Bug#776280: g-d-p: please add support for No Rest For The Living

Fabian Greffrath fabian at greffrath.com
Sun Feb 8 13:16:11 UTC 2015


Am Freitag, den 06.02.2015, 14:45 +0100 schrieb Alexandre Detiste: 
> This is checked late when the package is already almost done; so I
> hope it works now.

Yes, I've pulled again and now it works.

As an aside, please don't call it "norest", noone calls it like that.
It's simply "nerve", just as the WAD is called. This is even how it is
refered to in the official sources:

https://github.com/id-Software/DOOM-3-BFG/blob/master/doomclassic/doom/doomdef.h#L66

In this context, I think "masterlevels" is a bit clumsy as a package
name as well. I think simply calling it "master" would already be
unambigious, c.f. the link above.

> This means for you a lot of packages. If you install those and the
> files were not
> at the exact same location, you'll get duplicates.

So, this is the current situation in my /us/share/games/doom directory:

$ find /usr/share/games/doom/ -name doom2.wad
/usr/share/games/doom/xbox/doom2.wad
/usr/share/games/doom/psn/doom2.wad
/usr/share/games/doom/bfg/doom2.wad
/usr/share/games/doom/doom2.wad
/usr/share/games/doom/xbox360/doom2.wad

Could you tell me which of these files is the one that ends up in the
doom2-wad package that g-d-p creates? Does it find them all and override
each one with the next one it finds or does it only find the first one
and stop searching then?

- Fabian



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