Bug#846038: wesnoth: Setting fullscreen crashes game
Vincent Cheng
vcheng at debian.org
Tue Nov 29 07:46:53 UTC 2016
Control: tag -1 + moreinfo unreproducible
Hi,
On Sun, Nov 27, 2016 at 6:12 PM, Alex Henry <tukkek at gmail.com> wrote:
> Package: wesnoth
> Version: 1:1.12.6-1
> Severity: important
> Tags: upstream
>
> Hello! As the title says whenever I select "fullscreen" the game
> simply dies on me. The following is output to the console:
>
> setting mode to 1024x768x32
> X Error of failed request: BadValue (integer parameter out of range for operation)
> Major opcode of failed request: 152 (XFree86-VidModeExtension)
> Minor opcode of failed request: 10 (XF86VidModeSwitchToMode)
> Value in failed request: 0x49e
> Serial number of failed request: 196
> Current serial number in output stream: 198
>
> I am using KDE5 and I believe that Debian is using Wayland on top of X.org
> or something like that.
>
> I'm setting this as important because I imagine most people like
> to play games fullscreen but it is a matter of opinion really. If
> you think this should prevent the game from reaching stable I
> believe you'd have to change it to a higher severity.
I can't reproduce this bug myself; I have always been able to run
wesnoth in windowed or fullscreen mode without a problem.
My guess is that this is some sort of bug specific to certain
fullscreen resolutions (probably more esoteric ones). There are
mentions of this issue in the wesnoth forums, e.g. [1], so probably
not an isolated issue, but I don't think it's widespread enough to
justify a severity bump. Please try and see if this is reproducible
with wesnoth-1.13, and also consider filing a bug report upstream [2].
Regards,
Vincent
[1] https://forums.wesnoth.org/viewtopic.php?t=43576&p=592233
[2] https://wiki.wesnoth.org/Reportingbugs
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