--- ggz-sdl-games-0.0.14.1.orig/ttt3d/Makefile.am +++ ggz-sdl-games-0.0.14.1/ttt3d/Makefile.am @@ -5,7 +5,7 @@ ggz_ttt3d_SOURCES = main.c display.c ggz_ttt3d_LDFLAGS = $(GGZMOD_LDFLAGS) -ggz_ttt3d_LDADD = $(LIB_GGZMOD) $(SDL_LIBS) -lGL +ggz_ttt3d_LDADD = $(LIB_GGZMOD) $(SDL_LIBS) -lGL -lggz -lX11 noinst_HEADERS = display.h only in patch2: unchanged: --- ggz-sdl-games-0.0.14.1.orig/ttt3d/Makefile.in +++ ggz-sdl-games-0.0.14.1/ttt3d/Makefile.in @@ -211,7 +211,7 @@ top_srcdir = @top_srcdir@ ggz_ttt3d_SOURCES = main.c display.c ggz_ttt3d_LDFLAGS = $(GGZMOD_LDFLAGS) -ggz_ttt3d_LDADD = $(LIB_GGZMOD) $(SDL_LIBS) -lGL +ggz_ttt3d_LDADD = $(LIB_GGZMOD) $(SDL_LIBS) -lGL -lggz -lX11 noinst_HEADERS = display.h AM_CPPFLAGS = $(GGZMOD_INCLUDES) $(SDL_CFLAGS) ttt3ddir = $(ggzdatadir)/ttt3d only in patch2: unchanged: --- ggz-sdl-games-0.0.14.1.orig/geekgame/Makefile.am +++ ggz-sdl-games-0.0.14.1/geekgame/Makefile.am @@ -6,7 +6,7 @@ ggzexecmod_PROGRAMS = geekgame geekgame_SOURCES = intro.c wwwget.c main.c -geekgame_LDADD = $(SDL_LIBS) -lSDL_image -lSDL_ttf -lGL $(LIB_SOUND) $(LIB_GGZ) $(LIB_GGZMOD) $(LIB_XCURSOR) +geekgame_LDADD = $(SDL_LIBS) -lSDL_image -lSDL_ttf -lGL $(LIB_SOUND) $(LIB_GGZ) $(LIB_GGZMOD) $(LIB_XCURSOR) -lX11 geekgame_LDFLAGS = $(LIBGGZ_LDFLAGS) $(GGZMOD_LDFLAGS) $(XCURSOR_LDFLAGS) noinst_HEADERS = intro.h wwwget.h proto.h only in patch2: unchanged: --- ggz-sdl-games-0.0.14.1.orig/geekgame/Makefile.in +++ ggz-sdl-games-0.0.14.1/geekgame/Makefile.in @@ -213,7 +213,7 @@ top_srcdir = @top_srcdir@ SUBDIRS = graphics geekgame_SOURCES = intro.c wwwget.c main.c -geekgame_LDADD = $(SDL_LIBS) -lSDL_image -lSDL_ttf -lGL $(LIB_SOUND) $(LIB_GGZ) $(LIB_GGZMOD) $(LIB_XCURSOR) +geekgame_LDADD = $(SDL_LIBS) -lSDL_image -lSDL_ttf -lGL $(LIB_SOUND) $(LIB_GGZ) $(LIB_GGZMOD) $(LIB_XCURSOR) -lX11 geekgame_LDFLAGS = $(LIBGGZ_LDFLAGS) $(GGZMOD_LDFLAGS) $(XCURSOR_LDFLAGS) noinst_HEADERS = intro.h wwwget.h proto.h AM_CPPFLAGS = $(SDL_CFLAGS) $(GGZ_INCLUDES) $(GGZMOD_INCLUDES)