[libjogl2-java] 44/58: Imported Upstream version 2.0.2

Tony Mancill tmancill at moszumanska.debian.org
Thu Sep 4 03:59:22 UTC 2014


This is an automated email from the git hooks/post-receive script.

tmancill pushed a commit to branch master
in repository libjogl2-java.

commit 003a424deba4db5a5544b791d03ba6522c427c6a
Author: tony mancill <tmancill at debian.org>
Date:   Fri Aug 29 18:45:57 2014 -0700

    Imported Upstream version 2.0.2
---
 doc/Overview-OpenGL-Evolution-And-JOGL.html        |    37 +-
 doc/bouml                                          |     1 +
 doc/bouml/html-svg/classes.html                    |    44 -
 doc/bouml/html-svg/classes_list.html               |    47 -
 doc/bouml/html-svg/fig128069.svg                   |   437 -
 doc/bouml/html-svg/index-withframe.html            |    19 -
 doc/bouml/html-svg/index.html                      |   238 -
 doc/bouml/html-svg/index_71.html                   |    42 -
 doc/bouml/html/classes.html                        |    44 -
 doc/bouml/html/fig128069.png                       |   Bin 80497 -> 0 bytes
 doc/bouml/html/index-withframe.html                |    19 -
 doc/bouml/html/index_71.html                       |    42 -
 doc/bouml/jogl/128069.diagram                      |   286 -
 doc/bouml/jogl/2.session                           |    11 -
 .../html-svg/class128002.html}                     |    16 +-
 .../html-svg/class128069.html}                     |    16 +-
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 doc/uml/html-svg/class128197.html                  |    25 +
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 doc/uml/html-svg/class128581.html                  |    25 +
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 doc/uml/html-svg/class130117.html                  |    25 +
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 .../html-svg/class130501.html}                     |    16 +-
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 doc/uml/html-svg/class130885.html                  |    26 +
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 doc/uml/html-svg/class131141.html                  |    25 +
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 .../html-svg/class134914.html}                     |    16 +-
 .../html-svg/class135042.html}                     |    16 +-
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 doc/{bouml => uml}/html-svg/classdiagrams.html     |     5 +-
 doc/uml/html-svg/classes.html                      |    48 +
 doc/uml/html-svg/classes_list.html                 |    51 +
 doc/uml/html-svg/fig128069.svg                     |   494 +
 doc/uml/html-svg/fig134786.svg                     |   349 +
 doc/uml/html-svg/index-withframe.html              |    24 +
 doc/uml/html-svg/index.html                        |    61 +
 doc/{bouml => uml}/html-svg/index_65.html          |     6 +-
 doc/{bouml => uml}/html-svg/index_67.html          |     8 +-
 doc/uml/html-svg/index_71.html                     |    46 +
 doc/{bouml => uml}/html-svg/index_74.html          |     8 +-
 doc/{bouml => uml}/html-svg/index_78.html          |     6 +-
 doc/{bouml => uml}/html-svg/index_79.html          |     7 +-
 doc/{bouml => uml}/html-svg/index_82.html          |     6 +-
 .../html-svg/metaclass135298.html}                 |    16 +-
 doc/{bouml => uml}/html-svg/navig.html             |     6 +-
 doc/{bouml => uml}/html-svg/packages.html          |     4 +-
 doc/{bouml => uml}/html-svg/style.css              |     0
 doc/{bouml => uml}/html/classdiagrams.html         |     5 +-
 doc/uml/html/classes.html                          |    48 +
 doc/{bouml => uml}/html/classes_list.html          |    10 +-
 doc/uml/html/fig128069.png                         |   Bin 0 -> 56984 bytes
 doc/uml/html/fig134786.png                         |   Bin 0 -> 45683 bytes
 doc/uml/html/index-withframe.html                  |    24 +
 doc/{bouml => uml}/html/index.html                 |   141 +-
 doc/{bouml => uml}/html/index_65.html              |     6 +-
 doc/{bouml => uml}/html/index_67.html              |     8 +-
 doc/uml/html/index_71.html                         |    46 +
 doc/{bouml => uml}/html/index_74.html              |     8 +-
 doc/{bouml => uml}/html/index_78.html              |     6 +-
 doc/{bouml => uml}/html/index_79.html              |     7 +-
 doc/{bouml => uml}/html/index_82.html              |     6 +-
 doc/{bouml => uml}/html/navig.html                 |     6 +-
 doc/{bouml => uml}/html/packages.html              |     4 +-
 doc/{bouml => uml}/html/style.css                  |     0
 doc/uml/jogl/128069.diagram                        |   325 +
 doc/uml/jogl/134786.diagram                        |   233 +
 doc/uml/jogl/2.session                             |    16 +
 doc/{bouml => uml}/jogl/69.session                 |     0
 doc/{bouml => uml}/jogl/cpp_includes               |     0
 doc/{bouml => uml}/jogl/generation_settings        |     2 +-
 doc/{bouml => uml}/jogl/idl_includes               |     0
 doc/{bouml => uml}/jogl/java_imports               |     0
 doc/{bouml => uml}/jogl/jogl.prj                   |   149 +-
 doc/{bouml => uml}/jogl/python_imports             |     0
 doc/{bouml => uml}/jogl/stereotypes                |     1 +
 doc/{bouml => uml}/jogl/tools                      |     0
 .../jogl-applet-runner-newt-MovieCube-napplet.html |     2 +
 jnlp-files/jogl-applet-runner-newt-MovieCube.html  |     2 +
 make/build-jogl.xml                                |   230 +-
 make/build-test.xml                                |    39 +
 make/build.xml                                     |    24 +-
 make/config/jogl/gl-common-extensions.cfg          |    26 +-
 make/config/jogl/gl-common.cfg                     |   207 +-
 make/config/jogl/gl-desktop.cfg                    |     5 -
 make/config/jogl/gl-es1.cfg                        |    12 -
 make/config/jogl/{gl-es2.cfg => gl-es3.cfg}        |    78 +-
 make/config/jogl/gl-gl4bc.cfg                      |    36 +-
 make/config/jogl/gl-headers.cfg                    |     3 +-
 ...-gl2_gl3.java => gl-if-CustomJavaCode-es3.java} |     4 +
 make/config/jogl/gl-if-CustomJavaCode-gl.java      |     8 +
 make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java |    11 +
 .../jogl/gl-if-CustomJavaCode-gl_compat.java       |    20 +
 make/config/jogl/gl-if-CustomJavaCode-gles2.java   |     3 -
 make/config/jogl/{gl-if-gl4.cfg => gl-if-es2.cfg}  |    25 +-
 make/config/jogl/gl-if-gl-ignores.cfg              |    24 +-
 make/config/jogl/gl-if-gl.cfg                      |    12 +-
 make/config/jogl/gl-if-gl2.cfg                     |     5 +-
 make/config/jogl/gl-if-gl2_es1.cfg                 |    33 +-
 make/config/jogl/gl-if-gl2_es2-ignores.cfg         |    48 +
 make/config/jogl/gl-if-gl2_es2.cfg                 |    57 +-
 make/config/jogl/gl-if-gl2_es3-ignores.cfg         |    47 +
 .../jogl/{gl-if-gl2_gl3.cfg => gl-if-gl2_es3.cfg}  |    30 +-
 make/config/jogl/gl-if-gl2_gl3.cfg                 |    15 +-
 ...l-if-gl3-subset.cfg => gl-if-gl2es3-subset.cfg} |     6 +-
 ...l-if-gl3-subset.cfg => gl-if-gl2gl3-subset.cfg} |     3 +-
 make/config/jogl/gl-if-gl3.cfg                     |    10 +-
 .../jogl/{gl-if-gl2_gl3.cfg => gl-if-gl3_es3.cfg}  |    32 +-
 make/config/jogl/gl-if-gl3bc.cfg                   |     6 +
 make/config/jogl/gl-if-gl4-ignores.cfg             |     2 +
 make/config/jogl/gl-if-gl4.cfg                     |     7 +
 .../jogl/{gl-if-gl2_gl3.cfg => gl-if-gl4_es3.cfg}  |    36 +-
 make/config/jogl/gl-if-luminance-ignore.cfg        |     7 +
 make/config/jogl/gl-impl-CustomCCode-gl4bc.c       |    16 +
 make/config/jogl/gl-impl-CustomCCode-gles1.c       |    16 +
 make/config/jogl/gl-impl-CustomCCode-gles2.c       |    25 -
 make/config/jogl/gl-impl-CustomCCode-gles3.c       |    41 +
 .../config/jogl/gl-impl-CustomJavaCode-common.java |   102 +
 .../jogl/gl-impl-CustomJavaCode-desktop.java       |   148 -
 make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java |   343 +-
 make/config/jogl/gl-impl-CustomJavaCode-gles1.java |    95 +-
 make/config/jogl/gl-impl-CustomJavaCode-gles2.java |   262 -
 make/config/jogl/gl-impl-CustomJavaCode-gles3.java |   335 +
 ...2_es2-common.cfg => gl2_es2-CustomJavaCode.cfg} |     0
 make/config/jogl/gl2_es2-common.cfg                |    16 +-
 make/config/jogl/gl2_es3-common.cfg                |     9 +
 make/config/jogl/gl3-common.cfg                    |     9 +
 make/config/jogl/gl3-desktop.cfg                   |     5 -
 make/config/jogl/gl3-headers.cfg                   |    14 +-
 make/config/jogl/gl3ext-headers.cfg                |     8 +-
 make/config/jogl/glx-x11.cfg                       |     1 -
 make/createTagletProps.sh                          |     4 +-
 make/doc/jogl/spec-overview.html                   |   482 +-
 make/native-taglet.properties                      |   447 +-
 make/scripts/cmpOld2New.sh                         |     2 +-
 make/scripts/cmpOld2NewDups.sh                     |   121 +
 make/scripts/gluegen-gl.sh                         |   488 +-
 make/scripts/make.jogl.all.linux-x86_64.sh         |     1 +
 make/scripts/tests-win.bat                         |    22 +-
 make/scripts/tests-x64-dbg.bat                     |     4 +-
 make/scripts/tests.sh                              |    44 +-
 make/stub_includes/egl/EGL/eglext.h                |   262 +-
 .../opengl/GL/{glplatform.h => gl-platform.h}      |    31 +-
 make/stub_includes/opengl/GL/gl.h                  |   740 +-
 .../opengl/{GL3/gl3.h => GL/glcorearb.h}           |  4820 ++---
 .../opengl/{GL3/gl3ext.h => GL/glcorearbext.h}     |    50 +-
 .../opengl/GL/{glext.h => glext-20130207.h}        |  2070 +-
 make/stub_includes/opengl/GL/glext.h               | 20393 +++++++++----------
 make/stub_includes/opengl/GL/glu.h                 |   252 +-
 make/stub_includes/opengl/GL/glx.h                 |   336 +-
 make/stub_includes/opengl/GL/glxext.h              |  1495 +-
 make/stub_includes/opengl/GL/wglext.h              |  1259 +-
 make/stub_includes/opengl/GL3/glplatform.h         |    63 -
 make/stub_includes/opengl/GLES/gl.h                |     4 +-
 make/stub_includes/opengl/GLES/glext.h             |   129 +-
 make/stub_includes/opengl/GLES2/gl2.h              |     8 +-
 make/stub_includes/opengl/GLES2/gl2ext.h           |   691 +-
 make/stub_includes/opengl/GLES3/gl3.h              |  1073 +
 make/stub_includes/opengl/GLES3/gl3ext.h           |    24 +
 make/stub_includes/opengl/GLES3/gl3platform.h      |    30 +
 make/stub_includes/opengl/GLES3/khrplatform.h      |   269 +
 make/stub_includes/opengl/gl-64bit-types.h         |    21 -
 make/stub_includes/opengl/gl-types.h               |    15 +
 make/stub_includes/opengl/gl2es12.c                |     9 -
 make/stub_includes/opengl/gl3.c                    |    13 +-
 make/stub_includes/opengl/gl3bc.c                  |    13 +-
 make/stub_includes/opengl/gl4.c                    |    12 +-
 make/stub_includes/opengl/gl4bc.c                  |    13 +-
 make/stub_includes/opengl/gles3.c                  |    12 +
 make/stub_includes/win32/windows.h                 |     3 +
 make/stub_includes/x11/window-system1.c            |     6 +-
 .../gluegen/opengl/BuildComposablePipeline.java    |   171 +-
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 .../com/jogamp/gluegen/opengl/GLConfiguration.java |    61 +-
 .../gluegen/opengl/GLJavaMethodBindingEmitter.java |     8 +-
 .../classes/com/jogamp/graph/font/FontFactory.java |    13 +-
 .../classes/com/jogamp/opengl/GLExtensions.java    |     3 +-
 .../com/jogamp/opengl/GLRendererQuirks.java        |    19 +-
 .../classes/com/jogamp/opengl/JoglVersion.java     |    26 +-
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 .../com/jogamp/opengl/util/av/AudioSink.java       |   168 +
 ...diaPlayerFactory.java => AudioSinkFactory.java} |    46 +-
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 src/jogl/classes/javax/media/opengl/GLBase.java    |   138 +-
 src/jogl/classes/javax/media/opengl/GLContext.java |   395 +-
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 src/jogl/classes/javax/media/opengl/GLProfile.java |   370 +-
 src/jogl/classes/javax/media/opengl/TraceGL2.java  |    23 +
 src/jogl/classes/javax/media/opengl/TraceGL3.java  |    23 +
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 src/jogl/classes/javax/media/opengl/TraceGL4.java  |    23 +
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 .../jogamp/newt/driver/windows/WindowDriver.java   |     2 +-
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 .../classes/jogamp/newt/driver/x11/RandR11.java    |    26 +-
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 .../jogamp/newt/driver/x11/WindowDriver.java       |    63 +-
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 441 files changed, 31718 insertions(+), 22721 deletions(-)

diff --git a/doc/Overview-OpenGL-Evolution-And-JOGL.html b/doc/Overview-OpenGL-Evolution-And-JOGL.html
index 86b5b18..572fd37 100644
--- a/doc/Overview-OpenGL-Evolution-And-JOGL.html
+++ b/doc/Overview-OpenGL-Evolution-And-JOGL.html
@@ -101,6 +101,12 @@ In July 2010 OpenGL 4.1 was released and it's core profile
 is fully compatible to OpenGL ES 2.0.</p>
 
 <p>
+In July 2012 OpenGL 4.3 and OpenGL ES 3.0 were released.
+OpenGL's 4.3 core profile is fully compatible to OpenGL ES 3.0.<br/> 
+Some OpenGL 3.x implementations implementing <i>GL_ARB_ES3_compatibility</i>
+are OpenGL ES 3.0 compatible as well, e.g. Mesa 9.1.</p>
+
+<p>
 Today, desktop and embedded GPU's implement the programmatic shader (PSP)
 based rendering.</p>
 
@@ -115,8 +121,8 @@ to avoid the FFP, but using the PSP. This allows the implementor
 to utilize application level optimization which usually cannot be reached 
 by the very generic implemented FFP in the OpenGL drivers.</p>
  
-                    <h3>JOGL & The OpenGL Evolution</h3>
-                    <hr/>
+<h3>JOGL & The OpenGL Evolution</h3>
+<hr/>
 <p>
 Like <a href="http://jausoft.com/gl4java/">GL4Java</a>, the 1st JOGL release 1.x
 mapped OpenGL in one interface. This architecture was feasible and correct until the new OpenGL
@@ -124,7 +130,7 @@ profiles surfaced. There was only one unique way to create an OpenGL context for
 OpenGL versions.</p>
 
 <p>
-The continously developed <a href="http://jogamp.org/">JOGL 2.x</a> reflects the aforementioned OpenGL evolution
+The continously developed <a href="/jogl/www/">JOGL project</a> reflects the aforementioned OpenGL evolution
 by <a href="/deployment/jogamp-next/javadoc/jogl/javadoc/overview-summary.html#overview_description">mapping the OpenGL profiles to interfaces</a>.
 This is essential since creating an OpenGL context for each class of OpenGL profiles
 requires it's <a href="/deployment/jogamp-next/javadoc/jogl/javadoc/overview-summary.html#GLAPIInclusionCriteria">specific initialisation</a>.<br/>
@@ -140,6 +146,7 @@ Fixed Function (FFP) Only Profiles:
 Programmable Shader (PSP) Only Profiles:
 <ul>
     <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GLES2.html">GLES2</a></li>
+    <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GLES3.html">GLES3</a></li>
     <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL3.html">GL3</a></li>
     <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL4.html">GL4</a></li>
 </ul><br/>
@@ -158,9 +165,17 @@ to allow easy development of multiple target profiles.</p>
 Common OpenGL Profile Subsets:
 <ul>
     <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL.html">GL</a></li>
-    <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL2ES1.html">GL2ES1</a></li>
-    <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL2ES2.html">GL2ES2</a></li>
-    <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL2GL3.html">GL2GL3</a></li>
+    <li>Fixed Function (FFP) Only:
+    <ul>
+        <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL2ES1.html">GL2ES1</a></li>
+        <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL2GL3.html">GL2GL3</a></li>
+    </ul></li>
+    <li>Programmable Shader (PSP) Only:
+    <ul>
+        <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL2ES2.html">GL2ES2</a></li>
+        <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL3ES3.html">GL3ES3</a></li>
+        <li><a href="/deployment/jogamp-next/javadoc/jogl/javadoc/javax/media/opengl/GL4ES3.html">GL4ES3</a></li>
+    </ul></li>
 </ul><br/>
 
 <br/>
@@ -185,10 +200,14 @@ ensures the code complies with the GL2 and GLES2 profile and an implementation m
     }
 </pre>
 
-<h4><a href="bouml/html-svg/fig128069.svg">OpenGL Profile Model (UML)</a> (<a href="bouml/html-svg/index-withframe.html">with frames</a>)</h4>
-<embed src="bouml/html-svg/fig128069.svg" width="1024" height="800" />
+<h4>OpenGL Profile Models (UML)</h4>
+<a href="uml/html/index-withframe.html">Complete UML with frames</a>.
+<h5><a href="uml/html-svg/fig128069.svg">Compatibility (Fixed Function and Programmable)</a></h5>
+<embed src="uml/html-svg/fig128069.svg" width="1024" height="1000" />
+<h5><a href="uml/html-svg/fig134786.svg">Core Only (Programmable)</a></h5>
+<embed src="uml/html-svg/fig134786.svg" width="1024" height="1000" />
 
-                    <h3>References</h3>
+<h3>References</h3>
 <ul>
     <li><a href="http://en.wikipedia.org/wiki/OpenGL">OpenGL on Wikipedia</a></li>
     <li><a href="http://en.wikipedia.org/wiki/OpenGL_ES">OpenGL ES on Wikipedia</a></li>
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index 0000000..3490e7a
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-<body bgcolor="#ffffff">
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-<p></p>
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-<div class = "title">jogl<br />Documentation</div>
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-<a name="refpackage129"></a>
-<p>Properties:<ul>
-<li>html dir:<br /><div class="sub">/usr/local/projects/JOGL/jogl/doc/bouml/svg-flat/</div></p></li>
-</ul></p>
-<a name="refclass view128069"></a>
-<h1 class ="view">1 Class View javax.media.opengl</h1>
-<div class="sub">
-<a name="refclass diagram128069"></a>
-<p align="center"><embed src="fig128069.svg" width="1003" height="1180"/></p>
- <p align="center"><b>OpenGL Interfaces</b></p><p><br /></p><p><br /></p>
-<a name="refclass128069"></a>
-<h2 class ="class">1.1 Class GL</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GL extends <a href="index.html#refclass132549"><b>GLBase</b></a> </li><li>Php : public interface GL </li></ul><p>Directly inherited by : <a href="index.html#refclass128197"><b>GL2ES1</b></a> <a href="index.html#refclass128581"><b>GL2ES2</b></a> </p>
-<p>Stereotype: interface</p>
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-<div class="sub">
-</div>
-</div>
-<a name="refclass128197"></a>
-<h2 class ="class">1.2 Class GL2ES1</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GL2ES1 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128325"><b>GLES1</b></a> </p>
-<p>Stereotype: interface</p>
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-<h2 class ="class">1.3 Class GLES1</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GLES1 extends <a href="index.html#refclass128197"><b>GL2ES1</b></a> </li><li>Php : public interface GLES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass130757"><b>GLES1Impl</b></a> </p>
-<p>Stereotype: interface</p>
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-<div class="sub">
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-<a name="refclass128453"></a>
-<h2 class ="class">1.4 Class GL2</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GL2 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
-<p>Stereotype: interface</p>
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-<a name="refclass128581"></a>
-<h2 class ="class">1.5 Class GL2ES2</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GL2ES2 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128709"><b>GL2GL3</b></a> <a href="index.html#refclass128965"><b>GLES2</b></a> </p>
-<p>Stereotype: interface</p>
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-<a name="refclass128709"></a>
-<h2 class ="class">1.6 Class GL2GL3</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GL2GL3 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GL2GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128837"><b>GL3</b></a> </p>
-<p>Stereotype: interface</p>
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-<h2 class ="class">1.7 Class GL3</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GL3 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass128130"><b>GL4</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
-<p>Stereotype: interface</p>
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-<a name="refclass128965"></a>
-<h2 class ="class">1.8 Class GLES2</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GLES2 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GLES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass130629"><b>GLES2Impl</b></a> </p>
-<p>Stereotype: interface</p>
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-<h2 class ="class">1.9 Class GLContext</h2>
-<p>Declaration :</p><ul>
-<li>Java : package abstract class GLContext </li></ul><div class="sub">
-<div class="sub">
-<a name="refrelation130757"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul><a name="refrelation134341"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass132549"><b>GLBase</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass132549"><b>GLBase</b></a> </li></ul></div>
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-<a name="refclass130245"></a>
-<h2 class ="class">1.10 Class GLDrawable</h2>
-<p>Declaration :</p><ul>
-<li>Java : package abstract class GLDrawable </li></ul><div class="sub">
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-<a name="refrelation130629"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 0..1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul><a name="refrelation132421"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
-</div>
-<a name="refclass130501"></a>
-<h2 class ="class">1.11 Class GL4bcImpl</h2>
-<p>Declaration :</p><ul>
-<li>Java : private class GL4bcImpl implements <a href="index.html#refclass128837"><b>GL3</b></a>, <a href="index.html#refclass128002"><b>GL3bc</b></a>, <a href="index.html#refclass128258"><b>GL4bc</b></a>, <a href="index.html#refclass128453"><b>GL2</b></a>, <a href="index.html#refclass128130"><b>GL4</b></a> </li></ul><p>Stereotype: entity</p>
-<div class="sub">
-<div class="sub">
-</div>
-</div>
-<a name="refclass130629"></a>
-<h2 class ="class">1.12 Class GLES2Impl</h2>
-<p>Declaration :</p><ul>
-<li>Java : private class GLES2Impl implements <a href="index.html#refclass128965"><b>GLES2</b></a> </li></ul><p>Stereotype: entity</p>
-<div class="sub">
-<div class="sub">
-</div>
-</div>
-<a name="refclass130757"></a>
-<h2 class ="class">1.13 Class GLES1Impl</h2>
-<p>Declaration :</p><ul>
-<li>Java : private class GLES1Impl implements <a href="index.html#refclass128325"><b>GLES1</b></a> </li></ul><p>Stereotype: entity</p>
-<div class="sub">
-<div class="sub">
-</div>
-</div>
-<a name="refclass130885"></a>
-<h2 class ="class">1.14 Class NativeWindow</h2>
-<p>Declaration :</p><ul>
-<li>Java : package interface NativeWindow </li><li>Php :  interface NativeWindow </li></ul><p>Stereotype: interface</p>
-<div class="sub">
-<div class="sub">
-<a name="refrelation132165"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation132293"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a></li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul></div>
-</div>
-<a name="refclass131013"></a>
-<h2 class ="class">1.15 Class AbstractGraphicsConfiguration</h2>
-<p>Declaration :</p><ul>
-<li>Java : package abstract class AbstractGraphicsConfiguration </li></ul><div class="sub">
-<div class="sub">
-<a name="refrelation131525"></a>
-<table><tr><td><div class="element">Relation <b>chosen (<association>)</b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - chosen : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> chosen</li></ul><a name="refrelation131909"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - requested : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> requested</li></ul><a name="refrelation132037"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
-</div>
-<a name="refclass131141"></a>
-<h2 class ="class">1.16 Class GLCapabilities</h2>
-<p>Declaration :</p><ul>
-<li>Java : package class GLCapabilities extends <a href="index.html#refclass131269"><b>Capabilities</b></a> </li></ul><div class="sub">
-<div class="sub">
-<a name="refrelation132677"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul><a name="refrelation132933"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul></div>
-</div>
-<a name="refclass131269"></a>
-<h2 class ="class">1.17 Class Capabilities</h2>
-<p>Declaration :</p><ul>
-<li>Java : package class Capabilities </li></ul><p>Directly inherited by : <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </p>
-<div class="sub">
-<div class="sub">
-<a name="refrelation131653"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation131781"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul></div>
-</div>
-<a name="refclass131397"></a>
-<h2 class ="class">1.18 Class GLProfile</h2>
-<p>Declaration :</p><ul>
-<li>Java : package class GLProfile </li></ul><div class="sub">
-<div class="sub">
-<a name="refrelation132549"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul><a name="refrelation132805"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul></div>
-</div>
-<a name="refclass132549"></a>
-<h2 class ="class">1.19 Class GLBase</h2>
-<p>Declaration :</p><ul>
-<li>Java : public interface GLBase </li><li>Php : public interface GLBase </li></ul><p>Directly inherited by : <a href="index.html#refclass128069"><b>GL</b></a> </p>
-<p>Stereotype: interface</p>
-<div class="sub">
-<div class="sub">
-<a name="refrelation134213"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul></div>
-</div>
-<a name="refclass128002"></a>
-<h2 class ="class">1.20 Class GL3bc</h2>
-<p>Declaration :</p><ul>
-<li>Java : package interface GL3bc extends <a href="index.html#refclass128453"><b>GL2</b></a> </li><li>Php :  interface GL3bc </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
-<p>Stereotype: interface</p>
-<div class="sub">
-<div class="sub">
-</div>
-</div>
-<a name="refclass128130"></a>
-<h2 class ="class">1.21 Class GL4</h2>
-<p>Declaration :</p><ul>
-<li>Java : package interface GL4 extends <a href="index.html#refclass128837"><b>GL3</b></a> </li><li>Php :  interface GL4 </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
-<p>Stereotype: interface</p>
-<div class="sub">
-<div class="sub">
-</div>
-</div>
-<a name="refclass128258"></a>
-<h2 class ="class">1.22 Class GL4bc</h2>
-<p>Declaration :</p><ul>
-<li>Java : package interface GL4bc extends <a href="index.html#refclass128002"><b>GL3bc</b></a> </li><li>Php :  interface GL4bc </li></ul><p>Directly inherited by : <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
-<p>Stereotype: interface</p>
-<div class="sub">
-<div class="sub">
-</div>
-</div>
-<a name="refclass128386"></a>
-<h2 class ="class">1.23 Class GL2ES12</h2>
-<p>Declaration :</p><ul>
-<li>Java : package class GL2ES12 implements <a href="index.html#refclass128197"><b>GL2ES1</b></a>, <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li></ul><p>Stereotype: entity</p>
-<div class="sub">
-<div class="sub">
-</div>
-</div>
-</div>
-</body>
-</html>
diff --git a/doc/bouml/html-svg/index_71.html b/doc/bouml/html-svg/index_71.html
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-<head>
-<title>G</title>
-<link rel="stylesheet" href="style.css" type="text/css" />
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-<body bgcolor="#ffffff">
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-<div class = "title">G</div>
-<p></p>
-
-<!-- ============================================================= -->
-
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td>class</td><td></td></tr>
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-</body>
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diff --git a/doc/bouml/html/classes.html b/doc/bouml/html/classes.html
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-<title>Classes Index</title>
-<link rel="stylesheet" href="style.css" type="text/css" />
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-<body bgcolor="#ffffff">
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-<div class = "title">Classes Index</div>
-<p></p>
-
-<!-- ============================================================= -->
-
-<table>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td></td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td></td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>interface</td><td></td></tr>
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-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>entity</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>entity</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td></td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td></td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td></td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>entity</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>interface</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a></td><td>entity</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td></td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>interface</td><td></td></tr>
-</table>
-</body>
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diff --git a/doc/bouml/html/index-withframe.html b/doc/bouml/html/index-withframe.html
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diff --git a/doc/bouml/html/index_71.html b/doc/bouml/html/index_71.html
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-<title>G</title>
-<link rel="stylesheet" href="style.css" type="text/css" />
-</head>
-
-<body bgcolor="#ffffff">
-
-<div class = "title">G</div>
-<p></p>
-
-<!-- ============================================================= -->
-
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td>class</td><td></td></tr>
-</table>
-</body>
-</html>
diff --git a/doc/bouml/jogl/128069.diagram b/doc/bouml/jogl/128069.diagram
deleted file mode 100644
index 41c5df0..0000000
--- a/doc/bouml/jogl/128069.diagram
+++ /dev/null
@@ -1,286 +0,0 @@
-format 67
-
-classcanvas 128002 class_ref 128002 // GL3bc
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 197 761 2000
-end
-classcanvas 128069 class_ref 128069 // GL
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 142 112 2000
-end
-classcanvas 128130 class_ref 128130 // GL4
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 491 844 2000
-end
-classcanvas 128197 class_ref 128197 // GL2ES1
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 42 226 2000
-end
-classcanvas 128258 class_ref 128258 // GL4bc
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 197 905 2000
-end
-classcanvas 128325 class_ref 128325 // GLES1
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 41 401 2000
-end
-classcanvas 128453 class_ref 128453 // GL2
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 199 615 2000
-end
-classcanvas 128581 class_ref 128581 // GL2ES2
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 276 226 2000
-end
-classcanvas 128709 class_ref 128709 // GL2GL3
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 493 316 2005
-end
-classcanvas 128837 class_ref 128837 // GL3
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 492 684 2000
-end
-classcanvas 128965 class_ref 128965 // GLES2
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 277 401 2000
-end
-classcanvas 129666 class_ref 128386 // GL2ES12
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 184 288 2000
-end
-classcanvas 130245 class_ref 130117 // GLContext
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 534 22 2000
-end
-classcanvas 130501 class_ref 130245 // GLDrawable
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 666 116 2000
-end
-classcanvas 130885 class_ref 130501 // GL4bcImpl
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 361 1048 2000
-end
-classcanvas 131013 class_ref 130629 // GLES2Impl
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 284 491 2000
-end
-classcanvas 131141 class_ref 130757 // GLES1Impl
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 47 484 2005
-end
-textcanvas 131781 "Desktop final public OpenGL Interfaces
-"
-  xyzwh 605 636 2000 135 37
-textcanvas 131909 "Mobile final public OpenGL Interfaces"
-  xyzwh 607 427 2000 125 38
-textcanvas 132037 "Private implementation (detail)"
-  xyzwh 20 1073 2000 178 18
-textcanvas 132165 "Desktop/Mobile Common Interfaces"
-  xyzwh 606 244 2000 129 42
-classcanvas 132293 class_ref 130885 // NativeWindow
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 800 204 2000
-end
-classcanvas 132421 class_ref 131013 // AbstractGraphicsConfiguration
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 748 304 2000
-end
-classcanvas 132549 class_ref 131141 // GLCapabilities
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 797 467 2000
-end
-classcanvas 132677 class_ref 131269 // Capabilities
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 807 399 2005
-end
-classcanvas 132805 class_ref 131397 // GLProfile
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 814 548 2000
-end
-textcanvas 135749 "Lifecycle: From the lower right to the top, left step where the GLContext is created with a suitable GL implementation matching the GLProfile."
-  xyzwh 784 16 2000 208 93
-classcanvas 135877 class_ref 132549 // GLBase
-  draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default sho [...]
-  xyz 143 12 2000
-end
-textcanvas 136261 "Common GL Stuff"
-  xyzwh 273 135 2000 108 17
-fragment 136517 "Programmable Shader"
-  color blue xyzwh 238 195 1994 506 974
-  separator 2053
-  separator 3866
-  separator 1144
-end
-fragment 136645 "Fixed Function"
-  color lightgray xyzwh 2 195 1989 238 973
-  separator 2035
-  separator 3866
-  separator 1143
-end
-textcanvas 136773 "Common Desktop Profile"
-  xyzwh 606 329 2000 115 39
-relationcanvas 128386 relation_ref 128002 // <realization>
-  from ref 130885 z 2001 to ref 128002
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 128514 relation_ref 128130 // <realization>
-  from ref 130885 z 2001 to ref 128258
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 128642 relation_ref 128258 // <realization>
-  from ref 130885 z 2001 to ref 128453
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 128770 relation_ref 128386 // <realization>
-  from ref 130885 z 2001 to ref 128130
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 128898 relation_ref 128514 // <generalisation>
-  from ref 128002 z 2001 to ref 128453
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129026 relation_ref 128642 // <generalisation>
-  from ref 128002 z 2001 to ref 128837
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129093 relation_ref 129221 // <generalisation>
-  from ref 128197 z 1999 to ref 128069
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129154 relation_ref 128770 // <generalisation>
-  from ref 128130 z 2001 to ref 128837
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129221 relation_ref 129349 // <generalisation>
-  from ref 128581 z 1999 to ref 128069
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129282 relation_ref 128898 // <generalisation>
-  from ref 128258 z 2001 to ref 128002
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129349 relation_ref 129477 // <generalisation>
-  from ref 128325 z 1999 to ref 128197
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129410 relation_ref 129026 // <generalisation>
-  from ref 128258 z 2001 to ref 128130
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129477 relation_ref 129605 // <generalisation>
-  from ref 128965 z 1999 to ref 128581
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129733 relation_ref 129861 // <generalisation>
-  from ref 128837 z 1999 to ref 128709
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129794 relation_ref 129154 // <realization>
-  from ref 129666 z 2001 to ref 128197
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129861 relation_ref 129989 // <generalisation>
-  from ref 128453 z 1999 to ref 128709
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129922 relation_ref 129282 // <realization>
-  from ref 129666 z 2001 to ref 128581
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 129989 relation_ref 130117 // <generalisation>
-  from ref 128709 z 1999 to ref 128581
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 130117 relation_ref 130245 // <generalisation>
-  from ref 128453 z 1999 to ref 128197
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 130629 relation_ref 130501 // <association>
-  from ref 130501 z 1999 to ref 130245
-  no_role_a no_role_b
-  multiplicity_a_pos 585 66 3000 multiplicity_b_pos 652 106 3000
-end
-relationcanvas 131269 relation_ref 130629 // <realization>
-  from ref 131141 z 1999 to ref 128325
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 131397 relation_ref 130757 // <realization>
-  from ref 131013 z 1999 to ref 128965
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 131525 relation_ref 130885 // <realization>
-  from ref 130885 z 1999 to ref 128837
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 132933 relation_ref 131141 // <generalisation>
-  from ref 132549 z 1999 to ref 132677
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 133061 relation_ref 131269 // <association>
-  decenter_begin 331
-  decenter_end 105
-  from ref 132421 z 1999 to ref 132677
-  role_a_pos 825 376 3000 no_role_b
-  multiplicity_a_pos 798 376 3000 no_multiplicity_b
-end
-relationcanvas 133701 relation_ref 131525 // <association>
-  from ref 132421 z 1999 to ref 132293
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 133829 relation_ref 131653 // <association>
-  from ref 132293 z 1999 to ref 130501
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 134085 relation_ref 131909 // <association>
-  from ref 132805 z 1999 to ref 132549
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 134213 relation_ref 131397 // <association>
-  decenter_begin 894
-  decenter_end 658
-  from ref 132677 z 1999 to ref 132421
-  no_role_a role_b_pos 892 376 3000
-  no_multiplicity_a multiplicity_b_pos 865 376 3000
-end
-relationcanvas 134725 relation_ref 131781 // <association>
-  from ref 132805 z 1999 to ref 132549
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 136005 relation_ref 133061 // <generalisation>
-  from ref 128069 z 1999 to ref 135877
-  no_role_a no_role_b
-  no_multiplicity_a no_multiplicity_b
-end
-relationcanvas 136133 relation_ref 133189 // <association>
-  from ref 135877 z 1999 to ref 130245
-  no_role_a no_role_b
-  multiplicity_a_pos 516 50 3000 multiplicity_b_pos 247 50 3000
-end
-end
diff --git a/doc/bouml/jogl/2.session b/doc/bouml/jogl/2.session
deleted file mode 100644
index 35dd532..0000000
--- a/doc/bouml/jogl/2.session
+++ /dev/null
@@ -1,11 +0,0 @@
-window_sizes 1800 1053 450 1344 854 120
-diagrams
-  active  classdiagram_ref 128069 // OpenGL Interfaces
-    1344 854 100 17 0 0
-end
-show_stereotypes
-selected classdiagram_ref 128069 // OpenGL Interfaces
-open
-  classview_ref 128069 // javax.media.opengl
-end
-end
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128002.html
similarity index 53%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128002.html
index 3273a2e..7544725 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128002.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL3bc</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL3bc</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128002"></a>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL3bc extends <a href="class128453.html#refclass128453"><b>GL2</b></a> </li><li>Php :  interface GL3bc </li></ul><p>Directly inherited by : <a href="class128258.html#refclass128258"><b>GL4bc</b></a> <a href="class130501.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128069.html
similarity index 53%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128069.html
index 3273a2e..bc9d4a7 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128069.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128069"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL extends <a href="class132549.html#refclass132549"><b>GLBase</b></a> </li><li>Php : public interface GL </li></ul><p>Directly inherited by : <a href="class128197.html#refclass128197"><b>GL2ES1</b></a> <a href="class128581.html#refclass128581"><b>GL2ES2</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128130.html
similarity index 53%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128130.html
index 3273a2e..2d07666 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128130.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL4</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL4</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128130"></a>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL4 extends <a href="class128837.html#refclass128837"><b>GL3</b></a> </li><li>Php :  interface GL4 </li></ul><p>Directly inherited by : <a href="class128258.html#refclass128258"><b>GL4bc</b></a> <a href="class130501.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/uml/html-svg/class128197.html b/doc/uml/html-svg/class128197.html
new file mode 100644
index 0000000..24600b4
--- /dev/null
+++ b/doc/uml/html-svg/class128197.html
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class GL2ES1</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class GL2ES1</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_128197"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2ES1 extends <a href="class128069.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES1 </li></ul><p>Directly inherited by : <a href="class128453.html#refclass128453"><b>GL2</b></a> <a href="class128386.html#refclass128386"><b>GL2ES12</b></a> <a href="class128325.html#refclass128325"><b>GLES1</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128258.html
similarity index 56%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128258.html
index 3273a2e..b9bedf7 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128258.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL4bc</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL4bc</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128258"></a>
+<p>Declaration :</p><ul>
+<li>Java : package interface GL4bc extends <a href="class128002.html#refclass128002"><b>GL3bc</b></a> </li><li>Php :  interface GL4bc </li></ul><p>Directly inherited by : <a href="class130501.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128325.html
similarity index 55%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128325.html
index 3273a2e..50fef41 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128325.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GLES1</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GLES1</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128325"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLES1 extends <a href="class128197.html#refclass128197"><b>GL2ES1</b></a> </li><li>Php : public interface GLES1 </li></ul><p>Directly inherited by : <a href="class130757.html#refclass130757"><b>GLES1Impl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128386.html
similarity index 60%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128386.html
index 3273a2e..c2d4c78 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128386.html
@@ -1,23 +1,24 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL2ES12</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL2ES12</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128386"></a>
+<p>Declaration :</p><ul>
+<li>Java : package class GL2ES12 implements <a href="class128197.html#refclass128197"><b>GL2ES1</b></a>, <a href="class128581.html#refclass128581"><b>GL2ES2</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128453.html
similarity index 53%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128453.html
index 3273a2e..9cce940 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128453.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL2</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL2</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128453"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2 extends <a href="class128709.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL2 </li></ul><p>Directly inherited by : <a href="class128002.html#refclass128002"><b>GL3bc</b></a> <a href="class130501.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/uml/html-svg/class128581.html b/doc/uml/html-svg/class128581.html
new file mode 100644
index 0000000..c13640b
--- /dev/null
+++ b/doc/uml/html-svg/class128581.html
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class GL2ES2</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class GL2ES2</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_128581"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2ES2 extends <a href="class128069.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES2 </li></ul><p>Directly inherited by : <a href="class128386.html#refclass128386"><b>GL2ES12</b></a> <a href="metaclass135298.html#refmetaclass135298"><b>GL2ES3</b></a> <a href="class128709.html#refclass128709"><b>GL2GL3</b></a> <a href="class128965.html#refclass128965"><b>GLES2</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128709.html
similarity index 52%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128709.html
index 3273a2e..6d44a4e 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128709.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL2GL3</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL2GL3</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128709"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL2GL3 extends <a href="class128581.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GL2GL3 </li></ul><p>Directly inherited by : <a href="class128453.html#refclass128453"><b>GL2</b></a> <a href="class128837.html#refclass128837"><b>GL3</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_74.html b/doc/uml/html-svg/class128837.html
similarity index 50%
copy from doc/bouml/html-svg/index_74.html
copy to doc/uml/html-svg/class128837.html
index 14ff3be..ff077ee 100644
--- a/doc/bouml/html-svg/index_74.html
+++ b/doc/uml/html-svg/class128837.html
@@ -1,24 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>J</title>
+<title>Class GL3</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">J</div>
+<div class = "title">Class GL3</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass view128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
-</table>
+<a name="ref4_128837"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GL3 extends <a href="class128709.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL3 </li></ul><p>Directly inherited by : <a href="class128002.html#refclass128002"><b>GL3bc</b></a> <a href="class128130.html#refclass128130"><b>GL4</b></a> <a href="class130501.html#refclass130501"><b>GL4bcImpl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class128965.html
similarity index 55%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class128965.html
index 3273a2e..ffdf65f 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class128965.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GLES2</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GLES2</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_128965"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLES2 extends <a href="class128581.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GLES2 </li></ul><p>Directly inherited by : <a href="class130629.html#refclass130629"><b>GLES3Impl</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/uml/html-svg/class130117.html b/doc/uml/html-svg/class130117.html
new file mode 100644
index 0000000..eb593d2
--- /dev/null
+++ b/doc/uml/html-svg/class130117.html
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class GLContext</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class GLContext</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_130117"></a>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class GLContext </li></ul><div class="sub">
+<a name="ref0_130757"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class130245.html#refclass130245"><b>GLDrawable</b></a>, multiplicity : 1</li><li>Java : private <a href="class130245.html#refclass130245"><b>GLDrawable</b></a> </li></ul><a name="ref0_134341"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class132549.html#refclass132549"><b>GLBase</b></a>, multiplicity : 1</li><li>Java : private <a href="class132549.html#refclass132549"><b>GLBase</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/uml/html-svg/class130245.html b/doc/uml/html-svg/class130245.html
new file mode 100644
index 0000000..0662e8d
--- /dev/null
+++ b/doc/uml/html-svg/class130245.html
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class GLDrawable</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class GLDrawable</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_130245"></a>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class GLDrawable </li></ul><div class="sub">
+<a name="ref0_130629"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class130117.html#refclass130117"><b>GLContext</b></a>, multiplicity : 0..1</li><li>Java : private <a href="class130117.html#refclass130117"><b>GLContext</b></a> </li></ul><a name="ref0_132421"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class130885.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="class130885.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_74.html b/doc/uml/html-svg/class130501.html
similarity index 50%
copy from doc/bouml/html-svg/index_74.html
copy to doc/uml/html-svg/class130501.html
index 14ff3be..656f8d6 100644
--- a/doc/bouml/html-svg/index_74.html
+++ b/doc/uml/html-svg/class130501.html
@@ -1,24 +1,24 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>J</title>
+<title>Class GL4bcImpl</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">J</div>
+<div class = "title">Class GL4bcImpl</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass view128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
-</table>
+<a name="ref4_130501"></a>
+<p>Declaration :</p><ul>
+<li>Java : private class GL4bcImpl implements <a href="class128837.html#refclass128837"><b>GL3</b></a>, <a href="class128002.html#refclass128002"><b>GL3bc</b></a>, <a href="class128258.html#refclass128258"><b>GL4bc</b></a>, <a href="class128453.html#refclass128453"><b>GL2</b></a>, <a href="class128130.html#refclass128130"><b>GL4</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_79.html b/doc/uml/html-svg/class130629.html
similarity index 59%
copy from doc/bouml/html-svg/index_79.html
copy to doc/uml/html-svg/class130629.html
index 7474a33..05dffed 100644
--- a/doc/bouml/html-svg/index_79.html
+++ b/doc/uml/html-svg/class130629.html
@@ -1,23 +1,24 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>O</title>
+<title>Class GLES3Impl</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">O</div>
+<div class = "title">Class GLES3Impl</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td>class diagram</td><td></td></tr>
-</table>
+<a name="ref4_130629"></a>
+<p>Declaration :</p><ul>
+<li>Java : private class GLES3Impl extends <a href="class134914.html#refclass134914"><b>GLES3</b></a> implements <a href="class128965.html#refclass128965"><b>GLES2</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/classdiagrams.html b/doc/uml/html-svg/class130757.html
similarity index 64%
copy from doc/bouml/html-svg/classdiagrams.html
copy to doc/uml/html-svg/class130757.html
index 4f4efc6..f415b81 100644
--- a/doc/bouml/html-svg/classdiagrams.html
+++ b/doc/uml/html-svg/class130757.html
@@ -1,22 +1,24 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>Class Diagram Index</title>
+<title>Class GLES1Impl</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">Class Diagram Index</div>
+<div class = "title">Class GLES1Impl</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td></td><td></td></tr>
-</table>
+<a name="ref4_130757"></a>
+<p>Declaration :</p><ul>
+<li>Java : private class GLES1Impl implements <a href="class128325.html#refclass128325"><b>GLES1</b></a> </li></ul><p>Stereotype: entity</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/uml/html-svg/class130885.html b/doc/uml/html-svg/class130885.html
new file mode 100644
index 0000000..f0d7b7b
--- /dev/null
+++ b/doc/uml/html-svg/class130885.html
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class NativeWindow</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class NativeWindow</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_130885"></a>
+<p>Declaration :</p><ul>
+<li>Java : package interface NativeWindow </li><li>Php :  interface NativeWindow </li></ul><p>Stereotype: interface</p>
+<div class="sub">
+<a name="ref0_132165"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class131013.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="class131013.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="ref0_132293"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class130245.html#refclass130245"><b>GLDrawable</b></a></li><li>Java : private <a href="class130245.html#refclass130245"><b>GLDrawable</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/uml/html-svg/class131013.html b/doc/uml/html-svg/class131013.html
new file mode 100644
index 0000000..cb9cbcb
--- /dev/null
+++ b/doc/uml/html-svg/class131013.html
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class AbstractGraphicsConfiguration</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class AbstractGraphicsConfiguration</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_131013"></a>
+<p>Declaration :</p><ul>
+<li>Java : package abstract class AbstractGraphicsConfiguration </li></ul><div class="sub">
+<a name="ref0_131525"></a>
+<table><tr><td><div class="element">Relation <b>chosen (<association>)</b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - chosen : <a href="class131269.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="class131269.html#refclass131269"><b>Capabilities</b></a> chosen</li></ul><a name="ref0_131909"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - requested : <a href="class131269.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="class131269.html#refclass131269"><b>Capabilities</b></a> requested</li></ul><a name="ref0_132037"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class130885.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="class130885.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/uml/html-svg/class131141.html b/doc/uml/html-svg/class131141.html
new file mode 100644
index 0000000..8b3a8f2
--- /dev/null
+++ b/doc/uml/html-svg/class131141.html
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class GLCapabilities</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class GLCapabilities</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_131141"></a>
+<p>Declaration :</p><ul>
+<li>Java : package class GLCapabilities extends <a href="class131269.html#refclass131269"><b>Capabilities</b></a> </li></ul><div class="sub">
+<a name="ref0_132677"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class131397.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="class131397.html#refclass131397"><b>GLProfile</b></a> </li></ul><a name="ref0_132933"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class131397.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="class131397.html#refclass131397"><b>GLProfile</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/uml/html-svg/class131269.html b/doc/uml/html-svg/class131269.html
new file mode 100644
index 0000000..9faf0f5
--- /dev/null
+++ b/doc/uml/html-svg/class131269.html
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class Capabilities</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class Capabilities</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_131269"></a>
+<p>Declaration :</p><ul>
+<li>Java : package class Capabilities </li></ul><p>Directly inherited by : <a href="class131141.html#refclass131141"><b>GLCapabilities</b></a> </p>
+<div class="sub">
+<a name="ref0_131653"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class131013.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="class131013.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="ref0_131781"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class131013.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="class131013.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/uml/html-svg/class131397.html b/doc/uml/html-svg/class131397.html
new file mode 100644
index 0000000..b8568c2
--- /dev/null
+++ b/doc/uml/html-svg/class131397.html
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class GLProfile</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class GLProfile</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_131397"></a>
+<p>Declaration :</p><ul>
+<li>Java : package class GLProfile </li></ul><div class="sub">
+<a name="ref0_132549"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class131141.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="class131141.html#refclass131141"><b>GLCapabilities</b></a> </li></ul><a name="ref0_132805"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class131141.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="class131141.html#refclass131141"><b>GLCapabilities</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/uml/html-svg/class132549.html b/doc/uml/html-svg/class132549.html
new file mode 100644
index 0000000..7662d1f
--- /dev/null
+++ b/doc/uml/html-svg/class132549.html
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Class GLBase</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Class GLBase</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref4_132549"></a>
+<p>Declaration :</p><ul>
+<li>Java : public interface GLBase </li><li>Php : public interface GLBase </li></ul><p>Directly inherited by : <a href="class128069.html#refclass128069"><b>GL</b></a> </p>
+<p>Stereotype: interface</p>
+<div class="sub">
+<a name="ref0_134213"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="class130117.html#refclass130117"><b>GLContext</b></a>, multiplicity : 1</li><li>Java : private <a href="class130117.html#refclass130117"><b>GLContext</b></a> </li></ul></div>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class134914.html
similarity index 57%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class134914.html
index 3273a2e..f27f4e5 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class134914.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GLES3</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GLES3</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_134914"></a>
+<p>Declaration :</p><ul>
+<li>Java : public @interface GLES3 extends <a href="class135042.html#refclass135042"><b>GL4ES3</b></a> </li></ul><p>Directly inherited by : <a href="class130629.html#refclass130629"><b>GLES3Impl</b></a> </p>
+<p>Stereotype: @interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class135042.html
similarity index 54%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class135042.html
index 3273a2e..9849be0 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class135042.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL4ES3</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL4ES3</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_135042"></a>
+<p>Declaration :</p><ul>
+<li>Java : public @interface GL4ES3 extends <a href="class135170.html#refclass135170"><b>GL3ES3</b></a> </li></ul><p>Directly inherited by : <a href="class128130.html#refclass128130"><b>GL4</b></a> <a href="class134914.html#refclass134914"><b>GLES3</b></a> </p>
+<p>Stereotype: @interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/class135170.html
similarity index 54%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/class135170.html
index 3273a2e..e5a3ae2 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/class135170.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Class GL3ES3</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Class GL3ES3</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_135170"></a>
+<p>Declaration :</p><ul>
+<li>Java : public @interface GL3ES3 extends <a href="metaclass135298.html#refmetaclass135298"><b>GL2ES3</b></a> </li></ul><p>Directly inherited by : <a href="class128837.html#refclass128837"><b>GL3</b></a> <a href="class135042.html#refclass135042"><b>GL4ES3</b></a> </p>
+<p>Stereotype: @interface</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/classdiagrams.html b/doc/uml/html-svg/classdiagrams.html
similarity index 67%
rename from doc/bouml/html-svg/classdiagrams.html
rename to doc/uml/html-svg/classdiagrams.html
index 4f4efc6..5e0f421 100644
--- a/doc/bouml/html-svg/classdiagrams.html
+++ b/doc/uml/html-svg/classdiagrams.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,7 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_128069" target = "projectFrame"><b>OpenGL Interfaces - All</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_134786" target = "projectFrame"><b>OpenGL Interfaces - Core Only</b></a></td><td></td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/uml/html-svg/classes.html b/doc/uml/html-svg/classes.html
new file mode 100644
index 0000000..53e25ae
--- /dev/null
+++ b/doc/uml/html-svg/classes.html
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Classes Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Classes Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor="#f0f0f0"><td><a href="class131013.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class131269.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128069.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128453.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128197.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128386.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128581.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="metaclass135298.html#refmetaclass135298" target = "projectFrame"><b>GL2ES3</b></a></td><td>metaclass</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128709.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128837.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128002.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class135170.html#refclass135170" target = "projectFrame"><b>GL3ES3</b></a></td><td>@interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128130.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128258.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130501.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class135042.html#refclass135042" target = "projectFrame"><b>GL4ES3</b></a></td><td>@interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class132549.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class131141.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130117.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130245.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128325.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130757.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128965.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class134914.html#refclass134914" target = "projectFrame"><b>GLES3</b></a></td><td>@interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130629.html#refclass130629" target = "projectFrame"><b>GLES3Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class131397.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130885.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>interface</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/uml/html-svg/classes_list.html b/doc/uml/html-svg/classes_list.html
new file mode 100644
index 0000000..7201623
--- /dev/null
+++ b/doc/uml/html-svg/classes_list.html
@@ -0,0 +1,51 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>Classes</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Classes</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table border="0" width="100%">
+<tr>
+<td nowrap="nowrap"><a href="class131013.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a><br />
+<a href="class131269.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a><br />
+<a href="class128069.html#refclass128069" target = "projectFrame"><b>GL</b></a><br />
+<a href="class128453.html#refclass128453" target = "projectFrame"><b>GL2</b></a><br />
+<a href="class128197.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a><br />
+<a href="class128386.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a><br />
+<a href="class128581.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a><br />
+<a href="metaclass135298.html#refmetaclass135298" target = "projectFrame"><b>GL2ES3</b></a><br />
+<a href="class128709.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a><br />
+<a href="class128837.html#refclass128837" target = "projectFrame"><b>GL3</b></a><br />
+<a href="class128002.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a><br />
+<a href="class135170.html#refclass135170" target = "projectFrame"><b>GL3ES3</b></a><br />
+<a href="class128130.html#refclass128130" target = "projectFrame"><b>GL4</b></a><br />
+<a href="class128258.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a><br />
+<a href="class130501.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a><br />
+<a href="class135042.html#refclass135042" target = "projectFrame"><b>GL4ES3</b></a><br />
+<a href="class132549.html#refclass132549" target = "projectFrame"><b>GLBase</b></a><br />
+<a href="class131141.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a><br />
+<a href="class130117.html#refclass130117" target = "projectFrame"><b>GLContext</b></a><br />
+<a href="class130245.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a><br />
+<a href="class128325.html#refclass128325" target = "projectFrame"><b>GLES1</b></a><br />
+<a href="class130757.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a><br />
+<a href="class128965.html#refclass128965" target = "projectFrame"><b>GLES2</b></a><br />
+<a href="class134914.html#refclass134914" target = "projectFrame"><b>GLES3</b></a><br />
+<a href="class130629.html#refclass130629" target = "projectFrame"><b>GLES3Impl</b></a><br />
+<a href="class131397.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a><br />
+<a href="class130885.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a><br />
+</td>
+</tr>
+</table>
+</body>
+</html>
diff --git a/doc/uml/html-svg/fig128069.svg b/doc/uml/html-svg/fig128069.svg
new file mode 100644
index 0000000..a3e12c5
--- /dev/null
+++ b/doc/uml/html-svg/fig128069.svg
@@ -0,0 +1,494 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Created with Bouml (http://bouml.free.fr/) -->
+<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
+<svg width="1186" height="1178" version="1.1" xmlns="http://www.w3.org/2000/svg">
+<g>
+	<rect fill="#ededed" stroke="black" stroke-width="1" stroke-opacity="1" x="2" y="195" width="235" height="971" />
+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" text-anchor="middle" x="49" y="213">Fixed Function</text>
+	<line stroke="black" stroke-opacity="1" x1="2" y1="218" x2="95" y2="218" />
+	<line stroke="black" stroke-opacity="1" x1="95" y1="218" x2="107" y2="206" />
+	<line stroke="black" stroke-opacity="1" x1="107" y1="206" x2="107" y2="195" />
+</g>
+<g>
+	<line stroke="black" stroke-dasharray="20,4" stroke-opacity="1" x1="2" y1="379" x2="237" y2="379" />
+</g>
+<g>
+	<line stroke="black" stroke-dasharray="20,4" stroke-opacity="1" x1="2" y1="462" x2="237" y2="462" />
+</g>
+<g>
+	<line stroke="black" stroke-dasharray="20,4" stroke-opacity="1" x1="2" y1="637" x2="237" y2="637" />
+</g>
+<g>
+	<rect fill="#c0ffff" stroke="black" stroke-width="1" stroke-opacity="1" x="236" y="195" width="708" height="971" />
+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" text-anchor="middle" x="304" y="213">Programmable Shader</text>
+	<line stroke="black" stroke-opacity="1" x1="236" y1="218" x2="372" y2="218" />
+	<line stroke="black" stroke-opacity="1" x1="372" y1="218" x2="384" y2="206" />
+	<line stroke="black" stroke-opacity="1" x1="384" y1="206" x2="384" y2="195" />
+</g>
+<g>
+	<line stroke="black" stroke-dasharray="20,4" stroke-opacity="1" x1="236" y1="462" x2="944" y2="462" />
+</g>
+<g>
+	<line stroke="black" stroke-dasharray="20,4" stroke-opacity="1" x1="236" y1="637" x2="944" y2="637" />
+</g>
+<g>
+	<line stroke="black" stroke-dasharray="20,4" stroke-opacity="1" x1="236" y1="379" x2="944" y2="379" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="111" y1="225" x2="152" y2="176" />
+	<line stroke="black" stroke-opacity="1" x1="156" y1="172" x2="147" y2="172" />
+	<line stroke="black" stroke-opacity="1" x1="156" y1="172" x2="156" y2="180" />
+	<line stroke="black" stroke-opacity="1" x1="147" y1="172" x2="156" y2="180" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="284" y1="226" x2="227" y2="175" />
+	<line stroke="black" stroke-opacity="1" x1="223" y1="172" x2="223" y2="180" />
+	<line stroke="black" stroke-opacity="1" x1="223" y1="172" x2="231" y2="171" />
+	<line stroke="black" stroke-opacity="1" x1="223" y1="180" x2="231" y2="171" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="86" y1="479" x2="86" y2="292" />
+	<line stroke="black" stroke-opacity="1" x1="86" y1="286" x2="80" y2="292" />
+	<line stroke="black" stroke-opacity="1" x1="86" y1="286" x2="92" y2="292" />
+	<line stroke="black" stroke-opacity="1" x1="80" y1="292" x2="92" y2="292" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="320" y1="479" x2="320" y2="293" />
+	<line stroke="black" stroke-opacity="1" x1="320" y1="287" x2="314" y2="293" />
+	<line stroke="black" stroke-opacity="1" x1="320" y1="287" x2="326" y2="293" />
+	<line stroke="black" stroke-opacity="1" x1="314" y1="293" x2="326" y2="293" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="627" y1="799" x2="487" y2="454" />
+	<line stroke="black" stroke-opacity="1" x1="485" y1="449" x2="481" y2="456" />
+	<line stroke="black" stroke-opacity="1" x1="485" y1="449" x2="492" y2="452" />
+	<line stroke="black" stroke-opacity="1" x1="481" y1="456" x2="492" y2="452" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="262" y1="690" x2="443" y2="453" />
+	<line stroke="black" stroke-opacity="1" x1="447" y1="449" x2="438" y2="450" />
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+<g>
+	<line stroke="black" stroke-opacity="1" x1="230" y1="690" x2="97" y2="291" />
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+	<line stroke="black" stroke-opacity="1" x1="96" y1="286" x2="103" y2="289" />
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+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="685" y1="110" x2="498" y2="54" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="85" y1="573" x2="85" y2="546" />
+	<line stroke="black" stroke-opacity="1" x1="85" y1="540" x2="79" y2="546" />
+	<line stroke="black" stroke-opacity="1" x1="85" y1="540" x2="91" y2="546" />
+	<line stroke="black" stroke-opacity="1" x1="79" y1="546" x2="91" y2="546" />
+</g>
+<g>
+	<line stroke-dasharray="4,4" stroke="black" stroke-opacity="1" x1="491" y1="1047" x2="614" y2="864" />
+	<line stroke="black" stroke-opacity="1" x1="618" y1="860" x2="609" y2="861" />
+	<line stroke="black" stroke-opacity="1" x1="618" y1="860" x2="619" y2="868" />
+	<line stroke="black" stroke-opacity="1" x1="609" y1="861" x2="619" y2="868" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="1071" y1="477" x2="1071" y2="441" />
+	<line stroke="black" stroke-opacity="1" x1="1071" y1="435" x2="1065" y2="441" />
+	<line stroke="black" stroke-opacity="1" x1="1071" y1="435" x2="1077" y2="441" />
+	<line stroke="black" stroke-opacity="1" x1="1065" y1="441" x2="1077" y2="441" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="1038" y1="335" x2="1037" y2="394" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="1072" y1="294" x2="1072" y2="260" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="1020" y1="212" x2="772" y2="136" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="1071" y1="581" x2="1071" y2="518" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="1098" y1="394" x2="1098" y2="335" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="1071" y1="581" x2="1071" y2="518" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="188" y1="111" x2="188" y2="77" />
+	<line stroke="black" stroke-opacity="1" x1="189" y1="72" x2="182" y2="77" />
+	<line stroke="black" stroke-opacity="1" x1="189" y1="72" x2="194" y2="78" />
+	<line stroke="black" stroke-opacity="1" x1="182" y1="77" x2="194" y2="78" />
+</g>
+<g>
+	<line stroke="black" stroke-opacity="1" x1="236" y1="42" x2="421" y2="42" />
+</g>
+<g>
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="283" y="804" width="3" height="55" />
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="199" y="856" width="87" height="3" />
+	<rect fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" x="195" y="800" width="88" height="56" />
+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" text-anchor="middle" x="239" y="815"><<interface>></text>
+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="239" y="835">GL3bc</text>
+	<line stroke="black" stroke-opacity="1" x1="195" y1="840" x2="283" y2="840" />
+	<line stroke="black" stroke-opacity="1" x1="195" y1="848" x2="283" y2="848" />
+</g>
+<g>
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="230" y="116" width="3" height="55" />
+	<rect fill="#808080" stroke="none" stroke-opacity="1" x="146" y="168" width="87" height="3" />
+	<rect fill="#ffffc0" stroke="black" stroke-width="1" stroke-opacity="1" x="142" y="112" width="88" height="56" />
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+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="186" y="147">GL</text>
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+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" text-anchor="middle" x="342" y="429"><<interface>></text>
+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="342" y="449">GL2GL3</text>
+	<line stroke="black" stroke-opacity="1" x1="298" y1="454" x2="386" y2="454" />
+	<line stroke="black" stroke-opacity="1" x1="298" y1="462" x2="386" y2="462" />
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+<g>
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+	<text font-family="Helvetica" font-size="12" fill="#000000" xml:space="preserve" font-weight="bold" text-anchor="middle" x="507" y="319">GL3ES3</text>
+	<line stroke="black" stroke-opacity="1" x1="456" y1="324" x2="558" y2="324" />
+	<line stroke="black" stroke-opacity="1" x1="456" y1="332" x2="558" y2="332" />
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diff --git a/doc/uml/html-svg/index-withframe.html b/doc/uml/html-svg/index-withframe.html
new file mode 100644
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+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Frameset//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-frameset.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>C:/projects/JOGAMP/jogl/doc/uml/html-svg/index-withframe</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+<frameset cols="20%,80%">
+  <noframes>
+    <body>
+      <h2>Frame Alert</h2>
+      <p>This document is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client.</p>
+      <p>Link to <a href="index.html">Non-frame version.</a></p>
+    </body>
+  </noframes>
+  <frame src="classes_list.html" name="classesListFrame" />
+  <frameset rows="150,*">
+    <frame src="navig.html" name="navigFrame" />
+    <frame src="index.html" name="projectFrame" />
+  </frameset>
+</frameset>
+</html>
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diff --git a/doc/uml/html-svg/index.html b/doc/uml/html-svg/index.html
new file mode 100644
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+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>jogl
+Documentation</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">jogl<br />Documentation</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<a name="ref22_129"></a>
+<p>Properties:</p><ul>
+<li>html dir:<br /><div class="sub">C:/projects/JOGAMP/jogl/doc/uml/html-svg/</div></li>
+</ul>
+<a name="ref18_128069"></a>
+<h1 class ="view">1 Class View javax.media.opengl</h1>
+<div class="sub">
+<a name="ref10_128069"></a>
+<p align="center"><embed src="fig128069.svg" width="1186" height="1178"/></p>
+ <p align="center"><b>OpenGL Interfaces - All</b></p><p><br /></p><p><br /></p>
+<a name="ref10_134786"></a>
+<p align="center"><embed src="fig134786.svg" width="1186" height="1053"/></p>
+ <p align="center"><b>OpenGL Interfaces - Core Only</b></p><p><br /></p><p><br /></p>
+<table><tr><td><div class="element">Class <b><a href="class128069.html#refclass128069"><b>GL</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128197.html#refclass128197"><b>GL2ES1</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128325.html#refclass128325"><b>GLES1</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128453.html#refclass128453"><b>GL2</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128581.html#refclass128581"><b>GL2ES2</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128709.html#refclass128709"><b>GL2GL3</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128837.html#refclass128837"><b>GL3</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128965.html#refclass128965"><b>GLES2</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class130117.html#refclass130117"><b>GLContext</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class130245.html#refclass130245"><b>GLDrawable</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class130501.html#refclass130501"><b>GL4bcImpl</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class130629.html#refclass130629"><b>GLES3Impl</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class130757.html#refclass130757"><b>GLES1Impl</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class130885.html#refclass130885"><b>NativeWindow</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class131013.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class131141.html#refclass131141"><b>GLCapabilities</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class131269.html#refclass131269"><b>Capabilities</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class131397.html#refclass131397"><b>GLProfile</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class132549.html#refclass132549"><b>GLBase</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128002.html#refclass128002"><b>GL3bc</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128130.html#refclass128130"><b>GL4</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128258.html#refclass128258"><b>GL4bc</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class128386.html#refclass128386"><b>GL2ES12</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class134914.html#refclass134914"><b>GLES3</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class135042.html#refclass135042"><b>GL4ES3</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Class <b><a href="class135170.html#refclass135170"><b>GL3ES3</b></a></b></div></td></tr></table>
+<table><tr><td><div class="element">Metaclass <b><a href="metaclass135298.html#refmetaclass135298"><b>GL2ES3</b></a></b></div></td></tr></table>
+</div>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_65.html b/doc/uml/html-svg/index_65.html
similarity index 65%
rename from doc/bouml/html-svg/index_65.html
rename to doc/uml/html-svg/index_65.html
index 9a6dedc..3ab96c5 100644
--- a/doc/bouml/html-svg/index_65.html
+++ b/doc/uml/html-svg/index_65.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,8 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class131013.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td>class</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_67.html b/doc/uml/html-svg/index_67.html
similarity index 58%
rename from doc/bouml/html-svg/index_67.html
rename to doc/uml/html-svg/index_67.html
index 630cc49..28b39e2 100644
--- a/doc/bouml/html-svg/index_67.html
+++ b/doc/uml/html-svg/index_67.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,9 +16,9 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131525" target = "projectFrame"><b>chosen</b></a></td><td>relation</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class131269.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref0_131525" target = "projectFrame"><b>chosen</b></a></td><td>relation</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/uml/html-svg/index_71.html b/doc/uml/html-svg/index_71.html
new file mode 100644
index 0000000..79ae310
--- /dev/null
+++ b/doc/uml/html-svg/index_71.html
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
+
+<head>
+<title>G</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">G</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128069.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128453.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128197.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128386.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128581.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="metaclass135298.html#refmetaclass135298" target = "projectFrame"><b>GL2ES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128709.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128837.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128002.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class135170.html#refclass135170" target = "projectFrame"><b>GL3ES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128130.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128258.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130501.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class135042.html#refclass135042" target = "projectFrame"><b>GL4ES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class132549.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class131141.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130117.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130245.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128325.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130757.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class128965.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class134914.html#refclass134914" target = "projectFrame"><b>GLES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130629.html#refclass130629" target = "projectFrame"><b>GLES3Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class131397.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html-svg/index_74.html b/doc/uml/html-svg/index_74.html
similarity index 58%
rename from doc/bouml/html-svg/index_74.html
rename to doc/uml/html-svg/index_74.html
index 14ff3be..fb85d4b 100644
--- a/doc/bouml/html-svg/index_74.html
+++ b/doc/uml/html-svg/index_74.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,9 +16,9 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass view128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref18_128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref22_129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/index_78.html
similarity index 67%
copy from doc/bouml/html-svg/index_78.html
copy to doc/uml/html-svg/index_78.html
index 3273a2e..3596885 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/index_78.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,8 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="class130885.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_79.html b/doc/uml/html-svg/index_79.html
similarity index 55%
rename from doc/bouml/html-svg/index_79.html
rename to doc/uml/html-svg/index_79.html
index 7474a33..2ebee78 100644
--- a/doc/bouml/html-svg/index_79.html
+++ b/doc/uml/html-svg/index_79.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,8 +16,9 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td>class diagram</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_128069" target = "projectFrame"><b>OpenGL Interfaces - All</b></a></td><td>class diagram</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_134786" target = "projectFrame"><b>OpenGL Interfaces - Core Only</b></a></td><td>class diagram</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_82.html b/doc/uml/html-svg/index_82.html
similarity index 67%
rename from doc/bouml/html-svg/index_82.html
rename to doc/uml/html-svg/index_82.html
index c5dcd1d..a9a7994 100644
--- a/doc/bouml/html-svg/index_82.html
+++ b/doc/uml/html-svg/index_82.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,8 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131909" target = "projectFrame"><b>requested</b></a></td><td>relation</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref0_131909" target = "projectFrame"><b>requested</b></a></td><td>relation</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/index_78.html b/doc/uml/html-svg/metaclass135298.html
similarity index 58%
rename from doc/bouml/html-svg/index_78.html
rename to doc/uml/html-svg/metaclass135298.html
index 3273a2e..f669748 100644
--- a/doc/bouml/html-svg/index_78.html
+++ b/doc/uml/html-svg/metaclass135298.html
@@ -1,23 +1,25 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>N</title>
+<title>Metaclass GL2ES3</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 
 <body bgcolor="#ffffff">
 
-<div class = "title">N</div>
+<div class = "title">Metaclass GL2ES3</div>
 <p></p>
 
 <!-- ============================================================= -->
 
-<table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
-</table>
+<a name="ref4_135298"></a>
+<p>Declaration :</p><ul>
+<li>Java : package @interface GL2ES3 </li></ul><p>Directly inherited by : <a href="class128709.html#refclass128709"><b>GL2GL3</b></a> <a href="class135170.html#refclass135170"><b>GL3ES3</b></a> </p>
+<p>Stereotype: metaclass</p>
+<div class="sub">
+</div>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/navig.html b/doc/uml/html-svg/navig.html
similarity index 92%
rename from doc/bouml/html-svg/navig.html
rename to doc/uml/html-svg/navig.html
index 66b446d..b49965a 100644
--- a/doc/bouml/html-svg/navig.html
+++ b/doc/uml/html-svg/navig.html
@@ -1,14 +1,14 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
 <head>
-<title>/usr/local/projects/JOGL/jogl/doc/bouml/svg-flat/navig</title>
+<title>C:/projects/JOGAMP/jogl/doc/uml/html-svg/navig</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 <body bgcolor="#ffffff">
-<p><hr noshade></p>
+<hr />
 <p><a href="index.html" target = "projectFrame"><b> -Top- </b></a><a href="classes.html" target = "projectFrame"><b> -Classes- </b></a><a href="packages.html" target = "projectFrame"><b> -Packages- </b></a><a href="classdiagrams.html" target = "projectFrame"><b> -Class Diagrams- </b></a></p>
 <p>
 </p>
diff --git a/doc/bouml/html-svg/packages.html b/doc/uml/html-svg/packages.html
similarity index 82%
rename from doc/bouml/html-svg/packages.html
rename to doc/uml/html-svg/packages.html
index 61017a2..e232104 100644
--- a/doc/bouml/html-svg/packages.html
+++ b/doc/uml/html-svg/packages.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml" xmlns:svg="http://www.w3.org/2000/svg">
 
@@ -16,7 +16,7 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref22_129" target = "projectFrame"><b>jogl</b></a></td><td></td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html-svg/style.css b/doc/uml/html-svg/style.css
similarity index 100%
rename from doc/bouml/html-svg/style.css
rename to doc/uml/html-svg/style.css
diff --git a/doc/bouml/html/classdiagrams.html b/doc/uml/html/classdiagrams.html
similarity index 66%
rename from doc/bouml/html/classdiagrams.html
rename to doc/uml/html/classdiagrams.html
index 0763bd4..23fc3fb 100644
--- a/doc/bouml/html/classdiagrams.html
+++ b/doc/uml/html/classdiagrams.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,7 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_128069" target = "projectFrame"><b>OpenGL Interfaces - All</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_134786" target = "projectFrame"><b>OpenGL Interfaces - Core Only</b></a></td><td></td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/uml/html/classes.html b/doc/uml/html/classes.html
new file mode 100644
index 0000000..b48298a
--- /dev/null
+++ b/doc/uml/html/classes.html
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>Classes Index</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">Classes Index</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refmetaclass135298" target = "projectFrame"><b>GL2ES3</b></a></td><td>metaclass</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass135170" target = "projectFrame"><b>GL3ES3</b></a></td><td>@interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass135042" target = "projectFrame"><b>GL4ES3</b></a></td><td>@interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass134914" target = "projectFrame"><b>GLES3</b></a></td><td>@interface</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES3Impl</b></a></td><td>entity</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>interface</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/classes_list.html b/doc/uml/html/classes_list.html
similarity index 83%
rename from doc/bouml/html/classes_list.html
rename to doc/uml/html/classes_list.html
index 717f1b1..b01081a 100644
--- a/doc/bouml/html/classes_list.html
+++ b/doc/uml/html/classes_list.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -17,19 +17,22 @@
 
 <table border="0" width="100%">
 <tr>
-<td nowrap><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a><br />
+<td nowrap="nowrap"><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a><br />
 <a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a><br />
 <a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a><br />
 <a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a><br />
 <a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a><br />
 <a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a><br />
 <a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a><br />
+<a href="index.html#refmetaclass135298" target = "projectFrame"><b>GL2ES3</b></a><br />
 <a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a><br />
 <a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a><br />
 <a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a><br />
+<a href="index.html#refclass135170" target = "projectFrame"><b>GL3ES3</b></a><br />
 <a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a><br />
 <a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a><br />
 <a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a><br />
+<a href="index.html#refclass135042" target = "projectFrame"><b>GL4ES3</b></a><br />
 <a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a><br />
 <a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a><br />
 <a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a><br />
@@ -37,7 +40,8 @@
 <a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a><br />
 <a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a><br />
 <a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a><br />
-<a href="index.html#refclass130629" target = "projectFrame"><b>GLES2Impl</b></a><br />
+<a href="index.html#refclass134914" target = "projectFrame"><b>GLES3</b></a><br />
+<a href="index.html#refclass130629" target = "projectFrame"><b>GLES3Impl</b></a><br />
 <a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a><br />
 <a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a><br />
 </td>
diff --git a/doc/uml/html/fig128069.png b/doc/uml/html/fig128069.png
new file mode 100644
index 0000000..b653c71
Binary files /dev/null and b/doc/uml/html/fig128069.png differ
diff --git a/doc/uml/html/fig134786.png b/doc/uml/html/fig134786.png
new file mode 100644
index 0000000..78d00c2
Binary files /dev/null and b/doc/uml/html/fig134786.png differ
diff --git a/doc/uml/html/index-withframe.html b/doc/uml/html/index-withframe.html
new file mode 100644
index 0000000..7ea3a28
--- /dev/null
+++ b/doc/uml/html/index-withframe.html
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Frameset//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-frameset.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>C:/projects/JOGAMP/jogl/doc/uml/html/index-withframe</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+<frameset cols="20%,80%">
+  <noframes>
+    <body>
+      <h2>Frame Alert</h2>
+      <p>This document is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client.</p>
+      <p>Link to <a href="index.html">Non-frame version.</a></p>
+    </body>
+  </noframes>
+  <frame src="classes_list.html" name="classesListFrame" />
+  <frameset rows="150,*">
+    <frame src="navig.html" name="navigFrame" />
+    <frame src="index.html" name="projectFrame" />
+  </frameset>
+</frameset>
+</html>
\ No newline at end of file
diff --git a/doc/bouml/html/index.html b/doc/uml/html/index.html
similarity index 77%
rename from doc/bouml/html/index.html
rename to doc/uml/html/index.html
index 952c451..f5988be 100644
--- a/doc/bouml/html/index.html
+++ b/doc/uml/html/index.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,17 +16,20 @@ Documentation</title>
 
