scummvm language auto-detection (was doom3bfg)

Fabian Greffrath fabian at debian.org
Fri Jun 26 07:45:32 UTC 2015


Am Donnerstag, den 25.06.2015, 23:16 +0200 schrieb Alexandre Detiste:
> > i've found a small bug in the game language detection 
> > script. The loop syntax you used only works in dash, so i think it would 
> > be best to either use the standard Bourne syntax or switch the shebang 
> > to #!/bin/dash , as not everyone (like me) has set dash as the default 
> > shell.

I don't understand this. The bash syntax should strictly be a superset
of the Bourne syntax which dash exclusively supports. I have read many
bug reorts about "bash-isms" that are incompatible with dash but none
yet about "bourne-isms" that are incompatible with bash.

Also, if there is spurious syntax in the scripts, it will be better to
fix it to be portable instead of changing shebang lines. ;)

- Fabian
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