Bug#828018: minetest-server is not shutdown properly

Martin Quinson martin.quinson at ens-rennes.fr
Fri Jun 24 07:56:49 UTC 2016


The proposed patch sounds very reasonable to me. I'd apply it.

Bye, Mt.

----- Mail original -----
> On 2016-06-23 23:09, Markus Koschany wrote:
> > What minetest modification caused the server failure? How can we
> > reproduce the data inconsistency?
> 
> 
> There is no server failure. The failure is happening when systemd sends
> a
> SIGTERM. It seems that minetest-server respond by exiting immediately
> without executing its shutdown routines, namely the register_on_shutdown
> functions from the mods.
> I experienced the issue with one particular mod that only save its data
> through this shutdown function (this is an error, IMO, and I reported it
> to the mod developper).
> The mod is: https://github.com/minetest-mods/character_creator
> https://forum.minetest.net/viewtopic.php?f=9&t=13138
> 
> To reproduce:
> - install the mod
> - change your appearance in the game
> - leave the game
> - restart the minetest-server service with systemctl
> - enter the game, you have the default appearance
> 
> At shutdown, the file character_creator.mt should be created in the
> world directory. It is created if you kill the minetest-server from
> the game with /shutdown or outside with a SIGINT (I think it's the
> same as a ctrl-C, right?)
> 
> 
> > Restarting the server is equivalent with stopping and starting the
> > server again. Systemd will send a SIGTERM signal by default to the
> > server to terminate the running process. I don't see a reason why we
> > should use a different KillSignal in this case. SIGINT means
> > interrupting the process.
> 
> 
> You're right, there is probably a bad choice of signal processing
> in the minetest-server code. I'll report an issue there too.
> 
> 
> > I suggest to investigate the cause of the server failure and then
> > report
> > your findings to the mod developers. If they think it is rather a
> > minetest bug, please get in contact with the minetest developers
> > directly because this is the fastest way to get your issue solved.
> 
> 
> It's already done with the mod. I'll do it with the server, regarding
> its
> behavior with the SIGTERM signal.
> 
> 
> > If you want to play with different service file settings, use a
> > modified
> > service file in /etc/systemd/system to override Debian's default
> > settings.
> 
> 
> That's what I do for now.
> 
> Thank you for these suggestions.
> 
> 



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