Bug#811133: Re: Bug#811133: game-data-packager: z_code.py produces packages which only support the engine installed at build-time

Simon McVittie smcv at debian.org
Sat Jan 23 12:50:52 UTC 2016


On 23/01/16 09:31, Alexandre Detiste wrote:
> This was solved (the G-D-P part) by this commit on Debian:
> 
> http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/commit/?id=86f1311a5057f828b020d3fa0f43350f03559566
> 
> I also always generate a /usr/games/<script> now.
> 
> Ports will need ... porting & this would be tracked elsewhere.

I actually think it would be better to treat the z-code and ScummVM
games more like I did for Unreal - put symlinks in the package, pointing
at a script and .desktop file that are really in game-data-packager (or
maybe it's time to split off game-data-packager-runtime) and so can
actually get updated. But I wanted to get a release out before FOSDEM,
rather than delaying any further to implement this.

    S



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