 <!-- ============================================================= -->
 
-<a name="refpackage129"></a>
-<p>Properties:<ul>
-<li>html dir:<br /><div class="sub">/usr/local/projects/JOGL/jogl/doc/bouml/html/</div></p></li>
-</ul></p>
-<a name="refclass view128069"></a>
+<a name="ref22_129"></a>
+<p>Properties:</p><ul>
+<li>html dir:<br /><div class="sub">C:/projects/JOGAMP/jogl/doc/uml/html/</div></li>
+</ul>
+<a name="ref18_128069"></a>
 <h1 class ="view">1 Class View javax.media.opengl</h1>
 <div class="sub">
-<a name="refclass diagram128069"></a>
+<a name="ref10_128069"></a>
 <p align="center"><img src="fig128069.png" alt="" /></p>
- <p align="center"><b>OpenGL Interfaces</b></p><p><br /></p><p><br /></p>
-<a name="refclass128069"></a>
+ <p align="center"><b>OpenGL Interfaces - All</b></p><p><br /></p><p><br /></p>
+<a name="ref10_134786"></a>
+<p align="center"><img src="fig134786.png" alt="" /></p>
+ <p align="center"><b>OpenGL Interfaces - Core Only</b></p><p><br /></p><p><br /></p>
+<a name="ref4_128069"></a>
 <h2 class ="class">1.1 Class GL</h2>
 <p>Declaration :</p><ul>
 <li>Java : public interface GL extends <a href="index.html#refclass132549"><b>GLBase</b></a> </li><li>Php : public interface GL </li></ul><p>Directly inherited by : <a href="index.html#refclass128197"><b>GL2ES1</b></a> <a href="index.html#refclass128581"><b>GL2ES2</b></a> </p>
@@ -35,7 +38,7 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128197"></a>
+<a name="ref4_128197"></a>
 <h2 class ="class">1.2 Class GL2ES1</h2>
 <p>Declaration :</p><ul>
 <li>Java : public interface GL2ES1 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128325"><b>GLES1</b></a> </p>
@@ -44,7 +47,7 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128325"></a>
+<a name="ref4_128325"></a>
 <h2 class ="class">1.3 Class GLES1</h2>
 <p>Declaration :</p><ul>
 <li>Java : public interface GLES1 extends <a href="index.html#refclass128197"><b>GL2ES1</b></a> </li><li>Php : public interface GLES1 </li></ul><p>Directly inherited by : <a href="index.html#refclass130757"><b>GLES1Impl</b></a> </p>
@@ -53,7 +56,7 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128453"></a>
+<a name="ref4_128453"></a>
 <h2 class ="class">1.4 Class GL2</h2>
 <p>Declaration :</p><ul>
 <li>Java : public interface GL2 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
@@ -62,16 +65,16 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128581"></a>
+<a name="ref4_128581"></a>
 <h2 class ="class">1.5 Class GL2ES2</h2>
 <p>Declaration :</p><ul>
-<li>Java : public interface GL2ES2 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refclass128709"><b>GL2GL3</b></a> <a href="index.html#refclass128965"><b>GLES2</b></a> </p>
+<li>Java : public interface GL2ES2 extends <a href="index.html#refclass128069"><b>GL</b></a> </li><li>Php : public interface GL2ES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass128386"><b>GL2ES12</b></a> <a href="index.html#refmetaclass135298"><b>GL2ES3</b></a> <a href="index.html#refclass128709"><b>GL2GL3</b></a> <a href="index.html#refclass128965"><b>GLES2</b></a> </p>
 <p>Stereotype: interface</p>
 <div class="sub">
 <div class="sub">
 </div>
 </div>
-<a name="refclass128709"></a>
+<a name="ref4_128709"></a>
 <h2 class ="class">1.6 Class GL2GL3</h2>
 <p>Declaration :</p><ul>
 <li>Java : public interface GL2GL3 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GL2GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128453"><b>GL2</b></a> <a href="index.html#refclass128837"><b>GL3</b></a> </p>
@@ -80,7 +83,7 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128837"></a>
+<a name="ref4_128837"></a>
 <h2 class ="class">1.7 Class GL3</h2>
 <p>Declaration :</p><ul>
 <li>Java : public interface GL3 extends <a href="index.html#refclass128709"><b>GL2GL3</b></a> </li><li>Php : public interface GL3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128002"><b>GL3bc</b></a> <a href="index.html#refclass128130"><b>GL4</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
@@ -89,34 +92,34 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128965"></a>
+<a name="ref4_128965"></a>
 <h2 class ="class">1.8 Class GLES2</h2>
 <p>Declaration :</p><ul>
-<li>Java : public interface GLES2 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GLES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass130629"><b>GLES2Impl</b></a> </p>
+<li>Java : public interface GLES2 extends <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li><li>Php : public interface GLES2 </li></ul><p>Directly inherited by : <a href="index.html#refclass130629"><b>GLES3Impl</b></a> </p>
 <p>Stereotype: interface</p>
 <div class="sub">
 <div class="sub">
 </div>
 </div>
-<a name="refclass130117"></a>
+<a name="ref4_130117"></a>
 <h2 class ="class">1.9 Class GLContext</h2>
 <p>Declaration :</p><ul>
 <li>Java : package abstract class GLContext </li></ul><div class="sub">
 <div class="sub">
-<a name="refrelation130757"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul><a name="refrelation134341"></a>
+<a name="ref0_130757"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul><a name="ref0_134341"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass132549"><b>GLBase</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass132549"><b>GLBase</b></a> </li></ul></div>
 </div>
-<a name="refclass130245"></a>
+<a name="ref4_130245"></a>
 <h2 class ="class">1.10 Class GLDrawable</h2>
 <p>Declaration :</p><ul>
 <li>Java : package abstract class GLDrawable </li></ul><div class="sub">
 <div class="sub">
-<a name="refrelation130629"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 0..1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul><a name="refrelation132421"></a>
+<a name="ref0_130629"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 0..1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul><a name="ref0_132421"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
 </div>
-<a name="refclass130501"></a>
+<a name="ref4_130501"></a>
 <h2 class ="class">1.11 Class GL4bcImpl</h2>
 <p>Declaration :</p><ul>
 <li>Java : private class GL4bcImpl implements <a href="index.html#refclass128837"><b>GL3</b></a>, <a href="index.html#refclass128002"><b>GL3bc</b></a>, <a href="index.html#refclass128258"><b>GL4bc</b></a>, <a href="index.html#refclass128453"><b>GL2</b></a>, <a href="index.html#refclass128130"><b>GL4</b></a> </li></ul><p>Stereotype: entity</p>
@@ -124,15 +127,15 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass130629"></a>
-<h2 class ="class">1.12 Class GLES2Impl</h2>
+<a name="ref4_130629"></a>
+<h2 class ="class">1.12 Class GLES3Impl</h2>
 <p>Declaration :</p><ul>
-<li>Java : private class GLES2Impl implements <a href="index.html#refclass128965"><b>GLES2</b></a> </li></ul><p>Stereotype: entity</p>
+<li>Java : private class GLES3Impl extends <a href="index.html#refclass134914"><b>GLES3</b></a> implements <a href="index.html#refclass128965"><b>GLES2</b></a> </li></ul><p>Stereotype: entity</p>
 <div class="sub">
 <div class="sub">
 </div>
 </div>
-<a name="refclass130757"></a>
+<a name="ref4_130757"></a>
 <h2 class ="class">1.13 Class GLES1Impl</h2>
 <p>Declaration :</p><ul>
 <li>Java : private class GLES1Impl implements <a href="index.html#refclass128325"><b>GLES1</b></a> </li></ul><p>Stereotype: entity</p>
@@ -140,65 +143,65 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass130885"></a>
+<a name="ref4_130885"></a>
 <h2 class ="class">1.14 Class NativeWindow</h2>
 <p>Declaration :</p><ul>
 <li>Java : package interface NativeWindow </li><li>Php :  interface NativeWindow </li></ul><p>Stereotype: interface</p>
 <div class="sub">
 <div class="sub">
-<a name="refrelation132165"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation132293"></a>
+<a name="ref0_132165"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="ref0_132293"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130245"><b>GLDrawable</b></a></li><li>Java : private <a href="index.html#refclass130245"><b>GLDrawable</b></a> </li></ul></div>
 </div>
-<a name="refclass131013"></a>
+<a name="ref4_131013"></a>
 <h2 class ="class">1.15 Class AbstractGraphicsConfiguration</h2>
 <p>Declaration :</p><ul>
 <li>Java : package abstract class AbstractGraphicsConfiguration </li></ul><div class="sub">
 <div class="sub">
-<a name="refrelation131525"></a>
-<table><tr><td><div class="element">Relation <b>chosen (<association>)</b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - chosen : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> chosen</li></ul><a name="refrelation131909"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - requested : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> requested</li></ul><a name="refrelation132037"></a>
+<a name="ref0_131525"></a>
+<table><tr><td><div class="element">Relation <b>chosen (<association>)</b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - chosen : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> chosen</li></ul><a name="ref0_131909"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : - requested : <a href="index.html#refclass131269"><b>Capabilities</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass131269"><b>Capabilities</b></a> requested</li></ul><a name="ref0_132037"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130885"><b>NativeWindow</b></a></li><li>Java : private <a href="index.html#refclass130885"><b>NativeWindow</b></a> </li></ul></div>
 </div>
-<a name="refclass131141"></a>
+<a name="ref4_131141"></a>
 <h2 class ="class">1.16 Class GLCapabilities</h2>
 <p>Declaration :</p><ul>
 <li>Java : package class GLCapabilities extends <a href="index.html#refclass131269"><b>Capabilities</b></a> </li></ul><div class="sub">
 <div class="sub">
-<a name="refrelation132677"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul><a name="refrelation132933"></a>
+<a name="ref0_132677"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul><a name="ref0_132933"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131397"><b>GLProfile</b></a></li><li>Java : private <a href="index.html#refclass131397"><b>GLProfile</b></a> </li></ul></div>
 </div>
-<a name="refclass131269"></a>
+<a name="ref4_131269"></a>
 <h2 class ="class">1.17 Class Capabilities</h2>
 <p>Declaration :</p><ul>
 <li>Java : package class Capabilities </li></ul><p>Directly inherited by : <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </p>
 <div class="sub">
 <div class="sub">
-<a name="refrelation131653"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="refrelation131781"></a>
+<a name="ref0_131653"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul><a name="ref0_131781"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a></li><li>Java : private <a href="index.html#refclass131013"><b>AbstractGraphicsConfiguration</b></a> </li></ul></div>
 </div>
-<a name="refclass131397"></a>
+<a name="ref4_131397"></a>
 <h2 class ="class">1.18 Class GLProfile</h2>
 <p>Declaration :</p><ul>
 <li>Java : package class GLProfile </li></ul><div class="sub">
 <div class="sub">
-<a name="refrelation132549"></a>
-<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul><a name="refrelation132805"></a>
+<a name="ref0_132549"></a>
+<table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul><a name="ref0_132805"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass131141"><b>GLCapabilities</b></a></li><li>Java : private <a href="index.html#refclass131141"><b>GLCapabilities</b></a> </li></ul></div>
 </div>
-<a name="refclass132549"></a>
+<a name="ref4_132549"></a>
 <h2 class ="class">1.19 Class GLBase</h2>
 <p>Declaration :</p><ul>
 <li>Java : public interface GLBase </li><li>Php : public interface GLBase </li></ul><p>Directly inherited by : <a href="index.html#refclass128069"><b>GL</b></a> </p>
 <p>Stereotype: interface</p>
 <div class="sub">
 <div class="sub">
-<a name="refrelation134213"></a>
+<a name="ref0_134213"></a>
 <table><tr><td><div class="element">Relation <b><association></b></div></td></tr></table><p>Declaration :</p><ul><li>Uml : -  : <a href="index.html#refclass130117"><b>GLContext</b></a>, multiplicity : 1</li><li>Java : private <a href="index.html#refclass130117"><b>GLContext</b></a> </li></ul></div>
 </div>
-<a name="refclass128002"></a>
+<a name="ref4_128002"></a>
 <h2 class ="class">1.20 Class GL3bc</h2>
 <p>Declaration :</p><ul>
 <li>Java : package interface GL3bc extends <a href="index.html#refclass128453"><b>GL2</b></a> </li><li>Php :  interface GL3bc </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
@@ -207,7 +210,7 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128130"></a>
+<a name="ref4_128130"></a>
 <h2 class ="class">1.21 Class GL4</h2>
 <p>Declaration :</p><ul>
 <li>Java : package interface GL4 extends <a href="index.html#refclass128837"><b>GL3</b></a> </li><li>Php :  interface GL4 </li></ul><p>Directly inherited by : <a href="index.html#refclass128258"><b>GL4bc</b></a> <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
@@ -216,7 +219,7 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128258"></a>
+<a name="ref4_128258"></a>
 <h2 class ="class">1.22 Class GL4bc</h2>
 <p>Declaration :</p><ul>
 <li>Java : package interface GL4bc extends <a href="index.html#refclass128002"><b>GL3bc</b></a> </li><li>Php :  interface GL4bc </li></ul><p>Directly inherited by : <a href="index.html#refclass130501"><b>GL4bcImpl</b></a> </p>
@@ -225,7 +228,7 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
-<a name="refclass128386"></a>
+<a name="ref4_128386"></a>
 <h2 class ="class">1.23 Class GL2ES12</h2>
 <p>Declaration :</p><ul>
 <li>Java : package class GL2ES12 implements <a href="index.html#refclass128197"><b>GL2ES1</b></a>, <a href="index.html#refclass128581"><b>GL2ES2</b></a> </li></ul><p>Stereotype: entity</p>
@@ -233,6 +236,42 @@ Documentation</title>
 <div class="sub">
 </div>
 </div>
+<a name="ref4_134914"></a>
+<h2 class ="class">1.24 Class GLES3</h2>
+<p>Declaration :</p><ul>
+<li>Java : public @interface GLES3 extends <a href="index.html#refclass135042"><b>GL4ES3</b></a> </li></ul><p>Directly inherited by : <a href="index.html#refclass130629"><b>GLES3Impl</b></a> </p>
+<p>Stereotype: @interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="ref4_135042"></a>
+<h2 class ="class">1.25 Class GL4ES3</h2>
+<p>Declaration :</p><ul>
+<li>Java : public @interface GL4ES3 extends <a href="index.html#refclass135170"><b>GL3ES3</b></a> </li></ul><p>Directly inherited by : <a href="index.html#refclass128130"><b>GL4</b></a> <a href="index.html#refclass134914"><b>GLES3</b></a> </p>
+<p>Stereotype: @interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="ref4_135170"></a>
+<h2 class ="class">1.26 Class GL3ES3</h2>
+<p>Declaration :</p><ul>
+<li>Java : public @interface GL3ES3 extends <a href="index.html#refmetaclass135298"><b>GL2ES3</b></a> </li></ul><p>Directly inherited by : <a href="index.html#refclass128837"><b>GL3</b></a> <a href="index.html#refclass135042"><b>GL4ES3</b></a> </p>
+<p>Stereotype: @interface</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
+<a name="ref4_135298"></a>
+<h2 class ="metaclass">1.27 Metaclass GL2ES3</h2>
+<p>Declaration :</p><ul>
+<li>Java : package @interface GL2ES3 </li></ul><p>Directly inherited by : <a href="index.html#refclass128709"><b>GL2GL3</b></a> <a href="index.html#refclass135170"><b>GL3ES3</b></a> </p>
+<p>Stereotype: metaclass</p>
+<div class="sub">
+<div class="sub">
+</div>
+</div>
 </div>
 </body>
 </html>
diff --git a/doc/bouml/html/index_65.html b/doc/uml/html/index_65.html
similarity index 64%
rename from doc/bouml/html/index_65.html
rename to doc/uml/html/index_65.html
index 12cff3a..ea5554d 100644
--- a/doc/bouml/html/index_65.html
+++ b/doc/uml/html/index_65.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,8 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131013" target = "projectFrame"><b>AbstractGraphicsConfiguration</b></a></td><td>class</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html/index_67.html b/doc/uml/html/index_67.html
similarity index 56%
rename from doc/bouml/html/index_67.html
rename to doc/uml/html/index_67.html
index 6c276a1..9e6c1ee 100644
--- a/doc/bouml/html/index_67.html
+++ b/doc/uml/html/index_67.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,9 +16,9 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td>class</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131525" target = "projectFrame"><b>chosen</b></a></td><td>relation</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131269" target = "projectFrame"><b>Capabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref0_131525" target = "projectFrame"><b>chosen</b></a></td><td>relation</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/uml/html/index_71.html b/doc/uml/html/index_71.html
new file mode 100644
index 0000000..0e03401
--- /dev/null
+++ b/doc/uml/html/index_71.html
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+
+<head>
+<title>G</title>
+<link rel="stylesheet" href="style.css" type="text/css" />
+</head>
+
+<body bgcolor="#ffffff">
+
+<div class = "title">G</div>
+<p></p>
+
+<!-- ============================================================= -->
+
+<table>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128069" target = "projectFrame"><b>GL</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128453" target = "projectFrame"><b>GL2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128197" target = "projectFrame"><b>GL2ES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128386" target = "projectFrame"><b>GL2ES12</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128581" target = "projectFrame"><b>GL2ES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refmetaclass135298" target = "projectFrame"><b>GL2ES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128709" target = "projectFrame"><b>GL2GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128837" target = "projectFrame"><b>GL3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128002" target = "projectFrame"><b>GL3bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass135170" target = "projectFrame"><b>GL3ES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128130" target = "projectFrame"><b>GL4</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128258" target = "projectFrame"><b>GL4bc</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130501" target = "projectFrame"><b>GL4bcImpl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass135042" target = "projectFrame"><b>GL4ES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass132549" target = "projectFrame"><b>GLBase</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131141" target = "projectFrame"><b>GLCapabilities</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130117" target = "projectFrame"><b>GLContext</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130245" target = "projectFrame"><b>GLDrawable</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128325" target = "projectFrame"><b>GLES1</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130757" target = "projectFrame"><b>GLES1Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass128965" target = "projectFrame"><b>GLES2</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass134914" target = "projectFrame"><b>GLES3</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130629" target = "projectFrame"><b>GLES3Impl</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass131397" target = "projectFrame"><b>GLProfile</b></a></td><td>class</td><td></td></tr>
+</table>
+</body>
+</html>
diff --git a/doc/bouml/html/index_74.html b/doc/uml/html/index_74.html
similarity index 57%
rename from doc/bouml/html/index_74.html
rename to doc/uml/html/index_74.html
index 9a97033..fc3b5bd 100644
--- a/doc/bouml/html/index_74.html
+++ b/doc/uml/html/index_74.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,9 +16,9 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass view128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref18_128069" target = "projectFrame"><b>javax.media.opengl</b></a></td><td>class view</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref22_129" target = "projectFrame"><b>jogl</b></a></td><td>package</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html/index_78.html b/doc/uml/html/index_78.html
similarity index 66%
rename from doc/bouml/html/index_78.html
rename to doc/uml/html/index_78.html
index 4165af5..f9ce21f 100644
--- a/doc/bouml/html/index_78.html
+++ b/doc/uml/html/index_78.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,8 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#refclass130885" target = "projectFrame"><b>NativeWindow</b></a></td><td>class</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html/index_79.html b/doc/uml/html/index_79.html
similarity index 54%
rename from doc/bouml/html/index_79.html
rename to doc/uml/html/index_79.html
index 4eb8a76..24a23e2 100644
--- a/doc/bouml/html/index_79.html
+++ b/doc/uml/html/index_79.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,8 +16,9 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128069" target = "projectFrame"><b>OpenGL Interfaces</b></a></td><td>class diagram</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_128069" target = "projectFrame"><b>OpenGL Interfaces - All</b></a></td><td>class diagram</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref10_134786" target = "projectFrame"><b>OpenGL Interfaces - Core Only</b></a></td><td>class diagram</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html/index_82.html b/doc/uml/html/index_82.html
similarity index 66%
rename from doc/bouml/html/index_82.html
rename to doc/uml/html/index_82.html
index 984d8bf..fbd61ac 100644
--- a/doc/bouml/html/index_82.html
+++ b/doc/uml/html/index_82.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,8 +16,8 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refrelation131909" target = "projectFrame"><b>requested</b></a></td><td>relation</td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td align="center"><b>Name</b></td><td align="center"><b>Kind</b></td><td align="center"><b>Description</b></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref0_131909" target = "projectFrame"><b>requested</b></a></td><td>relation</td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html/navig.html b/doc/uml/html/navig.html
similarity index 93%
rename from doc/bouml/html/navig.html
rename to doc/uml/html/navig.html
index 16236c7..66c16e8 100644
--- a/doc/bouml/html/navig.html
+++ b/doc/uml/html/navig.html
@@ -1,14 +1,14 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
 <head>
-<title>/usr/local/projects/JOGL/jogl/doc/bouml/html/navig</title>
+<title>C:/projects/JOGAMP/jogl/doc/uml/html/navig</title>
 <link rel="stylesheet" href="style.css" type="text/css" />
 </head>
 <body bgcolor="#ffffff">
-<p><hr noshade></p>
+<hr />
 <p><a href="index.html" target = "projectFrame"><b> -Top- </b></a><a href="classes.html" target = "projectFrame"><b> -Classes- </b></a><a href="packages.html" target = "projectFrame"><b> -Packages- </b></a><a href="classdiagrams.html" target = "projectFrame"><b> -Class Diagrams- </b></a></p>
 <p>
 </p>
diff --git a/doc/bouml/html/packages.html b/doc/uml/html/packages.html
similarity index 82%
rename from doc/bouml/html/packages.html
rename to doc/uml/html/packages.html
index 50e1a6d..c3f7af4 100644
--- a/doc/bouml/html/packages.html
+++ b/doc/uml/html/packages.html
@@ -1,5 +1,5 @@
-<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <?xml version="1.0" encoding="UTF-8"?>
+<!-- Documentation produced by the Html generator of Bouml (http://bouml.free.fr) -->
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
 <html xmlns="http://www.w3.org/1999/xhtml">
 
@@ -16,7 +16,7 @@
 <!-- ============================================================= -->
 
 <table>
-<tr bgcolor=#f0f0f0><td><a href="index.html#refpackage129" target = "projectFrame"><b>jogl</b></a></td><td></td><td></td></tr>
+<tr bgcolor="#f0f0f0"><td><a href="index.html#ref22_129" target = "projectFrame"><b>jogl</b></a></td><td></td><td></td></tr>
 </table>
 </body>
 </html>
diff --git a/doc/bouml/html/style.css b/doc/uml/html/style.css
similarity index 100%
rename from doc/bouml/html/style.css
rename to doc/uml/html/style.css
diff --git a/doc/uml/jogl/128069.diagram b/doc/uml/jogl/128069.diagram
new file mode 100644
index 0000000..7575948
--- /dev/null
+++ b/doc/uml/jogl/128069.diagram
@@ -0,0 +1,325 @@
+format 75
+
+classcanvas 128002 class_ref 128002 // GL3bc
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 195.8 800.5 2000
+end
+classcanvas 128069 class_ref 128069 // GL
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 142.4 112.6 2000
+end
+classcanvas 128130 class_ref 128130 // GL4
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 764.5 928.4 2000
+end
+classcanvas 128197 class_ref 128197 // GL2ES1
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 40.6 226.8 2000
+end
+classcanvas 128258 class_ref 128258 // GL4bc
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 195.8 928.9 2000
+end
+classcanvas 128325 class_ref 128325 // GLES1
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 40 480.3 2000
+end
+classcanvas 128453 class_ref 128453 // GL2
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 195.3 691.3 2000
+end
+classcanvas 128581 class_ref 128581 // GL2ES2
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 274 227.1 2000
+end
+classcanvas 128709 class_ref 128709 // GL2GL3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 428.4 389.7 2005
+end
+classcanvas 128837 class_ref 128837 // GL3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 595.5 800 2000
+end
+classcanvas 128965 class_ref 128965 // GLES2
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 274 480.5 2000
+end
+classcanvas 130050 class_ref 134914 // GLES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 669.3 480.6 2004
+end
+classcanvas 130178 class_ref 135042 // GL4ES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 757 305.5 2000
+end
+classcanvas 130245 class_ref 130117 // GLContext
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 422.4 23.7 2000
+end
+classcanvas 130434 class_ref 135170 // GL3ES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 588.5 273 2009
+end
+classcanvas 130501 class_ref 130245 // GLDrawable
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 686.2 105.3 2000
+end
+classcanvas 130690 class_ref 135298 // GL2ES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  color transparent
+  xyz 423.5 250.8 2000
+end
+classcanvas 130885 class_ref 130501 // GL4bcImpl
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 436.2 1048.8 2000
+end
+classcanvas 131141 class_ref 130757 // GLES1Impl
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 46 574.6 2005
+end
+classcanvas 131202 class_ref 130629 // GLES3Impl
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 682.7 575.1 2000
+end
+textcanvas 131781 "Desktop final public OpenGL Interfaces
+"
+  xyzwh 820.5 664 2000 135 37
+textcanvas 131909 "Mobile final public OpenGL Interfaces"
+  xyzwh 820 522 2000 125 38
+textcanvas 132037 "Private implementation (detail)"
+  xyzwh 17 1072 2000 178 18
+textcanvas 132165 "Desktop/Mobile Common Interfaces"
+  xyzwh 819.5 242 2000 129 42
+classcanvas 132293 class_ref 130885 // NativeWindow
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 1021.8 200.8 2000
+end
+classcanvas 132421 class_ref 131013 // AbstractGraphicsConfiguration
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 972.2 295.8 2000
+end
+classcanvas 132549 class_ref 131141 // GLCapabilities
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 1019.6 478.9 2000
+end
+classcanvas 132677 class_ref 131269 // Capabilities
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 1028.1 395.5 2005
+end
+classcanvas 132805 class_ref 131397 // GLProfile
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 1036.8 582.6 2000
+end
+textcanvas 135749 "Lifecycle: From the lower right to the top, left step where the GLContext is created with a suitable GL implementation matching the GLProfile."
+  xyzwh 781 16 2000 208 93
+classcanvas 135877 class_ref 132549 // GLBase
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 144 12.6 2000
+end
+textcanvas 136261 "Common GL Stuff"
+  xyzwh 271 135.5 2000 108 17
+fragment 136517 "Programmable Shader"
+  color blue xyzwh 236.4 195.8 1994 709 972
+  separator 2748
+  separator 4543
+  separator 1893
+end
+fragment 136645 "Fixed Function"
+  color lightgray xyzwh 2 195.8 1989 236 972
+  separator 2746
+  separator 4546
+  separator 1888
+end
+textcanvas 136773 "Common Desktop Profile"
+  xyzwh 820.5 402.5 2000 115 39
+relationcanvas 128386 relation_ref 128002 // <realization>
+  from ref 130885 z 2001 to ref 128002
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128514 relation_ref 128130 // <realization>
+  from ref 130885 z 2001 to ref 128258
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128642 relation_ref 128258 // <realization>
+  from ref 130885 z 2001 to ref 128453
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128770 relation_ref 128386 // <realization>
+  from ref 130885 z 2001 to ref 128130
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 128898 relation_ref 128514 // <generalisation>
+  from ref 128002 z 2001 to ref 128453
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129026 relation_ref 128642 // <generalisation>
+  from ref 128002 z 2001 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129093 relation_ref 129221 // <generalisation>
+  from ref 128197 z 1999 to ref 128069
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129154 relation_ref 128770 // <generalisation>
+  from ref 128130 z 2001 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129221 relation_ref 129349 // <generalisation>
+  from ref 128581 z 1999 to ref 128069
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129282 relation_ref 128898 // <generalisation>
+  from ref 128258 z 2001 to ref 128002
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129349 relation_ref 129477 // <generalisation>
+  from ref 128325 z 1999 to ref 128197
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129410 relation_ref 129026 // <generalisation>
+  from ref 128258 z 2001 to ref 128130
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129477 relation_ref 129605 // <generalisation>
+  from ref 128965 z 1999 to ref 128581
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129733 relation_ref 129861 // <generalisation>
+  from ref 128837 z 1999 to ref 128709
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129861 relation_ref 129989 // <generalisation>
+  from ref 128453 z 1999 to ref 128709
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130117 relation_ref 130245 // <generalisation>
+  from ref 128453 z 1999 to ref 128197
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130306 relation_ref 135810 // <generalisation>
+  from ref 130050 z 2005 to ref 130178
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130562 relation_ref 135938 // <generalisation>
+  from ref 130178 z 2010 to ref 130434
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130629 relation_ref 130501 // <association>
+  from ref 130501 z 1999 to ref 130245
+  no_role_a no_role_b
+  multiplicity_a_pos 514 67 3000 multiplicity_b_pos 660 122 3000
+end
+relationcanvas 130818 relation_ref 136066 // <generalisation>
+  from ref 130434 z 2010 to ref 130690
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130946 relation_ref 136194 // <generalisation>
+  from ref 130690 z 2001 to ref 128581
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131074 relation_ref 136322 // <generalisation>
+  from ref 128709 z 2006 to ref 130690
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131269 relation_ref 130629 // <realization>
+  from ref 131141 z 1999 to ref 128325
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131525 relation_ref 130885 // <realization>
+  from ref 130885 z 1999 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131842 relation_ref 136834 // <generalisation>
+  from ref 128837 z 2010 to ref 130434
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131970 relation_ref 136962 // <generalisation>
+  from ref 128130 z 2001 to ref 130178
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 132098 relation_ref 137090 // <realization>
+  from ref 131202 z 2001 to ref 128965
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 132226 relation_ref 137218 // <realization>
+  from ref 131202 z 2005 to ref 130050
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 132933 relation_ref 131141 // <generalisation>
+  from ref 132549 z 1999 to ref 132677
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 133061 relation_ref 131269 // <association>
+  decenter_begin 326
+  decenter_end 104
+  from ref 132421 z 1999 to ref 132677
+  role_a_pos 1043 373 3000 no_role_b
+  multiplicity_a_pos 1015 373 3000 no_multiplicity_b
+end
+relationcanvas 133701 relation_ref 131525 // <association>
+  decenter_begin 493
+  from ref 132421 z 1999 to ref 132293
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 133829 relation_ref 131653 // <association>
+  from ref 132293 z 1999 to ref 130501
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 134085 relation_ref 131909 // <association>
+  from ref 132805 z 1999 to ref 132549
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 134213 relation_ref 131397 // <association>
+  decenter_begin 814
+  decenter_end 625
+  from ref 132677 z 1999 to ref 132421
+  no_role_a role_b_pos 1115 373 3000
+  no_multiplicity_a multiplicity_b_pos 1080 373 3000
+end
+relationcanvas 134725 relation_ref 131781 // <association>
+  from ref 132805 z 1999 to ref 132549
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 136005 relation_ref 133061 // <generalisation>
+  from ref 128069 z 1999 to ref 135877
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 136133 relation_ref 133189 // <association>
+  from ref 135877 z 1999 to ref 130245
+  no_role_a no_role_b
+  multiplicity_a_pos 397 51 3000 multiplicity_b_pos 248 51 3000
+end
+end
diff --git a/doc/uml/jogl/134786.diagram b/doc/uml/jogl/134786.diagram
new file mode 100644
index 0000000..eaac88d
--- /dev/null
+++ b/doc/uml/jogl/134786.diagram
@@ -0,0 +1,233 @@
+format 75
+
+classcanvas 128069 class_ref 128069 // GL
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 143.8 112.2 2000
+end
+classcanvas 128130 class_ref 128130 // GL4
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 642.5 851.8 2000
+end
+classcanvas 128581 class_ref 128581 // GL2ES2
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 143 238.2 2000
+end
+classcanvas 128709 class_ref 128709 // GL2GL3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  color transparent
+  xyz 298.6 414.4 2005
+end
+classcanvas 128837 class_ref 128837 // GL3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 462.8 708 2000
+end
+classcanvas 128965 class_ref 128965 // GLES2
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 143 506.5 2000
+end
+classcanvas 130050 class_ref 134914 // GLES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 537.9 508.6 2004
+end
+classcanvas 130178 class_ref 135042 // GL4ES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 635 316 2000
+end
+classcanvas 130245 class_ref 130117 // GLContext
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 422.4 23.6 2000
+end
+classcanvas 130434 class_ref 135170 // GL3ES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 456.8 284.9 2009
+end
+classcanvas 130501 class_ref 130245 // GLDrawable
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 686.9 105.8 2000
+end
+classcanvas 130690 class_ref 135298 // GL2ES3
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  color transparent
+  xyz 292 261.2 2000
+end
+classcanvas 130885 class_ref 130501 // GL4bcImpl
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 652.3 966.6 2000
+end
+classcanvas 131202 class_ref 130629 // GLES3Impl
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 552 586 2000
+end
+textcanvas 131909 "Mobile final public OpenGL Interfaces"
+  xyzwh 817 530 2000 153 42
+textcanvas 132165 "Desktop/Mobile Common Interfaces"
+  xyzwh 817 257 2000 139 49
+classcanvas 132293 class_ref 130885 // NativeWindow
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 1021.7 200.8 2000
+end
+fragment 132354 "Programmable Shader"
+  color blue xyzwh 10 206.8 1994 940 836
+  separator 5296
+  separator 3351
+  separator 2308
+end
+classcanvas 132421 class_ref 131013 // AbstractGraphicsConfiguration
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 972.1 295.3 2000
+end
+textcanvas 132482 "Desktop final public OpenGL Interfaces
+"
+  xyzwh 817 681 2000 135 37
+classcanvas 132549 class_ref 131141 // GLCapabilities
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 1019.9 478.3 2000
+end
+classcanvas 132677 class_ref 131269 // Capabilities
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 1028.4 395 2005
+end
+classcanvas 132805 class_ref 131397 // GLProfile
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defau [...]
+  xyz 1036.4 581.1 2000
+end
+textcanvas 135749 "Lifecycle: From the lower right to the top, left step where the GLContext is created with a suitable GL implementation matching the GLProfile."
+  xyzwh 782 16 2000 208 93
+classcanvas 135877 class_ref 132549 // GLBase
+  draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode class drawing_language default [...]
+  xyz 143.9 12.2 2000
+end
+textcanvas 136261 "Common GL Stuff"
+  xyzwh 271 135 2000 108 17
+relationcanvas 128770 relation_ref 128386 // <realization>
+  decenter_begin 479
+  from ref 130885 z 2001 to ref 128130
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129154 relation_ref 128770 // <generalisation>
+  from ref 128130 z 2001 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129221 relation_ref 129349 // <generalisation>
+  from ref 128581 z 1999 to ref 128069
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129477 relation_ref 129605 // <generalisation>
+  from ref 128965 z 1999 to ref 128581
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 129733 relation_ref 129861 // <generalisation>
+  from ref 128837 z 1999 to ref 128709
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130306 relation_ref 135810 // <generalisation>
+  from ref 130050 z 2005 to ref 130178
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130562 relation_ref 135938 // <generalisation>
+  from ref 130178 z 2010 to ref 130434
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130629 relation_ref 130501 // <association>
+  from ref 130501 z 1999 to ref 130245
+  no_role_a no_role_b
+  multiplicity_a_pos 514 67 3000 multiplicity_b_pos 660 122 3000
+end
+relationcanvas 130818 relation_ref 136066 // <generalisation>
+  from ref 130434 z 2010 to ref 130690
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 130946 relation_ref 136194 // <generalisation>
+  from ref 130690 z 2001 to ref 128581
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131074 relation_ref 136322 // <generalisation>
+  from ref 128709 z 2006 to ref 130690
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131525 relation_ref 130885 // <realization>
+  from ref 130885 z 1999 to ref 128837
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131842 relation_ref 136834 // <generalisation>
+  from ref 128837 z 2010 to ref 130434
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 131970 relation_ref 136962 // <generalisation>
+  from ref 128130 z 2001 to ref 130178
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 132098 relation_ref 137090 // <realization>
+  from ref 131202 z 2001 to ref 128965
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 132226 relation_ref 137218 // <realization>
+  from ref 131202 z 2005 to ref 130050
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 132933 relation_ref 131141 // <generalisation>
+  from ref 132549 z 1999 to ref 132677
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 133061 relation_ref 131269 // <association>
+  decenter_begin 326
+  decenter_end 104
+  from ref 132421 z 1999 to ref 132677
+  role_a_pos 1043 373 3000 no_role_b
+  multiplicity_a_pos 1015 373 3000 no_multiplicity_b
+end
+relationcanvas 133701 relation_ref 131525 // <association>
+  decenter_begin 493
+  from ref 132421 z 1999 to ref 132293
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 133829 relation_ref 131653 // <association>
+  from ref 132293 z 1999 to ref 130501
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 134085 relation_ref 131909 // <association>
+  from ref 132805 z 1999 to ref 132549
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 134213 relation_ref 131397 // <association>
+  decenter_begin 814
+  decenter_end 625
+  from ref 132677 z 1999 to ref 132421
+  no_role_a role_b_pos 1115 373 3000
+  no_multiplicity_a multiplicity_b_pos 1080 373 3000
+end
+relationcanvas 134725 relation_ref 131781 // <association>
+  from ref 132805 z 1999 to ref 132549
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 136005 relation_ref 133061 // <generalisation>
+  from ref 128069 z 1999 to ref 135877
+  no_role_a no_role_b
+  no_multiplicity_a no_multiplicity_b
+end
+relationcanvas 136133 relation_ref 133189 // <association>
+  from ref 135877 z 1999 to ref 130245
+  no_role_a no_role_b
+  multiplicity_a_pos 397 51 3000 multiplicity_b_pos 248 51 3000
+end
+end
diff --git a/doc/uml/jogl/2.session b/doc/uml/jogl/2.session
new file mode 100644
index 0000000..d8aaad5
--- /dev/null
+++ b/doc/uml/jogl/2.session
@@ -0,0 +1,16 @@
+window_sizes 1898 1332 450 1344 884 38
+diagrams
+  active  classdiagram_ref 128069 // OpenGL Interfaces - All
+    1442 1217 100 17 0 0
+  classdiagram_ref 134786 // OpenGL Interfaces - Core Only
+    1149 974 100 17 0 0
+end
+show_stereotypes
+selected 
+  package_ref 129 // jogl
+open
+  class_ref 128837 // GL3
+  class_ref 130501 // GL4bcImpl
+  class_ref 130629 // GLES3Impl
+end
+end
diff --git a/doc/bouml/jogl/69.session b/doc/uml/jogl/69.session
similarity index 100%
rename from doc/bouml/jogl/69.session
rename to doc/uml/jogl/69.session
diff --git a/doc/bouml/jogl/cpp_includes b/doc/uml/jogl/cpp_includes
similarity index 100%
rename from doc/bouml/jogl/cpp_includes
rename to doc/uml/jogl/cpp_includes
diff --git a/doc/bouml/jogl/generation_settings b/doc/uml/jogl/generation_settings
similarity index 99%
rename from doc/bouml/jogl/generation_settings
rename to doc/uml/jogl/generation_settings
index 6e7065d..e66b845 100644
--- a/doc/bouml/jogl/generation_settings
+++ b/doc/uml/jogl/generation_settings
@@ -110,7 +110,7 @@ ${items}
   cpp_default_operation_definition "${comment}${inline}${type} ${class}::${name}${(}${)}${const}${volatile}${throw}${staticnl}{
   ${body}}
 "
-  java_default_src_content "${comment}
+  cpp_indent_visibility "  "java_default_src_content "${comment}
 ${package}
 ${imports}
 ${definition}"
diff --git a/doc/bouml/jogl/idl_includes b/doc/uml/jogl/idl_includes
similarity index 100%
rename from doc/bouml/jogl/idl_includes
rename to doc/uml/jogl/idl_includes
diff --git a/doc/bouml/jogl/java_imports b/doc/uml/jogl/java_imports
similarity index 100%
rename from doc/bouml/jogl/java_imports
rename to doc/uml/jogl/java_imports
diff --git a/doc/bouml/jogl/jogl.prj b/doc/uml/jogl/jogl.prj
similarity index 77%
rename from doc/bouml/jogl/jogl.prj
rename to doc/uml/jogl/jogl.prj
index 607638c..8efc4be 100644
--- a/doc/bouml/jogl/jogl.prj
+++ b/doc/uml/jogl/jogl.prj
@@ -1,6 +1,6 @@
-format 67
+format 75
 "jogl"
-  revision 7
+  revision 14
   modified_by 2 "sven"
 
 
@@ -8,13 +8,13 @@ format 67
   // class settings
   default_attribute_visibility private default_relation_visibility private default_operation_visibility public
   //class diagram settings
-  draw_all_relations yes hide_attributes no hide_operations no show_members_full_definition no show_members_visibility no show_members_stereotype no show_members_multiplicity no show_members_initialization no show_attribute_modifiers no member_max_width 127 show_parameter_dir yes show_parameter_name yes package_name_in_tab no class_drawing_mode natural drawing_language uml show_context_mode no auto_label_position yes show_relation_modifiers no show_infonote no shadow yes show_stereotype_ [...]
+  draw_all_relations yes hide_attributes no hide_operations no hide_getset_operations no show_members_full_definition no show_members_visibility no show_members_stereotype no show_members_context no show_members_multiplicity no show_members_initialization no show_attribute_modifiers no member_max_width 127 show_parameter_dir yes show_parameter_name yes package_name_in_tab no class_drawing_mode natural drawing_language uml show_context_mode no auto_label_position yes show_relation_modifie [...]
   //use case diagram settings
   package_name_in_tab no show_context no auto_label_position yes draw_all_relations yes class_drawing_mode actor shadow yes show_stereotype_properties no
   //sequence diagram settings
-  show_full_operations_definition no write_horizontally yes class_drawing_mode natural drawing_language uml draw_all_relations yes shadow yes show_stereotype_properties no
+  show_full_operations_definition no write_horizontally yes class_drawing_mode natural drawing_language uml draw_all_relations yes shadow yes show_stereotype_properties no show_class_context_mode no show_msg_context_mode no
   //collaboration diagram settings
-  show_full_operations_definition no show_hierarchical_rank no write_horizontally yes drawing_language uml package_name_in_tab no show_context no draw_all_relations yes shadow yes show_stereotype_properties no
+  show_full_operations_definition no show_hierarchical_rank no write_horizontally yes drawing_language uml package_name_in_tab no show_context no show_msg_context no draw_all_relations yes shadow yes show_stereotype_properties no
   //object diagram settings
    write_horizontally yes package_name_in_tab no show_context no auto_label_position yes draw_all_relations yes shadow yes show_stereotype_properties no
   //component diagram settings
@@ -34,19 +34,21 @@ format 67
   font_size 10
   diagram_format A4
 
+  image_root_dir ""
+
   mark_for_import
   
   ncouples 1
-  key "html dir" value "/usr/local/projects/JOGL/jogl/doc/bouml/html/"
+  key "html dir" value "C:/projects/JOGAMP/jogl/doc/uml/html-svg/"
   classview 128069 "javax.media.opengl"
     //class diagram settings
-    draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default s [...]
+    draw_all_relations default hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language def [...]
     //collaboration diagram settings
-    show_full_operations_definition default show_hierarchical_rank default write_horizontally default drawing_language default package_name_in_tab default show_context default draw_all_relations default shadow default show_stereotype_properties default
+    show_full_operations_definition default show_hierarchical_rank default write_horizontally default drawing_language default package_name_in_tab default show_context default show_msg_context default draw_all_relations default shadow default show_stereotype_properties default
     //object diagram settings
      write_horizontally default package_name_in_tab default show_context default auto_label_position default draw_all_relations default shadow default show_stereotype_properties default
     //sequence diagram settings
-    show_full_operations_definition default write_horizontally default class_drawing_mode default drawing_language default draw_all_relations default shadow default show_stereotype_properties default
+    show_full_operations_definition default write_horizontally default class_drawing_mode default drawing_language default draw_all_relations default shadow default show_stereotype_properties default show_class_context_mode default show_msg_context_mode default
     //state diagram settings
     package_name_in_tab default show_context default auto_label_position default write_trans_label_horizontally default show_trans_definition default draw_all_relations default shadow default
     show_activities default region_horizontally default drawing_language default show_stereotype_properties default
@@ -54,8 +56,13 @@ format 67
     //activity diagram settings
     package_name_in_tab default show_context default show_opaque_action_definition default auto_label_position default write_flow_label_horizontally default draw_all_relations default shadow default
     show_infonote default drawing_language default show_stereotype_properties default
-    classdiagram 128069 "OpenGL Interfaces"
-      draw_all_relations default hide_attributes default hide_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language default show_context_mode default auto_label_position default [...]
+    classdiagram 128069 "OpenGL Interfaces - All"
+      draw_all_relations no hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defaul [...]
+      size A3-Landscape
+    end
+
+    classdiagram 134786 "OpenGL Interfaces - Core Only"
+      draw_all_relations no hide_attributes default hide_operations default hide_getset_operations default show_members_full_definition default show_members_visibility default show_members_stereotype default show_members_context default show_members_multiplicity default show_members_initialization default show_attribute_modifiers default member_max_width 0 show_parameter_dir default show_parameter_name default package_name_in_tab default class_drawing_mode default drawing_language defaul [...]
       size A3-Landscape
     end
 
@@ -209,6 +216,14 @@ ${members}};
 	    classrelation_ref 130117 // <generalisation>
 	  b parent class_ref 128581 // GL2ES2
       end
+
+      classrelation 136322 // <generalisation>
+	relation 136322 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 136322 // <generalisation>
+	  b parent class_ref 135298 // GL2ES3
+      end
     end
 
     class 128837 "GL3"
@@ -233,6 +248,14 @@ ${members}};
 	    classrelation_ref 129861 // <generalisation>
 	  b parent class_ref 128709 // GL2GL3
       end
+
+      classrelation 136834 // <generalisation>
+	relation 136834 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 136834 // <generalisation>
+	  b parent class_ref 135170 // GL3ES3
+      end
     end
 
     class 128965 "GLES2"
@@ -359,7 +382,7 @@ ${members}}
       end
     end
 
-    class 130629 "GLES2Impl"
+    class 130629 "GLES3Impl"
       visibility private stereotype "entity"
       cpp_decl ""
       java_decl "${comment}${@}${visibility}${final}${abstract}class ${name}${extends}${implements} {
@@ -370,13 +393,21 @@ ${members}}
       idl_decl ""
       explicit_switch_type ""
       
-      classrelation 131013 // <realization>
-	relation 130757 -_-|>
+      classrelation 137090 // <realization>
+	relation 137090 -_-|>
 	  a public
 	    java "${type}"
-	    classrelation_ref 131013 // <realization>
+	    classrelation_ref 137090 // <realization>
 	  b parent class_ref 128965 // GLES2
       end
+
+      classrelation 137218 // <realization>
+	relation 137218 -_-|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 137218 // <realization>
+	  b parent class_ref 134914 // GLES3
+      end
     end
 
     class 130757 "GLES1Impl"
@@ -645,6 +676,14 @@ ${members}};
 	    classrelation_ref 128770 // <generalisation>
 	  b parent class_ref 128837 // GL3
       end
+
+      classrelation 136962 // <generalisation>
+	relation 136962 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 136962 // <generalisation>
+	  b parent class_ref 135042 // GL4ES3
+      end
     end
 
     class 128258 "GL4bc"
@@ -706,5 +745,85 @@ ${members}}
 	  b parent class_ref 128581 // GL2ES2
       end
     end
+
+    class 134914 "GLES3"
+      visibility public stereotype "@interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}@interface ${name}${extends} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 135810 // <generalisation>
+	relation 135810 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 135810 // <generalisation>
+	  b parent class_ref 135042 // GL4ES3
+      end
+    end
+
+    class 135042 "GL4ES3"
+      visibility public stereotype "@interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}@interface ${name}${extends} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 135938 // <generalisation>
+	relation 135938 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 135938 // <generalisation>
+	  b parent class_ref 135170 // GL3ES3
+      end
+    end
+
+    class 135170 "GL3ES3"
+      visibility public stereotype "@interface"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}@interface ${name}${extends} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 136066 // <generalisation>
+	relation 136066 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 136066 // <generalisation>
+	  b parent class_ref 135298 // GL2ES3
+      end
+    end
+
+    class 135298 "GL2ES3"
+      abstract visibility package stereotype "metaclass"
+      cpp_decl ""
+      java_decl "${comment}${@}${visibility}@interface ${name}${extends} {
+${members}}
+"
+      php_decl ""
+      python_2_2 python_decl ""
+      idl_decl ""
+      explicit_switch_type ""
+      
+      classrelation 136194 // <generalisation>
+	relation 136194 ---|>
+	  a public
+	    java "${type}"
+	    classrelation_ref 136194 // <generalisation>
+	  b parent class_ref 128581 // GL2ES2
+      end
+    end
   end
 end
diff --git a/doc/bouml/jogl/python_imports b/doc/uml/jogl/python_imports
similarity index 100%
rename from doc/bouml/jogl/python_imports
rename to doc/uml/jogl/python_imports
diff --git a/doc/bouml/jogl/stereotypes b/doc/uml/jogl/stereotypes
similarity index 99%
rename from doc/bouml/jogl/stereotypes
rename to doc/uml/jogl/stereotypes
index 0ac476c..3680bce 100644
--- a/doc/bouml/jogl/stereotypes
+++ b/doc/uml/jogl/stereotypes
@@ -49,6 +49,7 @@
   deploymentview_stereotypes  0
   classdiagram_stereotypes  0
   seqdiagram_stereotypes  0
+  msg_stereotypes  0
   coldiagram_stereotypes  0
   usecasediagram_stereotypes  0
   statediagram_stereotypes  0
diff --git a/doc/bouml/jogl/tools b/doc/uml/jogl/tools
similarity index 100%
rename from doc/bouml/jogl/tools
rename to doc/uml/jogl/tools
diff --git a/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html b/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
index f569c7c..64806e5 100644
--- a/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
+++ b/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
@@ -14,6 +14,7 @@ JogAmp's MovieCube - GLMediaPlayer Demo 01
       width="510" height="300">
    <param name="code" value="com.jogamp.newt.awt.applet.JOGLNewtApplet1Run">
    <param name="archive" value="jar/gluegen-rt.jar,
+                                jar/joal.jar,
                                 jar/jogl-all.jar,
                                 jar/jogl-test.jar">
    <param name="java_arguments" value="-Dsun.java2d.noddraw=true">
@@ -28,6 +29,7 @@ JogAmp's MovieCube - GLMediaPlayer Demo 01
           type="application/x-java-applet;version=1.6"
           pluginspage="http://java.sun.com/javase/downloads/ea.jsp"
           archive="jar/gluegen-rt.jar,
+                   jar/joal.jar,
                    jar/jogl-all.jar,
                    jar/jogl-test.jar"
           codebase_lookup" value="false"
diff --git a/jnlp-files/jogl-applet-runner-newt-MovieCube.html b/jnlp-files/jogl-applet-runner-newt-MovieCube.html
index 7cb0024..caaeba3 100644
--- a/jnlp-files/jogl-applet-runner-newt-MovieCube.html
+++ b/jnlp-files/jogl-applet-runner-newt-MovieCube.html
@@ -15,6 +15,7 @@ JogAmp's MovieCube - GLMediaPlayer Demo 01
    <param name="code" value="org.jdesktop.applet.util.JNLPAppletLauncher">
    <param name="archive" value="jar/applet-launcher.jar,
                                 jar/gluegen-rt.jar,
+                                jar/joal.jar,
                                 jar/jogl-all.jar,
                                 jar/jogl-test.jar">
    <param name="codebase_lookup" value="false">
@@ -38,6 +39,7 @@ JogAmp's MovieCube - GLMediaPlayer Demo 01
           pluginspage="http://java.sun.com/javase/downloads/ea.jsp"
           archive="jar/applet-launcher.jar,
                    jar/gluegen-rt.jar,
+                   jar/joal.jar,
                    jar/jogl-all.jar,
                    jar/jogl-test.jar"
           codebase_lookup" value="false"
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 9c017ed..835e302 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -140,11 +140,11 @@
         <property name="java.part.es1.dbg"
                   value="javax/media/opengl/TraceGLES1.* javax/media/opengl/DebugGLES1.*"/>
 
-        <property name="java.part.es2"
-                  value="javax/media/opengl/**/es2/** com/jogamp/opengl/**/es2/** jogamp/opengl/**/es2/**"/>
+        <property name="java.part.es2es3"
+                  value="jogamp/opengl/**/es3/**"/>
 
-        <property name="java.part.es2.dbg"
-                  value="javax/media/opengl/TraceGLES2.* javax/media/opengl/DebugGLES2.*"/>
+        <property name="java.part.es2es3.dbg"
+                  value="javax/media/opengl/TraceGLES2.* javax/media/opengl/DebugGLES2.* javax/media/opengl/TraceGLES3.* javax/media/opengl/DebugGLES3.*"/>
 
         <property name="java.part.awt"
                   value="javax/media/opengl/awt/** jogamp/opengl/**/awt/** com/jogamp/opengl/util/AWTAnimatorImpl*"/>
@@ -301,7 +301,7 @@
         <property name="javadoc" value="${project.root}/javadoc_jogl_public" />
         <property name="javadoc.spec" value="${project.root}/javadoc_jogl_spec" />
         <property name="javadoc.dev" value="${project.root}/javadoc_jogl_dev" />
-        <property name="javadoc.windowtitle" value="JOGL API -- JSR-231 ${jogamp.version.base} Specification" />
+        <property name="javadoc.windowtitle" value="JOGL API Specification -- Version ${jogamp.version.base}" />
         <property name="javadoc.overview" value="doc/jogl/spec-overview.html" />
         <property name="javadoc.spec.packagenames" value="javax.media.opengl.*" />
 
@@ -319,7 +319,11 @@
         <property name="gles2.headers" value="${stub.includes}/opengl/GLES2/*.h" /> <!-- NOTE:  this MUST be relative for FileSet --> <!-- CHECK:  this may need to be pruned for each platform -->
     </target>
 
-    <target name="declare.gl.gles" depends="declare.gl.gles1, declare.gl.gles2">
+    <target name="declare.gl.gles3">
+        <property name="gles3.headers" value="${stub.includes}/opengl/GLES3/*.h" /> <!-- NOTE:  this MUST be relative for FileSet --> <!-- CHECK:  this may need to be pruned for each platform -->
+    </target>
+
+    <target name="declare.gl.gles" depends="declare.gl.gles1, declare.gl.gles2, declare.gl.gles3">
         <!-- Prepare to build the EGL interface -->
         <property name="window.es.cfg"                             value="${config.jogl}/egl.cfg" />
         <property name="window.es.ext.cfg"                         value="${config.jogl}/eglext.cfg" />
@@ -381,6 +385,12 @@
             <srcfiles refid="stub.includes.dependencies.fileset.2" />
             <srcfiles refid="stub.includes.dependencies.fileset.3" />
         </uptodate>
+        <uptodate property="java.generate.skip.es3"
+                  targetfile="${src.generated.java}/javax/media/opengl/GLES3.java">
+            <srcfiles refid="stub.includes.dependencies.fileset.1" />
+            <srcfiles refid="stub.includes.dependencies.fileset.2" />
+            <srcfiles refid="stub.includes.dependencies.fileset.3" />
+        </uptodate>
         <uptodate property="java.generate.skip.gl2"
                   targetfile="${src.generated.java}/javax/media/opengl/GL2.java">
             <srcfiles refid="stub.includes.dependencies.fileset.1" />
@@ -398,6 +408,7 @@
           <and>
               <isset property="java.generate.skip.es1"/>
               <isset property="java.generate.skip.es2"/>
+              <isset property="java.generate.skip.es3"/>
               <isset property="java.generate.skip.gl2"/>
               <isset property="java.generate.skip.glu"/>
           </and>
@@ -440,6 +451,20 @@
         </gluegen>
     </target>
 
+    <target name="java.generate.gles1">
+        <echo message="Generating GLES1 interface and implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles1.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-es1.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 literalInclude="${stub.includes.gluegen.gg}"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
     <target name="java.generate.gl2_es2_if">
         <echo message="Generating GL2_ES2 interface" />
         <antcall target="java.generate.copy2temp" inheritRefs="true" />
@@ -453,12 +478,60 @@
         </gluegen>
     </target>
 
+    <target name="java.generate.gles2">
+        <echo message="Generating GLES2 interface and implementation" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles2.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-es2.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 literalInclude="${stub.includes.gluegen.gg}"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl2_es3_if">
+        <echo message="Generating GL2_ES3 interface" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles3.c" 
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl2es3-subset.cfg"
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 literalInclude="${stub.includes.gluegen.gg}"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+        <gluegen src="${stub.includes.opengl}/gl2.c"
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl2_es3.cfg" 
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 literalInclude="${stub.includes.gluegen.gg}"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
+    <target name="java.generate.gl3_es3_if">
+        <echo message="Generating GL3_ES3 interface" />
+        <antcall target="java.generate.copy2temp" inheritRefs="true" />
+        <gluegen src="${stub.includes.opengl}/gles3.c"
+                 outputRootDir="${build.jogl}"
+                 config="${config.jogl}/gl-if-gl3_es3.cfg" 
+                 includeRefid="stub.includes.fileset.all.gldesktop"
+                 literalInclude="${stub.includes.gluegen.gg}"
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+            <classpath refid="gluegen-gl.classpath" />
+        </gluegen>
+    </target>
+
     <target name="java.generate.gl2_gl3_if">
         <echo message="Generating GL2_GL3 interface" />
         <antcall target="java.generate.copy2temp" inheritRefs="true" />
         <gluegen src="${stub.includes.opengl}/gl3.c" 
                  outputRootDir="${build.jogl}"
-                 config="${config.jogl}/gl-if-gl3-subset.cfg"
+                 config="${config.jogl}/gl-if-gl2gl3-subset.cfg"
                  includeRefid="stub.includes.fileset.all.gldesktop"
                  literalInclude="${stub.includes.gluegen.gg}"
                  emitter="com.jogamp.gluegen.opengl.GLEmitter"
@@ -514,12 +587,12 @@
         </gluegen>
     </target>
 
-    <target name="java.generate.gl4">
-        <echo message="Generating GL4 interface" />
+    <target name="java.generate.gl4_es3_if">
+        <echo message="Generating GL4_ES3 interface" />
         <antcall target="java.generate.copy2temp" inheritRefs="true" />
-        <gluegen src="${stub.includes.opengl}/gl4.c" 
+        <gluegen src="${stub.includes.opengl}/gles3.c"
                  outputRootDir="${build.jogl}"
-                 config="${config.jogl}/gl-if-gl4.cfg"
+                 config="${config.jogl}/gl-if-gl4_es3.cfg" 
                  includeRefid="stub.includes.fileset.all.gldesktop"
                  literalInclude="${stub.includes.gluegen.gg}"
                  emitter="com.jogamp.gluegen.opengl.GLEmitter">
@@ -527,48 +600,47 @@
         </gluegen>
     </target>
 
-    <target name="java.generate.gl4bc">
-        <echo message="Generating GL4bc implementation" />
+    <target name="java.generate.gles3">
+        <echo message="Generating GLES3 interface and implementation" />
         <antcall target="java.generate.copy2temp" inheritRefs="true" />
-        <gluegen src="${stub.includes.opengl}/gl4bc.c" 
+        <gluegen src="${stub.includes.opengl}/gles3.c" 
                  outputRootDir="${build.jogl}"
-                 config="${config.jogl}/gl-gl4bc.cfg"
+                 config="${config.jogl}/gl-es3.cfg"
                  includeRefid="stub.includes.fileset.all.gldesktop"
                  literalInclude="${stub.includes.gluegen.gg}"
-                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
-                 debug="false">
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
             <classpath refid="gluegen-gl.classpath" />
         </gluegen>
     </target>
 
-    <target name="java.generate.gles1">
-        <echo message="Generating GLES1 interface and implementation" />
+    <target name="java.generate.gl4">
+        <echo message="Generating GL4 interface" />
         <antcall target="java.generate.copy2temp" inheritRefs="true" />
-        <gluegen src="${stub.includes.opengl}/gles1.c" 
+        <gluegen src="${stub.includes.opengl}/gl4.c" 
                  outputRootDir="${build.jogl}"
-                 config="${config.jogl}/gl-es1.cfg"
+                 config="${config.jogl}/gl-if-gl4.cfg"
                  includeRefid="stub.includes.fileset.all.gldesktop"
                  literalInclude="${stub.includes.gluegen.gg}"
-                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
-                 debug="false">
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
             <classpath refid="gluegen-gl.classpath" />
         </gluegen>
     </target>
 
-    <target name="java.generate.gles2">
-        <echo message="Generating GLES2 interface and implementation" />
+    <target name="java.generate.gl4bc">
+        <echo message="Generating GL4bc implementation" />
         <antcall target="java.generate.copy2temp" inheritRefs="true" />
-        <gluegen src="${stub.includes.opengl}/gles2.c" 
+        <gluegen src="${stub.includes.opengl}/gl4bc.c" 
                  outputRootDir="${build.jogl}"
-                 config="${config.jogl}/gl-es2.cfg"
+                 config="${config.jogl}/gl-gl4bc.cfg"
                  includeRefid="stub.includes.fileset.all.gldesktop"
                  literalInclude="${stub.includes.gluegen.gg}"
-                 emitter="com.jogamp.gluegen.opengl.GLEmitter">
+                 emitter="com.jogamp.gluegen.opengl.GLEmitter"
+                 debug="false">
             <classpath refid="gluegen-gl.classpath" />
         </gluegen>
     </target>
 
-    <target name="java.generate.gl.all" depends="java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gl2_es2_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4, java.generate.gl4bc, java.generate.gles1, java.generate.gles2"/>
+    <target name="java.generate.gl.all" depends="build.gluegen-gl.jar, java.generate.gl_if, java.generate.gl2_es1_if, java.generate.gles1, java.generate.gl2_es2_if, java.generate.gles2, java.generate.gl2_es3_if, java.generate.gl3_es3_if, java.generate.gl2_gl3_if, java.generate.gl2, java.generate.gl3, java.generate.gl3bc, java.generate.gl4_es3_if, java.generate.gles3, java.generate.gl4, java.generate.gl4bc"/>
 
     <!-- target name="java.generate.gl.nsig" if="gluegen.nsig">
         <echo message="Generating GL interface and implementation" />
@@ -735,28 +807,17 @@
             <fileset dir="${classes}"
                      includes="${java.part.gluegen-gl-rt} ${java.part.gluegen-gl}"/>
         </jar>
-    </target>
-
-    <target name="java.generate" depends="build.gluegen-gl.jar, java.generate.check" unless="java.generate.skip">
 
         <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT -->
         <taskdef name="gluegen" classname="com.jogamp.gluegen.ant.GlueGenTask"
                  classpathref="gluegen.classpath" />
         <taskdef name="staticglgen" classname="com.jogamp.gluegen.opengl.ant.StaticGLGenTask"
                  classpathref="gluegen-gl.classpath" />
-                 
-        <!-- Use the GlueGen and BuildStaticGLInfo tasks to generate the Java files -->
+    </target>
 
-        <!-- Just to have a fast test of single interfaces .. 
-            <antcall target="java.generate.gl_if"      inheritRefs="true" />
-            <antcall target="java.generate.gl2_es1_if" inheritRefs="true" />
-            <antcall target="java.generate.gl2_es2_if" inheritRefs="true" />
-            <antcall target="java.generate.gl2_gl3_if" inheritRefs="true" />
-            <antcall target="java.generate.gles1" inheritRefs="true"/>
-            <antcall target="java.generate.window.system.es" inheritRefs="true" />
-            <antcall target="java.generate.window.system.es.ext" inheritRefs="true" />
-            <antcall target="java.generate.gl4bc" inheritRefs="true"/>
-            <fail/>  -->
+    <target name="java.generate" depends="build.gluegen-gl.jar, java.generate.check" unless="java.generate.skip">
+
+        <!-- Use the GlueGen and BuildStaticGLInfo tasks to generate the Java files -->
 
         <echo message="Generating GL interface and implementation" />
         <antcall target="java.generate.gl.all"      inheritRefs="true" />
@@ -822,12 +883,6 @@
        - the classpath reference id then running the task on each header.
       -->
     <target name="java.generate.cg" depends="build.gluegen-gl.jar,java.generate.cg.check" unless="java.generate.cg.skip">
-        <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT -->
-        <taskdef name="gluegen" classname="com.jogamp.gluegen.ant.GlueGenTask"
-                 classpathref="gluegen.classpath" />
-        <taskdef name="staticglgen" classname="com.jogamp.gluegen.opengl.ant.StaticGLGenTask"
-                 classpathref="gluegen-gl.classpath" />
-
         <!-- Generate CgGL interface class -->
         <gluegen src="${stub.includes.opengl}/cg.c" 
                  outputRootDir="${build.jogl}"
@@ -875,6 +930,22 @@
 
     </target>        
 
+    <target name="java.generate.composable.pipeline.check.es3">
+        <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
+             (the uptodate element doesn't support arbitrary source and destination files) -->
+        <dependset>
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GLES3.class" />
+            <targetfileset dir="${src.generated.java}/javax/media/opengl"
+                           includes="DebugGLES3.java,TraceGLES3.java" />
+        </dependset>
+                           
+        <!-- Now choose one of the two to test to see if we have to regenerate -->
+        <uptodate property="java.generate.composable.pipeline.skip.es3"
+                  srcfile="${classes}/javax/media/opengl/GLES3.class"
+                  targetfile="${src.generated.java}/javax/media/opengl/DebugGLES3.java" />
+
+    </target>        
+
     <target name="java.generate.composable.pipeline.check.gl2">
         <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
              (the uptodate element doesn't support arbitrary source and destination files) -->
@@ -905,19 +976,19 @@
                   targetfile="${src.generated.java}/javax/media/opengl/DebugGL3.java" />
     </target>        
 
-    <target name="java.generate.composable.pipeline.check.gl4">
+    <target name="java.generate.composable.pipeline.check.gl4bc">
         <!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
              (the uptodate element doesn't support arbitrary source and destination files) -->
         <dependset>
-            <srcfilelist dir="${classes}/javax/media/opengl" files="GL4.class" />
+            <srcfilelist dir="${classes}/javax/media/opengl" files="GL4bc.class" />
             <targetfileset dir="${src.generated.java}/javax/media/opengl"
-                           includes="DebugGL4.java,TraceGL4.java,DebugGL4bc.java,TraceGL4bc.java" />
+                           includes="DebugGL4bc.java,TraceGL4bc.java" />
         </dependset>
                            
         <!-- Now choose one of the two to test to see if we have to regenerate -->
-        <uptodate property="java.generate.composable.pipeline.skip.gl4"
-                  srcfile="${classes}/javax/media/opengl/GL4.class"
-                  targetfile="${src.generated.java}/javax/media/opengl/DebugGL4.java" />
+        <uptodate property="java.generate.composable.pipeline.skip.gl4bc"
+                  srcfile="${classes}/javax/media/opengl/GL4bc.class"
+                  targetfile="${src.generated.java}/javax/media/opengl/DebugGL4bc.java" />
     </target>        
 
     <target name="java.generate.composable.pipeline.es1" depends="java.generate.composable.pipeline.check.es1" unless="java.generate.composable.pipeline.skip.es1">
@@ -928,43 +999,15 @@
         </java>
     </target>          
 
-    <target name="java.generate.composable.pipeline.es2" depends="java.generate.composable.pipeline.check.es2" unless="java.generate.composable.pipeline.skip.es2">
-        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
-            <arg value="javax.media.opengl.GLES2" />
-            <arg value="${src.generated.java}/javax/media/opengl" />
-            <classpath refid="pipeline.classpath" />
-        </java>
-    </target>          
-
-    <target name="java.generate.composable.pipeline.gl2" depends="java.generate.composable.pipeline.check.gl2" unless="java.generate.composable.pipeline.skip.gl2">
+    <target name="java.generate.composable.pipeline.es3" depends="java.generate.composable.pipeline.check.es3" unless="java.generate.composable.pipeline.skip.es3">
         <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
-            <arg value="javax.media.opengl.GL2" />
+            <arg value="javax.media.opengl.GLES3" />
             <arg value="${src.generated.java}/javax/media/opengl" />
             <classpath refid="pipeline.classpath" />
         </java>
     </target>          
 
-    <target name="java.generate.composable.pipeline.gl3" depends="java.generate.composable.pipeline.check.gl3" unless="java.generate.composable.pipeline.skip.gl3">
-        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
-            <arg value="javax.media.opengl.GL3" />
-            <arg value="${src.generated.java}/javax/media/opengl" />
-            <classpath refid="pipeline.classpath" />
-        </java>
-
-        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
-            <arg value="javax.media.opengl.GL3bc" />
-            <arg value="${src.generated.java}/javax/media/opengl" />
-            <classpath refid="pipeline.classpath" />
-        </java>
-    </target>          
-
-    <target name="java.generate.composable.pipeline.gl4" depends="java.generate.composable.pipeline.check.gl4" unless="java.generate.composable.pipeline.skip.gl4">
-        <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
-            <arg value="javax.media.opengl.GL4" />
-            <arg value="${src.generated.java}/javax/media/opengl" />
-            <classpath refid="pipeline.classpath" />
-        </java>
-
+    <target name="java.generate.composable.pipeline.gl4bc" depends="java.generate.composable.pipeline.check.gl4bc" unless="java.generate.composable.pipeline.skip.gl4bc">
         <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
             <arg value="javax.media.opengl.GL4bc" />
             <arg value="${src.generated.java}/javax/media/opengl" />
@@ -972,7 +1015,7 @@
         </java>
     </target>          
 
-    <target name="java.generate.composable.pipeline" depends="java.generate.composable.pipeline.es1, java.generate.composable.pipeline.es2, java.generate.composable.pipeline.gl2, java.generate.composable.pipeline.gl3, java.generate.composable.pipeline.gl4">
+    <target name="java.generate.composable.pipeline" depends="java.generate.composable.pipeline.es1, java.generate.composable.pipeline.es3, java.generate.composable.pipeline.gl4bc">
     </target>
 
     <target name="java.generate.composable.pipeline.custom.check.glfixfunc">
@@ -999,6 +1042,7 @@
             <arg value="jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook" />
             <arg value="javax.media.opengl.GL2ES2" />
             <arg value="prolog_xor_downstream" />
+            <arg value="gl_identity_by_assignable_class" />
             <classpath refid="pipeline.classpath" />
         </java>
     </target>          
@@ -1013,7 +1057,7 @@
     <target name="java.compile.firstpass" depends="java.generate,java.generate.cg">
         <!-- Perform the first pass Java compile. -->
         <javac destdir="${classes}"
-               includes="javax/media/opengl/fixedfunc/** javax/media/opengl/GLDrawableFactory.java javax/media/opengl/GLDrawable.java javax/media/opengl/GLContext.java javax/media/opengl/GL.java javax/media/opengl/GL2ES1.java javax/media/opengl/GL2ES2.java javax/media/opengl/GL2GL3.java javax/media/opengl/GL2.java javax/media/opengl/GLES1.java javax/media/opengl/GLES2.java javax/media/opengl/GL3.java javax/media/opengl/GL3bc.java javax/media/opengl/GL4.java javax/media/opengl/GL4bc.java"
+               includes="javax/media/opengl/fixedfunc/** javax/media/opengl/GLDrawableFactory.java javax/media/opengl/GLDrawable.java javax/media/opengl/GLContext.java javax/media/opengl/GL.java javax/media/opengl/GL2ES1.java javax/media/opengl/GLES1.java javax/media/opengl/GL2ES2.java javax/media/opengl/GLES2.java javax/media/opengl/GL2ES3.java javax/media/opengl/GL2GL3.java javax/media/opengl/GL2.java javax/media/opengl/GL3ES3.java javax/media/opengl/GL3.java javax/media/opengl/GL3bc.j [...]
                fork="yes"
                includeAntRuntime="false"
                memoryMaximumSize="${javac.memorymax}"
@@ -1414,6 +1458,7 @@
           <include name="${rootrel.generated.c.jogl}/egl/EGL_JNI.c"/>
           <include name="${rootrel.generated.c.jogl}/egl/EGLExtImpl_JNI.c"/>
           <include name="${rootrel.generated.c.jogl}/es2/GLES2Impl_JNI.c"/>
+          <include name="${rootrel.generated.c.jogl}/es3/GLES3Impl_JNI.c"/>
           <include name="${rootrel.generated.c.jogl}/es1/GLES1Impl_JNI.c"/>
           <!--include name="${rootrel.generated.c.jogl}/GLU_JNI.c"/ EMPTY -->
           <!--include name="${rootrel.generated.c.jogl}/es1/GLUes1_JNI.c" EMPTY /-->
@@ -1544,6 +1589,7 @@
       <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
       <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es1" />
       <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es2" />
+      <msvc.manifest objdir="${obj.jogl}" dllname="jogl_es3" />
       <msvc.manifest objdir="${obj.jogl}" dllname="jogl_desktop" />
       <antcall target="c.manifest.cg" inheritRefs="true" />
     </target>
@@ -1603,12 +1649,12 @@
     <target name="build-jars-mobile-javase" depends="setup-manifestfile">
         <jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-glmobile.jar}" filesonly="true">
             <fileset dir="${classes}"
-                     includes="${java.part.egl} ${java.part.es1} ${java.part.es2}"
-                     excludes="${java.part.awt} ${java.part.swt} ${java.part.es1.dbg} ${java.part.es2.dbg}"/>
+                     includes="${java.part.egl} ${java.part.es1} ${java.part.es2es3}"
+                     excludes="${java.part.awt} ${java.part.swt} ${java.part.es1.dbg} ${java.part.es2es3.dbg}"/>
         </jar>
         <jar manifest="${build.jogl}/manifest.mf" destfile="${jogl-glmobile-dbg.jar}" filesonly="true">
             <fileset dir="${classes}"
-                     includes="${java.part.es1.dbg} ${java.part.es2.dbg}"/>
+                     includes="${java.part.es1.dbg} ${java.part.es2es3.dbg}"/>
         </jar>
     </target>
 
diff --git a/make/build-test.xml b/make/build-test.xml
index e00348c..177b817 100644
--- a/make/build-test.xml
+++ b/make/build-test.xml
@@ -438,6 +438,7 @@
                   <include name="${java.dir.junit}/**/newt/**/Test*AWT*"/>
                   <!--include name="${java.dir.junit}/**/newt/**/TestNewtEventModifiers*AWT*"/-->
                   <!--include name="${java.dir.junit}/**/acore/glels/Test**"/-->
+                  <exclude name="**/*SWT*"/>
                   <exclude name="**/*$$*"/>
               </fileset>
               <formatter usefile="false" type="brief"/>
@@ -484,6 +485,44 @@
         </junit>
     </target>
 
+    <target name="junit.run.newt.monitormode" depends="test.compile">
+        <!-- Test*AWT* -->
+        <junit jvm="${jvmJava.exe}" forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
+            <env key="${system.env.library.path}" path="${obj.all.paths}"/>
+            <jvmarg value="${junit.run.arg0}"/>
+            <jvmarg value="${junit.run.arg1}"/>
+            <jvmarg value="${jvmDataModel.arg}"/>
+            <jvmarg value="-Djava.library.path=${obj.all.paths}"/>
+
+            <!--
+            <jvmarg value="-Dnewt.debug.EDT"/>
+            <jvmarg value="-Djogl.debug=all"/>
+            <jvmarg value="-Dgluegen.debug.NativeLibrary=true"/>
+            <jvmarg value="-Dgluegen.debug.ProcAddressHelper=true"/>
+            <jvmarg value="-Djogl.debug.GLSLState"/>
+            <jvmarg value="-Dnativewindow.debug=all"/>
+            <jvmarg value="-Dnewt.debug=all"/>
+            <jvmarg value="-verbose:jni"/> 
+            <jvmarg value="-client"/>
+            <jvmarg value="-d32"/>
+            -->
+
+            <formatter usefile="false" type="plain"/>
+            <formatter usefile="true" type="xml"/>
+            <!--classpath refid="junit_jogl_awt.run.classpath"/-->
+            <classpath refid="junit_jogl_swt.run.classpath"/>
+
+            <batchtest todir="${results.test}">
+              <fileset dir="${classes}">
+                  <include name="${java.dir.junit}/**/newt/mm/Test**"/>
+                  <exclude name="**/*$$*"/>
+              </fileset>
+              <formatter usefile="false" type="brief"/>
+              <formatter usefile="true" type="xml"/>
+            </batchtest>
+        </junit>
+    </target>
+
     <target name="junit.run.awt.singletest" depends="test.compile">
         <!-- Test*AWT* -->
         <junit jvm="${jvmJava.exe}" forkmode="perTest" showoutput="true" fork="true" haltonerror="off" timeout="${batchtest.timeout}">
diff --git a/make/build.xml b/make/build.xml
index 2eb5a86..4b09f25 100644
--- a/make/build.xml
+++ b/make/build.xml
@@ -386,13 +386,17 @@
                  encoding="UTF-8"
                  source="${target.sourcelevel}"
                  maxmemory="${javac.memorymax}"
-                 bottom="${javadoc.bottom}" >
+                 bottom="${javadoc.bottom}" 
+                 stylesheetfile="${gluegen.make}/doc/javadoc/stylesheet.css">
             <classpath refid="jogl_doc.classpath"/>
             <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
             <link offline="false" href="${gluegen.link}" />
             <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/> 
             <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
         </javadoc>
+        <copy todir="${javadoc.jogl.public.path}/resources" overwrite="true">
+            <fileset dir="${gluegen.make}/doc/javadoc/resources" includes="*" />
+        </copy>
     </target>
 
     <target name="javadoc.jogl.spec" depends="javadoc.init,javadoc.nw.spec">
@@ -408,7 +412,8 @@
                  encoding="UTF-8"
                  source="${target.sourcelevel}"
                  maxmemory="${javac.memorymax}"
-                 bottom="${javadoc.bottom}" >
+                 bottom="${javadoc.bottom}"
+                 stylesheetfile="${gluegen.make}/doc/javadoc/stylesheet.css">
             <classpath refid="jogl_doc.classpath"/>
             <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
             <link offline="false" href="${gluegen.link}" />
@@ -416,6 +421,9 @@
             <link offline="false" href="../javadoc_nativewindow_spec" />
             <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
         </javadoc>
+        <copy todir="${javadoc.jogl.spec.path}/resources" overwrite="true">
+            <fileset dir="${gluegen.make}/doc/javadoc/resources" includes="*" />
+        </copy>
     </target>
                                                                                                                                    
     <target name="javadoc.dev" depends="javadoc.init">
@@ -431,13 +439,17 @@
                  encoding="UTF-8"
                  source="${target.sourcelevel}"
                  maxmemory="${javac.memorymax}"
-                 bottom="${javadoc.bottom}" >
+                 bottom="${javadoc.bottom}"
+                 stylesheetfile="${gluegen.make}/doc/javadoc/stylesheet.css">
             <classpath refid="jogl_doc.classpath"/>
             <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
             <link offline="false" href="${gluegen.link}" />
             <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
             <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
         </javadoc>
+        <copy todir="${javadoc.jogl.dev.path}/resources" overwrite="true">
+            <fileset dir="${gluegen.make}/doc/javadoc/resources" includes="*" />
+        </copy>
     </target>
 
     <target name="javadoc.nw.spec" depends="javadoc.init">
@@ -453,13 +465,17 @@
                  encoding="UTF-8"
                  source="${target.sourcelevel}"
                  maxmemory="${javac.memorymax}"
-                 bottom="${javadoc.bottom}" >
+                 bottom="${javadoc.bottom}"
+                 stylesheetfile="${gluegen.make}/doc/javadoc/stylesheet.css">
             <classpath refid="jogl_doc.classpath"/>
             <link offline="true" href="${javadoc.link}" packagelistLoc="${gluegen.root}/make/142-packages" />
             <link offline="false" href="${gluegen.link}" />
             <arg line="-J-Dnativetaglet.mapping=${basedir}/native-taglet.properties"/>
             <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" />
         </javadoc>
+        <copy todir="${javadoc.nw.spec.path}/resources" overwrite="true">
+            <fileset dir="${gluegen.make}/doc/javadoc/resources" includes="*" />
+        </copy>
     </target>
                                                                                                                                    
     <target name="javadoc.zip" depends="javadoc.init">
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index 6631e03..a723a9f 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -20,6 +20,7 @@ DropUniqVendorExtensions WIN
 
 # Drop some obsolete or mostly-integrated vendor extensions that the above directives let in
 # Note that some of these are in LWJGL, so perhaps there is justification for leaving them in
+IgnoreExtension GL_APPLE_sync
 IgnoreExtension GL_APPLE_element_array
 IgnoreExtension GL_APPLE_vertex_array_object
 IgnoreExtension GL_ATI_element_array
@@ -46,6 +47,7 @@ IgnoreExtension GL_NV_texture_rectangle
 IgnoreExtension GL_NV_vertex_program
 # This one would require more work -- has associated GLX and WGL bindings
 IgnoreExtension GL_NV_present_video
+IgnoreExtension GL_OES_fixed_point
 
 # For the time being, ignore these extensions which are in the ES 2.0 spec
 IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
@@ -86,25 +88,11 @@ RenameExtensionIntoCore GL_NV_draw_buffers
 RenameExtensionIntoCore GL_NV_fbo_color_attachments
 RenameExtensionIntoCore GL_EXT_packed_float
 RenameExtensionIntoCore GL_EXT_texture_format_BGRA8888
-
-# A mess w/ the ES2 definition .. sadly
-# RenameExtensionIntoCore GL_EXT_texture_storage
-RenameJavaSymbol glTexStorage1DEXT glTexStorage1D
-RenameJavaSymbol glTexStorage2DEXT glTexStorage2D
-RenameJavaSymbol glTexStorage3DEXT glTexStorage3D
-RenameJavaSymbol GL_TEXTURE_IMMUTABLE_FORMAT_EXT GL_TEXTURE_IMMUTABLE_FORMAT
-RenameJavaSymbol GL_RGBA32F_EXT                  GL_RGBA32F
-RenameJavaSymbol GL_RGB32F_EXT                   GL_RGB32F
-RenameJavaSymbol GL_ALPHA32F_EXT                 GL_ALPHA32F_ARB
-RenameJavaSymbol GL_LUMINANCE32F_EXT             GL_LUMINANCE32F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA32F_EXT       GL_LUMINANCE_ALPHA32F_ARB
-RenameJavaSymbol GL_RGB16F_EXT                   GL_RGB16F
-RenameJavaSymbol GL_ALPHA16F_EXT                 GL_ALPHA16F_ARB
-RenameJavaSymbol GL_LUMINANCE16F_EXT             GL_LUMINANCE16F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA16F_EXT       GL_LUMINANCE_ALPHA16F_ARB
-RenameJavaSymbol GL_RGB10_A2_EXT                 GL_RGB10_A2
-RenameJavaSymbol GL_RGB10_EXT                    GL_RGB10
-
+RenameExtensionIntoCore GL_OES_single_precision
+RenameExtensionIntoCore GL_EXT_draw_buffers
+RenameExtensionIntoCore GL_EXT_texture_storage
+RenameExtensionIntoCore GL_ARB_texture_storage
+RenameExtensionIntoCore GL_EXT_map_buffer_range
 
 # The following extensions have some differences requiring us to
 # manually rename some symbols and leave others alone for best
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index a574002..a1b09c5 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -7,6 +7,20 @@ HierarchicalNativeOutput false
 RuntimeExceptionType GLException
 UnsupportedExceptionType GLException
 
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+GLHeader GL/glcorearb.h
+GLHeader GL/glcorearbext.h
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GLES3/gl3.h
+GLHeader GLES3/gl3ext.h
+GLHeader GL/glext-20130207.h
+
 # Imports needed by all glue code
 Import java.util.*
 Import javax.media.opengl.*
@@ -37,14 +51,17 @@ Ignore glGetVertexAttribPointerv
 Ignore glGetVertexAttribPointervARB
 Ignore glGetVertexAttribPointervNV
 Ignore glTracePointerRangeMESA 
-Ignore glMultiDrawElementsBaseVertex
-Ignore glDebugMessageCallbackARB
 Ignore glDebugMessageCallbackAMD
+Ignore glDebugMessageCallbackARB
+Ignore glDebugMessageCallbackKHR
+Ignore glDebugMessageCallback
 
-# Manually implement glMapBuffer as the size of the returned buffer
+# Manually implement glMapBuffer and glMapBufferRange as the size of the returned buffer
 # can only be computed by calling another routine
 ManuallyImplement glMapBuffer
 ForceProcAddressGen glMapBuffer
+ManuallyImplement glMapBufferRange
+ForceProcAddressGen glMapBufferRange
 
 # Ignore the ATI_map_object_buffer extension for now unless someone
 # claims they need it, as it will undoubtedly require a similar
@@ -250,7 +267,7 @@ RenameExtensionIntoCore GL_EXT_draw_buffers2
 RenameExtensionIntoCore GL_ARB_texture_compression_rgtc
 IgnoreExtension GL_EXT_texture_compression_rgtc
 
-RenameExtensionIntoCore GL_EXT_transform_feedback
+IgnoreExtension GL_EXT_transform_feedback
 IgnoreExtension GL_NV_transform_feedback
 
 # gl.h uses GL_ARB_vertex_array_object
@@ -278,6 +295,8 @@ IgnoreExtension GL_EXT_texture_buffer_object
 RenameExtensionIntoCore GL_EXT_texture_rectangle
 IgnoreExtension GL_NV_texture_rectangle
 RenameExtensionIntoCore GL_ARB_uniform_buffer_object
+# Use Manual definition, otherwise GlueGen uses 'long' type
+Ignore GL_INVALID_INDEX
 # <<< OpenGL 3.1
 
 # >>> OpenGL 3.2
@@ -340,6 +359,17 @@ RenameExtensionIntoCore GL_ARB_viewport_array
 # Rename extension suffices (if exist) subsumed in OpenGL 4.2 (from OpenGL 4.2 spec, Appendix L.1)
 # <<< OpenGL 4.2
 
+# >>> OpenGL 4.3
+# Rename extension suffices (if exist) subsumed in OpenGL 4.3 (from OpenGL 4.3 spec, Appendix ?.1)
+RenameExtensionIntoCore GL_ARB_debug_output
+# <<< OpenGL 4.3
+
+# >>> OpenGL ES 2.0
+# <<< OpenGL ES 2.0
+
+# >>> OpenGL ES 3.0
+# <<< OpenGL ES 3.0
+
 # Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
 IgnoreExtension GL_EXT_multisample
 IgnoreExtension GL_EXT_point_parameters
@@ -353,6 +383,8 @@ IgnoreExtension GL_EXT_shader_image_load_store
 Opaque boolean GLboolean
 Opaque long GLsync
 Opaque long GLeglImageOES
+Opaque long cl_context
+Opaque long cl_event
 ReturnsString glGetString
 ReturnsString glGetStringi
 
@@ -400,6 +432,13 @@ NIODirectOnly glWeightPointerARB
 NIODirectOnly wglFreeMemoryNV
 NIODirectOnly glXFreeMemoryNV
 
+# Native PointerBuffer usage:
+NIODirectOnly glMultiDrawElements
+NIODirectOnly glMultiDrawElementsBaseVertex
+NIODirectOnly glVDPAUMapSurfacesNV
+NIODirectOnly glVDPAUUnmapSurfacesNV
+NIODirectOnly glExtGetBufferPointervQCOM
+
 #NIO Review: No technical reason to constrain array access for these:
 #Return values
 #NIODirectOnly glGenBuffers
@@ -415,9 +454,6 @@ NIODirectOnly glXFreeMemoryNV
 ReturnValueCapacity wglAllocateMemoryNV {0}
 ReturnValueCapacity glXAllocateMemoryNV {0}
 
-ReturnValueCapacity glMapBufferRange {2}
-ReturnValueCapacity glMapNamedBufferRangeEXT {2}
-
 # Pass arguments to ARB_vertex_program, ARB_fragment_program,
 # ARB_shader_objects, NV_vertex_program, NV_fragment_program, and
 # ARB_vertex_shader as Strings
@@ -438,6 +474,7 @@ ArgumentIsString glProgramNamedParameter4fvNV 2
 ArgumentIsString glProgramNamedParameter4dvNV 2
 ArgumentIsString glShaderSource 2
 ArgumentIsString glShaderSourceARB 2
+ArgumentIsString glCreateShaderProgramv 2
 
 ArgumentIsString glBindFragDataLocation 2
 ArgumentIsString glGetFragDataLocation 1
@@ -466,7 +503,7 @@ ArgumentIsString glGetFragDataIndex 1
 ArgumentIsString glGetSubroutineIndex 2
 ArgumentIsString glGetSubroutineUniformLocation 2
 
-ArgumentIsString glDebugMessageInsertARB  5
+ArgumentIsString glDebugMessageInsert  5
 ArgumentIsString glDebugMessageInsertAMD  4
 
 ArgumentIsString glNamedStringARB 2 4
@@ -546,8 +583,13 @@ BufferObjectKind Array glVertexWeightPointerEXT
 BufferObjectKind Array glWeightPointerARB
 
 BufferObjectKind Element glDrawElements
+BufferObjectKind Element glDrawElementsBaseVertex
+BufferObjectKind Element glDrawElementsInstanced
+BufferObjectKind Element glDrawElementsInstancedBaseInstance
+BufferObjectKind Element glDrawElementsInstancedBaseVertex
+BufferObjectKind Element glDrawElementsInstancedBaseVertexBaseInstance
 BufferObjectKind Element glDrawRangeElements
-BufferObjectKind Element glDrawRangeElementsEXT
+BufferObjectKind Element glDrawRangeElementsBaseVertex
 
 # There are no PBOs in the embedded OpenGL variants right now
 BufferObjectKind UnpackPixel glBitmap
@@ -598,9 +640,17 @@ BufferObjectKind PackPixel glReadPixels
 # FIXME: some of these are really the bare minimum and won't catch
 # many classes of errors. Should extend the DebugGL to perform much
 # more error checking with e.g. glDrawElements.
-RangeCheck glColorPointer             3 1
-RangeCheck glDrawElements             3 {1}
-RangeCheck glDrawRangeElements        5 {3}
+RangeCheck glColorPointer                       3 1
+
+RangeCheck glDrawElements                                3 {1}
+RangeCheck glDrawElementsBaseVertex                      3 {1}
+RangeCheck glDrawElementsInstanced                       3 {1}
+RangeCheck glDrawElementsInstancedBaseInstance           3 {1}
+RangeCheck glDrawElementsInstancedBaseVertex             3 {1}
+RangeCheck glDrawElementsInstancedBaseVertexBaseInstance 3 {1}
+RangeCheck glDrawRangeElements                           5 {3}
+RangeCheck glDrawRangeElementsBaseVertex                 5 {3}
+
 RangeCheck glEdgeFlagPointer          1 1
 RangeCheck glElementPointerATI        1 1
 RangeCheck glFogCoordPointer          2 1
@@ -682,78 +732,107 @@ RangeCheck glDeleteVertexArraysAPPLE  1 {0}
 
 # Javadoc for the GL class
 ClassJavadoc GL /**
-ClassJavadoc GL  * <P> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
-ClassJavadoc GL  * This interface reflects common data types, texture and framebuffer functionality.</P>
+ClassJavadoc GL  * <p> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br/>
+ClassJavadoc GL  * This interface reflects common data types, texture and framebuffer functionality.</p>
 ClassJavadoc GL  */
 
 ClassJavadoc GL2ES1 /**
-ClassJavadoc GL2ES1  * <P> 
-ClassJavadoc GL2ES1  * Interface containing the common subset of GL2 and GLES1.<br>
-ClassJavadoc GL2ES1  * This interface reflects only the fixed functionality of OpenGL<br>
-ClassJavadoc GL2ES1  * </P>
+ClassJavadoc GL2ES1  * <p> 
+ClassJavadoc GL2ES1  * Interface containing the common subset of GL2 and GLES1.<br/>
+ClassJavadoc GL2ES1  * This interface reflects only the fixed functionality of OpenGL<br/>
+ClassJavadoc GL2ES1  * </p>
 ClassJavadoc GL2ES1  */
 
 ClassJavadoc GL2ES2 /**
-ClassJavadoc GL2ES2  * <P> 
-ClassJavadoc GL2ES2  * Interface containing the common subset of GL3, GL2 and GLES2.<br>
-ClassJavadoc GL2ES2  * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br>
-ClassJavadoc GL2ES2  * </P>
+ClassJavadoc GL2ES2  * <p> 
+ClassJavadoc GL2ES2  * Interface containing the common subset of GL3, GL2 and GLES2.<br/>
+ClassJavadoc GL2ES2  * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL2ES2  * This interface is almost GLES2 complete.<br/>
+ClassJavadoc GL2ES2  * </p>
 ClassJavadoc GL2ES2  */
 
+ClassJavadoc GL2ES3 /**
+ClassJavadoc GL2ES3  * <p> 
+ClassJavadoc GL2ES3  * Interface containing the common subset of core GL2 and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL2ES3  * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL2ES3  * This interface is not GLES3 complete and merely exist to avoid duplicated definitions.<br/>
+ClassJavadoc GL2ES3  * </p>
+ClassJavadoc GL2ES3  */
+
+ClassJavadoc GL3ES3 /**
+ClassJavadoc GL3ES3  * <p> 
+ClassJavadoc GL3ES3  * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL3ES3  * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL3ES3  * This interface is almost GLES3 complete, lacking <code>GL_ARB_ES3_compatibility</code> extension.<br/>
+ClassJavadoc GL3ES3  * </p>
+ClassJavadoc GL3ES3  */
+
+ClassJavadoc GL4ES3 /**
+ClassJavadoc GL4ES3  * <p> 
+ClassJavadoc GL4ES3  * Interface containing the common subset of core GL4 (OpenGL 4.0+) and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL4ES3  * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL4ES3  * This interface is GLES3 complete w/o vendor extensions.<br/>
+ClassJavadoc GL4ES3  * </p>
+ClassJavadoc GL4ES3  */
+
 ClassJavadoc GL2GL3 /**
-ClassJavadoc GL2GL3  * <P> 
-ClassJavadoc GL2GL3  * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0), 
-ClassJavadoc GL2GL3  * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
-ClassJavadoc GL2GL3  * This interface reflects only the programmable shader functionality of desktop OpenGL<br>
-ClassJavadoc GL2GL3  * </P>
+ClassJavadoc GL2GL3  * <p> 
+ClassJavadoc GL2GL3  * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2,
+ClassJavadoc GL2GL3  * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br/>
+ClassJavadoc GL2GL3  * This interface reflects only the programmable shader functionality of desktop OpenGL<br/>
+ClassJavadoc GL2GL3  * </p>
 ClassJavadoc GL2GL3  */
 
 ClassJavadoc GL2 /**
-ClassJavadoc GL2  * <P> 
-ClassJavadoc GL2  * This interface contains all core desktop OpenGL methods through
-ClassJavadoc GL2  * version 3.0, inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GL2  * time of this specification.  Early OpenGL extensions whose functionality
-ClassJavadoc GL2  * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
-ClassJavadoc GL2  * excluded.<br>
-ClassJavadoc GL2  * Note: OpenGL 3.0 is the last subsumed version in the specification. 
-ClassJavadoc GL2  * You need to use a {@link GL3} or {@link GL3bc} OpenGL 3.1+ context to benefit
-ClassJavadoc GL2  * from new functionality and versions.
-ClassJavadoc GL2  * </P>
+ClassJavadoc GL2  * <p> 
+ClassJavadoc GL2  * This interface contains all OpenGL [ 1.0 .. 3.0 ] methods,
+ClassJavadoc GL2  * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL2  * </p>
+ClassJavadoc GL2  * <p>
+ClassJavadoc GL2  * OpenGL extensions whose functionality was incorporated into core OpenGL ≤ 3.0, 
+ClassJavadoc GL2  * are subsumed into the core namespace.</p>
+ClassJavadoc GL2  * </p>
 ClassJavadoc GL2  */
 
