[Pkg-ia32-libs-maintainers] problem with oneiric build of ia32-libs for the amd64 platform

Flabbergasted Pickle flabbergastedpickle at gmail.com
Mon Jan 16 22:16:19 UTC 2012


On 01/16/2012 03:42 PM, Flabbergasted Pickle wrote:
> On 01/16/2012 01:40 PM, Flabbergasted Pickle wrote:
>> To Whom It May Concern:
>>
>> It appears that the following problem observed on my system has been 
>> traced down to only 32-bit applications that rely on ia32-libs 
>> package to provide 3D libs. Below is a verbose post on ask ubuntu 
>> that explains the issue. It seems to me there is a problem how those 
>> libs are packaged when used on an intel HD 3000 video card as the 
>> same problems are not observable when running using 64-bit libs. 
>> Please advise.
>>
>> http://askubuntu.com/questions/95508/3d-textures-on-intel-hd-3000-have-edges-rectangles-that-should-not-be-visible 
>>
>
> Just to add to this issue, I've now tested Aquaria with 64-bit build 
> vs. 32-bit build and the artifacts are gone, while they are still 
> present in the 32-bit build that pulls libs from the ia32-libs 
> package, namely mesa/GL stuff...
>
> Any thoughts/suggestions would be most appreciated.
>
> For more info on the Aquaria correspondence between me and the dev 
> please see the following thread:
>
> http://www.bit-blot.com/forum/index.php?topic=4306.msg32740#msg32740

Apologies for a verbose feedback, just trying to provide as much info as 
possible. It appears that both ia32-libs-multiarch and ia32-libs (on an 
amd64 system) libGL.so.1.2 (that Myth 2 relies on) exhibit this problem 
while 64-bit doesn't. I am not sure if other libs are involved in this 
issue, though.




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