wesnoth-1.10_1.10-1~bpo60+1_i386.changes is NEW

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Thu Feb 9 09:18:56 UTC 2012


(new) wesnoth-1.10-aoi_1.10-1~bpo60+1_all.deb optional games
"An Orcish Incursion" official campaign for Wesnoth (branch 1.10)
 This package contains the "An Orcish Incursion" campaign for Wesnoth:
 "Defend the forests of the elves against the first orcs to reach the Great
 Continent, learning valuable tactics as you do so."
 (Novice level, 7 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-core_1.10-1~bpo60+1_i386.deb optional games
fantasy turn-based strategy game (branch 1.10)
 This package contains the main program for wesnoth. It can be used to play
 multiplayer games.  If you want to play campaigns you will have to install
 them individually, but if you prefer to have all the official campaigns
 installed please be advised to install the wesnoth-1.10 package which depends
 on all of them.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-data_1.10-1~bpo60+1_all.deb optional games
data files for Wesnoth (branch 1.10)
 This package contains the sound files and graphics for Wesnoth. It is required
 for being able to play wesnoth or create maps with the editor.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-dbg_1.10-1~bpo60+1_i386.deb extra debug
fantasy turn-based strategy game (debugging symbols for branch 1.10)
 This package contains the debugging symbols for the wesnoth binaries.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-did_1.10-1~bpo60+1_all.deb optional games
"Descent Into Darkness" official campaign for Wesnoth (branch 1.10)
 This package contains the "Descent Into Darkness" campaign for Wesnoth:
 "Learn the dark arts of necromancy in order to save your people from an orcish
 incursion."
 (Expert level, 11 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-dm_1.10-1~bpo60+1_all.deb optional games
"Delfador's Memoirs" official campaign for Wesnoth (branch 1.10)
 This package contains the "Delfador's Memoirs" campaign for Wesnoth:
 "Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour
 south across the Great River, and mysterious and deadly creatures roam the
 night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys
 all life in Wesnoth?"
 (Intermediate level, 23 scenarios)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-dw_1.10-1~bpo60+1_all.deb optional games
"Dead Water" official campaign for Wesnoth (branch 1.10)
 This package contains the "Dead Water" campaign for Wesnoth:
 "You are Kai Krellis, son and heir of the last merman king but only a child. A
 necromancer is turning your subjects into undead slaves! Lead your people on a
 mission to convince a powerful mer-sorceress to help you repel the invasion.
 The oceans near the Northern Lands are perilous, so you will need cunning and
 bravery to survive. But first you need to gain the respect of your troops!"
 (Intermediate level, 10 scenarios)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-ei_1.10-1~bpo60+1_all.deb optional games
"The Eastern Invasion" official campaign for Wesnoth (branch 1.10)
 This package contains the "The Eastern Invasion" campaign for Wesnoth:
 "There are rumors of undead attacks on the eastern border of Wesnoth. You, an
 officer in the Royal Army, have been sent to the eastern front to protect the
 villagers and find out what is happening."
 (Intermediate level, 18 scenarios.)"
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-httt_1.10-1~bpo60+1_all.deb optional games
"Heir to the Throne" official campaign for Wesnoth (branch 1.10)
 This package contains the "Heir to the Throne" campaign for Wesnoth:
 "Fight to regain the throne of Wesnoth, of which you are the legitimate
 heir."
 (Novice level, 25 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-l_1.10-1~bpo60+1_all.deb optional games
"Liberty" official campaign for Wesnoth (branch 1.10)
 This package contains the "Liberty" campaign for Wesnoth:
 "As the shadow of civil war lengthens across Wesnoth, a band of hardy
 marchlanders revolts against the tyranny of Queen Asheviere. To win their way
 to freedom, they must defeat not just the trained blades of Wesnothian troops
 but darker foes including orcs and undead."
 (Intermediate level, 9 scenarios)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-low_1.10-1~bpo60+1_all.deb optional games
"Legend of Wesmere" official campaign for Wesnoth (branch 1.10)
 This package contains the "Legend of Wesmere" campaign for Wesnoth:
 "The tale of Kalenz, the High Lord who rallied his people after the second
 orcish invasion of the Great Continent and became the most renowned hero in
 the recorded history of the Elves."
 (Intermediate level, 17 playable scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-music_1.10-1~bpo60+1_all.deb optional games
music files for Wesnoth (branch 1.10)
 This package contains the music files for Wesnoth. It is not required but
 gives nice background music and encouraged.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-nr_1.10-1~bpo60+1_all.deb optional games
"Northern Rebirth" official campaign for Wesnoth (branch 1.10)
 This package contains the "Northern Rebirth" campaign for Wesnoth:
 "For the people of Dwarven Doors the choice was stark: either drudge as
 downtrodden slaves for the orcs until the end of their brief and miserable
 lives, or risk all for freedom and rise up against their cruel overlords.
 Little did they suspect that their struggle would be the hinge of great events
 that might restore the Northlands to the glory they had once known."
