Bug#754552: New minetest 0.4.10 released (lots of improvements and bugfixes), please update Debian packages and add minetest-mod-mobf, minetest-mod-mesecons to Suggests or Recommends

Martin Quinson martin.quinson at loria.fr
Sat Jul 12 19:47:24 UTC 2014


Thanks for the ping, I'll do that. 

Just for the record, minetest-mod-mobf is in the News queue of debian
since 4 months. Not much that I can do: we are waiting for the
approval of ftp-master that this material can legally be uploaded to
the debian servers...

https://ftp-master.debian.org/new.html

And lastly, please open two bugs if you want to speak of two points.
Don't we already had this discussion? ;)

Bye, Mt.

On Sat, Jul 12, 2014 at 01:37:46PM +0300, Mantas Kriaučiūnas wrote:
> Package: minetest
> Version: 0.4.9+repack-6
> 
> Minetest package is outdated in Debian - new minetest 0.4.10 released on 
> July 6, 2014 - this release contains lots of improvements and bugfixes, 
> see changelog below.
> 
> It would be nice if you use rev c9ba92c4ad (or a2e1b0fc7f) for packaging - 
> there were some bugfixes just after 0.4.10 release, see:
> https://github.com/minetest/minetest/commits/master
> 
> Also please add minetest-mod-mobf and minetest-mod-mesecons to Suggests or 
> Recommends - both mods are very important, packaging code is already on debian
> git, see git://git.debian.org/git/pkg-games/minetest-mod-mesecons.git
> It seems there is only one improvement is needed for minetest-mod-mesecons - 
> include textures by default, Dominik George <nik at naturalnet.de> tried to 
> include textures, but without sucess :(
> minetest-mod-mobf packages works fine (I already uploaded minetest-mod-mobf to
> Ubuntu PPA, see https://code.launchpad.net/~baltix/+recipe/minetest-modpack-mobf-debian ), 
> it would be nice to see minetest-mod-mobf in Debian, you promised :)
> On Tue, Nov 26, 2013 at 04:10:31PM, Martin Quinson wrote:
> > PS: I should also push my minetest-modpack-mobf at some point
> 
> 0.4.9 → 0.4.10 New Features
> 
> Big Gameplay Changes
>  Added third person view (BlockMen)
>  Removed finite liquid and weather (proller) 
> 	
> Smaller Gameplay tweaks 
>  Create bones only when the player's inventory is not empty & remove the bones when emptied (arsdragonfly)
>  Made pause menu actually pause singleplayer game and use lower maximum FPS in it (celeron55)
>  Prevented placing node when player would be inside new node (BlockMen)
>  Drop an item instead a stack while sneaking (Lord89James)
>  Added support for exiting formspecs by doubleclicking outside (sapier) 
> 
> Logistic Changes
>  Made build prefer pkg-config for freetype2 detection (hasufell)
>  Added function to deregister a profiler from profiler list (sapier)
>  Made MutexQueue use jsemaphore for signaling (sapier)
>  Added maximum recursion depth to read_json_value (ShadowNinja) 
>  Made default User-agent follow RFC 2616 (ShadowNinja)
>  Include system info in the HTTP user agent on Windows (sfan5)
>  Added proper client initialization (sapier)
>  Settings: Add no-exception variants of each get method (kwolekr)
>  Huge overhaul of the entire MapgenParams system (kwolekr)
>  ServerEnvironment: Remove direct dependency on EmergeManager (kwolekr)
>  Replace pause, message, and death menus by formspec ones (sapier)
>  Pass arguments by reference, reducing data copies (Selat)
>  Cleaned up client init states by bumping protocol version (sapier)
>  Added support for named threads on Linux, BSD, and Windows (MSVC-only) (sapier, ShadowNinja)
>  Infered ipv6_server from bind_address; fixed client connect to IN(6)ADDR_ANY (kahrl)
>  Fixed all warnings reported by clang (sfan5)
>  Removed locks that aren't absolutely required from JThread (sapier)
>  Use narrow_to_wide in gettext instead of operating system dependent conversion function (sapier)
>  Organized builtin into subdirectories (ShadowNinja)
>  Switched to "core" namespace internally (ShadowNinja)
>  Mapped Irrlicht log level to Minetest's and allowed writing Irrlicht logs to debug file (RelaBadAngel)
>  Made print() NUL-safe (ShadowNinja)
>  Added formspec toolkit and re-factored main-menu to use it (sapier)
>  Reworked dumping functions (ShadowNinja)
