[Pkg-games-ubuntu] [Bug 541082] Re: Upgrade to version 2.2.0

jaduncan jaduncan+launchpad.net at jaduncan.com
Thu Mar 25 15:40:53 UTC 2010


Yes, is it possible to get this in? It's been 2 years since a major
upgrade!

-- 
Upgrade to version 2.2.0
https://bugs.launchpad.net/bugs/541082
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Status in “freeciv” package in Ubuntu: New

Bug description:
Changelog:

    * Built-in editor
    * Expanded ruleset format: 

        * Unit classes
        * Movement restrictions 

            * Can limit which terrains a unit can enter
            * River-boats
            * Wheeled units
            * Which units another unit can transport 

        * Migration
        * Plague
        * Bases
        * Calendar effects 

    * Changes to gameplay with default ruleset: 

        * New terrains:
              o Deep Ocean (as Ocean but no specials and cannot be transformed)
              o Lake (as Ocean but no Whales special; inland water below a certain size is generated as Lake) 
        * Triremes are not restricted to tiles next to land, but to (shallow) Ocean tiles; they now cannot even attempt to enter unsafe tiles
        * Triremes no longer get the +1 movement bonus from Nuclear Power that other sea units get
        * Triremes and Carriers can no longer attack land units
        * Submarine attack strength reduced from 15 to 12
        * New base type buoy, which can be built by Engineers on water tiles with the Radio advance, and gives vision.
        * Ruins (left behind by destroyed cities, no effect on gameplay currently)
        * New advance Environmentalism and Solar Plant improvement, which can eliminate pollution from production
        * Trade route value now depends on size of cities, not on trade generated in them
        * New national borders system
        * Coastal Defense now available earlier (requires Gunpowder instead of Metallurgy)
        * No restrictions on specialists in small cities
        * Terrain within working range of a city can no longer remain unknown
        * Units in fortresses now regain 25% HP per turn (as in 2.0.x) instead of 100%
        * New nations 

    * AI difficulty level: Cheating
    * New server options: 

        * foggedborders: visibility of borders is subject to fog of war
        * borders gains new modes where player can see all tiles inside borders, and borders extend to unknown tiles revealing them
        * endspaceship controls whether spaceship reaching Alpha Cen ends the game
        * trademindist controls the minimum distance for trade routes between your cities
        * Times now specified in turns instead of years (endyear becomes endturn, onsetbarbs expressed in turns)
        * simultaneousphases renamed to phasemode and gains new options 

    * Client interface changes: 

        * Menus and shortcut keys revamped; notable changes include:
              o Connect with Road/Rail/Irrigation changes from Ctrl+Shift+R/L/I to Shift+R/L/I
              o City Report: F1 to F4
              o Go/Airlift to City: Shift+L to T
              o Wake up Others (Shift+W) becomes Unsentry all on tile (Shift+S)
              o Orders menu split into Select, Unit, Work, and Combat; Reports becomes Civilization 

    * Scripting improvements
    * Event cache: messages from the last few turns can be replayed to clients on connection and saved in savegames
    * Featured text in Gtk client, including colour coding and clickable links to mentioned cities/units/tiles 

http://freeciv.wikia.com/wiki/Download





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