 (Expert level, 14 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-server_1.10-1~bpo60+1_i386.deb optional games
multiplayer network server for Wesnoth (branch 1.10)
 This package contains the multiplayer network server for Wesnoth.  You need it
 if you want to host multiplayer games on your computer and don't want to use
 the official servers.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-sof_1.10-1~bpo60+1_all.deb optional games
"The Sceptre of Fire" official campaign for Wesnoth (branch 1.10)
 This package contains the "The Sceptre of Fire" campaign for Wesnoth:
  "The land of Wesnoth's banner bold
  Comes not from its own land;
  It comes from Dwarfdom, grim and old
  Made by a runesmith's hand.
  So now I tell from whence it came -
  The Fire-sceptre great -
  And of the makers of the same,
  Their tale I now relate..."
 (Expert level, 9 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-sotbe_1.10-1~bpo60+1_all.deb optional games
"Son of the Black-Eye" official campaign for Wesnoth (branch 1.10)
 This package contains the "Son of the Black-Eye" campaign for Wesnoth:
 "Your father Karun Black-Eye was the greatest orcish leader that ever lived.
 Now, as his son, it's up to you to thwart the selfish designs of the humans
 who have broken the old agreements with the orcs and are bent upon taking your
 lands. Unite the warring orcish tribes, bring together the Orcish Council and
 call up the Great Horde to send the human-worms and their tree-shagger allies
 to the land of the dead!"
 (Expert level, 18 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-thot_1.10-1~bpo60+1_all.deb optional games
"The Hammer of Thursagan" official campaign for Wesnoth (branch 1.10)
 This package contains the "The Hammer of Thursagan" campaign for Wesnoth:
 "In the first years of the Northern Alliance, an expedition from Knalga seeks
 out their kin at Kal Kartha and to learn the fate of the legendary Hammer of
 Thursagan. The perils of their journey through the wild Northern Lands, though
 great, pale beside the evil they will face at its end."
 (Intermediate level, 13 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-tools_1.10-1~bpo60+1_all.deb optional games
tools for campaign developers for Wesnoth (branch 1.10)
 This package contains various tools for Wesnoth that are especially useful for
 campaign developers, including but not limited to scripts supporting the
 generation and checking of WML (Wesnoth Markup Language).  You can find them
 in the directory /usr/share/games/wesnoth/1.10/data/tools
 after installation of the package.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-trow_1.10-1~bpo60+1_all.deb optional games
"The Rise of Wesnoth" official campaign for Wesnoth (branch 1.10)
 This package contains the "The Rise of Wesnoth" campaign for Wesnoth:
 "Lead Prince Haldric through the destruction of the Green Isle and across the
 Ocean to establish the very kingdom of Wesnoth itself. The confrontation with
 Lich-Lord Jevyan awaits..."
 (Intermediate level, 25 scenarios.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-tsg_1.10-1~bpo60+1_all.deb optional games
"The South Guard" official campaign for Wesnoth (branch 1.10)
 This package contains the "The South Guard" campaign for Wesnoth:
 "A young Knight, Deoran, is dispatched to take command of the South Guard...
 Note: This campaign is designed as an introduction to Wesnoth. The 'Civilian'
 difficulty level is aimed at first-time players."
 (Novice level, 9 or 10 scenarios depending on the branch you take.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-ttb_1.10-1~bpo60+1_all.deb optional games
"A Tale of Two Brothers" official campaign for Wesnoth (branch 1.10)
 This package contains the "A Tale of Two Brothers" campaign for Wesnoth:
 "An evil mage is threatening the local village and its inhabitants. When their
 leader Bjarn sends for aid from his brother Arne, he is victorious, but Bjarn
 himself is kidnapped. Can you rescue him?"
 (Novice level, 4 scenarios; the 'Hard' version may challenge more experienced
 players.)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10-utbs_1.10-1~bpo60+1_all.deb optional games
"Under the Burning Suns" official campaign for Wesnoth (branch 1.10)
 This package contains the "Under the Burning Suns" campaign for Wesnoth:
 "In the distant future a small band of elves struggles to survive amidst the
 ruins of fallen empires. Lead your people out of the desert on an epic journey
 to find a new home."
 (Expert level, 11 scenarios, some under reconstruction)
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10_1.10-1~bpo60+1.debian.tar.gz optional games
(new) wesnoth-1.10_1.10-1~bpo60+1.dsc optional games
(new) wesnoth-1.10_1.10-1~bpo60+1_all.deb optional games
fantasy turn-based strategy game - complete suite (branch 1.10)
 This package depends on the complete set of packages built from the wesnoth
 source package but the server (which can be found in the
 wesnoth-1.10-server package), most helpful if you always
 want to have all the official campaigns installed.  If you only want to play
 over the network with other players or want to play only a few campaigns you
 just need to install the wesnoth-1.10-core package and
 the wanted campaign packages.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-1.10_1.10.orig.tar.bz2 optional games
(new) wesnoth-all_1.10-1~bpo60+1_all.deb optional games
fantasy turn-based strategy game - complete suite (transitional package)
 This transitional package depends on the wesnoth package which pulls in the
 complete set of the latest stable version.  You can safely remove this
 package after the upgrade.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-core_1.10-1~bpo60+1_all.deb optional games
fantasy turn-based strategy game (metapackage)
 This metapackage pulls in the core wesnoth package which allows you to play
 using the latest stable version.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth-music_1.10-1~bpo60+1_all.deb optional games
music files for Wesnoth (metapackage)
 This metapackage pulls in the music package for use with the latest stable
 version of wesnoth.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
(new) wesnoth_1.10-1~bpo60+1_all.deb optional games
fantasy turn-based strategy game - complete suite (metapackage)
 This metapackage pulls in the complete set of the latest stable version, most
 helpful if you always want to have all the official campaigns installed. If
 you only want to play over the network with other players or want to play only
 a few campaigns you just need to install the wesnoth-core package and the
 wanted campaign packages.
