [X11] Bugfix: GLFW_WINDOW_NO_RESIZE was honored in fullscreen mode
    [Win32] Added Visual C++ 2010 project files for the GLFW DLL and
static library to the support/msvc100 directory
    [Win32] Enabled _GLFW_NO_DLOAD_GDI32 and _GLFW_NO_DLOAD_WINMM for
the DLL build
    [Win32] Bugfix: compile.bat used Unix-style line endings
    [Win32] Bugfix: The WGLSWAPINTERVALEXT_T,
WGLGETEXTENSIONSSTRINGARB_T and WGLGETEXTENSIONSSTRINGEXT_T typedefs
were declared under WGL_ARB_pixel_format
    [Win32] Bugfix: The array for WGL context attributes was too small
and could overflow
    [Win32] Bugfix: Context creation using profiles did not check for
the availability of WGL_ARB_create_context_profile
    [Win32] Bugfix: Context recreation logic was overly conservative,
leading to unnecessary recreations
    [Win32] Bugfix: Window focus was not handled correctly when using
glfwInconifyWindow

v2.7

    Added GLFW_OPENGL_VERSION_MAJOR and GLFW_OPENGL_VERSION_MINOR hints
for versioned context creation
    Added GLFW_OPENGL_FORWARD_COMPAT hint for forward compatible context
creation
    Added GLFW_OPENGL_DEBUG_CONTEXT hint for debug context creation
    Added GLFW_OPENL_PROFILE hint for context creation using profiles
    Added GLFW_NO_GLU macro for disabling the inclusion of the GLU
header by the GLFW header
    Added platform-independent pixel format selection (not used on Mac OS X)
    Added support and symbols for several additional keys, including
Windows/Command keys, Pause, Caps Lock and Menu
    Added conservative value clamping to glfwOpenWindowHint
    Added a number of test programs mostly useful to developers of GLFW
    Added error messages and graceful failure to example programs
    Added Cocoa port for Mac OS X 10.5 Leopard and later
    Added vsync to all relevant example programs
    Added a rudimentary OpenGL 3.2+ core profile example program
    Updated Pascal (formerly Delphi) bindings to support more compilers
    Clarified and expanded the User's Guide and Reference Manual
    Fixed a number of compiler warnings in the example programs
    OpenGL version is now only parsed once, at window creation time
    Changed glfwSwapBuffers to call glfwPollEvents after buffer swap
    Changed all comments in public header file to plain C style
    Removed the keytest example program, as it was superseded by the
events test
    Removed deprecated AmigaOS and DOS ports
    Removed all FPS counters from example programs
    Removed all unmaintained language bindings
    Removed support for Pelles C
    Removed broken Microsoft Visual C++ 6.0 build path
    [X11] Added x11-dist-install install target, intended for packagers
of GLFW
    [X11] Added x11-dist-clean build target, intended for developers of GLFW
    [X11] Added support for GLX_SGIX_fbconfig
    [X11] Added support for user-specified compilation flags via CFLAGS
    [X11] Added documentation of configuration macros
    [X11] Implemented support for GLFW_SYSTEM_KEYS
    [X11] Improved configuration and makefile creation logic
    [X11] Removed support for GLX version 1.2 and below
    [X11] Removed unnecessary calls to XSync
    [X11] Removed use of legacy window style atoms
    [X11] Bugfix: Repeated keys would sometimes leak through despite key
repeat being disabled
    [X11] Bugfix: Fullscreen window resizing would cause color buffer
clearing without taking framebuffer objects into account
    [X11] Bugfix: AltGr was not reported as right Alt
    [X11] Bugfix: Window colormap was not freed
    [X11] Bugfix: Close callback was called for glfwCloseWindow
    [X11] Bugfix: Misspelt struct member in XF86VidMode code path
    [X11] Bugfix: Window decorations would not appear using certain
versions of Compiz on Intel hardware
    [X11] Bugfix: Numeric keypad key symbols would change depending on
Num Lock state
    [X11] Bugfix: Hidden cursor position snapped back when halfway from
window center to edge
    [X11] Bugfix: Not properly verifying that the window was mapped
before making certain calls caused a BadMatch error
    [X11] Bugfix: The response to _NET_WM_PING events was malformed
    [X11] Bugfix: Hidden cursor mode interfered with other applications
when GLFW window was unfocused
    [X11] Bugfix: The invisible cursor objects used for hidden cursor
mode were not freed
    [X11] Bugfix: EWMH-compliant window managers were incorrectly detected
    [X11] Bugfix: The EWMH code path for fullscreen windows did not
present the window using _NET_ACTIVE_WINDOW
    [X11] Bugfix: The EWMH code path for fullscreen windows did not send
a _NET_WM_STATE client message
    [Carbon] Added Universal Binary build targets for all examples
    [Carbon] Renamed MacOSX port to Carbon
    [Carbon] Removed support for 10.2 Jaguar
    [Carbon] Deprecated Carbon port
    [Carbon] Bugfix: Using the Dock or menu Quit command did not call
the close callback
    [Carbon] Bugfix: Key repeat events were not caught on 10.5 Leopard
    [Carbon] Bugfix: Certain keys were not reported
    [Carbon] Bugfix: Missing -m32 flag caused build failure on 10.6 Snow
Leopard
    [Carbon] Bugfix: Missing -mmacosx-version-min flag caused build
failure on 10.5 Leopard
    [Carbon] Bugfix: glfwOpenWindow did not call glClear
    [Win32] Added Visual C++ project files for all examples and test
programs
    [Win32] Removed iterative context re-creation attempts for FSAA
sample count
    [Win32] Bugfix: The Visual C++ GLFW DLL project file did not use the
correct DEF file
    [Win32] Bugfix: WGL extensions were not detected and/or used correctly
    [Win32] Bugfix: Improper use of wParam for WM_SYSCOMMAND
    [Win32] Bugfix: Derivatives of stream.c were not cleaned up by
compile.bat
    [Win32] Bugfix: Pointer for GetExtensionsStringARB was not initialized
    [Win32] Bugfix: Makefiles contained the wrong GLFW API version
    [Win32] Bugfix: Numeric keypad key symbols would change depending on
Num Lock state
    [Win32] Bugfix: DllMain performed a number of forbidden actions (by
calling glfwTerminate)

-- 
[ Mahyuddin Susanto ] - http://udienz.web.id
$ gpg --keyserver keyserver.ubuntu.com --recv-keys 90B36C5B

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