+ClassJavadoc GL3 /**
+ClassJavadoc GL3  * <p>This interface contains all OpenGL [ 3.1 .. 3.3 ] <i>core</i> methods,
+ClassJavadoc GL3  * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL3  * <p>Note: OpenGL [ 3.1 .. 3.3 ] core profile does not includes fixed point functionality.</p>
+ClassJavadoc GL3  */
+
 ClassJavadoc GL3bc /**
-ClassJavadoc GL3bc  * <P> 
-ClassJavadoc GL3bc  * This interface contains the OpenGL 3.x compatibility profile, ie includes all methods
-ClassJavadoc GL3bc  * as defined in {@link GL2} and {@link GL3}.<br>
-ClassJavadoc GL3bc  * </P>
+ClassJavadoc GL3bc  * <p>This interface contains all OpenGL [ 3.1 .. 3.3 ] <i>compatibility</i>  methods,
+ClassJavadoc GL3bc  * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL3bc  * <p>Note: OpenGL [ 3.1 .. 3.3 ] compatibility profile does includes fixed point functionality.</p>
 ClassJavadoc GL3bc  */
 
-ClassJavadoc GL3 /**
-ClassJavadoc GL3  * <P> 
-ClassJavadoc GL3  * This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
-ClassJavadoc GL3  * inclusive, as well as most of it's extensions defined at the time of this specification.<br>
-ClassJavadoc GL3  * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the 
-ClassJavadoc GL3  * 3.1 specification, hence the {@link GL2GL3} implemented interface.<br>
-ClassJavadoc GL3  * Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.
-ClassJavadoc GL3  * </P>
-ClassJavadoc GL3  */
+ClassJavadoc GL4 /**
+ClassJavadoc GL4  * <p>This interface contains all OpenGL [ 4.0 .. 4.3 ] <i>core</i> methods,
+ClassJavadoc GL4  * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL4  * <p>Note: OpenGL [ 4.0 .. 4.3 ] core profile does not includes fixed point functionality.</p>
+ClassJavadoc GL4  */
+
+ClassJavadoc GL4bc /**
+ClassJavadoc GL4bc  * <p>This interface contains all OpenGL [ 4.0 .. 4.3 ] <i>compatibility</i> profile,
+ClassJavadoc GL4bc  * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL4bc  * <p>Note: OpenGL [ 4.0 .. 4.3 ] compatibility profile does includes fixed point functionality.</p>
+ClassJavadoc GL4bc  */
 
 ClassJavadoc GLES1 /**
-ClassJavadoc GLES1  * <P> 
-ClassJavadoc GLES1  * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
-ClassJavadoc GLES1  * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES1  * time of this specification.
-ClassJavadoc GLES1  * </P>
+ClassJavadoc GLES1  * <p>This interface contains all OpenGL ES [ 1.0 .. 1.1 ] methods,
+ClassJavadoc GLES1  * as well as most of it's extensions defined at the time of this specification.</p>
 ClassJavadoc GLES1  */
 
 ClassJavadoc GLES2 /**
-ClassJavadoc GLES2  * <P> 
-ClassJavadoc GLES2  * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
-ClassJavadoc GLES2  * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES2  * time of this specification.
-ClassJavadoc GLES2  * </P>
+ClassJavadoc GLES2  * <p>This interface contains all OpenGL ES 2.0 methods,
+ClassJavadoc GLES2  * as well as most of it's extensions defined at the time of this specification.</p>
 ClassJavadoc GLES2  */
 
+ClassJavadoc GLES3 /**
+ClassJavadoc GLES3  * <p>This interface contains all OpenGL ES 3.0 methods,
+ClassJavadoc GLES3  * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GLES3  */
+
 # Javadoc for the EGL class
 ClassJavadoc EGL /**
 ClassJavadoc EGL  * Provides access to the embedded-specific OpenGL vendor extensions.
@@ -785,11 +864,3 @@ ClassJavadoc XVisualInfo  * extensions. No other access is provided to these dat
 ClassJavadoc XVisualInfo  * this wrapper is not useful to end users, though it is used in the implementation.
 ClassJavadoc XVisualInfo  */
 
-# Custom code for querying extensions and exposing
-# wglAllocateMemoryNV/glXAllocateMemoryNV
-CustomJavaCode GL2GL3   /**
-CustomJavaCode GL2GL3    * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
-CustomJavaCode GL2GL3    * <code>glXAllocateMemoryNV</code> extension.
-CustomJavaCode GL2GL3    */
-CustomJavaCode GL2GL3   public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
-
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
index a91f5ac..2442714 100644
--- a/make/config/jogl/gl-desktop.cfg
+++ b/make/config/jogl/gl-desktop.cfg
@@ -1,11 +1,6 @@
 # This .cfg file provides common options used by the desktop OpenGL
 # implementation on all platforms.
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 #Include gl-desktop-tracker.cfg
 
 
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 2a7b64d..b73b1a7 100644
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -30,13 +30,6 @@ EmitProcAddressTable true
 ProcAddressTableClassName GLES1ProcAddressTable
 GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Force all of the methods to be emitted using dynamic linking so we
 # don't need to link against any emulation library on the desktop or
 # depend on the presence of an import library for a particular device
@@ -49,11 +42,6 @@ LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
-# Ignore certain extensions that will be picked up by the dynamic
-# lookup mechanism anyway if they are present
-IgnoreExtension GL_OES_fixed_point
-IgnoreExtension GL_OES_single_precision
-
 # Add PixelStorei StateTracker
 #
 # Add input validation to glPixelStorei, just to be sure.
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es3.cfg
similarity index 56%
rename from make/config/jogl/gl-es2.cfg
rename to make/config/jogl/gl-es3.cfg
index 8b6152b..997723d 100644
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es3.cfg
@@ -1,40 +1,45 @@
 # This .cfg file is used to generate the GL interface and implementing class.
 JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl/es2
+NativeOutputDir gensrc/native/jogl/es3
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
 
 Package javax.media.opengl
 Style InterfaceAndImpl
-JavaClass GLES2
-#Extends GLES2 GLBase
-#Extends GLES2 GL
-Extends GLES2 GL2ES2
-ImplPackage jogamp.opengl.es2
-ImplJavaClass GLES2Impl
-Implements GLES2Impl GLBase
-Implements GLES2Impl GL
-Implements GLES2Impl GL2ES2
+JavaClass GLES3
+#Extends GLES3 GLBase
+#Extends GLES3 GL
+#Extends GLES3 GL2ES2
+#Extends GLES3 GL2ES3
+#Extends GLES3 GL3ES3
+Extends GLES3 GLES2
+Extends GLES3 GL4ES3
+ImplPackage jogamp.opengl.es3
+ImplJavaClass GLES3Impl
+Implements GLES3Impl GLBase
+Implements GLES3Impl GL
+Implements GLES3Impl GL2ES2
+Implements GLES3Impl GLES2
+Implements GLES3Impl GL2ES3
+Implements GLES3Impl GL3ES3
+Implements GLES3Impl GL4ES3
 HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
-Include gl2_es2-common.cfg
+Include gl2_es3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
 
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
+ForceExtension GL_ARB_ES3_compatibility
 
 EmitProcAddressTable true
-ProcAddressTableClassName GLES2ProcAddressTable
-GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable())
-
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
+ProcAddressTableClassName GLES3ProcAddressTable
+GetProcAddressTableExpr ((GLES3ProcAddressTable)_context.getGLProcAddressTable())
 
 # Force all of the methods to be emitted using dynamic linking so we
 # don't need to link against any emulation library on the desktop or
@@ -51,7 +56,7 @@ TagNativeBinding true
 # Add PixelStorei StateTracker
 #
 # Add input validation to glPixelStorei, just to be sure.
-CustomJavaCode GLES2Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+CustomJavaCode GLES3Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
 
 JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
 JavaPrologue glPixelStorei     throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
@@ -60,8 +65,6 @@ JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
 
 JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
 
-IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java
-
 CustomCCode #include <stdio.h> /* android */
 CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
 CustomCCode    "glext.h" are parsed. */
@@ -69,19 +72,24 @@ CustomCCode #define GL_GLEXT_PROTOTYPES
 
 CustomCCode /* Include the OpenGL headers */
 CustomCCode /* #define GL_APICALL __declspec(dllimport) */
-CustomCCode #include <GLES2/gl2.h>
+CustomCCode #include <GLES3/gl3.h>
+CustomCCode #include <GLES3/gl3ext.h>
 CustomCCode #include <GLES2/gl2ext.h>
 CustomCCode #include <stdlib.h>
 
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-embedded.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java
-IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c
-
-Import javax.media.opengl.GLES1
-Import javax.media.opengl.GLES2
-Import javax.media.opengl.GL2
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gles3.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles3.c
+
+Import javax.media.opengl.GLBase
+Import javax.media.opengl.GL
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
+Import javax.media.opengl.GLES3
 Import javax.media.opengl.GLArrayData
 Import javax.media.opengl.GLUniformData
 Import com.jogamp.common.nio.Buffers
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
index ce68831..d1bd856 100644
--- a/make/config/jogl/gl-gl4bc.cfg
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -5,6 +5,9 @@ NativeOutputDir gensrc/native/jogl/gl4
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -22,6 +25,9 @@ JavaClass GL4bc
 #Extends GL4bc GL
 #Extends GL4bc GL2ES1
 #Extends GL4bc GL2ES2
+#Extends GL4bc GL2ES3
+#Extends GL4bc GL3ES3
+#Extends GL4bc GL4ES3
 #Extends GL4bc GL2GL3
 #Extends GL4bc GL2
 #Extends GL4bc GL3
@@ -33,6 +39,9 @@ Implements GL4bcImpl GLBase
 Implements GL4bcImpl GL
 Implements GL4bcImpl GL2ES1
 Implements GL4bcImpl GL2ES2
+Implements GL4bcImpl GL2ES3
+Implements GL4bcImpl GL3ES3
+Implements GL4bcImpl GL4ES3
 Implements GL4bcImpl GL2GL3
 Implements GL4bcImpl GL2
 Implements GL4bcImpl GL3
@@ -43,7 +52,8 @@ Include gl-common.cfg
 Include gl-common-extensions.cfg
 Include gl-desktop.cfg
 Include gl3-desktop.cfg
-Include gl2_es2-common.cfg
+Include gl3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
 
 # Manually implement glMapNamedBufferEXT as the size of the returned buffer
 # can only be computed by calling another routine
@@ -52,7 +62,7 @@ ForceProcAddressGen glMapNamedBufferEXT
 JavaEpilogue glNamedBufferDataEXT bufferSizeTracker.setDirectStateBufferSize({0}, this, {1});
 
 # Manuall implement glDebugMessageCallback* using the proc address resolver
-ForceProcAddressGen glDebugMessageCallbackARB
+ForceProcAddressGen glDebugMessageCallback
 ForceProcAddressGen glDebugMessageCallbackAMD
 
 # Force all of the methods to be emitted using dynamic linking so we
@@ -81,18 +91,22 @@ JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
 
 JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
 
-CustomJavaCode GL4bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl   glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glFrustumf if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glFrustumf   glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glFrustumf   return;
+JavaPrologue glFrustumf }
 
-CustomJavaCode GL4bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl   glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glOrthof if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glOrthof   glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glOrthof   return;
+JavaPrologue glOrthof }
 
-JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
 JavaPrologue glDepthRangef   glDepthRange( (double)zNear, (double)zFar );  
 JavaPrologue glDepthRangef   return;
 JavaPrologue glDepthRangef }
 
-JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
 JavaPrologue glClearDepthf   glClearDepth( (double)depth );  
 JavaPrologue glClearDepthf   return;
 JavaPrologue glClearDepthf }
@@ -102,12 +116,16 @@ Include gl3ext-headers.cfg
 
 IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-common.java
 IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl4bc.java
-IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-desktop.java
 IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl2_es2.java
 IncludeAs CustomCCode gl-impl-CustomCCode-gl4bc.c
 
 Import javax.media.opengl.GLES1
 Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2ES1
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
 Import javax.media.opengl.GL2GL3
 Import javax.media.opengl.GL2
 Import javax.media.opengl.GL3
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
index b80630c..62f5e8d 100644
--- a/make/config/jogl/gl-headers.cfg
+++ b/make/config/jogl/gl-headers.cfg
@@ -1,7 +1,6 @@
 CustomCCode #include <gluegen_stdint.h>
 CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode    "glext.h" are parsed. */
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
 CustomCCode #define GL_GLEXT_PROTOTYPES
 CustomCCode #if defined(_WIN32)
 CustomCCode   #define WIN32_LEAN_AND_MEAN
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java b/make/config/jogl/gl-if-CustomJavaCode-es3.java
similarity index 81%
rename from make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
rename to make/config/jogl/gl-if-CustomJavaCode-es3.java
index 97fd6c4..0a1c430 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-es3.java
@@ -8,3 +8,7 @@ public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
 /** Part of <code>GL_ARB_shader_image_load_store</code> */
 public static final int GL_ALL_BARRIER_BITS = 0xFFFFFFFF ;
 
+public boolean glIsPBOPackEnabled();
+
+public boolean glIsPBOUnpackEnabled();
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java
index 9ea4f98..f9f33ee 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java
@@ -57,3 +57,11 @@
       earmarked for ES 3.0 (hence kept in GL while fixing Bug 590)  */
   public static final int GL_HALF_FLOAT = 0x140B;
 
+  /** Part of <code>GL_VERSION_1_4</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_OES_required_internalformat</code>. */
+  public static final int GL_DEPTH_COMPONENT16 = 0x81A5;
+  /** Part of <code>GL_VERSION_1_0</code>, <code>GL_OES_element_index_uint</code>, <code>GL_ES_VERSION_2_0</code> */
+  public static final int GL_UNSIGNED_INT = 0x1405;
+  /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code> */
+  public static final int GL_UNSIGNED_SHORT = 0x1403;
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
index 4522d34..5ad235d 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -39,10 +39,21 @@
    * <br> Calls <code> void {@native glDepthRange}(GLclampd zNear, GLclampd zFar); </code> if no native implementation is available.   */
   public void glDepthRangef(float zNear, float zFar);
 
+  public void glDepthRange(double zNear, double zFar);
+
   /** Entry point to C language function: 
    * <code> void {@native glClearDepthf}(GLclampf depth); </code> 
    * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. 
    * <br> Calls <code> void {@native glClearDepth}(GLclampd depth); </code> if no native implementation is available.   */
   public void glClearDepthf(float depth);
 
+  public void glClearDepth( double depth );
+
+  public void glVertexAttribPointer(GLArrayData array);
+
+  public void glUniform(GLUniformData data);
+
+  /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_ANGLE_depth_texture</code> */
+  public static final int GL_DEPTH_COMPONENT = 0x1902;
+
   /** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
new file mode 100644
index 0000000..22ae54c
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
@@ -0,0 +1,20 @@
+
+/**
+ * Part of <code>GL_NV_vertex_array_range</code>.
+ * <p>
+ * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
+ * <code>glXAllocateMemoryNV</code>.
+ * </p>
+ */
+public java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);
+
+/**
+ * Part of <code>GL_NV_vertex_array_range</code>.
+ * <p>
+ * Provides platform-independent access to the <code>wglFreeMemoryNV</code> /
+ * <code>glXFreeMemoryNV</code>.
+ * </p>
+ */
+public void glFreeMemoryNV(java.nio.ByteBuffer pointer);
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gles2.java b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
deleted file mode 100644
index ea40f63..0000000
--- a/make/config/jogl/gl-if-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,3 +0,0 @@
-
-  public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
-
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-es2.cfg
similarity index 68%
copy from make/config/jogl/gl-if-gl4.cfg
copy to make/config/jogl/gl-if-es2.cfg
index 1e920ac..aabd2d5 100644
--- a/make/config/jogl/gl-if-gl4.cfg
+++ b/make/config/jogl/gl-if-es2.cfg
@@ -1,24 +1,24 @@
 # This .cfg file is used to generate the GL interface and implementing class.
 JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl/gl4
+NativeOutputDir gensrc/native/jogl/es2
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
-ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
 
 Package javax.media.opengl
 Style InterfaceOnly
-JavaClass GL4
-#Extends GL4 GLBase
-#Extends GL4 GL
-#Extends GL4 GL2ES2
-#Extends GL4 GL2GL3
-Extends GL4 GL3
+JavaClass GLES2
+#Extends GLES2 GLBase
+#Extends GLES2 GL
+Extends GLES2 GL2ES2
 Include gl-common.cfg
 Include gl-common-extensions.cfg
-Include gl3-desktop.cfg
+Include gl2_es2-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
 
 # dummy procaddress config / force procaddress for comments
 EmitProcAddressTable false
@@ -26,8 +26,5 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
-TagNativeBinding true
-
-Include gl3-headers.cfg
+CustomJavaCode GLES2 public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
 
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
index 25fbd5a..e6513ca 100644
--- a/make/config/jogl/gl-if-gl-ignores.cfg
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -13,6 +13,7 @@ DropUniqVendorExtensions IMG
 DropUniqVendorExtensions QCOM
 DropUniqVendorExtensions NV
 DropUniqVendorExtensions VIV
+DropUniqVendorExtensions FJ
 
 IgnoreExtension GL_EXT_discard_framebuffer
 IgnoreExtension GL_OES_compressed_paletted_texture
@@ -34,11 +35,14 @@ IgnoreExtension GL_EXT_multisampled_render_to_texture
 IgnoreExtension GL_EXT_framebuffer_multisample
 IgnoreExtension GL_OES_texture_half_float
 IgnoreExtension GL_OES_vertex_half_float
-# IgnoreExtension GL_EXT_texture_storage
 IgnoreExtension GL_NV_draw_buffers
 IgnoreExtension GL_NV_fbo_color_attachments
 IgnoreExtension GL_OES_vertex_array_object
 IgnoreExtension GL_OES_texture_3D
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_required_internalformat
+IgnoreExtension GL_EXT_unpack_subimage
+IgnoreExtension GL_KHR_debug
 
 # includes GL_STATE_RESTORE, which hasn't the QCOM suffix
 IgnoreExtension GL_QCOM_extended_get
@@ -46,12 +50,8 @@ Ignore GL_STATE_RESTORE
 
 # above ext mightbe subsumed, ignore the aliased ones
 Ignore GL_ACTIVE_PROGRAM
-Ignore GL_ALPHA16F
-Ignore GL_ALPHA32F
-Ignore GL_ALPHA8
 Ignore GL_ANY_SAMPLES_PASSED
 Ignore GL_ANY_SAMPLES_PASSED_CONSERVATIVE
-Ignore GL_BGRA8
 Ignore GL_BGRA8_EXT
 Ignore GL_BUFFER_OBJECT_EXT
 Ignore GL_COLOR_ATTACHMENT1
@@ -93,12 +93,6 @@ Ignore GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
 Ignore GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
 Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
 Ignore GL_INT_10_10_10_2
-Ignore GL_LUMINANCE16F
-Ignore GL_LUMINANCE32F
-Ignore GL_LUMINANCE8
-Ignore GL_LUMINANCE8_ALPHA8
-Ignore GL_LUMINANCE_ALPHA16F
-Ignore GL_LUMINANCE_ALPHA32F
 Ignore GL_MAX_COLOR_ATTACHMENTS
 Ignore GL_MAX_DRAW_BUFFERS
 Ignore GL_PROGRAM_OBJECT_EXT
@@ -108,15 +102,15 @@ Ignore GL_PROGRAM_SEPARABLE
 Ignore GL_QUERY_OBJECT_EXT
 Ignore GL_QUERY_RESULT
 Ignore GL_QUERY_RESULT_AVAILABLE
+Ignore GL_R32F
 Ignore GL_R16F
 Ignore GL_R8
 Ignore GL_RED
 Ignore GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
 Ignore GL_RG
+Ignore GL_RG32F
 Ignore GL_RG16F
 Ignore GL_RG8
-Ignore GL_RGB16F
-Ignore GL_RGBA16F
 Ignore GL_SAMPLER_2D_SHADOW
 Ignore GL_SAMPLER_EXTERNAL_OES
 Ignore GL_SHADER_BINARY_DMP
@@ -530,13 +524,9 @@ Ignore glFogxvOES
 Ignore glFramebufferVertexAttribArrayNV
 Ignore glFrustumf
 Ignore glFrustumfOES
-#Ignore glGenerateMipmap
-#Ignore glGenerateMipmapOES
 Ignore glGetActiveAttrib
 Ignore glGetActiveUniform
 Ignore glGetAttachedShaders
-Ignore glGetClipPlanef
-Ignore glGetClipPlanefOES
 Ignore glGetFixedv
 Ignore glGetFixedvOES
 Ignore glGetLightfv
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 8923333..4137cae 100644
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -10,8 +10,8 @@ HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
 Include gl-if-gl-ignores.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
 
 JavaOutputDir gensrc/classes
 NativeOutputDir gensrc/native/jogl
@@ -27,14 +27,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined.
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
index c58b73d..60efd73 100644
--- a/make/config/jogl/gl-if-gl2.cfg
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -25,6 +25,8 @@ Include gl-desktop.cfg
 Include gl-if-gl3-ignores.cfg
 Include gl-if-gl4-ignores.cfg
 
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
@@ -37,8 +39,5 @@ ForceProcAddressGen __ALL__
 # Ignore extensions that are already picked up via the GL2ES1 interface
 IgnoreExtension GL_EXT_point_parameters
 
-CustomJavaCode GL2     public boolean glIsPBOPackEnabled();
-CustomJavaCode GL2     public boolean glIsPBOUnpackEnabled();
-
 Include gl-headers.cfg
 
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index ad8bbea..04d78f5 100644
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -17,6 +17,7 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/
 HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
+Include gl-if-luminance-ignore.cfg
 
 JavaOutputDir gensrc/classes
 NativeOutputDir gensrc/native/jogl
@@ -39,11 +40,11 @@ IgnoreExtension GL_OES_EGL_image_external
 
 IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
 IgnoreExtension GL_OES_draw_texture
-IgnoreExtension GL_OES_fixed_point
 IgnoreExtension GL_OES_matrix_get
 IgnoreExtension GL_OES_point_size_array
 IgnoreExtension GL_OES_query_matrix
 IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_matrix_palette
 
 IgnoreExtension GL_EXT_debug_marker
 IgnoreExtension GL_EXT_debug_label
@@ -55,11 +56,6 @@ IgnoreExtension GL_QCOM_extended_get
 Ignore GL_STATE_RESTORE
 Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
 
-Ignore glGetFixedv
-
-# Ignore OES variants of single precision floating point routines
-IgnoreExtension GL_OES_single_precision
-
 # Ignore fixed point versions of routines in ES 1.x core
 Ignore glAlphaFuncx
 Ignore glClearColorx
@@ -68,18 +64,28 @@ Ignore glClipPlanex
 Ignore glColor4x
 Ignore glDepthRangex
 Ignore glFogx
+Ignore glFogxv
 Ignore glFrustumx
 Ignore glGetClipPlanex
+Ignore glGetFixedv
+Ignore glGetLightxv
+Ignore glGetMaterialxv
+Ignore glGetTexEnvxv
+Ignore glGetTexParameterxv
 Ignore glLightModelx
+Ignore glLightModelxv
 Ignore glLightx
+Ignore glLightxv
 Ignore glLineWidthx
 Ignore glLoadMatrixx
 Ignore glMaterialx
+Ignore glMaterialxv
 Ignore glMultMatrixx
 Ignore glMultiTexCoord4x
 Ignore glNormal3x
 Ignore glOrthox
 Ignore glPointParameterx
+Ignore glPointParameterxv
 Ignore glPointSizex
 Ignore glPolygonOffsetx
 Ignore glQueryMatrixx
@@ -87,21 +93,19 @@ Ignore glRotatex
 Ignore glSampleCoveragex
 Ignore glScalex
 Ignore glTexEnvx
+Ignore glTexEnvxv
 Ignore glTexGenx
 Ignore glTexParameterx
+Ignore glTexParameterxv
 Ignore glTranslatex
 
 #heavy float/double array diff to GL2
 Ignore glClipPlanef
 Ignore ^glGetClipPlanef(OES)?
-
+ 
 #impl diff
 Ignore ^glEGL.*
-Ignore ^gl.*(xv)(OES)?
-Ignore glTexGenxOES
 Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
-Ignore glLoadPaletteFromModelViewMatrixOES
-Ignore glGetFixedv
 
 CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
 CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
@@ -112,13 +116,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
diff --git a/make/config/jogl/gl-if-gl2_es2-ignores.cfg b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
new file mode 100644
index 0000000..f08d8a5
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
@@ -0,0 +1,48 @@
+# Ignore all ES 2.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_KHR_texture_compression_astc_ldr
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 85e7992..0ad140e 100644
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -14,45 +14,9 @@ Extends GL2ES2 GL
 HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
-
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
-
-# Ignore all ES 2.X only stuff ..
-DropUniqVendorExtensions AMD
-DropUniqVendorExtensions ANGLE
-DropUniqVendorExtensions ARM
-DropUniqVendorExtensions APPLE
-DropUniqVendorExtensions ATI
-DropUniqVendorExtensions IMG
-DropUniqVendorExtensions QCOM
-DropUniqVendorExtensions NV
-DropUniqVendorExtensions VIV
-
-IgnoreExtension GL_EXT_discard_framebuffer
-IgnoreExtension GL_OES_compressed_paletted_texture
-IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
-IgnoreExtension GL_OES_vertex_array_object
-IgnoreExtension GL_OES_texture_half_float
-IgnoreExtension GL_OES_vertex_half_float
-IgnoreExtension GL_OES_EGL_image_external
-IgnoreExtension GL_EXT_debug_marker
-IgnoreExtension GL_EXT_debug_label
-IgnoreExtension GL_EXT_multisampled_render_to_texture
-
-# isn't included in GL2
-# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
-IgnoreExtension GL_QCOM_extended_get
-Ignore GL_STATE_RESTORE
-Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-
-# Ignore ^gl.*x(v)?(OES)?
-Ignore glEGL.*
-#Ignore glFramebufferVertexAttribArrayNV
-#Ignore glCoverageOperationNV
-#Ignore glCoverageMaskNV
+Include gl2_es2-common.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
 
 # Ignore GL_ARB_ES2_compatibility functions for interface code generation
 # since we need our own javadoc header for a detailed description
@@ -62,9 +26,6 @@ Ignore glGetShaderPrecisionFormat
 Ignore glDepthRangef
 Ignore glClearDepthf
 
-CustomJavaCode GL2ES2 public void glClearDepth( double depth );
-CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
-
 IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
 
 # dummy procaddress config / force procaddress for comments
@@ -73,20 +34,8 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
-CustomJavaCode GL2ES2  public void glVertexAttribPointer(GLArrayData array);
-CustomJavaCode GL2ES2  public void glUniform(GLUniformData data);
-CustomJavaCode GL2ES2
-
 Import java.io.PrintStream
 
diff --git a/make/config/jogl/gl-if-gl2_es3-ignores.cfg b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
new file mode 100644
index 0000000..1728578
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
@@ -0,0 +1,47 @@
+# Ignore all ES 3.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_es3.cfg
similarity index 72%
copy from make/config/jogl/gl-if-gl2_gl3.cfg
copy to make/config/jogl/gl-if-gl2_es3.cfg
index 0c51dfe..f44c9b3 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_es3.cfg
@@ -1,27 +1,29 @@
 # This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
 Package javax.media.opengl
 Style InterfaceOnly
-JavaClass GL2GL3
-#Extends GL2GL3 GLBase
-#Extends GL2GL3 GL
-Extends GL2GL3 GL2ES2
+JavaClass GL2ES3
+#Extends GL2ES3 GLBase
+#Extends GL2ES3 GL
+Extends GL2ES3 GL2ES2
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
 
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2ES3Subset.java
 
 HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
-Include gl-desktop.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
 Include gl-if-gl4-ignores.cfg
+Include gl-if-luminance-ignore.cfg
 
-IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
-
-JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl
+IncludeAs CustomJavaCode GL2ES3 gl-if-CustomJavaCode-es3.java
 
 #
 # Same name but different signature ..
@@ -33,11 +35,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Also force the calling conventions of the locally generated function
 # pointer typedefs for these routines to APIENTRY
 LocalProcAddressCallingConvention __ALL__ APIENTRY
@@ -45,7 +42,4 @@ LocalProcAddressCallingConvention __ALL__ APIENTRY
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
-# Ignore extensions that are already picked up via the GL2ES1 interface
-IgnoreExtension GL_EXT_point_parameters
-
 Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
index 0c51dfe..4679193 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -4,21 +4,23 @@ Style InterfaceOnly
 JavaClass GL2GL3
 #Extends GL2GL3 GLBase
 #Extends GL2GL3 GL
-Extends GL2GL3 GL2ES2
+#Extends GL2GL3 GL2ES2
+Extends GL2GL3 GL2ES3
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
 
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2GL3Subset.java
 
 HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
 Include gl-desktop.cfg
+Include gl3-common.cfg
 Include gl-if-gl4-ignores.cfg
-
-IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
+Include gl-if-luminance-ignore.cfg
 
 JavaOutputDir gensrc/classes
 NativeOutputDir gensrc/native/jogl
@@ -33,11 +35,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Also force the calling conventions of the locally generated function
 # pointer typedefs for these routines to APIENTRY
 LocalProcAddressCallingConvention __ALL__ APIENTRY
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl2es3-subset.cfg
similarity index 80%
copy from make/config/jogl/gl-if-gl3-subset.cfg
copy to make/config/jogl/gl-if-gl2es3-subset.cfg
index dae38ec..3e325e0 100644
--- a/make/config/jogl/gl-if-gl3-subset.cfg
+++ b/make/config/jogl/gl-if-gl2es3-subset.cfg
@@ -1,12 +1,12 @@
-# This .cfg file is used to generate the common GL2 GL3 set
+# This .cfg file is used to generate the common GL2 ES3 set
 JavaOutputDir ../../build-temp/gluegen-set
 
 Package javax.media.opengl
 Style InterfaceOnly
-JavaClass GL3Subset
+JavaClass GL2ES3Subset
 Include gl-common.cfg
 Include gl-common-extensions.cfg
-Include gl3-desktop.cfg
+Include gl2_es3-common.cfg
 Include gl-if-gl3-ignores.cfg
 Include gl-if-gl4-ignores.cfg
 
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl2gl3-subset.cfg
similarity index 91%
rename from make/config/jogl/gl-if-gl3-subset.cfg
rename to make/config/jogl/gl-if-gl2gl3-subset.cfg
index dae38ec..ecb384c 100644
--- a/make/config/jogl/gl-if-gl3-subset.cfg
+++ b/make/config/jogl/gl-if-gl2gl3-subset.cfg
@@ -3,10 +3,11 @@ JavaOutputDir ../../build-temp/gluegen-set
 
 Package javax.media.opengl
 Style InterfaceOnly
-JavaClass GL3Subset
+JavaClass GL2GL3Subset
 Include gl-common.cfg
 Include gl-common-extensions.cfg
 Include gl3-desktop.cfg
+Include gl3-common.cfg
 Include gl-if-gl3-ignores.cfg
 Include gl-if-gl4-ignores.cfg
 
diff --git a/make/config/jogl/gl-if-gl3.cfg b/make/config/jogl/gl-if-gl3.cfg
index 649b351..09f51d6 100644
--- a/make/config/jogl/gl-if-gl3.cfg
+++ b/make/config/jogl/gl-if-gl3.cfg
@@ -4,6 +4,8 @@ NativeOutputDir gensrc/native/jogl/gl3
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
 
@@ -13,16 +15,14 @@ JavaClass GL3
 #Extends GL3 GLBase
 #Extends GL3 GL
 #Extends GL3 GL2ES2
+#Extends GL3 GL2ES3
+Extends GL3 GL3ES3
 Extends GL3 GL2GL3
 ImplPackage jogamp.opengl.gl3
-ImplJavaClass GL3Impl
-Implements GL3Impl GLBase
-Implements GL3Impl GL
-Implements GL3Impl GL2ES2
-Implements GL3Impl GL2GL3
 Include gl-common.cfg
 Include gl-common-extensions.cfg
 Include gl3-desktop.cfg
+Include gl3-common.cfg
 Include gl-if-gl4-ignores.cfg
 
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl3_es3.cfg
similarity index 68%
copy from make/config/jogl/gl-if-gl2_gl3.cfg
copy to make/config/jogl/gl-if-gl3_es3.cfg
index 0c51dfe..a25d911 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl3_es3.cfg
@@ -1,27 +1,27 @@
 # This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
 Package javax.media.opengl
 Style InterfaceOnly
-JavaClass GL2GL3
-#Extends GL2GL3 GLBase
-#Extends GL2GL3 GL
-Extends GL2GL3 GL2ES2
+JavaClass GL3ES3
+#Extends GL3ES3 GLBase
+#Extends GL3ES3 GL
+#Extends GL3ES3 GL2ES2
+Extends GL3ES3 GL2ES3
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
 
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
-
 HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
-Include gl-desktop.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
 Include gl-if-gl4-ignores.cfg
-
-IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
-
-JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl
+Include gl-if-luminance-ignore.cfg
 
 #
 # Same name but different signature ..
@@ -33,11 +33,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Also force the calling conventions of the locally generated function
 # pointer typedefs for these routines to APIENTRY
 LocalProcAddressCallingConvention __ALL__ APIENTRY
@@ -45,7 +40,4 @@ LocalProcAddressCallingConvention __ALL__ APIENTRY
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
-# Ignore extensions that are already picked up via the GL2ES1 interface
-IgnoreExtension GL_EXT_point_parameters
-
 Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
index f07a9a4..bca3d61 100644
--- a/make/config/jogl/gl-if-gl3bc.cfg
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -5,6 +5,8 @@ NativeOutputDir gensrc/native/jogl/gl3
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -20,6 +22,8 @@ JavaClass GL3bc
 #Extends GL3bc GL
 #Extends GL3bc GL2ES1
 #Extends GL3bc GL2ES2
+#Extends GL3bc GL2ES3
+#Extends GL3bc GL3ES3
 #Extends GL3bc GL2GL3
 Extends GL3bc GL2
 Extends GL3bc GL3
@@ -30,6 +34,8 @@ Include gl-desktop.cfg
 Include gl3-desktop.cfg
 Include gl-if-gl4-ignores.cfg
 
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
diff --git a/make/config/jogl/gl-if-gl4-ignores.cfg b/make/config/jogl/gl-if-gl4-ignores.cfg
index 4948b64..619c829 100644
--- a/make/config/jogl/gl-if-gl4-ignores.cfg
+++ b/make/config/jogl/gl-if-gl4-ignores.cfg
@@ -9,5 +9,7 @@
 IgnoreExtension GL_VERSION_4_0
 IgnoreExtension GL_VERSION_4_1
 IgnoreExtension GL_VERSION_4_2
+IgnoreExtension GL_VERSION_4_3
+IgnoreExtension GL_VERSION_4_4
 IgnoreExtension GL_ARB_shader_precision
 
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-gl4.cfg
index 1e920ac..4b19b44 100644
--- a/make/config/jogl/gl-if-gl4.cfg
+++ b/make/config/jogl/gl-if-gl4.cfg
@@ -4,6 +4,9 @@ NativeOutputDir gensrc/native/jogl/gl4
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
@@ -14,11 +17,15 @@ JavaClass GL4
 #Extends GL4 GLBase
 #Extends GL4 GL
 #Extends GL4 GL2ES2
+#Extends GL4 GL2ES3
+#Extends GL4 GL3ES3
 #Extends GL4 GL2GL3
+Extends GL4 GL4ES3
 Extends GL4 GL3
 Include gl-common.cfg
 Include gl-common-extensions.cfg
 Include gl3-desktop.cfg
+Include gl3-common.cfg
 
 # dummy procaddress config / force procaddress for comments
 EmitProcAddressTable false
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl4_es3.cfg
similarity index 66%
copy from make/config/jogl/gl-if-gl2_gl3.cfg
copy to make/config/jogl/gl-if-gl4_es3.cfg
index 0c51dfe..cd9c17f 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl4_es3.cfg
@@ -1,27 +1,31 @@
 # This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
 Package javax.media.opengl
 Style InterfaceOnly
-JavaClass GL2GL3
-#Extends GL2GL3 GLBase
-#Extends GL2GL3 GL
-Extends GL2GL3 GL2ES2
+JavaClass GL4ES3
+#Extends GL4ES3 GLBase
+#Extends GL4ES3 GL
+#Extends GL4ES3 GL2ES2
+#Extends GL4ES3 GL2ES3
+Extends GL4ES3 GL3ES3
 
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
 ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
 
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
-
 HierarchicalNativeOutput false
 Include gl-common.cfg
 Include gl-common-extensions.cfg
-Include gl-desktop.cfg
-Include gl-if-gl4-ignores.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-luminance-ignore.cfg
 
-IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
-
-JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl
+ForceExtension GL_ARB_ES3_compatibility
 
 #
 # Same name but different signature ..
@@ -33,11 +37,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
 GetProcAddressTableExpr DontGenerateProcAddressTableStuff
 ForceProcAddressGen __ALL__
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
 # Also force the calling conventions of the locally generated function
 # pointer typedefs for these routines to APIENTRY
 LocalProcAddressCallingConvention __ALL__ APIENTRY
@@ -45,7 +44,4 @@ LocalProcAddressCallingConvention __ALL__ APIENTRY
 # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
 TagNativeBinding true
 
-# Ignore extensions that are already picked up via the GL2ES1 interface
-IgnoreExtension GL_EXT_point_parameters
-
 Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-luminance-ignore.cfg b/make/config/jogl/gl-if-luminance-ignore.cfg
new file mode 100644
index 0000000..4fb79fa
--- /dev/null
+++ b/make/config/jogl/gl-if-luminance-ignore.cfg
@@ -0,0 +1,7 @@
+Ignore GL_LUMINANCE16F
+Ignore GL_LUMINANCE32F
+Ignore GL_LUMINANCE_ALPHA16F
+Ignore GL_LUMINANCE_ALPHA32F
+Ignore GL_LUMINANCE4_ALPHA4
+Ignore GL_LUMINANCE8
+Ignore GL_LUMINANCE8_ALPHA8
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
index d389db2..4ddc27b 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -15,6 +15,22 @@ Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
 
 /*   Java->C glue code:
  *   Java package: jogamp.opengl.gl4.GL4bcImpl
+ *    Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ *     C function: void *  glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+  typedef void *  (APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+  _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+  void *  _res;
+  ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+  assert(ptr_glMapBufferRange != NULL);
+  _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: jogamp.opengl.gl4.GL4bcImpl
  *    Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
  *     C function: void * glMapNamedBufferEXT(GLenum target, GLenum access);
  */
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles1.c b/make/config/jogl/gl-impl-CustomCCode-gles1.c
index 0155c13..88cfe44 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gles1.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gles1.c
@@ -16,6 +16,22 @@ Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
 
 /*   Java->C glue code:
  *   Java package: jogamp.opengl.es1.GLES1Impl
+ *    Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ *     C function: void *  glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+  typedef void *  (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+  _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+  void *  _res;
+  ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+  assert(ptr_glMapBufferRange != NULL);
+  _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: jogamp.opengl.es1.GLES1Impl
  *    Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
  *     C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
  */
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles2.c b/make/config/jogl/gl-impl-CustomCCode-gles2.c
deleted file mode 100644
index e140df7..0000000
--- a/make/config/jogl/gl-impl-CustomCCode-gles2.c
+++ /dev/null
@@ -1,25 +0,0 @@
-typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-/*   Java->C glue code:
- *   Java package: jogamp.opengl.es2.GLES2Impl
- *    Java method: long dispatch_glMapBuffer(int target, int access)
- *     C function: void * glMapBuffer(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL 
-Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
-  PFNGLMAPBUFFERPROC ptr_glMapBuffer;
-  void * _res;
-  ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
-  assert(ptr_glMapBuffer != NULL);
-  _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
-  return (jlong) (intptr_t) _res;
-}
-
-/*   Java->C glue code:
- *   Java package: jogamp.opengl.es2.GLES2Impl
- *    Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
- *     C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
- */
-JNIEXPORT jobject JNICALL
-Java_jogamp_opengl_es2_GLES2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
-  return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
-}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles3.c b/make/config/jogl/gl-impl-CustomCCode-gles3.c
new file mode 100644
index 0000000..2f3329b
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles3.c
@@ -0,0 +1,41 @@
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+/*   Java->C glue code:
+ *   Java package: jogamp.opengl.es3.GLES3Impl
+ *    Java method: long dispatch_glMapBuffer(int target, int access)
+ *     C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL 
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+  PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+  void * _res;
+  ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+  assert(ptr_glMapBuffer != NULL);
+  _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: jogamp.opengl.es3.GLES3Impl
+ *    Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ *     C function: void *  glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+  typedef void *  (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+  _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+  void *  _res;
+  ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+  assert(ptr_glMapBufferRange != NULL);
+  _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+  return (jlong) (intptr_t) _res;
+}
+
+/*   Java->C glue code:
+ *   Java package: jogamp.opengl.es3.GLES3Impl
+ *    Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ *     C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+  return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index 8e8165f..2254e5f 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -25,6 +25,16 @@
     }
 
     @Override
+    public final GL getDownstreamGL() throws GLException {
+        return null;
+    }
+
+    @Override
+    public final GL getRootGL() throws GLException {
+        return this;
+    }
+
+    @Override
     public final boolean isGL() {
         return true;
     }
@@ -118,3 +128,95 @@
       return _context.getDefaultReadBuffer();
     }
 
+    private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
+
+    /** Entry point to C language function: <code> void *  {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code>   */
+    private final java.nio.ByteBuffer glMapBufferImpl(int target, boolean useRange, long offset, long length, int access, long glProcAddress) {
+      if (glProcAddress == 0) {
+        throw new GLException("Method \""+(useRange?"glMapBufferRange":"glMapBuffer")+"\" not available");
+      }
+      final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+      if (0 == sz) {
+        return null;
+      }
+      if( !useRange ) {
+        length = sz;
+        offset = 0;
+      } else {
+        if( length + offset > sz ) {
+            throw new GLException("Out of range: offset "+offset+" + length "+length+" > size "+sz); 
+        }
+        if( 0 > length || 0 > offset ) {
+            throw new GLException("Invalid values: offset "+offset+", length "+length);
+        }
+        if( 0 == length ) {
+            return null;
+        }
+      }
+      final long addr = useRange ? dispatch_glMapBufferRange(target, offset, length, access, glProcAddress) :
+                                   dispatch_glMapBuffer(target, access, glProcAddress);
+      if (0 == addr) {
+        return null;
+      }
+      ByteBuffer buffer;
+      MemoryObject memObj0 = new MemoryObject(addr, length); // object and key
+      MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+      if(memObj0 == memObj1) {
+        // just added ..
+        if(null != memObj0.getBuffer()) {
+            throw new InternalError();
+        }
+        buffer = newDirectByteBuffer(addr, length);
+        Buffers.nativeOrder(buffer);
+        memObj0.setBuffer(buffer);
+      } else {
+        // already mapped
+        buffer = memObj1.getBuffer();
+        if(null == buffer) {
+            throw new InternalError();
+        }
+      }
+      buffer.position(0);
+      return buffer;
+    }
+    private native long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+    private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long procAddress);
+
+
+    /** Entry point to C language function: <code> GLvoid *  {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code>   */
+    private final java.nio.ByteBuffer glMapNamedBufferImpl(int bufferName, int access, long glProcAddress)  {
+      if (glProcAddress == 0) {
+        throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+      }
+      final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
+      if (0 == sz) {
+        return null;
+      }
+      final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress);
+      if (0 == addr) {
+        return null;
+      }
+      ByteBuffer buffer;
+      MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
+      MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
+      if(memObj0 == memObj1) {
+        // just added ..
+        if(null != memObj0.getBuffer()) {
+            throw new InternalError();
+        }
+        buffer = newDirectByteBuffer(addr, sz);
+        Buffers.nativeOrder(buffer);
+        memObj0.setBuffer(buffer);
+      } else {
+        // already mapped
+        buffer = memObj1.getBuffer();
+        if(null == buffer) {
+            throw new InternalError();
+        }
+      }
+      buffer.position(0);
+      return buffer;
+    }
+    private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
+
+    private native ByteBuffer newDirectByteBuffer(long addr, long capacity);
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
deleted file mode 100644
index 6a74b80..0000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
+++ /dev/null
@@ -1,148 +0,0 @@
-    private int[] imageSizeTemp = new int[1];
-
-    private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
-        return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;                                    
-    }
-
-    @Override
-    public final boolean isGL4bc() {
-        return _context.isGL4bc();
-    }
-
-    @Override
-    public final boolean isGL4() {
-        return _context.isGL4();
-    }
-
-    @Override
-    public final boolean isGL3bc() {
-        return _context.isGL3bc();
-    }
-
-    @Override
-    public final boolean isGL3() {
-        return _context.isGL3();
-    }
-
-    @Override
-    public final boolean isGL2() {
-        return _context.isGL2();
-    }
-      
-    @Override
-    public final boolean isGL2ES1() {
-        return _context.isGL2ES1();
-    }
-
-    @Override
-    public final boolean isGL2ES2() {
-        return _context.isGL2ES2();
-    }
-
-    @Override
-    public final boolean isGLES2Compatible() {
-        return _context.isGLES2Compatible();
-    }
-
-    public final boolean isGL2GL3() {
-        return _context.isGL2GL3();
-    }
-
-    @Override
-    public final boolean hasGLSL() {
-        return _context.hasGLSL();
-    }
-
-    @Override
-    public final GL4bc getGL4bc() throws GLException {
-        if(!isGL4bc()) {
-            throw new GLException("Not a GL4bc implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final GL4 getGL4() throws GLException {
-        if(!isGL4()) {
-            throw new GLException("Not a GL4 implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final GL3bc getGL3bc() throws GLException {
-        if(!isGL3bc()) {
-            throw new GLException("Not a GL3bc implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final GL3 getGL3() throws GLException {
-        if(!isGL3()) {
-            throw new GLException("Not a GL3 implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final GL2 getGL2() throws GLException {
-        if(!isGL2()) {
-            throw new GLException("Not a GL2 implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final GL2ES1 getGL2ES1() throws GLException {
-        if(!isGL2ES1()) {
-            throw new GLException("Not a GL2ES1 implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final GL2ES2 getGL2ES2() throws GLException {
-        if(!isGL2ES2()) {
-            throw new GLException("Not a GL2ES2 implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final GL2GL3 getGL2GL3() throws GLException {
-        if(!isGL2GL3()) {
-            throw new GLException("Not a GL2GL3 implementation");
-        }
-        return this;
-    }
-
-    @Override
-    public final boolean isGLES1() {
-        return false;
-    }
-
-    @Override
-    public final boolean isGLES2() {
-        return false;
-    }
-
-    @Override
-    public final boolean isGLES() {
-        return false;
-    }
-
-    @Override
-    public final GLES1 getGLES1() throws GLException {
-        throw new GLException("Not a GLES1 implementation");
-    }
-
-    @Override
-    public final GLES2 getGLES2() throws GLException {
-        throw new GLException("Not a GLES2 implementation");
-    }
-
-    @Override
-    public final boolean isNPOTTextureAvailable() {
-      return _context.isNPOTTextureAvailable();
-    }
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index bfe2759..6cec06d 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -29,12 +29,238 @@ public GL4bcImpl(GLProfile glp, GLContextImpl context) {
   this.glProfile = glp;
 }
 
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public final java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
-  return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
+public final void finalizeInit() {
+  if(null != _context) {
+      haveARBPixelBufferObject  = isExtensionAvailable("GL_ARB_pixel_buffer_object");
+      haveEXTPixelBufferObject  = isExtensionAvailable("GL_EXT_pixel_buffer_object");
+      haveGL15                  = isExtensionAvailable("GL_VERSION_1_5");
+      haveGL21                  = isExtensionAvailable("GL_VERSION_2_1");
+      haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
+      haveARBVertexArrayObject  = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 ||
+                                  isExtensionAvailable("GL_ARB_vertex_array_object");
+   } else {
+      haveARBPixelBufferObject  = false;
+      haveEXTPixelBufferObject  = false;
+      haveGL15                  = false;
+      haveGL21                  = false;
+      haveARBVertexBufferObject = false;
+      haveARBVertexArrayObject  = false;
+   }
+}
+
+private int[] imageSizeTemp = new int[1];
+
+private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
+    return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;                                    
+}
+
+ at Override
+public final boolean isGL4bc() {
+    return _context.isGL4bc();
+}
+
+ at Override
+public final boolean isGL4() {
+    return _context.isGL4();
+}
+
+ at Override
+public final boolean isGL3bc() {
+    return _context.isGL3bc();
+}
+
+ at Override
+public final boolean isGL3() {
+    return _context.isGL3();
+}
+
+ at Override
+public final boolean isGL2() {
+    return _context.isGL2();
+}
+  
+ at Override
+public final boolean isGL2ES1() {
+    return _context.isGL2ES1();
+}
+
+ at Override
+public final boolean isGL2ES2() {
+    return _context.isGL2ES2();
+}
+
+ at Override
+public final boolean isGL3ES3() {
+    return _context.isGL3ES3();
+}
+
+ at Override
+public final boolean isGL4ES3() {
+    return _context.isGL4ES3();
+}
+
+ at Override
+public final boolean isGL4core() {
+    return _context.isGL4core();
+}
+
+ at Override
+public final boolean isGL3core() {
+    return _context.isGL3core();
+}
+
+ at Override
+public final boolean isGLcore() {
+    return _context.isGLcore();
+}
+
+ at Override
+public final boolean isGLES2Compatible() {
+    return _context.isGLES2Compatible();
+}
+
+ at Override
+public final boolean isGLES3Compatible() {
+    return _context.isGLES3Compatible();
+}
+
+ at Override
+public final boolean isGL2GL3() {
+    return _context.isGL2GL3();
+}
+
+ at Override
+public final boolean hasGLSL() {
+    return _context.hasGLSL();
+}
+
+ at Override
+public final GL4bc getGL4bc() throws GLException {
+    if(!isGL4bc()) {
+        throw new GLException("Not a GL4bc implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL4 getGL4() throws GLException {
+    if(!isGL4()) {
+        throw new GLException("Not a GL4 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL3bc getGL3bc() throws GLException {
+    if(!isGL3bc()) {
+        throw new GLException("Not a GL3bc implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL3 getGL3() throws GLException {
+    if(!isGL3()) {
+        throw new GLException("Not a GL3 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL2 getGL2() throws GLException {
+    if(!isGL2()) {
+        throw new GLException("Not a GL2 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL2ES1 getGL2ES1() throws GLException {
+    if(!isGL2ES1()) {
+        throw new GLException("Not a GL2ES1 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL2ES2 getGL2ES2() throws GLException {
+    if(!isGL2ES2()) {
+        throw new GLException("Not a GL2ES2 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL3ES3 getGL3ES3() throws GLException {
+    if(!isGL3ES3()) {
+        throw new GLException("Not a GL3ES3 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL4ES3 getGL4ES3() throws GLException {
+    if(!isGL4ES3()) {
+        throw new GLException("Not a GL4ES3 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL2GL3 getGL2GL3() throws GLException {
+    if(!isGL2GL3()) {
+        throw new GLException("Not a GL2GL3 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final boolean isGLES1() {
+    return false;
+}
+
+ at Override
+public final boolean isGLES2() {
+    return false;
+}
+
+ at Override
+public final boolean isGLES3() {
+    return false;
+}
+
+ at Override
+public final boolean isGLES() {
+    return false;
+}
+
+ at Override
+public final GLES1 getGLES1() throws GLException {
+    throw new GLException("Not a GLES1 implementation");
+}
+
+ at Override
+public final GLES2 getGLES2() throws GLException {
+    throw new GLException("Not a GLES2 implementation");
+}
+
+ at Override
+public final GLES3 getGLES3() throws GLException {
+    throw new GLException("Not a GLES3 implementation");
+}
+
+ at Override
+public final boolean isNPOTTextureAvailable() {
+  return _context.isNPOTTextureAvailable();
+}
+ at Override
+public final java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {
+  return _context.glAllocateMemoryNV(size, readFrequency, writeFrequency, priority);
+}
+
+ at Override
+public final void glFreeMemoryNV(java.nio.ByteBuffer pointer) {
+  _context.glFreeMemoryNV(pointer);
 }
 
 //
@@ -45,7 +271,6 @@ private final GLBufferSizeTracker  bufferSizeTracker;
 private final GLBufferStateTracker bufferStateTracker;
 private final GLStateTracker       glStateTracker;
 
-private boolean bufferObjectExtensionsInitialized = false;
 private boolean haveARBPixelBufferObject;
 private boolean haveEXTPixelBufferObject;
 private boolean haveGL15;
@@ -53,20 +278,6 @@ private boolean haveGL21;
 private boolean haveARBVertexBufferObject;
 private boolean haveARBVertexArrayObject;
 
-private final void initBufferObjectExtensionChecks() {
-  if ( bufferObjectExtensionsInitialized ) {
-    return;
-  }
-  bufferObjectExtensionsInitialized = true;
-  haveARBPixelBufferObject  = isExtensionAvailable("GL_ARB_pixel_buffer_object");
-  haveEXTPixelBufferObject  = isExtensionAvailable("GL_EXT_pixel_buffer_object");
-  haveGL15                  = isExtensionAvailable("GL_VERSION_1_5");
-  haveGL21                  = isExtensionAvailable("GL_VERSION_2_1");
-  haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
-  haveARBVertexArrayObject  = _context.getGLVersionNumber().compareTo(GLContext.Version30) >= 0 ||
-                              isExtensionAvailable("GL_ARB_vertex_array_object");
-}
-
 private final boolean checkBufferObject(boolean extensionAvail,
                                         boolean allowVAO,
                                         boolean enabled,
@@ -91,7 +302,7 @@ private final boolean checkBufferObject(boolean extensionAvail,
     }
     if ( allowVAO ) {
         buffer = bufferStateTracker.getBoundBufferObject(GL2GL3.GL_VERTEX_ARRAY_BINDING, this);
-        if( 0 != buffer && !_context.isDefaultVAO(buffer) ) {
+        if( 0 != buffer && _context.getDefaultVAO() != buffer ) {
             return true;
         }
     }
@@ -111,7 +322,6 @@ private final boolean checkBufferObject(boolean extensionAvail,
 }  
 
 private final boolean checkArrayVBODisabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
                            haveARBVertexArrayObject, // allowVAO
                            false, // enable
@@ -120,7 +330,6 @@ private final boolean checkArrayVBODisabled(boolean throwException) {
 }
 
 private final boolean checkArrayVBOEnabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
                            haveARBVertexArrayObject, // allowVAO
                            true, // enable
@@ -129,7 +338,6 @@ private final boolean checkArrayVBOEnabled(boolean throwException) {
 }
 
 private final boolean checkElementVBODisabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
                            haveARBVertexArrayObject, // allowVAO
                            false, // enable
@@ -138,7 +346,6 @@ private final boolean checkElementVBODisabled(boolean throwException) {
 }
 
 private final boolean checkElementVBOEnabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
                            haveARBVertexArrayObject, // allowVAO
                            true, // enable
@@ -147,7 +354,6 @@ private final boolean checkElementVBOEnabled(boolean throwException) {
 }
 
 private final boolean checkUnpackPBODisabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
                            false, // allowVAO
                            false, // enable
@@ -156,7 +362,6 @@ private final boolean checkUnpackPBODisabled(boolean throwException) {
 }
 
 private final boolean checkUnpackPBOEnabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
                            false, // allowVAO
                            true, // enable
@@ -165,7 +370,6 @@ private final boolean checkUnpackPBOEnabled(boolean throwException) {
 }
 
 private final boolean checkPackPBODisabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
                            false, // allowVAO
                            false, // enable
@@ -174,7 +378,6 @@ private final boolean checkPackPBODisabled(boolean throwException) {
 }
 
 private final boolean checkPackPBOEnabled(boolean throwException) { 
-  initBufferObjectExtensionChecks();
   return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
                            false, // allowVAO
                            true, // enable
@@ -192,87 +395,21 @@ public final boolean glIsPBOUnpackEnabled() {
     return checkUnpackPBOEnabled(false);
 }
 
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+/** Entry point to C language function: <code> void *  {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code>   */
 public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
-  final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
-  if (__addr_ == 0) {
-    throw new GLException("Method \"glMapBuffer\" not available");
-  }
-  final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
-  if (0 == sz) {
-    return null;
-  }
-  final long addr = dispatch_glMapBuffer(target, access, __addr_);
-  if (0 == addr) {
-    return null;
-  }
-  ByteBuffer buffer;
-  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
-  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
-  if(memObj0 == memObj1) {
-    // just added ..
-    if(null != memObj0.getBuffer()) {
-        throw new InternalError();
-    }
-    buffer = newDirectByteBuffer(addr, sz);
-    Buffers.nativeOrder(buffer);
-    memObj0.setBuffer(buffer);
-  } else {
-    // already mapped
-    buffer = memObj1.getBuffer();
-    if(null == buffer) {
-        throw new InternalError();
-    }
-  }
-  buffer.position(0);
-  return buffer;
+  return glMapBufferImpl(target, false, 0, 0, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
 }
 
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+/** Entry point to C language function: <code> void *  {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code>   */
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access)  {
+  return glMapBufferImpl(target, true, offset, length, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
 
 /** Entry point to C language function: <code> GLvoid *  {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code>   */
 public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access)  {
-  final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
-  if (__addr_ == 0) {
-    throw new GLException("Method \"glMapNamedBufferEXT\" not available");
-  }
-  final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
-  if (0 == sz) {
-    return null;
-  }
-  final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, __addr_);
-  if (0 == addr) {
-    return null;
-  }
-  ByteBuffer buffer;
-  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
-  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
-  if(memObj0 == memObj1) {
-    // just added ..
-    if(null != memObj0.getBuffer()) {
-        throw new InternalError();
-    }
-    buffer = newDirectByteBuffer(addr, sz);
-    Buffers.nativeOrder(buffer);
-    memObj0.setBuffer(buffer);
-  } else {
-    // already mapped
-    buffer = memObj1.getBuffer();
-    if(null == buffer) {
-        throw new InternalError();
-    }
-  }
-  buffer.position(0);
-  return buffer;
+  return glMapNamedBufferImpl(bufferName, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT);
 }
 
-private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
     @Override
     public final void glVertexPointer(GLArrayData array) {
       if(array.getComponentCount()==0) return;
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 7042568..35e8b09 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -48,6 +48,11 @@ public final boolean isGLES2() {
 }
 
 @Override
+public final boolean isGLES3() {
+    return false;
+}
+
+ at Override
 public final boolean isGLES() {
     return true;
 }
@@ -63,11 +68,41 @@ public final boolean isGL2ES2() {
 }
 
 @Override
+public final boolean isGL3ES3() {
+    return false;
+}
+
+ at Override
+public final boolean isGL4ES3() {
+    return false;
+}
+
+ at Override
+public final boolean isGL4core() {
+    return false;
+}
+
+ at Override
+public final boolean isGL3core() {
+    return false;
+}
+
+ at Override
+public final boolean isGLcore() {
+    return false;
+}
+
+ at Override
 public final boolean isGLES2Compatible() {
     return false;
 }
 
 @Override
+public final boolean isGLES3Compatible() {
+    return false;
+}
+
+ at Override
 public final boolean isGL2GL3() {
     return false;
 }
@@ -118,6 +153,11 @@ public final GLES2 getGLES2() throws GLException {
 }
 
 @Override
+public final GLES3 getGLES3() throws GLException {
+    throw new GLException("Not a GLES3 implementation");
+}
+
+ at Override
 public final GL2ES1 getGL2ES1() throws GLException {
     return this;
 }
@@ -128,6 +168,16 @@ public final GL2ES2 getGL2ES2() throws GLException {
 }
 
 @Override
+public final GL3ES3 getGL3ES3() throws GLException {
+    throw new GLException("Not a GL3ES3 implementation");
+}
+
+ at Override
+public final GL4ES3 getGL4ES3() throws GLException {
+    throw new GLException("Not a GL4ES3 implementation");
+}
+
+ at Override
 public final GL2GL3 getGL2GL3() throws GLException {
     throw new GLException("Not a GL2GL3 implementation");
 }
@@ -206,48 +256,15 @@ private final boolean checkPackPBOEnabled(boolean throwException) {
     return false;
 }
 
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
+/** Entry point to C language function: <code> void *  {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code>   */
 public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
-  final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
-  if (__addr_ == 0) {
-    throw new GLException("Method \"glMapBuffer\" not available");
-  }
-  final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
-  if (0 == sz) {
-    return null;
-  }
-  final long addr = dispatch_glMapBuffer(target, access, __addr_);
-  if (0 == addr) {
-    return null;
-  }
-  ByteBuffer buffer;
-  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
-  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
-  if(memObj0 == memObj1) {
-    // just added ..
-    if(null != memObj0.getBuffer()) {
-        throw new InternalError();
-    }
-    buffer = newDirectByteBuffer(addr, sz);
-    Buffers.nativeOrder(buffer);
-    memObj0.setBuffer(buffer);
-  } else {
-    // already mapped
-    buffer = memObj1.getBuffer();
-    if(null == buffer) {
-        throw new InternalError();
-    }
-  }
-  buffer.position(0);
-  return buffer;
+  return glMapBufferImpl(target, false, 0, 0, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
 }
 
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+/** Entry point to C language function: <code> void *  {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code>   */
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access)  {
+  return glMapBufferImpl(target, true, offset, length, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
 
 @Override
 public final void glVertexPointer(GLArrayData array) {
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
deleted file mode 100644
index 37f3f33..0000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,262 +0,0 @@
-
-public GLES2Impl(GLProfile glp, GLContextImpl context) {
-  this._context = context; 
-  if(null != context) {
-      this.bufferSizeTracker  = context.getBufferSizeTracker();
-      this.bufferStateTracker = context.getBufferStateTracker();
-      this.glStateTracker     = context.getGLStateTracker();
-  } else {
-      this.bufferSizeTracker  = null;
-      this.bufferStateTracker = null;
-      this.glStateTracker     = null;
-  }
-  this.glProfile = glp;
-}
-
- at Override
-public final boolean isGL4bc() {
-    return false;
-}
-
- at Override
-public final boolean isGL4() {
-    return false;
-}
-
- at Override
-public final boolean isGL3bc() {
-    return false;
-}
-
- at Override
-public final boolean isGL3() {
-    return false;
-}
-
-public final boolean isGL2() {
-    return false;
-}
-
- at Override
-public final boolean isGLES1() {
-    return false;
-}
-
- at Override
-public final boolean isGLES2() {
-    return true;
-}
-
- at Override
-public final boolean isGLES() {
-    return true;
-}
-
- at Override
-public final boolean isGL2ES1() {
-    return false;
-}
-
- at Override
-public final boolean isGL2ES2() {
-    return true;
-}
-
- at Override
-public final boolean isGLES2Compatible() {
-    return true;
-}
-
- at Override
-public final boolean isGL2GL3() {
-    return false;
-}
-
- at Override
-public final boolean hasGLSL() {
-    return true;
-}
-
- at Override
-public boolean isNPOTTextureAvailable() {
-  return true;
-}
-
- at Override
-public final GL4bc getGL4bc() throws GLException {
-    throw new GLException("Not a GL4bc implementation");
-}
-
- at Override
-public final GL4 getGL4() throws GLException {
-    throw new GLException("Not a GL4 implementation");
-}
-
- at Override
-public final GL3bc getGL3bc() throws GLException {
-    throw new GLException("Not a GL3bc implementation");
-}
-
- at Override
-public final GL3 getGL3() throws GLException {
-    throw new GLException("Not a GL3 implementation");
-}
-
- at Override
-public final GL2 getGL2() throws GLException {
-    throw new GLException("Not a GL2 implementation");
-}
-
- at Override
-public final GLES1 getGLES1() throws GLException {
-    throw new GLException("Not a GLES1 implementation");
-}
-
- at Override
-public final GLES2 getGLES2() throws GLException {
-    return this;
-}
-
- at Override
-public final GL2ES1 getGL2ES1() throws GLException {
-    throw new GLException("Not a GL2ES1 implementation");
-}
-
- at Override
-public final GL2ES2 getGL2ES2() throws GLException {
-    return this;
-}
-
- at Override
-public final GL2GL3 getGL2GL3() throws GLException {
-    throw new GLException("Not a GL2GL3 implementation");
-}
-
-//
-// Helpers for ensuring the correct amount of texture data
-//
-
-private final GLBufferSizeTracker  bufferSizeTracker;
-private final GLBufferStateTracker bufferStateTracker;
-private final GLStateTracker       glStateTracker;
-
-private final boolean checkBufferObject(boolean enabled,
-                                        int state,
-                                        String kind, boolean throwException) {
-  final int buffer = bufferStateTracker.getBoundBufferObject(state, this);
-  if (enabled) {
-    if (0 == buffer) {
-      if(throwException) {
-          throw new GLException(kind + " must be enabled to call this method");
-      }
-      return false;
-    }
-  } else {
-    if (0 != buffer) {
-      if(throwException) {
-          throw new GLException(kind + " must be disabled to call this method");
-      }
-      return false;
-    }
-  }
-  return true;
-}  
-
-private final boolean checkArrayVBODisabled(boolean throwException) { 
-  return checkBufferObject(false, // enabled
-                           GL.GL_ARRAY_BUFFER,
-                           "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkArrayVBOEnabled(boolean throwException) { 
-  return checkBufferObject(true, // enabled
-                           GL.GL_ARRAY_BUFFER,
-                           "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBODisabled(boolean throwException) { 
-  return checkBufferObject(false, // enabled
-                           GL.GL_ELEMENT_ARRAY_BUFFER,
-                           "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBOEnabled(boolean throwException) { 
-  return checkBufferObject(true, // enabled
-                           GL.GL_ELEMENT_ARRAY_BUFFER,
-                           "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkUnpackPBODisabled(boolean throwException) { 
-    // PBO n/a for ES 1.1 or ES 2.0
-    return true;
-}
-
-private final boolean checkUnpackPBOEnabled(boolean throwException) { 
-    // PBO n/a for ES 1.1 or ES 2.0
-    return false;
-}
-
-private final boolean checkPackPBODisabled(boolean throwException) { 
-    // PBO n/a for ES 1.1 or ES 2.0
-    return true;
-}
-
-private final boolean checkPackPBOEnabled(boolean throwException) { 
-    // PBO n/a for ES 1.1 or ES 2.0
-    return false;
-}
-
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
- at Override
-public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
-  final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
-  if (__addr_ == 0) {
-    throw new GLException("Method \"glMapBuffer\" not available");
-  }
-  final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
-  if (0 == sz) {
-    return null;
-  }
-  final long addr = dispatch_glMapBuffer(target, access, __addr_);
-  if (0 == addr) {
-    return null;
-  }
-  ByteBuffer buffer;
-  MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
-  MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
-  if(memObj0 == memObj1) {
-    // just added ..
-    if(null != memObj0.getBuffer()) {
-        throw new InternalError();
-    }
-    buffer = newDirectByteBuffer(addr, sz);
-    Buffers.nativeOrder(buffer);
-    memObj0.setBuffer(buffer);
-  } else {
-    // already mapped
-    buffer = memObj1.getBuffer();
-    if(null == buffer) {
-        throw new InternalError();
-    }
-  }
-  buffer.position(0);
-  return buffer;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code>    */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
- at Override
-public final void glClearDepth(double depth) {
-    glClearDepthf((float)depth); 
-}
-
- at Override
-public final void glDepthRange(double zNear, double zFar) {
-    glDepthRangef((float)zNear, (float)zFar); 
-}
-
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
new file mode 100644
index 0000000..a033524
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
@@ -0,0 +1,335 @@
+
+public GLES3Impl(GLProfile glp, GLContextImpl context) {
+  this._context = context; 
+  if(null != context) {
+      this.bufferSizeTracker  = context.getBufferSizeTracker();
+      this.bufferStateTracker = context.getBufferStateTracker();
+      this.glStateTracker     = context.getGLStateTracker();
+  } else {
+      this.bufferSizeTracker  = null;
+      this.bufferStateTracker = null;
+      this.glStateTracker     = null;
+  }
+  this.glProfile = glp;
+  this._isES3 = glp.getImplName() == GLProfile.GLES3;
+}
+
+ at Override
+public final boolean isGL4bc() {
+    return false;
+}
+
+ at Override
+public final boolean isGL4() {
+    return false;
+}
+
+ at Override
+public final boolean isGL3bc() {
+    return false;
+}
+
+ at Override
+public final boolean isGL3() {
+    return false;
+}
+
+public final boolean isGL2() {
+    return false;
+}
+
+ at Override
+public final boolean isGLES1() {
+    return false;
+}
+
+ at Override
+public final boolean isGLES2() {
+    return true;
+}
+
+ at Override
+public final boolean isGLES3() {
+    return _isES3;
+}
+
+ at Override
+public final boolean isGLES() {
+    return true;
+}
+
+ at Override
+public final boolean isGL2ES1() {
+    return false;
+}
+
+ at Override
+public final boolean isGL2ES2() {
+    return true;
+}
+
+ at Override
+public final boolean isGL3ES3() {
+    return _isES3;
+}
+
+ at Override
+public final boolean isGL4ES3() {
+    return _isES3;
+}
+
+ at Override
+public final boolean isGL4core() {
+    return false;
+}
+
+ at Override
+public final boolean isGL3core() {
+    return false;
+}
+
+ at Override
+public final boolean isGLcore() {
+    return true;
+}
+
+ at Override
+public final boolean isGLES2Compatible() {
+    return true;
+}
+
+ at Override
+public final boolean isGLES3Compatible() {
+    return _isES3;
+}
+
+
+ at Override
+public final boolean isGL2GL3() {
+    return false;
+}
+
+ at Override
+public final boolean hasGLSL() {
+    return true;
+}
+
+ at Override
+public boolean isNPOTTextureAvailable() {
+  return true;
+}
+
+ at Override
+public final GL4bc getGL4bc() throws GLException {
+    throw new GLException("Not a GL4bc implementation");
+}
+
+ at Override
+public final GL4 getGL4() throws GLException {
+    throw new GLException("Not a GL4 implementation");
+}
+
+ at Override
+public final GL3bc getGL3bc() throws GLException {
+    throw new GLException("Not a GL3bc implementation");
+}
+
+ at Override
+public final GL3 getGL3() throws GLException {
+    throw new GLException("Not a GL3 implementation");
+}
+
+ at Override
+public final GL2 getGL2() throws GLException {
+    throw new GLException("Not a GL2 implementation");
+}
+
+ at Override
+public final GLES1 getGLES1() throws GLException {
+    throw new GLException("Not a GLES1 implementation");
+}
+
+ at Override
+public final GLES2 getGLES2() throws GLException {
+    return this;
+}
+
+ at Override
+public final GLES3 getGLES3() throws GLException {
+    return this;
+}
+
+ at Override
+public final GL2ES1 getGL2ES1() throws GLException {
+    throw new GLException("Not a GL2ES1 implementation");
+}
+
+ at Override
+public final GL2ES2 getGL2ES2() throws GLException {
+    return this;
+}
+
+ at Override
+public final GL3ES3 getGL3ES3() throws GLException {
+    if(!_isES3) {
+        throw new GLException("Not a GL3ES3 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL4ES3 getGL4ES3() throws GLException {
+    if(!_isES3) {
+        throw new GLException("Not a GL4ES3 implementation");
+    }
+    return this;
+}
+
+ at Override
+public final GL2GL3 getGL2GL3() throws GLException {
+    throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+private final boolean _isES3;
+private final GLBufferSizeTracker  bufferSizeTracker;
+private final GLBufferStateTracker bufferStateTracker;
+private final GLStateTracker       glStateTracker;
+
+private final boolean checkBufferObject(boolean extensionAvail,
+                                        boolean allowVAO,
+                                        boolean enabled,
+                                        int state,
+                                        String kind, boolean throwException) {
+  if ( !extensionAvail ) {
+    if ( !enabled ) {
+      return true;
+    }
+    if(throwException) {
+        throw new GLException("Required extensions not available to call this function");
+    }
+    return false;
+  }
+  int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+  if ( enabled ) {
+    if ( 0 != buffer ) {
+        return true;
+    }
+    if ( allowVAO ) {
+        buffer = bufferStateTracker.getBoundBufferObject(GLES3.GL_VERTEX_ARRAY_BINDING, this);
+        if( 0 != buffer && _context.getDefaultVAO() != buffer ) {
+            return true;
+        }
+    }
+    if ( throwException ) {
+        throw new GLException(kind + " must be enabled to call this method");
+    }
+    return false;
+  } else {
+    if ( 0 == buffer ) {
+        return true;
+    }
+    if ( throwException ) {
+        throw new GLException(kind + " must be disabled to call this method");
+    }
+    return false;
+  }
+}  
+
+private final boolean checkArrayVBODisabled(boolean throwException) { 
+  return checkBufferObject(true,
+                           _isES3, // allowVAO
+                           false, // enable
+                           GL.GL_ARRAY_BUFFER,
+                           "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkArrayVBOEnabled(boolean throwException) { 
+  return checkBufferObject(true,
+                           _isES3, // allowVAO
+                           true, // enable
+                           GL.GL_ARRAY_BUFFER,
+                           "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBODisabled(boolean throwException) { 
+  return checkBufferObject(true,
+                           _isES3, // allowVAO
+                           false, // enable
+                           GL.GL_ELEMENT_ARRAY_BUFFER,
+                           "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOEnabled(boolean throwException) { 
+  return checkBufferObject(true,
+                           _isES3, // allowVAO
+                           true, // enable
+                           GL.GL_ELEMENT_ARRAY_BUFFER,
+                           "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBODisabled(boolean throwException) { 
+  return checkBufferObject(_isES3,
+                           false, // allowVAO
+                           false, // enable
+                           GL2.GL_PIXEL_UNPACK_BUFFER,
+                           "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOEnabled(boolean throwException) { 
+  return checkBufferObject(_isES3,
+                           false, // allowVAO
+                           true, // enable
+                           GL2.GL_PIXEL_UNPACK_BUFFER,
+                           "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBODisabled(boolean throwException) { 
+  return checkBufferObject(_isES3,
+                           false, // allowVAO
+                           false, // enable
+                           GL2.GL_PIXEL_PACK_BUFFER,
+                           "pack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOEnabled(boolean throwException) { 
+  return checkBufferObject(_isES3,
+                           false, // allowVAO
+                           true, // enable
+                           GL2.GL_PIXEL_PACK_BUFFER,
+                           "pack pixel_buffer_object", throwException);
+}
+
+ at Override
+public final boolean glIsPBOPackEnabled() {
+    return checkPackPBOEnabled(false);
+}
+
+ at Override
+public final boolean glIsPBOUnpackEnabled() {
+    return checkUnpackPBOEnabled(false);
+}
+
+/** Entry point to C language function: <code> void *  {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code>   */
+public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
+  return glMapBufferImpl(target, false, 0, 0, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
+}
+
+/** Entry point to C language function: <code> void *  {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code>   */
+public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access)  {
+  return glMapBufferImpl(target, true, offset, length, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
+}
+
+ at Override
+public final void glClearDepth(double depth) {
+    glClearDepthf((float)depth); 
+}
+
+ at Override
+public final void glDepthRange(double zNear, double zFar) {
+    glDepthRangef((float)zNear, (float)zFar); 
+}
+
diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-CustomJavaCode.cfg
similarity index 100%
copy from make/config/jogl/gl2_es2-common.cfg
copy to make/config/jogl/gl2_es2-CustomJavaCode.cfg
diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-common.cfg
index b769f3b..2ad7fd3 100644
--- a/make/config/jogl/gl2_es2-common.cfg
+++ b/make/config/jogl/gl2_es2-common.cfg
@@ -1,13 +1,11 @@
 
-JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glReleaseShaderCompiler    return;
-JavaPrologue glReleaseShaderCompiler }
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
 
-JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glShaderBinary     throw new GLException("Method \"glShaderBinary\" not available");
-JavaPrologue glShaderBinary }
+ForceExtension GL_EXT_occlusion_query_boolean
 
-JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glGetShaderPrecisionFormat     throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
-JavaPrologue glGetShaderPrecisionFormat }
+ForceExtension GL_ARB_ES2_compatibility
 
diff --git a/make/config/jogl/gl2_es3-common.cfg b/make/config/jogl/gl2_es3-common.cfg
new file mode 100644
index 0000000..b5326b1
--- /dev/null
+++ b/make/config/jogl/gl2_es3-common.cfg
@@ -0,0 +1,9 @@
+
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
+ForceExtension GL_EXT_occlusion_query_boolean
+
diff --git a/make/config/jogl/gl3-common.cfg b/make/config/jogl/gl3-common.cfg
new file mode 100644
index 0000000..e11c50a
--- /dev/null
+++ b/make/config/jogl/gl3-common.cfg
@@ -0,0 +1,9 @@
+
+ForceExtension GL_ARB_debug_output
+RenameExtensionIntoCore GL_KHR_debug
+
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
index 96e59aa..4a2c533 100644
--- a/make/config/jogl/gl3-desktop.cfg
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -1,11 +1,6 @@
 # This .cfg file provides common options used by the desktop OpenGL
 # implementation on all platforms.
 
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL3/gl3.h
-GLHeader GL3/gl3ext.h
-
 #Include gl-desktop-tracker.cfg
 
 #
diff --git a/make/config/jogl/gl3-headers.cfg b/make/config/jogl/gl3-headers.cfg
index 8b35a07..7ab5099 100644
--- a/make/config/jogl/gl3-headers.cfg
+++ b/make/config/jogl/gl3-headers.cfg
@@ -1,7 +1,6 @@
 CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode    "gl3.h" are parsed. */
-CustomCCode #define GL3_PROTOTYPES
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
 CustomCCode #if defined(_WIN32)
 CustomCCode   #define WIN32_LEAN_AND_MEAN
 CustomCCode   #include <windows.h>
@@ -9,11 +8,13 @@ CustomCCode   #undef WIN32_LEAN_AND_MEAN
 CustomCCode   #include <stdlib.h>
 CustomCCode   #include <stddef.h>
 CustomCCode   #include <malloc.h>
-CustomCCode   #include <GL3/gl3.h>
+CustomCCode   #include <GL/glcorearb.h>
+CustomCCode   #include <GL/glcorearbext.h>
 CustomCCode #elif defined(macosx)
 CustomCCode   #include <inttypes.h>
 CustomCCode   #include <stdlib.h>
-CustomCCode   #include <GL3/gl3.h>
+CustomCCode   #include <GL/glcorearb.h>
+CustomCCode   #include <GL/glcorearbext.h>
 CustomCCode   #include </usr/include/machine/types.h>
 CustomCCode   /* Provide Windows typedefs */
 CustomCCode   typedef void* LPVOID;
@@ -22,5 +23,6 @@ CustomCCode #elif defined(__unix__)
 CustomCCode   #include <inttypes.h>
 CustomCCode   #include <stdlib.h>
 CustomCCode   #include <X11/Xlib.h>
-CustomCCode   #include <GL3/gl3.h>
+CustomCCode   #include <GL/glcorearb.h>
+CustomCCode   #include <GL/glcorearbext.h>
 CustomCCode #endif
diff --git a/make/config/jogl/gl3ext-headers.cfg b/make/config/jogl/gl3ext-headers.cfg
index 5e2c7aa..24b1ba5 100644
--- a/make/config/jogl/gl3ext-headers.cfg
+++ b/make/config/jogl/gl3ext-headers.cfg
@@ -1,6 +1,4 @@
 CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode    "gl3ext.h" are parsed. */
-CustomCCode #define GL_GL3EXT_PROTOTYPES
-CustomCCode #include <GL3/gl3ext.h>
-CustomCCode #include <GL3/gl3ext.h>
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GL/glcorearbext.h>
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
index 017b1e0..5955e0a 100644
--- a/make/config/jogl/glx-x11.cfg
+++ b/make/config/jogl/glx-x11.cfg
@@ -20,7 +20,6 @@ NIODirectOnly __ALL__
 ForceProcAddressGen __ALL__
 LocalProcAddressCallingConvention __ALL__ APIENTRY
 
-AllowNonGLExtensions true
 EmitProcAddressTable true
 ProcAddressTableClassName GLXProcAddressTable
 GetProcAddressTableExpr glxProcAddressTable
diff --git a/make/createTagletProps.sh b/make/createTagletProps.sh
index acd762b..a9659cd 100644
--- a/make/createTagletProps.sh
+++ b/make/createTagletProps.sh
@@ -20,7 +20,7 @@ createProperties() {
 
 >tmp
 
-createProperties man | sed -e "s/man\//man2\//ig" >> tmp
+createProperties man2 >> tmp
 createProperties man3 >> tmp
 createProperties man4 >> tmp
 
@@ -30,5 +30,5 @@ echo "#Generated, do not edit, edit createTagletProps.sh instead.
 #to the function specific OpenGL documentation man pages.
 nativetaglet.baseUrl=${root}" > native-taglet.properties;
 
-cat tmp | sort -k1,2 -r | awk '!x[$1]++' | tr -d [:blank:] | sort | sed -e "s/man2\//man\//ig" >> native-taglet.properties;
+cat tmp | sort -k1,2 -r | awk '!x[$1]++' | tr -d [:blank:] | sort >> native-taglet.properties;
 rm tmp
diff --git a/make/doc/jogl/spec-overview.html b/make/doc/jogl/spec-overview.html
index 8c9f45f..6284cde 100644
--- a/make/doc/jogl/spec-overview.html
+++ b/make/doc/jogl/spec-overview.html
@@ -1,25 +1,23 @@
 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
 <html>
 <head>
-  <title>JSR 231 Draft Public Review Specification</title>
+  <title>JOGL Specification Overview</title>
 </head>
   <body>
    
-<h2>JSR 231 Specification Overview</h2>
+<h2>JOGL Specification Overview</h2>
    
 <h3>Preface</h3>
   This specification, an optional set of packages, describes the Java(TM)
 bindings to the native OpenGL(R) 3D graphics library profiles:
 <ul>
-    <li> Desktop OpenGL 1.0 - 3.0 </li>
-    <li> Desktop OpenGL 3.x, with x >= 1, forward compatible, core profile - and compatibility profile </li>
-    <li> Embedded OpenGL ES 1.x, with x >= 0 </li>
-    <li> Embedded OpenGL ES 2.x, with x >= 0 </li>
-</ul><br>
-  See <a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explaining the OpenGL profile seperation.<br>
-  See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.<br>
+    <li> OpenGL [ 1.0 .. 4.3 ], compatibility- and core profiles</li>
+    <li> OpenGL ES [ 1.0 .. 3.0 ]</li>
+</ul>
+  <p><a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explains the OpenGL profile separation.</p>
+  <p>See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.</p>
   <p>
-  A sample implementation is available as
+  An implementation is available as
   <a href="http://jogl.jogamp.org">JOGL, a JogAmp module</a>.</p>
  
   Other API bindings are available as JogAmp modules:
@@ -31,137 +29,150 @@ bindings to the native OpenGL(R) 3D graphics library profiles:
 <h3>Dependencies</h3>
   This binding has dependencies to the following:<br><br>
   <ul>
-    <li> Either of the following Java implementations:<br/>
+    <li> Either of the following Java implementations:
     <ul>
-        <li> <a href="http://java.sun.com/j2se/1.5.0/docs/api/">Java SE 1.5 or later</a> </li>
-        <li> A mobile JavaVM with language 1.5 support, ie:
+        <li> <a href="http://docs.oracle.com/javase/6/docs/api/">Java SE 1.6 or later</a> </li>
+        <li> A mobile JavaVM with language 1.6 support, ie:
             <ul>
-                <li> <a href="http://developer.android.com/reference/packages.html">Dalvik API Level 7</a> </li>
+                <li> <a href="http://developer.android.com/reference/packages.html">Android API Level 9 (Version 2.3)</a> </li>
                 <li> <a href="http://jamvm.sourceforge.net/">JamVM</a> </li>
             </ul>
             with
             <ul>
-                <li> <a href="http://java.sun.com/products/foundation/">Foundation Profile 1.1.2 (JSR 219)</a> </li>
-                <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/java/nio/package-summary.html"> Java 1.4 <i>java.nio</i> implementation</a> </li>
+                <li> <a href="http://docs.oracle.com/javase/1.4.2/docs/api/java/nio/package-summary.html"> Java 1.4 <i>java.nio</i> implementation</a> </li>
             </ul></li>
     </ul></li>
-    <li> {@linkplain javax.media.nativewindow NativeWindow Protocol} <br>
-    <br>
-    The <i>NativeWindow Protocol</i> is included in JogAmp's sample implementation </li>
+    <li> {@linkplain javax.media.nativewindow NativeWindow Protocol}
+    <p>The <i>NativeWindow Protocol</i> is included in JogAmp's implementation</p></li>
   </ul>
   <br>
 
 <h3>OpenGL Profile Model</h3>
-  OpenGL today is not just a single set of functionality, it offers many profiles for different
-  purposes, e.g. ES1 and ES2 for mobile, etc.<br>
-  JOGL reflects these profiles <a href="http://jogamp.org/jogl/doc/bouml/html/">with an OO abstraction model</a>,
-  specifying interfaces encapsulating common subsets.<br> 
+  OpenGL today is not just a single set of functions, it offers many profiles for different
+  purposes, e.g. ES1, ES2 and ES3 for mobile, GL [ 3.1 .. 4.3 ] core for a programmable shader application, etc.
+  <p>JOGL reflects these profiles <a href="http://jogamp.org/jogl/doc/uml/html/">with an OO abstraction model</a>,
+  specifying interfaces encapsulating common subsets.</p> 
    
 <h3>Package Structure</h3>
   The packages defined by this specification include:<br>
    
 <ul>
-  <li>The <b>javax.media.opengl</b> package<br><br>
-    This package contains all Java bindings for all OpenGL profiles.<br>
-    See <a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explaining the OpenGL profile seperation.<br>
-    See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.<br>
-    The main OpenGL profile interfaces are:<br><br>
+  <li>The <b>javax.media.opengl</b> package<br>
+    <p>This package contains all Java bindings for all OpenGL profiles.</p>
+    <p>See <a href="#GLAPIInclusionCriteria">Inclusion Criteria</a> explaining the OpenGL profile seperation.</p>
+    <p>See <a href="#GLRuntimeVersion">OpenGL Runtime Requirements</a>.</p>
+    <p>The main OpenGL profile interfaces are:</p>
     <ul> 
-        <li> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface<br>
-        <br>
-        This interface contains all core desktop OpenGL methods through
-version 3.0, inclusive, as well as most of it's extensions defined at the
-time of this specification.  OpenGL extensions whose functionality
-was incorporated into core OpenGL until version 3.1, inclusive, are subsumed into the core namespace.<br> 
-        Note: OpenGL 3.0 is the last completly subsumed version in the specification. 
-        You need to use a {@link javax.media.opengl.GL3} OpenGL 3.1+ context to benefit
-        from new functionality and versions.<br>
-        Note: Intersecting OpenGL 3.1 subsumed extensions are subsumed in GL2 as well, to offer the best common GL2GL3 intersection.<br>
-        See <a href="#GL2InclusionCriteria">GL2 Inclusion Criteria</a>.<br>
-        See <a href="#GL2RuntimeVersion">GL2 Runtime Requirements</a>.<br>
-        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li>
+        <li> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface
+        <p>This interface contains all OpenGL [ 1.0 .. 3.0 ] methods,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>OpenGL extensions whose functionality was incorporated into core OpenGL ≤ 3.0, 
+        are subsumed into the core namespace.</p>
+        <p>See <a href="#GL2InclusionCriteria">GL2 Inclusion Criteria</a>.</p>
+        <p>See <a href="#GL2RuntimeVersion">GL2 Runtime Requirements</a>.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
+
+        <li> {@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface
+        <p>This interface contains all OpenGL [ 3.1 .. 3.3 ] <i>core</i> methods,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>Note: OpenGL [ 3.1 .. 3.3 ] core profile does not includes fixed point functionality.</p>
+        <p>See <a href="#GL3InclusionCriteria">GL3 Inclusion Criteria</a>.</p>
+        <p>See <a href="#GL3RuntimeVersion">GL3 Runtime Requirements</a>.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
+
+        <li> {@link javax.media.opengl.GL3bc javax.media.opengl.GL3bc} interface
+        <p>This interface contains all OpenGL [ 3.1 .. 3.3 ] <i>compatibility</i>  methods,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>Note: OpenGL [ 3.1 .. 3.3 ] compatibility profile does includes fixed point functionality.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
+
+        <li> {@link javax.media.opengl.GL4 javax.media.opengl.GL4} interface
+        <p>This interface contains all OpenGL [ 4.0 .. 4.3 ] <i>core</i> methods,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>Note: OpenGL [ 4.0 .. 4.3 ] core profile does not includes fixed point functionality.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
 
-        <li> {@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface<br>
-        <br>
-        This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
-inclusive, as well as most of it's extensions defined at the time of this specification. <br>
-        Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the 
-        3.1 specification, hence the {@link javax.media.opengl.GL2GL3} implemented interface.<br>
-        Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.<br>
-        See <a href="#GL3InclusionCriteria">GL3 Inclusion Criteria</a>.<br>
-        See <a href="#GL3RuntimeVersion">GL3 Runtime Requirements</a>.<br>
-        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li>
+        <li> {@link javax.media.opengl.GL4bc javax.media.opengl.GL4bc} interface
+        <p>This interface contains all OpenGL [ 4.0 .. 4.3 ] <i>compatibility</i> profile,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>Note: OpenGL [ 4.0 .. 4.3 ] compatibility profile does includes fixed point functionality.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
 
-        <li> {@link javax.media.opengl.GL3bc javax.media.opengl.GL3bc} interface<br>
-        <br>
-        This interface contains the OpenGL 3.x compatibility profile,<br>
-        ie includes all methods as defined in {@link javax.media.opengl.GL2} and {@link javax.media.opengl.GL3}.<br>
-        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li>
+        <li> {@link javax.media.opengl.GLES1 javax.media.opengl.GLES1} interface
+        <p>This interface contains all OpenGL ES [ 1.0 .. 1.1 ] methods,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
 
-        <li> {@link javax.media.opengl.GLES1 javax.media.opengl.GLES1} interface<br>
-        <br>
-        This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
-inclusive, as well as most of it's extensions defined at the
-time of this specification. <br>
-        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li>
+        <li> {@link javax.media.opengl.GLES2 javax.media.opengl.GLES2} interface
+        <p>This interface contains all OpenGL ES 2.0 methods,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
 
-        <li> {@link javax.media.opengl.GLES2 javax.media.opengl.GLES2} interface<br>
-        <br>
-        This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
-inclusive, as well as most of it's extensions defined at the
-time of this specification. <br>
-        Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></li>
+        <li> {@link javax.media.opengl.GLES3 javax.media.opengl.GLES3} interface
+        <p>This interface contains all OpenGL ES 3.0 methods,
+        as well as most of it's extensions defined at the time of this specification.</p>
+        <p>Future extensions will be added with a <a href="#maintenanceupdates">maintenance update</a></p>
+        </li>
     </ul>
-    Additionally the packages contains interfaces where the main profiles intersect each other.
-    These interfaces purposes is to provide common subsets of profiles to be used
-    on both, the desktop and the embedded device. These are:<br><br>
+    <p>Additionally the packages contains interfaces resembling intersecting <i>common profiles</i>.
+    These <i>common profiles</i> may be utilize for cross profile code supposed to either run
+    on desktop and mobile devices, or across GL profiles themselves:</p>
     <ul> 
-        <li> {@link javax.media.opengl.GLBase javax.media.opengl.GLBase} interface<br>
-        <br>
-        Common interface containing the profile type identification and conversion methods.<br>
-        Used to query which specialized profile class an instance of this object actually is and 
-        offering a protocol to convert it to these types.</li>
+        <li> {@link javax.media.opengl.GLBase javax.media.opengl.GLBase} interface
+        <p>Common interface containing the profile type identification and conversion methods.</p>
+        <p>Used to query which specialized profile class an instance of this object actually is and 
+        offering a protocol to convert it to these types.</p></li>
 
-        <li> {@link javax.media.opengl.GL javax.media.opengl.GL} interface<br>
-        <br>
-        Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
-        This interface reflects common data types, texture and framebuffer functionality.</li>
+        <li> {@link javax.media.opengl.GL javax.media.opengl.GL} interface
+        <p>Common interface containing the subset of all profiles, GL4bc, GL4, GL3bc, GL3, GL2, GLES1, GLES2 and GLES3.</p>
+        <p>This interface reflects common data types, texture and framebuffer functionality.</p></li>
 
-        <li> {@link javax.media.opengl.GL2ES1 javax.media.opengl.GL2ES1} interface<br>
-        <br>
-        Interface containing the common subset of GL2 and GLES1.<br>
-        This interface reflects only the fixed functionality of OpenGL</li>
+        <li> {@link javax.media.opengl.GL2ES1 javax.media.opengl.GL2ES1} interface
+        <p>Interface containing the common subset of GL2 and GLES1.</p>
+        <p>This interface reflects the fixed functionality of OpenGL, without the immediate mode API.</p></li>
 
-        <li> {@link javax.media.opengl.GL2ES2 javax.media.opengl.GL2ES2} interface<br>
-        <br>
-        Interface containing the common subset of GL3, GL2 and GLES2.<br>
-        This interface reflects only the programmable shader functionality of desktop and embedded OpenGL</li>
+        <li> {@link javax.media.opengl.GL2ES2 javax.media.opengl.GL2ES2} interface
+        <p>Interface containing the common subset of GL2 and GLES2. Interface is almost GLES2 complete.</p>
+        <p>This interface reflects the programmable shader functionality of desktop and embedded OpenGL up until GLES2.</p></li>
 
-        <li> {@link javax.media.opengl.GL2GL3 javax.media.opengl.GL2GL3} interface<br>
-        <br>
-        Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
-        also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
-        This interface reflects only the programmable shader functionality of desktop OpenGL</li>
+        <li> {@link javax.media.opengl.GL3ES3 javax.media.opengl.GL3ES3} interface
+        <p>Interface containing the common subset of core GL3 and GLES3. Interface is almost GLES3 complete, lacking <code>GL_ARB_ES3_compatibility</code> extension.</p>
+        <p>This interface reflects the programmable shader functionality of desktop and embedded OpenGL up until GLES3.</p></li>
+
+        <li> {@link javax.media.opengl.GL4ES3 javax.media.opengl.GL4ES3} interface
+        <p>Interface containing the common subset of core GL4 and GLES3. Interface is GLES3 complete w/o vendor extensions.</p>
+        <p>This interface reflects the programmable shader functionality of desktop and embedded OpenGL up until GLES3.</p></li>
+
+        <li> {@link javax.media.opengl.GL2GL3 javax.media.opengl.GL2GL3} interface
+        <p>Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
+        also known as the OpenGL 3.0 forward compatible, non deprecated subset.</p>
+        <p>This interface reflects only the programmable shader functionality of desktop OpenGL</p></li>
     </ul>
   </li>
 
-  <li>The <b>javax.media.opengl.glu</b> package<br>
-    <br>
+  <li>The <b>javax.media.opengl.glu</b> package
+    <p>
     This package contains bindings for the OpenGL Graphics System Utility (GLU) 
 Library version 1.3, inclusive, with the exception of the GLU NURBS routines 
-which are not exposed.</li>
-</ul>
-<br>
+which are not exposed.</p></li>
+</ul><br>
    
 <h3>API Binding Conventions</h3>
   The Java language bindings to the pre-existing C APIs in these packages
 have been created using a consistent set of rules. Vendor-defined extensions
 should make use of the same rules in order to provide a consistent developer
-experience.<br>
-  <br>
+experience.
+  <p>
   The rules for creating the Java language binding are described in the following 
 sections. These rules should be followed as closely as possible for all future 
-APIs that share the javax.media.opengl namespace.<br>
+APIs that share the javax.media.opengl namespace.</p>
    
 <h4>Function Naming</h4>
   Functions are named in the same way as in the C binding. That is, an OpenGL 
@@ -169,25 +180,25 @@ API function glClear is bound to Java method GL.glClear. Although it would
 be possible to drop the gl prefix (since it is redundant with the interface 
 name GL), the resulting code was deemed to look too foreign to experienced 
 OpenGL developers.  For the same reason, we have also carried over all type 
-suffixes like 3f and 3fv from methods such as glColor3f and glColor3fv, respectively.<br>
-  <br>
+suffixes like 3f and 3fv from methods such as glColor3f and glColor3fv, respectively.
+  <p>
   Extension suffixes, such as EXT, ARB, and vendor-specific suffixes, are
-retained so as to match C conventions.<br>
+retained so as to match C conventions.</p>
    
 <h4>Mapping of Constants</h4>
   Constants are named in the same way as in the C binding.  For instance,
-the OpenGL constant GL_RGB is bound to Java constant GL.GL_RGB.<br>
+the OpenGL constant GL_RGB is bound to Java constant GL.GL_RGB.
    
