Bug#799954: Bug#799955: Bug#799954: RFP: yamagi-xatrix & yamagi-rogue

Simon McVittie smcv at debian.org
Wed Sep 30 09:00:29 UTC 2015


Control: clone 799954 -2
Control: retitle -2 Quake 1: Abyss of Pandemonium

On 30/09/15 09:09, Fabian Greffrath wrote:
> And to add yet another data point, there is also something comparable
> for Quake 1 called "Abyss Of Pandemonium" which was once for-sale and
> is now available for free download:
> 
> https://www.quaddicted.com/reviews/aopfm_v2.html

I have no objection to game-data-packager supporting major
free-as-in-beer mods as well as retail games, if their licensing is too
restrictive or too vague for non-free (for instance I've vaguely
wondered whether to add support for Threewave and the xcsv-hires texture
pack to quake3.yaml).

"Launcher" stuff like .desktop files can either go in src:quake or in
game-data-packager; I have a slight preference for putting that in
src:quake, because we cannot assume that game data generated with g-d-p
will ever be updated, so we should probably err on the side of putting
files that could have packaging bugs in src:quake where it will get updates.

I don't think it necessarily makes sense to get into packaging the "long
tail" of individual maps/models/misc, but if anyone wants to curate some
sort of "best of" collections of smaller addons (analogous to the
existing support for Compet-N for Doom), they're welcome to do so.

    S



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