Package: fretsonfire<br>Version: 1.2.451.dfsg-1<br>Severity: important<br><br>Couple of seconds after Frets on Fire is launched from console, the game <br>begins to load (screen turns black an mouse cursor changes). But then it
<br>just crashes.<br><br>Below is the resulting output of running ´fretsonfire -v´:<br>-BEGINNING OF OUTPUT-<br>(W) PyAmanith not found, SVG support disabled.<br>open /dev/sequencer: No such file or directory<br>(D) Initializing audio.
<br>open /dev/sequencer: No such file or directory<br>(D) Audio configuration: (44100, -16, 1)<br>(D) Initializing video.<br>(W) Video setup failed. Trying without antialiasing.<br>(D) Enabling high priority timer.<br>(D) 0 joysticks found.
<br>(N) Loading Data.star1 synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/star1.png' instead of '/usr/share/games/fretsonfire/data/star1.svg'.<br>(N) Loaded Data.star1 in 0.300
seconds<br>(N) Loading Data.star2 synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/star2.png' instead of '/usr/share/games/fretsonfire/data/star2.svg'.<br>(N) Loaded Data.star2
in 0.055 seconds<br>(N) Loading Data.left synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/left.png' instead of '/usr/share/games/fretsonfire/data/left.svg'.<br>(N) Loaded Data.left
in 0.043 seconds<br>(N) Loading Data.right synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/right.png' instead of '/usr/share/games/fretsonfire/data/right.svg'.<br>(N) Loaded
Data.right in 0.023 seconds<br>(N) Loading Data.ball1 synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/ball1.png' instead of '/usr/share/games/fretsonfire/data/ball1.svg'.<br>(N) Loaded
Data.ball1 in 0.081 seconds<br>(N) Loading Data.ball2 synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/ball2.png' instead of '/usr/share/games/fretsonfire/data/ball2.svg'.<br>(N) Loaded
Data.ball2 in 0.275 seconds<br>(N) Loading Data.loadingImage synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/loading.png' instead of '/usr/share/games/fretsonfire/data/loading.svg'.
<br>(N) Loaded Data.loadingImage in 0.315 seconds<br>(N) Loading Data.font asynchronously<br>(N) Loading Data.bigFont asynchronously<br>(N) Loading Data.screwUpSounds asynchronously<br>(N) Loading Data.acceptSound asynchronously
<br>(N) Loading Data.cancelSound asynchronously<br>(N) Loading Data.selectSound1 asynchronously<br>(N) Loading Data.selectSound2 asynchronously<br>(N) Loading Data.selectSound3 asynchronously<br>(N) Loading Data.startSound
asynchronously<br>(D) Ready.<br>(N) Loading MainMenu.background synchronously<br>(D) Loading cached bitmap '/usr/share/games/fretsonfire/data/keyboard.png' instead of '/usr/share/games/fretsonfire/data/keyboard.svg'.
<br>(N) Loaded MainMenu.background in 0.000 seconds<br>Traceback (most recent call last):<br> File "./FretsOnFire.py", line 65, in ?<br> engine.setStartupLayer(MainMenu(engine))<br> File "/usr/share/games/fretsonfire/game/MainMenu.py", line 46, in __init__
<br> self.engine.loadSvgDrawing(self, "background", "keyboard.svg")<br> File "/usr/share/games/fretsonfire/game/GameEngine.py", line 306, in loadSvgDrawing<br> return self.data.loadSvgDrawing
(target, name, fileName, textureSize)<br> File "/usr/share/games/fretsonfire/game/Data.py", line 106, in loadSvgDrawing<br> drawing = self.resource.load(target, name, lambda: SvgDrawing(self.svg, fileName), synch = True)
<br> File "/usr/share/games/fretsonfire/game/Resource.py", line 157, in load<br> return l.finish()<br> File "/usr/share/games/fretsonfire/game/Resource.py", line 68, in load<br> self.result = self.function
()<br> File "/usr/share/games/fretsonfire/game/Data.py", line 106, in <lambda><br> drawing = self.resource.load(target, name, lambda: SvgDrawing(self.svg, fileName), synch = True)<br> File "/usr/share/games/fretsonfire/game/Svg.py", line 543, in __init__
<br> self.texture = Texture(bitmapFile)<br> File "/usr/share/games/fretsonfire/game/Texture.py", line 202, in __init__<br> self.loadFile(name)<br> File "/usr/share/games/fretsonfire/game/Texture.py", line 206, in loadFile
<br> self.loadImage(Image.open(name))<br> File "/usr/share/games/fretsonfire/game/Texture.py", line 214, in loadImage<br> self.loadRaw(image.size, string, GL_RGBA, 4)<br> File "/usr/share/games/fretsonfire/game/Texture.py", line 281, in loadRaw
<br> gluBuild2DMipmaps(self.glTarget, components, w, h, format, GL_UNSIGNED_BYTE, string)<br>OpenGL.GL.GLerror: [Errno 1281] invalid value<br>-END OF OUTPUT-<br><br>Also an error about missing pyogg was displayed, but installing python-pyvorbis
<br>package removed that (interestingly python-pyogg was already installed).<br><br>Maybe the problem is something OpenGL-related?<br><br>-- System Information:<br>Debian Release: lenny/sid<br> APT prefers unstable<br> APT policy: (500, 'unstable')
<br>Architecture: i386 (i686)<br><br>Kernel: Linux 2.6.21-1-686 (SMP w/1 CPU core)<br>Locale: LANG=fi_FI.UTF-8, LC_CTYPE=fi_FI.UTF-8 (charmap=UTF-8)<br>Shell: /bin/sh linked to /bin/bash<br><br>Versions of packages fretsonfire depends on:
<br>ii fretsonfire-game 1.2.451.dfsg-1 game of musical skill and fast fin<br>ii fretsonfire-songs-sectoid 1.dfsg-1 game of musical skill and fast fin<br><br>fretsonfire recommends no packages.<br><br>-- no debconf information
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