>  Improved performance by removing some temporary objects (sapier)
>  Added an AppData file (David Gumberg)
>  United node shaders and improved shader performance (RealBadAngel)
>  Made players only stay loaded while they're connected (ShadowNinja)
>  Added formspec API versioning (sapier)
>  Added support for multipart/form-data to HTTPFetch (ShadowNinja)
>  Improved error reporting of LevelDB backend (sfan5)
> 
> Visual Changes
>  Added waypoint HUD element (RealBadAngel)
>  Added on-the-fly normal map generation (RealBadAngel)
>  Made sun and moon textureable (RealBadAngel)
>  Made formspec text-area word-wrap (RealBadAngel)
>  Added support for DPI based HUD scaling (sapier)
>  Made debug text adjust it's border to the screensize (ShadowNinja)
>  Added download rate to non-HTTP media progress bar (sapier)
>  Added support for interlaced-polarized, top-bottom, and side-by-side 3D screens (sapier)
>  Made pause menu hide before "Shutting down..." message is drawn (sapier)
>  Sorted commands and privileges alphabetically in '/help' (kaeza)
>  Improved face shading with and without shaders (RealBadAngel)
>  Added support for scalable font and GUI elements (sapier)
>  Made GUITable mouse wheel scrolling faster (kahrl)
> 
> Other Things
>  Added the option to bind to a specific address (ShadowNinja)
>  Made flag strings clear specified flag with 'no' prefix (kwolekr)
>  Added check to avoid usage of broken LuaJIT < 2.0.0-beta-8 (sapier)
>  Lots of new and updated translations (many contributors)
>  Improved performance of ABMs by only calcuating object counts once (CiaranG)
>  Improved win32 file version information (sapier)
>  Documented CMake options in README (sfan5)
>  Corrected misleading detached inventory error message (CiaranG)
>  Added more informative error messages for inventory and item method errors (ShadowNinja)
>  Added redis database backend (sfan5)
>  Moved the old stuff to doc (BlockMen)
>  Removed dependency on marshal and many other async changes (ShadowNinja)
>  Made item entity stacks merge on the ground and add TTL to item entities (RealBadAngel)
>  Updated buildbot scripts and added 64-bit buildbot (sfan5)
>  Added support for directly starting a world by name from command line (sapier)
>  Many performance improvements and memory usage reductions (sapier)
>  Added support for Android 2.3+ (sapier)
> 
> Bug Fixes
>  Fixed objects being selected behind a node (Novatux)
>  Fixed absence of images when compiled with RUN_IN_PLACE=0 (xyz)
>  Added option to link to OpenGL ES (sfan5)
>  Fixed CMake list parsing in build (hasufell)
>  Fixed cutting of multi-line error messages at half of second line in main menu dialog (celeron55)
>  Created new instance of mesh every time it's required (celeron55)
>  Escaped error messages in error dialog (PilzAdam)
>  Added operating system to user agent (proller)
>  Prevented auto-rotated nodes from replacing the nodes they were placed on (ShadowNinja)
>  Added protection support to auto-rotated nodes (ShadowNinja)
>  Prevented looking up node texts in a endless recursion loop (sapier)
>  Set locale properly when built without gettext support (celeron55)
>  Fixed Minetest's reliable UDP implementation (sapier)
>  Compare values instead of pointers in Inventory::operator== (kahrl)
>  Fixed some errors reported by clang static analyzer (xyz)
>  Fixed win32 reading semaphore count not working (broke all queues) (sapier)
>  Prevented player from jumping into nodes from below (BlockMen)
>  Fixed cURL DLL not getting installed when sound was disabled (sfan5)
>  Fixed error on mod download failure (ShadowNinja)
>  Fixed use of previously deallocated EmergeManager (kwolekr)
>  Fixed only half of unreliable queue being handled per step in worst case (sapier)
>  Fixed player textures by adding '-' to list of allowed characters in media filenames (sapier)
>  Fixed texture pack names corrupting mainmenu (ShadowNinja)
>  Fixed crash when a error occurred in a globalstep callback (ShadowNinja)
>  Fixed a heap-use-after-free in pause menu (xyz)
>  Added checks for invalid user input for important settings (kwolekr)
>  Fixed memory leak in database migration (Selat)
>  Fixed invalid check for fread error on extracting zip (sapier)
