Bug#733613: core dumps when loading single player game

Vincent Cheng vincentc1208 at gmail.com
Tue Dec 31 00:36:55 UTC 2013


On Mon, Dec 30, 2013 at 4:09 AM, Martin Zobel-Helas <zobel at debian.org> wrote:
> Package: 0ad
> Version: 0.0.15-2
> Severity: important
>
> When i try to load a single player game i played before, 0ad core dumps.
>
> zobel at kvasir ~ % 0ad
> Cache: 500 (total: 7915) MiB
> TIMER| InitVfs: 87.5921 ms
> Sound: AlcInit success, using OpenAL Soft
> TIMER| CONFIG_Init: 3.61222 ms
> TIMER| InitScripting: 2.30065 ms
> TIMER| RunHardwareDetection: 18.6637 ms
> TIMER| write_sys_info: 16.5885 ms
> TIMER| InitRenderer: 17.8407 ms
> TIMER| ps_console: 824.103 us
> TIMER| ps_lang_hotkeys: 864.642 us
> TIMER| common/setup.xml: 762.662 us
> TIMER| common/styles.xml: 50.585 us
> TIMER| common/sprite1.xml: 1.7007 ms
> TIMER| common/init.xml: 1.57431 ms
> TIMER| common/common_sprites.xml: 1.90897 ms
> TIMER| common/common_styles.xml: 276.814 us
> TIMER| pregame/sprites.xml: 409.558 us
> TIMER| pregame/styles.xml: 46.063 us
> TIMER| pregame/mainmenu.xml: 5.4876 ms
> TIMER| common/global.xml: 391.226 us
> TIMER| common/setup.xml: 700.706 us
> TIMER| common/styles.xml: 34.277 us
> TIMER| common/sprite1.xml: 1.59572 ms
> TIMER| common/common_sprites.xml: 1.86879 ms
> TIMER| common/common_styles.xml: 257.502 us
> TIMER| splashscreen/styles.xml: 54.182 us
> TIMER| splashscreen/setup.xml: 57.543 us
> TIMER| splashscreen/splashscreen.xml: 1.09817 ms
> sys_cursor_create: using Xcursor to create 32 x 32 cursor
> TIMER| common/setup.xml: 792.555 us
> TIMER| common/styles.xml: 40.511 us
> TIMER| common/sprite1.xml: 1.5371 ms
> TIMER| common/common_sprites.xml: 1.8165 ms
> TIMER| common/common_styles.xml: 246.504 us
> TIMER| savedgames/load.xml: 1.17 ms
> TIMER| GetSavedGames: 311.899 us
> ERROR: Failed to load map Acropolis 01.pmp: File_OpenFailed
> terminate called after throwing an instance of 'PSERROR_Game_World_MapLoadFailed'
>   what():  Failed to load map.
> Check application log for details.
> Aborted (core dumped)
>
> Even if it can't find the file, the software should not fail with a core dump.

There's no guarantee of save file compatibility between different
alpha releases, although IIRC 0ad would just display an error message
and let users pick another saved game instead, instead of aborting
with a core dump.

Can you file a bug report upstream [1]?

Regards,
Vincent

[1] http://trac.wildfiregames.com/newticket



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