 .
 Battle for control of villages, using variety of units which have advantages
 and disadvantages in different types of terrains and against different types
 of attacks.  Units gain experience and advance levels, and are carried over
 from one scenario to the next in a campaign.
Changes: wesnoth-1.10 (1:1.10-1~bpo60+1) squeeze-backports; urgency=low
 .
  * Rebuild for squeeze-backports.
 .
wesnoth-1.10 (1:1.10-1) unstable; urgency=low
 .
  * New upstream stable release!  \o/
  * Containing fixes for:
    - long trait list breaks display (closes: #557907)
    - FTBFS with boost1.48 (closes: #653806)
  * Pull fix-xdg-path patch from upstream bug #19318.
  * Install icons into conventional path (closes: #655671)
 .
wesnoth-1.9 (1:1.9.14-1) unstable; urgency=low
 .
  * New upstream 1.10 release candidate.
  * Upstream now uses fonts-droid instead of ttf-wqy-zenhei.
 .
wesnoth-1.9 (1:1.9.13-1) unstable; urgency=low
 .
  * New upstream devel release.
 .
wesnoth-1.9 (1:1.9.12-1) unstable; urgency=low
 .
  * New upstream devel release.
 .
wesnoth-1.9 (1:1.9.11-1) unstable; urgency=low
 .
  * New upstream devel release.
 .
wesnoth-1.9 (1:1.9.10-1) unstable; urgency=low
 .
  * New upstream devel release.
  * Remove incorporated patch sdl-compile-fix.
 .
wesnoth-1.9 (1:1.9.9-1) unstable; urgency=low
 .
  * New upstream devel release.
  * Switch to source format 3.0 (quilt).  Adjust debian/README.source,
    debian/rules and debian/control* for that change.
  * Add patch from Mark de Wever to make it compile on all archs again
    (closes: #636193)
  * Add recommended targets build-arch and build-indep.
  * Adjust some more lintian overrides.
 .
wesnoth-1.9 (1:1.9.8-1) unstable; urgency=low
 .
  * New upstream devel release.
 .
wesnoth-1.9 (1:1.9.7-1) unstable; urgency=low
 .
  * New upstream devel release:
    - Requires new Build-Depends on libboost-program-options-dev.
    - Contains fix for building on kfreebsd (closes: #626313)
  * Drop liblua from Build-Depends, because of troubles linking liblua with
    c++ code the included one is used.
  * Add -DCMAKE_VERBOSE_MAKEFILE=on to make build logs more useful. Thanks to
    Sune Vuorela for the suggestion.
  * Add -DENABLE_OMP=ON to give openmp a try (closes: #626229)
  * Adjust patch wesnothd-name for split out source file.
 .
wesnoth-1.9 (1:1.9.6-1) unstable; urgency=low
 .
  * New upstream devel release.
 .
wesnoth-1.9 (1:1.9.5-1) unstable; urgency=low
 .
  * New upstream devel release (closes: #617265)
  * New wesnoth-data directory to install: data/core/encyclopedia.
  * Replace Build-Depends on automake with cmake, building with autotools got
    removed upstream. Adjusted debian/rules accordingly, also some debhelper
    install files.
  * Switch off USE_ANA_NETWORK, it makes the server segfault.
  * Bump Standards-Version to 3.9.2.
  * Fix patch wesnothd-name to really find the proper binary (closes: #617945)
 .
wesnoth-1.9 (1:1.9.3-1) unstable; urgency=low
 .
  * New upstream devel release.
  * Fix wesnoth-*-core.postinst code to not return error (closes: #601859)
 .
wesnoth-1.9 (1:1.9.2-1) unstable; urgency=low
 .
  * New upstream devel release.
  * New tool: imgcheck.
  * Remove src/lua/Makefile.in in clean target explicitly which doesn't get
    removed on distclean.
  * Adjust linenumber in wesnoth-X-core postinst file.
 .
wesnoth-1.9 (1:1.9.1-1) unstable; urgency=low
 .
  * New upstream devel release.
  * New campaign "Dead Water" (-dw).
  * Call ./configure explicitly again, autogen.sh doesn't do it anymore.
  * New Build-Depends on libboost-system-dev and libboost-thread-dev.
  * Fix dpkg-divert handling to not fail when wesnoth-1.8-core and
    wesnoth-1.9-core are installed.


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