Bug#729101: nexuiz: Bots freeze in place when they die

David Bate david at bate.org.uk
Sat Nov 9 04:05:32 UTC 2013


Hi Ben,

Thank you for taking the time to submit this bug.

However, I cannot reproduce the bug with several different random 
games with bots (using the same version of nexuiz-data and darkplaces 
that you reported the bug against).  Upon death bots either gib or 
fall over and eventually disappear.

Could you try running the game using

nexuiz -developer -condebug

and attaching the log file (should be at ~/.nexuiz/data/qconsole.log).  
That may help us find a solution.

David

On Friday 08 November 2013 21:07:25 Benjamin Redelings I wrote:
> Package: nexuiz
> Version: 2.5.2+dp-2
> Severity: normal
> 
> Dear Maintainer,
> 
> When bots get killed, they freeze in place and spawn anothe copy.
> The game is thus littered with the frozen bodies of dead bots.
> Presumably this is the result of updating the darkplaces engine,
> and either picking up a bug in darkplaces, or exposing a previously
> hidden bug in nexuiz.
> 
> -Ben benjamin.redelings at duke.edu
> 
> -- System Information:
> Distributor ID:	Ubuntu
> Description:	Ubuntu GNU/Linux experimental (sid)
> Release:	experimental
> Codename:	sid
> Architecture: amd64 (x86_64)
> Foreign Architectures: i386
> 
> Kernel: Linux 3.11-1-amd64 (SMP w/12 CPU cores)
> Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
> Shell: /bin/sh linked to /bin/dash
> 
> Versions of packages nexuiz depends on:
> ii  darkplaces   0~20130304+svn11952-1
> ii  nexuiz-data  2.5.2-6
> 
> Versions of packages nexuiz recommends:
> ii  nexuiz-music  2.5.2-6
> 
> Versions of packages nexuiz suggests:
> pn  xqf  <none>
> 
> -- no debconf information
> 
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