 <h4>Mapping of Primitive Types</h4>
   All 8-bit integral types become byte, all 16-bit integral types become
 short, and all 32-bit integral types become int. All 32-bit floating-point
-types become float and all 64-bit floating-point types become double.<br>
-  <br>
+types become float and all 64-bit floating-point types become double.
+  <p>
   Integer return values that can only be GL_TRUE or GL_FALSE are mapped to 
-boolean.<br>
+boolean.</p>
  
 <h4>Mapping of Pointer Arguments</h4>
-  OpenGL functions that take pointer arguments fall into several categories:<br>
+  <p>OpenGL functions that take pointer arguments fall into several categories:</p>
    
 <ul>
     <li>Functions that take an untyped pointer argument for immediate use</li>
@@ -199,14 +210,14 @@ boolean.<br>
 are given a single binding that takes a New I/O (NIO) Buffer object. The Buffer
 may be of any type allowable by the function (and compatible with the other
 arguments to the function) and may be direct or indirect.  An example of
-an OpenGL API in this category is glTexImage2D.<br>
-  <br>
+an OpenGL API in this category is glTexImage2D.
+  <p>
   Functions that take a typed pointer (e.g., GLfloat *) argument for immediate 
 use are given two bindings. The first takes a Java primitive array with a 
 type that matches the C pointer type (i.e., GLfloat* maps to float[]). The 
 second takes a typed Buffer object (i.e., GLfloat* maps to FloatBuffer). 
-An example of an OpenGL API in this category is glColor3fv.<br>
-  <br>
+An example of an OpenGL API in this category is glColor3fv.</p>
+  <p>
   Functions that take an untyped (void*) pointer argument for deferred use 
 are given a single binding that takes a Buffer object. The Buffer may be of
 any type allowable by the function (and compatible with the other arguments 
@@ -216,24 +227,24 @@ into this category generally have names ending with the suffix "pointer."
 An example of an OpenGL API in this category is glVertexPointer. Because these
 functions do not consume the data located at the given pointer immediately, 
 but only at some unspecified later time, it is not possible to use a Java 
-primitive array whose memory location may change.<br>
-  <br>
+primitive array whose memory location may change.</p>
+  <p>
   Functions that take a typed (e.g., GLfloat*) pointer argument for deferred 
 use are given a single binding that takes a typed Buffer object (i.e., GLfloat* 
 maps to FloatBuffer). The Buffer must be direct. That is, it may not have 
 been created from a Java primitive array using the wrap method.   An example 
-of an OpenGL API in this category is glFeedbackBuffer.<br>
-  <br>
+of an OpenGL API in this category is glFeedbackBuffer.</p>
+  <p>
   Methods that read or write a specific number of values from an array or
 Buffer argument do not read or write any subsequent elements of the array
-or Buffer.<br>
- <br>
+or Buffer.</p>
+ <p>
  An outgoing C char* pointer, if representing a null-terminated, read-only
 C string, maps to a Java String. An outgoing C char** pointer, if similarly
 representing an array of read-only C strings, maps to a Java String[] (array
 of String objects). All other char* pointers, including those representing
 mutable C strings as used in some Get methods, are mapped to byte[] and ByteBuffer.
- <br>
+ </p>
     
 <h4>Index Parameter for Arrays</h4>
   Each C method argument that is mapped to a primitive array in Java is actually 
@@ -242,7 +253,7 @@ Java and an integer offset parameter.  The value of the integer offset is
 the index which the method will start reading from within the array.  Earlier 
 indices will be ignored.   This mapping provides more congruity with existing 
 Java APIs and allows reuse of a single array across multiple Java method calls
-by changing the index in much the same way that C pointers permit for C arrays.<br>
+by changing the index in much the same way that C pointers permit for C arrays.
    
 <h4>Reduction of Method Explosions</h4>
   Since there are two ways to expand a given C method pointer parameter,
@@ -253,11 +264,11 @@ the power of 2).  In order to avoid an API explosion, we restrict a given
 Java method to like kind mappings only.  In other words, a given C method 
 with N typed pointer parameters for immediate use, where N >= 1, will map
 to exactly two Java methods: One with all primitive arrays and one with all
-Buffer types.<br>
-  <br>
+Buffer types.
+  <p>
   Also, methods that accept multiple Buffer arguments require all direct
 or all non-direct Buffers.  Direct and non-direct buffers should never be
-mixed within an API call by an application.<br>
+mixed within an API call by an application.</p>
    
 <h4>Byte ordering of Buffers</h4>
   When allocating a New I/O Buffer (in particular, a direct ByteBuffer) to
@@ -270,7 +281,7 @@ putFloat or views such as IntBuffer or FloatBuffer. The Java bindings perform
 no conversion or byte swapping on the outgoing data to OpenGL, and the native
 OpenGL implementation expects data in the host CPU's byte order, so it is
 essential to always match the byte order of the underlying platform when
-filling Buffers with data. <br>
+filling Buffers with data.
   
 <h4>Auto-slicing of Buffers</h4>
   When a Buffer object is passed to an OpenGL function binding, the actual 
@@ -279,42 +290,42 @@ to the starting pointer of the Buffer data, plus an offset given by the Buffer.p
 function, multiplied by the data type size in bytes (1 for a ByteBuffer, 2
 for a ShortBuffer, 4 for a IntBuffer or FloatBuffer, and 8 for DoubleBuffer). 
  The array offset given by Buffer<type>.arrayOffset() is also added 
-in the offset for wrapped arrays.<br>
-  <br>
+in the offset for wrapped arrays.
+  <p>
   This feature is known as "auto-slicing," as it mimics the effect of calling 
-slice() on the Buffer object without the overhead of explicit object creation.<br>
+slice() on the Buffer object without the overhead of explicit object creation.</p>
    
 <h4>Errors and Exceptions</h4>
   For performance reasons, OpenGL functions do not return error values directly. 
 Instead, applications must query for errors using functions such as glGetError. 
 This behavior is largely preserved in the Java language bindings, as described 
-below.<br>
-  <br>
+below.
+  <p>
   In the interest of efficiency, the Java API does not generally throw exceptions. 
  However, running an application with the DebugGL composable pipeline, which 
-is part of the API, will force an exception to be thrown at the point of failure.<br>
-  <br>
+is part of the API, will force an exception to be thrown at the point of failure.</p>
+  <p>
   Many errors are defined by OpenGL merely to set the error code, rather
 than throwing an exception. For example, passing a bad enumerated parameter
 value may result in the error flag being set to GL.GL_INVALID_VALUE. Attempting 
 to check for such errors in the binding layer would require either replicating 
 the error-checking logic of the underlying engine, or querying the error state
 after every function. This would greatly impact performance by inhibiting 
-the ability of the hardware to pipeline work.<br>
+the ability of the hardware to pipeline work.</p>
    
 <h4>Security</h4>
   Exception behavior is defined in cases that could otherwise lead to illegal 
 memory accesses in the underlying OpenGL engine. Implementations should take 
 necessary steps to prevent the GL from accessing or overwriting memory except 
-for properly allocated Buffers and array method arguments.<br>
-  <br>
+for properly allocated Buffers and array method arguments.
+  <p>
   An implementation should take care to validate arguments correctly before 
 invoking native methods that could potentially access memory illegally. In 
 particular, methods that validate the contents of an array (such as a list 
 of GL attributes) or a Buffer should take precautions against exploits in 
 which a separate thread attempts to alter the contents of the argument during 
 the time interval following validation but preceding passage of the argument 
-to the underlying native engine.<br>
+to the underlying native engine.</p>
    
 <h3><a name="SHARING">Sharing of Server-Side OpenGL Objects between GLContexts</a></h3>
 
@@ -332,31 +343,30 @@ between two GLContexts associated with the same GLDrawable.
 
 <h3>Criteria Used for Inclusion of APIs into the Java Bindings</h3>
    
-<a name="GLAPIInclusionCriteria"/>
-<h4>OpenGL API Inclusion Criteria</h4>
-  OpenGL functions and OpenGL extensions have been included in the Java bindings 
-according the following rules: <br>
+<h4><a name="GLAPIInclusionCriteria">OpenGL API Inclusion Criteria</a></h4>
+  <p>OpenGL functions and OpenGL extensions have been included in the Java bindings 
+according the following rules: </p>
  
 <ul>  
-  <li> <a name="GL3InclusionCriteria"/> {@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface
+  <li><a name="GL3InclusionCriteria">{@link javax.media.opengl.GL3 javax.media.opengl.GL3} interface</a>
    <ul>
-       <li>All functions in core, forward compatible, OpenGL 3.1 - 3.2, inclusive, have been included,
-           as described in the header files <code>GL3/gl3.h</code>.</li>
+       <li>All functions in core, forward compatible, OpenGL [ 3.1 - 3.3 ], inclusive, have been included,
+           as described in the header files <code>GL/glcorearb.h</code>.</li>
        <li>Reason for starting a new profile beginning with 3.1 are:
            <ul>
             <li> OpenGL 3.1 requires a new native context, incompatible with prior versions.</li>
-            <li> OpenGL 3.1 forward compatible profile drops fixed functionality.</li>
+            <li> OpenGL 3.1 core profile drops fixed functionality.</li>
            </ul></li>
        <li>Forward compatibility, aka core, ie a context without <code>GL_ARB_compatibility</code>, is chosen because:
            <ul>
-            <li> It shares a commont subset with ES2.x</li>
+            <li> It shares a common subset with ES2.x</li>
             <li> It is not guaranteed to be provided by all vendors.</li>
             <li> It is not guaranteed to be provided in future versions.</li>
             <li> OpenGL 3.2 core profile is compatible with OpenGL 3.1 forward compatible spec.</li>
             <li> OpenGL 3.2 Spec Appendix E.1: It is not possible to implement both core and compatibility profiles in a single GL context, ..</li>
            </ul></li>
-   </ul></li>  
-  <li> <a name="GL2InclusionCriteria"/> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface
+   </ul></li>
+  <li><a name="GL2InclusionCriteria"> {@link javax.media.opengl.GL2 javax.media.opengl.GL2} interface</a>
    <ul>
        <li>All functions in core OpenGL 3.0, inclusive, have been included.</li>
        <li>Reason for making the <em>cut</em> at OpenGL 3.0 are:
@@ -394,14 +404,14 @@ were deemed popular enough and/or were specifically requested by users.</li>
   <li>Platform-specific extensions, such as those that begin with WGL, GLX, 
 CGL, etc., have been excluded from the public API.  See the section "Accessing
 platform-specific extensions" for more information about accessing these
-functions on certain implementations.<br>
+functions on certain implementations.
   </li>
 </ul>
    
 <h4>OpenGL GLU API Inclusion Criteria</h4>
  Bindings for all core GLU APIs have been included with the exception of
 the GLU NURBS APIs.  These APIs may be included in a future maintenance 
-release of the Java bindings.<br>
+release of the Java bindings.
  
 <h3>OpenGL Extensions</h3>
    
@@ -409,146 +419,100 @@ release of the Java bindings.<br>
  While the Java APIs for OpenGL extensions are unconditionally exposed, the 
 underlying functions may not be present.  A program can query whether a potentially 
 unavailable function is actually available at runtime by using the method 
-GL.isFunctionAvailable.<br>
-  <br>
+GL.isFunctionAvailable.
+  <p>
   Bindings for OpenGL extensions not covered in this specification may be
 supplied by individual vendors or groups. Such bindings may be considered
-for inclusion in a future version of the JSR. In order to avoid fragmentation,
+for inclusion in a future version of this specification. In order to avoid fragmentation,
 vendors creating extension bindings should expose new extensions using the
 method GL.getExtension.  This method is intended to provide a mechanism for
 vendors who wish to provide access to new OpenGL extensions without changing
-the public API of the core package. <br>
-  <br>
+the public API of the core package.</p>
+  <p>
   Names for added extension methods and extension-defined constants and Java 
-bindings for C parameters should follow the guidelines set forth in this specfication.<br>
+bindings for C parameters should follow the guidelines set forth in this specification.</p>
  
 <h4>Accessing Platform-Specific Extensions</h4>
  Platform-specific extensions such as those that begin with WGL, GLX, CGL, 
 etc. are not included in the API.  Each implementation can choose to 
 export all, some, or none of these APIs via the GL.getPlatformGLExtensions 
 API which returns an Object whose underlying data type is specific to a given 
-implementation.<br>
-                                                                                  &nbsp [...]
-<br>
- Therefore, any usage of these APIs is both platform and implementation specific.<br>
+implementation.
+<p>
+ Therefore, any usage of these APIs is both platform and implementation specific.</p>
  
-<a name="GLRuntimeVersion"/>
-<h3>OpenGL Version on Runtime System</h3>
-<a name="GL3RuntimeVersion"/>
-<h4> {@link javax.media.opengl.GL3 GL3} Desktop Requirements</h4>
+<h3><a name="GLRuntimeVersion">OpenGL Version on Runtime System</a></h3>
+
+<h4><a name="GL4RuntimeVersion">{@link javax.media.opengl.GL4 GL4} Desktop Requirements</a></h4>
+An OpenGL ≥ 4.0 version is required to instantiate a GL4 context.
+
+<h4><a name="GL3RuntimeVersion">{@link javax.media.opengl.GL3 GL3} Desktop Requirements</a></h4>
 An OpenGL ≥ 3.1 version is required to instantiate a GL3 context.
-<br>
-<a name="GL2RuntimeVersion"/>
-<h4> {@link javax.media.opengl.GL2 GL2} Desktop Requirements</h4>
+
+<h4><a name="GL2RuntimeVersion">{@link javax.media.opengl.GL2 GL2} Desktop Requirements</a></h4>
  Even though OpenGL extensions whose functionality was included into core 
 OpenGL by version 3.0, inclusive, are not included in the bindings, it should 
 be noted that OpenGL version 3.0 is not an absolute requirement on the runtime 
-system.  This is because a user could query whether any particular function 
-is available before calling certain core APIs that might not be present.  
+system. This is because a user could query whether any particular function
+is available before calling certain core APIs that might not be present.
 Also, if the core function name is not available in the native OpenGL implementation,
-the extension named equivalent is used instead, e.g. <i>GL_ARB_framebuffer_object</i>. 
+the extension named equivalent is used instead, e.g. <i>GL_ARB_framebuffer_object</i>.
 However, in general, it is reasonable to expect at least OpenGL 1.5 to be 
 installed on the runtime system and an implementor of the API is free to require
-the presence of at least OpenGL 1.5 on the target system.<br>
-<b>The JOGL reference implementation require at least OpenGL version 1.1</b>,
-due to it's dynamical function binding starting with OpenGL 1.2.
-                                                                                  &nbsp [...]
-<br>
- In future revisions of the API, this minimum standard may be raised.<br>
+the presence of at least OpenGL 1.5 on the target system.
+<p><b>The JOGL reference implementation require at least OpenGL version 1.1</b>,
+due to it's dynamical function binding starting with OpenGL 1.2.</p>
+<p>In future revisions of the API, this minimum standard may be raised.</p>
+
+<h4><a name="GLES3RuntimeVersion">{@link javax.media.opengl.GLES3 GLES3} Requirements</a></h4>
+An OpenGL ES ≥ 3.0 version is required to instantiate an ES3 context.
 
-<h3>Runtime Version Information</h3>
+<h4><a name="GLES2RuntimeVersion">{@link javax.media.opengl.GLES2 GLES2} Requirements</a></h4>
+An OpenGL ES ≥ 2.0 version is required to instantiate an ES2 context.
+
+<h4><a name="GLES1RuntimeVersion">{@link javax.media.opengl.GLES1 GLES1} Requirements</a></h4>
+An OpenGL ES [ 1.0 .. 1.1 ] version is required to instantiate an ES1 context.
+
+<h3><a name="RuntimeVersionInformation">Runtime Version Information</a></h3>
 Any Java Bindings for OpenGL implementation should include version information
-in its jar manifest file.  This information can then easily be accessed
-at runtime via the java.lang.Package API.  At least the following information
+in its jar manifest file. This information can then easily be accessed
+at runtime via the java.lang.Package API. At least the following information
 is included in the Reference Implementation jar file manifest: Specification
 Title, Specification Vendor, Specification Version, Implementation Vendor,
-and Implementation Version.<br>
-<a name="maintenanceupdates"/>
-<h3>Future Maintenance Updates</h3>
+and Implementation Version.
+<p>
+JOGL provides {@link com.jogamp.opengl.JoglVersion} implementing {@link com.jogamp.common.util.JogampVersion},
+which provides users access to the specification and implementation version,
+the build date and source code repository branch name and it's latest commit identifier.
+</p>
+
+<h3><a name="maintenanceupdates">Future Maintenance Updates</a></h3>
  New core APIs found in future versions of OpenGL, as well as new OpenGL
 extensions, are expected to be added to the bindings and included into the
-javax.media.opengl namespace via future maintenance updates to the API.<br>
+javax.media.opengl namespace via future maintenance updates to the API.
    
 <h3>Related Links</h3>
-   
 <ul>
-    <li> JSR 231 JCP Web Page</li>
-   
-</ul>
-   
-<blockquote><a href="http://www.jcp.org/en/jsr/detail?id=231"> http://www.jcp.org/en/jsr/detail?id=231</a></blockquote>
-   
-<ul>
-    <li>OpenGL 4.1 Core Specification</li>
+    <li><a href="http://www.khronos.org/registry/"><b>Khronos Registry</b></a>
+      <ul>
+        <li><a href="http://www.khronos.org/opengles/sdk/docs/man3/">ES 3 Ref Pages</a></li>
+        <li><a href="http://www.khronos.org/registry/gles/specs/3.0/es_spec_3.0.2.pdf">ES 3.0 Spec</a></li>
+        <li><a href="http://www.khronos.org/registry/gles/specs/3.0/GLSL_ES_Specification_3.00.4.pdf">GLSL ES 3.00 Spec</a></li>
+        <li><a href="http://www.khronos.org/files/opengles3-quick-reference-card.pdf">ES 3.0 Ref Card</a></li>
+      </ul></li>
+    <li><a href="http://www.opengl.org/registry/"><b>OpenGL Registry</b></a>
+      <ul>
+        <li><a href="http://www.opengl.org/sdk/docs/man4/">GL 4 Ref Pages </a></li>
+        <li><a href="http://www.opengl.org/sdk/docs/manglsl/">GLSL Ref Pages </a></li>
+        <li><a href="http://www.opengl.org/registry/doc/glspec43.core.20130214.withchanges.pdf">GL 4.3 Core Spec</a></li>
+        <li><a href="http://www.opengl.org/registry/doc/glspec43.compatibility.20130214.withchanges.pdf">GL 4.3 Compat. Spec</a></li>
+        <li><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.30.8.pdf">GLSL 4.30 spec</a></li>
+        <li><a href="http://www.khronos.org/files/opengl43-quick-reference-card.pdf">GL 4.3 Ref Card</a></li>
+      </ul></li>
 </ul>
-<blockquote><a
- href="http://www.opengl.org/registry/doc/glspec41.core.20100725.withchanges.pdf">
-http://www.opengl.org/registry/doc/glspec41.core.20100725.withchanges.pdf</a></blockquote>
 
-<ul>
-    <li>OpenGL 4.1 Compatibility Specification</li>
-</ul>
-<blockquote><a
- href="http://www.opengl.org/registry/doc/glspec41.compatibility.20100725.withchanges.pdf">
-http://www.opengl.org/registry/doc/glspec41.compatibility.20100725.withchanges.pdf</a></blockquote>
-
-<ul>
-    <li>OpenGL 3.0 Specification</li>   
-</ul>    
-<blockquote><a
- href="http://www.opengl.org/registry/doc/glspec30.20080923.pdf"> 
-http://www.opengl.org/registry/doc/glspec30.20080923.pdf</a></blockquote>
-    
-<ul>
-    <li>OpenGL 2.1 Specification</li>   
-</ul>    
-<blockquote><a
- href="http://www.opengl.org/registry/doc/glspec21.20061201.pdf"> 
-http://www.opengl.org/registry/doc/glspec21.20061201.pdf</a></blockquote>
-    
-<ul>
-    <li> OpenGL Extension Registry</li>   
-</ul>   
-<blockquote><a
- href="http://www.opengl.org/registry/"> http://www.opengl.org/registry/</a></blockquote>
-    
-<pre></pre>
-   
-<ul>
-    <li>OpenGL ES 2.x Specification </li>   
-</ul>    
-<blockquote><a
- href="http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf">
-http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.24.pdf</a></blockquote>
-    
-<ul>
-    <li>OpenGL ES 1.x Specification </li>   
-</ul>    
-<blockquote><a
- href="http://www.khronos.org/registry/gles/specs/1.1/es_full_spec_1.1.12.pdf">
-http://www.khronos.org/registry/gles/specs/1.1/es_full_spec_1.1.12.pdf</a></blockquote>
-    
-<ul>
-    <li>OpenGL ES Registry</li>   
-</ul>    
-<blockquote><a
- href="http://www.khronos.org/registry/gles/">
-http://www.khronos.org/registry/gles/</a></blockquote>
-    
-<ul>
-    <li>OpenGL Utility Library: GLU 1.3 Specificiation</li>   
-</ul>   
-<blockquote><a
- href="http://www.opengl.org/documentation/specs/glu/glu1_3.pdf"> http://www.opengl.org/documentation/specs/glu/glu1_3.pdf</a></blockquote>
-   
-<ul>
-    <li>OpenGL ARB Web site</li>   
-</ul>   
-<blockquote><a href="http://www.opengl.org/about/arb/index.html"> http://www.opengl.org/about/arb/index.html</a></blockquote>
-   
-<h3>Revision History<br>
-  </h3>
    
+<h3>Revision History</h3>   
 <ul>
 <li> Early Draft Review, October/November 2005</li>
 <li> Public Review, December/January 2005</li>
@@ -557,9 +521,7 @@ http://www.khronos.org/registry/gles/</a></blockquote>
 <li> 1.1.0 Maintenance Release, April 2007</li>
 <li> 2.0.0 Maintenance Release, July 2009</li>
 <li> 2.0.1 Java Dependency Update to 1.5, February 2011</li>
+<li> 2.0.2 Major Release, July 18th 2013</li>
 </ul>
-  <br>
-  <br>
- <br>
 </body>
 </html>
diff --git a/make/native-taglet.properties b/make/native-taglet.properties
index 64d9ab9..8720466 100644
--- a/make/native-taglet.properties
+++ b/make/native-taglet.properties
@@ -2,15 +2,15 @@
 #This file is used in NativeTaglet and maps the generated method names
 #to the function specific OpenGL documentation man pages.
 nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/
-glAccum=man/xhtml/glAccum.xml
+glAccum=man2/xhtml/glAccum.xml
 glActiveShaderProgram=man4/xhtml/glActiveShaderProgram.xml
 glActiveTexture=man4/xhtml/glActiveTexture.xml
-glAlphaFunc=man/xhtml/glAlphaFunc.xml
-glAreTexturesResident=man/xhtml/glAreTexturesResident.xml
-glArrayElement=man/xhtml/glArrayElement.xml
+glAlphaFunc=man2/xhtml/glAlphaFunc.xml
+glAreTexturesResident=man2/xhtml/glAreTexturesResident.xml
+glArrayElement=man2/xhtml/glArrayElement.xml
 glAttachShader=man4/xhtml/glAttachShader.xml
 glBeginConditionalRender=man4/xhtml/glBeginConditionalRender.xml
-glBegin=man/xhtml/glBegin.xml
+glBegin=man2/xhtml/glBegin.xml
 glBeginQueryIndexed=man4/xhtml/glBeginQueryIndexed.xml
 glBeginQuery=man4/xhtml/glBeginQuery.xml
 glBeginTransformFeedback=man4/xhtml/glBeginTransformFeedback.xml
@@ -21,13 +21,15 @@ glBindBufferRange=man4/xhtml/glBindBufferRange.xml
 glBindFragDataLocationIndexed=man4/xhtml/glBindFragDataLocationIndexed.xml
 glBindFragDataLocation=man4/xhtml/glBindFragDataLocation.xml
 glBindFramebuffer=man4/xhtml/glBindFramebuffer.xml
+glBindImageTexture=man4/xhtml/glBindImageTexture.xml
 glBindProgramPipeline=man4/xhtml/glBindProgramPipeline.xml
 glBindRenderbuffer=man4/xhtml/glBindRenderbuffer.xml
 glBindSampler=man4/xhtml/glBindSampler.xml
 glBindTexture=man4/xhtml/glBindTexture.xml
 glBindTransformFeedback=man4/xhtml/glBindTransformFeedback.xml
 glBindVertexArray=man4/xhtml/glBindVertexArray.xml
-glBitmap=man/xhtml/glBitmap.xml
+glBindVertexBuffer=man4/xhtml/glBindVertexBuffer.xml
+glBitmap=man2/xhtml/glBitmap.xml
 glBlendColor=man4/xhtml/glBlendColor.xml
 glBlendEquation=man4/xhtml/glBlendEquation.xml
 glBlendEquationSeparate=man4/xhtml/glBlendEquationSeparate.xml
@@ -36,27 +38,29 @@ glBlendFuncSeparate=man4/xhtml/glBlendFuncSeparate.xml
 glBlitFramebuffer=man4/xhtml/glBlitFramebuffer.xml
 glBufferData=man4/xhtml/glBufferData.xml
 glBufferSubData=man4/xhtml/glBufferSubData.xml
-glCallList=man/xhtml/glCallList.xml
-glCallLists=man/xhtml/glCallLists.xml
+glCallList=man2/xhtml/glCallList.xml
+glCallLists=man2/xhtml/glCallLists.xml
 glCheckFramebufferStatus=man4/xhtml/glCheckFramebufferStatus.xml
 glClampColor=man4/xhtml/glClampColor.xml
-glClearAccum=man/xhtml/glClearAccum.xml
+glClearAccum=man2/xhtml/glClearAccum.xml
+glClearBufferData=man4/xhtml/glClearBufferData.xml
 glClearBuffer=man4/xhtml/glClearBuffer.xml
+glClearBufferSubData=man4/xhtml/glClearBufferSubData.xml
 glClearColor=man4/xhtml/glClearColor.xml
 glClearDepth=man4/xhtml/glClearDepth.xml
-glClearIndex=man/xhtml/glClearIndex.xml
+glClearIndex=man2/xhtml/glClearIndex.xml
 glClear=man4/xhtml/glClear.xml
 glClearStencil=man4/xhtml/glClearStencil.xml
-glClientActiveTexture=man/xhtml/glClientActiveTexture.xml
+glClientActiveTexture=man2/xhtml/glClientActiveTexture.xml
 glClientWaitSync=man4/xhtml/glClientWaitSync.xml
-glClipPlane=man/xhtml/glClipPlane.xml
-glColor=man/xhtml/glColor.xml
+glClipPlane=man2/xhtml/glClipPlane.xml
+glColor=man2/xhtml/glColor.xml
 glColorMask=man4/xhtml/glColorMask.xml
-glColorMaterial=man/xhtml/glColorMaterial.xml
-glColorPointer=man/xhtml/glColorPointer.xml
-glColorSubTable=man/xhtml/glColorSubTable.xml
-glColorTable=man/xhtml/glColorTable.xml
-glColorTableParameter=man/xhtml/glColorTableParameter.xml
+glColorMaterial=man2/xhtml/glColorMaterial.xml
+glColorPointer=man2/xhtml/glColorPointer.xml
+glColorSubTable=man2/xhtml/glColorSubTable.xml
+glColorTable=man2/xhtml/glColorTable.xml
+glColorTableParameter=man2/xhtml/glColorTableParameter.xml
 glCompileShader=man4/xhtml/glCompileShader.xml
 glCompressedTexImage1D=man4/xhtml/glCompressedTexImage1D.xml
 glCompressedTexImage2D=man4/xhtml/glCompressedTexImage2D.xml
@@ -64,15 +68,16 @@ glCompressedTexImage3D=man4/xhtml/glCompressedTexImage3D.xml
 glCompressedTexSubImage1D=man4/xhtml/glCompressedTexSubImage1D.xml
 glCompressedTexSubImage2D=man4/xhtml/glCompressedTexSubImage2D.xml
 glCompressedTexSubImage3D=man4/xhtml/glCompressedTexSubImage3D.xml
-glConvolutionFilter1D=man/xhtml/glConvolutionFilter1D.xml
-glConvolutionFilter2D=man/xhtml/glConvolutionFilter2D.xml
-glConvolutionParameter=man/xhtml/glConvolutionParameter.xml
+glConvolutionFilter1D=man2/xhtml/glConvolutionFilter1D.xml
+glConvolutionFilter2D=man2/xhtml/glConvolutionFilter2D.xml
+glConvolutionParameter=man2/xhtml/glConvolutionParameter.xml
 glCopyBufferSubData=man4/xhtml/glCopyBufferSubData.xml
-glCopyColorSubTable=man/xhtml/glCopyColorSubTable.xml
-glCopyColorTable=man/xhtml/glCopyColorTable.xml
-glCopyConvolutionFilter1D=man/xhtml/glCopyConvolutionFilter1D.xml
-glCopyConvolutionFilter2D=man/xhtml/glCopyConvolutionFilter2D.xml
-glCopyPixels=man/xhtml/glCopyPixels.xml
+glCopyColorSubTable=man2/xhtml/glCopyColorSubTable.xml
+glCopyColorTable=man2/xhtml/glCopyColorTable.xml
+glCopyConvolutionFilter1D=man2/xhtml/glCopyConvolutionFilter1D.xml
+glCopyConvolutionFilter2D=man2/xhtml/glCopyConvolutionFilter2D.xml
+glCopyImageSubData=man4/xhtml/glCopyImageSubData.xml
+glCopyPixels=man2/xhtml/glCopyPixels.xml
 glCopyTexImage1D=man4/xhtml/glCopyTexImage1D.xml
 glCopyTexImage2D=man4/xhtml/glCopyTexImage2D.xml
 glCopyTexSubImage1D=man4/xhtml/glCopyTexSubImage1D.xml
@@ -82,9 +87,12 @@ glCreateProgram=man4/xhtml/glCreateProgram.xml
 glCreateShader=man4/xhtml/glCreateShader.xml
 glCreateShaderProgram=man4/xhtml/glCreateShaderProgram.xml
 glCullFace=man4/xhtml/glCullFace.xml
+glDebugMessageCallback=man4/xhtml/glDebugMessageCallback.xml
+glDebugMessageControl=man4/xhtml/glDebugMessageControl.xml
+glDebugMessageInsert=man4/xhtml/glDebugMessageInsert.xml
 glDeleteBuffers=man4/xhtml/glDeleteBuffers.xml
 glDeleteFramebuffers=man4/xhtml/glDeleteFramebuffers.xml
-glDeleteLists=man/xhtml/glDeleteLists.xml
+glDeleteLists=man2/xhtml/glDeleteLists.xml
 glDeleteProgram=man4/xhtml/glDeleteProgram.xml
 glDeleteProgramPipelines=man4/xhtml/glDeleteProgramPipelines.xml
 glDeleteQueries=man4/xhtml/glDeleteQueries.xml
@@ -101,56 +109,64 @@ glDepthRangeArray=man4/xhtml/glDepthRangeArray.xml
 glDepthRangeIndexed=man4/xhtml/glDepthRangeIndexed.xml
 glDepthRange=man4/xhtml/glDepthRange.xml
 glDetachShader=man4/xhtml/glDetachShader.xml
-glDisableClientState=man/xhtml/glDisableClientState.xml
+glDisableClientState=man2/xhtml/glDisableClientState.xml
 glDisablei=man3/xhtml/glDisablei.xml
 glDisable=man4/xhtml/glDisable.xml
 glDisableVertexAttribArray=man4/xhtml/glDisableVertexAttribArray.xml
+glDispatchComputeIndirect=man4/xhtml/glDispatchComputeIndirect.xml
+glDispatchCompute=man4/xhtml/glDispatchCompute.xml
 glDrawArraysIndirect=man4/xhtml/glDrawArraysIndirect.xml
+glDrawArraysInstancedBaseInstance=man4/xhtml/glDrawArraysInstancedBaseInstance.xml
 glDrawArraysInstanced=man4/xhtml/glDrawArraysInstanced.xml
 glDrawArrays=man4/xhtml/glDrawArrays.xml
 glDrawBuffer=man4/xhtml/glDrawBuffer.xml
 glDrawBuffers=man4/xhtml/glDrawBuffers.xml
 glDrawElementsBaseVertex=man4/xhtml/glDrawElementsBaseVertex.xml
 glDrawElementsIndirect=man4/xhtml/glDrawElementsIndirect.xml
+glDrawElementsInstancedBaseInstance=man4/xhtml/glDrawElementsInstancedBaseInstance.xml
+glDrawElementsInstancedBaseVertexBaseInstance=man4/xhtml/glDrawElementsInstancedBaseVertexBaseInstance.xml
 glDrawElementsInstancedBaseVertex=man4/xhtml/glDrawElementsInstancedBaseVertex.xml
 glDrawElementsInstanced=man4/xhtml/glDrawElementsInstanced.xml
 glDrawElements=man4/xhtml/glDrawElements.xml
-glDrawPixels=man/xhtml/glDrawPixels.xml
+glDrawPixels=man2/xhtml/glDrawPixels.xml
 glDrawRangeElementsBaseVertex=man4/xhtml/glDrawRangeElementsBaseVertex.xml
 glDrawRangeElements=man4/xhtml/glDrawRangeElements.xml
+glDrawTransformFeedbackInstanced=man4/xhtml/glDrawTransformFeedbackInstanced.xml
 glDrawTransformFeedback=man4/xhtml/glDrawTransformFeedback.xml
+glDrawTransformFeedbackStreamInstanced=man4/xhtml/glDrawTransformFeedbackStreamInstanced.xml
 glDrawTransformFeedbackStream=man4/xhtml/glDrawTransformFeedbackStream.xml
-glEdgeFlag=man/xhtml/glEdgeFlag.xml
-glEdgeFlagPointer=man/xhtml/glEdgeFlagPointer.xml
-glEnableClientState=man/xhtml/glEnableClientState.xml
+glEdgeFlag=man2/xhtml/glEdgeFlag.xml
+glEdgeFlagPointer=man2/xhtml/glEdgeFlagPointer.xml
+glEnableClientState=man2/xhtml/glEnableClientState.xml
 glEnable=man4/xhtml/glEnable.xml
 glEnableVertexAttribArray=man4/xhtml/glEnableVertexAttribArray.xml
 glEndConditionalRender=man4/xhtml/glEndConditionalRender.xml
-glEndList=man/xhtml/glEndList.xml
-glEnd=man/xhtml/glEnd.xml
+glEndList=man2/xhtml/glEndList.xml
+glEnd=man2/xhtml/glEnd.xml
 glEndQueryIndexed=man4/xhtml/glEndQueryIndexed.xml
 glEndQuery=man4/xhtml/glEndQuery.xml
 glEndTransformFeedback=man4/xhtml/glEndTransformFeedback.xml
-glEvalCoord=man/xhtml/glEvalCoord.xml
-glEvalMesh=man/xhtml/glEvalMesh.xml
-glEvalPoint=man/xhtml/glEvalPoint.xml
-glFeedbackBuffer=man/xhtml/glFeedbackBuffer.xml
+glEvalCoord=man2/xhtml/glEvalCoord.xml
+glEvalMesh=man2/xhtml/glEvalMesh.xml
+glEvalPoint=man2/xhtml/glEvalPoint.xml
+glFeedbackBuffer=man2/xhtml/glFeedbackBuffer.xml
 glFenceSync=man4/xhtml/glFenceSync.xml
 glFinish=man4/xhtml/glFinish.xml
 glFlush=man4/xhtml/glFlush.xml
 glFlushMappedBufferRange=man4/xhtml/glFlushMappedBufferRange.xml
-glFogCoord=man/xhtml/glFogCoord.xml
-glFogCoordPointer=man/xhtml/glFogCoordPointer.xml
-glFog=man/xhtml/glFog.xml
+glFogCoord=man2/xhtml/glFogCoord.xml
+glFogCoordPointer=man2/xhtml/glFogCoordPointer.xml
+glFog=man2/xhtml/glFog.xml
+glFramebufferParameteri=man4/xhtml/glFramebufferParameteri.xml
 glFramebufferRenderbuffer=man4/xhtml/glFramebufferRenderbuffer.xml
 glFramebufferTextureLayer=man4/xhtml/glFramebufferTextureLayer.xml
 glFramebufferTexture=man4/xhtml/glFramebufferTexture.xml
 glFrontFace=man4/xhtml/glFrontFace.xml
-glFrustum=man/xhtml/glFrustum.xml
+glFrustum=man2/xhtml/glFrustum.xml
 glGenBuffers=man4/xhtml/glGenBuffers.xml
 glGenerateMipmap=man4/xhtml/glGenerateMipmap.xml
 glGenFramebuffers=man4/xhtml/glGenFramebuffers.xml
-glGenLists=man/xhtml/glGenLists.xml
+glGenLists=man2/xhtml/glGenLists.xml
 glGenProgramPipelines=man4/xhtml/glGenProgramPipelines.xml
 glGenQueries=man4/xhtml/glGenQueries.xml
 glGenRenderbuffers=man4/xhtml/glGenRenderbuffers.xml
@@ -158,6 +174,7 @@ glGenSamplers=man4/xhtml/glGenSamplers.xml
 glGenTextures=man4/xhtml/glGenTextures.xml
 glGenTransformFeedbacks=man4/xhtml/glGenTransformFeedbacks.xml
 glGenVertexArrays=man4/xhtml/glGenVertexArrays.xml
+glGetActiveAtomicCounterBufferiv=man4/xhtml/glGetActiveAtomicCounterBufferiv.xml
 glGetActiveAttrib=man4/xhtml/glGetActiveAttrib.xml
 glGetActiveSubroutineName=man4/xhtml/glGetActiveSubroutineName.xml
 glGetActiveSubroutineUniform=man4/xhtml/glGetActiveSubroutineUniform.xml
@@ -169,44 +186,55 @@ glGetActiveUniformName=man4/xhtml/glGetActiveUniformName.xml
 glGetActiveUniformsiv=man4/xhtml/glGetActiveUniformsiv.xml
 glGetAttachedShaders=man4/xhtml/glGetAttachedShaders.xml
 glGetAttribLocation=man4/xhtml/glGetAttribLocation.xml
-glGetBufferParameteriv=man/xhtml/glGetBufferParameteriv.xml
+glGetBufferParameteriv=man2/xhtml/glGetBufferParameteriv.xml
 glGetBufferParameter=man4/xhtml/glGetBufferParameter.xml
 glGetBufferPointerv=man4/xhtml/glGetBufferPointerv.xml
 glGetBufferSubData=man4/xhtml/glGetBufferSubData.xml
-glGetClipPlane=man/xhtml/glGetClipPlane.xml
-glGetColorTable=man/xhtml/glGetColorTable.xml
-glGetColorTableParameter=man/xhtml/glGetColorTableParameter.xml
+glGetClipPlane=man2/xhtml/glGetClipPlane.xml
+glGetColorTable=man2/xhtml/glGetColorTable.xml
+glGetColorTableParameter=man2/xhtml/glGetColorTableParameter.xml
 glGetCompressedTexImage=man4/xhtml/glGetCompressedTexImage.xml
-glGetConvolutionFilter=man/xhtml/glGetConvolutionFilter.xml
-glGetConvolutionParameter=man/xhtml/glGetConvolutionParameter.xml
+glGetConvolutionFilter=man2/xhtml/glGetConvolutionFilter.xml
+glGetConvolutionParameter=man2/xhtml/glGetConvolutionParameter.xml
+glGetDebugMessageLog=man4/xhtml/glGetDebugMessageLog.xml
 glGetError=man4/xhtml/glGetError.xml
 glGetFragDataIndex=man4/xhtml/glGetFragDataIndex.xml
 glGetFragDataLocation=man4/xhtml/glGetFragDataLocation.xml
 glGetFramebufferAttachmentParameter=man4/xhtml/glGetFramebufferAttachmentParameter.xml
-glGetHistogram=man/xhtml/glGetHistogram.xml
-glGetHistogramParameter=man/xhtml/glGetHistogramParameter.xml
-glGetLight=man/xhtml/glGetLight.xml
+glGetFramebufferParameter=man4/xhtml/glGetFramebufferParameter.xml
+glGetHistogram=man2/xhtml/glGetHistogram.xml
+glGetHistogramParameter=man2/xhtml/glGetHistogramParameter.xml
+glGetInternalFormativ=man4/xhtml/glGetInternalFormativ.xml
+glGetLight=man2/xhtml/glGetLight.xml
 glGet=man4/xhtml/glGet.xml
-glGetMap=man/xhtml/glGetMap.xml
-glGetMaterial=man/xhtml/glGetMaterial.xml
-glGetMinmax=man/xhtml/glGetMinmax.xml
-glGetMinmaxParameter=man/xhtml/glGetMinmaxParameter.xml
+glGetMap=man2/xhtml/glGetMap.xml
+glGetMaterial=man2/xhtml/glGetMaterial.xml
+glGetMinmax=man2/xhtml/glGetMinmax.xml
+glGetMinmaxParameter=man2/xhtml/glGetMinmaxParameter.xml
 glGetMultisample=man4/xhtml/glGetMultisample.xml
-glGetPixelMap=man/xhtml/glGetPixelMap.xml
-glGetPointerv=man/xhtml/glGetPointerv.xml
-glGetPolygonStipple=man/xhtml/glGetPolygonStipple.xml
+glGetObjectLabel=man4/xhtml/glGetObjectLabel.xml
+glGetObjectPtrLabel=man4/xhtml/glGetObjectPtrLabel.xml
+glGetPixelMap=man2/xhtml/glGetPixelMap.xml
+glGetPointerv=man2/xhtml/glGetPointerv.xml
+glGetPolygonStipple=man2/xhtml/glGetPolygonStipple.xml
 glGetProgramBinary=man4/xhtml/glGetProgramBinary.xml
 glGetProgramInfoLog=man4/xhtml/glGetProgramInfoLog.xml
+glGetProgramInterface=man4/xhtml/glGetProgramInterface.xml
 glGetProgram=man4/xhtml/glGetProgram.xml
 glGetProgramPipelineInfoLog=man4/xhtml/glGetProgramPipelineInfoLog.xml
 glGetProgramPipeline=man4/xhtml/glGetProgramPipeline.xml
+glGetProgramResourceIndex=man4/xhtml/glGetProgramResourceIndex.xml
+glGetProgramResourceLocationIndex=man4/xhtml/glGetProgramResourceLocationIndex.xml
+glGetProgramResourceLocation=man4/xhtml/glGetProgramResourceLocation.xml
+glGetProgramResource=man4/xhtml/glGetProgramResource.xml
+glGetProgramResourceName=man4/xhtml/glGetProgramResourceName.xml
 glGetProgramStage=man4/xhtml/glGetProgramStage.xml
 glGetQueryIndexed=man4/xhtml/glGetQueryIndexed.xml
 glGetQueryiv=man4/xhtml/glGetQueryiv.xml
 glGetQueryObject=man4/xhtml/glGetQueryObject.xml
 glGetRenderbufferParameter=man4/xhtml/glGetRenderbufferParameter.xml
 glGetSamplerParameter=man4/xhtml/glGetSamplerParameter.xml
-glGetSeparableFilter=man/xhtml/glGetSeparableFilter.xml
+glGetSeparableFilter=man2/xhtml/glGetSeparableFilter.xml
 glGetShaderInfoLog=man4/xhtml/glGetShaderInfoLog.xml
 glGetShader=man4/xhtml/glGetShader.xml
 glGetShaderPrecisionFormat=man4/xhtml/glGetShaderPrecisionFormat.xml
@@ -215,8 +243,8 @@ glGetString=man4/xhtml/glGetString.xml
 glGetSubroutineIndex=man4/xhtml/glGetSubroutineIndex.xml
 glGetSubroutineUniformLocation=man4/xhtml/glGetSubroutineUniformLocation.xml
 glGetSync=man4/xhtml/glGetSync.xml
-glGetTexEnv=man/xhtml/glGetTexEnv.xml
-glGetTexGen=man/xhtml/glGetTexGen.xml
+glGetTexEnv=man2/xhtml/glGetTexEnv.xml
+glGetTexGen=man2/xhtml/glGetTexGen.xml
 glGetTexImage=man4/xhtml/glGetTexImage.xml
 glGetTexLevelParameter=man4/xhtml/glGetTexLevelParameter.xml
 glGetTexParameter=man4/xhtml/glGetTexParameter.xml
@@ -229,16 +257,22 @@ glGetUniformSubroutine=man4/xhtml/glGetUniformSubroutine.xml
 glGetVertexAttrib=man4/xhtml/glGetVertexAttrib.xml
 glGetVertexAttribPointerv=man4/xhtml/glGetVertexAttribPointerv.xml
 glHint=man4/xhtml/glHint.xml
-glHistogram=man/xhtml/glHistogram.xml
-glIndex=man/xhtml/glIndex.xml
-glIndexMask=man/xhtml/glIndexMask.xml
-glIndexPointer=man/xhtml/glIndexPointer.xml
-glInitNames=man/xhtml/glInitNames.xml
-glInterleavedArrays=man/xhtml/glInterleavedArrays.xml
+glHistogram=man2/xhtml/glHistogram.xml
+glIndex=man2/xhtml/glIndex.xml
+glIndexMask=man2/xhtml/glIndexMask.xml
+glIndexPointer=man2/xhtml/glIndexPointer.xml
+glInitNames=man2/xhtml/glInitNames.xml
+glInterleavedArrays=man2/xhtml/glInterleavedArrays.xml
+glInvalidateBufferData=man4/xhtml/glInvalidateBufferData.xml
+glInvalidateBufferSubData=man4/xhtml/glInvalidateBufferSubData.xml
+glInvalidateFramebuffer=man4/xhtml/glInvalidateFramebuffer.xml
+glInvalidateSubFramebuffer=man4/xhtml/glInvalidateSubFramebuffer.xml
+glInvalidateTexImage=man4/xhtml/glInvalidateTexImage.xml
+glInvalidateTexSubImage=man4/xhtml/glInvalidateTexSubImage.xml
 glIsBuffer=man4/xhtml/glIsBuffer.xml
 glIsEnabled=man4/xhtml/glIsEnabled.xml
 glIsFramebuffer=man4/xhtml/glIsFramebuffer.xml
-glIsList=man/xhtml/glIsList.xml
+glIsList=man2/xhtml/glIsList.xml
 glIsProgram=man4/xhtml/glIsProgram.xml
 glIsProgramPipeline=man4/xhtml/glIsProgramPipeline.xml
 glIsQuery=man4/xhtml/glIsQuery.xml
@@ -249,89 +283,97 @@ glIsSync=man4/xhtml/glIsSync.xml
 glIsTexture=man4/xhtml/glIsTexture.xml
 glIsTransformFeedback=man4/xhtml/glIsTransformFeedback.xml
 glIsVertexArray=man4/xhtml/glIsVertexArray.xml
-glLight=man/xhtml/glLight.xml
-glLightModel=man/xhtml/glLightModel.xml
-glLineStipple=man/xhtml/glLineStipple.xml
+glLight=man2/xhtml/glLight.xml
+glLightModel=man2/xhtml/glLightModel.xml
+glLineStipple=man2/xhtml/glLineStipple.xml
 glLineWidth=man4/xhtml/glLineWidth.xml
 glLinkProgram=man4/xhtml/glLinkProgram.xml
-glListBase=man/xhtml/glListBase.xml
-glLoadIdentity=man/xhtml/glLoadIdentity.xml
-glLoadMatrix=man/xhtml/glLoadMatrix.xml
-glLoadName=man/xhtml/glLoadName.xml
-glLoadTransposeMatrix=man/xhtml/glLoadTransposeMatrix.xml
+glListBase=man2/xhtml/glListBase.xml
+glLoadIdentity=man2/xhtml/glLoadIdentity.xml
+glLoadMatrix=man2/xhtml/glLoadMatrix.xml
+glLoadName=man2/xhtml/glLoadName.xml
+glLoadTransposeMatrix=man2/xhtml/glLoadTransposeMatrix.xml
 glLogicOp=man4/xhtml/glLogicOp.xml
-glMap1=man/xhtml/glMap1.xml
-glMap2=man/xhtml/glMap2.xml
+glMap1=man2/xhtml/glMap1.xml
+glMap2=man2/xhtml/glMap2.xml
 glMapBuffer=man4/xhtml/glMapBuffer.xml
 glMapBufferRange=man4/xhtml/glMapBufferRange.xml
-glMapGrid=man/xhtml/glMapGrid.xml
-glMaterial=man/xhtml/glMaterial.xml
-glMatrixMode=man/xhtml/glMatrixMode.xml
-glMinmax=man/xhtml/glMinmax.xml
+glMapGrid=man2/xhtml/glMapGrid.xml
+glMaterial=man2/xhtml/glMaterial.xml
+glMatrixMode=man2/xhtml/glMatrixMode.xml
+glMemoryBarrier=man4/xhtml/glMemoryBarrier.xml
+glMinmax=man2/xhtml/glMinmax.xml
 glMinSampleShading=man4/xhtml/glMinSampleShading.xml
+glMultiDrawArraysIndirect=man4/xhtml/glMultiDrawArraysIndirect.xml
 glMultiDrawArrays=man4/xhtml/glMultiDrawArrays.xml
 glMultiDrawElementsBaseVertex=man4/xhtml/glMultiDrawElementsBaseVertex.xml
+glMultiDrawElementsIndirect=man4/xhtml/glMultiDrawElementsIndirect.xml
 glMultiDrawElements=man4/xhtml/glMultiDrawElements.xml
-glMultiTexCoord=man/xhtml/glMultiTexCoord.xml
-glMultMatrix=man/xhtml/glMultMatrix.xml
-glMultTransposeMatrix=man/xhtml/glMultTransposeMatrix.xml
-glNewList=man/xhtml/glNewList.xml
-glNormal=man/xhtml/glNormal.xml
-glNormalPointer=man/xhtml/glNormalPointer.xml
-glOrtho=man/xhtml/glOrtho.xml
-glPassThrough=man/xhtml/glPassThrough.xml
+glMultiTexCoord=man2/xhtml/glMultiTexCoord.xml
+glMultMatrix=man2/xhtml/glMultMatrix.xml
+glMultTransposeMatrix=man2/xhtml/glMultTransposeMatrix.xml
+glNewList=man2/xhtml/glNewList.xml
+glNormal=man2/xhtml/glNormal.xml
+glNormalPointer=man2/xhtml/glNormalPointer.xml
+glObjectLabel=man4/xhtml/glObjectLabel.xml
+glObjectPtrLabel=man4/xhtml/glObjectPtrLabel.xml
+glOrtho=man2/xhtml/glOrtho.xml
+glPassThrough=man2/xhtml/glPassThrough.xml
 glPatchParameter=man4/xhtml/glPatchParameter.xml
 glPauseTransformFeedback=man4/xhtml/glPauseTransformFeedback.xml
-glPixelMap=man/xhtml/glPixelMap.xml
+glPixelMap=man2/xhtml/glPixelMap.xml
 glPixelStore=man4/xhtml/glPixelStore.xml
-glPixelTransfer=man/xhtml/glPixelTransfer.xml
-glPixelZoom=man/xhtml/glPixelZoom.xml
+glPixelTransfer=man2/xhtml/glPixelTransfer.xml
+glPixelZoom=man2/xhtml/glPixelZoom.xml
 glPointParameter=man4/xhtml/glPointParameter.xml
 glPointSize=man4/xhtml/glPointSize.xml
 glPolygonMode=man4/xhtml/glPolygonMode.xml
 glPolygonOffset=man4/xhtml/glPolygonOffset.xml
-glPolygonStipple=man/xhtml/glPolygonStipple.xml
-glPopAttrib=man/xhtml/glPopAttrib.xml
-glPopClientAttrib=man/xhtml/glPopClientAttrib.xml
-glPopMatrix=man/xhtml/glPopMatrix.xml
-glPopName=man/xhtml/glPopName.xml
+glPolygonStipple=man2/xhtml/glPolygonStipple.xml
+glPopAttrib=man2/xhtml/glPopAttrib.xml
+glPopClientAttrib=man2/xhtml/glPopClientAttrib.xml
+glPopDebugGroup=man4/xhtml/glPopDebugGroup.xml
+glPopMatrix=man2/xhtml/glPopMatrix.xml
+glPopName=man2/xhtml/glPopName.xml
 glPrimitiveRestartIndex=man4/xhtml/glPrimitiveRestartIndex.xml
-glPrioritizeTextures=man/xhtml/glPrioritizeTextures.xml
+glPrioritizeTextures=man2/xhtml/glPrioritizeTextures.xml
 glProgramBinary=man4/xhtml/glProgramBinary.xml
 glProgramParameter=man4/xhtml/glProgramParameter.xml
 glProgramUniform=man4/xhtml/glProgramUniform.xml
 glProvokingVertex=man4/xhtml/glProvokingVertex.xml
-glPushAttrib=man/xhtml/glPushAttrib.xml
-glPushClientAttrib=man/xhtml/glPushClientAttrib.xml
-glPushMatrix=man/xhtml/glPushMatrix.xml
-glPushName=man/xhtml/glPushName.xml
+glPushAttrib=man2/xhtml/glPushAttrib.xml
+glPushClientAttrib=man2/xhtml/glPushClientAttrib.xml
+glPushDebugGroup=man4/xhtml/glPushDebugGroup.xml
+glPushMatrix=man2/xhtml/glPushMatrix.xml
+glPushName=man2/xhtml/glPushName.xml
 glQueryCounter=man4/xhtml/glQueryCounter.xml
-glRasterPos=man/xhtml/glRasterPos.xml
+glRasterPos=man2/xhtml/glRasterPos.xml
 glReadBuffer=man4/xhtml/glReadBuffer.xml
 glReadPixels=man4/xhtml/glReadPixels.xml
-glRect=man/xhtml/glRect.xml
+glRect=man2/xhtml/glRect.xml
 glReleaseShaderCompiler=man4/xhtml/glReleaseShaderCompiler.xml
 glRenderbufferStorage=man4/xhtml/glRenderbufferStorage.xml
 glRenderbufferStorageMultisample=man4/xhtml/glRenderbufferStorageMultisample.xml
-glRenderMode=man/xhtml/glRenderMode.xml
-glResetHistogram=man/xhtml/glResetHistogram.xml
-glResetMinmax=man/xhtml/glResetMinmax.xml
+glRenderMode=man2/xhtml/glRenderMode.xml
+glResetHistogram=man2/xhtml/glResetHistogram.xml
+glResetMinmax=man2/xhtml/glResetMinmax.xml
 glResumeTransformFeedback=man4/xhtml/glResumeTransformFeedback.xml
-glRotate=man/xhtml/glRotate.xml
+glRotate=man2/xhtml/glRotate.xml
 glSampleCoverage=man4/xhtml/glSampleCoverage.xml
 glSampleMaski=man4/xhtml/glSampleMaski.xml
 glSamplerParameter=man4/xhtml/glSamplerParameter.xml
-glScale=man/xhtml/glScale.xml
+glScale=man2/xhtml/glScale.xml
 glScissorArray=man4/xhtml/glScissorArray.xml
 glScissorIndexed=man4/xhtml/glScissorIndexed.xml
 glScissor=man4/xhtml/glScissor.xml
-glSecondaryColor=man/xhtml/glSecondaryColor.xml
-glSecondaryColorPointer=man/xhtml/glSecondaryColorPointer.xml
-glSelectBuffer=man/xhtml/glSelectBuffer.xml
-glSeparableFilter2D=man/xhtml/glSeparableFilter2D.xml
-glShadeModel=man/xhtml/glShadeModel.xml
+glSecondaryColor=man2/xhtml/glSecondaryColor.xml
+glSecondaryColorPointer=man2/xhtml/glSecondaryColorPointer.xml
+glSelectBuffer=man2/xhtml/glSelectBuffer.xml
+glSeparableFilter2D=man2/xhtml/glSeparableFilter2D.xml
+glShadeModel=man2/xhtml/glShadeModel.xml
 glShaderBinary=man4/xhtml/glShaderBinary.xml
 glShaderSource=man4/xhtml/glShaderSource.xml
+glShaderStorageBlockBinding=man4/xhtml/glShaderStorageBlockBinding.xml
 glStencilFunc=man4/xhtml/glStencilFunc.xml
 glStencilFuncSeparate=man4/xhtml/glStencilFuncSeparate.xml
 glStencilMask=man4/xhtml/glStencilMask.xml
@@ -339,139 +381,90 @@ glStencilMaskSeparate=man4/xhtml/glStencilMaskSeparate.xml
 glStencilOp=man4/xhtml/glStencilOp.xml
 glStencilOpSeparate=man4/xhtml/glStencilOpSeparate.xml
 glTexBuffer=man4/xhtml/glTexBuffer.xml
-glTexCoord=man/xhtml/glTexCoord.xml
-glTexCoordPointer=man/xhtml/glTexCoordPointer.xml
-glTexEnv=man/xhtml/glTexEnv.xml
-glTexGen=man/xhtml/glTexGen.xml
+glTexBufferRange=man4/xhtml/glTexBufferRange.xml
+glTexCoord=man2/xhtml/glTexCoord.xml
+glTexCoordPointer=man2/xhtml/glTexCoordPointer.xml
+glTexEnv=man2/xhtml/glTexEnv.xml
+glTexGen=man2/xhtml/glTexGen.xml
 glTexImage1D=man4/xhtml/glTexImage1D.xml
 glTexImage2D=man4/xhtml/glTexImage2D.xml
 glTexImage2DMultisample=man4/xhtml/glTexImage2DMultisample.xml
 glTexImage3D=man4/xhtml/glTexImage3D.xml
 glTexImage3DMultisample=man4/xhtml/glTexImage3DMultisample.xml
 glTexParameter=man4/xhtml/glTexParameter.xml
+glTexStorage1D=man4/xhtml/glTexStorage1D.xml
+glTexStorage2D=man4/xhtml/glTexStorage2D.xml
+glTexStorage2DMultisample=man4/xhtml/glTexStorage2DMultisample.xml
+glTexStorage3D=man4/xhtml/glTexStorage3D.xml
+glTexStorage3DMultisample=man4/xhtml/glTexStorage3DMultisample.xml
 glTexSubImage1D=man4/xhtml/glTexSubImage1D.xml
 glTexSubImage2D=man4/xhtml/glTexSubImage2D.xml
 glTexSubImage3D=man4/xhtml/glTexSubImage3D.xml
+glTextureView=man4/xhtml/glTextureView.xml
 glTransformFeedbackVaryings=man4/xhtml/glTransformFeedbackVaryings.xml
-glTranslate=man/xhtml/glTranslate.xml
-gluBeginCurve=man/xhtml/gluBeginCurve.xml
-gluBeginPolygon=man/xhtml/gluBeginPolygon.xml
-gluBeginSurface=man/xhtml/gluBeginSurface.xml
-gluBeginTrim=man/xhtml/gluBeginTrim.xml
-gluBuild1DMipmapLevels=man/xhtml/gluBuild1DMipmapLevels.xml
-gluBuild1DMipmaps=man/xhtml/gluBuild1DMipmaps.xml
-gluBuild2DMipmapLevels=man/xhtml/gluBuild2DMipmapLevels.xml
-gluBuild2DMipmaps=man/xhtml/gluBuild2DMipmaps.xml
-gluBuild3DMipmapLevels=man/xhtml/gluBuild3DMipmapLevels.xml
-gluBuild3DMipmaps=man/xhtml/gluBuild3DMipmaps.xml
-gluCheckExtension=man/xhtml/gluCheckExtension.xml
-gluCylinder=man/xhtml/gluCylinder.xml
-gluDeleteNurbsRenderer=man/xhtml/gluDeleteNurbsRenderer.xml
-gluDeleteQuadric=man/xhtml/gluDeleteQuadric.xml
-gluDeleteTess=man/xhtml/gluDeleteTess.xml
-gluDisk=man/xhtml/gluDisk.xml
-gluEndCurve=man/xhtml/gluEndCurve.xml
-gluEndPolygon=man/xhtml/gluEndPolygon.xml
-gluEndSurface=man/xhtml/gluEndSurface.xml
-gluEndTrim=man/xhtml/gluEndTrim.xml
-gluErrorString=man/xhtml/gluErrorString.xml
-gluGetNurbsProperty=man/xhtml/gluGetNurbsProperty.xml
-gluGetString=man/xhtml/gluGetString.xml
-gluGetTessProperty=man/xhtml/gluGetTessProperty.xml
-gluLoadSamplingMatrices=man/xhtml/gluLoadSamplingMatrices.xml
-gluLookAt=man/xhtml/gluLookAt.xml
-gluNewNurbsRenderer=man/xhtml/gluNewNurbsRenderer.xml
-gluNewQuadric=man/xhtml/gluNewQuadric.xml
-gluNewTess=man/xhtml/gluNewTess.xml
-gluNextContour=man/xhtml/gluNextContour.xml
+glTranslate=man2/xhtml/glTranslate.xml
 glUniformBlockBinding=man4/xhtml/glUniformBlockBinding.xml
 glUniform=man4/xhtml/glUniform.xml
 glUniformSubroutines=man4/xhtml/glUniformSubroutines.xml
 glUnmapBuffer=man4/xhtml/glUnmapBuffer.xml
-gluNurbsCallbackDataEXT=man/xhtml/gluNurbsCallbackDataEXT.xml
-gluNurbsCallbackData=man/xhtml/gluNurbsCallbackData.xml
-gluNurbsCallback=man/xhtml/gluNurbsCallback.xml
-gluNurbsCurve=man/xhtml/gluNurbsCurve.xml
-gluNurbsProperty=man/xhtml/gluNurbsProperty.xml
-gluNurbsSurface=man/xhtml/gluNurbsSurface.xml
-gluOrtho2D=man/xhtml/gluOrtho2D.xml
-gluPartialDisk=man/xhtml/gluPartialDisk.xml
-gluPerspective=man/xhtml/gluPerspective.xml
-gluPickMatrix=man/xhtml/gluPickMatrix.xml
-gluProject=man/xhtml/gluProject.xml
-gluPwlCurve=man/xhtml/gluPwlCurve.xml
-gluQuadricCallback=man/xhtml/gluQuadricCallback.xml
-gluQuadricDrawStyle=man/xhtml/gluQuadricDrawStyle.xml
-gluQuadricNormals=man/xhtml/gluQuadricNormals.xml
-gluQuadricOrientation=man/xhtml/gluQuadricOrientation.xml
-gluQuadricTexture=man/xhtml/gluQuadricTexture.xml
-gluScaleImage=man/xhtml/gluScaleImage.xml
 glUseProgram=man4/xhtml/glUseProgram.xml
 glUseProgramStages=man4/xhtml/glUseProgramStages.xml
-gluSphere=man/xhtml/gluSphere.xml
-gluTessBeginContour=man/xhtml/gluTessBeginContour.xml
-gluTessBeginPolygon=man/xhtml/gluTessBeginPolygon.xml
-gluTessCallback=man/xhtml/gluTessCallback.xml
-gluTessEndContour=man/xhtml/gluTessEndContour.xml
-gluTessEndPolygon=man/xhtml/gluTessEndPolygon.xml
-gluTessNormal=man/xhtml/gluTessNormal.xml
-gluTessProperty=man/xhtml/gluTessProperty.xml
-gluTessVertex=man/xhtml/gluTessVertex.xml
-gluUnProject4=man/xhtml/gluUnProject4.xml
-gluUnProject=man/xhtml/gluUnProject.xml
 glValidateProgram=man4/xhtml/glValidateProgram.xml
 glValidateProgramPipeline=man4/xhtml/glValidateProgramPipeline.xml
+glVertexAttribBinding=man4/xhtml/glVertexAttribBinding.xml
 glVertexAttribDivisor=man4/xhtml/glVertexAttribDivisor.xml
+glVertexAttribFormat=man4/xhtml/glVertexAttribFormat.xml
 glVertexAttrib=man4/xhtml/glVertexAttrib.xml
 glVertexAttribPointer=man4/xhtml/glVertexAttribPointer.xml
-glVertex=man/xhtml/glVertex.xml
-glVertexPointer=man/xhtml/glVertexPointer.xml
+glVertexBindingDivisor=man4/xhtml/glVertexBindingDivisor.xml
+glVertex=man2/xhtml/glVertex.xml
+glVertexPointer=man2/xhtml/glVertexPointer.xml
 glViewportArray=man4/xhtml/glViewportArray.xml
 glViewportIndexed=man4/xhtml/glViewportIndexed.xml
 glViewport=man4/xhtml/glViewport.xml
 glWaitSync=man4/xhtml/glWaitSync.xml
-glWindowPos=man/xhtml/glWindowPos.xml
-glXChooseFBConfig=man/xhtml/glXChooseFBConfig.xml
-glXChooseVisual=man/xhtml/glXChooseVisual.xml
-glXCopyContext=man/xhtml/glXCopyContext.xml
-glXCreateContext=man/xhtml/glXCreateContext.xml
-glXCreateGLXPixmap=man/xhtml/glXCreateGLXPixmap.xml
-glXCreateNewContext=man/xhtml/glXCreateNewContext.xml
-glXCreatePbuffer=man/xhtml/glXCreatePbuffer.xml
-glXCreatePixmap=man/xhtml/glXCreatePixmap.xml
-glXCreateWindow=man/xhtml/glXCreateWindow.xml
-glXDestroyContext=man/xhtml/glXDestroyContext.xml
-glXDestroyGLXPixmap=man/xhtml/glXDestroyGLXPixmap.xml
-glXDestroyPbuffer=man/xhtml/glXDestroyPbuffer.xml
-glXDestroyPixmap=man/xhtml/glXDestroyPixmap.xml
-glXDestroyWindow=man/xhtml/glXDestroyWindow.xml
-glXFreeContextEXT=man/xhtml/glXFreeContextEXT.xml
-glXGetClientString=man/xhtml/glXGetClientString.xml
-glXGetConfig=man/xhtml/glXGetConfig.xml
-glXGetContextIDEXT=man/xhtml/glXGetContextIDEXT.xml
-glXGetCurrentContext=man/xhtml/glXGetCurrentContext.xml
-glXGetCurrentDisplay=man/xhtml/glXGetCurrentDisplay.xml
-glXGetCurrentDrawable=man/xhtml/glXGetCurrentDrawable.xml
-glXGetCurrentReadDrawable=man/xhtml/glXGetCurrentReadDrawable.xml
-glXGetFBConfigAttrib=man/xhtml/glXGetFBConfigAttrib.xml
-glXGetFBConfigs=man/xhtml/glXGetFBConfigs.xml
-glXGetProcAddress=man/xhtml/glXGetProcAddress.xml
-glXGetSelectedEvent=man/xhtml/glXGetSelectedEvent.xml
-glXGetVisualFromFBConfig=man/xhtml/glXGetVisualFromFBConfig.xml
-glXImportContextEXT=man/xhtml/glXImportContextEXT.xml
-glXIntro=man/xhtml/glXIntro.xml
-glXIsDirect=man/xhtml/glXIsDirect.xml
-glXMakeContextCurrent=man/xhtml/glXMakeContextCurrent.xml
-glXMakeCurrent=man/xhtml/glXMakeCurrent.xml
-glXQueryContextInfoEXT=man/xhtml/glXQueryContextInfoEXT.xml
-glXQueryContext=man/xhtml/glXQueryContext.xml
-glXQueryDrawable=man/xhtml/glXQueryDrawable.xml
-glXQueryExtension=man/xhtml/glXQueryExtension.xml
-glXQueryExtensionsString=man/xhtml/glXQueryExtensionsString.xml
-glXQueryServerString=man/xhtml/glXQueryServerString.xml
-glXQueryVersion=man/xhtml/glXQueryVersion.xml
-glXSelectEvent=man/xhtml/glXSelectEvent.xml
-glXSwapBuffers=man/xhtml/glXSwapBuffers.xml
-glXUseXFont=man/xhtml/glXUseXFont.xml
-glXWaitGL=man/xhtml/glXWaitGL.xml
-glXWaitX=man/xhtml/glXWaitX.xml
+glWindowPos=man2/xhtml/glWindowPos.xml
+glXChooseFBConfig=man2/xhtml/glXChooseFBConfig.xml
+glXChooseVisual=man2/xhtml/glXChooseVisual.xml
+glXCopyContext=man2/xhtml/glXCopyContext.xml
+glXCreateContext=man2/xhtml/glXCreateContext.xml
+glXCreateGLXPixmap=man2/xhtml/glXCreateGLXPixmap.xml
+glXCreateNewContext=man2/xhtml/glXCreateNewContext.xml
+glXCreatePbuffer=man2/xhtml/glXCreatePbuffer.xml
+glXCreatePixmap=man2/xhtml/glXCreatePixmap.xml
+glXCreateWindow=man2/xhtml/glXCreateWindow.xml
+glXDestroyContext=man2/xhtml/glXDestroyContext.xml
+glXDestroyGLXPixmap=man2/xhtml/glXDestroyGLXPixmap.xml
+glXDestroyPbuffer=man2/xhtml/glXDestroyPbuffer.xml
+glXDestroyPixmap=man2/xhtml/glXDestroyPixmap.xml
+glXDestroyWindow=man2/xhtml/glXDestroyWindow.xml
+glXFreeContextEXT=man2/xhtml/glXFreeContextEXT.xml
+glXGetClientString=man2/xhtml/glXGetClientString.xml
+glXGetConfig=man2/xhtml/glXGetConfig.xml
+glXGetContextIDEXT=man2/xhtml/glXGetContextIDEXT.xml
+glXGetCurrentContext=man2/xhtml/glXGetCurrentContext.xml
+glXGetCurrentDisplay=man2/xhtml/glXGetCurrentDisplay.xml
+glXGetCurrentDrawable=man2/xhtml/glXGetCurrentDrawable.xml
+glXGetCurrentReadDrawable=man2/xhtml/glXGetCurrentReadDrawable.xml
+glXGetFBConfigAttrib=man2/xhtml/glXGetFBConfigAttrib.xml
+glXGetFBConfigs=man2/xhtml/glXGetFBConfigs.xml
+glXGetProcAddress=man2/xhtml/glXGetProcAddress.xml
+glXGetSelectedEvent=man2/xhtml/glXGetSelectedEvent.xml
+glXGetVisualFromFBConfig=man2/xhtml/glXGetVisualFromFBConfig.xml
+glXImportContextEXT=man2/xhtml/glXImportContextEXT.xml
+glXIntro=man2/xhtml/glXIntro.xml
+glXIsDirect=man2/xhtml/glXIsDirect.xml
+glXMakeContextCurrent=man2/xhtml/glXMakeContextCurrent.xml
+glXMakeCurrent=man2/xhtml/glXMakeCurrent.xml
+glXQueryContextInfoEXT=man2/xhtml/glXQueryContextInfoEXT.xml
+glXQueryContext=man2/xhtml/glXQueryContext.xml
+glXQueryDrawable=man2/xhtml/glXQueryDrawable.xml
+glXQueryExtension=man2/xhtml/glXQueryExtension.xml
+glXQueryExtensionsString=man2/xhtml/glXQueryExtensionsString.xml
+glXQueryServerString=man2/xhtml/glXQueryServerString.xml
+glXQueryVersion=man2/xhtml/glXQueryVersion.xml
+glXSelectEvent=man2/xhtml/glXSelectEvent.xml
+glXSwapBuffers=man2/xhtml/glXSwapBuffers.xml
+glXUseXFont=man2/xhtml/glXUseXFont.xml
+glXWaitGL=man2/xhtml/glXWaitGL.xml
+glXWaitX=man2/xhtml/glXWaitX.xml
diff --git a/make/scripts/cmpOld2New.sh b/make/scripts/cmpOld2New.sh
index 7d68cfc..4a121a6 100755
--- a/make/scripts/cmpOld2New.sh
+++ b/make/scripts/cmpOld2New.sh
@@ -9,7 +9,7 @@ dircmp=cmp-old2new
 rm -rf $dircmp
 mkdir -p $dircmp
 
-for i in GL GL2ES1 GL2ES2 GLES1 GLES2 GL2GL3 GL2 GL3 GL3bc GL4 GL4bc ; do
+for i in GL GL2ES1 GLES1 GL2ES2 GLES2 GL2ES3 GL2GL3 GL2 GL3ES3 GL3 GL3bc GL4ES3 GLES3 GL4 GL4bc ; do
     echo
     echo processing $i
     awk -f $dirscript/strip-c-comments.awk $dirold/$i.java | sort -u > $dircmp/$i-old.java
diff --git a/make/scripts/cmpOld2NewDups.sh b/make/scripts/cmpOld2NewDups.sh
new file mode 100644
index 0000000..4d3e1e3
--- /dev/null
+++ b/make/scripts/cmpOld2NewDups.sh
@@ -0,0 +1,121 @@
+#! /bin/bash
+
+dircmp=cmp-old2new
+
+GLFILES="$dircmp/GL2ES1-new.java \
+ $dircmp/GLES1-new.java \
+ $dircmp/GL2ES2-new.java \
+ $dircmp/GLES2-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL2GL3-new.java \
+ $dircmp/GL2-new.java \
+ $dircmp/GL3-new.java \
+ $dircmp/GL3bc-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GLES3-new.java \
+ $dircmp/GL4-new.java \
+ $dircmp/GL4bc-new.java \
+ $dircmp/GL-new.java"
+
+GL4FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GL2ES3-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL3-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GL4-new.java \
+ $dircmp/GL-new.java"
+
+GLES3FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GL2ES3-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GLES3-new.java \
+ $dircmp/GL-new.java"
+
+GLES1FILES="$dircmp/GL2ES1-new.java \
+ $dircmp/GLES1-new.java \
+ $dircmp/GL-new.java"
+
+GLES2FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GLES2-new.java \
+ $dircmp/GL-new.java"
+
+GL2ES2FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GLES2-new.java \
+ $dircmp/GL2-new.java \
+ $dircmp/GL-new.java"
+
+GL3ES3FILES="$dircmp/GL2ES2-new.java \
+ $dircmp/GL3ES3-new.java \
+ $dircmp/GL4ES3-new.java \
+ $dircmp/GLES3-new.java \
+ $dircmp/GL3-new.java \
+ $dircmp/GL4-new.java \
+ $dircmp/GL-new.java"
+
+echo Duplicates GL GL2ES1 GL2ES2 GL2GL3 GL3 GL3bc GL4 GL4bc > $dircmp/GL4Files.dups
+cat $GL4FILES | sort | uniq -d >> $dircmp/GL4Files.dups
+
+echo Duplicates GL GL2ES1 GLES1 > $dircmp/GLES1Files.dups
+cat $GLES1FILES | sort | uniq -d >> $dircmp/GLES1Files.dups
+
+echo Duplicates GL GL2ES2 GLES2 > $dircmp/GLES2Files.dups
+cat $GLES2FILES | sort | uniq -d >> $dircmp/GLES2Files.dups
+
+echo Duplicates GL GL2ES2 GL3ES3 GLES3 > $dircmp/GLES3Files.dups
+cat $GLES3FILES | sort | uniq -d >> $dircmp/GLES3Files.dups
+
+echo Duplicates GL GL2 GL2ES2 GLES2 > $dircmp/GL2ES2Files.dups
+cat $GL2ES2FILES | sort | uniq -d >> $dircmp/GL2ES2Files.dups
+
+echo Duplicates GL GL3 GL2ES2 GL2ES3 GLES3 > $dircmp/GL3ES3Files.dups
+cat $GL3ES3FILES | sort | uniq -d >> $dircmp/GL3ES3Files.dups
+
+##
+##
+
+echo Duplicates GL3ES3 GLES3 > $dircmp/GLES3-GL3ES3.dups
+cat $dircmp/GLES3-new.java $dircmp/GL3ES3-new.java | sort | uniq -d >> $dircmp/GLES3-GL3ES3.dups
+
+echo Diff GL3ES3 GLES3 > $dircmp/GLES3-GL3ES3.diff
+diff -Nurdw $dircmp/GLES3-new.java $dircmp/GL3ES3-new.java >> $dircmp/GLES3-GL3ES3.diff
+
+##
+##
+
+echo Duplicates GL2GL3 GLES3 > $dircmp/GLES3-GL2GL3.dups
+cat $dircmp/GLES3-new.java $dircmp/GL2GL3-new.java | sort | uniq -d >> $dircmp/GLES3-GL2GL3.dups
+
+echo Diff GL2GL3 GLES3 > $dircmp/GLES3-GL2GL3.diff
+diff -Nurdw $dircmp/GLES3-new.java $dircmp/GL2GL3-new.java >> $dircmp/GLES3-GL2GL3.diff
+
+##
+##
+
+echo Duplicates GL2ES2 GLES3 > $dircmp/GLES3-GL2ES2.dups
+cat $dircmp/GLES3-new.java $dircmp/GL2ES2-new.java | sort | uniq -d >> $dircmp/GLES3-GL2ES2.dups
+
+echo Diff GL2ES2 GLES3 > $dircmp/GLES3-GL2ES2.diff
+diff -Nurdw $dircmp/GLES3-new.java $dircmp/GL2ES2-new.java >> $dircmp/GLES3-GL2ES2.diff
+
+##
+##
+
+echo Duplicates GL2GL3 GL3ES3 > $dircmp/GL3ES3-GL2GL3.dups
+cat $dircmp/GL3ES3-new.java $dircmp/GL2GL3-new.java | sort | uniq -d >> $dircmp/GL3ES3-GL2GL3.dups
+
+echo Diff GL2GL3 GL3ES3 > $dircmp/GL3ES3-GL2GL3.diff
+diff -Nurdw $dircmp/GL3ES3-new.java $dircmp/GL2GL3-new.java >> $dircmp/GL3ES3-GL2GL3.diff
+
+##
+##
+
+echo Duplicates GL2ES2 GL3ES3 > $dircmp/GL3ES3-GL2ES2.dups
+cat $dircmp/GL3ES3-new.java $dircmp/GL2ES2-new.java | sort | uniq -d >> $dircmp/GL3ES3-GL2ES2.dups
+
+echo Diff GL2ES2 GL3ES3 > $dircmp/GL3ES3-GL2ES2.diff
+diff -Nurdw $dircmp/GL3ES3-new.java $dircmp/GL2ES2-new.java >> $dircmp/GL3ES3-GL2ES2.diff
+
+##
+##
+
diff --git a/make/scripts/gluegen-gl.sh b/make/scripts/gluegen-gl.sh
index 111b707..2d40ddc 100644
--- a/make/scripts/gluegen-gl.sh
+++ b/make/scripts/gluegen-gl.sh
@@ -47,6 +47,114 @@ copy_temp
 
