Bug#691993: zsnes: Sound is skipping when compiled with libao
Etienne Millon
etienne.millon at gmail.com
Fri Nov 2 13:45:12 UTC 2012
* Fabian Greffrath <fabian at greffrath.com> [121102 14:32]:
> Am 01.11.2012 02:20, schrieb Etienne Millon:
> >The "correct" workaround is to install zsnes:i386 directly in your
> >amd64 system using multi-arch. I documented the process there :
>
> I wonder if we should re-upload zsnes for wheezy *without* support
> for libao. So it could get multi-arch installable without further
> action and output its sound via libsdl.
>
> What do you think?
Sounds good to me. libao has often been problematic (#470410, #679826,
this multi arch issue). I actually wonder why it has not been done
before? There must have been an issue with SDL output at a time, but I
just tested and it works on both i386 and amd64 (with multi arch).
A release team "go" is needed of course, but there's usually no
problem when removing stuff :)
Can you take care of this ?
Thanks in advance !
--
Etienne Millon
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