Bug#846038: wesnoth: Setting fullscreen crashes game
Alex Henry
tukkek at gmail.com
Mon Nov 28 02:12:42 UTC 2016
Package: wesnoth
Version: 1:1.12.6-1
Severity: important
Tags: upstream
Hello! As the title says whenever I select "fullscreen" the game
simply dies on me. The following is output to the console:
setting mode to 1024x768x32
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 152 (XFree86-VidModeExtension)
Minor opcode of failed request: 10 (XF86VidModeSwitchToMode)
Value in failed request: 0x49e
Serial number of failed request: 196
Current serial number in output stream: 198
I am using KDE5 and I believe that Debian is using Wayland on top of X.org
or something like that.
I'm setting this as important because I imagine most people like
to play games fullscreen but it is a matter of opinion really. If
you think this should prevent the game from reaching stable I
believe you'd have to change it to a higher severity.
Thanks for maintaning this great open-source game on Debian!
-- System Information:
Debian Release: stretch/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Kernel: Linux 4.8.0-1-amd64 (SMP w/8 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages wesnoth depends on:
ii wesnoth-1.12 1:1.12.6-1
ii wesnoth-1.12-data 1:1.12.6-1
wesnoth recommends no packages.
wesnoth suggests no packages.
-- no debconf information
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