eris_1.3.19-1_multi.changes is NEW

Debian FTP Masters ftpmaster at ftp-master.debian.org
Sat Mar 3 23:18:37 UTC 2012


eris_1.3.19-1.debian.tar.gz
  to main/e/eris/eris_1.3.19-1.debian.tar.gz
eris_1.3.19-1.dsc
  to main/e/eris/eris_1.3.19-1.dsc
eris_1.3.19.orig.tar.bz2
  to main/e/eris/eris_1.3.19.orig.tar.bz2
(new) liberis-1.3-19-dbg_1.3.19-1_amd64.deb extra debug
WorldForge client entity library - debugging library
 Eris is designed to simplify client development (and avoid repeating the
 same work several times), by providing a common system to deal with the
 back end tasks. Notably, Eris encapsulates most of the work in getting
 Atlas entities available on your client, logging into a server, and
 managing updates from the server. Thus it can be considered as a session
 layer above Atlas, providing persistent (for the session) objects as
 opposed to Atlas ones (which are transient). It handles the client-side
 implementation of the meta-server protocol, and querying game servers;
 out-of-game (OOG) operations (via the Lobby and Rooms), and most
 important in-game (IG) operations such as entity creation, movement and
 updates.
 .
 Eris provides a generic 'Entity' class, which you are free to sub-class
 and provide to the system (by registering a factory with the World);
 thus you are free to create different classes to handle characters,
 walls, vehicles, etc as your client dictates. An alternative approach is
 to simply create peer classes, and connect them to Eris via
 callbacks. Eris makes extensive use of libSigC++, which must be
 correctly installed and functioning on your system. Familiarity with
 signal/slot programming concepts is essential for using Eris; the
 libSigC++ home-page has some examples. Gtk+ or QT signal systems also
 provide a good introduction.
 .
 This package contains the debugging library.
(new) liberis-1.3-19_1.3.19-1_amd64.deb optional libs
WorldForge client entity library
 Eris is designed to simplify client development (and avoid repeating the
 same work several times), by providing a common system to deal with the
 back end tasks. Notably, Eris encapsulates most of the work in getting
 Atlas entities available on your client, logging into a server, and
 managing updates from the server. Thus it can be considered as a session
 layer above Atlas, providing persistent (for the session) objects as
 opposed to Atlas ones (which are transient). It handles the client-side
 implementation of the meta-server protocol, and querying game servers;
 out-of-game (OOG) operations (via the Lobby and Rooms), and most
 important in-game (IG) operations such as entity creation, movement and
 updates.
 .
 Eris provides a generic 'Entity' class, which you are free to sub-class
 and provide to the system (by registering a factory with the World);
 thus you are free to create different classes to handle characters,
 walls, vehicles, etc as your client dictates. An alternative approach is
 to simply create peer classes, and connect them to Eris via
 callbacks. Eris makes extensive use of libSigC++, which must be
 correctly installed and functioning on your system. Familiarity with
 signal/slot programming concepts is essential for using Eris; the
 libSigC++ home-page has some examples. Gtk+ or QT signal systems also
 provide a good introduction.
liberis-1.3-dev_1.3.19-1_amd64.deb
  to main/e/eris/liberis-1.3-dev_1.3.19-1_amd64.deb
liberis-doc_1.3.19-1_all.deb
  to main/e/eris/liberis-doc_1.3.19-1_all.deb
Changes: eris (1.3.19-1) unstable; urgency=low
 .
  * new upstream version
  * new maintainers (Debian games team) (closes: #653972)
  * replaced use of chrpath with patch to ancient libtool
  * changed binary package names due to bumped SONAME
  * converted to 3.0 (quilt) source format
  * updates Standards-Version to 3.9.3 (no changes required)
  * debian/control: added Vcs- fields
  * added symbols tracking
  * debian/copyright: converted to DEP-5 format, updated dates
  * converted to use the dh build sequencer (compat level 9)
    - made binary packages multi-arch
    - regenerated autotools auxiliary files on build
  * converted to use xz compression in packaging


Override entries for your package:
eris_1.3.19-1.dsc - source libs
liberis-1.3-dev_1.3.19-1_amd64.deb - optional libdevel
liberis-doc_1.3.19-1_all.deb - optional doc

Announcing to debian-devel-changes at lists.debian.org
Closing bugs: 653972 


Your package contains new components which requires manual editing of
the override file.  It is ok otherwise, so please be patient.  New
packages are usually added to the override file about once a week.

You may have gotten the distribution wrong.  You'll get warnings above
if files already exist in other distributions.



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