hedgewars_0.9.21-1_amd64.changes ACCEPTED into unstable

Debian FTP Masters ftpmaster at ftp-master.debian.org
Sun Dec 28 23:19:23 UTC 2014



Accepted:

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Hash: SHA256

Format: 1.8
Date: Fri, 26 Dec 2014 11:33:43 +0100
Source: hedgewars
Binary: hedgewars hedgewars-data
Architecture: source all
Version: 0.9.21-1
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
Changed-By: Gianfranco Costamagna <costamagnagianfranco at yahoo.it>
Description:
 hedgewars  - Funny turn-based artillery game, featuring fighting Hedgehogs!
 hedgewars-data - Data files for hedgewars
Closes: 760776
Changes:
 hedgewars (0.9.21-1) unstable; urgency=medium
 .
   * New upstream release (Closes: #760776).
     + New type of randomly generated maps: Perlin Maps.
     + Old Random generated maps are more diverse now.
     + Slider for adjusting land generation detail.
     + Highlander gamemode can now be used with custom weapon schemes
       (1-8=How probable to get this weapon. 9=All hogs get it)
     + New gameplay mode "Construction Mode"
     + New gameplay mode "TechRacer"
     + New game play mode "DiagonalMaze" (generates a simple diagonal maze)
     + Add 7 target practice missions, now with simple scoring
     + Update RC Plane Challenge: Stats screen reworked and shows now several
       facts, simple ranking system based on used planes, some taunts in
       the game
     + New training/multiplayer mission: "Climb Home"
     + Game scheme screen has a "Script parameter" field now. This allows to
       make more customizable scripts/modes.
     + Network game rejoining. Note: Your team(s) will vanish after 3 turns.
     + Visual and gameplay changes to "sea" - world edge, visual change to wrap
       world edge to allow seeing through the wrap, visual change to bounce
       worldedge
     + The map of the Basketball Mission can be selected for regular games
       again ("BasketballField")
     + New engine command: /togglechat will disable/enable chat display (does
       not affect chat history display)
     + Change to Racer: first weapon/utility available will be automatically
       selected on start
     + Added some visual feedback to failed girder placement.
     + Various performance tweaks, especially for very large maps.
     + Allow switching through hogs in reverse order with
       PRECISE+HOGSWITCH (left shift + tab, by default)
     + Added support for custom Sudden Death music to theme.cfg
       (e.g. sd-music=hell.ogg ).
     + New Hats: policegirl, fr_tomato, cratehider
     * Fixed drill rockets sometimes exploding on impact.
     * Fixed trainings broken due to indestructable targets/crates.
     * Fixes and tweaks for low qualily rendering.
     * Sinegun won't shoot through -solid- land anymore
     * Many bug fixes and tweaks.
     Frontend / Netgame:
     + High resolution previews!
     + Preview for dynamic maps generated by game style scripts
       (e.g. "ShoppaMap))!
     + Moved room status filter to top left of rooms list.
     Lua API:
     + New library: Params, makes parsing of script parameters easier
     + New library: TargetPractice, used to generate target practice missions
       (the newly added missions use it)
     + More helpful syntax error messages.
     + New hooks:
       onParameters(paramString) -- called when script parameters are
       configured. the parameter contains the parameter(s) as text string
       onPreviewInit() -- called during map preview initialization
       onGearWaterSkip(gearUid) -- called when a gear skims the water without
       drowning (when hitting it with high speed at low angle). By checking
       gearUid you can figure out which gear that was.
     + New functions:
       DismissTeam(teamname) -- removes a team from the game (note: if you used
       loc() on teamnames, don't forget to the translated teamname here too)
       GetGameFlag(gameflag) -- returns true/false
       PlaceSprite(x, y, sprite, frameIdx [, landFlag, ... ]) -- sprite
       refers to an id from the TSprite list
       SetWaterLine(waterline) -- moves water level to the specified
       y. the current value is in read-only global waterline
       SetNextWeapon() -- make current hedgehog switch to next weapon.
       e.g. use in trainings to preselect weapon
       SetWeapon(ammoType) -- decide which weapon the current hedgehog should
       equip
     + Map Drawing:
       -- to be used in onGameInit() -- first set MapGen to mgDrawn and then use
       the commands below
       AddPoint(x, y [, width [, erase] ]) -- takes x,y location, a width (means
       start of a new line) and erase (if line should erase, not draw)
       FlushPoints() -- makes sure that all the points/lines specified using the
       command above are actually applied to the map
     + New global enumerations:
       Mapgens: mgRandom, mgMaze, mgPerlin, mgDrawn
       TSprite values
       LandFlags: lfIndestructible, lfIce, lfBouncy
     + Changed functions:
       HogSay(gearUid, text, manner [, vgState]) -- now also allows you to make
       NON-Hedgehog gears speak, e.g. barrels... wait what?!
     + Changed hooks:
       onHogAttack() can now be hooked with new parameter:
       onHogAttack(ammoType) - to conveniently find out which ammo/weapon
       is being used
     * Fixes:
       gfResetHealth is now a available like the other GameFlags
Checksums-Sha1:
 aac34d1479e8038b08d9ef4e744322206708c3da 2230 hedgewars_0.9.21-1.dsc
 734ee7fa2c6a257fd955379af18db7014f3ea975 160186411 hedgewars_0.9.21.orig.tar.bz2
 99c5a91817c6cdd148a3166707945487b00c7b31 69292 hedgewars_0.9.21-1.debian.tar.xz
 eba1e021d524e8d57c3f50190c426fbc09c0f4c7 125710828 hedgewars-data_0.9.21-1_all.deb
Checksums-Sha256:
 92db2e54180ae0e63052b3d2ee948d82e14458898a93b68991812e1a9114aa62 2230 hedgewars_0.9.21-1.dsc
 1cd49e824d10761384265937fd326f2299604f367082553e73b46b83fdfd7629 160186411 hedgewars_0.9.21.orig.tar.bz2
 67104ba69cf3c717c6c22527a849beb16fd26f611d67d3b5cf0bc494603685e7 69292 hedgewars_0.9.21-1.debian.tar.xz
 5a869f519a679f8de52b4b65f21ec60644d8ea94ef69d59e1a2416be12b05c31 125710828 hedgewars-data_0.9.21-1_all.deb
Files:
 16391be1eb7c87013500e02c17c3ed8b 2230 games extra hedgewars_0.9.21-1.dsc
 67b57d00b91d3c1212dcb5d56ac6f2df 160186411 games extra hedgewars_0.9.21.orig.tar.bz2
 674d8c25521ab6e3e0c7784ef088c202 69292 games extra hedgewars_0.9.21-1.debian.tar.xz
 7259a2bf9aa514379d9543885718b0b7 125710828 games extra hedgewars-data_0.9.21-1_all.deb

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