Bug#687854: supertux: please implement a way to increase/decrease audio volume inside the game

Francesco Poli (wintermute) invernomuto at paranoici.org
Sun Sep 16 17:39:29 UTC 2012


Package: supertux
Version: 0.1.3-3
Severity: wishlist
Tags: upstream

Hello,
thanks for maintaining this nice platform game in Debian!


There seems to be no way to increase or decrease the audio (sound
and music) volume from inside the game.

This means that, before playing, I have to start alsamixer, set a
suitable Master channel level, then start supertux (in fullscreen).
Also, after quitting from supertux, I have to again use alsamixer
in order to set the previous Master channel level (the one that is
suitable for any other application that uses the sound card).

This is unpractical.
I hope that a couple of volume levels (one for sound and one for music)
may be easily implemented, for instance in the options menu.
These two volume levels should set the amplifications for sound and for
music, without changing alsamixer levels or anything else outside
the game.

Please implement this feature and/or forward this bug report upstream,
as appropriate.

Thanks for your time!
Bye.


-- System Information:
Debian Release: wheezy/sid
  APT prefers testing
  APT policy: (800, 'testing'), (500, 'unstable')
Architecture: amd64 (x86_64)

Kernel: Linux 3.2.0-3-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages supertux depends on:
ii  libc6                     2.13-35
ii  libgcc1                   1:4.7.1-7
ii  libgl1-mesa-glx [libgl1]  8.0.4-2
ii  libsdl-image1.2           1.2.12-2
ii  libsdl-mixer1.2           1.2.12-2
ii  libsdl1.2debian           1.2.15-5
ii  libstdc++6                4.7.1-7
ii  supertux-data             0.1.3-3
ii  zlib1g                    1:1.2.7.dfsg-13

supertux recommends no packages.

supertux suggests no packages.

-- no debconf information



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