Bug#846038: wesnoth: Setting fullscreen crashes game

Alex Henry tukkek at gmail.com
Mon Nov 28 02:12:42 UTC 2016


Package: wesnoth
Version: 1:1.12.6-1
Severity: important
Tags: upstream

Hello! As the title says whenever I select "fullscreen" the game
simply dies on me. The following is output to the console:

setting mode to 1024x768x32
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  152 (XFree86-VidModeExtension)
  Minor opcode of failed request:  10 (XF86VidModeSwitchToMode)
  Value in failed request:  0x49e
  Serial number of failed request:  196
  Current serial number in output stream:  198

I am using KDE5 and I believe that Debian is using Wayland on top of X.org
or something like that.

I'm setting this as important because I imagine most people like
to play games fullscreen but it is a matter of opinion really. If
you think this should prevent the game from reaching stable I 
believe you'd have to change it to a higher severity.

Thanks for maintaning this great open-source game on Debian!


-- System Information:
Debian Release: stretch/sid
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 4.8.0-1-amd64 (SMP w/8 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)

Versions of packages wesnoth depends on:
ii  wesnoth-1.12       1:1.12.6-1
ii  wesnoth-1.12-data  1:1.12.6-1

wesnoth recommends no packages.

wesnoth suggests no packages.

-- no debconf information



More information about the Pkg-games-devel mailing list