Bug#729101: nexuiz: Bots freeze in place when they die
David Bate
david at bate.org.uk
Sat Nov 9 04:05:32 UTC 2013
Hi Ben,
Thank you for taking the time to submit this bug.
However, I cannot reproduce the bug with several different random
games with bots (using the same version of nexuiz-data and darkplaces
that you reported the bug against). Upon death bots either gib or
fall over and eventually disappear.
Could you try running the game using
nexuiz -developer -condebug
and attaching the log file (should be at ~/.nexuiz/data/qconsole.log).
That may help us find a solution.
David
On Friday 08 November 2013 21:07:25 Benjamin Redelings I wrote:
> Package: nexuiz
> Version: 2.5.2+dp-2
> Severity: normal
>
> Dear Maintainer,
>
> When bots get killed, they freeze in place and spawn anothe copy.
> The game is thus littered with the frozen bodies of dead bots.
> Presumably this is the result of updating the darkplaces engine,
> and either picking up a bug in darkplaces, or exposing a previously
> hidden bug in nexuiz.
>
> -Ben benjamin.redelings at duke.edu
>
> -- System Information:
> Distributor ID: Ubuntu
> Description: Ubuntu GNU/Linux experimental (sid)
> Release: experimental
> Codename: sid
> Architecture: amd64 (x86_64)
> Foreign Architectures: i386
>
> Kernel: Linux 3.11-1-amd64 (SMP w/12 CPU cores)
> Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
> Shell: /bin/sh linked to /bin/dash
>
> Versions of packages nexuiz depends on:
> ii darkplaces 0~20130304+svn11952-1
> ii nexuiz-data 2.5.2-6
>
> Versions of packages nexuiz recommends:
> ii nexuiz-music 2.5.2-6
>
> Versions of packages nexuiz suggests:
> pn xqf <none>
>
> -- no debconf information
>
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