 }
 
+function gluegen_gl2es1() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl2_es1.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles1.c \
+
+copy_temp
+}
+
+function gluegen_es1() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-es1.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles1.c \
+
+copy_temp
+}
+
+function gluegen_gl2es2() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl2_es2.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles2.c \
+
+copy_temp
+}
+
 function gluegen_es2() {
 java \
 -classpath \
@@ -84,9 +192,387 @@ copy_temp
 
 }
 
+function gluegen_gl3es3() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl3_es3.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles3.c \
+
+copy_temp
+
+}
+function gluegen_es3() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-es3.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles3.c \
+
+copy_temp
+
+}
+
+function gluegen_gl2() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl2.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gl2.c \
+
+copy_temp
+
+}
+
+function gluegen_gl2gl3() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl2gl3-subset.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gl3.c \
+
+copy_temp
+
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl2_gl3.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gl2.c \
+
+copy_temp
+
+}
+
+function gluegen_glx() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/glx-x11.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/x11/window-system1.c \
+
+copy_temp
+
+}
+
+function gluegen_glxext() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/glxext.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/x11/glxext.c \
+
+copy_temp
+
+}
+
+function gluegen_wgl() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/wgl-win32.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/win32/window-system1.c \
+
+copy_temp
+
+}
+
+function gluegen_wglext() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/wglext.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/win32/wglext.c \
+
+copy_temp
+
+}
+
+function gluegen_gl4bc() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-gl4bc.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gl4bc.c \
+
+copy_temp
+
+}
+
 function gluegen_all() {
-    gluegen_if_gl
+#   gluegen_if_gl
+#   gluegen_gl2es1
+#   gluegen_es1
+   gluegen_gl2es2
 #   gluegen_es2
+#   gluegen_gl3es3
+#   gluegen_es3
+#   gluegen_gl2
+#   gluegen_gl2gl3
+#   gluegen_gl4bc
+#   gluegen_glx
+#   gluegen_glxext
+#   gluegen_wgl
+#   gluegen_wglext
 }
 
 gluegen_all 2>&1 | tee $(basename $0 .sh).log
diff --git a/make/scripts/make.jogl.all.linux-x86_64.sh b/make/scripts/make.jogl.all.linux-x86_64.sh
index 2488a7d..f59d6ea 100755
--- a/make/scripts/make.jogl.all.linux-x86_64.sh
+++ b/make/scripts/make.jogl.all.linux-x86_64.sh
@@ -54,6 +54,7 @@ export JOGAMP_JAR_CODEBASE="Codebase: *.goethel.localnet"
 
 # BUILD_ARCHIVE=true \
 ant  \
+    -Dc.compiler.debug=true \
     $CUSTOMLIBDIR \
     -Drootrel.build=build-x86_64 \
     $* 2>&1 | tee -a $LOGF
diff --git a/make/scripts/tests-win.bat b/make/scripts/tests-win.bat
index ed02410..872ba37 100755
--- a/make/scripts/tests-win.bat
+++ b/make/scripts/tests-win.bat
@@ -61,6 +61,9 @@ REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGe
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT -time 5000
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT %*
+
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
@@ -87,7 +90,7 @@ REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenti
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT -time 50000
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting03bAWT -time 100000
-scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01AWT %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT %*
@@ -110,13 +113,16 @@ REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRo
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.nativewindow.TestRecursiveToolkitLockCORE
 
-REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT %*
-REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT %*
-REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT %*
-REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT %*
-REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT %*
-REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT %*
-REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.ManualScreenMode03NEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT %*
+scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00cNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT %*
+REM scripts\java-win.bat com.jogamp.opengl.test.junit.newt.mm.ManualScreenMode03sNEWT %*
 
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple %*
 REM scripts\java-win.bat com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube %*
diff --git a/make/scripts/tests-x64-dbg.bat b/make/scripts/tests-x64-dbg.bat
index cb40125..c8b1ef5 100755
--- a/make/scripts/tests-x64-dbg.bat
+++ b/make/scripts/tests-x64-dbg.bat
@@ -40,8 +40,7 @@ REM set D_ARGS="-Djogl.debug=all"
 REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.debug.DebugGL" "-Djogl.debug.TraceGL"
 REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.windows.useWGLVersionOf5WGLGDIFuncSet"
 REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch"
-REM set D_ARGS="-Dnewt.debug.Window"
-set D_ARGS="-Dnewt.debug.Window.KeyEvent" "-Dnewt.debug.Window"
+set D_ARGS="-Dnewt.debug.Window"
 REM set D_ARGS="-Dnewt.debug.Window.KeyEvent"
 REM set D_ARGS="-Dnewt.debug.Window.MouseEvent"
 REM set D_ARGS="-Dnewt.debug.Window.MouseEvent" "-Dnewt.debug.Window.KeyEvent"
@@ -55,6 +54,7 @@ REM set D_ARGS="-Dnewt.debug.Display" "-Dnewt.debug.EDT" "-Dnewt.debug.Window"
 REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display" "-Dnewt.debug.EDT" "-Djogl.debug.GLContext"
 REM set D_ARGS="-Dnewt.debug.Screen" "-Dnewt.debug.EDT" "-Dnativewindow.debug=all"
 REM set D_ARGS="-Dnewt.debug.Screen"
+REM set D_ARGS="-Dnewt.debug.Screen" "-Dnewt.debug.Window"
 REM set D_ARGS="-Dnewt.debug.Window" "-Dnewt.debug.Display" "-Dnewt.test.Window.reparent.incompatible=true"
 
 REM set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.java2d.opengl=true" "-Dsun.awt.noerasebackground=true"
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index c0ab5f4..454bf21 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -88,7 +88,8 @@ function jrun() {
     #D_ARGS="-Djogl.debug.FBObject -Djogl.debug.TraceGL -Djogl.debug.GLBufferStateTracker"
     #D_ARGS="-Djogl.debug.FBObject"
     #D_ARGS="-Djogl.debug.GLSLCode"
-    #D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.DebugGL -Djogl.debug.TraceGL"
+    #D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.DebugGL"
+    #D_ARGS="-Djogl.debug=all -Dnewt.debug=all"
     #D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.JAWT -Dnewt.debug.Window"
     #D_ARGS="-Dnativewindow.debug.JAWT -Djogamp.debug.TaskBase.TraceSource"
     #D_ARGS="-Djogl.debug.GLContext.TraceSwitch"
@@ -130,12 +131,15 @@ function jrun() {
     #D_ARGS="-Djogl.1thread=true -Djogl.debug.Threading"
     #D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.TraceGL -Djogl.debug.GLContext.TraceSwitch -Djogl.debug=all"
     #D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer"
+    D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.AudioSink"
     #D_ARGS="-Djogl.debug.GLArrayData"
     #D_ARGS="-Djogl.debug.GLDrawable"
     #D_ARGS="-Djogl.debug.EGLDisplayUtil -Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.GLDrawable"
     #D_ARGS="-Djogl.debug.EGLDisplayUtil -Dnativewindow.debug.X11Util"
     #D_ARGS="-Djogl.debug.GLDrawable"
+    #D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.Window"
     #D_ARGS="-Dnewt.debug.Screen"
+    #D_ARGS="-Dnewt.debug.Window"
     #D_ARGS="-Dnewt.test.Screen.disableRandR13"
     #D_ARGS="-Dnewt.test.Screen.disableScreenMode -Dnewt.debug.Screen"
     #D_ARGS="-Dnewt.debug.Screen -Djogl.debug.Animator"
@@ -145,11 +149,14 @@ function jrun() {
     #D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Dnativewindow.debug.NativeWindow"
     #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Animator -Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLContext.TraceSwitch"
     #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.ExtensionAvailabilityCache"
+    ##D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile -Djogl.debug.GLDrawable -Djogl.debug.EGLDisplayUtil"
+    ##D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile"
     #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile -Djogl.debug.GLDrawable"
     #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLProfile"
     #D_ARGS="-Djogl.debug.GLProfile"
-    #D_ARGS="-Dnativewindow.debug.NativeWindow"
+    #D_ARGS="-Dnativewindow.debug.NativeWindow -Dnewt.debug.Window -Dnewt.debug.Screen -Dnewt.debug.Display"
     #D_ARGS="-Djogl.debug.GLCanvas -Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.Animator"
+    #D_ARGS="-Dnewt.debug.Display -Dnewt.debug.EDT -Dnewt.debug.Window"
     #D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Window -Djogl.debug.GLContext"
     #D_ARGS="-Dnativewindow.debug.X11Util.XErrorStackDump -Dnativewindow.debug.X11Util.TraceDisplayLifecycle -Dnativewindow.debug.X11Util"
     #D_ARGS="-Dnativewindow.debug.X11Util -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnewt.debug=all"
@@ -308,7 +315,7 @@ function testawtswt() {
 #
 #testnoawt jogamp.opengl.openal.av.ALDummyUsage $*
 #testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
+testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
 
 #
 # core/newt (testnoawt and testawt)
@@ -400,14 +407,16 @@ function testawtswt() {
 #testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT $*
 #testnoawt com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
 #testnoawt com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.newt.ManualScreenMode03NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00cNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.ManualScreenMode03aNEWT $*
 #testnoawt -Djava.awt.headless=true com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT $*
 #testnoawt com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT $*
 
@@ -486,7 +495,7 @@ function testawtswt() {
 #testawt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT $*
 #testawt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas $*
 #testawt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT $*
-testawtswt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT $*
+#testawtswt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT $*
 
 #testawt com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
 #testawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT $*
@@ -543,6 +552,7 @@ testawtswt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCan
 #testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT $*
 #testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT $*
 #testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT $*
 #testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT $*
 #testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT $*
 #testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT $*
@@ -585,7 +595,7 @@ testawtswt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCan
 #testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT $*
 
 # test rotation change
-#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
+#testnoawt com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT
 
 #
 # regressions
@@ -606,14 +616,6 @@ testawtswt com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCan
 #testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT $*
 
 # NEW
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT $*
-
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NEWT $*
-
-#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT $*
-
 
 $spath/count-edt-start.sh java-run.log
 
diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h
index 7634036..769edaa 100644
--- a/make/stub_includes/egl/EGL/eglext.h
+++ b/make/stub_includes/egl/EGL/eglext.h
@@ -6,7 +6,7 @@ extern "C" {
 #endif
 
 /*
-** Copyright (c) 2007-2012 The Khronos Group Inc.
+** Copyright (c) 2007-2013 The Khronos Group Inc.
 **
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
@@ -34,8 +34,8 @@ extern "C" {
 
 /* Header file version number */
 /* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision: 16473 $ on $Date: 2012-01-04 02:20:48 -0800 (Wed, 04 Jan 2012) $ */
-#define EGL_EGLEXT_VERSION 11
+/* $Revision: 21254 $ on $Date: 2013-04-25 03:11:55 -0700 (Thu, 25 Apr 2013) $ */
+#define EGL_EGLEXT_VERSION 16
 
 #ifndef EGL_KHR_config_attribs
 #define EGL_KHR_config_attribs 1
@@ -208,12 +208,12 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG
 typedef void* EGLSyncNV;
 typedef khronos_utime_nanoseconds_t EGLTimeNV;
 #ifdef EGL_EGLEXT_PROTOTYPES
-EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
-EGLBoolean eglFenceNV (EGLSyncNV sync);
-EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
-EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
+EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
 #endif /* EGL_EGLEXT_PROTOTYPES */
 typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
 typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
@@ -325,6 +325,86 @@ typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void);
 typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
 #endif
 
+#if KHRONOS_SUPPORT_INT64 /* EGLuint64KHR requires 64-bit uint support */
+#ifndef EGL_KHR_stream
+#define EGL_KHR_stream 1
+typedef void* EGLStreamKHR;
+typedef khronos_uint64_t EGLuint64KHR;
+#define EGL_NO_STREAM_KHR			((EGLStreamKHR)0)
+#define EGL_CONSUMER_LATENCY_USEC_KHR		0x3210
+#define EGL_PRODUCER_FRAME_KHR			0x3212
+#define EGL_CONSUMER_FRAME_KHR			0x3213
+#define EGL_STREAM_STATE_KHR			0x3214
+#define EGL_STREAM_STATE_CREATED_KHR		0x3215
+#define EGL_STREAM_STATE_CONNECTING_KHR		0x3216
+#define EGL_STREAM_STATE_EMPTY_KHR		0x3217
+#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR    0x3218
+#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR    0x3219
+#define EGL_STREAM_STATE_DISCONNECTED_KHR	0x321A
+#define EGL_BAD_STREAM_KHR			0x321B
+#define EGL_BAD_STATE_KHR			0x321C
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_consumer_gltexture
+#define EGL_KHR_stream_consumer_gltexture 1
+#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR	0x321E
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_producer_eglsurface
+#define EGL_KHR_stream_producer_eglsurface 1
+#define EGL_STREAM_BIT_KHR			0x0800
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_producer_aldatalocator
+#define EGL_KHR_stream_producer_aldatalocator 1
+#endif
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_fifo
+#define EGL_KHR_stream_fifo 1
+/* reuse EGLTimeKHR */
+#define EGL_STREAM_FIFO_LENGTH_KHR		0x31FC
+#define EGL_STREAM_TIME_NOW_KHR			0x31FD
+#define EGL_STREAM_TIME_CONSUMER_KHR		0x31FE
+#define EGL_STREAM_TIME_PRODUCER_KHR		0x31FF
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+#endif
+#endif
+
 #ifndef EGL_EXT_create_context_robustness
 #define EGL_EXT_create_context_robustness 1
 #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT	0x30BF
@@ -359,8 +439,170 @@ typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
 #endif
 
 
+#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
+#define EGL_ANGLE_d3d_share_handle_client_buffer 1
+/* reuse EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE */
+#endif
+
+#ifndef EGL_KHR_create_context
+#define EGL_KHR_create_context 1
+#define EGL_CONTEXT_MAJOR_VERSION_KHR			    EGL_CONTEXT_CLIENT_VERSION
+#define EGL_CONTEXT_MINOR_VERSION_KHR			    0x30FB
+#define EGL_CONTEXT_FLAGS_KHR				    0x30FC
+#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR		    0x30FD
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR  0x31BD
+#define EGL_NO_RESET_NOTIFICATION_KHR			    0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_KHR			    0x31BF
+#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR		    0x00000001
+#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR	    0x00000002
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR	    0x00000004
+#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR		    0x00000001
+#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR    0x00000002
+#define EGL_OPENGL_ES3_BIT_KHR				    0x00000040
+#endif
+
+#ifndef EGL_KHR_surfaceless_context
+#define EGL_KHR_surfaceless_context 1
+/* No tokens/entry points, just relaxes an error condition */
+#endif
+
+#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+#ifndef EGL_KHR_stream_cross_process_fd
+#define EGL_KHR_stream_cross_process_fd 1
+typedef int EGLNativeFileDescriptorKHR;
+#define EGL_NO_FILE_DESCRIPTOR_KHR		((EGLNativeFileDescriptorKHR)(-1))
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR(EGLDisplay dpy, EGLStreamKHR stream);
+EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+#endif
+#endif
+
+#ifndef EGL_EXT_multiview_window
+#define EGL_EXT_multiview_window 1
+#define EGL_MULTIVIEW_VIEW_COUNT_EXT		0x3134
+#endif
+
+#ifndef EGL_KHR_wait_sync
+#define EGL_KHR_wait_sync 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+#endif
+
+#ifndef EGL_NV_post_convert_rounding
+#define EGL_NV_post_convert_rounding 1
+/* No tokens or entry points, just relaxes behavior of SwapBuffers */
+#endif
+
+#ifndef EGL_NV_native_query
+#define EGL_NV_native_query 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV( EGLDisplay dpy, EGLNativeDisplayType* display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV( EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType* window);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV( EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType* pixmap);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType *display_id);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
+#endif
+
+#ifndef EGL_NV_3dvision_surface
+#define EGL_NV_3dvision_surface 1
+#define EGL_AUTO_STEREO_NV			0x3136
+#endif
+
+#ifndef EGL_ANDROID_framebuffer_target
+#define EGL_ANDROID_framebuffer_target 1
+#define EGL_FRAMEBUFFER_TARGET_ANDROID		0x3147
+#endif
+
+/** FIXME: If desired - need manual binding */
+#if 0 
+#ifndef EGL_ANDROID_blob_cache
+#define EGL_ANDROID_blob_cache 1
+typedef khronos_ssize_t EGLsizeiANDROID;
+typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
+typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+#endif
+#endif
+
+#ifndef EGL_ANDROID_image_native_buffer
+#define EGL_ANDROID_image_native_buffer 1
+#define EGL_NATIVE_BUFFER_ANDROID		0x3140
+#endif
+
+#ifndef EGL_ANDROID_native_fence_sync
+#define EGL_ANDROID_native_fence_sync 1
+#define EGL_SYNC_NATIVE_FENCE_ANDROID		0x3144
+#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID	0x3145
+#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID	0x3146
+#define EGL_NO_NATIVE_FENCE_FD_ANDROID		-1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID( EGLDisplay dpy, EGLSyncKHR);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR);
+#endif
+
+#ifndef EGL_ANDROID_recordable
+#define EGL_ANDROID_recordable 1
+#define EGL_RECORDABLE_ANDROID			0x3142
+#endif
+
+#ifndef EGL_EXT_buffer_age
+#define EGL_EXT_buffer_age 1
+#define EGL_BUFFER_AGE_EXT			0x313D
+#endif
+
+#ifndef EGL_EXT_image_dma_buf_import
+#define EGL_EXT_image_dma_buf_import 1
+#define EGL_LINUX_DMA_BUF_EXT			0x3270
+#define EGL_LINUX_DRM_FOURCC_EXT		0x3271
+#define EGL_DMA_BUF_PLANE0_FD_EXT		0x3272
+#define EGL_DMA_BUF_PLANE0_OFFSET_EXT		0x3273
+#define EGL_DMA_BUF_PLANE0_PITCH_EXT		0x3274
+#define EGL_DMA_BUF_PLANE1_FD_EXT		0x3275
+#define EGL_DMA_BUF_PLANE1_OFFSET_EXT		0x3276
+#define EGL_DMA_BUF_PLANE1_PITCH_EXT		0x3277
+#define EGL_DMA_BUF_PLANE2_FD_EXT		0x3278
+#define EGL_DMA_BUF_PLANE2_OFFSET_EXT		0x3279
+#define EGL_DMA_BUF_PLANE2_PITCH_EXT		0x327A
+#define EGL_YUV_COLOR_SPACE_HINT_EXT		0x327B
+#define EGL_SAMPLE_RANGE_HINT_EXT		0x327C
+#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
+#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
+#define EGL_ITU_REC601_EXT			0x327F
+#define EGL_ITU_REC709_EXT			0x3280
+#define EGL_ITU_REC2020_EXT			0x3281
+#define EGL_YUV_FULL_RANGE_EXT			0x3282
+#define EGL_YUV_NARROW_RANGE_EXT		0x3283
+#define EGL_YUV_CHROMA_SITING_0_EXT		0x3284
+#define EGL_YUV_CHROMA_SITING_0_5_EXT		0x3285
+#endif
+
+#ifndef EGL_ARM_pixmap_multisample_discard
+#define EGL_ARM_pixmap_multisample_discard 1
+#define EGL_DISCARD_SAMPLES_ARM			0x3286
+#endif
+
+#ifndef EGL_EXT_swap_buffers_with_damage
+#define EGL_EXT_swap_buffers_with_damage 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT( EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif
+
+
 #ifdef __cplusplus
 }
 #endif
 
-#endif
+#endif /* __eglext_h_ */
diff --git a/make/stub_includes/opengl/GL/glplatform.h b/make/stub_includes/opengl/GL/gl-platform.h
similarity index 80%
rename from make/stub_includes/opengl/GL/glplatform.h
rename to make/stub_includes/opengl/GL/gl-platform.h
index 5d42943..d07fd92 100644
--- a/make/stub_includes/opengl/GL/glplatform.h
+++ b/make/stub_includes/opengl/GL/gl-platform.h
@@ -1,5 +1,5 @@
-#ifndef __glplatform_h_
-#define __glplatform_h_
+#ifndef __gl_platform_h_
+#define __gl_platform_h_
 
 #if defined(__BEOS__)
 #include <stdlib.h>     /* to get some BeOS-isms */
@@ -21,13 +21,17 @@
 #  else /* for use with static link lib build of Win32 edition only */
 #    define GLAPI extern
 #  endif /* _STATIC_MESA support */
-#  define GLAPIENTRY __stdcall
+#  ifndef APIENTRY
+#    define APIENTRY __stdcall
+#  endif /* APIENTRY */
 #else
 /* non-Windows compilation */
 #  ifndef GLAPI
 #    define GLAPI extern
 #  endif
-#  define GLAPIENTRY
+#  ifndef APIENTRY
+#    define APIENTRY
+#  endif /* APIENTRY */
 #endif /* WIN32 / CYGWIN bracket */
 
 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
@@ -42,14 +46,16 @@
  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
  * glut.h or gl.h.
  */
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
 #define WIN32_LEAN_AND_MEAN 1
 #include <windows.h>
 #endif
 
+/**
 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
 #include <gl/mesa_wgl.h>
 #endif
+*/
 
 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
 #pragma import on
@@ -63,5 +69,18 @@
 #pragma export on
 #endif
 
-#endif /* __glplatform_h_ */
+/**
+ * The defaults for all ..
+ */
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#endif /* __gl_platform_h_ */
 
diff --git a/make/stub_includes/opengl/GL/gl.h b/make/stub_includes/opengl/GL/gl.h
index 0fe4417..f6cfc79 100644
--- a/make/stub_includes/opengl/GL/gl.h
+++ b/make/stub_includes/opengl/GL/gl.h
@@ -33,25 +33,9 @@
 #ifndef __gl_h_
 #define __gl_h_
 
-/* Function declaration macros - to move into glplatform.h */
-#include "glplatform.h"
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-#ifndef GLAPIENTRYP
-#define GLAPIENTRYP GLAPIENTRY*
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY GLAPIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP GLAPIENTRYP
-#endif
+/* Function declaration macros - to move into gl-platform.h */
+#include "gl-platform.h"
+#include "gl-types.h"
 
 #ifdef __cplusplus
 extern "C" {
@@ -602,438 +586,438 @@ typedef double          GLclampd;       /* double precision float in [0,1] */
  * Miscellaneous
  */
 
-GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
+GLAPI void APIENTRY glClearIndex( GLfloat c );
 
-GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
+GLAPI void APIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
 
-GLAPI void GLAPIENTRY glClear( GLbitfield mask );
+GLAPI void APIENTRY glClear( GLbitfield mask );
 
-GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
+GLAPI void APIENTRY glIndexMask( GLuint mask );
 
-GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
+GLAPI void APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
 
-GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
+GLAPI void APIENTRY glAlphaFunc( GLenum func, GLclampf ref );
 
-GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
+GLAPI void APIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
 
-GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
+GLAPI void APIENTRY glLogicOp( GLenum opcode );
 
-GLAPI void GLAPIENTRY glCullFace( GLenum mode );
+GLAPI void APIENTRY glCullFace( GLenum mode );
 
-GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
+GLAPI void APIENTRY glFrontFace( GLenum mode );
 
-GLAPI void GLAPIENTRY glPointSize( GLfloat size );
+GLAPI void APIENTRY glPointSize( GLfloat size );
 
-GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
+GLAPI void APIENTRY glLineWidth( GLfloat width );
 
-GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
+GLAPI void APIENTRY glLineStipple( GLint factor, GLushort pattern );
 
-GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
+GLAPI void APIENTRY glPolygonMode( GLenum face, GLenum mode );
 
-GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
+GLAPI void APIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
 
-GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
+GLAPI void APIENTRY glPolygonStipple( const GLubyte *mask );
 
-GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
+GLAPI void APIENTRY glGetPolygonStipple( GLubyte *mask );
 
-GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
+GLAPI void APIENTRY glEdgeFlag( GLboolean flag );
 
-GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
+GLAPI void APIENTRY glEdgeFlagv( const GLboolean *flag );
 
-GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
 
-GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
+GLAPI void APIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
 
-GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
+GLAPI void APIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
 
-GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
+GLAPI void APIENTRY glDrawBuffer( GLenum mode );
 
-GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
+GLAPI void APIENTRY glReadBuffer( GLenum mode );
 
-GLAPI void GLAPIENTRY glEnable( GLenum cap );
+GLAPI void APIENTRY glEnable( GLenum cap );
 
-GLAPI void GLAPIENTRY glDisable( GLenum cap );
+GLAPI void APIENTRY glDisable( GLenum cap );
 
-GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
+GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap );
 
-GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
+GLAPI void APIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
 
-GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
+GLAPI void APIENTRY glGetDoublev( GLenum pname, GLdouble *params );
 
-GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetFloatv( GLenum pname, GLfloat *params );
 
-GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetIntegerv( GLenum pname, GLint *params );
 
 
-GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
+GLAPI void APIENTRY glPushAttrib( GLbitfield mask );
 
-GLAPI void GLAPIENTRY glPopAttrib( void );
+GLAPI void APIENTRY glPopAttrib( void );
 
 
 
-GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
+GLAPI GLint APIENTRY glRenderMode( GLenum mode );
 
-GLAPI GLenum GLAPIENTRY glGetError( void );
+GLAPI GLenum APIENTRY glGetError( void );
 
-GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
+GLAPI const GLubyte* APIENTRY glGetString( GLenum name );
 
-GLAPI void GLAPIENTRY glFinish( void );
+GLAPI void APIENTRY glFinish( void );
 
-GLAPI void GLAPIENTRY glFlush( void );
+GLAPI void APIENTRY glFlush( void );
 
-GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
+GLAPI void APIENTRY glHint( GLenum target, GLenum mode );
 
 
 /*
  * Depth Buffer
  */
 
-GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
+GLAPI void APIENTRY glClearDepth( GLclampd depth );
 
-GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
+GLAPI void APIENTRY glDepthFunc( GLenum func );
 
-GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
+GLAPI void APIENTRY glDepthMask( GLboolean flag );
 
-GLAPI void GLAPIENTRY glDepthRange( GLclampd zNear, GLclampd zFar );
+GLAPI void APIENTRY glDepthRange( GLclampd zNear, GLclampd zFar );
 
 
 /*
  * Accumulation Buffer
  */
 
-GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+GLAPI void APIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
 
-GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
+GLAPI void APIENTRY glAccum( GLenum op, GLfloat value );
 
 
 /*
  * Transformation
  */
 
-GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
+GLAPI void APIENTRY glMatrixMode( GLenum mode );
 
-GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
+GLAPI void APIENTRY glOrtho( GLdouble left, GLdouble right,
                                  GLdouble bottom, GLdouble top,
                                  GLdouble near_val, GLdouble far_val );
 
-GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
+GLAPI void APIENTRY glFrustum( GLdouble left, GLdouble right,
                                    GLdouble bottom, GLdouble top,
                                    GLdouble near_val, GLdouble far_val );
 
-GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
+GLAPI void APIENTRY glViewport( GLint x, GLint y,
                                     GLsizei width, GLsizei height );
 
-GLAPI void GLAPIENTRY glPushMatrix( void );
+GLAPI void APIENTRY glPushMatrix( void );
 
-GLAPI void GLAPIENTRY glPopMatrix( void );
+GLAPI void APIENTRY glPopMatrix( void );
 
-GLAPI void GLAPIENTRY glLoadIdentity( void );
+GLAPI void APIENTRY glLoadIdentity( void );
 
-GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
+GLAPI void APIENTRY glLoadMatrixd( const GLdouble *m );
+GLAPI void APIENTRY glLoadMatrixf( const GLfloat *m );
 
-GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
+GLAPI void APIENTRY glMultMatrixd( const GLdouble *m );
+GLAPI void APIENTRY glMultMatrixf( const GLfloat *m );
 
-GLAPI void GLAPIENTRY glRotated( GLdouble angle,
+GLAPI void APIENTRY glRotated( GLdouble angle,
                                    GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
+GLAPI void APIENTRY glRotatef( GLfloat angle,
                                    GLfloat x, GLfloat y, GLfloat z );
 
-GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
 
-GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
 
 
 /*
  * Display Lists
  */
 
-GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
+GLAPI GLboolean APIENTRY glIsList( GLuint list );
 
-GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
+GLAPI void APIENTRY glDeleteLists( GLuint list, GLsizei range );
 
-GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
+GLAPI GLuint APIENTRY glGenLists( GLsizei range );
 
-GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
+GLAPI void APIENTRY glNewList( GLuint list, GLenum mode );
 
-GLAPI void GLAPIENTRY glEndList( void );
+GLAPI void APIENTRY glEndList( void );
 
-GLAPI void GLAPIENTRY glCallList( GLuint list );
+GLAPI void APIENTRY glCallList( GLuint list );
 
-GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
+GLAPI void APIENTRY glCallLists( GLsizei n, GLenum type,
                                      const GLvoid *lists );
 
-GLAPI void GLAPIENTRY glListBase( GLuint base );
+GLAPI void APIENTRY glListBase( GLuint base );
 
 
 /*
  * Drawing Functions
  */
 
-GLAPI void GLAPIENTRY glBegin( GLenum mode );
+GLAPI void APIENTRY glBegin( GLenum mode );
 
-GLAPI void GLAPIENTRY glEnd( void );
+GLAPI void APIENTRY glEnd( void );
 
 
-GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
+GLAPI void APIENTRY glVertex2d( GLdouble x, GLdouble y );
+GLAPI void APIENTRY glVertex2f( GLfloat x, GLfloat y );
+GLAPI void APIENTRY glVertex2i( GLint x, GLint y );
+GLAPI void APIENTRY glVertex2s( GLshort x, GLshort y );
 
-GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
+GLAPI void APIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glVertex3i( GLint x, GLint y, GLint z );
+GLAPI void APIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
 
-GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
+GLAPI void APIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void APIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void APIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void APIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
 
-GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
+GLAPI void APIENTRY glVertex2dv( const GLdouble *v );
+GLAPI void APIENTRY glVertex2fv( const GLfloat *v );
+GLAPI void APIENTRY glVertex2iv( const GLint *v );
+GLAPI void APIENTRY glVertex2sv( const GLshort *v );
 
-GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
+GLAPI void APIENTRY glVertex3dv( const GLdouble *v );
+GLAPI void APIENTRY glVertex3fv( const GLfloat *v );
+GLAPI void APIENTRY glVertex3iv( const GLint *v );
+GLAPI void APIENTRY glVertex3sv( const GLshort *v );
 
-GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
+GLAPI void APIENTRY glVertex4dv( const GLdouble *v );
+GLAPI void APIENTRY glVertex4fv( const GLfloat *v );
+GLAPI void APIENTRY glVertex4iv( const GLint *v );
+GLAPI void APIENTRY glVertex4sv( const GLshort *v );
 
 
-GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
-GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
-GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
-GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
-GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
+GLAPI void APIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
+GLAPI void APIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
+GLAPI void APIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
+GLAPI void APIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
+GLAPI void APIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
 
-GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
-GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
+GLAPI void APIENTRY glNormal3bv( const GLbyte *v );
+GLAPI void APIENTRY glNormal3dv( const GLdouble *v );
+GLAPI void APIENTRY glNormal3fv( const GLfloat *v );
+GLAPI void APIENTRY glNormal3iv( const GLint *v );
+GLAPI void APIENTRY glNormal3sv( const GLshort *v );
 
 
-GLAPI void GLAPIENTRY glIndexd( GLdouble c );
-GLAPI void GLAPIENTRY glIndexf( GLfloat c );
-GLAPI void GLAPIENTRY glIndexi( GLint c );
-GLAPI void GLAPIENTRY glIndexs( GLshort c );
+GLAPI void APIENTRY glIndexd( GLdouble c );
+GLAPI void APIENTRY glIndexf( GLfloat c );
+GLAPI void APIENTRY glIndexi( GLint c );
+GLAPI void APIENTRY glIndexs( GLshort c );
 
-GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
-GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
-GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
-GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
+GLAPI void APIENTRY glIndexdv( const GLdouble *c );
+GLAPI void APIENTRY glIndexfv( const GLfloat *c );
+GLAPI void APIENTRY glIndexiv( const GLint *c );
+GLAPI void APIENTRY glIndexsv( const GLshort *c );
 
-GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
-GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
-GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
-GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
-GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
-GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
-GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
-GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
+GLAPI void APIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
+GLAPI void APIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
+GLAPI void APIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
+GLAPI void APIENTRY glColor3i( GLint red, GLint green, GLint blue );
+GLAPI void APIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
+GLAPI void APIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
+GLAPI void APIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
+GLAPI void APIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
 
-GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
+GLAPI void APIENTRY glColor4b( GLbyte red, GLbyte green,
                                    GLbyte blue, GLbyte alpha );
-GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
+GLAPI void APIENTRY glColor4d( GLdouble red, GLdouble green,
                                    GLdouble blue, GLdouble alpha );
-GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
+GLAPI void APIENTRY glColor4f( GLfloat red, GLfloat green,
                                    GLfloat blue, GLfloat alpha );
-GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
+GLAPI void APIENTRY glColor4i( GLint red, GLint green,
                                    GLint blue, GLint alpha );
-GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
+GLAPI void APIENTRY glColor4s( GLshort red, GLshort green,
                                    GLshort blue, GLshort alpha );
-GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
+GLAPI void APIENTRY glColor4ub( GLubyte red, GLubyte green,
                                     GLubyte blue, GLubyte alpha );
-GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
+GLAPI void APIENTRY glColor4ui( GLuint red, GLuint green,
                                     GLuint blue, GLuint alpha );
-GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
+GLAPI void APIENTRY glColor4us( GLushort red, GLushort green,
                                     GLushort blue, GLushort alpha );
 
 
-GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
-
-GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
-
-
-GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
-GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
-GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
-GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
-
-GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
-GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
-GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
-GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
-
-GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
-GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
-GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
-GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
-
-GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
-GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
-GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
-GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
-
-GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
-
-GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
-
-GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
-
-GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
-GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
-GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
-GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
-
-
-GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
-GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
-GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
-GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
+GLAPI void APIENTRY glColor3bv( const GLbyte *v );
+GLAPI void APIENTRY glColor3dv( const GLdouble *v );
+GLAPI void APIENTRY glColor3fv( const GLfloat *v );
+GLAPI void APIENTRY glColor3iv( const GLint *v );
+GLAPI void APIENTRY glColor3sv( const GLshort *v );
+GLAPI void APIENTRY glColor3ubv( const GLubyte *v );
+GLAPI void APIENTRY glColor3uiv( const GLuint *v );
+GLAPI void APIENTRY glColor3usv( const GLushort *v );
+
+GLAPI void APIENTRY glColor4bv( const GLbyte *v );
+GLAPI void APIENTRY glColor4dv( const GLdouble *v );
+GLAPI void APIENTRY glColor4fv( const GLfloat *v );
+GLAPI void APIENTRY glColor4iv( const GLint *v );
+GLAPI void APIENTRY glColor4sv( const GLshort *v );
+GLAPI void APIENTRY glColor4ubv( const GLubyte *v );
+GLAPI void APIENTRY glColor4uiv( const GLuint *v );
+GLAPI void APIENTRY glColor4usv( const GLushort *v );
+
+
+GLAPI void APIENTRY glTexCoord1d( GLdouble s );
+GLAPI void APIENTRY glTexCoord1f( GLfloat s );
+GLAPI void APIENTRY glTexCoord1i( GLint s );
+GLAPI void APIENTRY glTexCoord1s( GLshort s );
+
+GLAPI void APIENTRY glTexCoord2d( GLdouble s, GLdouble t );
+GLAPI void APIENTRY glTexCoord2f( GLfloat s, GLfloat t );
+GLAPI void APIENTRY glTexCoord2i( GLint s, GLint t );
+GLAPI void APIENTRY glTexCoord2s( GLshort s, GLshort t );
+
+GLAPI void APIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
+GLAPI void APIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
+GLAPI void APIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
+GLAPI void APIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
+
+GLAPI void APIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+GLAPI void APIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+GLAPI void APIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
+GLAPI void APIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void APIENTRY glTexCoord1dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord1fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord1iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord1sv( const GLshort *v );
+
+GLAPI void APIENTRY glTexCoord2dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord2fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord2iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord2sv( const GLshort *v );
+
+GLAPI void APIENTRY glTexCoord3dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord3fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord3iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord3sv( const GLshort *v );
+
+GLAPI void APIENTRY glTexCoord4dv( const GLdouble *v );
+GLAPI void APIENTRY glTexCoord4fv( const GLfloat *v );
+GLAPI void APIENTRY glTexCoord4iv( const GLint *v );
+GLAPI void APIENTRY glTexCoord4sv( const GLshort *v );
+
+
+GLAPI void APIENTRY glRasterPos2d( GLdouble x, GLdouble y );
+GLAPI void APIENTRY glRasterPos2f( GLfloat x, GLfloat y );
+GLAPI void APIENTRY glRasterPos2i( GLint x, GLint y );
+GLAPI void APIENTRY glRasterPos2s( GLshort x, GLshort y );
+
+GLAPI void APIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void APIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void APIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
+GLAPI void APIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void APIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void APIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void APIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void APIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void APIENTRY glRasterPos2dv( const GLdouble *v );
+GLAPI void APIENTRY glRasterPos2fv( const GLfloat *v );
+GLAPI void APIENTRY glRasterPos2iv( const GLint *v );
+GLAPI void APIENTRY glRasterPos2sv( const GLshort *v );
+
+GLAPI void APIENTRY glRasterPos3dv( const GLdouble *v );
+GLAPI void APIENTRY glRasterPos3fv( const GLfloat *v );
+GLAPI void APIENTRY glRasterPos3iv( const GLint *v );
+GLAPI void APIENTRY glRasterPos3sv( const GLshort *v );
+
+GLAPI void APIENTRY glRasterPos4dv( const GLdouble *v );
+GLAPI void APIENTRY glRasterPos4fv( const GLfloat *v );
+GLAPI void APIENTRY glRasterPos4iv( const GLint *v );
+GLAPI void APIENTRY glRasterPos4sv( const GLshort *v );
+
+
+GLAPI void APIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
+GLAPI void APIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
+GLAPI void APIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
+GLAPI void APIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
+
+
+GLAPI void APIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
+GLAPI void APIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
+GLAPI void APIENTRY glRectiv( const GLint *v1, const GLint *v2 );
+GLAPI void APIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
 
 
 /*
  * Lighting
  */
 
-GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
+GLAPI void APIENTRY glShadeModel( GLenum mode );
 
-GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glLighti( GLenum light, GLenum pname, GLint param );
+GLAPI void APIENTRY glLightfv( GLenum light, GLenum pname,
                                  const GLfloat *params );
-GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glLightiv( GLenum light, GLenum pname,
                                  const GLint *params );
 
-GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glGetLightfv( GLenum light, GLenum pname,
                                     GLfloat *params );
-GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
+GLAPI void APIENTRY glGetLightiv( GLenum light, GLenum pname,
                                     GLint *params );
 
-GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
+GLAPI void APIENTRY glLightModelf( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glLightModeli( GLenum pname, GLint param );
+GLAPI void APIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glLightModeliv( GLenum pname, const GLint *params );
 
-GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
+GLAPI void APIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
+GLAPI void APIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
 
-GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
 
-GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
+GLAPI void APIENTRY glColorMaterial( GLenum face, GLenum mode );
 
 
 /*
  * Raster functions
  */
 
-GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
+GLAPI void APIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
 
-GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
+GLAPI void APIENTRY glPixelStoref( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glPixelStorei( GLenum pname, GLint param );
 
-GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
+GLAPI void APIENTRY glPixelTransferf( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glPixelTransferi( GLenum pname, GLint param );
 
-GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
+GLAPI void APIENTRY glPixelMapfv( GLenum map, GLint mapsize,
                                     const GLfloat *values );
-GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
+GLAPI void APIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
                                      const GLuint *values );
-GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
+GLAPI void APIENTRY glPixelMapusv( GLenum map, GLint mapsize,
                                      const GLushort *values );
 
-GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
-GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
-GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
+GLAPI void APIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
+GLAPI void APIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
+GLAPI void APIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
 
-GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
+GLAPI void APIENTRY glBitmap( GLsizei width, GLsizei height,
                                 GLfloat xorig, GLfloat yorig,
                                 GLfloat xmove, GLfloat ymove,
                                 const GLubyte *bitmap );
 
-GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
+GLAPI void APIENTRY glReadPixels( GLint x, GLint y,
                                     GLsizei width, GLsizei height,
                                     GLenum format, GLenum type,
                                     GLvoid *pixels );
 
-GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
+GLAPI void APIENTRY glDrawPixels( GLsizei width, GLsizei height,
                                     GLenum format, GLenum type,
                                     const GLvoid *pixels );
 
-GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
+GLAPI void APIENTRY glCopyPixels( GLint x, GLint y,
                                     GLsizei width, GLsizei height,
                                     GLenum type );
 
@@ -1041,13 +1025,13 @@ GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
  * Stenciling
  */
 
-GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
+GLAPI void APIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
 
-GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
+GLAPI void APIENTRY glStencilMask( GLuint mask );
 
-GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
+GLAPI void APIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
 
-GLAPI void GLAPIENTRY glClearStencil( GLint s );
+GLAPI void APIENTRY glClearStencil( GLint s );
 
 
 
@@ -1055,61 +1039,61 @@ GLAPI void GLAPIENTRY glClearStencil( GLint s );
  * Texture mapping
  */
 
-GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
-GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
+GLAPI void APIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
+GLAPI void APIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
 
-GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
-GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
+GLAPI void APIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
+GLAPI void APIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
 
-GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
-GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
+GLAPI void APIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
 
 
-GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
+GLAPI void APIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
 
-GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
+GLAPI void APIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
 
-GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
+GLAPI void APIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
+GLAPI void APIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
 
 
-GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
+GLAPI void APIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void APIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
 
-GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
+GLAPI void APIENTRY glTexParameterfv( GLenum target, GLenum pname,
                                           const GLfloat *params );
-GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
+GLAPI void APIENTRY glTexParameteriv( GLenum target, GLenum pname,
                                           const GLint *params );
 
-GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
+GLAPI void APIENTRY glGetTexParameterfv( GLenum target,
                                            GLenum pname, GLfloat *params);
-GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
+GLAPI void APIENTRY glGetTexParameteriv( GLenum target,
                                            GLenum pname, GLint *params );
 
-GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
+GLAPI void APIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
                                                 GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
+GLAPI void APIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
                                                 GLenum pname, GLint *params );
 
 
-GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
+GLAPI void APIENTRY glTexImage1D( GLenum target, GLint level,
                                     GLint internalFormat,
                                     GLsizei width, GLint border,
                                     GLenum format, GLenum type,
                                     const GLvoid *pixels );
 
-GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
+GLAPI void APIENTRY glTexImage2D( GLenum target, GLint level,
                                     GLint internalFormat,
                                     GLsizei width, GLsizei height,
                                     GLint border, GLenum format, GLenum type,
                                     const GLvoid *pixels );
 
-GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
+GLAPI void APIENTRY glGetTexImage( GLenum target, GLint level,
                                      GLenum format, GLenum type,
                                      GLvoid *pixels );
 
@@ -1118,85 +1102,85 @@ GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
  * Evaluators
  */
 
-GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
+GLAPI void APIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
                                GLint stride,
                                GLint order, const GLdouble *points );
-GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
+GLAPI void APIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
                                GLint stride,
                                GLint order, const GLfloat *points );
 
-GLAPI void GLAPIENTRY glMap2d( GLenum target,
+GLAPI void APIENTRY glMap2d( GLenum target,
                      GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
                      GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
                      const GLdouble *points );
-GLAPI void GLAPIENTRY glMap2f( GLenum target,
+GLAPI void APIENTRY glMap2f( GLenum target,
                      GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
                      GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
                      const GLfloat *points );
 
-GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
-GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
-GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
+GLAPI void APIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
+GLAPI void APIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
+GLAPI void APIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
 
-GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
-GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
+GLAPI void APIENTRY glEvalCoord1d( GLdouble u );
+GLAPI void APIENTRY glEvalCoord1f( GLfloat u );
 
-GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
+GLAPI void APIENTRY glEvalCoord1dv( const GLdouble *u );
+GLAPI void APIENTRY glEvalCoord1fv( const GLfloat *u );
 
-GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
-GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
+GLAPI void APIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
+GLAPI void APIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
 
-GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
+GLAPI void APIENTRY glEvalCoord2dv( const GLdouble *u );
+GLAPI void APIENTRY glEvalCoord2fv( const GLfloat *u );
 
-GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
-GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
+GLAPI void APIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
+GLAPI void APIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
 
-GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+GLAPI void APIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
                                    GLint vn, GLdouble v1, GLdouble v2 );
-GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+GLAPI void APIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
                                    GLint vn, GLfloat v1, GLfloat v2 );
 
-GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
+GLAPI void APIENTRY glEvalPoint1( GLint i );
 
-GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
+GLAPI void APIENTRY glEvalPoint2( GLint i, GLint j );
 
-GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
+GLAPI void APIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
 
-GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+GLAPI void APIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
 
 
 /*
  * Fog
  */
 
-GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
+GLAPI void APIENTRY glFogf( GLenum pname, GLfloat param );
 
-GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
+GLAPI void APIENTRY glFogi( GLenum pname, GLint param );
 
-GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
+GLAPI void APIENTRY glFogfv( GLenum pname, const GLfloat *params );
 
-GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
+GLAPI void APIENTRY glFogiv( GLenum pname, const GLint *params );
 
 
 /*
  * Selection and Feedback
  */
 
-GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+GLAPI void APIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
 
-GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
+GLAPI void APIENTRY glPassThrough( GLfloat token );
 
-GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
+GLAPI void APIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
 
-GLAPI void GLAPIENTRY glInitNames( void );
+GLAPI void APIENTRY glInitNames( void );
 
-GLAPI void GLAPIENTRY glLoadName( GLuint name );
+GLAPI void APIENTRY glLoadName( GLuint name );
 
-GLAPI void GLAPIENTRY glPushName( GLuint name );
+GLAPI void APIENTRY glPushName( GLuint name );
 
-GLAPI void GLAPIENTRY glPopName( void );
+GLAPI void APIENTRY glPopName( void );
   
 #endif /* GL_VERSION_1_0 */
 
@@ -1296,37 +1280,37 @@ GLAPI void GLAPIENTRY glPopName( void );
 #define GL_T2F_C4F_N3F_V3F                      0x2A2C
 #define GL_T4F_C4F_N3F_V4F                      0x2A2D
 
-GLAPI void GLAPIENTRY glIndexub( GLubyte c );
-GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );
-
-GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); 
-GLAPI void GLAPIENTRY glPopClientAttrib( void ); 
-GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );
-GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );
-GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
-GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
-GLAPI void GLAPIENTRY glArrayElement( GLint i );
-GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
-GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
-GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
-
-GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
-GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
-GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
-GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
-GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
-GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
-GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
-GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
-GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
-GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
-GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
-GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
+GLAPI void APIENTRY glIndexub( GLubyte c );
+GLAPI void APIENTRY glIndexubv( const GLubyte *c );
+
+GLAPI void APIENTRY glPushClientAttrib( GLbitfield mask ); 
+GLAPI void APIENTRY glPopClientAttrib( void ); 
+GLAPI void APIENTRY glEnableClientState( GLenum cap );
+GLAPI void APIENTRY glDisableClientState( GLenum cap );
+GLAPI void APIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
+GLAPI void APIENTRY glGetPointerv( GLenum pname, GLvoid **params );
+GLAPI void APIENTRY glArrayElement( GLint i );
+GLAPI void APIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
+GLAPI void APIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices );
+GLAPI void APIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer );
+
+GLAPI void APIENTRY glGenTextures( GLsizei n, GLuint *textures );
+GLAPI void APIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glBindTexture( GLenum target, GLuint texture );
+GLAPI void APIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities );
+GLAPI GLboolean APIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences );
+GLAPI GLboolean APIENTRY glIsTexture( GLuint texture );
+GLAPI void APIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void APIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
+GLAPI void APIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
+GLAPI void APIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
+GLAPI void APIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
+GLAPI void APIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
 
 #endif /* GL_VERSION_1_1 */
 
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL/glcorearb.h
similarity index 75%
rename from make/stub_includes/opengl/GL3/gl3.h
rename to make/stub_includes/opengl/GL/glcorearb.h
index d66d49d..9316b48 100644
--- a/make/stub_includes/opengl/GL3/gl3.h
+++ b/make/stub_includes/opengl/GL/glcorearb.h
@@ -1,13 +1,13 @@
-#ifndef __gl3_h_
-#define __gl3_h_
+#ifndef __glcorearb_h_
+#define __glcorearb_h_ 1
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
 /*
-** Copyright (c) 2007-2012 The Khronos Group Inc.
-** 
+** Copyright (c) 2013 The Khronos Group Inc.
+**
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
 ** "Materials"), to deal in the Materials without restriction, including
@@ -15,10 +15,10 @@ extern "C" {
 ** distribute, sublicense, and/or sell copies of the Materials, and to
 ** permit persons to whom the Materials are furnished to do so, subject to
 ** the following conditions:
-** 
+**
 ** The above copyright notice and this permission notice shall be included
 ** in all copies or substantial portions of the Materials.
-** 
+**
 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
@@ -27,87 +27,177 @@ extern "C" {
 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
 */
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+**   http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
+*/
 
-/* This is a draft release of gl3.h, a header for use with OpenGL 3.1, and
- * 3.2 and later core profile implementations. The current version is
- * available at http://www.opengl.org/registry/ . Please don't package
- * gl3.h for release with other software until it's out of draft status.
- * The structure of the file may change significantly, and the details
- * will probably change slightly as we make sure exactly the right set
- * of interfaces is included.
- *
- * gl3.h last updated on $Date: 2012-01-26 02:57:23 -0800 (Thu, 26 Jan 2012) $
- *
- * RELEASE NOTES - 2012/01/26
- *
- * gl3.h should be placed under a directory 'GL3' and included as
- * '<GL3/gl3.h>'.
- *
- * gl3.h is supposed to only include APIs in a OpenGL 3.1 (without
- * GL_ARB_compatibility) or OpenGL 3.2-4.2 (inclusive) core profile
- * implementation, as well as interfaces for newer ARB extensions which
- * can be supported by the core profile. It does not, and never will
- * include functionality removed from the core profile, such as
- * fixed-function vertex and fragment processing.
- *
- * Implementations of OpenGL 3.1 supporting the optional
- * GL_ARB_compatibility extension continue to provide that functionality,
- * as do implementations of the OpenGL 3.2+ compatibility profiles, and
- * source code requiring it should use the traditional <GL/gl.h> and
- * <GL/glext.h> headers instead of <GL3/gl3.h>.
- *
- * It is not possible to #include both <GL3/gl3.h> and either of
- * <GL/gl.h> or <GL/glext.h> in the same source file.
- *
- * We welcome feedback on gl3.h. Please register for the Khronos Bugzilla
- * (www.khronos.org/bugzilla) and file issues there under product
- * "OpenGL", category "Registry". Feedback on the opengl.org forums
- * may not be responded to in a timely fashion.
- */
-
-/* Function declaration macros - to move into glplatform.h */
-#include "glplatform.h"
+/* Function declaration macros - to move into gl-platform.h */
+#include "gl-platform.h"
+#include "gl-types.h"
+
+/* glcorearb.h is for use with OpenGL core profile implementations.
+** It should should be placed in the same directory as gl.h and
+** included as <GL/glcorearb.h>.
+**
+** glcorearb.h includes only APIs in the latest OpenGL core profile
+** implementation together with APIs in newer ARB extensions which 
+** can be supported by the core profile. It does not, and never will
+** include functionality removed from the core profile, such as
+** fixed-function vertex and fragment processing.
+**
+** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or
+** <GL/glext.h> in the same source file.
+*/
 
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
+/* Generated C header for:
+ * API: gl
+ * Profile: core
+ * Versions considered: .*
+ * Versions emitted: .*
+ * Default extensions included: glcore
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
 
-/* Base GL types */
+#ifndef GL_ARB_imaging
+#define GL_ARB_imaging 1
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#endif /* GL_ARB_imaging */
 
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
 typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef signed char GLbyte;
-typedef short GLshort;
+typedef float GLfloat;
 typedef int GLint;
 typedef int GLsizei;
-typedef unsigned char GLubyte;
-typedef unsigned short GLushort;
-typedef unsigned int GLuint;
-typedef unsigned short GLhalf;
-typedef float GLfloat;
-typedef float GLclampf;
-typedef double GLdouble;
-typedef double GLclampd;
 typedef void GLvoid;
-
-/*************************************************************/
+typedef unsigned int GLbitfield;
+typedef double GLdouble;
+typedef unsigned int GLuint;
+typedef unsigned char GLboolean;
+typedef unsigned char GLubyte;
+typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params);
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
+typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
+typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullFace (GLenum mode);
+GLAPI void APIENTRY glFrontFace (GLenum mode);
+GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void APIENTRY glLineWidth (GLfloat width);
+GLAPI void APIENTRY glPointSize (GLfloat size);
+GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glDrawBuffer (GLenum mode);
+GLAPI void APIENTRY glClear (GLbitfield mask);
+GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glClearStencil (GLint s);
+GLAPI void APIENTRY glClearDepth (GLdouble depth);
+GLAPI void APIENTRY glStencilMask (GLuint mask);
+GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glDepthMask (GLboolean flag);
+GLAPI void APIENTRY glDisable (GLenum cap);
+GLAPI void APIENTRY glEnable (GLenum cap);
+GLAPI void APIENTRY glFinish (void);
+GLAPI void APIENTRY glFlush (void);
+GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glLogicOp (GLenum opcode);
+GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glDepthFunc (GLenum func);
+GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void APIENTRY glReadBuffer (GLenum mode);
+GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glGetError (void);
+GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
+GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
+GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
+GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_VERSION_1_0 */
 
 #ifndef GL_VERSION_1_1
-/* AttribMask */
+#define GL_VERSION_1_1 1
 #define GL_DEPTH_BUFFER_BIT               0x00000100
 #define GL_STENCIL_BUFFER_BIT             0x00000400
 #define GL_COLOR_BUFFER_BIT               0x00004000
-/* Boolean */
 #define GL_FALSE                          0
 #define GL_TRUE                           1
-/* BeginMode */
 #define GL_POINTS                         0x0000
 #define GL_LINES                          0x0001
 #define GL_LINE_LOOP                      0x0002
@@ -115,7 +205,7 @@ typedef void GLvoid;
 #define GL_TRIANGLES                      0x0004
 #define GL_TRIANGLE_STRIP                 0x0005
 #define GL_TRIANGLE_FAN                   0x0006
-/* AlphaFunction */
+#define GL_QUADS                          0x0007
 #define GL_NEVER                          0x0200
 #define GL_LESS                           0x0201
 #define GL_EQUAL                          0x0202
@@ -124,7 +214,6 @@ typedef void GLvoid;
 #define GL_NOTEQUAL                       0x0205
 #define GL_GEQUAL                         0x0206
 #define GL_ALWAYS                         0x0207
-/* BlendingFactorDest */
 #define GL_ZERO                           0
 #define GL_ONE                            1
 #define GL_SRC_COLOR                      0x0300
@@ -133,11 +222,9 @@ typedef void GLvoid;
 #define GL_ONE_MINUS_SRC_ALPHA            0x0303
 #define GL_DST_ALPHA                      0x0304
 #define GL_ONE_MINUS_DST_ALPHA            0x0305
-/* BlendingFactorSrc */
 #define GL_DST_COLOR                      0x0306
 #define GL_ONE_MINUS_DST_COLOR            0x0307
 #define GL_SRC_ALPHA_SATURATE             0x0308
-/* DrawBufferMode */
 #define GL_NONE                           0
 #define GL_FRONT_LEFT                     0x0400
 #define GL_FRONT_RIGHT                    0x0401
@@ -148,16 +235,13 @@ typedef void GLvoid;
 #define GL_LEFT                           0x0406
 #define GL_RIGHT                          0x0407
 #define GL_FRONT_AND_BACK                 0x0408
-/* ErrorCode */
 #define GL_NO_ERROR                       0
 #define GL_INVALID_ENUM                   0x0500
 #define GL_INVALID_VALUE                  0x0501
 #define GL_INVALID_OPERATION              0x0502
 #define GL_OUT_OF_MEMORY                  0x0505
-/* FrontFaceDirection */
 #define GL_CW                             0x0900
 #define GL_CCW                            0x0901
-/* GetPName */
 #define GL_POINT_SIZE                     0x0B11
 #define GL_POINT_SIZE_RANGE               0x0B12
 #define GL_POINT_SIZE_GRANULARITY         0x0B13
@@ -165,6 +249,7 @@ typedef void GLvoid;
 #define GL_LINE_WIDTH                     0x0B21
 #define GL_LINE_WIDTH_RANGE               0x0B22
 #define GL_LINE_WIDTH_GRANULARITY         0x0B23
+#define GL_POLYGON_MODE                   0x0B40
 #define GL_POLYGON_SMOOTH                 0x0B41
 #define GL_CULL_FACE                      0x0B44
 #define GL_CULL_FACE_MODE                 0x0B45
@@ -224,7 +309,6 @@ typedef void GLvoid;
 #define GL_POLYGON_OFFSET_FACTOR          0x8038
 #define GL_TEXTURE_BINDING_1D             0x8068
 #define GL_TEXTURE_BINDING_2D             0x8069
-/* GetTextureParameter */
 #define GL_TEXTURE_WIDTH                  0x1000
 #define GL_TEXTURE_HEIGHT                 0x1001
 #define GL_TEXTURE_INTERNAL_FORMAT        0x1003
@@ -233,11 +317,9 @@ typedef void GLvoid;
 #define GL_TEXTURE_GREEN_SIZE             0x805D
 #define GL_TEXTURE_BLUE_SIZE              0x805E
 #define GL_TEXTURE_ALPHA_SIZE             0x805F
-/* HintMode */
 #define GL_DONT_CARE                      0x1100
 #define GL_FASTEST                        0x1101
 #define GL_NICEST                         0x1102
-/* DataType */
 #define GL_BYTE                           0x1400
 #define GL_UNSIGNED_BYTE                  0x1401
 #define GL_SHORT                          0x1402
@@ -246,7 +328,8 @@ typedef void GLvoid;
 #define GL_UNSIGNED_INT                   0x1405
 #define GL_FLOAT                          0x1406
 #define GL_DOUBLE                         0x140A
-/* LogicOp */
+#define GL_STACK_OVERFLOW                 0x0503
+#define GL_STACK_UNDERFLOW                0x0504
 #define GL_CLEAR                          0x1500
 #define GL_AND                            0x1501
 #define GL_AND_REVERSE                    0x1502
@@ -263,13 +346,10 @@ typedef void GLvoid;
 #define GL_OR_INVERTED                    0x150D
 #define GL_NAND                           0x150E
 #define GL_SET                            0x150F
-/* MatrixMode (for gl3.h, FBO attachment type) */
 #define GL_TEXTURE                        0x1702
-/* PixelCopyType */
 #define GL_COLOR                          0x1800
 #define GL_DEPTH                          0x1801
 #define GL_STENCIL                        0x1802
-/* PixelFormat */
 #define GL_STENCIL_INDEX                  0x1901
 #define GL_DEPTH_COMPONENT                0x1902
 #define GL_RED                            0x1903
@@ -278,39 +358,30 @@ typedef void GLvoid;
 #define GL_ALPHA                          0x1906
 #define GL_RGB                            0x1907
 #define GL_RGBA                           0x1908
-/* PolygonMode */
 #define GL_POINT                          0x1B00
 #define GL_LINE                           0x1B01
 #define GL_FILL                           0x1B02
-/* StencilOp */
 #define GL_KEEP                           0x1E00
 #define GL_REPLACE                        0x1E01
 #define GL_INCR                           0x1E02
 #define GL_DECR                           0x1E03
-/* StringName */
 #define GL_VENDOR                         0x1F00
 #define GL_RENDERER                       0x1F01
 #define GL_VERSION                        0x1F02
 #define GL_EXTENSIONS                     0x1F03
-/* TextureMagFilter */
 #define GL_NEAREST                        0x2600
 #define GL_LINEAR                         0x2601
-/* TextureMinFilter */
 #define GL_NEAREST_MIPMAP_NEAREST         0x2700
 #define GL_LINEAR_MIPMAP_NEAREST          0x2701
 #define GL_NEAREST_MIPMAP_LINEAR          0x2702
 #define GL_LINEAR_MIPMAP_LINEAR           0x2703
-/* TextureParameterName */
 #define GL_TEXTURE_MAG_FILTER             0x2800
 #define GL_TEXTURE_MIN_FILTER             0x2801
 #define GL_TEXTURE_WRAP_S                 0x2802
 #define GL_TEXTURE_WRAP_T                 0x2803
-/* TextureTarget */
 #define GL_PROXY_TEXTURE_1D               0x8063
 #define GL_PROXY_TEXTURE_2D               0x8064
-/* TextureWrapMode */
 #define GL_REPEAT                         0x2901
-/* PixelInternalFormat */
 #define GL_R3_G3_B2                       0x2A10
 #define GL_RGB4                           0x804F
 #define GL_RGB5                           0x8050
@@ -325,9 +396,40 @@ typedef void GLvoid;
 #define GL_RGB10_A2                       0x8059
 #define GL_RGBA12                         0x805A
 #define GL_RGBA16                         0x805B
+typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid **params);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
 #endif
+#endif /* GL_VERSION_1_1 */
 
 #ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
 #define GL_UNSIGNED_BYTE_3_3_2            0x8032
 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
@@ -364,23 +466,24 @@ typedef void GLvoid;
 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 #endif
-
-#ifndef GL_ARB_imaging
-#define GL_CONSTANT_COLOR                 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
-#define GL_CONSTANT_ALPHA                 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
-#define GL_BLEND_COLOR                    0x8005
-#define GL_FUNC_ADD                       0x8006
-#define GL_MIN                            0x8007
-#define GL_MAX                            0x8008
-#define GL_BLEND_EQUATION                 0x8009
-#define GL_FUNC_SUBTRACT                  0x800A
-#define GL_FUNC_REVERSE_SUBTRACT          0x800B
-#endif
+#endif /* GL_VERSION_1_2 */
 
 #ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
 #define GL_TEXTURE0                       0x84C0
 #define GL_TEXTURE1                       0x84C1
 #define GL_TEXTURE2                       0x84C2
@@ -440,9 +543,30 @@ typedef void GLvoid;
 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
 #define GL_CLAMP_TO_BORDER                0x812D
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
 #endif
+#endif /* GL_VERSION_1_3 */
 
 #ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
 #define GL_BLEND_DST_RGB                  0x80C8
 #define GL_BLEND_SRC_RGB                  0x80C9
 #define GL_BLEND_DST_ALPHA                0x80CA
@@ -459,9 +583,29 @@ typedef void GLvoid;
 #define GL_TEXTURE_DEPTH_SIZE             0x884A
 #define GL_TEXTURE_COMPARE_MODE           0x884C
 #define GL_TEXTURE_COMPARE_FUNC           0x884D
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
 #endif
+#endif /* GL_VERSION_1_4 */
 
 #ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#include <stddef.h>
+typedef ptrdiff_t GLsizeiptr;
+typedef ptrdiff_t GLintptr;
 #define GL_BUFFER_SIZE                    0x8764
 #define GL_BUFFER_USAGE                   0x8765
 #define GL_QUERY_COUNTER_BITS             0x8864
@@ -489,9 +633,55 @@ typedef void GLvoid;
 #define GL_DYNAMIC_READ                   0x88E9
 #define GL_DYNAMIC_COPY                   0x88EA
 #define GL_SAMPLES_PASSED                 0x8914
+#define GL_SRC1_ALPHA                     0x8589
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);
 #endif
+#endif /* GL_VERSION_1_5 */
 
 #ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+typedef char GLchar;
+typedef short GLshort;
+typedef signed char GLbyte;
+typedef unsigned short GLushort;
 #define GL_BLEND_EQUATION_RGB             0x8009
 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
@@ -572,11 +762,200 @@ typedef void GLvoid;
 #define GL_STENCIL_BACK_REF               0x8CA3
 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_PIXEL_PACK_BUFFER              0x88EB
-#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_VERSION_2_0 */
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
 #define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
 #define GL_FLOAT_MAT2x3                   0x8B65
@@ -591,9 +970,24 @@ typedef void GLvoid;
 #define GL_SRGB8_ALPHA8                   0x8C43
 #define GL_COMPRESSED_SRGB                0x8C48
 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 #endif
+#endif /* GL_VERSION_2_1 */
 
 #ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
 #define GL_COMPARE_REF_TO_TEXTURE         0x884E
 #define GL_CLIP_DISTANCE0                 0x3000
 #define GL_CLIP_DISTANCE1                 0x3001
@@ -608,11 +1002,9 @@ typedef void GLvoid;
 #define GL_MINOR_VERSION                  0x821C
 #define GL_NUM_EXTENSIONS                 0x821D
 #define GL_CONTEXT_FLAGS                  0x821E
-#define GL_DEPTH_BUFFER                   0x8223  // n/a in spec, but other header files
-#define GL_STENCIL_BUFFER                 0x8224  // n/a in spec, but other header files
 #define GL_COMPRESSED_RED                 0x8225
 #define GL_COMPRESSED_RG                  0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
 #define GL_RGBA32F                        0x8814
 #define GL_RGB32F                         0x8815
 #define GL_RGBA16F                        0x881A
@@ -696,550 +1088,9 @@ typedef void GLvoid;
 #define GL_BUFFER_ACCESS_FLAGS            0x911F
 #define GL_BUFFER_MAP_LENGTH              0x9120
 #define GL_BUFFER_MAP_OFFSET              0x9121
-/* Reuse tokens from ARB_depth_buffer_float */
-/* reuse GL_DEPTH_COMPONENT32F */
-/* reuse GL_DEPTH32F_STENCIL8 */
-/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_DEFAULT */
-/* reuse GL_FRAMEBUFFER_UNDEFINED */
-/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
-/* reuse GL_INDEX */
-/* reuse GL_MAX_RENDERBUFFER_SIZE */
-/* reuse GL_DEPTH_STENCIL */
-/* reuse GL_UNSIGNED_INT_24_8 */
-/* reuse GL_DEPTH24_STENCIL8 */
-/* reuse GL_TEXTURE_STENCIL_SIZE */
-/* reuse GL_TEXTURE_RED_TYPE */
-/* reuse GL_TEXTURE_GREEN_TYPE */
-/* reuse GL_TEXTURE_BLUE_TYPE */
-/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_DEPTH_TYPE */
-/* reuse GL_UNSIGNED_NORMALIZED */
-/* reuse GL_FRAMEBUFFER_BINDING */
-/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_BINDING */
-/* reuse GL_READ_FRAMEBUFFER */
-/* reuse GL_DRAW_FRAMEBUFFER */
-/* reuse GL_READ_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_SAMPLES */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* reuse GL_FRAMEBUFFER_COMPLETE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
-/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
-/* reuse GL_MAX_COLOR_ATTACHMENTS */
-/* reuse GL_COLOR_ATTACHMENT0 */
-/* reuse GL_COLOR_ATTACHMENT1 */
-/* reuse GL_COLOR_ATTACHMENT2 */
-/* reuse GL_COLOR_ATTACHMENT3 */
-/* reuse GL_COLOR_ATTACHMENT4 */
-/* reuse GL_COLOR_ATTACHMENT5 */
-/* reuse GL_COLOR_ATTACHMENT6 */
-/* reuse GL_COLOR_ATTACHMENT7 */
-/* reuse GL_COLOR_ATTACHMENT8 */
-/* reuse GL_COLOR_ATTACHMENT9 */
-/* reuse GL_COLOR_ATTACHMENT10 */
-/* reuse GL_COLOR_ATTACHMENT11 */
-/* reuse GL_COLOR_ATTACHMENT12 */
-/* reuse GL_COLOR_ATTACHMENT13 */
-/* reuse GL_COLOR_ATTACHMENT14 */
-/* reuse GL_COLOR_ATTACHMENT15 */
-/* reuse GL_DEPTH_ATTACHMENT */
-/* reuse GL_STENCIL_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER */
-/* reuse GL_RENDERBUFFER */
-/* reuse GL_RENDERBUFFER_WIDTH */
-/* reuse GL_RENDERBUFFER_HEIGHT */
-/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
-/* reuse GL_STENCIL_INDEX1 */
-/* reuse GL_STENCIL_INDEX4 */
-/* reuse GL_STENCIL_INDEX8 */
-/* reuse GL_STENCIL_INDEX16 */
-/* reuse GL_RENDERBUFFER_RED_SIZE */
-/* reuse GL_RENDERBUFFER_GREEN_SIZE */
-/* reuse GL_RENDERBUFFER_BLUE_SIZE */
-/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
-/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
-/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
-/* reuse GL_MAX_SAMPLES */
-/* Reuse tokens from ARB_framebuffer_sRGB */
-/* reuse GL_FRAMEBUFFER_SRGB */
-/* Reuse tokens from ARB_half_float_vertex */
-/* reuse GL_HALF_FLOAT */
-/* Reuse tokens from ARB_map_buffer_range */
-/* reuse GL_MAP_READ_BIT */
-/* reuse GL_MAP_WRITE_BIT */
-/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
-/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
-/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
-/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
-/* Reuse tokens from ARB_texture_compression_rgtc */
-/* reuse GL_COMPRESSED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_RG_RGTC2 */
-/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
-/* Reuse tokens from ARB_texture_rg */
-/* reuse GL_RG */
-/* reuse GL_RG_INTEGER */
-/* reuse GL_R8 */
-/* reuse GL_R16 */
-/* reuse GL_RG8 */
-/* reuse GL_RG16 */
-/* reuse GL_R16F */
-/* reuse GL_R32F */
-/* reuse GL_RG16F */
-/* reuse GL_RG32F */
-/* reuse GL_R8I */
-/* reuse GL_R8UI */
-/* reuse GL_R16I */
-/* reuse GL_R16UI */
-/* reuse GL_R32I */
-/* reuse GL_R32UI */
-/* reuse GL_RG8I */
-/* reuse GL_RG8UI */
-/* reuse GL_RG16I */
-/* reuse GL_RG16UI */
-/* reuse GL_RG32I */
-/* reuse GL_RG32UI */
-/* Reuse tokens from ARB_vertex_array_object */
-/* reuse GL_VERTEX_ARRAY_BINDING */
-#endif
-
-#ifndef GL_VERSION_3_1
-/* #define GL_SAMPLER_2D_RECT             0x8B63 - we use subsumed GL_ARB_texture_rectangle */
-/* #define GL_SAMPLER_2D_RECT_SHADOW      0x8B64 - we use subsumed GL_ARB_texture_rectangle */
-#define GL_SAMPLER_BUFFER                 0x8DC2
-#define GL_INT_SAMPLER_2D_RECT            0x8DCD
-#define GL_INT_SAMPLER_BUFFER             0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
-/* Reuse all tokens from ARB_texture_buffer_object */
-/* Reuse all tokens from ARB_texture_rectangle */
-#define GL_RED_SNORM                      0x8F90
-#define GL_RG_SNORM                       0x8F91
-#define GL_RGB_SNORM                      0x8F92
-#define GL_RGBA_SNORM                     0x8F93
-#define GL_R8_SNORM                       0x8F94
-#define GL_RG8_SNORM                      0x8F95
-#define GL_RGB8_SNORM                     0x8F96
-#define GL_RGBA8_SNORM                    0x8F97
-#define GL_R16_SNORM                      0x8F98
-#define GL_RG16_SNORM                     0x8F99
-#define GL_RGB16_SNORM                    0x8F9A
-#define GL_RGBA16_SNORM                   0x8F9B
-#define GL_SIGNED_NORMALIZED              0x8F9C
-#define GL_PRIMITIVE_RESTART              0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
-/* Reuse tokens from ARB_copy_buffer */
-/* reuse GL_COPY_READ_BUFFER */
-/* reuse GL_COPY_WRITE_BUFFER */
-/* Reuse tokens from ARB_draw_instanced (none) */
-/* Reuse tokens from ARB_uniform_buffer_object */
-/* reuse GL_UNIFORM_BUFFER */
-/* reuse GL_UNIFORM_BUFFER_BINDING */
-/* reuse GL_UNIFORM_BUFFER_START */
-/* reuse GL_UNIFORM_BUFFER_SIZE */
-/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
-/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
-/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
-/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
-/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
-/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
-/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
-/* reuse GL_UNIFORM_TYPE */
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_INDEX */
-/* reuse GL_UNIFORM_OFFSET */
-/* reuse GL_UNIFORM_ARRAY_STRIDE */
-/* reuse GL_UNIFORM_MATRIX_STRIDE */
-/* reuse GL_UNIFORM_IS_ROW_MAJOR */
-/* reuse GL_UNIFORM_BLOCK_BINDING */
-/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
-/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_INVALID_INDEX */
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_LINES_ADJACENCY                0x000A
-#define GL_LINE_STRIP_ADJACENCY           0x000B
-#define GL_TRIANGLES_ADJACENCY            0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
-#define GL_PROGRAM_POINT_SIZE             0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_GEOMETRY_SHADER                0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT          0x8916
-#define GL_GEOMETRY_INPUT_TYPE            0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
-#define GL_CONTEXT_PROFILE_MASK           0x9126
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* Reuse tokens from ARB_depth_clamp */
-/* reuse GL_DEPTH_CLAMP */
-/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
-/* Reuse tokens from ARB_fragment_coord_conventions (none) */
-/* Reuse tokens from ARB_provoking_vertex */
-/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-/* Reuse tokens from ARB_seamless_cube_map */
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
-/* Reuse tokens from ARB_sync */
-/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
-/* reuse GL_OBJECT_TYPE */
-/* reuse GL_SYNC_CONDITION */
-/* reuse GL_SYNC_STATUS */
-/* reuse GL_SYNC_FLAGS */
-/* reuse GL_SYNC_FENCE */
-/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
-/* reuse GL_UNSIGNALED */
-/* reuse GL_SIGNALED */
-/* reuse GL_ALREADY_SIGNALED */
-/* reuse GL_TIMEOUT_EXPIRED */
-/* reuse GL_CONDITION_SATISFIED */
-/* reuse GL_WAIT_FAILED */
-/* reuse GL_TIMEOUT_IGNORED */
-/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
-/* reuse GL_TIMEOUT_IGNORED */
-/* Reuse tokens from ARB_texture_multisample */
-/* reuse GL_SAMPLE_POSITION */
-/* reuse GL_SAMPLE_MASK */
-/* reuse GL_SAMPLE_MASK_VALUE */
-/* reuse GL_MAX_SAMPLE_MASK_WORDS */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_SAMPLES */
-/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
-/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
-/* reuse GL_MAX_INTEGER_SAMPLES */
-/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
-/* Reuse tokens from ARB_blend_func_extended */
-/* reuse GL_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_ALPHA */
-/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
-/* Reuse tokens from ARB_explicit_attrib_location (none) */
-/* Reuse tokens from ARB_occlusion_query2 */
-/* reuse GL_ANY_SAMPLES_PASSED */
-/* Reuse tokens from ARB_sampler_objects */
-/* reuse GL_SAMPLER_BINDING */
-/* Reuse tokens from ARB_shader_bit_encoding (none) */
-/* Reuse tokens from ARB_texture_rgb10_a2ui */
-/* reuse GL_RGB10_A2UI */
-/* Reuse tokens from ARB_texture_swizzle */
-/* reuse GL_TEXTURE_SWIZZLE_R */
-/* reuse GL_TEXTURE_SWIZZLE_G */
-/* reuse GL_TEXTURE_SWIZZLE_B */
-/* reuse GL_TEXTURE_SWIZZLE_A */
-/* reuse GL_TEXTURE_SWIZZLE_RGBA */
-/* Reuse tokens from ARB_timer_query */
-/* reuse GL_TIME_ELAPSED */
-/* reuse GL_TIMESTAMP */
-/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
-/* reuse GL_INT_2_10_10_10_REV */
-#endif
-
-#ifndef GL_VERSION_4_0
-/* Reuse all tokens from ARB_sample_shading */
-/* Reuse all tokens from ARB_texture_gather */
-/* Reuse all tokens from ARB_texture_cube_map_array */
-/* Reuse tokens from ARB_texture_query_lod (none) */
-/* Reuse tokens from ARB_draw_buffers_blend (none) */
-/* Reuse tokens from ARB_draw_indirect */
-/* reuse GL_DRAW_INDIRECT_BUFFER */
-/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
-/* Reuse tokens from ARB_gpu_shader5 */
-/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-/* Reuse tokens from ARB_gpu_shader_fp64 */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-/* Reuse tokens from ARB_shader_subroutine */
-/* reuse GL_ACTIVE_SUBROUTINES */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
-/* reuse GL_MAX_SUBROUTINES */
-/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
-/* reuse GL_COMPATIBLE_SUBROUTINES */
-/* Reuse tokens from ARB_tessellation_shader */
-/* reuse GL_PATCHES */
-/* reuse GL_PATCH_VERTICES */
-/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
-/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
-/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
-/* reuse GL_TESS_GEN_MODE */
-/* reuse GL_TESS_GEN_SPACING */
-/* reuse GL_TESS_GEN_VERTEX_ORDER */
-/* reuse GL_TESS_GEN_POINT_MODE */
-/* reuse GL_ISOLINES */
-/* reuse GL_FRACTIONAL_ODD */
-/* reuse GL_FRACTIONAL_EVEN */
-/* reuse GL_MAX_PATCH_VERTICES */
-/* reuse GL_MAX_TESS_GEN_LEVEL */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_CONTROL_SHADER */
-/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
-/* Reuse tokens from ARB_transform_feedback2 */
-/* reuse GL_TRANSFORM_FEEDBACK */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
-/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
-/* Reuse tokens from ARB_transform_feedback3 */
-/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_VERSION_4_1
-/* Reuse tokens from ARB_ES2_compatibility */
-/* reuse GL_FIXED */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
-/* reuse GL_LOW_FLOAT */
-/* reuse GL_MEDIUM_FLOAT */
-/* reuse GL_HIGH_FLOAT */
-/* reuse GL_LOW_INT */
-/* reuse GL_MEDIUM_INT */
-/* reuse GL_HIGH_INT */
-/* reuse GL_SHADER_COMPILER */
-/* reuse GL_NUM_SHADER_BINARY_FORMATS */
-/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
-/* reuse GL_MAX_VARYING_VECTORS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
-/* Reuse tokens from ARB_get_program_binary */
-/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
-/* reuse GL_PROGRAM_BINARY_LENGTH */
-/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
-/* reuse GL_PROGRAM_BINARY_FORMATS */
-/* Reuse tokens from ARB_separate_shader_objects */
-/* reuse GL_VERTEX_SHADER_BIT */
-/* reuse GL_FRAGMENT_SHADER_BIT */
-/* reuse GL_GEOMETRY_SHADER_BIT */
-/* reuse GL_TESS_CONTROL_SHADER_BIT */
-/* reuse GL_TESS_EVALUATION_SHADER_BIT */
-/* reuse GL_ALL_SHADER_BITS */
-/* reuse GL_PROGRAM_SEPARABLE */
-/* reuse GL_ACTIVE_PROGRAM */
-/* reuse GL_PROGRAM_PIPELINE_BINDING */
-/* Reuse tokens from ARB_shader_precision (none) */
-/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
-/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
-/* reuse GL_MAX_VIEWPORTS */
-/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
-/* reuse GL_VIEWPORT_BOUNDS_RANGE */
-/* reuse GL_LAYER_PROVOKING_VERTEX */
-/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
-/* reuse GL_UNDEFINED_VERTEX */
-#endif
-
-#ifndef GL_VERSION_4_2
-/* Reuse tokens from ARB_base_instance (none) */
-/* Reuse tokens from ARB_shading_language_420pack (none) */
-/* Reuse tokens from ARB_transform_feedback_instanced (none) */
-/* Reuse tokens from ARB_compressed_texture_pixel_storage */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
-/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
-/* Reuse tokens from ARB_conservative_depth (none) */
-/* Reuse tokens from ARB_internalformat_query */
-/* reuse GL_NUM_SAMPLE_COUNTS */
-/* Reuse tokens from ARB_map_buffer_alignment */
-/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
-/* Reuse tokens from ARB_shader_atomic_counters */
-/* reuse GL_ATOMIC_COUNTER_BUFFER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
-/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
-/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
-/* Reuse tokens from ARB_shader_image_load_store */
-/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
-/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
-/* reuse GL_UNIFORM_BARRIER_BIT */
-/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
-/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
-/* reuse GL_COMMAND_BARRIER_BIT */
-/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
-/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
-/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
-/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
-/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
-/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
-/* reuse GL_ALL_BARRIER_BITS */
-/* reuse GL_MAX_IMAGE_UNITS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
-/* reuse GL_IMAGE_BINDING_NAME */
-/* reuse GL_IMAGE_BINDING_LEVEL */
-/* reuse GL_IMAGE_BINDING_LAYERED */
-/* reuse GL_IMAGE_BINDING_LAYER */
-/* reuse GL_IMAGE_BINDING_ACCESS */
-/* reuse GL_IMAGE_1D */
-/* reuse GL_IMAGE_2D */
-/* reuse GL_IMAGE_3D */
-/* reuse GL_IMAGE_2D_RECT */
-/* reuse GL_IMAGE_CUBE */
-/* reuse GL_IMAGE_BUFFER */
-/* reuse GL_IMAGE_1D_ARRAY */
-/* reuse GL_IMAGE_2D_ARRAY */
-/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_IMAGE_1D */
-/* reuse GL_INT_IMAGE_2D */
-/* reuse GL_INT_IMAGE_3D */
-/* reuse GL_INT_IMAGE_2D_RECT */
-/* reuse GL_INT_IMAGE_CUBE */
-/* reuse GL_INT_IMAGE_BUFFER */
-/* reuse GL_INT_IMAGE_1D_ARRAY */
-/* reuse GL_INT_IMAGE_2D_ARRAY */
-/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D */
-/* reuse GL_UNSIGNED_INT_IMAGE_3D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
-/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_IMAGE_SAMPLES */
-/* reuse GL_IMAGE_BINDING_FORMAT */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
-/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
-/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
-/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
-/* Reuse tokens from ARB_shading_language_packing (none) */
-/* Reuse tokens from ARB_texture_storage */
-/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
 #define GL_DEPTH_COMPONENT32F             0x8CAC
 #define GL_DEPTH32F_STENCIL8              0x8CAD
 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#endif
-
-#ifndef GL_ARB_framebuffer_object
 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
@@ -1264,7 +1115,7 @@ typedef void GLvoid;
 #define GL_TEXTURE_DEPTH_TYPE             0x8C16
 #define GL_UNSIGNED_NORMALIZED            0x8C17
 #define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_DRAW_FRAMEBUFFER_BINDING       0x8CA6
 #define GL_RENDERBUFFER_BINDING           0x8CA7
 #define GL_READ_FRAMEBUFFER               0x8CA8
 #define GL_DRAW_FRAMEBUFFER               0x8CA9
@@ -1317,33 +1168,18 @@ typedef void GLvoid;
 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
 #define GL_MAX_SAMPLES                    0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
 #define GL_FRAMEBUFFER_SRGB               0x8DB9
-#endif
-
-#ifndef GL_ARB_half_float_vertex
 #define GL_HALF_FLOAT                     0x140B
-#endif
-
-#ifndef GL_ARB_map_buffer_range
 #define GL_MAP_READ_BIT                   0x0001
 #define GL_MAP_WRITE_BIT                  0x0002
 #define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
 #define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
 #define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
 #define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
 #define GL_COMPRESSED_RED_RGTC1           0x8DBB
 #define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
 #define GL_COMPRESSED_RG_RGTC2            0x8DBD
 #define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
-#endif
-
-#ifndef GL_ARB_texture_rg
 #define GL_RG                             0x8227
 #define GL_RG_INTEGER                     0x8228
 #define GL_R8                             0x8229
@@ -1366,25 +1202,223 @@ typedef void GLvoid;
 #define GL_RG16UI                         0x823A
 #define GL_RG32I                          0x823B
 #define GL_RG32UI                         0x823C
-#endif
-
-#ifndef GL_ARB_vertex_array_object
 #define GL_VERTEX_ARRAY_BINDING           0x85B5
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
 #endif
+#endif /* GL_VERSION_3_0 */
 
-#ifndef GL_ARB_uniform_buffer_object
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+#define GL_SAMPLER_2D_RECT                0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT            0x8DCD
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+#define GL_TEXTURE_BUFFER                 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE              0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#define GL_PRIMITIVE_RESTART              0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
 #define GL_UNIFORM_BUFFER                 0x8A11
 #define GL_UNIFORM_BUFFER_BINDING         0x8A28
 #define GL_UNIFORM_BUFFER_START           0x8A29
 #define GL_UNIFORM_BUFFER_SIZE            0x8A2A
 #define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
 #define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
 #define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
 #define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
@@ -1403,40 +1437,106 @@ typedef void GLvoid;
 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-/* #define GL_INVALID_INDEX               0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_COPY_READ_BUFFER_BINDING       0x8F36
-#define GL_COPY_READ_BUFFER               0x8F36
-#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
-#define GL_COPY_WRITE_BUFFER              0x8F37
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_DEPTH_CLAMP                    0x864F
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
+#define GL_INVALID_INDEX                  0xFFFFFFFFu
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
 #endif
+#endif /* GL_VERSION_3_1 */
 
