Bug#845269: patch to make backspace to 'undo' last move
Bill Allombert
ballombe at debian.org
Mon Nov 21 22:51:54 UTC 2016
Package: brutalchess
Version: 0.5.2+dfsg-7
Severity: wishlist
Tags: patch
Dear Debian Games team,
I did not find a way to undo the last move, so I made this simple patch
that causes backspace to undo the last move. This makes this program
much more enjoyable.
Cheers,
--
Bill. <ballombe at debian.org>
Imagine a large red swirl here.
-------------- next part --------------
Index: brutalchess-0.5.2+dfsg/src/gamecore.cpp
===================================================================
--- brutalchess-0.5.2+dfsg.orig/src/gamecore.cpp
+++ brutalchess-0.5.2+dfsg/src/gamecore.cpp
@@ -349,6 +349,14 @@ bool GameCore::handleEvent(SDL_Event& e)
m_menu.activate();
}
}
+ if (e.key.keysym.sym == SDLK_BACKSPACE) {
+ if(m_firstclick.isValid()) {
+ SDL_SetCursor(m_defaultcur);
+ m_set->deselectPosition();
+ m_firstclick.invalidate();
+ }
+ m_game.undoMove();
+ }
}
else if (e.type == SDL_USEREVENT) {
if(e.user.code == 0) {
Index: brutalchess-0.5.2+dfsg/src/chessgame.cpp
===================================================================
--- brutalchess-0.5.2+dfsg.orig/src/chessgame.cpp
+++ brutalchess-0.5.2+dfsg/src/chessgame.cpp
@@ -80,9 +80,9 @@ void ChessGame::undoMove()
m_state = m_history_stack.top();
m_redo_stack.push(m_history_stack.top());
m_history_stack.pop();
+ m_player1->undoMove();
+ m_player2->undoMove();
}
- m_player1->undoMove();
- m_player2->undoMove();
}
// End of file chessgame.cpp
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