Bug#672935: Installing lib32asound2-plugins solved it

Thomas Preud'homme robotux at celest.fr
Sun May 27 09:33:38 UTC 2012


Le dimanche 27 mai 2012 11:10:28, reini a écrit :
> Am Sonntag 27.05.2012, 10:57:57 schrieben Sie:
> > * Thomas Preud'homme <robotux at celest.fr> [120527 08:55]:
> > > Greetings,
> > > 
> > > I had the same problem when installing zsnes on my machine (amd64
> > > setup) and it got solved by installing lib32asound2-plugins.
> > > 
> > > Hope this helps.
> > 
> > Good news ! Reini, does that solve the problem on your machine too ?
> 
> No - see my original report:
> > I tried to follow the advice in
> > http://forums.debian.net/viewtopic.php?f=10&t=79199 and installed
> > lib32asound2-plugins from stable. That didn't work since the sound was
> > very unreliable and stuttered when it worked at all. Also, on quitting
> > zsnes, it went into a 100% CPU infinite loop and could only be shut down
> > by using kill -9.
> 
> Perhaps the best solution is simply to wait for all necessary dependencies
> to become multiarch-aware and to install zsnes:i386. After all, the lib32*
> packages are supposed to be completely removed in the long term (IIRC).

Did you try with several games? Maybe the dependency is worth adding if it 
allow the sound to work for some people.

Best regards.
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