-#ifndef GL_ARB_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
-#define GL_LAST_VERTEX_CONVENTION         0x8E4E
-#define GL_PROVOKING_VERTEX               0x8E4F
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+#endif
+typedef int64_t GLint64;
+typedef struct __GLsync *GLsync;
+typedef uint64_t GLuint64;
+#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_PROGRAM_POINT_SIZE             0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_CONTEXT_PROFILE_MASK           0x9126
+#define GL_DEPTH_CLAMP                    0x864F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_PROVOKING_VERTEX               0x8E4F
 #define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
-#endif
-
-#ifndef GL_ARB_sync
 #define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
 #define GL_OBJECT_TYPE                    0x9112
 #define GL_SYNC_CONDITION                 0x9113
@@ -1450,11 +1550,8 @@ typedef void GLvoid;
 #define GL_TIMEOUT_EXPIRED                0x911B
 #define GL_CONDITION_SATISFIED            0x911C
 #define GL_WAIT_FAILED                    0x911D
-#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
 #define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
-#endif
-
-#ifndef GL_ARB_texture_multisample
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
 #define GL_SAMPLE_POSITION                0x8E50
 #define GL_SAMPLE_MASK                    0x8E51
 #define GL_SAMPLE_MASK_VALUE              0x8E52
@@ -1476,1440 +1573,128 @@ typedef void GLvoid;
 #define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
 #define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
 #define GL_MAX_INTEGER_SAMPLES            0x9110
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
 #endif
+#endif /* GL_VERSION_3_2 */
 
-#ifndef GL_ARB_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_SAMPLE_SHADING_ARB             0x8C36
-#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
-#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
-#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
-#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_SHADER_INCLUDE_ARB             0x8DAE
-#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
-#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
-#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
-#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
-#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
-#endif
-
-#ifndef GL_ARB_blend_func_extended
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
 #define GL_SRC1_COLOR                     0x88F9
-/* reuse GL_SRC1_ALPHA */
 #define GL_ONE_MINUS_SRC1_COLOR           0x88FA
 #define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#endif
-
-#ifndef GL_ARB_occlusion_query2
 #define GL_ANY_SAMPLES_PASSED             0x8C2F
-#endif
-
-#ifndef GL_ARB_sampler_objects
 #define GL_SAMPLER_BINDING                0x8919
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
 #define GL_RGB10_A2UI                     0x906F
-#endif
-
-#ifndef GL_ARB_texture_swizzle
 #define GL_TEXTURE_SWIZZLE_R              0x8E42
 #define GL_TEXTURE_SWIZZLE_G              0x8E43
 #define GL_TEXTURE_SWIZZLE_B              0x8E44
 #define GL_TEXTURE_SWIZZLE_A              0x8E45
 #define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
-#endif
-
-#ifndef GL_ARB_timer_query
 #define GL_TIME_ELAPSED                   0x88BF
 #define GL_TIMESTAMP                      0x8E28
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
 #define GL_INT_2_10_10_10_REV             0x8D9F
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
-#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
-#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
-#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2                    0x8FFC
-#define GL_DOUBLE_VEC3                    0x8FFD
-#define GL_DOUBLE_VEC4                    0x8FFE
-#define GL_DOUBLE_MAT2                    0x8F46
-#define GL_DOUBLE_MAT3                    0x8F47
-#define GL_DOUBLE_MAT4                    0x8F48
-#define GL_DOUBLE_MAT2x3                  0x8F49
-#define GL_DOUBLE_MAT2x4                  0x8F4A
-#define GL_DOUBLE_MAT3x2                  0x8F4B
-#define GL_DOUBLE_MAT3x4                  0x8F4C
-#define GL_DOUBLE_MAT4x2                  0x8F4D
-#define GL_DOUBLE_MAT4x3                  0x8F4E
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ACTIVE_SUBROUTINES             0x8DE5
-#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
-#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
-#define GL_MAX_SUBROUTINES                0x8DE7
-#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
-#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
-#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_PATCHES                        0x000E
-#define GL_PATCH_VERTICES                 0x8E72
-#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
-#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
-#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
-#define GL_TESS_GEN_MODE                  0x8E76
-#define GL_TESS_GEN_SPACING               0x8E77
-#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
-#define GL_TESS_GEN_POINT_MODE            0x8E79
-/* reuse GL_TRIANGLES */
-/* reuse GL_QUADS */
-#define GL_ISOLINES                       0x8E7A
-/* reuse GL_EQUAL */
-#define GL_FRACTIONAL_ODD                 0x8E7B
-#define GL_FRACTIONAL_EVEN                0x8E7C
-/* reuse GL_CCW */
-/* reuse GL_CW */
-#define GL_MAX_PATCH_VERTICES             0x8E7D
-#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
-#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
-#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
-#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
-#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
-#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
-#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
-#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
-#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
-#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
-#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
-#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
-#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
-#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
-#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
-#define GL_TESS_EVALUATION_SHADER         0x8E87
-#define GL_TESS_CONTROL_SHADER            0x8E88
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-/* reuse GL_RGB32F */
-/* reuse GL_RGB32UI */
-/* reuse GL_RGB32I */
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK             0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
-#define GL_MAX_VERTEX_STREAMS             0x8E71
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_FIXED                          0x140C
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-#define GL_LOW_FLOAT                      0x8DF0
-#define GL_MEDIUM_FLOAT                   0x8DF1
-#define GL_HIGH_FLOAT                     0x8DF2
-#define GL_LOW_INT                        0x8DF3
-#define GL_MEDIUM_INT                     0x8DF4
-#define GL_HIGH_INT                       0x8DF5
-#define GL_SHADER_COMPILER                0x8DFA
-#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
-#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
-#define GL_MAX_VARYING_VECTORS            0x8DFC
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
-#define GL_PROGRAM_BINARY_LENGTH          0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
-#define GL_PROGRAM_BINARY_FORMATS         0x87FF
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_VERTEX_SHADER_BIT              0x00000001
-#define GL_FRAGMENT_SHADER_BIT            0x00000002
-#define GL_GEOMETRY_SHADER_BIT            0x00000004
-#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
-#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
-/* #define GL_ALL_SHADER_BITS             0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_PROGRAM_SEPARABLE              0x8258
-#define GL_ACTIVE_PROGRAM                 0x8259
-#define GL_PROGRAM_PIPELINE_BINDING       0x825A
-#endif
-
-#ifndef GL_ARB_shader_precision
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-/* reuse GL_RGB32I */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-#endif
-
-#ifndef GL_ARB_viewport_array
-/* reuse GL_SCISSOR_BOX */
-/* reuse GL_VIEWPORT */
-/* reuse GL_DEPTH_RANGE */
-/* reuse GL_SCISSOR_TEST */
-#define GL_MAX_VIEWPORTS                  0x825B
-#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
-#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
-#define GL_LAYER_PROVOKING_VERTEX         0x825E
-#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
-#define GL_UNDEFINED_VERTEX               0x8260
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_SYNC_CL_EVENT_ARB              0x8240
-#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
-#define GL_DEBUG_SOURCE_API_ARB           0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
-#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
-#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
-#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
-#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
-#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
-#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
-#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
-#endif
-
-#ifndef GL_ARB_robustness
-/* reuse GL_NO_ERROR */
-#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
-#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
-#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#endif
-
-#ifndef GL_ARB_base_instance
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
-#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
-#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
-#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
-#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
-#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
-#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
-#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_NUM_SAMPLE_COUNTS              0x9380
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
-#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
-#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
-#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
-#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
-#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
-#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
-#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
-#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
-#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
-#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
-#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
-#define GL_UNIFORM_BARRIER_BIT            0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
-#define GL_COMMAND_BARRIER_BIT            0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
-/* #define GL_ALL_BARRIER_BITS            0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_MAX_IMAGE_UNITS                0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
-#define GL_IMAGE_BINDING_NAME             0x8F3A
-#define GL_IMAGE_BINDING_LEVEL            0x8F3B
-#define GL_IMAGE_BINDING_LAYERED          0x8F3C
-#define GL_IMAGE_BINDING_LAYER            0x8F3D
-#define GL_IMAGE_BINDING_ACCESS           0x8F3E
-#define GL_IMAGE_1D                       0x904C
-#define GL_IMAGE_2D                       0x904D
-#define GL_IMAGE_3D                       0x904E
-#define GL_IMAGE_2D_RECT                  0x904F
-#define GL_IMAGE_CUBE                     0x9050
-#define GL_IMAGE_BUFFER                   0x9051
-#define GL_IMAGE_1D_ARRAY                 0x9052
-#define GL_IMAGE_2D_ARRAY                 0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
-#define GL_IMAGE_2D_MULTISAMPLE           0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
-#define GL_INT_IMAGE_1D                   0x9057
-#define GL_INT_IMAGE_2D                   0x9058
-#define GL_INT_IMAGE_3D                   0x9059
-#define GL_INT_IMAGE_2D_RECT              0x905A
-#define GL_INT_IMAGE_CUBE                 0x905B
-#define GL_INT_IMAGE_BUFFER               0x905C
-#define GL_INT_IMAGE_1D_ARRAY             0x905D
-#define GL_INT_IMAGE_2D_ARRAY             0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
-#define GL_MAX_IMAGE_SAMPLES              0x906D
-#define GL_IMAGE_BINDING_FORMAT           0x906E
-#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
-#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
-#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
-#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
-#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
-#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
-#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
-#endif
-
-
-/*************************************************************/
-
-#include <stddef.h>
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar;
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for program/shader text and shader object handles */
-typedef char GLcharARB;
-typedef unsigned int GLhandleARB;
-#endif
-
-/* GL type for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#include "gl-64bit-types.h"
-
-#ifndef GL_ARB_cl_event
-/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
-struct _cl_context;
-struct _cl_event;
- */
-#endif
-
-#ifndef GL_ARB_debug_output
-typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_NV_vdpau_interop
-typedef GLintptr GLvdpauSurfaceNV;
-#endif
-
-#ifndef GL_VERSION_1_0
-#define GL_VERSION_1_0 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glCullFace (GLenum mode);
-GLAPI void APIENTRY glFrontFace (GLenum mode);
-GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
-GLAPI void APIENTRY glLineWidth (GLfloat width);
-GLAPI void APIENTRY glPointSize (GLfloat size);
-GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
-GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glDrawBuffer (GLenum mode);
-GLAPI void APIENTRY glClear (GLbitfield mask);
-GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glClearStencil (GLint s);
-GLAPI void APIENTRY glClearDepth (GLclampd depth);
-GLAPI void APIENTRY glStencilMask (GLuint mask);
-GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI void APIENTRY glDepthMask (GLboolean flag);
-GLAPI void APIENTRY glDisable (GLenum cap);
-GLAPI void APIENTRY glEnable (GLenum cap);
-GLAPI void APIENTRY glFinish (void);
-GLAPI void APIENTRY glFlush (void);
-GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GLAPI void APIENTRY glLogicOp (GLenum opcode);
-GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY glDepthFunc (GLenum func);
-GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
-GLAPI void APIENTRY glReadBuffer (GLenum mode);
-GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
-GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY glGetError (void);
-GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
-GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
-GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
-GLAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
-GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
-typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
-typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
-typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
-typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLclampd depth);
-typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
-typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
-typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLFINISHPROC) (void);
-typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
-typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
-typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
-typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
-typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
-typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params);
-typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params);
-typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
-typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
-typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far);
-typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_1
-#define GL_VERSION_1_1 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
-GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
-GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
-GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum texture);
-GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
-GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQuery (GLenum target);
-GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
-GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY glCompileShader (GLuint shader);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum type);
-GLAPI void APIENTRY glDeleteProgram (GLuint program);
-GLAPI void APIENTRY glDeleteShader (GLuint shader);
-GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
-GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
-GLAPI void APIENTRY glLinkProgram (GLuint program);
-GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-GLAPI void APIENTRY glUseProgram (GLuint program);
-GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glValidateProgram (GLuint program);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-/* OpenGL 3.0 also reuses entry points from these extensions: */
-/* ARB_framebuffer_object */
-/* ARB_map_buffer_range */
-/* ARB_vertex_array_object */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
-GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedback (void);
-GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
-GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRender (void);
-GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_1
-#define GL_VERSION_3_1 1
-/* OpenGL 3.1 also reuses entry points from these extensions: */
-/* ARB_copy_buffer */
-/* ARB_uniform_buffer_object */
-/* ARB_draw_instanced */
-/* ARB_texture_buffer_object */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_VERSION_3_2 1
-/* OpenGL 3.2 also reuses entry points from these extensions: */
-/* ARB_draw_elements_base_vertex */
-/* ARB_provoking_vertex */
-/* ARB_sync */
-/* ARB_texture_multisample */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
-GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERSION_3_3 1
-/* OpenGL 3.3 also reuses entry points from these extensions: */
-/* ARB_blend_func_extended */
-/* ARB_sampler_objects */
-/* ARB_explicit_attrib_location, but it has none */
-/* ARB_occlusion_query2 (no entry points) */
-/* ARB_shader_bit_encoding (no entry points) */
-/* ARB_texture_rgb10_a2ui (no entry points) */
-/* ARB_texture_swizzle (no entry points) */
-/* ARB_timer_query */
-/* ARB_vertex_type_2_10_10_10_rev */
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
-#endif /* GL3_PROTOTYPES */
 typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_VERSION_4_0
-#define GL_VERSION_4_0 1
-/* OpenGL 4.0 also reuses entry points from these extensions: */
-/* ARB_texture_query_lod (no entry points) */
-/* ARB_draw_indirect */
-/* ARB_gpu_shader5 (no entry points) */
-/* ARB_gpu_shader_fp64 */
-/* ARB_shader_subroutine */
-/* ARB_tessellation_shader */
-/* ARB_texture_buffer_object_rgb32 (no entry points) */
-/* ARB_texture_cube_map_array (no entry points) */
-/* ARB_texture_gather (no entry points) */
-/* ARB_transform_feedback2 */
-/* ARB_transform_feedback3 */
-/* Susume ARB_sample_shading */
-/* Susume ARB_draw_buffers_blend */
-#endif
-
-#ifndef GL_VERSION_4_1
-#define GL_VERSION_4_1 1
-/* OpenGL 4.1 also reuses entry points from these extensions: */
-/* ARB_ES2_compatibility */
-/* ARB_get_program_binary */
-/* ARB_separate_shader_objects */
-/* ARB_shader_precision (no entry points) */
-/* ARB_vertex_attrib_64bit */
-/* ARB_viewport_array */
-#endif
-
-#ifndef GL_VERSION_4_2
-#define GL_VERSION_4_2 1
-/* OpenGL 4.2 reuses entry points from these extensions: */
-/* ARB_base_instance */
-/* ARB_shading_language_420pack (no entry points) */
-/* ARB_transform_feedback_instanced */
-/* ARB_compressed_texture_pixel_storage (no entry points) */
-/* ARB_conservative_depth (no entry points) */
-/* ARB_internalformat_query */
-/* ARB_map_buffer_alignment (no entry points) */
-/* ARB_shader_atomic_counters */
-/* ARB_shader_image_load_store */
-/* ARB_shading_language_packing (no entry points) */
-/* ARB_texture_storage */
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_ARB_depth_buffer_float 1
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_ARB_framebuffer_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmap (GLenum target);
-GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif /* GL3_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_ARB_half_float_vertex 1
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_ARB_map_buffer_range 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif /* GL3_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_ARB_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_ARB_texture_rg 1
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArray (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_ARB_uniform_buffer_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
-GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_ARB_copy_buffer 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_ARB_depth_clamp 1
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#define GL_ARB_draw_elements_base_vertex 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#define GL_ARB_fragment_coord_conventions 1
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_ARB_provoking_vertex 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertex (GLenum mode);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_ARB_seamless_cube_map 1
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_ARB_sync 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
-GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
-GLAPI void APIENTRY glDeleteSync (GLsync sync);
-GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif /* GL3_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
-typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
-typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
-typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_ARB_texture_multisample 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-#define GL_ARB_vertex_array_bgra 1
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#define GL_ARB_draw_buffers_blend 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_ARB_sample_shading 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_ARB_texture_cube_map_array 1
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_ARB_texture_gather 1
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#define GL_ARB_texture_query_lod 1
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_ARB_shading_language_include 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_ARB_texture_compression_bptc 1
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_ARB_blend_func_extended 1
-#ifdef GL3_PROTOTYPES
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
 GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
 GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#define GL_ARB_explicit_attrib_location 1
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ARB_occlusion_query2 1
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_ARB_sampler_objects 1
-#ifdef GL3_PROTOTYPES
 GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
 GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
 GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
@@ -2924,50 +1709,9 @@ GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint
 GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
 GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
 GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
-typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
-typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#define GL_ARB_shader_bit_encoding 1
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_ARB_texture_rgb10_a2ui 1
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_ARB_texture_swizzle 1
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_ARB_timer_query 1
-#ifdef GL3_PROTOTYPES
 GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
 GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
 GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-#define GL_ARB_vertex_type_2_10_10_10_rev 1
-#ifdef GL3_PROTOTYPES
 GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
 GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
 GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
@@ -3006,64 +1750,142 @@ GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean nor
 GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
 GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
 GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
 #endif
+#endif /* GL_VERSION_3_3 */
 
-#ifndef GL_ARB_draw_indirect
-#define GL_ARB_draw_indirect 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
-GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif /* GL3_PROTOTYPES */
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+#define GL_SAMPLE_SHADING                 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+#define GL_MAX_VERTEX_STREAMS             0x8E71
+#define GL_DOUBLE_VEC2                    0x8FFC
+#define GL_DOUBLE_VEC3                    0x8FFD
+#define GL_DOUBLE_VEC4                    0x8FFE
+#define GL_DOUBLE_MAT2                    0x8F46
+#define GL_DOUBLE_MAT3                    0x8F47
+#define GL_DOUBLE_MAT4                    0x8F48
+#define GL_DOUBLE_MAT2x3                  0x8F49
+#define GL_DOUBLE_MAT2x4                  0x8F4A
+#define GL_DOUBLE_MAT3x2                  0x8F4B
+#define GL_DOUBLE_MAT3x4                  0x8F4C
+#define GL_DOUBLE_MAT4x2                  0x8F4D
+#define GL_DOUBLE_MAT4x3                  0x8F4E
+#define GL_ACTIVE_SUBROUTINES             0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES                0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+#define GL_ISOLINES                       0x8E7A
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
 typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
 typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_ARB_gpu_shader5 1
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-#define GL_ARB_gpu_shader_fp64 1
-#ifdef GL3_PROTOTYPES
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLfloat value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
 GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
 GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
 GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
@@ -3082,30 +1904,6 @@ GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboole
 GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ARB_shader_subroutine 1
-#ifdef GL3_PROTOTYPES
 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
 GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
@@ -3114,34 +1912,8 @@ GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype
 GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
 GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
 GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif /* GL3_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
-typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_ARB_tessellation_shader 1
-#ifdef GL3_PROTOTYPES
 GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
 GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-#define GL_ARB_texture_buffer_object_rgb32 1
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_ARB_transform_feedback2 1
-#ifdef GL3_PROTOTYPES
 GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
 GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
 GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
@@ -3149,125 +1921,97 @@ GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
 GLAPI void APIENTRY glPauseTransformFeedback (void);
 GLAPI void APIENTRY glResumeTransformFeedback (void);
 GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_ARB_transform_feedback3 1
-#ifdef GL3_PROTOTYPES
 GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
 GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
 GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
 GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
-typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
 #endif
+#endif /* GL_VERSION_4_0 */
 
 #ifndef GL_ARB_ES2_compatibility
 #define GL_ARB_ES2_compatibility 1
-#ifdef GL3_PROTOTYPES
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_SHADER_BINARY_FORMATS          0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#define GL_RGB565                         0x8D62
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glReleaseShaderCompiler (void);
 GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY glClearDepthf (GLclampf depth);
-#endif /* GL3_PROTOTYPES */
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
+#endif /* GL_GLEXT_PROTOTYPES */
+#endif /* GL_ARB_ES2_compatibility */
+
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_SHADER_BINARY_FORMATS          0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#define GL_RGB565                         0x8D62
+#endif /* GL_ARB_ES2_compatibility */
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#define GL_MAX_VIEWPORTS                  0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX               0x8260
+#ifndef GL_ARB_ES2_compatibility
 typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
 typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
 typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
-typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_ARB_get_program_binary 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
-#endif /* GL3_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+#endif /* GL_ARB_ES2_compatibility */
 typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
 typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
 typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_ARB_separate_shader_objects 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
-GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
-GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
-GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
-GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
-GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
-GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif /* GL3_PROTOTYPES */
 typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
 typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
 typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
 typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
 typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
@@ -3325,11 +2069,97 @@ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLi
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
 typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-#define GL_ARB_vertex_attrib_64bit 1
-#ifdef GL3_PROTOTYPES
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
+#ifdef GL_GLEXT_PROTOTYPES
+#ifndef GL_ARB_ES2_compatibility
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
+#endif /* GL_ARB_ES2_compatibility */
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
 GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
 GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
@@ -3340,106 +2170,788 @@ GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
 GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
 GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
 GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_viewport_array
-#define GL_ARB_viewport_array 1
-#ifdef GL3_PROTOTYPES
 GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
 GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
 GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
 GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
 GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
 GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
-GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
 GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
 GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
-typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
 #endif
+#endif /* GL_VERSION_4_1 */
+
+#ifndef GL_VERSION_4_2
+#define GL_VERSION_4_2 1
+#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
+#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
+#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
+#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
+#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
+#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
+#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
+#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
+#define GL_NUM_SAMPLE_COUNTS              0x9380
+#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
+#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
+#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
+#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
+#define GL_UNIFORM_BARRIER_BIT            0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_COMMAND_BARRIER_BIT            0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
+#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
+#define GL_MAX_IMAGE_UNITS                0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+#define GL_IMAGE_BINDING_NAME             0x8F3A
+#define GL_IMAGE_BINDING_LEVEL            0x8F3B
+#define GL_IMAGE_BINDING_LAYERED          0x8F3C
+#define GL_IMAGE_BINDING_LAYER            0x8F3D
+#define GL_IMAGE_BINDING_ACCESS           0x8F3E
+#define GL_IMAGE_1D                       0x904C
+#define GL_IMAGE_2D                       0x904D
+#define GL_IMAGE_3D                       0x904E
+#define GL_IMAGE_2D_RECT                  0x904F
+#define GL_IMAGE_CUBE                     0x9050
+#define GL_IMAGE_BUFFER                   0x9051
+#define GL_IMAGE_1D_ARRAY                 0x9052
+#define GL_IMAGE_2D_ARRAY                 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
+#define GL_IMAGE_2D_MULTISAMPLE           0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
+#define GL_INT_IMAGE_1D                   0x9057
+#define GL_INT_IMAGE_2D                   0x9058
+#define GL_INT_IMAGE_3D                   0x9059
+#define GL_INT_IMAGE_2D_RECT              0x905A
+#define GL_INT_IMAGE_CUBE                 0x905B
+#define GL_INT_IMAGE_BUFFER               0x905C
+#define GL_INT_IMAGE_1D_ARRAY             0x905D
+#define GL_INT_IMAGE_2D_ARRAY             0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+#define GL_MAX_IMAGE_SAMPLES              0x906D
+#define GL_IMAGE_BINDING_FORMAT           0x906E
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
+#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
+GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
+GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+#endif
+#endif /* GL_VERSION_4_2 */
+
+#ifndef GL_ARB_ES3_compatibility
+#define GL_ARB_ES3_compatibility 1
+#define GL_COMPRESSED_RGB8_ETC2           0x9274
+#define GL_COMPRESSED_SRGB8_ETC2          0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC             0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
+#define GL_COMPRESSED_RG11_EAC            0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX              0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+
+#ifndef GL_VERSION_4_3
+#define GL_VERSION_4_3 1
+typedef void (APIENTRY  *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_NUM_SHADING_LANGUAGE_VERSIONS  0x82E9
+#define GL_VERTEX_ATTRIB_ARRAY_LONG       0x874E
+#ifndef GL_ARB_ES3_compatibility
+#define GL_COMPRESSED_RGB8_ETC2           0x9274
+#define GL_COMPRESSED_SRGB8_ETC2          0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC             0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
+#define GL_COMPRESSED_RG11_EAC            0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX              0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+#define GL_COMPUTE_SHADER                 0x91B9
+#define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
+#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
+#define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
+#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
+#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
+#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
+#define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
+#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
+#define GL_MAX_COMPUTE_LOCAL_INVOCATIONS  0x90EB
+#define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
+#define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
+#define GL_COMPUTE_LOCAL_WORK_SIZE        0x8267
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
+#define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
+#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION        0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
+#define GL_DEBUG_SOURCE_API               0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
+#define GL_DEBUG_SOURCE_APPLICATION       0x824A
+#define GL_DEBUG_SOURCE_OTHER             0x824B
+#define GL_DEBUG_TYPE_ERROR               0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
+#define GL_DEBUG_TYPE_PORTABILITY         0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE         0x8250
+#define GL_DEBUG_TYPE_OTHER               0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
+#define GL_DEBUG_LOGGED_MESSAGES          0x9145
+#define GL_DEBUG_SEVERITY_HIGH            0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM          0x9147
+#define GL_DEBUG_SEVERITY_LOW             0x9148
+#define GL_DEBUG_TYPE_MARKER              0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
+#define GL_DEBUG_TYPE_POP_GROUP           0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
+#define GL_BUFFER                         0x82E0
+#define GL_SHADER                         0x82E1
+#define GL_PROGRAM                        0x82E2
+#define GL_QUERY                          0x82E3
+#define GL_PROGRAM_PIPELINE               0x82E4
+#define GL_SAMPLER                        0x82E6
+#define GL_MAX_LABEL_LENGTH               0x82E8
+#define GL_DEBUG_OUTPUT                   0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
+#define GL_MAX_UNIFORM_LOCATIONS          0x826E
+#define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
+#define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
+#define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
+#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
+#define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
+#define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
+#define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
+#define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
+#define GL_INTERNALFORMAT_SUPPORTED       0x826F
+#define GL_INTERNALFORMAT_PREFERRED       0x8270
+#define GL_INTERNALFORMAT_RED_SIZE        0x8271
+#define GL_INTERNALFORMAT_GREEN_SIZE      0x8272
+#define GL_INTERNALFORMAT_BLUE_SIZE       0x8273
+#define GL_INTERNALFORMAT_ALPHA_SIZE      0x8274
+#define GL_INTERNALFORMAT_DEPTH_SIZE      0x8275
+#define GL_INTERNALFORMAT_STENCIL_SIZE    0x8276
+#define GL_INTERNALFORMAT_SHARED_SIZE     0x8277
+#define GL_INTERNALFORMAT_RED_TYPE        0x8278
+#define GL_INTERNALFORMAT_GREEN_TYPE      0x8279
+#define GL_INTERNALFORMAT_BLUE_TYPE       0x827A
+#define GL_INTERNALFORMAT_ALPHA_TYPE      0x827B
+#define GL_INTERNALFORMAT_DEPTH_TYPE      0x827C
+#define GL_INTERNALFORMAT_STENCIL_TYPE    0x827D
+#define GL_MAX_WIDTH                      0x827E
+#define GL_MAX_HEIGHT                     0x827F
+#define GL_MAX_DEPTH                      0x8280
+#define GL_MAX_LAYERS                     0x8281
+#define GL_MAX_COMBINED_DIMENSIONS        0x8282
+#define GL_COLOR_COMPONENTS               0x8283
+#define GL_DEPTH_COMPONENTS               0x8284
+#define GL_STENCIL_COMPONENTS             0x8285
+#define GL_COLOR_RENDERABLE               0x8286
+#define GL_DEPTH_RENDERABLE               0x8287
+#define GL_STENCIL_RENDERABLE             0x8288
+#define GL_FRAMEBUFFER_RENDERABLE         0x8289
+#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
+#define GL_FRAMEBUFFER_BLEND              0x828B
+#define GL_READ_PIXELS                    0x828C
+#define GL_READ_PIXELS_FORMAT             0x828D
+#define GL_READ_PIXELS_TYPE               0x828E
+#define GL_TEXTURE_IMAGE_FORMAT           0x828F
+#define GL_TEXTURE_IMAGE_TYPE             0x8290
+#define GL_GET_TEXTURE_IMAGE_FORMAT       0x8291
+#define GL_GET_TEXTURE_IMAGE_TYPE         0x8292
+#define GL_MIPMAP                         0x8293
+#define GL_MANUAL_GENERATE_MIPMAP         0x8294
+#define GL_AUTO_GENERATE_MIPMAP           0x8295
+#define GL_COLOR_ENCODING                 0x8296
+#define GL_SRGB_READ                      0x8297
+#define GL_SRGB_WRITE                     0x8298
+#define GL_FILTER                         0x829A
+#define GL_VERTEX_TEXTURE                 0x829B
+#define GL_TESS_CONTROL_TEXTURE           0x829C
+#define GL_TESS_EVALUATION_TEXTURE        0x829D
+#define GL_GEOMETRY_TEXTURE               0x829E
+#define GL_FRAGMENT_TEXTURE               0x829F
+#define GL_COMPUTE_TEXTURE                0x82A0
+#define GL_TEXTURE_SHADOW                 0x82A1
+#define GL_TEXTURE_GATHER                 0x82A2
+#define GL_TEXTURE_GATHER_SHADOW          0x82A3
+#define GL_SHADER_IMAGE_LOAD              0x82A4
+#define GL_SHADER_IMAGE_STORE             0x82A5
+#define GL_SHADER_IMAGE_ATOMIC            0x82A6
+#define GL_IMAGE_TEXEL_SIZE               0x82A7
+#define GL_IMAGE_COMPATIBILITY_CLASS      0x82A8
+#define GL_IMAGE_PIXEL_FORMAT             0x82A9
+#define GL_IMAGE_PIXEL_TYPE               0x82AA
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
+#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
+#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
+#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE  0x82B3
+#define GL_CLEAR_BUFFER                   0x82B4
+#define GL_TEXTURE_VIEW                   0x82B5
+#define GL_VIEW_COMPATIBILITY_CLASS       0x82B6
+#define GL_FULL_SUPPORT                   0x82B7
+#define GL_CAVEAT_SUPPORT                 0x82B8
+#define GL_IMAGE_CLASS_4_X_32             0x82B9
+#define GL_IMAGE_CLASS_2_X_32             0x82BA
+#define GL_IMAGE_CLASS_1_X_32             0x82BB
+#define GL_IMAGE_CLASS_4_X_16             0x82BC
+#define GL_IMAGE_CLASS_2_X_16             0x82BD
+#define GL_IMAGE_CLASS_1_X_16             0x82BE
+#define GL_IMAGE_CLASS_4_X_8              0x82BF
+#define GL_IMAGE_CLASS_2_X_8              0x82C0
+#define GL_IMAGE_CLASS_1_X_8              0x82C1
+#define GL_IMAGE_CLASS_11_11_10           0x82C2
+#define GL_IMAGE_CLASS_10_10_10_2         0x82C3
+#define GL_VIEW_CLASS_128_BITS            0x82C4
+#define GL_VIEW_CLASS_96_BITS             0x82C5
+#define GL_VIEW_CLASS_64_BITS             0x82C6
+#define GL_VIEW_CLASS_48_BITS             0x82C7
+#define GL_VIEW_CLASS_32_BITS             0x82C8
+#define GL_VIEW_CLASS_24_BITS             0x82C9
+#define GL_VIEW_CLASS_16_BITS             0x82CA
+#define GL_VIEW_CLASS_8_BITS              0x82CB
+#define GL_VIEW_CLASS_S3TC_DXT1_RGB       0x82CC
+#define GL_VIEW_CLASS_S3TC_DXT1_RGBA      0x82CD
+#define GL_VIEW_CLASS_S3TC_DXT3_RGBA      0x82CE
+#define GL_VIEW_CLASS_S3TC_DXT5_RGBA      0x82CF
+#define GL_VIEW_CLASS_RGTC1_RED           0x82D0
+#define GL_VIEW_CLASS_RGTC2_RG            0x82D1
+#define GL_VIEW_CLASS_BPTC_UNORM          0x82D2
+#define GL_VIEW_CLASS_BPTC_FLOAT          0x82D3
+#define GL_UNIFORM                        0x92E1
+#define GL_UNIFORM_BLOCK                  0x92E2
+#define GL_PROGRAM_INPUT                  0x92E3
+#define GL_PROGRAM_OUTPUT                 0x92E4
+#define GL_BUFFER_VARIABLE                0x92E5
+#define GL_SHADER_STORAGE_BLOCK           0x92E6
+#define GL_VERTEX_SUBROUTINE              0x92E8
+#define GL_TESS_CONTROL_SUBROUTINE        0x92E9
+#define GL_TESS_EVALUATION_SUBROUTINE     0x92EA
+#define GL_GEOMETRY_SUBROUTINE            0x92EB
+#define GL_FRAGMENT_SUBROUTINE            0x92EC
+#define GL_COMPUTE_SUBROUTINE             0x92ED
+#define GL_VERTEX_SUBROUTINE_UNIFORM      0x92EE
+#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
+#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
+#define GL_GEOMETRY_SUBROUTINE_UNIFORM    0x92F1
+#define GL_FRAGMENT_SUBROUTINE_UNIFORM    0x92F2
+#define GL_COMPUTE_SUBROUTINE_UNIFORM     0x92F3
+#define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
+#define GL_ACTIVE_RESOURCES               0x92F5
+#define GL_MAX_NAME_LENGTH                0x92F6
+#define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
+#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
+#define GL_NAME_LENGTH                    0x92F9
+#define GL_TYPE                           0x92FA
+#define GL_ARRAY_SIZE                     0x92FB
+#define GL_OFFSET                         0x92FC
+#define GL_BLOCK_INDEX                    0x92FD
+#define GL_ARRAY_STRIDE                   0x92FE
+#define GL_MATRIX_STRIDE                  0x92FF
+#define GL_IS_ROW_MAJOR                   0x9300
+#define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
+#define GL_BUFFER_BINDING                 0x9302
+#define GL_BUFFER_DATA_SIZE               0x9303
+#define GL_NUM_ACTIVE_VARIABLES           0x9304
+#define GL_ACTIVE_VARIABLES               0x9305
+#define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
+#define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
+#define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
+#define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
+#define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
+#define GL_LOCATION                       0x930E
+#define GL_LOCATION_INDEX                 0x930F
+#define GL_IS_PER_PATCH                   0x92E7
+#define GL_SHADER_STORAGE_BUFFER          0x90D2
+#define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
+#define GL_SHADER_STORAGE_BUFFER_START    0x90D4
+#define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
+#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
+#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
+#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
+#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
+#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
+#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
+#define GL_SHADER_STORAGE_BARRIER_BIT     0x00002000
+#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
+#define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
+#define GL_TEXTURE_BUFFER_OFFSET          0x919D
+#define GL_TEXTURE_BUFFER_SIZE            0x919E
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#define GL_TEXTURE_VIEW_MIN_LEVEL         0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS        0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER         0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS        0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
+#define GL_VERTEX_ATTRIB_BINDING          0x82D4
+#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
+#define GL_VERTEX_BINDING_DIVISOR         0x82D6
+#define GL_VERTEX_BINDING_OFFSET          0x82D7
+#define GL_VERTEX_BINDING_STRIDE          0x82D8
+#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
+#define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
+typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
+typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
+GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
+GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
+GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI void APIENTRY glPopDebugGroup (void);
+GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+#endif /* GL_VERSION_4_3 */
+
+#ifndef GL_ARB_arrays_of_arrays
+#define GL_ARB_arrays_of_arrays 1
+#endif /* GL_ARB_arrays_of_arrays */
+
+#ifndef GL_ARB_base_instance
+#define GL_ARB_base_instance 1
+#endif /* GL_ARB_base_instance */
+
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#endif /* GL_ARB_blend_func_extended */
+
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+typedef struct _cl_context *        cl_context;
+typedef struct _cl_event *          cl_event;
+#define GL_SYNC_CL_EVENT_ARB              0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags);
+#endif
+#endif /* GL_ARB_cl_event */
+
+#ifndef GL_ARB_clear_buffer_object
+#define GL_ARB_clear_buffer_object 1
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+#endif
+#endif /* GL_ARB_clear_buffer_object */
+
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_ARB_compressed_texture_pixel_storage 1
+#endif /* GL_ARB_compressed_texture_pixel_storage */
+
+#ifndef GL_ARB_compute_shader
+#define GL_ARB_compute_shader 1
+#define GL_COMPUTE_SHADER_BIT             0x00000020
+#endif /* GL_ARB_compute_shader */
+
+#ifndef GL_ARB_conservative_depth
+#define GL_ARB_conservative_depth 1
+#endif /* GL_ARB_conservative_depth */
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#define GL_COPY_READ_BUFFER_BINDING       0x8F36
+#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
+#endif /* GL_ARB_copy_buffer */
+
+#ifndef GL_ARB_copy_image
+#define GL_ARB_copy_image 1
+#endif /* GL_ARB_copy_image */
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+typedef void (APIENTRY  *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
+#define GL_DEBUG_SOURCE_API_ARB           0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#endif
+#endif /* GL_ARB_debug_output */
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif /* GL_ARB_depth_buffer_float */
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif /* GL_ARB_depth_clamp */
+
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+#endif /* GL_ARB_draw_buffers_blend */
+
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#endif /* GL_ARB_draw_elements_base_vertex */
+
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#endif /* GL_ARB_draw_indirect */
+
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif /* GL_ARB_explicit_attrib_location */
+
+#ifndef GL_ARB_explicit_uniform_location
+#define GL_ARB_explicit_uniform_location 1
+#endif /* GL_ARB_explicit_uniform_location */
+
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif /* GL_ARB_fragment_coord_conventions */
 
-#ifndef GL_ARB_cl_event
-#define GL_ARB_cl_event 1
-#ifdef GL3_PROTOTYPES
-/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void  * event, GLbitfield flags);
-#endif /* GL3_PROTOTYPES */
-/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void  * context, void  * event, GLbitfield flags);
+#ifndef GL_ARB_fragment_layer_viewport
+#define GL_ARB_fragment_layer_viewport 1
+#endif /* GL_ARB_fragment_layer_viewport */
+
+#ifndef GL_ARB_framebuffer_no_attachments
+#define GL_ARB_framebuffer_no_attachments 1
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
 #endif
+#endif /* GL_ARB_framebuffer_no_attachments */
 
-#ifndef GL_ARB_debug_output
-#define GL_ARB_debug_output 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#endif /* GL_ARB_framebuffer_object */
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif /* GL_ARB_framebuffer_sRGB */
+
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#endif /* GL_ARB_get_program_binary */
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif /* GL_ARB_gpu_shader5 */
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#endif
+#endif /* GL_ARB_gpu_shader_fp64 */
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif /* GL_ARB_half_float_vertex */
+
+#ifndef GL_ARB_internalformat_query
+#define GL_ARB_internalformat_query 1
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
 #endif
+#endif /* GL_ARB_internalformat_query */
+
+#ifndef GL_ARB_internalformat_query2
+#define GL_ARB_internalformat_query2 1
+#define GL_SRGB_DECODE_ARB                0x8299
+#endif /* GL_ARB_internalformat_query2 */
+
+#ifndef GL_ARB_invalidate_subdata
+#define GL_ARB_invalidate_subdata 1
+#endif /* GL_ARB_invalidate_subdata */
+
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_ARB_map_buffer_alignment 1
+#endif /* GL_ARB_map_buffer_alignment */
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#endif /* GL_ARB_map_buffer_range */
+
+#ifndef GL_ARB_multi_draw_indirect
+#define GL_ARB_multi_draw_indirect 1
+#endif /* GL_ARB_multi_draw_indirect */
+
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif /* GL_ARB_occlusion_query2 */
+
+#ifndef GL_ARB_program_interface_query
+#define GL_ARB_program_interface_query 1
+#endif /* GL_ARB_program_interface_query */
+
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#endif /* GL_ARB_provoking_vertex */
+
+#ifndef GL_ARB_robust_buffer_access_behavior
+#define GL_ARB_robust_buffer_access_behavior 1
+#endif /* GL_ARB_robust_buffer_access_behavior */
 
 #ifndef GL_ARB_robustness
 #define GL_ARB_robustness 1
-#ifdef GL3_PROTOTYPES
-GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
-GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
-GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
-GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
-GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
-GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif /* GL3_PROTOTYPES */
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
 typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
-typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
-typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
-typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
 typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
 typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
 typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
@@ -3447,157 +2959,301 @@ typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint locati
 typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
 typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
 typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
 #endif
+#endif /* GL_ARB_robustness */
 
-#ifndef GL_ARB_shader_stencil_export
-#define GL_ARB_shader_stencil_export 1
-#endif
-
-#ifndef GL_ARB_base_instance
-#define GL_ARB_base_instance 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#define GL_ARB_shading_language_420pack 1
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#define GL_ARB_transform_feedback_instanced 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
-GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif
+#ifndef GL_ARB_robustness_isolation
+#define GL_ARB_robustness_isolation 1
+#endif /* GL_ARB_robustness_isolation */
 
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_ARB_compressed_texture_pixel_storage 1
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#define GL_SAMPLE_SHADING_ARB             0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
 #endif
+#endif /* GL_ARB_sample_shading */
 
-#ifndef GL_ARB_conservative_depth
-#define GL_ARB_conservative_depth 1
-#endif
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#endif /* GL_ARB_sampler_objects */
 
-#ifndef GL_ARB_internalformat_query
-#define GL_ARB_internalformat_query 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif /* GL_ARB_seamless_cube_map */
 
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_ARB_map_buffer_alignment 1
-#endif
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#endif /* GL_ARB_separate_shader_objects */
 
 #ifndef GL_ARB_shader_atomic_counters
 #define GL_ARB_shader_atomic_counters 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif
+#endif /* GL_ARB_shader_atomic_counters */
+
+#ifndef GL_ARB_shader_bit_encoding
+#define GL_ARB_shader_bit_encoding 1
+#endif /* GL_ARB_shader_bit_encoding */
 
 #ifndef GL_ARB_shader_image_load_store
 #define GL_ARB_shader_image_load_store 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+#endif /* GL_ARB_shader_image_load_store */
+
+#ifndef GL_ARB_shader_image_size
+#define GL_ARB_shader_image_size 1
+#endif /* GL_ARB_shader_image_size */
+
+#ifndef GL_ARB_shader_precision
+#define GL_ARB_shader_precision 1
+#endif /* GL_ARB_shader_precision */
+
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif /* GL_ARB_shader_stencil_export */
+
+#ifndef GL_ARB_shader_storage_buffer_object
+#define GL_ARB_shader_storage_buffer_object 1
+#endif /* GL_ARB_shader_storage_buffer_object */
+
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#endif /* GL_ARB_shader_subroutine */
+
+#ifndef GL_ARB_shading_language_420pack
+#define GL_ARB_shading_language_420pack 1
+#endif /* GL_ARB_shading_language_420pack */
+
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#define GL_SHADER_INCLUDE_ARB             0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
 #endif
+#endif /* GL_ARB_shading_language_include */
 
 #ifndef GL_ARB_shading_language_packing
 #define GL_ARB_shading_language_packing 1
+#endif /* GL_ARB_shading_language_packing */
+
+#ifndef GL_ARB_stencil_texturing
+#define GL_ARB_stencil_texturing 1
+#endif /* GL_ARB_stencil_texturing */
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#endif /* GL_ARB_sync */
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#endif /* GL_ARB_tessellation_shader */
+
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif /* GL_ARB_texture_buffer_object_rgb32 */
+
+#ifndef GL_ARB_texture_buffer_range
+#define GL_ARB_texture_buffer_range 1
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
 #endif
+#endif /* GL_ARB_texture_buffer_range */
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif /* GL_ARB_texture_compression_bptc */
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif /* GL_ARB_texture_compression_rgtc */
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif /* GL_ARB_texture_cube_map_array */
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif /* GL_ARB_texture_gather */
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#endif /* GL_ARB_texture_multisample */
+
+#ifndef GL_ARB_texture_query_levels
+#define GL_ARB_texture_query_levels 1
+#endif /* GL_ARB_texture_query_levels */
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif /* GL_ARB_texture_query_lod */
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif /* GL_ARB_texture_rg */
+
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif /* GL_ARB_texture_rgb10_a2ui */
 
 #ifndef GL_ARB_texture_storage
 #define GL_ARB_texture_storage 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
 typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 #endif
+#endif /* GL_ARB_texture_storage */
 
-#ifndef GL_ARB_texture_buffer_object
-#define GL_TEXTURE_BUFFER_ARB             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
-#endif
-#ifndef GL_ARB_texture_buffer_object
-#define GL_ARB_texture_buffer_object 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
+#ifndef GL_ARB_texture_storage_multisample
+#define GL_ARB_texture_storage_multisample 1
+#endif /* GL_ARB_texture_storage_multisample */
 
-/**
- * Convenient names only .. actually subsumed into core
- */
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#define GL_SAMPLER_2D_RECT_ARB            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
-#endif
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif /* GL_ARB_texture_swizzle */
 
-/**
- * We rename EXT_texture_rectangle into core,
- * so ARB_texture_rectangle will remain intact.
- */
-#ifndef GL_EXT_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_EXT          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_EXT  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_EXT    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
-#define GL_SAMPLER_2D_RECT_EXT            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_EXT     0x8B64
-#endif
-#ifndef GL_EXT_texture_rectangle 
-#define GL_EXT_texture_rectangle 1 
-#endif
+#ifndef GL_ARB_texture_view
+#define GL_ARB_texture_view 1
+#endif /* GL_ARB_texture_view */
 
-#ifndef GL_ARB_draw_instanced
-#endif
-#ifndef GL_ARB_draw_instanced
-#define GL_ARB_draw_instanced 1
-#ifdef GL3_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL3_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#endif /* GL_ARB_timer_query */
+
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
+#endif /* GL_ARB_transform_feedback2 */
+
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#endif /* GL_ARB_transform_feedback3 */
+
+#ifndef GL_ARB_transform_feedback_instanced
+#define GL_ARB_transform_feedback_instanced 1
+#endif /* GL_ARB_transform_feedback_instanced */
+
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#endif /* GL_ARB_uniform_buffer_object */
+
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif /* GL_ARB_vertex_array_bgra */
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#endif /* GL_ARB_vertex_array_object */
 
-#include <GL3/gl3ext.h>
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#endif /* GL_ARB_vertex_attrib_64bit */
+
+#ifndef GL_ARB_vertex_attrib_binding
+#define GL_ARB_vertex_attrib_binding 1
+typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#endif
+#endif /* GL_ARB_vertex_attrib_binding */
+
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
+
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#endif /* GL_ARB_viewport_array */
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+#endif /* GL_KHR_debug */
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#endif /* GL_KHR_texture_compression_astc_ldr */
 
 #ifdef __cplusplus
 }
diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL/glcorearbext.h
similarity index 95%
rename from make/stub_includes/opengl/GL3/gl3ext.h
rename to make/stub_includes/opengl/GL/glcorearbext.h
index 8b05499..8fab1dd 100644
--- a/make/stub_includes/opengl/GL3/gl3ext.h
+++ b/make/stub_includes/opengl/GL/glcorearbext.h
@@ -1,5 +1,5 @@
-#ifndef __gl3ext_h_
-#define __gl3ext_h_
+#ifndef __glcorearbext_h_
+#define __glcorearbext_h_ 1
 
 /*
 ** Copyright (c) 2010 JogAmp Developer Team
@@ -26,7 +26,7 @@
 
 /**
  * This header files contains additional extensions not covered by the 
- * 'official' khronos gl3.h
+ * 'official' khronos glcorearbext.h
  */
 
 /*
@@ -45,7 +45,7 @@
  *    #endif
  *    #ifndef GL_EXTENSION_NAME
  *    #define GL_EXTENSION_NAME 1
- *    #ifdef GL_GL3EXT_PROTOTYPES
+ *    #ifdef GL_GLEXT_PROTOTYPES
  *    Add FUNCTION DECLARATIONS here
  *    #endif
  *    FUNCTION POINTER DECLARATIONS NOT NEEDED
@@ -83,12 +83,12 @@
 #endif
 #ifndef GL_ARB_geometry_shader4
 #define GL_ARB_geometry_shader4 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
 GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
 GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
@@ -113,10 +113,10 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen
 #endif
 #ifndef GL_AMD_vertex_shader_tessellator
 #define GL_AMD_vertex_shader_tessellator 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
 GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
@@ -128,7 +128,7 @@ GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
 #endif
 #ifndef GL_NV_shader_buffer_load
 #define GL_NV_shader_buffer_load 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
 GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
 GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
@@ -143,7 +143,7 @@ GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuin
 GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
 GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
 GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
@@ -177,7 +177,7 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
 #endif
 #ifndef GL_NV_vertex_buffer_unified_memory
 #define GL_NV_vertex_buffer_unified_memory 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap );     // extra requirement in core GL3
 GLAPI void APIENTRY glEnableClientState( GLenum cap );  // extra requirement in core GL3
 GLAPI void APIENTRY glDisableClientState( GLenum cap ); // extra requirement in core GL3
@@ -194,7 +194,7 @@ GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
 GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
 GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
 GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
@@ -219,12 +219,12 @@ typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severit
 #endif
 #ifndef GL_AMD_debug_output
 #define GL_AMD_debug_output 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
 GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
 GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
 GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
 typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
 typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
@@ -257,14 +257,14 @@ typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei
 #endif
 #ifndef GL_NV_texture_multisample
 #define GL_NV_texture_multisample 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
 GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
 GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
 GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
 GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
 GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
@@ -283,9 +283,9 @@ GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenu
 #endif
 #ifndef GL_AMD_sample_positions
 #define GL_AMD_sample_positions 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
 #endif
 
@@ -295,9 +295,9 @@ typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint inde
 #endif
 #ifndef GL_EXT_x11_sync_object
 #define GL_EXT_x11_sync_object 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
@@ -306,10 +306,10 @@ GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr exter
 #endif
 #ifndef GL_AMD_multi_draw_indirect
 #define GL_AMD_multi_draw_indirect 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
 GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
@@ -341,11 +341,11 @@ GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, co
 #endif
 #ifndef GL_AMD_stencil_operation_extended
 #define GL_AMD_stencil_operation_extended 1
-#ifdef GL_GL3EXT_PROTOTYPES
+#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
-#endif /* GL_GL3EXT_PROTOTYPES */
+#endif /* GL_GLEXT_PROTOTYPES */
 /* No need for explicit function pointer: we force generation of ProcAddress .. */
 #endif
 
-#endif /* __gl3ext_h_ */
+#endif /* __glcorearbext_h_ */
 
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext-20130207.h
similarity index 86%
copy from make/stub_includes/opengl/GL/glext.h
copy to make/stub_includes/opengl/GL/glext-20130207.h
index 6048075..f1a4174 100644
--- a/make/stub_includes/opengl/GL/glext.h
+++ b/make/stub_includes/opengl/GL/glext-20130207.h
@@ -29,9 +29,9 @@ extern "C" {
 */
 
 /* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2012-01-26 02:44:56 -0800 (Thu, 26 Jan 2012) $ */
+/* glext.h last updated $Date: 2013-02-07 01:42:49 -0800 (Thu, 07 Feb 2013) $ */
 /* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 75
+#define GL_GLEXT_VERSION 86
 /* Function declaration macros - to move into glplatform.h */
 
 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -88,9 +88,6 @@ extern "C" {
 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#endif
-
-#ifndef GL_VERSION_1_2_DEPRECATED
 #define GL_RESCALE_NORMAL                 0x803A
 #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
 #define GL_SINGLE_COLOR                   0x81F9
@@ -110,9 +107,6 @@ extern "C" {
 #define GL_BLEND_EQUATION                 0x8009
 #define GL_FUNC_SUBTRACT                  0x800A
 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
-#endif
-
-#ifndef GL_ARB_imaging_DEPRECATED
 #define GL_CONVOLUTION_1D                 0x8010
 #define GL_CONVOLUTION_2D                 0x8011
 #define GL_SEPARABLE_2D                   0x8012
@@ -239,9 +233,6 @@ extern "C" {
 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
 #define GL_CLAMP_TO_BORDER                0x812D
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
 #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
 #define GL_MAX_TEXTURE_UNITS              0x84E2
 #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
@@ -298,9 +289,6 @@ extern "C" {
 #define GL_TEXTURE_DEPTH_SIZE             0x884A
 #define GL_TEXTURE_COMPARE_MODE           0x884C
 #define GL_TEXTURE_COMPARE_FUNC           0x884D
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
 #define GL_POINT_SIZE_MIN                 0x8126
 #define GL_POINT_SIZE_MAX                 0x8127
 #define GL_POINT_DISTANCE_ATTENUATION     0x8129
@@ -354,9 +342,7 @@ extern "C" {
 #define GL_DYNAMIC_READ                   0x88E9
 #define GL_DYNAMIC_COPY                   0x88EA
 #define GL_SAMPLES_PASSED                 0x8914
-#endif
-
-#ifndef GL_VERSION_1_5_DEPRECATED
+#define GL_SRC1_ALPHA                     0x8589
 #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
 #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
 #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
@@ -378,7 +364,6 @@ extern "C" {
 #define GL_SRC1_RGB                       0x8581
 #define GL_SRC2_RGB                       0x8582
 #define GL_SRC0_ALPHA                     0x8588
-#define GL_SRC1_ALPHA                     0x8589
 #define GL_SRC2_ALPHA                     0x858A
 #endif
 
@@ -463,9 +448,6 @@ extern "C" {
 #define GL_STENCIL_BACK_REF               0x8CA3
 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_0_DEPRECATED
 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
 #define GL_POINT_SPRITE                   0x8861
 #define GL_COORD_REPLACE                  0x8862
@@ -489,9 +471,6 @@ extern "C" {
 #define GL_SRGB8_ALPHA8                   0x8C43
 #define GL_COMPRESSED_SRGB                0x8C48
 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
-#endif
-
-#ifndef GL_VERSION_2_1_DEPRECATED
 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
 #define GL_SLUMINANCE_ALPHA               0x8C44
 #define GL_SLUMINANCE8_ALPHA8             0x8C45
@@ -516,8 +495,6 @@ extern "C" {
 #define GL_MINOR_VERSION                  0x821C
 #define GL_NUM_EXTENSIONS                 0x821D
 #define GL_CONTEXT_FLAGS                  0x821E
-#define GL_DEPTH_BUFFER                   0x8223  // n/a in spec, but other header files
-#define GL_STENCIL_BUFFER                 0x8224  // n/a in spec, but other header files
 #define GL_COMPRESSED_RED                 0x8225
 #define GL_COMPRESSED_RG                  0x8226
 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
@@ -728,9 +705,6 @@ extern "C" {
 /* reuse GL_RG32UI */
 /* Reuse tokens from ARB_vertex_array_object */
 /* reuse GL_VERTEX_ARRAY_BINDING */
-#endif
-
-#ifndef GL_VERSION_3_0_DEPRECATED
 #define GL_CLAMP_VERTEX_COLOR             0x891A
 #define GL_CLAMP_FRAGMENT_COLOR           0x891B
 #define GL_ALPHA_INTEGER                  0x8D97
@@ -740,16 +714,34 @@ extern "C" {
 #endif
 
 #ifndef GL_VERSION_3_1
-/* #define GL_SAMPLER_2D_RECT             0x8B63 - we use subsumed GL_ARB_texture_rectangle */
-/* #define GL_SAMPLER_2D_RECT_SHADOW      0x8B64 - we use subsumed GL_ARB_texture_rectangle */
+#define GL_SAMPLER_2D_RECT                0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
 #define GL_SAMPLER_BUFFER                 0x8DC2
 #define GL_INT_SAMPLER_2D_RECT            0x8DCD
 #define GL_INT_SAMPLER_BUFFER             0x8DD0
 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
-/* Reuse all tokens from ARB_texture_buffer_object */
-/* Reuse all tokens from ARB_texture_rectangle */
-/* Reuse tokens from GL_EXT_texture_snorm */
+#define GL_TEXTURE_BUFFER                 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE              0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
 #define GL_PRIMITIVE_RESTART              0x8F9D
 #define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
 /* Reuse tokens from ARB_copy_buffer */
@@ -896,9 +888,17 @@ extern "C" {
 #endif
 
 #ifndef GL_VERSION_4_0
-/* Reuse all tokens from ARB_sample_shading */
-/* Reuse all tokens from ARB_texture_gather */
-/* Reuse all tokens from ARB_texture_cube_map_array */
+#define GL_SAMPLE_SHADING                 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
 /* Reuse tokens from ARB_texture_query_lod (none) */
 /* Reuse tokens from ARB_draw_buffers_blend (none) */
 /* Reuse tokens from ARB_draw_indirect */
@@ -990,10 +990,12 @@ extern "C" {
 /* reuse GL_MEDIUM_INT */
 /* reuse GL_HIGH_INT */
 /* reuse GL_SHADER_COMPILER */
+/* reuse GL_SHADER_BINARY_FORMATS */
 /* reuse GL_NUM_SHADER_BINARY_FORMATS */
 /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
 /* reuse GL_MAX_VARYING_VECTORS */
 /* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+/* reuse GL_RGB565 */
 /* Reuse tokens from ARB_get_program_binary */
 /* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
 /* reuse GL_PROGRAM_BINARY_LENGTH */
@@ -1138,6 +1140,290 @@ extern "C" {
 /* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
 #endif
 
+#ifndef GL_VERSION_4_3
+#define GL_NUM_SHADING_LANGUAGE_VERSIONS  0x82E9
+#define GL_VERTEX_ATTRIB_ARRAY_LONG       0x874E
+/* Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) */
+/* Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) */
+/* Reuse tokens from ARB_shader_image_size (none, GLSL only) */
+/* Reuse tokens from ARB_ES3_compatibility */
+/* reuse GL_COMPRESSED_RGB8_ETC2 */
+/* reuse GL_COMPRESSED_SRGB8_ETC2 */
+/* reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
+/* reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
+/* reuse GL_COMPRESSED_RGBA8_ETC2_EAC */
+/* reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC */
+/* reuse GL_COMPRESSED_R11_EAC */
+/* reuse GL_COMPRESSED_SIGNED_R11_EAC */
+/* reuse GL_COMPRESSED_RG11_EAC */
+/* reuse GL_COMPRESSED_SIGNED_RG11_EAC */
+/* reuse GL_PRIMITIVE_RESTART_FIXED_INDEX */
+/* reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE */
+/* reuse GL_MAX_ELEMENT_INDEX */
+/* Reuse tokens from ARB_clear_buffer_object (none) */
+/* Reuse tokens from ARB_compute_shader */
+/* reuse GL_COMPUTE_SHADER */
+/* reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS */
+/* reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS */
+/* reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS */
+/* reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
+/* reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS */
+/* reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS */
+/* reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS */
+/* reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS */
+/* reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT */
+/* reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE */
+/* reuse GL_COMPUTE_LOCAL_WORK_SIZE */
+/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER */
+/* reuse GL_DISPATCH_INDIRECT_BUFFER */
+/* reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING */
+/* Reuse tokens from ARB_copy_image (none) */
+/* Reuse tokens from KHR_debug */
+/* reuse GL_DEBUG_OUTPUT_SYNCHRONOUS */
+/* reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH */
+/* reuse GL_DEBUG_CALLBACK_FUNCTION */
+/* reuse GL_DEBUG_CALLBACK_USER_PARAM */
+/* reuse GL_DEBUG_SOURCE_API */
+/* reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM */
+/* reuse GL_DEBUG_SOURCE_SHADER_COMPILER */
+/* reuse GL_DEBUG_SOURCE_THIRD_PARTY */
+/* reuse GL_DEBUG_SOURCE_APPLICATION */
+/* reuse GL_DEBUG_SOURCE_OTHER */
+/* reuse GL_DEBUG_TYPE_ERROR */
+/* reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR */
+/* reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR */
+/* reuse GL_DEBUG_TYPE_PORTABILITY */
+/* reuse GL_DEBUG_TYPE_PERFORMANCE */
+/* reuse GL_DEBUG_TYPE_OTHER */
+/* reuse GL_MAX_DEBUG_MESSAGE_LENGTH */
+/* reuse GL_MAX_DEBUG_LOGGED_MESSAGES */
+/* reuse GL_DEBUG_LOGGED_MESSAGES */
+/* reuse GL_DEBUG_SEVERITY_HIGH */
+/* reuse GL_DEBUG_SEVERITY_MEDIUM */
+/* reuse GL_DEBUG_SEVERITY_LOW */
+/* reuse GL_DEBUG_TYPE_MARKER */
+/* reuse GL_DEBUG_TYPE_PUSH_GROUP */
+/* reuse GL_DEBUG_TYPE_POP_GROUP */
+/* reuse GL_DEBUG_SEVERITY_NOTIFICATION */
+/* reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH */
+/* reuse GL_DEBUG_GROUP_STACK_DEPTH */
+/* reuse GL_BUFFER */
+/* reuse GL_SHADER */
+/* reuse GL_PROGRAM */
+/* reuse GL_QUERY */
+/* reuse GL_PROGRAM_PIPELINE */
+/* reuse GL_SAMPLER */
+/* reuse GL_DISPLAY_LIST */
+/* reuse GL_MAX_LABEL_LENGTH */
+/* reuse GL_DEBUG_OUTPUT */
+/* reuse GL_CONTEXT_FLAG_DEBUG_BIT */
+/* reuse GL_STACK_UNDERFLOW */
+/* reuse GL_STACK_OVERFLOW */
+/* Reuse tokens from ARB_explicit_uniform_location */
+/* reuse GL_MAX_UNIFORM_LOCATIONS */
+/* Reuse tokens from ARB_framebuffer_no_attachments */
+/* reuse GL_FRAMEBUFFER_DEFAULT_WIDTH */
+/* reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT */
+/* reuse GL_FRAMEBUFFER_DEFAULT_LAYERS */
+/* reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES */
+/* reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS */
+/* reuse GL_MAX_FRAMEBUFFER_WIDTH */
+/* reuse GL_MAX_FRAMEBUFFER_HEIGHT */
+/* reuse GL_MAX_FRAMEBUFFER_LAYERS */
+/* reuse GL_MAX_FRAMEBUFFER_SAMPLES */
+/* Reuse tokens from ARB_internalformat_query2 */
+/* reuse GL_INTERNALFORMAT_SUPPORTED */
+/* reuse GL_INTERNALFORMAT_PREFERRED */
+/* reuse GL_INTERNALFORMAT_RED_SIZE */
+/* reuse GL_INTERNALFORMAT_GREEN_SIZE */
+/* reuse GL_INTERNALFORMAT_BLUE_SIZE */
+/* reuse GL_INTERNALFORMAT_ALPHA_SIZE */
+/* reuse GL_INTERNALFORMAT_DEPTH_SIZE */
+/* reuse GL_INTERNALFORMAT_STENCIL_SIZE */
+/* reuse GL_INTERNALFORMAT_SHARED_SIZE */
+/* reuse GL_INTERNALFORMAT_RED_TYPE */
+/* reuse GL_INTERNALFORMAT_GREEN_TYPE */
+/* reuse GL_INTERNALFORMAT_BLUE_TYPE */
+/* reuse GL_INTERNALFORMAT_ALPHA_TYPE */
+/* reuse GL_INTERNALFORMAT_DEPTH_TYPE */
+/* reuse GL_INTERNALFORMAT_STENCIL_TYPE */
+/* reuse GL_MAX_WIDTH */
+/* reuse GL_MAX_HEIGHT */
+/* reuse GL_MAX_DEPTH */
+/* reuse GL_MAX_LAYERS */
+/* reuse GL_MAX_COMBINED_DIMENSIONS */
+/* reuse GL_COLOR_COMPONENTS */
+/* reuse GL_DEPTH_COMPONENTS */
+/* reuse GL_STENCIL_COMPONENTS */
+/* reuse GL_COLOR_RENDERABLE */
+/* reuse GL_DEPTH_RENDERABLE */
+/* reuse GL_STENCIL_RENDERABLE */
+/* reuse GL_FRAMEBUFFER_RENDERABLE */
+/* reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED */
+/* reuse GL_FRAMEBUFFER_BLEND */
+/* reuse GL_READ_PIXELS */
+/* reuse GL_READ_PIXELS_FORMAT */
+/* reuse GL_READ_PIXELS_TYPE */
+/* reuse GL_TEXTURE_IMAGE_FORMAT */
+/* reuse GL_TEXTURE_IMAGE_TYPE */
+/* reuse GL_GET_TEXTURE_IMAGE_FORMAT */
+/* reuse GL_GET_TEXTURE_IMAGE_TYPE */
+/* reuse GL_MIPMAP */
+/* reuse GL_MANUAL_GENERATE_MIPMAP */
+/* reuse GL_AUTO_GENERATE_MIPMAP */
+/* reuse GL_COLOR_ENCODING */
+/* reuse GL_SRGB_READ */
+/* reuse GL_SRGB_WRITE */
+/* reuse GL_FILTER */
+/* reuse GL_VERTEX_TEXTURE */
+/* reuse GL_TESS_CONTROL_TEXTURE */
+/* reuse GL_TESS_EVALUATION_TEXTURE */
+/* reuse GL_GEOMETRY_TEXTURE */
+/* reuse GL_FRAGMENT_TEXTURE */
+/* reuse GL_COMPUTE_TEXTURE */
+/* reuse GL_TEXTURE_SHADOW */
+/* reuse GL_TEXTURE_GATHER */
+/* reuse GL_TEXTURE_GATHER_SHADOW */
+/* reuse GL_SHADER_IMAGE_LOAD */
+/* reuse GL_SHADER_IMAGE_STORE */
+/* reuse GL_SHADER_IMAGE_ATOMIC */
+/* reuse GL_IMAGE_TEXEL_SIZE */
+/* reuse GL_IMAGE_COMPATIBILITY_CLASS */
+/* reuse GL_IMAGE_PIXEL_FORMAT */
+/* reuse GL_IMAGE_PIXEL_TYPE */
+/* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST */
+/* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST */
+/* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE */
+/* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE */
+/* reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH */
+/* reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT */
+/* reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE */
+/* reuse GL_CLEAR_BUFFER */
+/* reuse GL_TEXTURE_VIEW */
+/* reuse GL_VIEW_COMPATIBILITY_CLASS */
+/* reuse GL_FULL_SUPPORT */
+/* reuse GL_CAVEAT_SUPPORT */
+/* reuse GL_IMAGE_CLASS_4_X_32 */
+/* reuse GL_IMAGE_CLASS_2_X_32 */
+/* reuse GL_IMAGE_CLASS_1_X_32 */
+/* reuse GL_IMAGE_CLASS_4_X_16 */
+/* reuse GL_IMAGE_CLASS_2_X_16 */
+/* reuse GL_IMAGE_CLASS_1_X_16 */
+/* reuse GL_IMAGE_CLASS_4_X_8 */
+/* reuse GL_IMAGE_CLASS_2_X_8 */
+/* reuse GL_IMAGE_CLASS_1_X_8 */
+/* reuse GL_IMAGE_CLASS_11_11_10 */
+/* reuse GL_IMAGE_CLASS_10_10_10_2 */
+/* reuse GL_VIEW_CLASS_128_BITS */
+/* reuse GL_VIEW_CLASS_96_BITS */
+/* reuse GL_VIEW_CLASS_64_BITS */
+/* reuse GL_VIEW_CLASS_48_BITS */
+/* reuse GL_VIEW_CLASS_32_BITS */
+/* reuse GL_VIEW_CLASS_24_BITS */
+/* reuse GL_VIEW_CLASS_16_BITS */
+/* reuse GL_VIEW_CLASS_8_BITS */
+/* reuse GL_VIEW_CLASS_S3TC_DXT1_RGB */
+/* reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA */
+/* reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA */
+/* reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA */
+/* reuse GL_VIEW_CLASS_RGTC1_RED */
+/* reuse GL_VIEW_CLASS_RGTC2_RG */
+/* reuse GL_VIEW_CLASS_BPTC_UNORM */
+/* reuse GL_VIEW_CLASS_BPTC_FLOAT */
+/* Reuse tokens from ARB_invalidate_subdata (none) */
+/* Reuse tokens from ARB_multi_draw_indirect (none) */
+/* Reuse tokens from ARB_program_interface_query */
+/* reuse GL_UNIFORM */
+/* reuse GL_UNIFORM_BLOCK */
+/* reuse GL_PROGRAM_INPUT */
+/* reuse GL_PROGRAM_OUTPUT */
+/* reuse GL_BUFFER_VARIABLE */
+/* reuse GL_SHADER_STORAGE_BLOCK */
+/* reuse GL_VERTEX_SUBROUTINE */
+/* reuse GL_TESS_CONTROL_SUBROUTINE */
+/* reuse GL_TESS_EVALUATION_SUBROUTINE */
+/* reuse GL_GEOMETRY_SUBROUTINE */
+/* reuse GL_FRAGMENT_SUBROUTINE */
+/* reuse GL_COMPUTE_SUBROUTINE */
+/* reuse GL_VERTEX_SUBROUTINE_UNIFORM */
+/* reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM */
+/* reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM */
+/* reuse GL_GEOMETRY_SUBROUTINE_UNIFORM */
+/* reuse GL_FRAGMENT_SUBROUTINE_UNIFORM */
+/* reuse GL_COMPUTE_SUBROUTINE_UNIFORM */
+/* reuse GL_TRANSFORM_FEEDBACK_VARYING */
+/* reuse GL_ACTIVE_RESOURCES */
+/* reuse GL_MAX_NAME_LENGTH */
+/* reuse GL_MAX_NUM_ACTIVE_VARIABLES */
+/* reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_NAME_LENGTH */
+/* reuse GL_TYPE */
+/* reuse GL_ARRAY_SIZE */
+/* reuse GL_OFFSET */
+/* reuse GL_BLOCK_INDEX */
+/* reuse GL_ARRAY_STRIDE */
+/* reuse GL_MATRIX_STRIDE */
+/* reuse GL_IS_ROW_MAJOR */
+/* reuse GL_ATOMIC_COUNTER_BUFFER_INDEX */
+/* reuse GL_BUFFER_BINDING */
+/* reuse GL_BUFFER_DATA_SIZE */
+/* reuse GL_NUM_ACTIVE_VARIABLES */
+/* reuse GL_ACTIVE_VARIABLES */
+/* reuse GL_REFERENCED_BY_VERTEX_SHADER */
+/* reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER */
+/* reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER */
+/* reuse GL_REFERENCED_BY_GEOMETRY_SHADER */
+/* reuse GL_REFERENCED_BY_FRAGMENT_SHADER */
+/* reuse GL_REFERENCED_BY_COMPUTE_SHADER */
+/* reuse GL_TOP_LEVEL_ARRAY_SIZE */
+/* reuse GL_TOP_LEVEL_ARRAY_STRIDE */
+/* reuse GL_LOCATION */
+/* reuse GL_LOCATION_INDEX */
+/* reuse GL_IS_PER_PATCH */
+/* Reuse tokens from ARB_robust_buffer_access_behavior (none) */
+/* Reuse tokens from ARB_shader_storage_buffer_object */
+/* reuse GL_SHADER_STORAGE_BUFFER */
+/* reuse GL_SHADER_STORAGE_BUFFER_BINDING */
+/* reuse GL_SHADER_STORAGE_BUFFER_START */
+/* reuse GL_SHADER_STORAGE_BUFFER_SIZE */
+/* reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS */
+/* reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS */
+/* reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS */
+/* reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS */
+/* reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS */
+/* reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS */
+/* reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS */
+/* reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS */
+/* reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE */
+/* reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT */
+/* reuse GL_SHADER_STORAGE_BARRIER_BIT */
+/* reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES */
+/* Reuse tokens from ARB_stencil_texturing */
+/* reuse GL_DEPTH_STENCIL_TEXTURE_MODE */
+/* Reuse tokens from ARB_texture_buffer_range */
+/* reuse GL_TEXTURE_BUFFER_OFFSET */
+/* reuse GL_TEXTURE_BUFFER_SIZE */
+/* reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT */
+/* Reuse tokens from ARB_texture_query_levels (none) */
+/* Reuse tokens from ARB_texture_storage_multisample (none) */
+/* Reuse tokens from ARB_texture_view */
+/* reuse GL_TEXTURE_VIEW_MIN_LEVEL */
+/* reuse GL_TEXTURE_VIEW_NUM_LEVELS */
+/* reuse GL_TEXTURE_VIEW_MIN_LAYER */
+/* reuse GL_TEXTURE_VIEW_NUM_LAYERS */
+/* reuse GL_TEXTURE_IMMUTABLE_LEVELS */
+/* Reuse tokens from ARB_vertex_attrib_binding */
+/* reuse GL_VERTEX_ATTRIB_BINDING */
+/* reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET */
+/* reuse GL_VERTEX_BINDING_DIVISOR */
+/* reuse GL_VERTEX_BINDING_OFFSET */
+/* reuse GL_VERTEX_BINDING_STRIDE */
+/* reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET */
+/* reuse GL_MAX_VERTEX_ATTRIB_BINDINGS */
+#endif
+
 #ifndef GL_ARB_multitexture
 #define GL_TEXTURE0_ARB                   0x84C0
 #define GL_TEXTURE1_ARB                   0x84C1
@@ -1589,8 +1875,6 @@ extern "C" {
 #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
 #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#define GL_SAMPLER_2D_RECT_ARB            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
 #endif
 
 #ifndef GL_ARB_color_buffer_float
@@ -1722,9 +2006,6 @@ extern "C" {
 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
 #define GL_MAX_SAMPLES                    0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_object_DEPRECATED
 #define GL_INDEX                          0x8222
 #define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
 #define GL_TEXTURE_INTENSITY_TYPE         0x8C15
@@ -1851,7 +2132,7 @@ extern "C" {
 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-/* #define GL_INVALID_INDEX               0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#define GL_INVALID_INDEX                  0xFFFFFFFFu
 #endif
 
 #ifndef GL_ARB_compatibility
@@ -1860,9 +2141,9 @@ extern "C" {
 
 #ifndef GL_ARB_copy_buffer
 #define GL_COPY_READ_BUFFER_BINDING       0x8F36
-#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_READ_BUFFER               GL_COPY_READ_BUFFER_BINDING
 #define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
-#define GL_COPY_WRITE_BUFFER              0x8F37
+#define GL_COPY_WRITE_BUFFER              GL_COPY_WRITE_BUFFER_BINDING
 #endif
 
 #ifndef GL_ARB_shader_texture_lod
@@ -1956,6 +2237,7 @@ extern "C" {
 #ifndef GL_ARB_texture_gather
 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
 #endif
 
 #ifndef GL_ARB_texture_query_lod
@@ -2110,8 +2392,10 @@ extern "C" {
 
 #ifndef GL_ARB_transform_feedback2
 #define GL_TRANSFORM_FEEDBACK             0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED GL_TRANSFORM_FEEDBACK_PAUSED
+#define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE GL_TRANSFORM_FEEDBACK_ACTIVE
 #define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
 #endif
 
@@ -2131,10 +2415,12 @@ extern "C" {
 #define GL_MEDIUM_INT                     0x8DF4
 #define GL_HIGH_INT                       0x8DF5
 #define GL_SHADER_COMPILER                0x8DFA
+#define GL_SHADER_BINARY_FORMATS          0x8DF8
 #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
 #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
 #define GL_MAX_VARYING_VECTORS            0x8DFC
 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#define GL_RGB565                         0x8D62
 #endif
 
 #ifndef GL_ARB_get_program_binary
@@ -2150,7 +2436,7 @@ extern "C" {
 #define GL_GEOMETRY_SHADER_BIT            0x00000004
 #define GL_TESS_CONTROL_SHADER_BIT        0x00000008
 #define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
-/* #define GL_ALL_SHADER_BITS             0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
 #define GL_PROGRAM_SEPARABLE              0x8258
 #define GL_ACTIVE_PROGRAM                 0x8259
 #define GL_PROGRAM_PIPELINE_BINDING       0x825A
@@ -2311,7 +2597,7 @@ extern "C" {
 #define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
 #define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
-/* #define GL_ALL_BARRIER_BITS            0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
 #define GL_MAX_IMAGE_UNITS                0x8F38
 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
 #define GL_IMAGE_BINDING_NAME             0x8F3A
@@ -2372,6 +2658,386 @@ extern "C" {
 #define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
 #endif
 
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#endif
+
+#ifndef GL_KHR_debug
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION        0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
+#define GL_DEBUG_SOURCE_API               0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
+#define GL_DEBUG_SOURCE_APPLICATION       0x824A
+#define GL_DEBUG_SOURCE_OTHER             0x824B
+#define GL_DEBUG_TYPE_ERROR               0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
+#define GL_DEBUG_TYPE_PORTABILITY         0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE         0x8250
+#define GL_DEBUG_TYPE_OTHER               0x8251
+#define GL_DEBUG_TYPE_MARKER              0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
+#define GL_DEBUG_TYPE_POP_GROUP           0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
+#define GL_BUFFER                         0x82E0
+#define GL_SHADER                         0x82E1
+#define GL_PROGRAM                        0x82E2
+#define GL_QUERY                          0x82E3
+#define GL_PROGRAM_PIPELINE               0x82E4
+#define GL_SAMPLER                        0x82E6
+#define GL_DISPLAY_LIST                   0x82E7
+/* DISPLAY_LIST used in compatibility profile only */
+#define GL_MAX_LABEL_LENGTH               0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
+#define GL_DEBUG_LOGGED_MESSAGES          0x9145
+#define GL_DEBUG_SEVERITY_HIGH            0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM          0x9147
+#define GL_DEBUG_SEVERITY_LOW             0x9148
+#define GL_DEBUG_OUTPUT                   0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
+/* reuse GL_STACK_UNDERFLOW */
+/* reuse GL_STACK_OVERFLOW */
+#endif
+
+#ifndef GL_ARB_arrays_of_arrays
+#endif
+
+#ifndef GL_ARB_clear_buffer_object
+#endif
+
+#ifndef GL_ARB_compute_shader
+#define GL_COMPUTE_SHADER                 0x91B9
+#define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
+#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
+#define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
+#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
+#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
+#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
+#define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
+#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
+#define GL_MAX_COMPUTE_LOCAL_INVOCATIONS  0x90EB
+#define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
+#define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
+#define GL_COMPUTE_LOCAL_WORK_SIZE        0x8267
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
+#define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
+#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
+#define GL_COMPUTE_SHADER_BIT             0x00000020
+#endif
+
+#ifndef GL_ARB_copy_image
+#endif
+
+#ifndef GL_ARB_texture_view
+#define GL_TEXTURE_VIEW_MIN_LEVEL         0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS        0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER         0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS        0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
+#endif
+
+#ifndef GL_ARB_vertex_attrib_binding
+#define GL_VERTEX_ATTRIB_BINDING          0x82D4
+#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
+#define GL_VERTEX_BINDING_DIVISOR         0x82D6
+#define GL_VERTEX_BINDING_OFFSET          0x82D7
+#define GL_VERTEX_BINDING_STRIDE          0x82D8
+#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
+#define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
+#endif
+
+#ifndef GL_ARB_robustness_isolation
+#endif
+
+#ifndef GL_ARB_ES3_compatibility
+#define GL_COMPRESSED_RGB8_ETC2           0x9274
+#define GL_COMPRESSED_SRGB8_ETC2          0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC             0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
+#define GL_COMPRESSED_RG11_EAC            0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX              0x8D6B
+#endif
+
+#ifndef GL_ARB_explicit_uniform_location
+#define GL_MAX_UNIFORM_LOCATIONS          0x826E
+#endif
+
+#ifndef GL_ARB_fragment_layer_viewport
+#endif
+
+#ifndef GL_ARB_framebuffer_no_attachments
+#define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
+#define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
+#define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
+#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
+#define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
+#define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
+#define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
+#define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
+#endif
+
+#ifndef GL_ARB_internalformat_query2
+/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
+/* reuse GL_NUM_SAMPLE_COUNTS */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_SAMPLES */
+/* reuse GL_TEXTURE_1D */
+/* reuse GL_TEXTURE_1D_ARRAY */
+/* reuse GL_TEXTURE_2D */
+/* reuse GL_TEXTURE_2D_ARRAY */
+/* reuse GL_TEXTURE_3D */
+/* reuse GL_TEXTURE_CUBE_MAP */
+/* reuse GL_TEXTURE_CUBE_MAP_ARRAY */
+/* reuse GL_TEXTURE_RECTANGLE */
+/* reuse GL_TEXTURE_BUFFER */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE */
+/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
+/* reuse GL_TEXTURE_COMPRESSED */
+#define GL_INTERNALFORMAT_SUPPORTED       0x826F
+#define GL_INTERNALFORMAT_PREFERRED       0x8270
+#define GL_INTERNALFORMAT_RED_SIZE        0x8271
+#define GL_INTERNALFORMAT_GREEN_SIZE      0x8272
+#define GL_INTERNALFORMAT_BLUE_SIZE       0x8273
+#define GL_INTERNALFORMAT_ALPHA_SIZE      0x8274
+#define GL_INTERNALFORMAT_DEPTH_SIZE      0x8275
+#define GL_INTERNALFORMAT_STENCIL_SIZE    0x8276
+#define GL_INTERNALFORMAT_SHARED_SIZE     0x8277
+#define GL_INTERNALFORMAT_RED_TYPE        0x8278
+#define GL_INTERNALFORMAT_GREEN_TYPE      0x8279
+#define GL_INTERNALFORMAT_BLUE_TYPE       0x827A
+#define GL_INTERNALFORMAT_ALPHA_TYPE      0x827B
+#define GL_INTERNALFORMAT_DEPTH_TYPE      0x827C
+#define GL_INTERNALFORMAT_STENCIL_TYPE    0x827D
+#define GL_MAX_WIDTH                      0x827E
+#define GL_MAX_HEIGHT                     0x827F
+#define GL_MAX_DEPTH                      0x8280
+#define GL_MAX_LAYERS                     0x8281
+#define GL_MAX_COMBINED_DIMENSIONS        0x8282
+#define GL_COLOR_COMPONENTS               0x8283
+#define GL_DEPTH_COMPONENTS               0x8284
+#define GL_STENCIL_COMPONENTS             0x8285
+#define GL_COLOR_RENDERABLE               0x8286
+#define GL_DEPTH_RENDERABLE               0x8287
+#define GL_STENCIL_RENDERABLE             0x8288
+#define GL_FRAMEBUFFER_RENDERABLE         0x8289
+#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
+#define GL_FRAMEBUFFER_BLEND              0x828B
+#define GL_READ_PIXELS                    0x828C
+#define GL_READ_PIXELS_FORMAT             0x828D
+#define GL_READ_PIXELS_TYPE               0x828E
+#define GL_TEXTURE_IMAGE_FORMAT           0x828F
+#define GL_TEXTURE_IMAGE_TYPE             0x8290
+#define GL_GET_TEXTURE_IMAGE_FORMAT       0x8291
+#define GL_GET_TEXTURE_IMAGE_TYPE         0x8292
+#define GL_MIPMAP                         0x8293
+#define GL_MANUAL_GENERATE_MIPMAP         0x8294
+#define GL_AUTO_GENERATE_MIPMAP           0x8295
+#define GL_COLOR_ENCODING                 0x8296
+#define GL_SRGB_READ                      0x8297
+#define GL_SRGB_WRITE                     0x8298
+#define GL_SRGB_DECODE_ARB                0x8299
+#define GL_FILTER                         0x829A
+#define GL_VERTEX_TEXTURE                 0x829B
+#define GL_TESS_CONTROL_TEXTURE           0x829C
+#define GL_TESS_EVALUATION_TEXTURE        0x829D
+#define GL_GEOMETRY_TEXTURE               0x829E
+#define GL_FRAGMENT_TEXTURE               0x829F
+#define GL_COMPUTE_TEXTURE                0x82A0
+#define GL_TEXTURE_SHADOW                 0x82A1
+#define GL_TEXTURE_GATHER                 0x82A2
+#define GL_TEXTURE_GATHER_SHADOW          0x82A3
+#define GL_SHADER_IMAGE_LOAD              0x82A4
+#define GL_SHADER_IMAGE_STORE             0x82A5
+#define GL_SHADER_IMAGE_ATOMIC            0x82A6
+#define GL_IMAGE_TEXEL_SIZE               0x82A7
+#define GL_IMAGE_COMPATIBILITY_CLASS      0x82A8
+#define GL_IMAGE_PIXEL_FORMAT             0x82A9
+#define GL_IMAGE_PIXEL_TYPE               0x82AA
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
+#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
+#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
+#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE  0x82B3
+#define GL_CLEAR_BUFFER                   0x82B4
+#define GL_TEXTURE_VIEW                   0x82B5
+#define GL_VIEW_COMPATIBILITY_CLASS       0x82B6
+#define GL_FULL_SUPPORT                   0x82B7
+#define GL_CAVEAT_SUPPORT                 0x82B8
+#define GL_IMAGE_CLASS_4_X_32             0x82B9
+#define GL_IMAGE_CLASS_2_X_32             0x82BA
+#define GL_IMAGE_CLASS_1_X_32             0x82BB
+#define GL_IMAGE_CLASS_4_X_16             0x82BC
+#define GL_IMAGE_CLASS_2_X_16             0x82BD
+#define GL_IMAGE_CLASS_1_X_16             0x82BE
+#define GL_IMAGE_CLASS_4_X_8              0x82BF
+#define GL_IMAGE_CLASS_2_X_8              0x82C0
+#define GL_IMAGE_CLASS_1_X_8              0x82C1
+#define GL_IMAGE_CLASS_11_11_10           0x82C2
+#define GL_IMAGE_CLASS_10_10_10_2         0x82C3
+#define GL_VIEW_CLASS_128_BITS            0x82C4
+#define GL_VIEW_CLASS_96_BITS             0x82C5
+#define GL_VIEW_CLASS_64_BITS             0x82C6
+#define GL_VIEW_CLASS_48_BITS             0x82C7
+#define GL_VIEW_CLASS_32_BITS             0x82C8
+#define GL_VIEW_CLASS_24_BITS             0x82C9
+#define GL_VIEW_CLASS_16_BITS             0x82CA
+#define GL_VIEW_CLASS_8_BITS              0x82CB
+#define GL_VIEW_CLASS_S3TC_DXT1_RGB       0x82CC
+#define GL_VIEW_CLASS_S3TC_DXT1_RGBA      0x82CD
+#define GL_VIEW_CLASS_S3TC_DXT3_RGBA      0x82CE
+#define GL_VIEW_CLASS_S3TC_DXT5_RGBA      0x82CF
+#define GL_VIEW_CLASS_RGTC1_RED           0x82D0
+#define GL_VIEW_CLASS_RGTC2_RG            0x82D1
+#define GL_VIEW_CLASS_BPTC_UNORM          0x82D2
+#define GL_VIEW_CLASS_BPTC_FLOAT          0x82D3
+#endif
+
+#ifndef GL_ARB_invalidate_subdata
+#endif
+
+#ifndef GL_ARB_multi_draw_indirect
+#endif
+
+#ifndef GL_ARB_program_interface_query
+#define GL_UNIFORM                        0x92E1
+#define GL_UNIFORM_BLOCK                  0x92E2
+#define GL_PROGRAM_INPUT                  0x92E3
+#define GL_PROGRAM_OUTPUT                 0x92E4
+#define GL_BUFFER_VARIABLE                0x92E5
+#define GL_SHADER_STORAGE_BLOCK           0x92E6
+/* reuse GL_ATOMIC_COUNTER_BUFFER */
+#define GL_VERTEX_SUBROUTINE              0x92E8
+#define GL_TESS_CONTROL_SUBROUTINE        0x92E9
+#define GL_TESS_EVALUATION_SUBROUTINE     0x92EA
+#define GL_GEOMETRY_SUBROUTINE            0x92EB
+#define GL_FRAGMENT_SUBROUTINE            0x92EC
+#define GL_COMPUTE_SUBROUTINE             0x92ED
+#define GL_VERTEX_SUBROUTINE_UNIFORM      0x92EE
+#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
+#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
+#define GL_GEOMETRY_SUBROUTINE_UNIFORM    0x92F1
+#define GL_FRAGMENT_SUBROUTINE_UNIFORM    0x92F2
+#define GL_COMPUTE_SUBROUTINE_UNIFORM     0x92F3
+#define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
+#define GL_ACTIVE_RESOURCES               0x92F5
+#define GL_MAX_NAME_LENGTH                0x92F6
+#define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
+#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
+#define GL_NAME_LENGTH                    0x92F9
+#define GL_TYPE                           0x92FA
+#define GL_ARRAY_SIZE                     0x92FB
+#define GL_OFFSET                         0x92FC
+#define GL_BLOCK_INDEX                    0x92FD
+#define GL_ARRAY_STRIDE                   0x92FE
+#define GL_MATRIX_STRIDE                  0x92FF
+#define GL_IS_ROW_MAJOR                   0x9300
+#define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
+#define GL_BUFFER_BINDING                 0x9302
+#define GL_BUFFER_DATA_SIZE               0x9303
+#define GL_NUM_ACTIVE_VARIABLES           0x9304
+#define GL_ACTIVE_VARIABLES               0x9305
+#define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
+#define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
+#define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
+#define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
+#define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
+#define GL_LOCATION                       0x930E
+#define GL_LOCATION_INDEX                 0x930F
+#define GL_IS_PER_PATCH                   0x92E7
+/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
+/* reuse GL_COMPATIBLE_SUBROUTINES */
+#endif
+
+#ifndef GL_ARB_robust_buffer_access_behavior
+#endif
+
+#ifndef GL_ARB_shader_image_size
+#endif
+
+#ifndef GL_ARB_shader_storage_buffer_object
+#define GL_SHADER_STORAGE_BUFFER          0x90D2
+#define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
+#define GL_SHADER_STORAGE_BUFFER_START    0x90D4
+#define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
+#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
+#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
+#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
+#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
+#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
+#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
+#define GL_SHADER_STORAGE_BARRIER_BIT     0x2000
+#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
+#endif
+
+#ifndef GL_ARB_stencil_texturing
+#define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
+#endif
+
+#ifndef GL_ARB_texture_buffer_range
+#define GL_TEXTURE_BUFFER_OFFSET          0x919D
+#define GL_TEXTURE_BUFFER_SIZE            0x919E
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#endif
+
+#ifndef GL_ARB_texture_query_levels
+#endif
+
+#ifndef GL_ARB_texture_storage_multisample
+#endif
+
 #ifndef GL_EXT_abgr
 #define GL_ABGR_EXT                       0x8000
 #endif
@@ -4228,6 +4894,8 @@ extern "C" {
 #define GL_RGB4_S3TC                      0x83A1
 #define GL_RGBA_S3TC                      0x83A2
 #define GL_RGBA4_S3TC                     0x83A3
+#define GL_RGBA_DXT5_S3TC                 0x83A4
+#define GL_RGBA4_DXT5_S3TC                0x83A5
 #endif
 
