gdp yaml review

Alexandre Detiste alexandre.detiste at gmail.com
Thu Sep 14 18:24:47 UTC 2017


Hi,

Seems really good, pushed to master

We can compare each commit in a semi-automated way:

$ git pull
$ make
$ cp out/vfs.zip ref.zip
$ git checkout planescape-torment
$ git pull (whoops, I wanted to check one commit at time)
$ git reset --hard 45dadfbe00302d0bfc7c822a7469c5862fa8dcbb
$ GDP_UNINSTALLED=1 python3 -m tools.check_equivalence planescape-torment |
less

       "name": "planescape-torment-en-data",
       "optional": [
         "autonote.ini",
         "beast.ini",
+        "ddrawfix/readme.html",    -> this is likely more related to the
original DirectDraw engine
                                                        than to the game
scenario or assets; it doesn't hurt to keep ip tough
         "keymap.ini",
         "layout.ini",
+        "manual.pdf",  --> nice
         "override/ar0700.ini",
         "override/ar0901.ini",
         "quests.ini",
         "readme.txt",
+        "readme11.txt",   --> maybe a patch changelog,  locating the
original from back then is nice for people
                                            attempting to use the orignal
media and not some already patched GOG/Steam version
         "torment.ini"
       ],

Greets,

2017-09-14 18:44 GMT+02:00 Phil Morrell <debian at emorrp1.name>:

> Hi All,
>
> I've pushed a "planescape-torment" branch to the repo, please could
> you review and merge the changes?
>
> This is the first time I've needed to create groups to bump the
> archive version number, so I'm not confident I did it right - mainly
> just followed the baldurs-gate diff.
>
> Thanks,
> --
> Phil Morrell (emorrp1)
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20170914/6d11f6a6/attachment.html>


More information about the Pkg-games-devel mailing list