[Pkg-games-ubuntu] [Bug 931181] Re: Multiplayer network games are unreachable
Ian Weisser
ian at korinthianviolins.com
Mon Feb 20 23:09:03 UTC 2012
Aha. It's the sha-1 patch.
The Debian patch that changed sha-1 is:
http://anonscm.debian.org/gitweb/?p=pkg-
games/simutrans.git;a=blob_plain;f=debian/patches/sha1-replacement.diff
I compiled r4359 (110.0.1) with the patch, and the binary can join (and
serve) games played by the debian-packaged binary, but throws the pakset
error when attempting to join a manually-installed version.
I compiled r4359 without the patch, and the binary had the opposite
compatibility.
--
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https://bugs.launchpad.net/bugs/931181
Title:
Multiplayer network games are unreachable
Status in “simutrans” package in Ubuntu:
New
Bug description:
A multiplayer game served from the Debian/Ubuntu package can only be
joined by clients running the same package. A manually installed same-
version of Simutrans cannot join the game. This locks out players on
other platforms.
Similarly, a game served by a non-package version of Simutrans cannot
be joined by the Debian/Ubuntu packaged client. This locks us out of
everyone else's games.
To reproduce this problem using Simutrans 110.0.1 (In the Ubuntu 11.10
repos):
1) Install the simutrans and simutrans-pak64 packages.
2) Manually install the *same* release version and pak64 to a separate directory.
Manual download page: http://forum.simutrans.com/index.php?topic=7025.0
3) Start two instances of simutrans server. One each from the package-
install and from the manual-install.
$ simutrans -server 13353
$ manual/simutrans/simutrans -server 13354
4) Try to join to each server from the package-installed client:
$ simutrans
Join to game on port 13353 - success
Join to game on port 13354 - fail
5) Try to join to each server from the manually-installed client:
$ manual/simutrans/simutrans
Join - to game on port 13353 fail
Join - to game on port 13354 success
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