Bug#688359: darkplaces-server: Some teleport triggers are broken since r11402 (fixed upstream in r11796)

Timofey Vasenin timofey.vasenin at gmail.com
Tue Oct 9 03:11:42 UTC 2012


I'm mostly interested in Debian sid, so guess there should be easier to
push the change just there.

As far as I can deduce from the commit messages,  r11796 is the only
relevant commit.
(there are several more interesting commits, such as security fix r11758,
but that's off-topic)

Don't know whether any other games are broken, currently use
darkplaces-server just for serving Q1 multiplayer maps.


On Tue, Oct 9, 2012 at 12:01 AM, Simon McVittie <smcv at debian.org> wrote:

> On Sat, 22 Sep 2012 at 07:34:55 +0700, Timofey Vasenin wrote:
> > Some teleport triggers are broken in builds r11402-r11795, rendering
> > some maps (e.g. dm6) non-playable.
> > Please, update the package to build >= r11796.
>
> Debian is currently frozen, so applying hundreds of commits isn't really
> an option at the moment.
>
> Is r11796 the relevant commit, or are others needed?
>
> What game(s) does this break? darkplaces is mainly in Debian to support
> Nexuiz Classic; support for Quake (non-free) is somewhat lower
> priority, but if I can get the fix past the release team, I will.
>
>     S
>
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