Bug#846038: wesnoth: Setting fullscreen crashes game

Vincent Cheng vcheng at debian.org
Tue Nov 29 07:46:53 UTC 2016


Control: tag -1 + moreinfo unreproducible

Hi,

On Sun, Nov 27, 2016 at 6:12 PM, Alex Henry <tukkek at gmail.com> wrote:
> Package: wesnoth
> Version: 1:1.12.6-1
> Severity: important
> Tags: upstream
>
> Hello! As the title says whenever I select "fullscreen" the game
> simply dies on me. The following is output to the console:
>
> setting mode to 1024x768x32
> X Error of failed request:  BadValue (integer parameter out of range for operation)
>   Major opcode of failed request:  152 (XFree86-VidModeExtension)
>   Minor opcode of failed request:  10 (XF86VidModeSwitchToMode)
>   Value in failed request:  0x49e
>   Serial number of failed request:  196
>   Current serial number in output stream:  198
>
> I am using KDE5 and I believe that Debian is using Wayland on top of X.org
> or something like that.
>
> I'm setting this as important because I imagine most people like
> to play games fullscreen but it is a matter of opinion really. If
> you think this should prevent the game from reaching stable I
> believe you'd have to change it to a higher severity.

I can't reproduce this bug myself; I have always been able to run
wesnoth in windowed or fullscreen mode without a problem.

My guess is that this is some sort of bug specific to certain
fullscreen resolutions (probably more esoteric ones). There are
mentions of this issue in the wesnoth forums, e.g. [1], so probably
not an isolated issue, but I don't think it's widespread enough to
justify a severity bump. Please try and see if this is reproducible
with wesnoth-1.13, and also consider filing a bug report upstream [2].

Regards,
Vincent

[1] https://forums.wesnoth.org/viewtopic.php?t=43576&p=592233
[2] https://wiki.wesnoth.org/Reportingbugs



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