quake_10_multi.changes ACCEPTED into experimental

Debian FTP Masters ftpmaster at ftp-master.debian.org
Wed Feb 4 11:19:55 UTC 2015



Accepted:

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Hash: SHA256

Format: 1.8
Date: Wed, 04 Feb 2015 10:18:27 +0000
Source: quake
Binary: quake quake-server quake2 quake2-server quake3 quake3-server
Architecture: all source
Version: 10
Distribution: experimental
Urgency: low
Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
Changed-By: Simon McVittie <smcv at debian.org>
Closes: 762823
Description: 
 quake2     - classic science-fiction-themed first person shooter
 quake2-server - dedicated server for Quake II
 quake3     - Quake III Arena menu entry and launcher scripts
 quake3-server - Quake III Arena dedicated server launcher scripts
 quake      - classic gothic/horror-themed first person shooter
 quake-server - classic first person shooter - server and init script
Changes:
 quake (10) experimental; urgency=low
 .
   * quake2: execute debian_server.cfg again, reverting a change from v9.
     Unlike quake and quake3, quake2's default configuration file is named
     debian_server.cfg, and the demo and full game have different versions.
   * quake, quake3: remove support for START_DAEMON
     - if the server was previously disabled via START_DAEMON,
       do a one-time migration to "update-rc.d $SERVICE disable"
   * Modify quake*-server configuration
     - put default for DAEMON_OPTS in /etc/init.d/quake*-server so it can
       operate without /etc/default/quake*-server
     - "+exec etc/quake*-server/server.cfg" is no longer part of DAEMON_OPTS
     - add native systemd units
     - add optional instanced systemd units for multiple servers per machine
   * quake3: prefer to load game data from /usr/lib/quake3/base
     or /usr/lib/quake3/ta, where ioquake3 can provide native-code game modules
     - this requires ioquake3 (>= 1.36+u20150114+dfsg1-1~) and
       quake3*-data built by game-data-packager (>= 40)
   * quake3: experimental support for loading the demo data
     - the same requirements apply
   * Standards-Version 3.9.6 (no changes)
   * Simplify advice on obtaining game data, and point to
     game-data-packager's new declarative data files for checksums and
     exact sizes (Closes: #762823)
   * quake-server, quake2-server: if no data, exit 72 like quake3-server does
Checksums-Sha1: 
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 c50324b5457f77e5d3af5a962a5c3017a5c2349b 13626 quake-server_10_all.deb
 4bda2f7f26cfb83ec828f7109b17c4aa5c0a311d 102830 quake2_10_all.deb
 2b449c367ec85f9fd2c771a8005a64a3a2305e42 13056 quake2-server_10_all.deb
 f9e42f6d9f367831fbc6418cf3852455f790fe5a 90266 quake3_10_all.deb
 5c4e471431a081e1dd45d472a958c1878ea9ff9c 15334 quake3-server_10_all.deb
 a3e8a7fdb882f44f022932ec9eb1b754b8ed9a2e 1971 quake_10.dsc
 5d33d7c001fca03d75c024c274192506c1a0e7c0 107848 quake_10.tar.xz
Checksums-Sha256: 
 518dfbf219ee59a20d83e300ea6d517a5fa767e484481b601039a56f03d1b015 97200 quake_10_all.deb
 bdf8d5897c52c849fc6602cbf4c0d85b6f9e322628c24e1d15050985dfd166e0 13626 quake-server_10_all.deb
 10b6e425f560dff231e0554ffe7dd5b2279456bef5ccc00f407fba36aab703cc 102830 quake2_10_all.deb
 707b4b52ab344a4399aeafb45400edbee5413211a44a761dc35cd030401bf1a4 13056 quake2-server_10_all.deb
 075b03dc35afa3d82398fe75261175bbd72531e9819d4a27ebe5a73015305c22 90266 quake3_10_all.deb
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 999a38939711d8bc65b5215accaa8f99e291ffea22d92b52632734aa3969e45a 107848 quake_10.tar.xz
Files: 
 1220f3ca0e40464ddabb0f806c5f1129 97200 contrib/games optional quake_10_all.deb
 7c79e37ec596db0ed397b8e6468c508a 13626 contrib/games optional quake-server_10_all.deb
 adbffdd418fdcedf66ea12cd19cb6e5b 102830 contrib/games optional quake2_10_all.deb
 b97480cbc0503b5ee46f3dcf2c8630a5 13056 contrib/games optional quake2-server_10_all.deb
 ecda5f63f219d2a41da9f23c62a66397 90266 contrib/games optional quake3_10_all.deb
 d1156efcce3130dfc70ca7936c1bd553 15334 contrib/games optional quake3-server_10_all.deb
 a432ff88ea86f51169b201bbd516ba43 1971 contrib/games optional quake_10.dsc
 9ef4b3918b3c65df47daef59cf11b240 107848 contrib/games optional quake_10.tar.xz

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