 #ifndef GL_ATI_draw_buffers
@@ -4251,7 +4919,7 @@ extern "C" {
 #endif
 
 #ifndef GL_ATI_pixel_format_float
-#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
+#define GL_RGBA_FLOAT_MODE_ATI            0x8820
 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
 #endif
 
@@ -4341,11 +5009,37 @@ extern "C" {
 #ifndef GL_ATI_vertex_attrib_array_object
 #endif
 
+#ifndef GL_OES_byte_coordinates
+#endif
+
+#ifndef GL_OES_fixed_point
+#define GL_FIXED_OES                      0x140C
+#endif
+
+#ifndef GL_OES_single_precision
+#endif
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES              0x8B90
+#define GL_PALETTE4_RGBA8_OES             0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES          0x8B92
+#define GL_PALETTE4_RGBA4_OES             0x8B93
+#define GL_PALETTE4_RGB5_A1_OES           0x8B94
+#define GL_PALETTE8_RGB8_OES              0x8B95
+#define GL_PALETTE8_RGBA8_OES             0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES          0x8B97
+#define GL_PALETTE8_RGBA4_OES             0x8B98
+#define GL_PALETTE8_RGB5_A1_OES           0x8B99
+#endif
+
 #ifndef GL_OES_read_format
 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
 #endif
 
+#ifndef GL_OES_query_matrix
+#endif
+
 #ifndef GL_EXT_depth_bounds_test
 #define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
 #define GL_DEPTH_BOUNDS_EXT               0x8891
@@ -4711,7 +5405,7 @@ extern "C" {
 #define GL_PRIMITIVES_GENERATED_NV        0x8C87
 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
 #define GL_RASTERIZER_DISCARD_NV          0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
 #define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
 #define GL_SEPARATE_ATTRIBS_NV            0x8C8D
@@ -4908,19 +5602,19 @@ extern "C" {
 #define GL_LUMINANCE16_SNORM              0x9019
 #define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
 #define GL_INTENSITY16_SNORM              0x901B
-#define GL_RED_SNORM                      0x8F90
-#define GL_RG_SNORM                       0x8F91
-#define GL_RGB_SNORM                      0x8F92
-#define GL_RGBA_SNORM                     0x8F93
-#define GL_R8_SNORM                       0x8F94
-#define GL_RG8_SNORM                      0x8F95
-#define GL_RGB8_SNORM                     0x8F96
-#define GL_RGBA8_SNORM                    0x8F97
-#define GL_R16_SNORM                      0x8F98
-#define GL_RG16_SNORM                     0x8F99
-#define GL_RGB16_SNORM                    0x8F9A
-#define GL_RGBA16_SNORM                   0x8F9B
-#define GL_SIGNED_NORMALIZED              0x8F9C
+/* reuse GL_RED_SNORM */
+/* reuse GL_RG_SNORM */
+/* reuse GL_RGB_SNORM */
+/* reuse GL_RGBA_SNORM */
+/* reuse GL_R8_SNORM */
+/* reuse GL_RG8_SNORM */
+/* reuse GL_RGB8_SNORM */
+/* reuse GL_RGBA8_SNORM */
+/* reuse GL_R16_SNORM */
+/* reuse GL_RG16_SNORM */
+/* reuse GL_RGB16_SNORM */
+/* reuse GL_RGBA16_SNORM */
+/* reuse GL_SIGNED_NORMALIZED */
 #endif
 
 #ifndef GL_AMD_draw_buffers_blend
@@ -5072,7 +5766,7 @@ extern "C" {
 #endif
 
 #ifndef GL_AMD_seamless_cubemap_per_texture
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
+/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
 #endif
 
 #ifndef GL_AMD_conservative_depth
@@ -5133,7 +5827,7 @@ extern "C" {
 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
-/* #define GL_ALL_BARRIER_BITS_EXT        0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
 #endif
 
 #ifndef GL_EXT_vertex_attrib_64bit
@@ -5228,6 +5922,7 @@ extern "C" {
 #endif
 
 #ifndef GL_AMD_debug_output
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD   0x9143
 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
 #define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
 #define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
@@ -5290,6 +5985,139 @@ extern "C" {
 #define GL_SCALED_RESOLVE_NICEST_EXT      0x90BB
 #endif
 
+#ifndef GL_NV_path_rendering
+#define GL_PATH_FORMAT_SVG_NV             0x9070
+#define GL_PATH_FORMAT_PS_NV              0x9071
+#define GL_STANDARD_FONT_NAME_NV          0x9072
+#define GL_SYSTEM_FONT_NAME_NV            0x9073
+#define GL_FILE_NAME_NV                   0x9074
+#define GL_PATH_STROKE_WIDTH_NV           0x9075
+#define GL_PATH_END_CAPS_NV               0x9076
+#define GL_PATH_INITIAL_END_CAP_NV        0x9077
+#define GL_PATH_TERMINAL_END_CAP_NV       0x9078
+#define GL_PATH_JOIN_STYLE_NV             0x9079
+#define GL_PATH_MITER_LIMIT_NV            0x907A
+#define GL_PATH_DASH_CAPS_NV              0x907B
+#define GL_PATH_INITIAL_DASH_CAP_NV       0x907C
+#define GL_PATH_TERMINAL_DASH_CAP_NV      0x907D
+#define GL_PATH_DASH_OFFSET_NV            0x907E
+#define GL_PATH_CLIENT_LENGTH_NV          0x907F
+#define GL_PATH_FILL_MODE_NV              0x9080
+#define GL_PATH_FILL_MASK_NV              0x9081
+#define GL_PATH_FILL_COVER_MODE_NV        0x9082
+#define GL_PATH_STROKE_COVER_MODE_NV      0x9083
+#define GL_PATH_STROKE_MASK_NV            0x9084
+#define GL_COUNT_UP_NV                    0x9088
+#define GL_COUNT_DOWN_NV                  0x9089
+#define GL_PATH_OBJECT_BOUNDING_BOX_NV    0x908A
+#define GL_CONVEX_HULL_NV                 0x908B
+#define GL_BOUNDING_BOX_NV                0x908D
+#define GL_TRANSLATE_X_NV                 0x908E
+#define GL_TRANSLATE_Y_NV                 0x908F
+#define GL_TRANSLATE_2D_NV                0x9090
+#define GL_TRANSLATE_3D_NV                0x9091
+#define GL_AFFINE_2D_NV                   0x9092
+#define GL_AFFINE_3D_NV                   0x9094
+#define GL_TRANSPOSE_AFFINE_2D_NV         0x9096
+#define GL_TRANSPOSE_AFFINE_3D_NV         0x9098
+#define GL_UTF8_NV                        0x909A
+#define GL_UTF16_NV                       0x909B
+#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+#define GL_PATH_COMMAND_COUNT_NV          0x909D
+#define GL_PATH_COORD_COUNT_NV            0x909E
+#define GL_PATH_DASH_ARRAY_COUNT_NV       0x909F
+#define GL_PATH_COMPUTED_LENGTH_NV        0x90A0
+#define GL_PATH_FILL_BOUNDING_BOX_NV      0x90A1
+#define GL_PATH_STROKE_BOUNDING_BOX_NV    0x90A2
+#define GL_SQUARE_NV                      0x90A3
+#define GL_ROUND_NV                       0x90A4
+#define GL_TRIANGULAR_NV                  0x90A5
+#define GL_BEVEL_NV                       0x90A6
+#define GL_MITER_REVERT_NV                0x90A7
+#define GL_MITER_TRUNCATE_NV              0x90A8
+#define GL_SKIP_MISSING_GLYPH_NV          0x90A9
+#define GL_USE_MISSING_GLYPH_NV           0x90AA
+#define GL_PATH_ERROR_POSITION_NV         0x90AB
+#define GL_PATH_FOG_GEN_MODE_NV           0x90AC
+#define GL_ACCUM_ADJACENT_PAIRS_NV        0x90AD
+#define GL_ADJACENT_PAIRS_NV              0x90AE
+#define GL_FIRST_TO_REST_NV               0x90AF
+#define GL_PATH_GEN_MODE_NV               0x90B0
+#define GL_PATH_GEN_COEFF_NV              0x90B1
+#define GL_PATH_GEN_COLOR_FORMAT_NV       0x90B2
+#define GL_PATH_GEN_COMPONENTS_NV         0x90B3
+#define GL_PATH_STENCIL_FUNC_NV           0x90B7
+#define GL_PATH_STENCIL_REF_NV            0x90B8
+#define GL_PATH_STENCIL_VALUE_MASK_NV     0x90B9
+#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+#define GL_PATH_COVER_DEPTH_FUNC_NV       0x90BF
+#define GL_PATH_DASH_OFFSET_RESET_NV      0x90B4
+#define GL_MOVE_TO_RESETS_NV              0x90B5
+#define GL_MOVE_TO_CONTINUES_NV           0x90B6
+#define GL_CLOSE_PATH_NV                  0x00
+#define GL_MOVE_TO_NV                     0x02
+#define GL_RELATIVE_MOVE_TO_NV            0x03
+#define GL_LINE_TO_NV                     0x04
+#define GL_RELATIVE_LINE_TO_NV            0x05
+#define GL_HORIZONTAL_LINE_TO_NV          0x06
+#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+#define GL_VERTICAL_LINE_TO_NV            0x08
+#define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09
+#define GL_QUADRATIC_CURVE_TO_NV          0x0A
+#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+#define GL_CUBIC_CURVE_TO_NV              0x0C
+#define GL_RELATIVE_CUBIC_CURVE_TO_NV     0x0D
+#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E
+#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+#define GL_SMOOTH_CUBIC_CURVE_TO_NV       0x10
+#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+#define GL_SMALL_CCW_ARC_TO_NV            0x12
+#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13
+#define GL_SMALL_CW_ARC_TO_NV             0x14
+#define GL_RELATIVE_SMALL_CW_ARC_TO_NV    0x15
+#define GL_LARGE_CCW_ARC_TO_NV            0x16
+#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17
+#define GL_LARGE_CW_ARC_TO_NV             0x18
+#define GL_RELATIVE_LARGE_CW_ARC_TO_NV    0x19
+#define GL_RESTART_PATH_NV                0xF0
+#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV    0xF2
+#define GL_DUP_LAST_CUBIC_CURVE_TO_NV     0xF4
+#define GL_RECT_NV                        0xF6
+#define GL_CIRCULAR_CCW_ARC_TO_NV         0xF8
+#define GL_CIRCULAR_CW_ARC_TO_NV          0xFA
+#define GL_CIRCULAR_TANGENT_ARC_TO_NV     0xFC
+#define GL_ARC_TO_NV                      0xFE
+#define GL_RELATIVE_ARC_TO_NV             0xFF
+#define GL_BOLD_BIT_NV                    0x01
+#define GL_ITALIC_BIT_NV                  0x02
+#define GL_GLYPH_WIDTH_BIT_NV             0x01
+#define GL_GLYPH_HEIGHT_BIT_NV            0x02
+#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+#define GL_GLYPH_HAS_KERNING_BIT_NV       0x100
+#define GL_FONT_X_MIN_BOUNDS_BIT_NV       0x00010000
+#define GL_FONT_Y_MIN_BOUNDS_BIT_NV       0x00020000
+#define GL_FONT_X_MAX_BOUNDS_BIT_NV       0x00040000
+#define GL_FONT_Y_MAX_BOUNDS_BIT_NV       0x00080000
+#define GL_FONT_UNITS_PER_EM_BIT_NV       0x00100000
+#define GL_FONT_ASCENDER_BIT_NV           0x00200000
+#define GL_FONT_DESCENDER_BIT_NV          0x00400000
+#define GL_FONT_HEIGHT_BIT_NV             0x00800000
+#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV  0x01000000
+#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+#define GL_FONT_HAS_KERNING_BIT_NV        0x10000000
+/* reuse GL_PRIMARY_COLOR */
+/* reuse GL_PRIMARY_COLOR_NV */
+/* reuse GL_SECONDARY_COLOR_NV */
+#endif
+
 #ifndef GL_AMD_pinned_memory
 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
 #endif
@@ -5301,6 +6129,68 @@ extern "C" {
 #define GL_STENCIL_BACK_OP_VALUE_AMD      0x874D
 #endif
 
+#ifndef GL_AMD_vertex_shader_viewport_index
+#endif
+
+#ifndef GL_AMD_vertex_shader_layer
+#endif
+
+#ifndef GL_NV_bindless_texture
+#endif
+
+#ifndef GL_NV_shader_atomic_float
+#endif
+
+#ifndef GL_AMD_query_buffer_object
+#define GL_QUERY_BUFFER_AMD               0x9192
+#define GL_QUERY_BUFFER_BINDING_AMD       0x9193
+#define GL_QUERY_RESULT_NO_WAIT_AMD       0x9194
+#endif
+
+#ifndef GL_NV_compute_program5
+#define GL_COMPUTE_PROGRAM_NV             0x90FB
+#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
+#endif
+
+#ifndef GL_NV_shader_storage_buffer_object
+#endif
+
+#ifndef GL_NV_shader_atomic_counters
+#endif
+
+#ifndef GL_NV_deep_texture3D
+#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
+#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV   0x90D1
+#endif
+
+#ifndef GL_NVX_conditional_render
+#endif
+
+#ifndef GL_AMD_sparse_texture
+#define GL_VIRTUAL_PAGE_SIZE_X_AMD        0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_AMD        0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_AMD        0x9197
+#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD    0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
+#define GL_MIN_SPARSE_LEVEL_AMD           0x919B
+#define GL_MIN_LOD_WARNING_AMD            0x919C
+#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
+#endif
+
+#ifndef GL_AMD_shader_trinary_minmax
+#endif
+
+#ifndef GL_INTEL_map_texture
+#define GL_TEXTURE_MEMORY_LAYOUT_INTEL    0x83FF
+#define GL_LAYOUT_DEFAULT_INTEL           0
+#define GL_LAYOUT_LINEAR_INTEL            1
+#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
+#endif
+
+#ifndef GL_NV_draw_texture
+#endif
+
 
 /*************************************************************/
 
@@ -5337,13 +6227,59 @@ typedef unsigned short GLhalfARB;
 typedef unsigned short GLhalfNV;
 #endif
 
-#include "gl-64bit-types.h"
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+#endif
+
+#ifndef GL_EXT_timer_query
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+
+#ifndef GL_ARB_sync
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
 
 #ifndef GL_ARB_cl_event
-/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
+/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
 struct _cl_context;
 struct _cl_event;
- */
 #endif
 
 #ifndef GL_ARB_debug_output
@@ -5354,31 +6290,28 @@ typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLen
 typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
 #endif
 
+#ifndef GL_KHR_debug
+typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#endif
+
 #ifndef GL_NV_vdpau_interop
 typedef GLintptr GLvdpauSurfaceNV;
 #endif
 
+#ifndef GL_OES_fixed_point
+/* GLint must be 32 bits, a relatively safe assumption on modern CPUs */
+typedef GLint GLfixed;
+#endif
+
 #ifndef GL_VERSION_1_2
 #define GL_VERSION_1_2 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 GLAPI void APIENTRY glBlendEquation (GLenum mode);
 GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
 GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_2_DEPRECATED
-#define GL_VERSION_1_2_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
 GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
 GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
@@ -5412,6 +6345,12 @@ GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean si
 GLAPI void APIENTRY glResetHistogram (GLenum target);
 GLAPI void APIENTRY glResetMinmax (GLenum target);
 #endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
@@ -5450,7 +6389,7 @@ typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
 #define GL_VERSION_1_3 1
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glActiveTexture (GLenum texture);
-GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
 GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
 GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
@@ -5458,21 +6397,6 @@ GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint
 GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
 GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
 GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
-#define GL_VERSION_1_3_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
 GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
 GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
@@ -5511,6 +6435,15 @@ GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
 GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
 GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
 #endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
@@ -5554,25 +6487,12 @@ typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
 #define GL_VERSION_1_4 1
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
 GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
 GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
 GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
 GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
-#define GL_VERSION_1_4_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glFogCoordf (GLfloat coord);
 GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
 GLAPI void APIENTRY glFogCoordd (GLdouble coord);
@@ -5612,6 +6532,13 @@ GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
 GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
 GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
 #endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
 typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
 typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
 typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
@@ -5733,7 +6660,7 @@ GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoi
 GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
 GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
 GLAPI void APIENTRY glLinkProgram (GLuint program);
-GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
 GLAPI void APIENTRY glUseProgram (GLuint program);
 GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
 GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
@@ -5827,7 +6754,7 @@ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum
 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
 typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
 typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
 typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
 typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
@@ -5923,7 +6850,7 @@ GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
 GLAPI void APIENTRY glEndTransformFeedback (void);
 GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
 GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode);
 GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
 GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
@@ -5982,7 +6909,7 @@ typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
 typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
 typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
 typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode);
 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
 typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
@@ -6037,11 +6964,15 @@ typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint ind
 /* OpenGL 3.1 also reuses entry points from these extensions: */
 /* ARB_copy_buffer */
 /* ARB_uniform_buffer_object */
-/* ARB_draw_instanced */
-/* ARB_texture_buffer_object */
 #ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
 GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
 #endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
 typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
 #endif
 
@@ -6094,8 +7025,18 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divi
 /* ARB_texture_gather (no entry points) */
 /* ARB_transform_feedback2 */
 /* ARB_transform_feedback3 */
-/* Susume ARB_sample_shading */
-/* Susume ARB_draw_buffers_blend */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLfloat value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
 #endif
 
 #ifndef GL_VERSION_4_1
@@ -6125,6 +7066,33 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divi
 /* ARB_texture_storage */
 #endif
 
+#ifndef GL_VERSION_4_3
+#define GL_VERSION_4_3 1
+/* OpenGL 4.3 reuses entry points from these extensions: */
+/* ARB_arrays_of_arrays (no entry points, GLSL only) */
+/* ARB_fragment_layer_viewport (no entry points, GLSL only) */
+/* ARB_shader_image_size (no entry points, GLSL only) */
+/* ARB_ES3_compatibility (no entry points) */
+/* ARB_clear_buffer_object */
+/* ARB_compute_shader */
+/* ARB_copy_image */
+/* KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes) */
+/* ARB_explicit_uniform_location (no entry points) */
+/* ARB_framebuffer_no_attachments */
+/* ARB_internalformat_query2 */
+/* ARB_invalidate_subdata */
+/* ARB_multi_draw_indirect */
+/* ARB_program_interface_query */
+/* ARB_robust_buffer_access_behavior (no entry points) */
+/* ARB_shader_storage_buffer_object */
+/* ARB_stencil_texturing (no entry points) */
+/* ARB_texture_buffer_range */
+/* ARB_texture_query_levels (no entry points) */
+/* ARB_texture_storage_multisample */
+/* ARB_texture_view */
+/* ARB_vertex_attrib_binding */
+#endif
+
 #ifndef GL_ARB_multitexture
 #define GL_ARB_multitexture 1
 #ifdef GL_GLEXT_PROTOTYPES
@@ -6216,9 +7184,9 @@ typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
 #ifndef GL_ARB_multisample
 #define GL_ARB_multisample 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert);
 #endif
 
 #ifndef GL_ARB_texture_env_add
@@ -6837,7 +7805,7 @@ typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
 #ifndef GL_ARB_uniform_buffer_object
 #define GL_ARB_uniform_buffer_object 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
 GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
 GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
 GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
@@ -6845,7 +7813,7 @@ GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlo
 GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
 GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
 typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
@@ -6879,13 +7847,13 @@ typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum w
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
 GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
 #endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
 #endif
 
 #ifndef GL_ARB_fragment_coord_conventions
@@ -6959,9 +7927,9 @@ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcR
 #ifndef GL_ARB_sample_shading
 #define GL_ARB_sample_shading 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
+GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
 #endif
 
 #ifndef GL_ARB_texture_cube_map_array
@@ -7288,14 +8256,14 @@ typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index
 GLAPI void APIENTRY glReleaseShaderCompiler (void);
 GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY glClearDepthf (GLclampf depth);
+GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f);
+GLAPI void APIENTRY glClearDepthf (GLfloat d);
 #endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
 typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
 typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
-typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
 #endif
 
 #ifndef GL_ARB_get_program_binary
@@ -7315,7 +8283,7 @@ typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pnam
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
 GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* const *strings);
 GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
 GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
 GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
@@ -7376,7 +8344,7 @@ GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSiz
 #endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
 typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* const *strings);
 typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
 typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
 typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
@@ -7471,8 +8439,8 @@ GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
 GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
 GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
 GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
-GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
 GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
 GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
 #endif /* GL_GLEXT_PROTOTYPES */
@@ -7482,8 +8450,8 @@ typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat
 typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
 typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
 typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
 typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
 typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
 #endif
@@ -7491,11 +8459,9 @@ typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLd
 #ifndef GL_ARB_cl_event
 #define GL_ARB_cl_event 1
 #ifdef GL_GLEXT_PROTOTYPES
-/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void  * event, GLbitfield flags);
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
 #endif /* GL_GLEXT_PROTOTYPES */
-/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void  * context, void  * event, GLbitfield flags);
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
 #endif
 
 #ifndef GL_ARB_debug_output
@@ -7565,13 +8531,13 @@ typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint locati
 #ifndef GL_ARB_base_instance
 #define GL_ARB_base_instance 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
+GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
 #endif
 
 #ifndef GL_ARB_shading_language_420pack
@@ -7581,11 +8547,11 @@ typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (G
 #ifndef GL_ARB_transform_feedback_instanced
 #define GL_ARB_transform_feedback_instanced 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
-GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
+GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
+GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
 #endif
 
 #ifndef GL_ARB_compressed_texture_pixel_storage
@@ -7648,6 +8614,242 @@ typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum ta
 typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 #endif
 
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#endif
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI void APIENTRY glPopDebugGroup (void);
+GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
+typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+
+#ifndef GL_ARB_arrays_of_arrays
+#define GL_ARB_arrays_of_arrays 1
+#endif
+
+#ifndef GL_ARB_clear_buffer_object
+#define GL_ARB_clear_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
+#endif
+
+#ifndef GL_ARB_compute_shader
+#define GL_ARB_compute_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+#endif
+
+#ifndef GL_ARB_copy_image
+#define GL_ARB_copy_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+#endif
+
+#ifndef GL_ARB_texture_view
+#define GL_ARB_texture_view 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+#endif
+
+#ifndef GL_ARB_vertex_attrib_binding
+#define GL_ARB_vertex_attrib_binding 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#endif
+
+#ifndef GL_ARB_robustness_isolation
+#define GL_ARB_robustness_isolation 1
+#endif
+
+#ifndef GL_ARB_ES3_compatibility
+#define GL_ARB_ES3_compatibility 1
+#endif
+
+#ifndef GL_ARB_explicit_uniform_location
+#define GL_ARB_explicit_uniform_location 1
+#endif
+
+#ifndef GL_ARB_fragment_layer_viewport
+#define GL_ARB_fragment_layer_viewport 1
+#endif
+
+#ifndef GL_ARB_framebuffer_no_attachments
+#define GL_ARB_framebuffer_no_attachments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_ARB_internalformat_query2
+#define GL_ARB_internalformat_query2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+#endif
+
+#ifndef GL_ARB_invalidate_subdata
+#define GL_ARB_invalidate_subdata 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
+GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
+GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_ARB_multi_draw_indirect
+#define GL_ARB_multi_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+#endif
+
+#ifndef GL_ARB_program_interface_query
+#define GL_ARB_program_interface_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+#endif
+
+#ifndef GL_ARB_robust_buffer_access_behavior
+#define GL_ARB_robust_buffer_access_behavior 1
+#endif
+
+#ifndef GL_ARB_shader_image_size
+#define GL_ARB_shader_image_size 1
+#endif
+
+#ifndef GL_ARB_shader_storage_buffer_object
+#define GL_ARB_shader_storage_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+#endif
+
+#ifndef GL_ARB_stencil_texturing
+#define GL_ARB_stencil_texturing 1
+#endif
+
+#ifndef GL_ARB_texture_buffer_range
+#define GL_ARB_texture_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_ARB_texture_query_levels
+#define GL_ARB_texture_query_levels 1
+#endif
+
+#ifndef GL_ARB_texture_storage_multisample
+#define GL_ARB_texture_storage_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#endif
+
 #ifndef GL_EXT_abgr
 #define GL_EXT_abgr 1
 #endif
@@ -7655,9 +8857,9 @@ typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum ta
 #ifndef GL_EXT_blend_color
 #define GL_EXT_blend_color 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 #endif
 
 #ifndef GL_EXT_polygon_offset
@@ -8389,11 +9591,15 @@ GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname,
 GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
 GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
 GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
 #endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
 typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
 typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
 typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
 #endif
 
 #ifndef GL_EXT_pixel_transform_color_table
@@ -8745,11 +9951,11 @@ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLen
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
 GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
 #endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
 typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
 #endif
 
 #ifndef GL_NV_light_max_exponent
@@ -9698,15 +10904,15 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)
 /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
 GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
 GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
 #endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
 typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
 typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
@@ -9813,10 +11019,10 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, c
 #ifndef GL_NV_pixel_data_range
 #define GL_NV_pixel_data_range 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const GLvoid *pointer);
 GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
 typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
 #endif
 
@@ -9870,10 +11076,304 @@ typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index,
 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
 #endif
 
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s);
+GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t);
+GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord1bOES (GLbyte s);
+GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t);
+GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r);
+GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex2bOES (GLbyte x);
+GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y);
+GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z);
+GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s);
+typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t);
+typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r);
+typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x);
+typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y);
+typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z);
+typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords);
+#endif
+
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value);
+GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref);
+GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap);
+GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearDepthxOES (GLfixed depth);
+GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue);
+GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glColor3xvOES (const GLfixed *components);
+GLAPI void APIENTRY glColor4xvOES (const GLfixed *components);
+GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
+GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u);
+GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v);
+GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer);
+GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation);
+GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v);
+GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values);
+GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glIndexxOES (GLfixed component);
+GLAPI void APIENTRY glIndexxvOES (const GLfixed *component);
+GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLineWidthxOES (GLfixed width);
+GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2);
+GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s);
+GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t);
+GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glPassThroughxOES (GLfixed token);
+GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values);
+GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor);
+GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glPointSizexOES (GLfixed size);
+GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities);
+GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y);
+GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2);
+GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert);
+GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glTexCoord1xOES (GLfixed s);
+GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t);
+GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r);
+GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glVertex2xOES (GLfixed x);
+GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y);
+GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value);
+typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref);
+typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap);
+typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth);
+typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue);
+typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components);
+typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u);
+typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v);
+typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer);
+typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v);
+typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values);
+typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component);
+typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component);
+typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2);
+typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token);
+typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values);
+typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities);
+typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y);
+typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2);
+typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s);
+typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t);
+typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r);
+typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x);
+typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y);
+typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords);
+#endif
+
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f);
+GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GLAPI void APIENTRY glClearDepthfOES (GLclampd depth);
+GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampd depth);
+typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation);
+#endif
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
 #ifndef GL_OES_read_format
 #define GL_OES_read_format 1
 #endif
 
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLbitfield APIENTRY glQueryMatrixxOES (const GLfixed *mantissa, const GLint *exponent);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (const GLfixed *mantissa, const GLint *exponent);
+#endif
+
 #ifndef GL_EXT_depth_bounds_test
 #define GL_EXT_depth_bounds_test 1
 #ifdef GL_GLEXT_PROTOTYPES
@@ -10249,13 +11749,13 @@ typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLen
 #ifndef GL_NV_parameter_buffer_object
 #define GL_NV_parameter_buffer_object 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params);
 #endif
 
 #ifndef GL_EXT_draw_buffers2
@@ -11325,7 +12825,7 @@ typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
 GLAPI void APIENTRY glVDPAUFiniNV (void);
-GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
 GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
 GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
 GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
@@ -11336,7 +12836,7 @@ GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSur
 #endif /* GL_GLEXT_PROTOTYPES */
 typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
 typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
-typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
 typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
 typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
 typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
@@ -11410,6 +12910,110 @@ typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLe
 #define GL_EXT_framebuffer_multisample_blit_scaled 1
 #endif
 
+#ifndef GL_NV_path_rendering
+#define GL_NV_path_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range);
+GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
+GLAPI GLboolean APIENTRY glIsPathNV (GLuint path);
+GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString);
+GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
+GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
+GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
+GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
+GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
+GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
+GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
+GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func);
+GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
+GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
+GLAPI void APIENTRY glPathFogGenNV (GLenum genMode);
+GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
+GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
+GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
+GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
+GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value);
+GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value);
+GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
+GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
+GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
+typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString);
+typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
+typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
+typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
+typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
+typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
+typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
+typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
+typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value);
+typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
+typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
+typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+#endif
+
 #ifndef GL_AMD_pinned_memory
 #define GL_AMD_pinned_memory 1
 #endif
@@ -11422,48 +13026,112 @@ GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
 typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
 #endif
 
+#ifndef GL_AMD_vertex_shader_viewport_index
+#define GL_AMD_vertex_shader_viewport_index 1
+#endif
 
-#ifndef GL_EXT_Cg_shader
-#define GL_CG_VERTEX_SHADER_EXT           0x890E
-#define GL_CG_FRAGMENT_SHADER_EXT         0x890F
+#ifndef GL_AMD_vertex_shader_layer
+#define GL_AMD_vertex_shader_layer 1
 #endif
-#ifndef GL_EXT_Cg_shader 
-#define GL_EXT_Cg_shader 1 
+
+#ifndef GL_NV_bindless_texture
+#define GL_NV_bindless_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture);
+GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
+GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
+GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
+GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
+GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
+GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
+GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
 #endif
 
-/**
- * We rename EXT_texture_rectangle into core,
- * so ARB_texture_rectangle will remain intact.
- */
-#ifndef GL_EXT_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_EXT          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_EXT  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_EXT    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
-#define GL_SAMPLER_2D_RECT_EXT            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_EXT     0x8B64
+#ifndef GL_NV_shader_atomic_float
+#define GL_NV_shader_atomic_float 1
+#endif
+
+#ifndef GL_AMD_query_buffer_object
+#define GL_AMD_query_buffer_object 1
 #endif
-#ifndef GL_EXT_texture_rectangle 
-#define GL_EXT_texture_rectangle 1 
+
+#ifndef GL_NV_compute_program5
+#define GL_NV_compute_program5 1
+#endif
+
+#ifndef GL_NV_shader_storage_buffer_object
+#define GL_NV_shader_storage_buffer_object 1
+#endif
+
+#ifndef GL_NV_shader_atomic_counters
+#define GL_NV_shader_atomic_counters 1
+#endif
+
+#ifndef GL_NV_deep_texture3D
+#define GL_NV_deep_texture3D 1
+#endif
+
+#ifndef GL_NVX_conditional_render
+#define GL_NVX_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id);
+GLAPI void APIENTRY glEndConditionalRenderNVX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void);
 #endif
 
-#ifndef GL_APPLE_pixel_buffer
-#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
+#ifndef GL_AMD_sparse_texture
+#define GL_AMD_sparse_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
 #endif
-#ifndef GL_APPLE_pixel_buffer 
-#define GL_APPLE_pixel_buffer 1 
+
+#ifndef GL_AMD_shader_trinary_minmax
+#define GL_AMD_shader_trinary_minmax 1
 #endif
 
-#ifndef GL_APPLE_flush_render
-#define GL_APPLE_flush_render 1
+#ifndef GL_INTEL_map_texture
+#define GL_INTEL_map_texture 1
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRenderAPPLE(void);
-GLAPI void APIENTRY glFinishRenderAPPLE(void);
-GLAPI void APIENTRY glSwapAPPLE(void);
+GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture);
+GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level);
+GLAPI GLvoid* APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level);
+typedef GLvoid* (APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout);
 #endif
-typedef void (APIENTRY * PFNGLFLUSHRENDERAPPLEPROC) (void);
-typedef void (APIENTRY * PFNGLFINISHRENDERAPPLEPROC) (void);
-typedef void (APIENTRY * PFNGLSWAPAPPLEPROC) (void);
+
+#ifndef GL_NV_draw_texture
+#define GL_NV_draw_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
 #endif
 
 
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
index 6048075..b485180 100644
--- a/make/stub_includes/opengl/GL/glext.h
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -1,13 +1,13 @@
 #ifndef __glext_h_
-#define __glext_h_
+#define __glext_h_ 1
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
 /*
-** Copyright (c) 2007-2012 The Khronos Group Inc.
-** 
+** Copyright (c) 2013 The Khronos Group Inc.
+**
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
 ** "Materials"), to deal in the Materials without restriction, including
@@ -15,10 +15,10 @@ extern "C" {
 ** distribute, sublicense, and/or sell copies of the Materials, and to
 ** permit persons to whom the Materials are furnished to do so, subject to
 ** the following conditions:
-** 
+**
 ** The above copyright notice and this permission notice shall be included
 ** in all copies or substantial portions of the Materials.
-** 
+**
 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
@@ -27,78 +27,41 @@ extern "C" {
 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
 */
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+**   http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
+*/
 
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2012-01-26 02:44:56 -0800 (Thu, 26 Jan 2012) $ */
-/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 75
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
+/* Function declaration macros - to move into gl-platform.h */
+#include "gl-platform.h"
+#include "gl-types.h"
 
-#ifndef GL_VERSION_1_2
-#define GL_UNSIGNED_BYTE_3_3_2            0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_INT_8_8_8_8           0x8035
-#define GL_UNSIGNED_INT_10_10_10_2        0x8036
-#define GL_TEXTURE_BINDING_3D             0x806A
-#define GL_PACK_SKIP_IMAGES               0x806B
-#define GL_PACK_IMAGE_HEIGHT              0x806C
-#define GL_UNPACK_SKIP_IMAGES             0x806D
-#define GL_UNPACK_IMAGE_HEIGHT            0x806E
-#define GL_TEXTURE_3D                     0x806F
-#define GL_PROXY_TEXTURE_3D               0x8070
-#define GL_TEXTURE_DEPTH                  0x8071
-#define GL_TEXTURE_WRAP_R                 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE            0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
-#define GL_BGR                            0x80E0
-#define GL_BGRA                           0x80E1
-#define GL_MAX_ELEMENTS_VERTICES          0x80E8
-#define GL_MAX_ELEMENTS_INDICES           0x80E9
-#define GL_CLAMP_TO_EDGE                  0x812F
-#define GL_TEXTURE_MIN_LOD                0x813A
-#define GL_TEXTURE_MAX_LOD                0x813B
-#define GL_TEXTURE_BASE_LEVEL             0x813C
-#define GL_TEXTURE_MAX_LEVEL              0x813D
-#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#endif
+#define GL_GLEXT_VERSION 20130615
 
-#ifndef GL_VERSION_1_2_DEPRECATED
-#define GL_RESCALE_NORMAL                 0x803A
-#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
-#define GL_SINGLE_COLOR                   0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#endif
+/* Generated C header for:
+ * API: gl
+ * Profile: compatibility
+ * Versions considered: .*
+ * Versions emitted: 1\.[2-9]|[234]\.[0-9]
+ * Default extensions included: gl
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
 
 #ifndef GL_ARB_imaging
+#define GL_ARB_imaging 1
+#ifndef GL_VERSION_1_0
+typedef unsigned int GLenum;
+typedef int GLsizei;
+typedef void GLvoid;
+typedef float GLfloat;
+typedef int GLint;
+typedef unsigned char GLboolean;
+#endif /* GL_VERSION_1_0 */
 #define GL_CONSTANT_COLOR                 0x8001
 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
 #define GL_CONSTANT_ALPHA                 0x8003
@@ -110,9 +73,6 @@ extern "C" {
 #define GL_BLEND_EQUATION                 0x8009
 #define GL_FUNC_SUBTRACT                  0x800A
 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
-#endif
-
-#ifndef GL_ARB_imaging_DEPRECATED
 #define GL_CONVOLUTION_1D                 0x8010
 #define GL_CONVOLUTION_2D                 0x8011
 #define GL_SEPARABLE_2D                   0x8012
@@ -177,9 +137,135 @@ extern "C" {
 #define GL_CONSTANT_BORDER                0x8151
 #define GL_REPLICATE_BORDER               0x8153
 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogram (GLenum target);
+GLAPI void APIENTRY glResetMinmax (GLenum target);
+#endif
+#endif /* GL_ARB_imaging */
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
+#define GL_SINGLE_COLOR                   0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
+GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 #endif
+#endif /* GL_VERSION_1_2 */
 
 #ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
 #define GL_TEXTURE0                       0x84C0
 #define GL_TEXTURE1                       0x84C1
 #define GL_TEXTURE2                       0x84C2
@@ -239,9 +325,6 @@ extern "C" {
 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
 #define GL_CLAMP_TO_BORDER                0x812D
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
 #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
 #define GL_MAX_TEXTURE_UNITS              0x84E2
 #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
@@ -279,84 +362,270 @@ extern "C" {
 #define GL_PREVIOUS                       0x8578
 #define GL_DOT3_RGB                       0x86AE
 #define GL_DOT3_RGBA                      0x86AF
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_BLEND_DST_RGB                  0x80C8
-#define GL_BLEND_SRC_RGB                  0x80C9
-#define GL_BLEND_DST_ALPHA                0x80CA
-#define GL_BLEND_SRC_ALPHA                0x80CB
-#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
-#define GL_DEPTH_COMPONENT16              0x81A5
-#define GL_DEPTH_COMPONENT24              0x81A6
-#define GL_DEPTH_COMPONENT32              0x81A7
-#define GL_MIRRORED_REPEAT                0x8370
-#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
-#define GL_TEXTURE_LOD_BIAS               0x8501
-#define GL_INCR_WRAP                      0x8507
-#define GL_DECR_WRAP                      0x8508
-#define GL_TEXTURE_DEPTH_SIZE             0x884A
-#define GL_TEXTURE_COMPARE_MODE           0x884C
-#define GL_TEXTURE_COMPARE_FUNC           0x884D
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
-#define GL_POINT_SIZE_MIN                 0x8126
-#define GL_POINT_SIZE_MAX                 0x8127
-#define GL_POINT_DISTANCE_ATTENUATION     0x8129
-#define GL_GENERATE_MIPMAP                0x8191
-#define GL_GENERATE_MIPMAP_HINT           0x8192
-#define GL_FOG_COORDINATE_SOURCE          0x8450
-#define GL_FOG_COORDINATE                 0x8451
-#define GL_FRAGMENT_DEPTH                 0x8452
-#define GL_CURRENT_FOG_COORDINATE         0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
-#define GL_FOG_COORDINATE_ARRAY           0x8457
-#define GL_COLOR_SUM                      0x8458
-#define GL_CURRENT_SECONDARY_COLOR        0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
-#define GL_SECONDARY_COLOR_ARRAY          0x845E
-#define GL_TEXTURE_FILTER_CONTROL         0x8500
-#define GL_DEPTH_TEXTURE_MODE             0x884B
-#define GL_COMPARE_R_TO_TEXTURE           0x884E
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-#define GL_QUERY_COUNTER_BITS             0x8864
-#define GL_CURRENT_QUERY                  0x8865
-#define GL_QUERY_RESULT                   0x8866
-#define GL_QUERY_RESULT_AVAILABLE         0x8867
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-#define GL_ARRAY_BUFFER_BINDING           0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY                      0x88B8
-#define GL_WRITE_ONLY                     0x88B9
-#define GL_READ_WRITE                     0x88BA
-#define GL_BUFFER_ACCESS                  0x88BB
-#define GL_BUFFER_MAPPED                  0x88BC
-#define GL_BUFFER_MAP_POINTER             0x88BD
-#define GL_STREAM_DRAW                    0x88E0
-#define GL_STREAM_READ                    0x88E1
-#define GL_STREAM_COPY                    0x88E2
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_STATIC_READ                    0x88E5
-#define GL_STATIC_COPY                    0x88E6
-#define GL_DYNAMIC_DRAW                   0x88E8
-#define GL_DYNAMIC_READ                   0x88E9
-#define GL_DYNAMIC_COPY                   0x88EA
-#define GL_SAMPLES_PASSED                 0x8914
-#endif
-
-#ifndef GL_VERSION_1_5_DEPRECATED
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
+#endif
+#endif /* GL_VERSION_1_3 */
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_GENERATE_MIPMAP                0x8191
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_FOG_COORDINATE_SOURCE          0x8450
+#define GL_FOG_COORDINATE                 0x8451
+#define GL_FRAGMENT_DEPTH                 0x8452
+#define GL_CURRENT_FOG_COORDINATE         0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
+#define GL_FOG_COORDINATE_ARRAY           0x8457
+#define GL_COLOR_SUM                      0x8458
+#define GL_CURRENT_SECONDARY_COLOR        0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
+#define GL_SECONDARY_COLOR_ARRAY          0x845E
+#define GL_TEXTURE_FILTER_CONTROL         0x8500
+#define GL_DEPTH_TEXTURE_MODE             0x884B
+#define GL_COMPARE_R_TO_TEXTURE           0x884E
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
+GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFogCoordf (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoordd (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
+GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+#endif
+#endif /* GL_VERSION_1_4 */
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#include <stddef.h>
+typedef ptrdiff_t GLsizeiptr;
+typedef ptrdiff_t GLintptr;
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#define GL_SRC1_ALPHA                     0x8589
 #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
 #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
 #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
@@ -378,11 +647,52 @@ extern "C" {
 #define GL_SRC1_RGB                       0x8581
 #define GL_SRC2_RGB                       0x8582
 #define GL_SRC0_ALPHA                     0x8588
-#define GL_SRC1_ALPHA                     0x8589
 #define GL_SRC2_ALPHA                     0x858A
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
+GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQuery (GLenum target);
+GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
+GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);
 #endif
+#endif /* GL_VERSION_1_5 */
 
 #ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+typedef char GLchar;
 #define GL_BLEND_EQUATION_RGB             0x8009
 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
@@ -463,16 +773,202 @@ extern "C" {
 #define GL_STENCIL_BACK_REF               0x8CA3
 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_0_DEPRECATED
 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
 #define GL_POINT_SPRITE                   0x8861
 #define GL_COORD_REPLACE                  0x8862
 #define GL_MAX_TEXTURE_COORDS             0x8871
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY glCompileShader (GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum type);
+GLAPI void APIENTRY glDeleteProgram (GLuint program);
+GLAPI void APIENTRY glDeleteShader (GLuint shader);
+GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
+GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
+GLAPI void APIENTRY glLinkProgram (GLuint program);
+GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GLAPI void APIENTRY glUseProgram (GLuint program);
+GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glValidateProgram (GLuint program);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
 #endif
+#endif /* GL_VERSION_2_0 */
 
 #ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
 #define GL_PIXEL_PACK_BUFFER              0x88EB
 #define GL_PIXEL_UNPACK_BUFFER            0x88EC
 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
@@ -489,9 +985,6 @@ extern "C" {
 #define GL_SRGB8_ALPHA8                   0x8C43
 #define GL_COMPRESSED_SRGB                0x8C48
 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
-#endif
-
-#ifndef GL_VERSION_2_1_DEPRECATED
 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
 #define GL_SLUMINANCE_ALPHA               0x8C44
 #define GL_SLUMINANCE8_ALPHA8             0x8C45
@@ -499,9 +992,24 @@ extern "C" {
 #define GL_SLUMINANCE8                    0x8C47
 #define GL_COMPRESSED_SLUMINANCE          0x8C4A
 #define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 #endif
+#endif /* GL_VERSION_2_1 */
 
