[Pkg-games-ubuntu] [Bug 442535] Re: wesnoth no sound, high cpu usage, can't quit without freezing the application

Don Atkinson donatkinson at comcast.net
Mon Oct 5 03:51:09 UTC 2009


I'm adding info to my previous post in an effort to be more helpful- :)
Rebooting my 9.10 Beta, I was able to make it to the sound preferences
in Wesnoth (music, turn bell, sound effects & interface sounds), turning
them all off.  With no sound enabled at all, I was able to play an
entire scenario of Wesnoth, and quit the game without a problem.  I was
running Jaunty 9.04 previously with no issues with Wesnoth, so can I
assume there was a change in the audio software?   I just tried another
scenario with all the sound preferences enabled- all is well for a few
minutes, and then CPU usage spikes to 100% and stays there.  Any effort
to click off the sound again or quit the game is not possible.  Wesnoth
freezes up tight.  I hope this helps, I'm still poking around myself.
:)

-- 
wesnoth no sound, high cpu usage, can't quit without freezing the application
https://bugs.launchpad.net/bugs/442535
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Status in “wesnoth” package in Ubuntu: Invalid

Bug description:
Binary package hint: wesnoth

I hear no music or sound, wesnoth freezes after trying to close the game by pressing button "quit". Removing settings folder and starting the application fresh doesn't help:
rm -r .wesnoth1.6/

It also freezes after trying to untick all sound options in sound preferences (buttons sound, music, unit sound, something else...)

At all time it attempts to use 100% cpu

ProblemType: Bug
Architecture: i386
Date: Sun Oct  4 23:05:23 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/wesnoth
NonfreeKernelModules: nvidia
Package: wesnoth-core 1:1.6.5-1
ProcEnviron:
 SHELL=/bin/bash
 LANG=en_US.UTF-8
ProcVersionSignature: Ubuntu 2.6.31-11.38-generic
SourcePackage: wesnoth
Uname: Linux 2.6.31-11-generic i686



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