Bug#696030: 0.A.D Alpha 12

Vincent Cheng vincentc1208 at gmail.com
Sun Dec 16 01:10:47 UTC 2012


Hi Rico,

On Sat, Dec 15, 2012 at 6:02 AM, Rico Tzschichholz <ricotz at t-online.de> wrote:
> Hello,
>
> I like to ask you to change the debian packaging of 0ad-data to the
> following layout
>
> 0ad-data.install
>         binaries/data/mods      usr/share/games/0ad/
>
> 0ad-data-common.install
>         binaries/data/config    usr/share/games/0ad/
>         binaries/data/tools     usr/share/games/0ad/
>
> https://launchpad.net/~wfg/+archive/0ad.dev/+sourcepub/2841375/+listing-archive-extra

Are there any other changes that you think are necessary for this
package split? Off the top of my head, it looks like 0ad-data-common
will have to Breaks: and Replaces: 0ad-data (<< 0.0.12-1) (that
reminds me of LP #1063499), and that 0ad will have to depend on both
0ad-data and 0ad-data-common. There might be other ways this could
break upgrades that I haven't thought of yet...

> This puts the public.zip in its exclusive package which makes it
> possible to supply delta-updates (0ad-data-update containing an
> update.zip) and an updated 0ad-data-common package like I am doing in
> the wfg/0ad.dev PPA.
> Providing new testing versions with an update.zip reduces the download
> size in a great way which is the main reason for this.
>
> It would be nice to do this with the soon available Alpha 12 release.

Ok, I'll get this done once Alpha 12 is released.

Regards,
Vincent



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