Bug#862917: Warzone 2100 3.2 campaign is buggy and unplayable. Debian should package version 3.1 until this is resolved

Markus Koschany apo at debian.org
Thu May 18 21:51:54 UTC 2017


Am 18.05.2017 um 19:35 schrieb Evgeny Kapun:
> Package: warzone2100
> Version: 3.2.1-2
> Severity: important
> 
> Starting from version 3.2, campaign scripts in Warzone 2100 are being
> rewritten in JavaScript [1]. As a result, they now have lots of bugs
> (some examples: [2], [3], [4]), making the campaign more or less
> unplayable.
> 
> Because the developers are not very active in fixing those bugs, and
> because the new version doesn't offer any significant advantages to
> players, I think that Debian should stick to version 3.1 until the
> situation improves.
> 
> [1] https://forums.wz2100.net/viewtopic.php?f=35&t=11872
> [2] https://developer.wz2100.net/ticket/4541
> [3] https://developer.wz2100.net/ticket/4549
> [4] https://developer.wz2100.net/ticket/4565


It is far too late now to revert to version 3.1 in Debian Stretch and we
will release with 3.2.1. Apparently those bugs were reported against
3.2.2, so perhaps Debian's version is not affected but I haven't tested
it yet. Normally we would have received a concrete bug report by now
though. We could also do a point release to fix specific bugs in Stretch
if the patches are not too intrusive. At the moment I am not aware of
any severe campaign bugs.

As for packaging new upstream releases: We could use a helping hand with
warzone2100, someone who is interested in properly maintaining the
package. As it stands for now, only severe bugs will be addressed in the
future and hopefully we get a new version into Buster but that's not for
certain.

Regards,

Markus

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