Bug#792017: game-data-packager: add support for Zork Nemesis & Zork: Grand Inquisitor

Alexandre Detiste alexandre.detiste at gmail.com
Wed Aug 5 07:13:07 UTC 2015


Le Tuesday 04 August 2015, 09:38:54 Fabian Greffrath a écrit :
> Am Samstag, den 18.07.2015, 11:14 +0200 schrieb Alexandre Detiste:
> > > there are no fonts on the CD's.
> > > 
> > > DEBUG:game-data-packager:fonts/arial.ttf: FillResult.IMPOSSIBLE
> > > DEBUG:game-data-packager:fonts/cour.ttf: FillResult.IMPOSSIBLE
> > > DEBUG:game-data-packager:fonts/zordeath.ttf: FillResult.IMPOSSIBLE
> > > DEBUG:game-data-packager:fonts/zorknorm.ttf: FillResult.IMPOSSIBLE
>  
> I guess the game was originally released for Windows and there, these
> fonts are considered "system fonts" and can be expected to be present
> on each installation. It only becones necessary to add them (or
> pendants) if you go cross-platform.
> 
>  - Fabian

I would say the reverse-engineered Zengine was merely a draft work
that got cleaned-up when it was merged into ScummVM:
https://github.com/Marisa-Chan/Zengine

GOG.com license & copyright checks are maybe not as strict as Debian's one,
so I guess they didn't mind mixing in these 4 .ttf files with unknown origin.

Their package currently sold still use the Zengine, not yet to-be-release ScummVM 1.8.

Alexandre Detiste
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