>  Fixed a unloaded but active block problem (CiaranG)
>  Fixed rendering glitches when far from the center of the map (Novatux)
>  Fixed race condition on exit to menu (sapier)
>  Fixed generating winresource.o with build dir != source dir (sfan5)
>  Fixed special characters in pause and message menu (BlockMen)
>  Fixed game pause in singleplayer (BlockMen)
>  Fixed "ghost stacks" created when a player clicks an item on the ground (Novatux)
>  Fixed double sending of chat messages (sapier)
>  Fixed bug in RemoteClient::GetNextBlocks (celeron55)
>  Fixed crash when teleporting near unknown node (BlockMen)
>  Fixed broken IPv4 serialization on win32 (sapier)
>  Fixed invalid liquid lighting (RealBadAngel)
>  Fixed wrong node texture rotation for facedirs 5 and 7 (MetaDucky)
>  Fixed crash when trying to draw too many items from inventory in HUD (celeron55, RealBadAngel)
>  Fixed a text border update bug (ShadowNinja)
>  Added a hack to avoid a 2 second startup delay on local games (sapier)
>  Fixed player:set_animation() in third person view (BlockMen)
>  Fixed numeric underflow on calculating window size adjustment (sapier)
>  Fixed heart + bubble bar size on different texture packs (sapier)
>  Added a limit to node meta data resolving recursion (ShadowNinja)
>  Fixed typo (std::encl) in src/gettext.cpp (JakubVanek)
>  Fixed wielded index being greater than inventory size (RealBadAngel)
>  Fixed chat overlaying full screen (sapier)
>  Fixed build on big endian architectures (mat8913)
>  Made lack of IPv6 non-fatal to unit tests (sapier)
>  Fixed the Map and Rollback databases not closing (sapier)
>  Fixed day/night passing at the wrong speed on some architectures (sapier)
>  Handle missing tablecolumns[] (kahrl)
>  Fixed wrong status text rectangle (sapier)
>  Fixed GenericCAO not grabing member objects, causing them to be deleted early (sapier)
>  Fixed support for Max OSX (mdoege)
>  Fixed regression in light calculation (sapier)
> 
> Game Content Changes (minetest_game)
>  Added Desert Cobblestone, -stairs, -slabs (brunob.santos, sfan5)
>  Added Desertstonebrickstairs, -slabs (Amaz1)
>  Added Sandstonebrickstairs, -slabs (Amaz1)
>  Added extended doors mod (PenguinDad, BlockMen)
>  Added Glasspanes, Ironbars (BlockMen)
>  Added TNT (freeminer version) (BlockMen)
>  Reworked farming mod, added API (webdesigner97)
>  Upward digging for papyrus and cactus (casimir)
>  Additional mirrored recipes for axes (marvok)
>  Bookshelves have an inventory (for books) (arsdragonfly)
>  Furnace protection (Krock)
>  Added /sethome and /home commands (with "home" privilege) (sfan5)
>  Added Mese and Diamond hoes (BlockMen)
>  Enabled Jungle (sfan5, BlockMen)
>  Increased crafting output for stairs (Jonathon Station)
>  Made punching bones pick up items (Krock)
>  Made items drop if no space for bones (Krock)
>  Don't create bones when inventory is empty (arsdragonfly)
>  Added Cuboid wieldhand (paramat)
>  Many new textures, inventory backgrounds (BlockMen)
> 
> Master server (server list)
>  Fixed null string escape in server list (proller)
>  Made server announcing use multipart/form-data (ShadowNinja)
>  Fixed boolean typing and alignment (ShadowNinja)
>  Fixed code style, const-correctness, and types (ShadowNinja)
>  Moved the master server to separate repository (ShadowNinja)
>  Fixed seconds validity check (ShadowNinja)
>  Made README more complete (ShadowNinja, sfan5)
>  Made the hovered entry highlight in very light gray (sfan5)
>  Switched to 'display' instead of 'visibility' to prevent the page from having white space at the bottom (sfan5) 
> 
> Modding-related Changes 
> 
> See http://dev.minetest.net/Changelog
> 
> 
> -- 
> Labanaktis/Good luck,
> Mantas Kriaučiūnas	 Jabber ID: mantas at akl.lt 	 GPG ID: 43535BD5
> Public organization "Open Source for Lithuania" - www.akl.lt
> Geriausios biuro programos verslui ir namams - http://openoffice.lt
> Prekyba naujais ir atnaujintais kompiuteriais su Linux OS - http://tinklas.eu
> Naudok Baltix GNU/Linux sistemą savo kompiuteryje - http://baltix.lt
> 

-- 
Dans un pays d'extrême droite, On se torche avec les doigts, 
Y'a plus de journaux pour ça.     -- Frères misère
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