warzone2100_3.2.1-1_source.changes ACCEPTED into unstable

Debian FTP Masters ftpmaster at ftp-master.debian.org
Tue Sep 20 19:19:50 UTC 2016



Accepted:

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Hash: SHA512

Format: 1.8
Date: Tue, 20 Sep 2016 20:34:59 +0200
Source: warzone2100
Binary: warzone2100 warzone2100-data warzone2100-music
Architecture: source
Version: 3.2.1-1
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
Changed-By: Markus Koschany <apo at debian.org>
Description:
 warzone2100 - 3D real time strategy game
 warzone2100-data - data files for warzone2100
 warzone2100-music - official music for warzone2100
Closes: 814248 824011
Changes:
 warzone2100 (3.2.1-1) unstable; urgency=medium
 .
   * Team upload.
 .
   [ Russell Coker ]
   * New upstream version 3.2.1. (Closes: #814248)
   * Build-depend on qtbase5-dev qtscript5-dev libsdl2-dev instead of
     libqt4-dev.
   * Patch for too many parameters for upnpDiscover() to fix a FTBFS.
   * Change patches to apply to latest upstream.
   * Update revert-372eff6693e633e8d0d1d0b8a9ceb996a5c3f49f.patch and call
     automake1.11 directly. (Closes: #824011)
 .
   [ Markus Koschany ]
   * Add missing libssl-dev to Build-Depends.
   * Disable the tests by overriding dh_auto_test and work around a FTBFS.
   * Use compat level 10.
   * d/rules: Pass --with-appdatadir option to dh_auto_configure.
   * Add appdata.patch and install the missing appdata file.
   * Remove libsdl1.2-dev from B-D.
   * Use embedded version of glm to build the game because Debian's version
     causes graphical glitches (rotating units). It also does not provide a
     shared library which might cause further work in the future.
   * Update debian/copyright for new release.
   * Update debian/clean and ensure that the package can be built twice in a
     row.
   * Remove wkhtmltopdf from Build-Depends and add quickstartguide.patch for now
     because building the pdf documentation from source is causing a FTBFS at the
     moment.
   * d/rules: Replace --disable-debug with --enable-debug=no. The former option
     did nothing.
Checksums-Sha1:
 926255e63f0bf07e70fbc5e3f461542b981612b0 2729 warzone2100_3.2.1-1.dsc
 a627117bd11cb9df79942a019a52a5c5d250e42b 80759620 warzone2100_3.2.1.orig.tar.xz
 17bed1214ea722da106a04a0d1d9ea2683e53e6a 27468 warzone2100_3.2.1-1.debian.tar.xz
Checksums-Sha256:
 01f5369a9ceb183649e7a04ceefc60e808bcda3e3024ded0072610a34766bb22 2729 warzone2100_3.2.1-1.dsc
 0f66b76c50c598abcc895134bd49aab5dd46dcf8135645f2505e93077402a6d9 80759620 warzone2100_3.2.1.orig.tar.xz
 7e36b4e7e147c6ee197e575daee26f1ceef45bc8116bf1625f25be2b06fc823e 27468 warzone2100_3.2.1-1.debian.tar.xz
Files:
 737cfef4fe15e5cc1ab9c05f2a839be3 2729 games optional warzone2100_3.2.1-1.dsc
 1a329156387b3acfee56c7bd86fd606b 80759620 games optional warzone2100_3.2.1.orig.tar.xz
 0eb13ba40e39b71a4be4bdd8363e5ca7 27468 games optional warzone2100_3.2.1-1.debian.tar.xz

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