 #ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
 #define GL_COMPARE_REF_TO_TEXTURE         0x884E
 #define GL_CLIP_DISTANCE0                 0x3000
 #define GL_CLIP_DISTANCE1                 0x3001
@@ -516,11 +1024,9 @@ extern "C" {
 #define GL_MINOR_VERSION                  0x821C
 #define GL_NUM_EXTENSIONS                 0x821D
 #define GL_CONTEXT_FLAGS                  0x821E
-#define GL_DEPTH_BUFFER                   0x8223  // n/a in spec, but other header files
-#define GL_STENCIL_BUFFER                 0x8224  // n/a in spec, but other header files
 #define GL_COMPRESSED_RED                 0x8225
 #define GL_COMPRESSED_RG                  0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
 #define GL_RGBA32F                        0x8814
 #define GL_RGB32F                         0x8815
 #define GL_RGBA16F                        0x881A
@@ -604,10006 +1110,4762 @@ extern "C" {
 #define GL_BUFFER_ACCESS_FLAGS            0x911F
 #define GL_BUFFER_MAP_LENGTH              0x9120
 #define GL_BUFFER_MAP_OFFSET              0x9121
-/* Reuse tokens from ARB_depth_buffer_float */
-/* reuse GL_DEPTH_COMPONENT32F */
-/* reuse GL_DEPTH32F_STENCIL8 */
-/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_DEFAULT */
-/* reuse GL_FRAMEBUFFER_UNDEFINED */
-/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
-/* reuse GL_INDEX */
-/* reuse GL_MAX_RENDERBUFFER_SIZE */
-/* reuse GL_DEPTH_STENCIL */
-/* reuse GL_UNSIGNED_INT_24_8 */
-/* reuse GL_DEPTH24_STENCIL8 */
-/* reuse GL_TEXTURE_STENCIL_SIZE */
-/* reuse GL_TEXTURE_RED_TYPE */
-/* reuse GL_TEXTURE_GREEN_TYPE */
-/* reuse GL_TEXTURE_BLUE_TYPE */
-/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_DEPTH_TYPE */
-/* reuse GL_UNSIGNED_NORMALIZED */
-/* reuse GL_FRAMEBUFFER_BINDING */
-/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_BINDING */
-/* reuse GL_READ_FRAMEBUFFER */
-/* reuse GL_DRAW_FRAMEBUFFER */
-/* reuse GL_READ_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_SAMPLES */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* reuse GL_FRAMEBUFFER_COMPLETE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
-/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
-/* reuse GL_MAX_COLOR_ATTACHMENTS */
-/* reuse GL_COLOR_ATTACHMENT0 */
-/* reuse GL_COLOR_ATTACHMENT1 */
-/* reuse GL_COLOR_ATTACHMENT2 */
-/* reuse GL_COLOR_ATTACHMENT3 */
-/* reuse GL_COLOR_ATTACHMENT4 */
-/* reuse GL_COLOR_ATTACHMENT5 */
-/* reuse GL_COLOR_ATTACHMENT6 */
-/* reuse GL_COLOR_ATTACHMENT7 */
-/* reuse GL_COLOR_ATTACHMENT8 */
-/* reuse GL_COLOR_ATTACHMENT9 */
-/* reuse GL_COLOR_ATTACHMENT10 */
-/* reuse GL_COLOR_ATTACHMENT11 */
-/* reuse GL_COLOR_ATTACHMENT12 */
-/* reuse GL_COLOR_ATTACHMENT13 */
-/* reuse GL_COLOR_ATTACHMENT14 */
-/* reuse GL_COLOR_ATTACHMENT15 */
-/* reuse GL_DEPTH_ATTACHMENT */
-/* reuse GL_STENCIL_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER */
-/* reuse GL_RENDERBUFFER */
-/* reuse GL_RENDERBUFFER_WIDTH */
-/* reuse GL_RENDERBUFFER_HEIGHT */
-/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
-/* reuse GL_STENCIL_INDEX1 */
-/* reuse GL_STENCIL_INDEX4 */
-/* reuse GL_STENCIL_INDEX8 */
-/* reuse GL_STENCIL_INDEX16 */
-/* reuse GL_RENDERBUFFER_RED_SIZE */
-/* reuse GL_RENDERBUFFER_GREEN_SIZE */
-/* reuse GL_RENDERBUFFER_BLUE_SIZE */
-/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
-/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
-/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
-/* reuse GL_MAX_SAMPLES */
-/* Reuse tokens from ARB_framebuffer_sRGB */
-/* reuse GL_FRAMEBUFFER_SRGB */
-/* Reuse tokens from ARB_half_float_vertex */
-/* reuse GL_HALF_FLOAT */
-/* Reuse tokens from ARB_map_buffer_range */
-/* reuse GL_MAP_READ_BIT */
-/* reuse GL_MAP_WRITE_BIT */
-/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
-/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
-/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
-/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
-/* Reuse tokens from ARB_texture_compression_rgtc */
-/* reuse GL_COMPRESSED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_RG_RGTC2 */
-/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
-/* Reuse tokens from ARB_texture_rg */
-/* reuse GL_RG */
-/* reuse GL_RG_INTEGER */
-/* reuse GL_R8 */
-/* reuse GL_R16 */
-/* reuse GL_RG8 */
-/* reuse GL_RG16 */
-/* reuse GL_R16F */
-/* reuse GL_R32F */
-/* reuse GL_RG16F */
-/* reuse GL_RG32F */
-/* reuse GL_R8I */
-/* reuse GL_R8UI */
-/* reuse GL_R16I */
-/* reuse GL_R16UI */
-/* reuse GL_R32I */
-/* reuse GL_R32UI */
-/* reuse GL_RG8I */
-/* reuse GL_RG8UI */
-/* reuse GL_RG16I */
-/* reuse GL_RG16UI */
-/* reuse GL_RG32I */
-/* reuse GL_RG32UI */
-/* Reuse tokens from ARB_vertex_array_object */
-/* reuse GL_VERTEX_ARRAY_BINDING */
-#endif
-
-#ifndef GL_VERSION_3_0_DEPRECATED
-#define GL_CLAMP_VERTEX_COLOR             0x891A
-#define GL_CLAMP_FRAGMENT_COLOR           0x891B
-#define GL_ALPHA_INTEGER                  0x8D97
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_TEXTURE_LUMINANCE_TYPE */
-/* reuse GL_TEXTURE_INTENSITY_TYPE */
-#endif
-
-#ifndef GL_VERSION_3_1
-/* #define GL_SAMPLER_2D_RECT             0x8B63 - we use subsumed GL_ARB_texture_rectangle */
-/* #define GL_SAMPLER_2D_RECT_SHADOW      0x8B64 - we use subsumed GL_ARB_texture_rectangle */
-#define GL_SAMPLER_BUFFER                 0x8DC2
-#define GL_INT_SAMPLER_2D_RECT            0x8DCD
-#define GL_INT_SAMPLER_BUFFER             0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
-/* Reuse all tokens from ARB_texture_buffer_object */
-/* Reuse all tokens from ARB_texture_rectangle */
-/* Reuse tokens from GL_EXT_texture_snorm */
-#define GL_PRIMITIVE_RESTART              0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
-/* Reuse tokens from ARB_copy_buffer */
-/* reuse GL_COPY_READ_BUFFER */
-/* reuse GL_COPY_WRITE_BUFFER */
-/* Reuse tokens from ARB_draw_instanced (none) */
-/* Reuse tokens from ARB_uniform_buffer_object */
-/* reuse GL_UNIFORM_BUFFER */
-/* reuse GL_UNIFORM_BUFFER_BINDING */
-/* reuse GL_UNIFORM_BUFFER_START */
-/* reuse GL_UNIFORM_BUFFER_SIZE */
-/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
-/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
-/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
-/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
-/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
-/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
-/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
-/* reuse GL_UNIFORM_TYPE */
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_INDEX */
-/* reuse GL_UNIFORM_OFFSET */
-/* reuse GL_UNIFORM_ARRAY_STRIDE */
-/* reuse GL_UNIFORM_MATRIX_STRIDE */
-/* reuse GL_UNIFORM_IS_ROW_MAJOR */
-/* reuse GL_UNIFORM_BLOCK_BINDING */
-/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
-/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
-/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_INVALID_INDEX */
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_LINES_ADJACENCY                0x000A
-#define GL_LINE_STRIP_ADJACENCY           0x000B
-#define GL_TRIANGLES_ADJACENCY            0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
-#define GL_PROGRAM_POINT_SIZE             0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_GEOMETRY_SHADER                0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT          0x8916
-#define GL_GEOMETRY_INPUT_TYPE            0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
-#define GL_CONTEXT_PROFILE_MASK           0x9126
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* Reuse tokens from ARB_depth_clamp */
-/* reuse GL_DEPTH_CLAMP */
-/* Reuse tokens from ARB_draw_elements_base_vertex (none) */
-/* Reuse tokens from ARB_fragment_coord_conventions (none) */
-/* Reuse tokens from ARB_provoking_vertex */
-/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-/* Reuse tokens from ARB_seamless_cube_map */
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
-/* Reuse tokens from ARB_sync */
-/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
-/* reuse GL_OBJECT_TYPE */
-/* reuse GL_SYNC_CONDITION */
-/* reuse GL_SYNC_STATUS */
-/* reuse GL_SYNC_FLAGS */
-/* reuse GL_SYNC_FENCE */
-/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
-/* reuse GL_UNSIGNALED */
-/* reuse GL_SIGNALED */
-/* reuse GL_ALREADY_SIGNALED */
-/* reuse GL_TIMEOUT_EXPIRED */
-/* reuse GL_CONDITION_SATISFIED */
-/* reuse GL_WAIT_FAILED */
-/* reuse GL_TIMEOUT_IGNORED */
-/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
-/* reuse GL_TIMEOUT_IGNORED */
-/* Reuse tokens from ARB_texture_multisample */
-/* reuse GL_SAMPLE_POSITION */
-/* reuse GL_SAMPLE_MASK */
-/* reuse GL_SAMPLE_MASK_VALUE */
-/* reuse GL_MAX_SAMPLE_MASK_WORDS */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
-/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_TEXTURE_SAMPLES */
-/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
-/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
-/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
-/* reuse GL_MAX_INTEGER_SAMPLES */
-/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
-/* Reuse tokens from ARB_blend_func_extended */
-/* reuse GL_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_COLOR */
-/* reuse GL_ONE_MINUS_SRC1_ALPHA */
-/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
-/* Reuse tokens from ARB_explicit_attrib_location (none) */
-/* Reuse tokens from ARB_occlusion_query2 */
-/* reuse GL_ANY_SAMPLES_PASSED */
-/* Reuse tokens from ARB_sampler_objects */
-/* reuse GL_SAMPLER_BINDING */
-/* Reuse tokens from ARB_shader_bit_encoding (none) */
-/* Reuse tokens from ARB_texture_rgb10_a2ui */
-/* reuse GL_RGB10_A2UI */
-/* Reuse tokens from ARB_texture_swizzle */
-/* reuse GL_TEXTURE_SWIZZLE_R */
-/* reuse GL_TEXTURE_SWIZZLE_G */
-/* reuse GL_TEXTURE_SWIZZLE_B */
-/* reuse GL_TEXTURE_SWIZZLE_A */
-/* reuse GL_TEXTURE_SWIZZLE_RGBA */
-/* Reuse tokens from ARB_timer_query */
-/* reuse GL_TIME_ELAPSED */
-/* reuse GL_TIMESTAMP */
-/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
-/* reuse GL_INT_2_10_10_10_REV */
-#endif
-
-#ifndef GL_VERSION_4_0
-/* Reuse all tokens from ARB_sample_shading */
-/* Reuse all tokens from ARB_texture_gather */
-/* Reuse all tokens from ARB_texture_cube_map_array */
-/* Reuse tokens from ARB_texture_query_lod (none) */
-/* Reuse tokens from ARB_draw_buffers_blend (none) */
-/* Reuse tokens from ARB_draw_indirect */
-/* reuse GL_DRAW_INDIRECT_BUFFER */
-/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
-/* Reuse tokens from ARB_gpu_shader5 */
-/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
-/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
-/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-/* Reuse tokens from ARB_gpu_shader_fp64 */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-/* Reuse tokens from ARB_shader_subroutine */
-/* reuse GL_ACTIVE_SUBROUTINES */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
-/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
-/* reuse GL_MAX_SUBROUTINES */
-/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
-/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
-/* reuse GL_COMPATIBLE_SUBROUTINES */
-/* Reuse tokens from ARB_tessellation_shader */
-/* reuse GL_PATCHES */
-/* reuse GL_PATCH_VERTICES */
-/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
-/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
-/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
-/* reuse GL_TESS_GEN_MODE */
-/* reuse GL_TESS_GEN_SPACING */
-/* reuse GL_TESS_GEN_VERTEX_ORDER */
-/* reuse GL_TESS_GEN_POINT_MODE */
-/* reuse GL_ISOLINES */
-/* reuse GL_FRACTIONAL_ODD */
-/* reuse GL_FRACTIONAL_EVEN */
-/* reuse GL_MAX_PATCH_VERTICES */
-/* reuse GL_MAX_TESS_GEN_LEVEL */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
-/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_PATCH_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
-/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
-/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
-/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_EVALUATION_SHADER */
-/* reuse GL_TESS_CONTROL_SHADER */
-/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
-/* Reuse tokens from ARB_transform_feedback2 */
-/* reuse GL_TRANSFORM_FEEDBACK */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
-/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
-/* reuse GL_TRANSFORM_FEEDBACK_BINDING */
-/* Reuse tokens from ARB_transform_feedback3 */
-/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_VERSION_4_1
-/* Reuse tokens from ARB_ES2_compatibility */
-/* reuse GL_FIXED */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
-/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
-/* reuse GL_LOW_FLOAT */
-/* reuse GL_MEDIUM_FLOAT */
-/* reuse GL_HIGH_FLOAT */
-/* reuse GL_LOW_INT */
-/* reuse GL_MEDIUM_INT */
-/* reuse GL_HIGH_INT */
-/* reuse GL_SHADER_COMPILER */
-/* reuse GL_NUM_SHADER_BINARY_FORMATS */
-/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
-/* reuse GL_MAX_VARYING_VECTORS */
-/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
-/* Reuse tokens from ARB_get_program_binary */
-/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
-/* reuse GL_PROGRAM_BINARY_LENGTH */
-/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
-/* reuse GL_PROGRAM_BINARY_FORMATS */
-/* Reuse tokens from ARB_separate_shader_objects */
-/* reuse GL_VERTEX_SHADER_BIT */
-/* reuse GL_FRAGMENT_SHADER_BIT */
-/* reuse GL_GEOMETRY_SHADER_BIT */
-/* reuse GL_TESS_CONTROL_SHADER_BIT */
-/* reuse GL_TESS_EVALUATION_SHADER_BIT */
-/* reuse GL_ALL_SHADER_BITS */
-/* reuse GL_PROGRAM_SEPARABLE */
-/* reuse GL_ACTIVE_PROGRAM */
-/* reuse GL_PROGRAM_PIPELINE_BINDING */
-/* Reuse tokens from ARB_shader_precision (none) */
-/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
-/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
-/* reuse GL_MAX_VIEWPORTS */
-/* reuse GL_VIEWPORT_SUBPIXEL_BITS */
-/* reuse GL_VIEWPORT_BOUNDS_RANGE */
-/* reuse GL_LAYER_PROVOKING_VERTEX */
-/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
-/* reuse GL_UNDEFINED_VERTEX */
-#endif
-
-#ifndef GL_VERSION_4_2
-/* Reuse tokens from ARB_base_instance (none) */
-/* Reuse tokens from ARB_shading_language_420pack (none) */
-/* Reuse tokens from ARB_transform_feedback_instanced (none) */
-/* Reuse tokens from ARB_compressed_texture_pixel_storage */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
-/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
-/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
-/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
-/* Reuse tokens from ARB_conservative_depth (none) */
-/* Reuse tokens from ARB_internalformat_query */
-/* reuse GL_NUM_SAMPLE_COUNTS */
-/* Reuse tokens from ARB_map_buffer_alignment */
-/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
-/* Reuse tokens from ARB_shader_atomic_counters */
-/* reuse GL_ATOMIC_COUNTER_BUFFER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_START */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
-/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
-/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
-/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
-/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
-/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
-/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
-/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
-/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
-/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
-/* Reuse tokens from ARB_shader_image_load_store */
-/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
-/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
-/* reuse GL_UNIFORM_BARRIER_BIT */
-/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
-/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
-/* reuse GL_COMMAND_BARRIER_BIT */
-/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
-/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
-/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
-/* reuse GL_FRAMEBUFFER_BARRIER_BIT */
-/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
-/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
-/* reuse GL_ALL_BARRIER_BITS */
-/* reuse GL_MAX_IMAGE_UNITS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
-/* reuse GL_IMAGE_BINDING_NAME */
-/* reuse GL_IMAGE_BINDING_LEVEL */
-/* reuse GL_IMAGE_BINDING_LAYERED */
-/* reuse GL_IMAGE_BINDING_LAYER */
-/* reuse GL_IMAGE_BINDING_ACCESS */
-/* reuse GL_IMAGE_1D */
-/* reuse GL_IMAGE_2D */
-/* reuse GL_IMAGE_3D */
-/* reuse GL_IMAGE_2D_RECT */
-/* reuse GL_IMAGE_CUBE */
-/* reuse GL_IMAGE_BUFFER */
-/* reuse GL_IMAGE_1D_ARRAY */
-/* reuse GL_IMAGE_2D_ARRAY */
-/* reuse GL_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_INT_IMAGE_1D */
-/* reuse GL_INT_IMAGE_2D */
-/* reuse GL_INT_IMAGE_3D */
-/* reuse GL_INT_IMAGE_2D_RECT */
-/* reuse GL_INT_IMAGE_CUBE */
-/* reuse GL_INT_IMAGE_BUFFER */
-/* reuse GL_INT_IMAGE_1D_ARRAY */
-/* reuse GL_INT_IMAGE_2D_ARRAY */
-/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D */
-/* reuse GL_UNSIGNED_INT_IMAGE_3D */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
-/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
-/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
-/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
-/* reuse GL_MAX_IMAGE_SAMPLES */
-/* reuse GL_IMAGE_BINDING_FORMAT */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
-/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
-/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
-/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
-/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
-/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
-/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
-/* Reuse tokens from ARB_shading_language_packing (none) */
-/* Reuse tokens from ARB_texture_storage */
-/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_TEXTURE0_ARB                   0x84C0
-#define GL_TEXTURE1_ARB                   0x84C1
-#define GL_TEXTURE2_ARB                   0x84C2
-#define GL_TEXTURE3_ARB                   0x84C3
-#define GL_TEXTURE4_ARB                   0x84C4
-#define GL_TEXTURE5_ARB                   0x84C5
-#define GL_TEXTURE6_ARB                   0x84C6
-#define GL_TEXTURE7_ARB                   0x84C7
-#define GL_TEXTURE8_ARB                   0x84C8
-#define GL_TEXTURE9_ARB                   0x84C9
-#define GL_TEXTURE10_ARB                  0x84CA
-#define GL_TEXTURE11_ARB                  0x84CB
-#define GL_TEXTURE12_ARB                  0x84CC
-#define GL_TEXTURE13_ARB                  0x84CD
-#define GL_TEXTURE14_ARB                  0x84CE
-#define GL_TEXTURE15_ARB                  0x84CF
-#define GL_TEXTURE16_ARB                  0x84D0
-#define GL_TEXTURE17_ARB                  0x84D1
-#define GL_TEXTURE18_ARB                  0x84D2
-#define GL_TEXTURE19_ARB                  0x84D3
-#define GL_TEXTURE20_ARB                  0x84D4
-#define GL_TEXTURE21_ARB                  0x84D5
-#define GL_TEXTURE22_ARB                  0x84D6
-#define GL_TEXTURE23_ARB                  0x84D7
-#define GL_TEXTURE24_ARB                  0x84D8
-#define GL_TEXTURE25_ARB                  0x84D9
-#define GL_TEXTURE26_ARB                  0x84DA
-#define GL_TEXTURE27_ARB                  0x84DB
-#define GL_TEXTURE28_ARB                  0x84DC
-#define GL_TEXTURE29_ARB                  0x84DD
-#define GL_TEXTURE30_ARB                  0x84DE
-#define GL_TEXTURE31_ARB                  0x84DF
-#define GL_ACTIVE_TEXTURE_ARB             0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_MULTISAMPLE_ARB                0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
-#define GL_SAMPLE_COVERAGE_ARB            0x80A0
-#define GL_SAMPLE_BUFFERS_ARB             0x80A8
-#define GL_SAMPLES_ARB                    0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
-#define GL_MULTISAMPLE_BIT_ARB            0x20000000
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_NORMAL_MAP_ARB                 0x8511
-#define GL_REFLECTION_MAP_ARB             0x8512
-#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_COMPRESSED_ALPHA_ARB           0x84E9
-#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
-#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
-#define GL_COMPRESSED_RGB_ARB             0x84ED
-#define GL_COMPRESSED_RGBA_ARB            0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
-#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_ARB            0x812D
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_POINT_SIZE_MIN_ARB             0x8126
-#define GL_POINT_SIZE_MAX_ARB             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
-#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
-#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
-#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
-#define GL_VERTEX_BLEND_ARB               0x86A7
-#define GL_CURRENT_WEIGHT_ARB             0x86A8
-#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
-#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
-#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
-#define GL_WEIGHT_ARRAY_ARB               0x86AD
-#define GL_MODELVIEW0_ARB                 0x1700
-#define GL_MODELVIEW1_ARB                 0x850A
-#define GL_MODELVIEW2_ARB                 0x8722
-#define GL_MODELVIEW3_ARB                 0x8723
-#define GL_MODELVIEW4_ARB                 0x8724
-#define GL_MODELVIEW5_ARB                 0x8725
-#define GL_MODELVIEW6_ARB                 0x8726
-#define GL_MODELVIEW7_ARB                 0x8727
-#define GL_MODELVIEW8_ARB                 0x8728
-#define GL_MODELVIEW9_ARB                 0x8729
-#define GL_MODELVIEW10_ARB                0x872A
-#define GL_MODELVIEW11_ARB                0x872B
-#define GL_MODELVIEW12_ARB                0x872C
-#define GL_MODELVIEW13_ARB                0x872D
-#define GL_MODELVIEW14_ARB                0x872E
-#define GL_MODELVIEW15_ARB                0x872F
-#define GL_MODELVIEW16_ARB                0x8730
-#define GL_MODELVIEW17_ARB                0x8731
-#define GL_MODELVIEW18_ARB                0x8732
-#define GL_MODELVIEW19_ARB                0x8733
-#define GL_MODELVIEW20_ARB                0x8734
-#define GL_MODELVIEW21_ARB                0x8735
-#define GL_MODELVIEW22_ARB                0x8736
-#define GL_MODELVIEW23_ARB                0x8737
-#define GL_MODELVIEW24_ARB                0x8738
-#define GL_MODELVIEW25_ARB                0x8739
-#define GL_MODELVIEW26_ARB                0x873A
-#define GL_MODELVIEW27_ARB                0x873B
-#define GL_MODELVIEW28_ARB                0x873C
-#define GL_MODELVIEW29_ARB                0x873D
-#define GL_MODELVIEW30_ARB                0x873E
-#define GL_MODELVIEW31_ARB                0x873F
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_MATRIX_PALETTE_ARB             0x8840
-#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
-#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
-#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
-#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
-#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
-#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_COMBINE_ARB                    0x8570
-#define GL_COMBINE_RGB_ARB                0x8571
-#define GL_COMBINE_ALPHA_ARB              0x8572
-#define GL_SOURCE0_RGB_ARB                0x8580
-#define GL_SOURCE1_RGB_ARB                0x8581
-#define GL_SOURCE2_RGB_ARB                0x8582
-#define GL_SOURCE0_ALPHA_ARB              0x8588
-#define GL_SOURCE1_ALPHA_ARB              0x8589
-#define GL_SOURCE2_ALPHA_ARB              0x858A
-#define GL_OPERAND0_RGB_ARB               0x8590
-#define GL_OPERAND1_RGB_ARB               0x8591
-#define GL_OPERAND2_RGB_ARB               0x8592
-#define GL_OPERAND0_ALPHA_ARB             0x8598
-#define GL_OPERAND1_ALPHA_ARB             0x8599
-#define GL_OPERAND2_ALPHA_ARB             0x859A
-#define GL_RGB_SCALE_ARB                  0x8573
-#define GL_ADD_SIGNED_ARB                 0x8574
-#define GL_INTERPOLATE_ARB                0x8575
-#define GL_SUBTRACT_ARB                   0x84E7
-#define GL_CONSTANT_ARB                   0x8576
-#define GL_PRIMARY_COLOR_ARB              0x8577
-#define GL_PREVIOUS_ARB                   0x8578
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_DOT3_RGB_ARB                   0x86AE
-#define GL_DOT3_RGBA_ARB                  0x86AF
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_ARB            0x8370
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_DEPTH_COMPONENT16_ARB          0x81A5
-#define GL_DEPTH_COMPONENT24_ARB          0x81A6
-#define GL_DEPTH_COMPONENT32_ARB          0x81A7
-#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
-#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
-#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
-#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
-#endif
-
-#ifndef GL_ARB_window_pos
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_COLOR_SUM_ARB                  0x8458
-#define GL_VERTEX_PROGRAM_ARB             0x8620
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
-#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
-#define GL_PROGRAM_LENGTH_ARB             0x8627
-#define GL_PROGRAM_STRING_ARB             0x8628
-#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
-#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
-#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
-#define GL_CURRENT_MATRIX_ARB             0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
-#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
-#define GL_PROGRAM_BINDING_ARB            0x8677
-#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
-#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
-#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
-#define GL_PROGRAM_FORMAT_ARB             0x8876
-#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
-#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
-#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
-#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
-#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
-#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
-#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
-#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
-#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
-#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
-#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
-#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
-#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
-#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
-#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
-#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
-#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
-#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
-#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
-#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
-#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
-#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
-#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
-#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
-#define GL_MATRIX0_ARB                    0x88C0
-#define GL_MATRIX1_ARB                    0x88C1
-#define GL_MATRIX2_ARB                    0x88C2
-#define GL_MATRIX3_ARB                    0x88C3
-#define GL_MATRIX4_ARB                    0x88C4
-#define GL_MATRIX5_ARB                    0x88C5
-#define GL_MATRIX6_ARB                    0x88C6
-#define GL_MATRIX7_ARB                    0x88C7
-#define GL_MATRIX8_ARB                    0x88C8
-#define GL_MATRIX9_ARB                    0x88C9
-#define GL_MATRIX10_ARB                   0x88CA
-#define GL_MATRIX11_ARB                   0x88CB
-#define GL_MATRIX12_ARB                   0x88CC
-#define GL_MATRIX13_ARB                   0x88CD
-#define GL_MATRIX14_ARB                   0x88CE
-#define GL_MATRIX15_ARB                   0x88CF
-#define GL_MATRIX16_ARB                   0x88D0
-#define GL_MATRIX17_ARB                   0x88D1
-#define GL_MATRIX18_ARB                   0x88D2
-#define GL_MATRIX19_ARB                   0x88D3
-#define GL_MATRIX20_ARB                   0x88D4
-#define GL_MATRIX21_ARB                   0x88D5
-#define GL_MATRIX22_ARB                   0x88D6
-#define GL_MATRIX23_ARB                   0x88D7
-#define GL_MATRIX24_ARB                   0x88D8
-#define GL_MATRIX25_ARB                   0x88D9
-#define GL_MATRIX26_ARB                   0x88DA
-#define GL_MATRIX27_ARB                   0x88DB
-#define GL_MATRIX28_ARB                   0x88DC
-#define GL_MATRIX29_ARB                   0x88DD
-#define GL_MATRIX30_ARB                   0x88DE
-#define GL_MATRIX31_ARB                   0x88DF
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_FRAGMENT_PROGRAM_ARB           0x8804
-#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
-#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
-#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
-#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
-#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
-#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
-#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
-#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
-#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
-#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
-#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
-#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
-#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_BUFFER_SIZE_ARB                0x8764
-#define GL_BUFFER_USAGE_ARB               0x8765
-#define GL_ARRAY_BUFFER_ARB               0x8892
-#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
-#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
-#define GL_READ_ONLY_ARB                  0x88B8
-#define GL_WRITE_ONLY_ARB                 0x88B9
-#define GL_READ_WRITE_ARB                 0x88BA
-#define GL_BUFFER_ACCESS_ARB              0x88BB
-#define GL_BUFFER_MAPPED_ARB              0x88BC
-#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
-#define GL_STREAM_DRAW_ARB                0x88E0
-#define GL_STREAM_READ_ARB                0x88E1
-#define GL_STREAM_COPY_ARB                0x88E2
-#define GL_STATIC_DRAW_ARB                0x88E4
-#define GL_STATIC_READ_ARB                0x88E5
-#define GL_STATIC_COPY_ARB                0x88E6
-#define GL_DYNAMIC_DRAW_ARB               0x88E8
-#define GL_DYNAMIC_READ_ARB               0x88E9
-#define GL_DYNAMIC_COPY_ARB               0x88EA
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_QUERY_COUNTER_BITS_ARB         0x8864
-#define GL_CURRENT_QUERY_ARB              0x8865
-#define GL_QUERY_RESULT_ARB               0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
-#define GL_SAMPLES_PASSED_ARB             0x8914
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_PROGRAM_OBJECT_ARB             0x8B40
-#define GL_SHADER_OBJECT_ARB              0x8B48
-#define GL_OBJECT_TYPE_ARB                0x8B4E
-#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
-#define GL_FLOAT_VEC2_ARB                 0x8B50
-#define GL_FLOAT_VEC3_ARB                 0x8B51
-#define GL_FLOAT_VEC4_ARB                 0x8B52
-#define GL_INT_VEC2_ARB                   0x8B53
-#define GL_INT_VEC3_ARB                   0x8B54
-#define GL_INT_VEC4_ARB                   0x8B55
-#define GL_BOOL_ARB                       0x8B56
-#define GL_BOOL_VEC2_ARB                  0x8B57
-#define GL_BOOL_VEC3_ARB                  0x8B58
-#define GL_BOOL_VEC4_ARB                  0x8B59
-#define GL_FLOAT_MAT2_ARB                 0x8B5A
-#define GL_FLOAT_MAT3_ARB                 0x8B5B
-#define GL_FLOAT_MAT4_ARB                 0x8B5C
-#define GL_SAMPLER_1D_ARB                 0x8B5D
-#define GL_SAMPLER_2D_ARB                 0x8B5E
-#define GL_SAMPLER_3D_ARB                 0x8B5F
-#define GL_SAMPLER_CUBE_ARB               0x8B60
-#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
-#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
-#define GL_SAMPLER_2D_RECT_ARB            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
-#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
-#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
-#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
-#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
-#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
-#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
-#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
-#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
-#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_VERTEX_SHADER_ARB              0x8B31
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
-#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
-#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
-#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_FRAGMENT_SHADER_ARB            0x8B30
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_POINT_SPRITE_ARB               0x8861
-#define GL_COORD_REPLACE_ARB              0x8862
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
-#define GL_DRAW_BUFFER0_ARB               0x8825
-#define GL_DRAW_BUFFER1_ARB               0x8826
-#define GL_DRAW_BUFFER2_ARB               0x8827
-#define GL_DRAW_BUFFER3_ARB               0x8828
-#define GL_DRAW_BUFFER4_ARB               0x8829
-#define GL_DRAW_BUFFER5_ARB               0x882A
-#define GL_DRAW_BUFFER6_ARB               0x882B
-#define GL_DRAW_BUFFER7_ARB               0x882C
-#define GL_DRAW_BUFFER8_ARB               0x882D
-#define GL_DRAW_BUFFER9_ARB               0x882E
-#define GL_DRAW_BUFFER10_ARB              0x882F
-#define GL_DRAW_BUFFER11_ARB              0x8830
-#define GL_DRAW_BUFFER12_ARB              0x8831
-#define GL_DRAW_BUFFER13_ARB              0x8832
-#define GL_DRAW_BUFFER14_ARB              0x8833
-#define GL_DRAW_BUFFER15_ARB              0x8834
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#define GL_SAMPLER_2D_RECT_ARB            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_RGBA_FLOAT_MODE_ARB            0x8820
-#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
-#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
-#define GL_CLAMP_READ_COLOR_ARB           0x891C
-#define GL_FIXED_ONLY_ARB                 0x891D
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB                 0x140B
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
-#define GL_RGBA32F_ARB                    0x8814
-#define GL_RGB32F_ARB                     0x8815
-#define GL_ALPHA32F_ARB                   0x8816
-#define GL_INTENSITY32F_ARB               0x8817
-#define GL_LUMINANCE32F_ARB               0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
-#define GL_RGBA16F_ARB                    0x881A
-#define GL_RGB16F_ARB                     0x881B
-#define GL_ALPHA16F_ARB                   0x881C
-#define GL_INTENSITY16F_ARB               0x881D
-#define GL_LUMINANCE16F_ARB               0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F             0x8CAC
-#define GL_DEPTH32F_STENCIL8              0x8CAD
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_DEFAULT            0x8218
-#define GL_FRAMEBUFFER_UNDEFINED          0x8219
-#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
-#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
-#define GL_DEPTH_STENCIL                  0x84F9
-#define GL_UNSIGNED_INT_24_8              0x84FA
-#define GL_DEPTH24_STENCIL8               0x88F0
-#define GL_TEXTURE_STENCIL_SIZE           0x88F1
-#define GL_TEXTURE_RED_TYPE               0x8C10
-#define GL_TEXTURE_GREEN_TYPE             0x8C11
-#define GL_TEXTURE_BLUE_TYPE              0x8C12
-#define GL_TEXTURE_ALPHA_TYPE             0x8C13
-#define GL_TEXTURE_DEPTH_TYPE             0x8C16
-#define GL_UNSIGNED_NORMALIZED            0x8C17
-#define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
-#define GL_RENDERBUFFER_BINDING           0x8CA7
-#define GL_READ_FRAMEBUFFER               0x8CA8
-#define GL_DRAW_FRAMEBUFFER               0x8CA9
-#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
-#define GL_RENDERBUFFER_SAMPLES           0x8CAB
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
-#define GL_COLOR_ATTACHMENT0              0x8CE0
-#define GL_COLOR_ATTACHMENT1              0x8CE1
-#define GL_COLOR_ATTACHMENT2              0x8CE2
-#define GL_COLOR_ATTACHMENT3              0x8CE3
-#define GL_COLOR_ATTACHMENT4              0x8CE4
-#define GL_COLOR_ATTACHMENT5              0x8CE5
-#define GL_COLOR_ATTACHMENT6              0x8CE6
-#define GL_COLOR_ATTACHMENT7              0x8CE7
-#define GL_COLOR_ATTACHMENT8              0x8CE8
-#define GL_COLOR_ATTACHMENT9              0x8CE9
-#define GL_COLOR_ATTACHMENT10             0x8CEA
-#define GL_COLOR_ATTACHMENT11             0x8CEB
-#define GL_COLOR_ATTACHMENT12             0x8CEC
-#define GL_COLOR_ATTACHMENT13             0x8CED
-#define GL_COLOR_ATTACHMENT14             0x8CEE
-#define GL_COLOR_ATTACHMENT15             0x8CEF
-#define GL_DEPTH_ATTACHMENT               0x8D00
-#define GL_STENCIL_ATTACHMENT             0x8D20
-#define GL_FRAMEBUFFER                    0x8D40
-#define GL_RENDERBUFFER                   0x8D41
-#define GL_RENDERBUFFER_WIDTH             0x8D42
-#define GL_RENDERBUFFER_HEIGHT            0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
-#define GL_STENCIL_INDEX1                 0x8D46
-#define GL_STENCIL_INDEX4                 0x8D47
-#define GL_STENCIL_INDEX8                 0x8D48
-#define GL_STENCIL_INDEX16                0x8D49
-#define GL_RENDERBUFFER_RED_SIZE          0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_MAX_SAMPLES                    0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_object_DEPRECATED
-#define GL_INDEX                          0x8222
-#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB               0x8DB9
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_LINES_ADJACENCY_ARB            0x000A
-#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
-#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
-#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
-#define GL_GEOMETRY_SHADER_ARB            0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_HALF_FLOAT                     0x140B
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_MAP_READ_BIT                   0x0001
-#define GL_MAP_WRITE_BIT                  0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_TEXTURE_BUFFER_ARB             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1           0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
-#define GL_COMPRESSED_RG_RGTC2            0x8DBD
-#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_RG                             0x8227
-#define GL_RG_INTEGER                     0x8228
-#define GL_R8                             0x8229
-#define GL_R16                            0x822A
-#define GL_RG8                            0x822B
-#define GL_RG16                           0x822C
-#define GL_R16F                           0x822D
-#define GL_R32F                           0x822E
-#define GL_RG16F                          0x822F
-#define GL_RG32F                          0x8230
-#define GL_R8I                            0x8231
-#define GL_R8UI                           0x8232
-#define GL_R16I                           0x8233
-#define GL_R16UI                          0x8234
-#define GL_R32I                           0x8235
-#define GL_R32UI                          0x8236
-#define GL_RG8I                           0x8237
-#define GL_RG8UI                          0x8238
-#define GL_RG16I                          0x8239
-#define GL_RG16UI                         0x823A
-#define GL_RG32I                          0x823B
-#define GL_RG32UI                         0x823C
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING           0x85B5
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_UNIFORM_BUFFER                 0x8A11
-#define GL_UNIFORM_BUFFER_BINDING         0x8A28
-#define GL_UNIFORM_BUFFER_START           0x8A29
-#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
-#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
-#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
-#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
-#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
-#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
-#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
-#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
-#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
-#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
-#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
-#define GL_UNIFORM_TYPE                   0x8A37
-#define GL_UNIFORM_SIZE                   0x8A38
-#define GL_UNIFORM_NAME_LENGTH            0x8A39
-#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
-#define GL_UNIFORM_OFFSET                 0x8A3B
-#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
-#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
-#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
-#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
-#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
-#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-/* #define GL_INVALID_INDEX               0xFFFFFFFFu - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#endif
-
-#ifndef GL_ARB_compatibility
-/* ARB_compatibility just defines tokens from core 3.0 */
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_COPY_READ_BUFFER_BINDING       0x8F36
-#define GL_COPY_READ_BUFFER               0x8F36
-#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
-#define GL_COPY_WRITE_BUFFER              0x8F37
-#endif
-
-#ifndef GL_ARB_shader_texture_lod
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_DEPTH_CLAMP                    0x864F
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
-#define GL_LAST_VERTEX_CONVENTION         0x8E4E
-#define GL_PROVOKING_VERTEX               0x8E4F
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
-#define GL_OBJECT_TYPE                    0x9112
-#define GL_SYNC_CONDITION                 0x9113
-#define GL_SYNC_STATUS                    0x9114
-#define GL_SYNC_FLAGS                     0x9115
-#define GL_SYNC_FENCE                     0x9116
-#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
-#define GL_UNSIGNALED                     0x9118
-#define GL_SIGNALED                       0x9119
-#define GL_ALREADY_SIGNALED               0x911A
-#define GL_TIMEOUT_EXPIRED                0x911B
-#define GL_CONDITION_SATISFIED            0x911C
-#define GL_WAIT_FAILED                    0x911D
-#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
-#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_SAMPLE_POSITION                0x8E50
-#define GL_SAMPLE_MASK                    0x8E51
-#define GL_SAMPLE_MASK_VALUE              0x8E52
-#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
-#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_SAMPLES                0x9106
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
-#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
-#define GL_MAX_INTEGER_SAMPLES            0x9110
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_SAMPLE_SHADING_ARB             0x8C36
-#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
-#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
-#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
-#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_SHADER_INCLUDE_ARB             0x8DAE
-#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
-#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
-#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
-#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
-#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_SRC1_COLOR                     0x88F9
-/* reuse GL_SRC1_ALPHA */
-#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
-#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
-#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ANY_SAMPLES_PASSED             0x8C2F
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_SAMPLER_BINDING                0x8919
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_RGB10_A2UI                     0x906F
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R              0x8E42
-#define GL_TEXTURE_SWIZZLE_G              0x8E43
-#define GL_TEXTURE_SWIZZLE_B              0x8E44
-#define GL_TEXTURE_SWIZZLE_A              0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_TIME_ELAPSED                   0x88BF
-#define GL_TIMESTAMP                      0x8E28
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
-#define GL_INT_2_10_10_10_REV             0x8D9F
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
-#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
-#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
-#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
-/* reuse GL_MAX_VERTEX_STREAMS */
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2                    0x8FFC
-#define GL_DOUBLE_VEC3                    0x8FFD
-#define GL_DOUBLE_VEC4                    0x8FFE
-#define GL_DOUBLE_MAT2                    0x8F46
-#define GL_DOUBLE_MAT3                    0x8F47
-#define GL_DOUBLE_MAT4                    0x8F48
-#define GL_DOUBLE_MAT2x3                  0x8F49
-#define GL_DOUBLE_MAT2x4                  0x8F4A
-#define GL_DOUBLE_MAT3x2                  0x8F4B
-#define GL_DOUBLE_MAT3x4                  0x8F4C
-#define GL_DOUBLE_MAT4x2                  0x8F4D
-#define GL_DOUBLE_MAT4x3                  0x8F4E
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ACTIVE_SUBROUTINES             0x8DE5
-#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
-#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
-#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
-#define GL_MAX_SUBROUTINES                0x8DE7
-#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
-#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
-#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
-/* reuse GL_UNIFORM_SIZE */
-/* reuse GL_UNIFORM_NAME_LENGTH */
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_PATCHES                        0x000E
-#define GL_PATCH_VERTICES                 0x8E72
-#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
-#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
-#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
-#define GL_TESS_GEN_MODE                  0x8E76
-#define GL_TESS_GEN_SPACING               0x8E77
-#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
-#define GL_TESS_GEN_POINT_MODE            0x8E79
-/* reuse GL_TRIANGLES */
-/* reuse GL_QUADS */
-#define GL_ISOLINES                       0x8E7A
-/* reuse GL_EQUAL */
-#define GL_FRACTIONAL_ODD                 0x8E7B
-#define GL_FRACTIONAL_EVEN                0x8E7C
-/* reuse GL_CCW */
-/* reuse GL_CW */
-#define GL_MAX_PATCH_VERTICES             0x8E7D
-#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
-#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
-#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
-#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
-#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
-#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
-#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
-#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
-#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
-#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
-#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
-#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
-#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
-#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
-#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
-#define GL_TESS_EVALUATION_SHADER         0x8E87
-#define GL_TESS_CONTROL_SHADER            0x8E88
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-/* reuse GL_RGB32F */
-/* reuse GL_RGB32UI */
-/* reuse GL_RGB32I */
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK             0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
-#define GL_MAX_VERTEX_STREAMS             0x8E71
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_FIXED                          0x140C
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-#define GL_LOW_FLOAT                      0x8DF0
-#define GL_MEDIUM_FLOAT                   0x8DF1
-#define GL_HIGH_FLOAT                     0x8DF2
-#define GL_LOW_INT                        0x8DF3
-#define GL_MEDIUM_INT                     0x8DF4
-#define GL_HIGH_INT                       0x8DF5
-#define GL_SHADER_COMPILER                0x8DFA
-#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
-#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
-#define GL_MAX_VARYING_VECTORS            0x8DFC
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
-#define GL_PROGRAM_BINARY_LENGTH          0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
-#define GL_PROGRAM_BINARY_FORMATS         0x87FF
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_VERTEX_SHADER_BIT              0x00000001
-#define GL_FRAGMENT_SHADER_BIT            0x00000002
-#define GL_GEOMETRY_SHADER_BIT            0x00000004
-#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
-#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
-/* #define GL_ALL_SHADER_BITS             0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_PROGRAM_SEPARABLE              0x8258
-#define GL_ACTIVE_PROGRAM                 0x8259
-#define GL_PROGRAM_PIPELINE_BINDING       0x825A
-#endif
-
-#ifndef GL_ARB_shader_precision
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-/* reuse GL_RGB32I */
-/* reuse GL_DOUBLE_VEC2 */
-/* reuse GL_DOUBLE_VEC3 */
-/* reuse GL_DOUBLE_VEC4 */
-/* reuse GL_DOUBLE_MAT2 */
-/* reuse GL_DOUBLE_MAT3 */
-/* reuse GL_DOUBLE_MAT4 */
-/* reuse GL_DOUBLE_MAT2x3 */
-/* reuse GL_DOUBLE_MAT2x4 */
-/* reuse GL_DOUBLE_MAT3x2 */
-/* reuse GL_DOUBLE_MAT3x4 */
-/* reuse GL_DOUBLE_MAT4x2 */
-/* reuse GL_DOUBLE_MAT4x3 */
-#endif
-
-#ifndef GL_ARB_viewport_array
-/* reuse GL_SCISSOR_BOX */
-/* reuse GL_VIEWPORT */
-/* reuse GL_DEPTH_RANGE */
-/* reuse GL_SCISSOR_TEST */
-#define GL_MAX_VIEWPORTS                  0x825B
-#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
-#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
-#define GL_LAYER_PROVOKING_VERTEX         0x825E
-#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
-#define GL_UNDEFINED_VERTEX               0x8260
-/* reuse GL_FIRST_VERTEX_CONVENTION */
-/* reuse GL_LAST_VERTEX_CONVENTION */
-/* reuse GL_PROVOKING_VERTEX */
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_SYNC_CL_EVENT_ARB              0x8240
-#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
-#define GL_DEBUG_SOURCE_API_ARB           0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
-#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
-#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
-#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
-#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
-#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
-#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
-#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
-#endif
-
-#ifndef GL_ARB_robustness
-/* reuse GL_NO_ERROR */
-#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
-#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
-#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#endif
-
-#ifndef GL_ARB_base_instance
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
-#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
-#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
-#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
-#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
-#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
-#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
-#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_NUM_SAMPLE_COUNTS              0x9380
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
-#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
-#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
-#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
-#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
-#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
-#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
-#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
-#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
-#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
-#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
-#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
-#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
-#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
-#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
-#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
-#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
-#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
-#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
-#define GL_UNIFORM_BARRIER_BIT            0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
-#define GL_COMMAND_BARRIER_BIT            0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
-/* #define GL_ALL_BARRIER_BITS            0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#define GL_MAX_IMAGE_UNITS                0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
-#define GL_IMAGE_BINDING_NAME             0x8F3A
-#define GL_IMAGE_BINDING_LEVEL            0x8F3B
-#define GL_IMAGE_BINDING_LAYERED          0x8F3C
-#define GL_IMAGE_BINDING_LAYER            0x8F3D
-#define GL_IMAGE_BINDING_ACCESS           0x8F3E
-#define GL_IMAGE_1D                       0x904C
-#define GL_IMAGE_2D                       0x904D
-#define GL_IMAGE_3D                       0x904E
-#define GL_IMAGE_2D_RECT                  0x904F
-#define GL_IMAGE_CUBE                     0x9050
-#define GL_IMAGE_BUFFER                   0x9051
-#define GL_IMAGE_1D_ARRAY                 0x9052
-#define GL_IMAGE_2D_ARRAY                 0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
-#define GL_IMAGE_2D_MULTISAMPLE           0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
-#define GL_INT_IMAGE_1D                   0x9057
-#define GL_INT_IMAGE_2D                   0x9058
-#define GL_INT_IMAGE_3D                   0x9059
-#define GL_INT_IMAGE_2D_RECT              0x905A
-#define GL_INT_IMAGE_CUBE                 0x905B
-#define GL_INT_IMAGE_BUFFER               0x905C
-#define GL_INT_IMAGE_1D_ARRAY             0x905D
-#define GL_INT_IMAGE_2D_ARRAY             0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
-#define GL_MAX_IMAGE_SAMPLES              0x906D
-#define GL_IMAGE_BINDING_FORMAT           0x906E
-#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
-#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
-#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
-#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
-#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
-#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
-#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
-#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_ABGR_EXT                       0x8000
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_CONSTANT_COLOR_EXT             0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
-#define GL_CONSTANT_ALPHA_EXT             0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
-#define GL_BLEND_COLOR_EXT                0x8005
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_POLYGON_OFFSET_EXT             0x8037
-#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
-#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_ALPHA4_EXT                     0x803B
-#define GL_ALPHA8_EXT                     0x803C
-#define GL_ALPHA12_EXT                    0x803D
-#define GL_ALPHA16_EXT                    0x803E
-#define GL_LUMINANCE4_EXT                 0x803F
-#define GL_LUMINANCE8_EXT                 0x8040
-#define GL_LUMINANCE12_EXT                0x8041
-#define GL_LUMINANCE16_EXT                0x8042
-#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
-#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
-#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
-#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
-#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
-#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
-#define GL_INTENSITY_EXT                  0x8049
-#define GL_INTENSITY4_EXT                 0x804A
-#define GL_INTENSITY8_EXT                 0x804B
-#define GL_INTENSITY12_EXT                0x804C
-#define GL_INTENSITY16_EXT                0x804D
-#define GL_RGB2_EXT                       0x804E
-#define GL_RGB4_EXT                       0x804F
-#define GL_RGB5_EXT                       0x8050
-#define GL_RGB8_EXT                       0x8051
-#define GL_RGB10_EXT                      0x8052
-#define GL_RGB12_EXT                      0x8053
-#define GL_RGB16_EXT                      0x8054
-#define GL_RGBA2_EXT                      0x8055
-#define GL_RGBA4_EXT                      0x8056
-#define GL_RGB5_A1_EXT                    0x8057
-#define GL_RGBA8_EXT                      0x8058
-#define GL_RGB10_A2_EXT                   0x8059
-#define GL_RGBA12_EXT                     0x805A
-#define GL_RGBA16_EXT                     0x805B
-#define GL_TEXTURE_RED_SIZE_EXT           0x805C
-#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
-#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
-#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
-#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
-#define GL_REPLACE_EXT                    0x8062
-#define GL_PROXY_TEXTURE_1D_EXT           0x8063
-#define GL_PROXY_TEXTURE_2D_EXT           0x8064
-#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_PACK_SKIP_IMAGES_EXT           0x806B
-#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
-#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
-#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
-#define GL_TEXTURE_3D_EXT                 0x806F
-#define GL_PROXY_TEXTURE_3D_EXT           0x8070
-#define GL_TEXTURE_DEPTH_EXT              0x8071
-#define GL_TEXTURE_WRAP_R_EXT             0x8072
-#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_FILTER4_SGIS                   0x8146
-#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
-#endif
-
-#ifndef GL_EXT_subtexture
-#endif
-
-#ifndef GL_EXT_copy_texture
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_HISTOGRAM_EXT                  0x8024
-#define GL_PROXY_HISTOGRAM_EXT            0x8025
-#define GL_HISTOGRAM_WIDTH_EXT            0x8026
-#define GL_HISTOGRAM_FORMAT_EXT           0x8027
-#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
-#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
-#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
-#define GL_HISTOGRAM_SINK_EXT             0x802D
-#define GL_MINMAX_EXT                     0x802E
-#define GL_MINMAX_FORMAT_EXT              0x802F
-#define GL_MINMAX_SINK_EXT                0x8030
-#define GL_TABLE_TOO_LARGE_EXT            0x8031
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_CONVOLUTION_1D_EXT             0x8010
-#define GL_CONVOLUTION_2D_EXT             0x8011
-#define GL_SEPARABLE_2D_EXT               0x8012
-#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
-#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
-#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
-#define GL_REDUCE_EXT                     0x8016
-#define GL_CONVOLUTION_FORMAT_EXT         0x8017
-#define GL_CONVOLUTION_WIDTH_EXT          0x8018
-#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
-#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_COLOR_MATRIX_SGI               0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_COLOR_TABLE_SGI                0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
-#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
-#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
-#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
-#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
-#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
-#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_PIXEL_TEXTURE_SGIS             0x8353
-#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
-#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
-#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_PIXEL_TEX_GEN_SGIX             0x8139
-#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
-#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
-#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
-#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
-#define GL_TEXTURE_4D_SGIS                0x8134
-#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
-#define GL_TEXTURE_4DSIZE_SGIS            0x8136
-#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
-#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
-#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
-#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_CMYK_EXT                       0x800C
-#define GL_CMYKA_EXT                      0x800D
-#define GL_PACK_CMYK_HINT_EXT             0x800E
-#define GL_UNPACK_CMYK_HINT_EXT           0x800F
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_TEXTURE_PRIORITY_EXT           0x8066
-#define GL_TEXTURE_RESIDENT_EXT           0x8067
-#define GL_TEXTURE_1D_BINDING_EXT         0x8068
-#define GL_TEXTURE_2D_BINDING_EXT         0x8069
-#define GL_TEXTURE_3D_BINDING_EXT         0x806A
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
-#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
-#define GL_LINEAR_DETAIL_SGIS             0x8097
-#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
-#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
-#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
-#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
-#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_LINEAR_SHARPEN_SGIS            0x80AD
-#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
-#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
-#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
-#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
-#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
-#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
-#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
-#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_MULTISAMPLE_SGIS               0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
-#define GL_SAMPLE_MASK_SGIS               0x80A0
-#define GL_1PASS_SGIS                     0x80A1
-#define GL_2PASS_0_SGIS                   0x80A2
-#define GL_2PASS_1_SGIS                   0x80A3
-#define GL_4PASS_0_SGIS                   0x80A4
-#define GL_4PASS_1_SGIS                   0x80A5
-#define GL_4PASS_2_SGIS                   0x80A6
-#define GL_4PASS_3_SGIS                   0x80A7
-#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
-#define GL_SAMPLES_SGIS                   0x80A9
-#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
-#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
-#define GL_SAMPLE_PATTERN_SGIS            0x80AC
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_RESCALE_NORMAL_EXT             0x803A
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_VERTEX_ARRAY_EXT               0x8074
-#define GL_NORMAL_ARRAY_EXT               0x8075
-#define GL_COLOR_ARRAY_EXT                0x8076
-#define GL_INDEX_ARRAY_EXT                0x8077
-#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
-#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
-#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
-#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
-#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
-#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
-#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
-#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
-#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
-#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
-#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
-#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
-#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
-#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
-#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
-#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
-#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
-#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
-#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
-#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
-#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
-#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
-#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
-#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_GENERATE_MIPMAP_SGIS           0x8191
-#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
-#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
-#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
-#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
-#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
-#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
-#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
-#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
-#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
-#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
-#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
-#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_TEXTURE_COMPARE_SGIX           0x819A
-#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
-#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
-#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_CLAMP_TO_EDGE_SGIS             0x812F
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_SGIS           0x812D
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_FUNC_ADD_EXT                   0x8006
-#define GL_MIN_EXT                        0x8007
-#define GL_MAX_EXT                        0x8008
-#define GL_BLEND_EQUATION_EXT             0x8009
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_FUNC_SUBTRACT_EXT              0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_INTERLACE_SGIX                 0x8094
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
-#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
-#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
-#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
-#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
-#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
-#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
-#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
-#endif
-
-#ifndef GL_SGIS_texture_select
-#define GL_DUAL_ALPHA4_SGIS               0x8110
-#define GL_DUAL_ALPHA8_SGIS               0x8111
-#define GL_DUAL_ALPHA12_SGIS              0x8112
-#define GL_DUAL_ALPHA16_SGIS              0x8113
-#define GL_DUAL_LUMINANCE4_SGIS           0x8114
-#define GL_DUAL_LUMINANCE8_SGIS           0x8115
-#define GL_DUAL_LUMINANCE12_SGIS          0x8116
-#define GL_DUAL_LUMINANCE16_SGIS          0x8117
-#define GL_DUAL_INTENSITY4_SGIS           0x8118
-#define GL_DUAL_INTENSITY8_SGIS           0x8119
-#define GL_DUAL_INTENSITY12_SGIS          0x811A
-#define GL_DUAL_INTENSITY16_SGIS          0x811B
-#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
-#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
-#define GL_QUAD_ALPHA4_SGIS               0x811E
-#define GL_QUAD_ALPHA8_SGIS               0x811F
-#define GL_QUAD_LUMINANCE4_SGIS           0x8120
-#define GL_QUAD_LUMINANCE8_SGIS           0x8121
-#define GL_QUAD_INTENSITY4_SGIS           0x8122
-#define GL_QUAD_INTENSITY8_SGIS           0x8123
-#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
-#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SPRITE_SGIX                    0x8148
-#define GL_SPRITE_MODE_SGIX               0x8149
-#define GL_SPRITE_AXIS_SGIX               0x814A
-#define GL_SPRITE_TRANSLATION_SGIX        0x814B
-#define GL_SPRITE_AXIAL_SGIX              0x814C
-#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
-#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_POINT_SIZE_MIN_EXT             0x8126
-#define GL_POINT_SIZE_MAX_EXT             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
-#define GL_DISTANCE_ATTENUATION_EXT       0x8129
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_POINT_SIZE_MIN_SGIS            0x8126
-#define GL_POINT_SIZE_MAX_SGIS            0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
-#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
-#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
-#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
-#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
-#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_FRAMEZOOM_SGIX                 0x818B
-#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
-#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#endif
-
-#ifndef GL_FfdMaskSGIX
-#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
-#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
-#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
-#define GL_DEFORMATIONS_MASK_SGIX         0x8196
-#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_REFERENCE_PLANE_SGIX           0x817D
-#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
-#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
-#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_FOG_FUNC_SGIS                  0x812A
-#define GL_FOG_FUNC_POINTS_SGIS           0x812B
-#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_FOG_OFFSET_SGIX                0x8198
-#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_IMAGE_SCALE_X_HP               0x8155
-#define GL_IMAGE_SCALE_Y_HP               0x8156
-#define GL_IMAGE_TRANSLATE_X_HP           0x8157
-#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
-#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
-#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
-#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
-#define GL_IMAGE_MAG_FILTER_HP            0x815C
-#define GL_IMAGE_MIN_FILTER_HP            0x815D
-#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
-#define GL_CUBIC_HP                       0x815F
-#define GL_AVERAGE_HP                     0x8160
-#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
-#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
-#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_IGNORE_BORDER_HP               0x8150
-#define GL_CONSTANT_BORDER_HP             0x8151
-#define GL_REPLICATE_BORDER_HP            0x8153
-#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
-#endif
-
-#ifndef GL_INGR_palette_buffer
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
-#endif
-
-#ifndef GL_EXT_color_subtable
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
-#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
-#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
-#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
-#define GL_COLOR3_BIT_PGI                 0x00010000
-#define GL_COLOR4_BIT_PGI                 0x00020000
-#define GL_EDGEFLAG_BIT_PGI               0x00040000
-#define GL_INDEX_BIT_PGI                  0x00080000
-#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
-#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
-#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
-#define GL_MAT_EMISSION_BIT_PGI           0x00800000
-#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
-#define GL_MAT_SHININESS_BIT_PGI          0x02000000
-#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
-#define GL_NORMAL_BIT_PGI                 0x08000000
-#define GL_TEXCOORD1_BIT_PGI              0x10000000
-#define GL_TEXCOORD2_BIT_PGI              0x20000000
-#define GL_TEXCOORD3_BIT_PGI              0x40000000
-#define GL_TEXCOORD4_BIT_PGI              0x80000000
-#define GL_VERTEX23_BIT_PGI               0x00000004
-#define GL_VERTEX4_BIT_PGI                0x00000008
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
-#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
-#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
-#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
-#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
-#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
-#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
-#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
-#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
-#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
-#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
-#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
-#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
-#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
-#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
-#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
-#define GL_CLIP_NEAR_HINT_PGI             0x1A220
-#define GL_CLIP_FAR_HINT_PGI              0x1A221
-#define GL_WIDE_LINE_HINT_PGI             0x1A222
-#define GL_BACK_NORMALS_HINT_PGI          0x1A223
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_COLOR_INDEX1_EXT               0x80E2
-#define GL_COLOR_INDEX2_EXT               0x80E3
-#define GL_COLOR_INDEX4_EXT               0x80E4
-#define GL_COLOR_INDEX8_EXT               0x80E5
-#define GL_COLOR_INDEX12_EXT              0x80E6
-#define GL_COLOR_INDEX16_EXT              0x80E7
-#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_LIST_PRIORITY_SGIX             0x8182
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_IR_INSTRUMENT1_SGIX            0x817F
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
-#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
-#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SHADOW_AMBIENT_SGIX            0x80BF
-#endif
-
-#ifndef GL_EXT_index_texture
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_INDEX_MATERIAL_EXT             0x81B8
-#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
-#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_INDEX_TEST_EXT                 0x81B5
-#define GL_INDEX_TEST_FUNC_EXT            0x81B6
-#define GL_INDEX_TEST_REF_EXT             0x81B7
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_IUI_V2F_EXT                    0x81AD
-#define GL_IUI_V3F_EXT                    0x81AE
-#define GL_IUI_N3F_V2F_EXT                0x81AF
-#define GL_IUI_N3F_V3F_EXT                0x81B0
-#define GL_T2F_IUI_V2F_EXT                0x81B1
-#define GL_T2F_IUI_V3F_EXT                0x81B2
-#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
-#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
-#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_CULL_VERTEX_EXT                0x81AA
-#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
-#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_YCRCB_422_SGIX                 0x81BB
-#define GL_YCRCB_444_SGIX                 0x81BC
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
-#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
-#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
-#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
-#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
-#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
-#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
-#define GL_LIGHT_ENV_MODE_SGIX            0x8407
-#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
-#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
-#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
-#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
-#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
-#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
-#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
-#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
-#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
-#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
-#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
-#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
-#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
-#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
-#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_PHONG_WIN                      0x80EA
-#define GL_PHONG_HINT_WIN                 0x80EB
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_FRAGMENT_MATERIAL_EXT          0x8349
-#define GL_FRAGMENT_NORMAL_EXT            0x834A
-#define GL_FRAGMENT_COLOR_EXT             0x834C
-#define GL_ATTENUATION_EXT                0x834D
-#define GL_SHADOW_ATTENUATION_EXT         0x834E
-#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
-#define GL_TEXTURE_LIGHT_EXT              0x8350
-#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
-#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
-/* reuse GL_FRAGMENT_DEPTH_EXT */
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_ALPHA_MIN_SGIX                 0x8320
-#define GL_ALPHA_MAX_SGIX                 0x8321
-#endif
-
-#ifndef GL_SGIX_impact_pixel_texture
-#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
-#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
-#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
-#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
-#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
-#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
-#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_BGR_EXT                        0x80E0
-#define GL_BGRA_EXT                       0x80E1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_ASYNC_MARKER_SGIX              0x8329
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
-#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
-#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
-#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
-#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
-#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
-#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
-#endif
-
-#ifndef GL_INTEL_texture_scissor
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
-#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
-#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
-#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
-#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_OCCLUSION_TEST_HP              0x8165
-#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
-#define GL_PIXEL_MAG_FILTER_EXT           0x8331
-#define GL_PIXEL_MIN_FILTER_EXT           0x8332
-#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
-#define GL_CUBIC_EXT                      0x8334
-#define GL_AVERAGE_EXT                    0x8335
-#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
-#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
-#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
-#define GL_SINGLE_COLOR_EXT               0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_COLOR_SUM_EXT                  0x8458
-#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
-#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_PERTURB_EXT                    0x85AE
-#define GL_TEXTURE_NORMAL_EXT             0x85AF
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
-#define GL_FOG_COORDINATE_EXT             0x8451
-#define GL_FRAGMENT_DEPTH_EXT             0x8452
-#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
-#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_SCREEN_COORDINATES_REND        0x8490
-#define GL_INVERTED_SCREEN_W_REND         0x8491
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_TANGENT_ARRAY_EXT              0x8439
-#define GL_BINORMAL_ARRAY_EXT             0x843A
-#define GL_CURRENT_TANGENT_EXT            0x843B
-#define GL_CURRENT_BINORMAL_EXT           0x843C
-#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
-#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
-#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
-#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
-#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
-#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
-#define GL_MAP1_TANGENT_EXT               0x8444
-#define GL_MAP2_TANGENT_EXT               0x8445
-#define GL_MAP1_BINORMAL_EXT              0x8446
-#define GL_MAP2_BINORMAL_EXT              0x8447
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_COMBINE_EXT                    0x8570
-#define GL_COMBINE_RGB_EXT                0x8571
-#define GL_COMBINE_ALPHA_EXT              0x8572
-#define GL_RGB_SCALE_EXT                  0x8573
-#define GL_ADD_SIGNED_EXT                 0x8574
-#define GL_INTERPOLATE_EXT                0x8575
-#define GL_CONSTANT_EXT                   0x8576
-#define GL_PRIMARY_COLOR_EXT              0x8577
-#define GL_PREVIOUS_EXT                   0x8578
-#define GL_SOURCE0_RGB_EXT                0x8580
-#define GL_SOURCE1_RGB_EXT                0x8581
-#define GL_SOURCE2_RGB_EXT                0x8582
-#define GL_SOURCE0_ALPHA_EXT              0x8588
-#define GL_SOURCE1_ALPHA_EXT              0x8589
-#define GL_SOURCE2_ALPHA_EXT              0x858A
-#define GL_OPERAND0_RGB_EXT               0x8590
-#define GL_OPERAND1_RGB_EXT               0x8591
-#define GL_OPERAND2_RGB_EXT               0x8592
-#define GL_OPERAND0_ALPHA_EXT             0x8598
-#define GL_OPERAND1_ALPHA_EXT             0x8599
-#define GL_OPERAND2_ALPHA_EXT             0x859A
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_TRANSFORM_HINT_APPLE           0x85B1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_FOG_SCALE_SGIX                 0x81FC
-#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
-#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_GLOBAL_ALPHA_SUN               0x81D9
-#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_RESTART_SUN                    0x0001
-#define GL_REPLACE_MIDDLE_SUN             0x0002
-#define GL_REPLACE_OLDEST_SUN             0x0003
-#define GL_TRIANGLE_LIST_SUN              0x81D7
-#define GL_REPLACEMENT_CODE_SUN           0x81D8
-#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
-#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
-#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
-#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
-#define GL_R1UI_V3F_SUN                   0x85C4
-#define GL_R1UI_C4UB_V3F_SUN              0x85C5
-#define GL_R1UI_C3F_V3F_SUN               0x85C6
-#define GL_R1UI_N3F_V3F_SUN               0x85C7
-#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
-#define GL_R1UI_T2F_V3F_SUN               0x85C9
-#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
-#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
-#endif
-
-#ifndef GL_SUN_vertex
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_BLEND_DST_RGB_EXT              0x80C8
-#define GL_BLEND_SRC_RGB_EXT              0x80C9
-#define GL_BLEND_DST_ALPHA_EXT            0x80CA
-#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_RED_MIN_CLAMP_INGR             0x8560
-#define GL_GREEN_MIN_CLAMP_INGR           0x8561
-#define GL_BLUE_MIN_CLAMP_INGR            0x8562
-#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
-#define GL_RED_MAX_CLAMP_INGR             0x8564
-#define GL_GREEN_MAX_CLAMP_INGR           0x8565
-#define GL_BLUE_MAX_CLAMP_INGR            0x8566
-#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INTERLACE_READ_INGR            0x8568
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_INCR_WRAP_EXT                  0x8507
-#define GL_DECR_WRAP_EXT                  0x8508
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_422_EXT                        0x80CC
-#define GL_422_REV_EXT                    0x80CD
-#define GL_422_AVERAGE_EXT                0x80CE
-#define GL_422_REV_AVERAGE_EXT            0x80CF
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NORMAL_MAP_NV                  0x8511
-#define GL_REFLECTION_MAP_NV              0x8512
-#endif
-
-#ifndef GL_EXT_texture_cube_map
-#define GL_NORMAL_MAP_EXT                 0x8511
-#define GL_REFLECTION_MAP_EXT             0x8512
-#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_WRAP_BORDER_SUN                0x81D4
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
-#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
-#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
-#define GL_MODELVIEW1_MATRIX_EXT          0x8506
-#define GL_VERTEX_WEIGHTING_EXT           0x8509
-#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
-#define GL_MODELVIEW1_EXT                 0x850A
-#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
-#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
-#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
-#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
-#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
-#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_MAX_SHININESS_NV               0x8504
-#define GL_MAX_SPOT_EXPONENT_NV           0x8505
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
-#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
-#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
-#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_REGISTER_COMBINERS_NV          0x8522
-#define GL_VARIABLE_A_NV                  0x8523
-#define GL_VARIABLE_B_NV                  0x8524
-#define GL_VARIABLE_C_NV                  0x8525
-#define GL_VARIABLE_D_NV                  0x8526
-#define GL_VARIABLE_E_NV                  0x8527
-#define GL_VARIABLE_F_NV                  0x8528
-#define GL_VARIABLE_G_NV                  0x8529
-#define GL_CONSTANT_COLOR0_NV             0x852A
-#define GL_CONSTANT_COLOR1_NV             0x852B
-#define GL_PRIMARY_COLOR_NV               0x852C
-#define GL_SECONDARY_COLOR_NV             0x852D
-#define GL_SPARE0_NV                      0x852E
-#define GL_SPARE1_NV                      0x852F
-#define GL_DISCARD_NV                     0x8530
-#define GL_E_TIMES_F_NV                   0x8531
-#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
-#define GL_UNSIGNED_IDENTITY_NV           0x8536
-#define GL_UNSIGNED_INVERT_NV             0x8537
-#define GL_EXPAND_NORMAL_NV               0x8538
-#define GL_EXPAND_NEGATE_NV               0x8539
-#define GL_HALF_BIAS_NORMAL_NV            0x853A
-#define GL_HALF_BIAS_NEGATE_NV            0x853B
-#define GL_SIGNED_IDENTITY_NV             0x853C
-#define GL_SIGNED_NEGATE_NV               0x853D
-#define GL_SCALE_BY_TWO_NV                0x853E
-#define GL_SCALE_BY_FOUR_NV               0x853F
-#define GL_SCALE_BY_ONE_HALF_NV           0x8540
-#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
-#define GL_COMBINER_INPUT_NV              0x8542
-#define GL_COMBINER_MAPPING_NV            0x8543
-#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
-#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
-#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
-#define GL_COMBINER_MUX_SUM_NV            0x8547
-#define GL_COMBINER_SCALE_NV              0x8548
-#define GL_COMBINER_BIAS_NV               0x8549
-#define GL_COMBINER_AB_OUTPUT_NV          0x854A
-#define GL_COMBINER_CD_OUTPUT_NV          0x854B
-#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
-#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
-#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
-#define GL_COLOR_SUM_CLAMP_NV             0x854F
-#define GL_COMBINER0_NV                   0x8550
-#define GL_COMBINER1_NV                   0x8551
-#define GL_COMBINER2_NV                   0x8552
-#define GL_COMBINER3_NV                   0x8553
-#define GL_COMBINER4_NV                   0x8554
-#define GL_COMBINER5_NV                   0x8555
-#define GL_COMBINER6_NV                   0x8556
-#define GL_COMBINER7_NV                   0x8557
-/* reuse GL_TEXTURE0_ARB */
-/* reuse GL_TEXTURE1_ARB */
-/* reuse GL_ZERO */
-/* reuse GL_NONE */
-/* reuse GL_FOG */
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_FOG_DISTANCE_MODE_NV           0x855A
-#define GL_EYE_RADIAL_NV                  0x855B
-#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
-/* reuse GL_EYE_PLANE */
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_EMBOSS_LIGHT_NV                0x855D
-#define GL_EMBOSS_CONSTANT_NV             0x855E
-#define GL_EMBOSS_MAP_NV                  0x855F
-#endif
-
-#ifndef GL_NV_blend_square
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_COMBINE4_NV                    0x8503
-#define GL_SOURCE3_RGB_NV                 0x8583
-#define GL_SOURCE3_ALPHA_NV               0x858B
-#define GL_OPERAND3_RGB_NV                0x8593
-#define GL_OPERAND3_ALPHA_NV              0x859B
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#endif
-
-#ifndef GL_MESA_window_pos
-#endif
-
-#ifndef GL_EXT_texture_compression_s3tc
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_CULL_VERTEX_IBM                103050
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_VERTEX_ARRAY_LIST_IBM          103070
-#define GL_NORMAL_ARRAY_LIST_IBM          103071
-#define GL_COLOR_ARRAY_LIST_IBM           103072
-#define GL_INDEX_ARRAY_LIST_IBM           103073
-#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
-#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
-#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
-#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
-#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
-#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
-#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
-#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
-#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
-#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
-#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
-#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
-#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
-#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
-#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
-#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_YCRCB_SGIX                     0x8318
-#define GL_YCRCBA_SGIX                    0x8319
-#endif
-
-#ifndef GL_SGI_depth_pass_instrument
-#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
-#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
-#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
-#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_MULTISAMPLE_3DFX               0x86B2
-#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
-#define GL_SAMPLES_3DFX                   0x86B4
-#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_MULTISAMPLE_EXT                0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
-#define GL_SAMPLE_MASK_EXT                0x80A0
-#define GL_1PASS_EXT                      0x80A1
-#define GL_2PASS_0_EXT                    0x80A2
-#define GL_2PASS_1_EXT                    0x80A3
-#define GL_4PASS_0_EXT                    0x80A4
-#define GL_4PASS_1_EXT                    0x80A5
-#define GL_4PASS_2_EXT                    0x80A6
-#define GL_4PASS_3_EXT                    0x80A7
-#define GL_SAMPLE_BUFFERS_EXT             0x80A8
-#define GL_SAMPLES_EXT                    0x80A9
-#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
-#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
-#define GL_SAMPLE_PATTERN_EXT             0x80AC
-#define GL_MULTISAMPLE_BIT_EXT            0x20000000
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_VERTEX_PRECLIP_SGIX            0x83EE
-#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_CONVOLUTION_HINT_SGIX          0x8316
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_PACK_RESAMPLE_SGIX             0x842C
-#define GL_UNPACK_RESAMPLE_SGIX           0x842D
-#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
-#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
-#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
-#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
-#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
-#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
-#define GL_EYE_POINT_SGIS                 0x81F4
-#define GL_OBJECT_POINT_SGIS              0x81F5
-#define GL_EYE_LINE_SGIS                  0x81F6
-#define GL_OBJECT_LINE_SGIS               0x81F7
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_DOT3_RGB_EXT                   0x8740
-#define GL_DOT3_RGBA_EXT                  0x8741
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_MIRROR_CLAMP_ATI               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
-#endif
-
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV               0x84F2
-#define GL_FENCE_STATUS_NV                0x84F3
-#define GL_FENCE_CONDITION_NV             0x84F4
-#endif
-
-#ifndef GL_IBM_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_IBM            0x8370
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_EVAL_2D_NV                     0x86C0
-#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
-#define GL_MAP_TESSELLATION_NV            0x86C2
-#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
-#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
-#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
-#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
-#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
-#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
-#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
-#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
-#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
-#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
-#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
-#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
-#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
-#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
-#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
-#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
-#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
-#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
-#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
-#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
-#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_DEPTH_STENCIL_NV               0x84F9
-#define GL_UNSIGNED_INT_24_8_NV           0x84FA
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_PER_STAGE_CONSTANTS_NV         0x8535
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_NV           0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
-#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
-#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
-#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
-#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
-#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
-#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
-#define GL_SHADER_CONSISTENT_NV           0x86DD
-#define GL_TEXTURE_SHADER_NV              0x86DE
-#define GL_SHADER_OPERATION_NV            0x86DF
-#define GL_CULL_MODES_NV                  0x86E0
-#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
-#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
-#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
-#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
-#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
-#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
-#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
-#define GL_CONST_EYE_NV                   0x86E5
-#define GL_PASS_THROUGH_NV                0x86E6
-#define GL_CULL_FRAGMENT_NV               0x86E7
-#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
-#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
-#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
-#define GL_DOT_PRODUCT_NV                 0x86EC
-#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
-#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
-#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
-#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
-#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
-#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
-#define GL_HILO_NV                        0x86F4
-#define GL_DSDT_NV                        0x86F5
-#define GL_DSDT_MAG_NV                    0x86F6
-#define GL_DSDT_MAG_VIB_NV                0x86F7
-#define GL_HILO16_NV                      0x86F8
-#define GL_SIGNED_HILO_NV                 0x86F9
-#define GL_SIGNED_HILO16_NV               0x86FA
-#define GL_SIGNED_RGBA_NV                 0x86FB
-#define GL_SIGNED_RGBA8_NV                0x86FC
-#define GL_SIGNED_RGB_NV                  0x86FE
-#define GL_SIGNED_RGB8_NV                 0x86FF
-#define GL_SIGNED_LUMINANCE_NV            0x8701
-#define GL_SIGNED_LUMINANCE8_NV           0x8702
-#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
-#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
-#define GL_SIGNED_ALPHA_NV                0x8705
-#define GL_SIGNED_ALPHA8_NV               0x8706
-#define GL_SIGNED_INTENSITY_NV            0x8707
-#define GL_SIGNED_INTENSITY8_NV           0x8708
-#define GL_DSDT8_NV                       0x8709
-#define GL_DSDT8_MAG8_NV                  0x870A
-#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
-#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
-#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
-#define GL_HI_SCALE_NV                    0x870E
-#define GL_LO_SCALE_NV                    0x870F
-#define GL_DS_SCALE_NV                    0x8710
-#define GL_DT_SCALE_NV                    0x8711
-#define GL_MAGNITUDE_SCALE_NV             0x8712
-#define GL_VIBRANCE_SCALE_NV              0x8713
-#define GL_HI_BIAS_NV                     0x8714
-#define GL_LO_BIAS_NV                     0x8715
-#define GL_DS_BIAS_NV                     0x8716
-#define GL_DT_BIAS_NV                     0x8717
-#define GL_MAGNITUDE_BIAS_NV              0x8718
-#define GL_VIBRANCE_BIAS_NV               0x8719
-#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
-#define GL_TEXTURE_HI_SIZE_NV             0x871B
-#define GL_TEXTURE_LO_SIZE_NV             0x871C
-#define GL_TEXTURE_DS_SIZE_NV             0x871D
-#define GL_TEXTURE_DT_SIZE_NV             0x871E
-#define GL_TEXTURE_MAG_SIZE_NV            0x871F
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_VERTEX_PROGRAM_NV              0x8620
-#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
-#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
-#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
-#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
-#define GL_CURRENT_ATTRIB_NV              0x8626
-#define GL_PROGRAM_LENGTH_NV              0x8627
-#define GL_PROGRAM_STRING_NV              0x8628
-#define GL_MODELVIEW_PROJECTION_NV        0x8629
-#define GL_IDENTITY_NV                    0x862A
-#define GL_INVERSE_NV                     0x862B
-#define GL_TRANSPOSE_NV                   0x862C
-#define GL_INVERSE_TRANSPOSE_NV           0x862D
-#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
-#define GL_MAX_TRACK_MATRICES_NV          0x862F
-#define GL_MATRIX0_NV                     0x8630
-#define GL_MATRIX1_NV                     0x8631
-#define GL_MATRIX2_NV                     0x8632
-#define GL_MATRIX3_NV                     0x8633
-#define GL_MATRIX4_NV                     0x8634
-#define GL_MATRIX5_NV                     0x8635
-#define GL_MATRIX6_NV                     0x8636
-#define GL_MATRIX7_NV                     0x8637
-#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
-#define GL_CURRENT_MATRIX_NV              0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
-#define GL_PROGRAM_PARAMETER_NV           0x8644
-#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
-#define GL_PROGRAM_TARGET_NV              0x8646
-#define GL_PROGRAM_RESIDENT_NV            0x8647
-#define GL_TRACK_MATRIX_NV                0x8648
-#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
-#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
-#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
-#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
-#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
-#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
-#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
-#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
-#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
-#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
-#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
-#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
-#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
-#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
-#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
-#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
-#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
-#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
-#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
-#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
-#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
-#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
-#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
-#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
-#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
-#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
-#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
-#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
-#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
-#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
-#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
-#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
-#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
-#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
-#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
-#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
-#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
-#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
-#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
-#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
-#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
-#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
-#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
-#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
-#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
-#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
-#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
-#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
-#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
-#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
-#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
-#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
-#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SCALEBIAS_HINT_SGIX            0x8322
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_INTERLACE_OML                  0x8980
-#define GL_INTERLACE_READ_OML             0x8981
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
-#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
-#endif
-
-#ifndef GL_OML_resample
-#define GL_PACK_RESAMPLE_OML              0x8984
-#define GL_UNPACK_RESAMPLE_OML            0x8985
-#define GL_RESAMPLE_REPLICATE_OML         0x8986
-#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
-#define GL_RESAMPLE_AVERAGE_OML           0x8988
-#define GL_RESAMPLE_DECIMATE_OML          0x8989
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
-#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_BUMP_ROT_MATRIX_ATI            0x8775
-#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
-#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
-#define GL_BUMP_TEX_UNITS_ATI             0x8778
-#define GL_DUDV_ATI                       0x8779
-#define GL_DU8DV8_ATI                     0x877A
-#define GL_BUMP_ENVMAP_ATI                0x877B
-#define GL_BUMP_TARGET_ATI                0x877C
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_FRAGMENT_SHADER_ATI            0x8920
-#define GL_REG_0_ATI                      0x8921
-#define GL_REG_1_ATI                      0x8922
-#define GL_REG_2_ATI                      0x8923
-#define GL_REG_3_ATI                      0x8924
-#define GL_REG_4_ATI                      0x8925
-#define GL_REG_5_ATI                      0x8926
-#define GL_REG_6_ATI                      0x8927
-#define GL_REG_7_ATI                      0x8928
-#define GL_REG_8_ATI                      0x8929
-#define GL_REG_9_ATI                      0x892A
-#define GL_REG_10_ATI                     0x892B
-#define GL_REG_11_ATI                     0x892C
-#define GL_REG_12_ATI                     0x892D
-#define GL_REG_13_ATI                     0x892E
-#define GL_REG_14_ATI                     0x892F
-#define GL_REG_15_ATI                     0x8930
-#define GL_REG_16_ATI                     0x8931
-#define GL_REG_17_ATI                     0x8932
-#define GL_REG_18_ATI                     0x8933
-#define GL_REG_19_ATI                     0x8934
-#define GL_REG_20_ATI                     0x8935
-#define GL_REG_21_ATI                     0x8936
-#define GL_REG_22_ATI                     0x8937
-#define GL_REG_23_ATI                     0x8938
-#define GL_REG_24_ATI                     0x8939
-#define GL_REG_25_ATI                     0x893A
-#define GL_REG_26_ATI                     0x893B
-#define GL_REG_27_ATI                     0x893C
-#define GL_REG_28_ATI                     0x893D
-#define GL_REG_29_ATI                     0x893E
-#define GL_REG_30_ATI                     0x893F
-#define GL_REG_31_ATI                     0x8940
-#define GL_CON_0_ATI                      0x8941
-#define GL_CON_1_ATI                      0x8942
-#define GL_CON_2_ATI                      0x8943
-#define GL_CON_3_ATI                      0x8944
-#define GL_CON_4_ATI                      0x8945
-#define GL_CON_5_ATI                      0x8946
-#define GL_CON_6_ATI                      0x8947
-#define GL_CON_7_ATI                      0x8948
-#define GL_CON_8_ATI                      0x8949
-#define GL_CON_9_ATI                      0x894A
-#define GL_CON_10_ATI                     0x894B
-#define GL_CON_11_ATI                     0x894C
-#define GL_CON_12_ATI                     0x894D
-#define GL_CON_13_ATI                     0x894E
-#define GL_CON_14_ATI                     0x894F
-#define GL_CON_15_ATI                     0x8950
-#define GL_CON_16_ATI                     0x8951
-#define GL_CON_17_ATI                     0x8952
-#define GL_CON_18_ATI                     0x8953
-#define GL_CON_19_ATI                     0x8954
-#define GL_CON_20_ATI                     0x8955
-#define GL_CON_21_ATI                     0x8956
-#define GL_CON_22_ATI                     0x8957
-#define GL_CON_23_ATI                     0x8958
-#define GL_CON_24_ATI                     0x8959
-#define GL_CON_25_ATI                     0x895A
-#define GL_CON_26_ATI                     0x895B
-#define GL_CON_27_ATI                     0x895C
-#define GL_CON_28_ATI                     0x895D
-#define GL_CON_29_ATI                     0x895E
-#define GL_CON_30_ATI                     0x895F
-#define GL_CON_31_ATI                     0x8960
-#define GL_MOV_ATI                        0x8961
-#define GL_ADD_ATI                        0x8963
-#define GL_MUL_ATI                        0x8964
-#define GL_SUB_ATI                        0x8965
-#define GL_DOT3_ATI                       0x8966
-#define GL_DOT4_ATI                       0x8967
-#define GL_MAD_ATI                        0x8968
-#define GL_LERP_ATI                       0x8969
-#define GL_CND_ATI                        0x896A
-#define GL_CND0_ATI                       0x896B
-#define GL_DOT2_ADD_ATI                   0x896C
-#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
-#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
-#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
-#define GL_NUM_PASSES_ATI                 0x8970
-#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
-#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
-#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
-#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
-#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
-#define GL_SWIZZLE_STR_ATI                0x8976
-#define GL_SWIZZLE_STQ_ATI                0x8977
-#define GL_SWIZZLE_STR_DR_ATI             0x8978
-#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
-#define GL_SWIZZLE_STRQ_ATI               0x897A
-#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
-#define GL_RED_BIT_ATI                    0x00000001
-#define GL_GREEN_BIT_ATI                  0x00000002
-#define GL_BLUE_BIT_ATI                   0x00000004
-#define GL_2X_BIT_ATI                     0x00000001
-#define GL_4X_BIT_ATI                     0x00000002
-#define GL_8X_BIT_ATI                     0x00000004
-#define GL_HALF_BIT_ATI                   0x00000008
-#define GL_QUARTER_BIT_ATI                0x00000010
-#define GL_EIGHTH_BIT_ATI                 0x00000020
-#define GL_SATURATE_BIT_ATI               0x00000040
-#define GL_COMP_BIT_ATI                   0x00000002
-#define GL_NEGATE_BIT_ATI                 0x00000004
-#define GL_BIAS_BIT_ATI                   0x00000008
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_PN_TRIANGLES_ATI               0x87F0
-#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
-#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
-#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
-#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
-#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
-#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
-#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
-#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_STATIC_ATI                     0x8760
-#define GL_DYNAMIC_ATI                    0x8761
-#define GL_PRESERVE_ATI                   0x8762
-#define GL_DISCARD_ATI                    0x8763
-#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
-#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
-#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
-#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_VERTEX_SHADER_EXT              0x8780
-#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
-#define GL_OP_INDEX_EXT                   0x8782
-#define GL_OP_NEGATE_EXT                  0x8783
-#define GL_OP_DOT3_EXT                    0x8784
-#define GL_OP_DOT4_EXT                    0x8785
-#define GL_OP_MUL_EXT                     0x8786
-#define GL_OP_ADD_EXT                     0x8787
-#define GL_OP_MADD_EXT                    0x8788
-#define GL_OP_FRAC_EXT                    0x8789
-#define GL_OP_MAX_EXT                     0x878A
-#define GL_OP_MIN_EXT                     0x878B
-#define GL_OP_SET_GE_EXT                  0x878C
-#define GL_OP_SET_LT_EXT                  0x878D
-#define GL_OP_CLAMP_EXT                   0x878E
-#define GL_OP_FLOOR_EXT                   0x878F
-#define GL_OP_ROUND_EXT                   0x8790
-#define GL_OP_EXP_BASE_2_EXT              0x8791
-#define GL_OP_LOG_BASE_2_EXT              0x8792
-#define GL_OP_POWER_EXT                   0x8793
-#define GL_OP_RECIP_EXT                   0x8794
-#define GL_OP_RECIP_SQRT_EXT              0x8795
-#define GL_OP_SUB_EXT                     0x8796
-#define GL_OP_CROSS_PRODUCT_EXT           0x8797
-#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
-#define GL_OP_MOV_EXT                     0x8799
-#define GL_OUTPUT_VERTEX_EXT              0x879A
-#define GL_OUTPUT_COLOR0_EXT              0x879B
-#define GL_OUTPUT_COLOR1_EXT              0x879C
-#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
-#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
-#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
-#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
-#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
-#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
-#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
-#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
-#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
-#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
-#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
-#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
-#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
-#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
-#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
-#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
-#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
-#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
-#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
-#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
-#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
-#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
-#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
-#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
-#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
-#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
-#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
-#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
-#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
-#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
-#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
-#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
-#define GL_OUTPUT_FOG_EXT                 0x87BD
-#define GL_SCALAR_EXT                     0x87BE
-#define GL_VECTOR_EXT                     0x87BF
-#define GL_MATRIX_EXT                     0x87C0
-#define GL_VARIANT_EXT                    0x87C1
-#define GL_INVARIANT_EXT                  0x87C2
-#define GL_LOCAL_CONSTANT_EXT             0x87C3
-#define GL_LOCAL_EXT                      0x87C4
-#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
-#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
-#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
-#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
-#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
-#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
-#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
-#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
-#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
-#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
-#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
-#define GL_X_EXT                          0x87D5
-#define GL_Y_EXT                          0x87D6
-#define GL_Z_EXT                          0x87D7
-#define GL_W_EXT                          0x87D8
-#define GL_NEGATIVE_X_EXT                 0x87D9
-#define GL_NEGATIVE_Y_EXT                 0x87DA
-#define GL_NEGATIVE_Z_EXT                 0x87DB
-#define GL_NEGATIVE_W_EXT                 0x87DC
-#define GL_ZERO_EXT                       0x87DD
-#define GL_ONE_EXT                        0x87DE
-#define GL_NEGATIVE_ONE_EXT               0x87DF
-#define GL_NORMALIZED_RANGE_EXT           0x87E0
-#define GL_FULL_RANGE_EXT                 0x87E1
-#define GL_CURRENT_VERTEX_EXT             0x87E2
-#define GL_MVP_MATRIX_EXT                 0x87E3
-#define GL_VARIANT_VALUE_EXT              0x87E4
-#define GL_VARIANT_DATATYPE_EXT           0x87E5
-#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
-#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
-#define GL_VARIANT_ARRAY_EXT              0x87E8
-#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
-#define GL_INVARIANT_VALUE_EXT            0x87EA
-#define GL_INVARIANT_DATATYPE_EXT         0x87EB
-#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
-#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
-#define GL_VERTEX_STREAM0_ATI             0x876C
-#define GL_VERTEX_STREAM1_ATI             0x876D
-#define GL_VERTEX_STREAM2_ATI             0x876E
-#define GL_VERTEX_STREAM3_ATI             0x876F
-#define GL_VERTEX_STREAM4_ATI             0x8770
-#define GL_VERTEX_STREAM5_ATI             0x8771
-#define GL_VERTEX_STREAM6_ATI             0x8772
-#define GL_VERTEX_STREAM7_ATI             0x8773
-#define GL_VERTEX_SOURCE_ATI              0x8774
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ELEMENT_ARRAY_ATI              0x8768
-#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
-#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_QUAD_MESH_SUN                  0x8614
-#define GL_TRIANGLE_MESH_SUN              0x8615
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SLICE_ACCUM_SUN                0x85CC
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_DEPTH_CLAMP_NV                 0x864F
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_PIXEL_COUNTER_BITS_NV          0x8864
-#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
-#define GL_PIXEL_COUNT_NV                 0x8866
-#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_POINT_SPRITE_NV                0x8861
-#define GL_COORD_REPLACE_NV               0x8862
-#define GL_POINT_SPRITE_R_MODE_NV         0x8863
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
-#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
-#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
-#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
-#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
-#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
-#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
-#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
-#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
-#define GL_HILO8_NV                       0x885E
-#define GL_SIGNED_HILO8_NV                0x885F
-#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
-#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
-#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
-#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_DRAW_PIXELS_APPLE              0x8A0A
-#define GL_FENCE_APPLE                    0x8A0B
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
-#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
-#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
-#define GL_STORAGE_CLIENT_APPLE           0x85B4
-#define GL_STORAGE_CACHED_APPLE           0x85BE
-#define GL_STORAGE_SHARED_APPLE           0x85BF
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_YCBCR_422_APPLE                0x85B9
-#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_RGB_S3TC                       0x83A0
-#define GL_RGB4_S3TC                      0x83A1
-#define GL_RGBA_S3TC                      0x83A2
-#define GL_RGBA4_S3TC                     0x83A3
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
-#define GL_DRAW_BUFFER0_ATI               0x8825
-#define GL_DRAW_BUFFER1_ATI               0x8826
-#define GL_DRAW_BUFFER2_ATI               0x8827
-#define GL_DRAW_BUFFER3_ATI               0x8828
-#define GL_DRAW_BUFFER4_ATI               0x8829
-#define GL_DRAW_BUFFER5_ATI               0x882A
-#define GL_DRAW_BUFFER6_ATI               0x882B
-#define GL_DRAW_BUFFER7_ATI               0x882C
-#define GL_DRAW_BUFFER8_ATI               0x882D
-#define GL_DRAW_BUFFER9_ATI               0x882E
-#define GL_DRAW_BUFFER10_ATI              0x882F
-#define GL_DRAW_BUFFER11_ATI              0x8830
-#define GL_DRAW_BUFFER12_ATI              0x8831
-#define GL_DRAW_BUFFER13_ATI              0x8832
-#define GL_DRAW_BUFFER14_ATI              0x8833
-#define GL_DRAW_BUFFER15_ATI              0x8834
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_MODULATE_ADD_ATI               0x8744
-#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
-#define GL_MODULATE_SUBTRACT_ATI          0x8746
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_RGBA_FLOAT32_ATI               0x8814
-#define GL_RGB_FLOAT32_ATI                0x8815
-#define GL_ALPHA_FLOAT32_ATI              0x8816
-#define GL_INTENSITY_FLOAT32_ATI          0x8817
-#define GL_LUMINANCE_FLOAT32_ATI          0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
-#define GL_RGBA_FLOAT16_ATI               0x881A
-#define GL_RGB_FLOAT16_ATI                0x881B
-#define GL_ALPHA_FLOAT16_ATI              0x881C
-#define GL_INTENSITY_FLOAT16_ATI          0x881D
-#define GL_LUMINANCE_FLOAT16_ATI          0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_FLOAT_R_NV                     0x8880
-#define GL_FLOAT_RG_NV                    0x8881
-#define GL_FLOAT_RGB_NV                   0x8882
-#define GL_FLOAT_RGBA_NV                  0x8883
-#define GL_FLOAT_R16_NV                   0x8884
-#define GL_FLOAT_R32_NV                   0x8885
-#define GL_FLOAT_RG16_NV                  0x8886
-#define GL_FLOAT_RG32_NV                  0x8887
-#define GL_FLOAT_RGB16_NV                 0x8888
-#define GL_FLOAT_RGB32_NV                 0x8889
-#define GL_FLOAT_RGBA16_NV                0x888A
-#define GL_FLOAT_RGBA32_NV                0x888B
-#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
-#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
-#define GL_FLOAT_RGBA_MODE_NV             0x888E
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
-#define GL_FRAGMENT_PROGRAM_NV            0x8870
-#define GL_MAX_TEXTURE_COORDS_NV          0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
-#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
-#define GL_PROGRAM_ERROR_STRING_NV        0x8874
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_HALF_FLOAT_NV                  0x140B
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
-#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
-#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
-#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
-#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
-#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_PRIMITIVE_RESTART_NV           0x8558
-#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
-#endif
-
-#ifndef GL_NV_vertex_program2
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_STENCIL_BACK_FUNC_ATI          0x8800
-#define GL_STENCIL_BACK_FAIL_ATI          0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
-#define GL_DEPTH_BOUNDS_EXT               0x8891
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_MIRROR_CLAMP_EXT               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
-#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT         0x8009
-#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_PACK_INVERT_MESA               0x8758
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
-#define GL_YCBCR_MESA                     0x8757
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
-#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
-#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
-#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
-#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
-/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
-#endif
-
-#ifndef GL_NV_vertex_program3
-/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
-#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
-#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
-#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
-#define GL_FRAMEBUFFER_EXT                0x8D40
-#define GL_RENDERBUFFER_EXT               0x8D41
-#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_STENCIL_INDEX1_EXT             0x8D46
-#define GL_STENCIL_INDEX4_EXT             0x8D47
-#define GL_STENCIL_INDEX8_EXT             0x8D48
-#define GL_STENCIL_INDEX16_EXT            0x8D49
-#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_DEPTH_STENCIL_EXT              0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
-#define GL_DEPTH24_STENCIL8_EXT           0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_STENCIL_TAG_BITS_EXT           0x88F2
-#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_SRGB_EXT                       0x8C40
-#define GL_SRGB8_EXT                      0x8C41
-#define GL_SRGB_ALPHA_EXT                 0x8C42
-#define GL_SRGB8_ALPHA8_EXT               0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
-#define GL_SLUMINANCE_EXT                 0x8C46
-#define GL_SLUMINANCE8_EXT                0x8C47
-#define GL_COMPRESSED_SRGB_EXT            0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
-#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
-#define GL_MAX_SAMPLES_EXT                0x8D57
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_TEXTURE_1D_STACK_MESAX         0x8759
-#define GL_TEXTURE_2D_STACK_MESAX         0x875A
-#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
-#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
-#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
-#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_TIME_ELAPSED_EXT               0x88BF
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
-#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
-#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
-#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
-#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
-#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
-#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
-#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_LINES_ADJACENCY_EXT            0x000A
-#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
-#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
-#define GL_GEOMETRY_PROGRAM_NV            0x8C26
-#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
-#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
-#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
-#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_GEOMETRY_SHADER_EXT            0x8DD9
-/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
-/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
-/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
-/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
-#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
-/* reuse GL_LINES_ADJACENCY_EXT */
-/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
-/* reuse GL_TRIANGLES_ADJACENCY_EXT */
-/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-/* reuse GL_PROGRAM_POINT_SIZE_EXT */
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
-#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
-#define GL_SAMPLER_BUFFER_EXT             0x8DC2
-#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
-#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
-#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
-#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
-#define GL_INT_SAMPLER_1D_EXT             0x8DC9
-#define GL_INT_SAMPLER_2D_EXT             0x8DCA
-#define GL_INT_SAMPLER_3D_EXT             0x8DCB
-#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
-#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
-#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
-#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_R11F_G11F_B10F_EXT             0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
-#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
-#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
-#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_TEXTURE_BUFFER_EXT             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
-#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
-#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
-#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
-#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
-#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_RGB9_E5_EXT                    0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
-#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
-#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
-#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
-#endif
-
-#ifndef GL_NV_fragment_program4
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
-#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
-#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
-#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
-#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
-#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
-#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
-#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
-#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
-#define GL_TEXTURE_COORD_NV               0x8C79
-#define GL_CLIP_DISTANCE_NV               0x8C7A
-#define GL_VERTEX_ID_NV                   0x8C7B
-#define GL_PRIMITIVE_ID_NV                0x8C7C
-#define GL_GENERIC_ATTRIB_NV              0x8C7D
-#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
-#define GL_ACTIVE_VARYINGS_NV             0x8C81
-#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
-#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
-#define GL_PRIMITIVES_GENERATED_NV        0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
-#define GL_RASTERIZER_DISCARD_NV          0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
-#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
-#define GL_LAYER_NV                       0x8DAA
-#define GL_NEXT_BUFFER_NV                 -2
-#define GL_SKIP_COMPONENTS4_NV            -3
-#define GL_SKIP_COMPONENTS3_NV            -4
-#define GL_SKIP_COMPONENTS2_NV            -5
-#define GL_SKIP_COMPONENTS1_NV            -6
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
-#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
-#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
-#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
-#define GL_UNIFORM_BUFFER_EXT             0x8DEE
-#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_RGBA32UI_EXT                   0x8D70
-#define GL_RGB32UI_EXT                    0x8D71
-#define GL_ALPHA32UI_EXT                  0x8D72
-#define GL_INTENSITY32UI_EXT              0x8D73
-#define GL_LUMINANCE32UI_EXT              0x8D74
-#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
-#define GL_RGBA16UI_EXT                   0x8D76
-#define GL_RGB16UI_EXT                    0x8D77
-#define GL_ALPHA16UI_EXT                  0x8D78
-#define GL_INTENSITY16UI_EXT              0x8D79
-#define GL_LUMINANCE16UI_EXT              0x8D7A
-#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
-#define GL_RGBA8UI_EXT                    0x8D7C
-#define GL_RGB8UI_EXT                     0x8D7D
-#define GL_ALPHA8UI_EXT                   0x8D7E
-#define GL_INTENSITY8UI_EXT               0x8D7F
-#define GL_LUMINANCE8UI_EXT               0x8D80
-#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
-#define GL_RGBA32I_EXT                    0x8D82
-#define GL_RGB32I_EXT                     0x8D83
-#define GL_ALPHA32I_EXT                   0x8D84
-#define GL_INTENSITY32I_EXT               0x8D85
-#define GL_LUMINANCE32I_EXT               0x8D86
-#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
-#define GL_RGBA16I_EXT                    0x8D88
-#define GL_RGB16I_EXT                     0x8D89
-#define GL_ALPHA16I_EXT                   0x8D8A
-#define GL_INTENSITY16I_EXT               0x8D8B
-#define GL_LUMINANCE16I_EXT               0x8D8C
-#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
-#define GL_RGBA8I_EXT                     0x8D8E
-#define GL_RGB8I_EXT                      0x8D8F
-#define GL_ALPHA8I_EXT                    0x8D90
-#define GL_INTENSITY8I_EXT                0x8D91
-#define GL_LUMINANCE8I_EXT                0x8D92
-#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
-#define GL_RED_INTEGER_EXT                0x8D94
-#define GL_GREEN_INTEGER_EXT              0x8D95
-#define GL_BLUE_INTEGER_EXT               0x8D96
-#define GL_ALPHA_INTEGER_EXT              0x8D97
-#define GL_RGB_INTEGER_EXT                0x8D98
-#define GL_RGBA_INTEGER_EXT               0x8D99
-#define GL_BGR_INTEGER_EXT                0x8D9A
-#define GL_BGRA_INTEGER_EXT               0x8D9B
-#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
-#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
-#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_QUERY_WAIT_NV                  0x8E13
-#define GL_QUERY_NO_WAIT_NV               0x8E14
-#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_FRAME_NV                       0x8E26
-#define GL_FIELDS_NV                      0x8E27
-#define GL_CURRENT_TIME_NV                0x8E28
-#define GL_NUM_FILL_STREAMS_NV            0x8E29
-#define GL_PRESENT_TIME_NV                0x8E2A
-#define GL_PRESENT_DURATION_NV            0x8E2B
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
-#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
-#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
-#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
-#define GL_RASTERIZER_DISCARD_EXT         0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
-#endif
-
-#ifndef GL_EXT_direct_state_access
-#define GL_PROGRAM_MATRIX_EXT             0x8E2D
-#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
-#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
-#endif
-
-#ifndef GL_EXT_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_EXT_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
-#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
-#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
-#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
-#endif
-
-#ifndef GL_NV_explicit_multisample
-#define GL_SAMPLE_POSITION_NV             0x8E50
-#define GL_SAMPLE_MASK_NV                 0x8E51
-#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
-#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
-#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
-#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
-#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
-#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
-#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
-#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
-#endif
-
-#ifndef GL_NV_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
-#endif
-
-#ifndef GL_ATI_meminfo
-#define GL_VBO_FREE_MEMORY_ATI            0x87FB
-#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
-#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
-#endif
-
-#ifndef GL_AMD_performance_monitor
-#define GL_COUNTER_TYPE_AMD               0x8BC0
-#define GL_COUNTER_RANGE_AMD              0x8BC1
-#define GL_UNSIGNED_INT64_AMD             0x8BC2
-#define GL_PERCENTAGE_AMD                 0x8BC3
-#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
-#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
-#define GL_PERFMON_RESULT_AMD             0x8BC6
-#endif
-
-#ifndef GL_AMD_texture_texture4
-#endif
-
-#ifndef GL_AMD_vertex_shader_tesselator
-#define GL_SAMPLER_BUFFER_AMD             0x9001
-#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
-#define GL_TESSELLATION_MODE_AMD          0x9004
-#define GL_TESSELLATION_FACTOR_AMD        0x9005
-#define GL_DISCRETE_AMD                   0x9006
-#define GL_CONTINUOUS_AMD                 0x9007
-#endif
-
-#ifndef GL_EXT_provoking_vertex
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
-#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
-#define GL_PROVOKING_VERTEX_EXT           0x8E4F
-#endif
-
-#ifndef GL_EXT_texture_snorm
-#define GL_ALPHA_SNORM                    0x9010
-#define GL_LUMINANCE_SNORM                0x9011
-#define GL_LUMINANCE_ALPHA_SNORM          0x9012
-#define GL_INTENSITY_SNORM                0x9013
-#define GL_ALPHA8_SNORM                   0x9014
-#define GL_LUMINANCE8_SNORM               0x9015
-#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
-#define GL_INTENSITY8_SNORM               0x9017
-#define GL_ALPHA16_SNORM                  0x9018
-#define GL_LUMINANCE16_SNORM              0x9019
-#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
-#define GL_INTENSITY16_SNORM              0x901B
-#define GL_RED_SNORM                      0x8F90
-#define GL_RG_SNORM                       0x8F91
-#define GL_RGB_SNORM                      0x8F92
-#define GL_RGBA_SNORM                     0x8F93
-#define GL_R8_SNORM                       0x8F94
-#define GL_RG8_SNORM                      0x8F95
-#define GL_RGB8_SNORM                     0x8F96
-#define GL_RGBA8_SNORM                    0x8F97
-#define GL_R16_SNORM                      0x8F98
-#define GL_RG16_SNORM                     0x8F99
-#define GL_RGB16_SNORM                    0x8F9A
-#define GL_RGBA16_SNORM                   0x8F9B
-#define GL_SIGNED_NORMALIZED              0x8F9C
-#endif
-
-#ifndef GL_AMD_draw_buffers_blend
-#endif
-
-#ifndef GL_APPLE_texture_range
-#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
-#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
-#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
-#define GL_STORAGE_PRIVATE_APPLE          0x85BD
-/* reuse GL_STORAGE_CACHED_APPLE */
-/* reuse GL_STORAGE_SHARED_APPLE */
-#endif
-
-#ifndef GL_APPLE_float_pixels
-#define GL_HALF_APPLE                     0x140B
-#define GL_RGBA_FLOAT32_APPLE             0x8814
-#define GL_RGB_FLOAT32_APPLE              0x8815
-#define GL_ALPHA_FLOAT32_APPLE            0x8816
-#define GL_INTENSITY_FLOAT32_APPLE        0x8817
-#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
-#define GL_RGBA_FLOAT16_APPLE             0x881A
-#define GL_RGB_FLOAT16_APPLE              0x881B
-#define GL_ALPHA_FLOAT16_APPLE            0x881C
-#define GL_INTENSITY_FLOAT16_APPLE        0x881D
-#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
-#define GL_COLOR_FLOAT_APPLE              0x8A0F
-#endif
-
-#ifndef GL_APPLE_vertex_program_evaluators
-#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
-#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
-#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
-#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
-#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
-#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
-#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
-#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
-#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
-#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
-#endif
-
-#ifndef GL_APPLE_aux_depth_stencil
-#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
-#endif
-
-#ifndef GL_APPLE_object_purgeable
-#define GL_BUFFER_OBJECT_APPLE            0x85B3
-#define GL_RELEASED_APPLE                 0x8A19
-#define GL_VOLATILE_APPLE                 0x8A1A
-#define GL_RETAINED_APPLE                 0x8A1B
-#define GL_UNDEFINED_APPLE                0x8A1C
-#define GL_PURGEABLE_APPLE                0x8A1D
-#endif
-
-#ifndef GL_APPLE_row_bytes
-#define GL_PACK_ROW_BYTES_APPLE           0x8A15
-#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
-#endif
-
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE                  0x8A1F
-/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
-/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
-#endif
-
-#ifndef GL_NV_video_capture
-#define GL_VIDEO_BUFFER_NV                0x9020
-#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
-#define GL_FIELD_UPPER_NV                 0x9022
-#define GL_FIELD_LOWER_NV                 0x9023
-#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
-#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
-#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
-#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
-#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
-#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
-#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
-#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
-#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
-#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
-#define GL_PARTIAL_SUCCESS_NV             0x902E
-#define GL_SUCCESS_NV                     0x902F
-#define GL_FAILURE_NV                     0x9030
-#define GL_YCBYCR8_422_NV                 0x9031
-#define GL_YCBAYCR8A_4224_NV              0x9032
-#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
-#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
-#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
-#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
-#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
-#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
-#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
-#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
-#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
-#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
-#endif
-
-#ifndef GL_NV_copy_image
-#endif
-
-#ifndef GL_EXT_separate_shader_objects
-#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
-#endif
-
-#ifndef GL_NV_parameter_buffer_object2
-#endif
-
-#ifndef GL_NV_shader_buffer_load
-#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
-#define GL_GPU_ADDRESS_NV                 0x8F34
-#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
-#endif
-
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
-#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
-#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
-#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
-#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
-#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
-#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
-#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
-#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
-#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
-#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
-#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
-#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
-#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
-#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
-#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
-#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
-#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
-#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
-#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
-#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
-#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
-#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
-#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
-#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
-#endif
-
-#ifndef GL_NV_texture_barrier
-#endif
-
-#ifndef GL_AMD_shader_stencil_export
-#endif
-
-#ifndef GL_AMD_seamless_cubemap_per_texture
-/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
-#endif
-
-#ifndef GL_AMD_conservative_depth
-#endif
-
-#ifndef GL_EXT_shader_image_load_store
-#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
-#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
-#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
-#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
-#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
-#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
-#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
-#define GL_IMAGE_1D_EXT                   0x904C
-#define GL_IMAGE_2D_EXT                   0x904D
-#define GL_IMAGE_3D_EXT                   0x904E
-#define GL_IMAGE_2D_RECT_EXT              0x904F
-#define GL_IMAGE_CUBE_EXT                 0x9050
-#define GL_IMAGE_BUFFER_EXT               0x9051
-#define GL_IMAGE_1D_ARRAY_EXT             0x9052
-#define GL_IMAGE_2D_ARRAY_EXT             0x9053
-#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
-#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
-#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
-#define GL_INT_IMAGE_1D_EXT               0x9057
-#define GL_INT_IMAGE_2D_EXT               0x9058
-#define GL_INT_IMAGE_3D_EXT               0x9059
-#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
-#define GL_INT_IMAGE_CUBE_EXT             0x905B
-#define GL_INT_IMAGE_BUFFER_EXT           0x905C
-#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
-#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
-#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
-#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
-#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
-#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
-#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
-#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
-#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
-#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
-#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
-#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
-#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
-#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
-#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
-#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
-#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
-#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
-#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
-#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
-#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
-#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
-#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
-#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
-#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
-#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
-#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
-#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
-/* #define GL_ALL_BARRIER_BITS_EXT        0xFFFFFFFF  - manual, due to fixed uint32_t size. GlueGen would create int64_t */
-#endif
-
-#ifndef GL_EXT_vertex_attrib_64bit
-/* reuse GL_DOUBLE */
-#define GL_DOUBLE_VEC2_EXT                0x8FFC
-#define GL_DOUBLE_VEC3_EXT                0x8FFD
-#define GL_DOUBLE_VEC4_EXT                0x8FFE
-#define GL_DOUBLE_MAT2_EXT                0x8F46
-#define GL_DOUBLE_MAT3_EXT                0x8F47
-#define GL_DOUBLE_MAT4_EXT                0x8F48
-#define GL_DOUBLE_MAT2x3_EXT              0x8F49
-#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
-#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
-#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
-#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
-#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
-#endif
-
-#ifndef GL_NV_gpu_program5
-#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
-#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
-#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
-#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
-#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
-#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
-#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
-#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
-#endif
-
-#ifndef GL_NV_gpu_shader5
-#define GL_INT64_NV                       0x140E
-#define GL_UNSIGNED_INT64_NV              0x140F
-#define GL_INT8_NV                        0x8FE0
-#define GL_INT8_VEC2_NV                   0x8FE1
-#define GL_INT8_VEC3_NV                   0x8FE2
-#define GL_INT8_VEC4_NV                   0x8FE3
-#define GL_INT16_NV                       0x8FE4
-#define GL_INT16_VEC2_NV                  0x8FE5
-#define GL_INT16_VEC3_NV                  0x8FE6
-#define GL_INT16_VEC4_NV                  0x8FE7
-#define GL_INT64_VEC2_NV                  0x8FE9
-#define GL_INT64_VEC3_NV                  0x8FEA
-#define GL_INT64_VEC4_NV                  0x8FEB
-#define GL_UNSIGNED_INT8_NV               0x8FEC
-#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
-#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
-#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
-#define GL_UNSIGNED_INT16_NV              0x8FF0
-#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
-#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
-#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
-#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
-#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
-#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
-#define GL_FLOAT16_NV                     0x8FF8
-#define GL_FLOAT16_VEC2_NV                0x8FF9
-#define GL_FLOAT16_VEC3_NV                0x8FFA
-#define GL_FLOAT16_VEC4_NV                0x8FFB
-/* reuse GL_PATCHES */
-#endif
-
-#ifndef GL_NV_shader_buffer_store
-#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
-/* reuse GL_READ_WRITE */
-/* reuse GL_WRITE_ONLY */
-#endif
-
-#ifndef GL_NV_tessellation_program5
-#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
-#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
-#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
-#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
-#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
-#endif
-
-#ifndef GL_NV_vertex_attrib_integer_64bit
-/* reuse GL_INT64_NV */
-/* reuse GL_UNSIGNED_INT64_NV */
-#endif
-
-#ifndef GL_NV_multisample_coverage
-#define GL_COVERAGE_SAMPLES_NV            0x80A9
-#define GL_COLOR_SAMPLES_NV               0x8E20
-#endif
-
-#ifndef GL_AMD_name_gen_delete
-#define GL_DATA_BUFFER_AMD                0x9151
-#define GL_PERFORMANCE_MONITOR_AMD        0x9152
-#define GL_QUERY_OBJECT_AMD               0x9153
-#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
-#define GL_SAMPLER_OBJECT_AMD             0x9155
-#endif
-
-#ifndef GL_AMD_debug_output
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
-#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
-#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
-#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
-#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
-#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
-#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
-#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
-#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
-#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
-#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
-#endif
-
-#ifndef GL_NV_vdpau_interop
-#define GL_SURFACE_STATE_NV               0x86EB
-#define GL_SURFACE_REGISTERED_NV          0x86FD
-#define GL_SURFACE_MAPPED_NV              0x8700
-#define GL_WRITE_DISCARD_NV               0x88BE
-#endif
-
-#ifndef GL_AMD_transform_feedback3_lines_triangles
-#endif
-
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_DEPTH_CLAMP_NEAR_AMD           0x901E
-#define GL_DEPTH_CLAMP_FAR_AMD            0x901F
-#endif
-
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
-#define GL_DECODE_EXT                     0x8A49
-#define GL_SKIP_DECODE_EXT                0x8A4A
-#endif
-
-#ifndef GL_NV_texture_multisample
-#define GL_TEXTURE_COVERAGE_SAMPLES_NV    0x9045
-#define GL_TEXTURE_COLOR_SAMPLES_NV       0x9046
-#endif
-
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_FACTOR_MIN_AMD                 0x901C
-#define GL_FACTOR_MAX_AMD                 0x901D
-#endif
-
-#ifndef GL_AMD_sample_positions
-#define GL_SUBSAMPLE_DISTANCE_AMD         0x883F
-#endif
-
-#ifndef GL_EXT_x11_sync_object
-#define GL_SYNC_X11_FENCE_EXT             0x90E1
-#endif
-
-#ifndef GL_AMD_multi_draw_indirect
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_SCALED_RESOLVE_FASTEST_EXT     0x90BA
-#define GL_SCALED_RESOLVE_NICEST_EXT      0x90BB
-#endif
-
-#ifndef GL_AMD_pinned_memory
-#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
-#endif
-
-#ifndef GL_AMD_stencil_operation_extended
-#define GL_SET_AMD                        0x874A
-#define GL_REPLACE_VALUE_AMD              0x874B
-#define GL_STENCIL_OP_VALUE_AMD           0x874C
-#define GL_STENCIL_BACK_OP_VALUE_AMD      0x874D
-#endif
-
-
-/*************************************************************/
-
-#include <stddef.h>
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar;
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for program/shader text and shader object handles */
-typedef char GLcharARB;
-typedef unsigned int GLhandleARB;
-#endif
-
-/* GL type for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#include "gl-64bit-types.h"
-
-#ifndef GL_ARB_cl_event
-/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event
-struct _cl_context;
-struct _cl_event;
- */
-#endif
-
-#ifndef GL_ARB_debug_output
-typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_AMD_debug_output
-typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
-#endif
-
-#ifndef GL_NV_vdpau_interop
-typedef GLintptr GLvdpauSurfaceNV;
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
-GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_2_DEPRECATED
-#define GL_VERSION_1_2_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glResetHistogram (GLenum target);
-GLAPI void APIENTRY glResetMinmax (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum texture);
-GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_3_DEPRECATED
-#define GL_VERSION_1_3_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
-GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
-GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
-GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
-GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
-GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
-GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
-GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
-GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_VERSION_1_4_DEPRECATED
-#define GL_VERSION_1_4_DEPRECATED 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordf (GLfloat coord);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
-GLAPI void APIENTRY glFogCoordd (GLdouble coord);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
-GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
-GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
-GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
-GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
-GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
-GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
-GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
-GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
-GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
-GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
-GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
-GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQuery (GLenum target);
-GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
-GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY glCompileShader (GLuint shader);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum type);
-GLAPI void APIENTRY glDeleteProgram (GLuint program);
-GLAPI void APIENTRY glDeleteShader (GLuint shader);
-GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
-GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
-GLAPI void APIENTRY glLinkProgram (GLuint program);
-GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-GLAPI void APIENTRY glUseProgram (GLuint program);
-GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glValidateProgram (GLuint program);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-/* OpenGL 3.0 also reuses entry points from these extensions: */
-/* ARB_framebuffer_object */
-/* ARB_map_buffer_range */
-/* ARB_vertex_array_object */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
-GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedback (void);
-GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
-GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRender (void);
-GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_1
-#define GL_VERSION_3_1 1
-/* OpenGL 3.1 also reuses entry points from these extensions: */
-/* ARB_copy_buffer */
-/* ARB_uniform_buffer_object */
-/* ARB_draw_instanced */
-/* ARB_texture_buffer_object */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_VERSION_3_2 1
-/* OpenGL 3.2 also reuses entry points from these extensions: */
-/* ARB_draw_elements_base_vertex */
-/* ARB_provoking_vertex */
-/* ARB_sync */
-/* ARB_texture_multisample */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
-GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-#endif
-
-#ifndef GL_VERSION_3_3
-#define GL_VERSION_3_3 1
-/* OpenGL 3.3 also reuses entry points from these extensions: */
-/* ARB_blend_func_extended */
-/* ARB_sampler_objects */
-/* ARB_explicit_attrib_location, but it has none */
-/* ARB_occlusion_query2 (no entry points) */
-/* ARB_shader_bit_encoding (no entry points) */
-/* ARB_texture_rgb10_a2ui (no entry points) */
-/* ARB_texture_swizzle (no entry points) */
-/* ARB_timer_query */
-/* ARB_vertex_type_2_10_10_10_rev */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_VERSION_4_0
-#define GL_VERSION_4_0 1
-/* OpenGL 4.0 also reuses entry points from these extensions: */
-/* ARB_texture_query_lod (no entry points) */
-/* ARB_draw_indirect */
-/* ARB_gpu_shader5 (no entry points) */
-/* ARB_gpu_shader_fp64 */
-/* ARB_shader_subroutine */
-/* ARB_tessellation_shader */
-/* ARB_texture_buffer_object_rgb32 (no entry points) */
-/* ARB_texture_cube_map_array (no entry points) */
-/* ARB_texture_gather (no entry points) */
-/* ARB_transform_feedback2 */
-/* ARB_transform_feedback3 */
-/* Susume ARB_sample_shading */
-/* Susume ARB_draw_buffers_blend */
-#endif
-
-#ifndef GL_VERSION_4_1
-#define GL_VERSION_4_1 1
-/* OpenGL 4.1 reuses entry points from these extensions: */
-/* ARB_ES2_compatibility */
-/* ARB_get_program_binary */
-/* ARB_separate_shader_objects */
-/* ARB_shader_precision (no entry points) */
-/* ARB_vertex_attrib_64bit */
-/* ARB_viewport_array */
-#endif
-
-#ifndef GL_VERSION_4_2
-#define GL_VERSION_4_2 1
-/* OpenGL 4.2 reuses entry points from these extensions: */
-/* ARB_base_instance */
-/* ARB_shading_language_420pack (no entry points) */
-/* ARB_transform_feedback_instanced */
-/* ARB_compressed_texture_pixel_storage (no entry points) */
-/* ARB_conservative_depth (no entry points) */
-/* ARB_internalformat_query */
-/* ARB_map_buffer_alignment (no entry points) */
-/* ARB_shader_atomic_counters */
-/* ARB_shader_image_load_store */
-/* ARB_shading_language_packing (no entry points) */
-/* ARB_texture_storage */
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
-GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
-GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
-GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
-GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
-GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
-GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
-GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
-GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
-GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
-GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_ARB_transpose_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
-GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
-GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
-GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_ARB_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#define GL_ARB_texture_env_add 1
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_ARB_texture_cube_map 1
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_ARB_texture_compression 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_ARB_texture_border_clamp 1
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_ARB_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_ARB_vertex_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
-GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
-GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
-GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
-GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
-GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
-GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
-GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
-GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexBlendARB (GLint count);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
-typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_ARB_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
-GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
-GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
-GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
-GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_ARB_texture_env_combine 1
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#define GL_ARB_texture_env_crossbar 1
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_ARB_texture_env_dot3 1
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_ARB_texture_mirrored_repeat 1
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_ARB_depth_texture 1
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_ARB_shadow 1
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_ARB_shadow_ambient 1
-#endif
-
-#ifndef GL_ARB_window_pos
-#define GL_ARB_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
-GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
-GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_ARB_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
-GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
-GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
-GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
-GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_ARB_fragment_program 1
-/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_ARB_vertex_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
-GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
-GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
-GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
-GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
-GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
-GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
-GLAPI void APIENTRY glEndQueryARB (GLenum target);
-GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_ARB_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
-GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
-GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
-GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
-GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
-GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
-GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
-GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
-GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
-GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
-GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
-GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
-GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
-GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
-GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
-GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
-typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
-typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
-typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
-typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_ARB_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_ARB_fragment_shader 1
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100 1
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#define GL_ARB_texture_non_power_of_two 1
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_ARB_point_sprite 1
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#define GL_ARB_fragment_program_shadow 1
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_ARB_color_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_ARB_pixel_buffer_object 1
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_ARB_depth_buffer_float 1
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#define GL_ARB_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_ARB_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmap (GLenum target);
-GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_ARB_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_ARB_half_float_vertex 1
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_ARB_instanced_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_ARB_map_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_ARB_texture_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_ARB_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_ARB_texture_rg 1
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArray (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
-#endif
-
-#ifndef GL_ARB_uniform_buffer_object
-#define GL_ARB_uniform_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
-GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-#endif
-
-#ifndef GL_ARB_compatibility
-#define GL_ARB_compatibility 1
-#endif
-
-#ifndef GL_ARB_copy_buffer
-#define GL_ARB_copy_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-#endif
-
-#ifndef GL_ARB_shader_texture_lod
-#define GL_ARB_shader_texture_lod 1
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_ARB_depth_clamp 1
-#endif
-
-#ifndef GL_ARB_draw_elements_base_vertex
-#define GL_ARB_draw_elements_base_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex);
-#endif
-
-#ifndef GL_ARB_fragment_coord_conventions
-#define GL_ARB_fragment_coord_conventions 1
-#endif
-
-#ifndef GL_ARB_provoking_vertex
-#define GL_ARB_provoking_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertex (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_ARB_seamless_cube_map 1
-#endif
-
-#ifndef GL_ARB_sync
-#define GL_ARB_sync 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
-GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
-GLAPI void APIENTRY glDeleteSync (GLsync sync);
-GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
-typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
-typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
-typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
-
-#ifndef GL_ARB_texture_multisample
-#define GL_ARB_texture_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
-#endif
-
-#ifndef GL_ARB_vertex_array_bgra
-#define GL_ARB_vertex_array_bgra 1
-#endif
-
-#ifndef GL_ARB_draw_buffers_blend
-#define GL_ARB_draw_buffers_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
-
-#ifndef GL_ARB_sample_shading
-#define GL_ARB_sample_shading 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMinSampleShadingARB (GLclampf value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
-#endif
-
-#ifndef GL_ARB_texture_cube_map_array
-#define GL_ARB_texture_cube_map_array 1
-#endif
-
-#ifndef GL_ARB_texture_gather
-#define GL_ARB_texture_gather 1
-#endif
-
-#ifndef GL_ARB_texture_query_lod
-#define GL_ARB_texture_query_lod 1
-#endif
-
-#ifndef GL_ARB_shading_language_include
-#define GL_ARB_shading_language_include 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
-GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
-typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_ARB_texture_compression_bptc 1
-#endif
-
-#ifndef GL_ARB_blend_func_extended
-#define GL_ARB_blend_func_extended 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
-#endif
-
-#ifndef GL_ARB_explicit_attrib_location
-#define GL_ARB_explicit_attrib_location 1
-#endif
-
-#ifndef GL_ARB_occlusion_query2
-#define GL_ARB_occlusion_query2 1
-#endif
-
-#ifndef GL_ARB_sampler_objects
-#define GL_ARB_sampler_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
-GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
-GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
-GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
-GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
-GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
-GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
-GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
-typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
-typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_bit_encoding
-#define GL_ARB_shader_bit_encoding 1
-#endif
-
-#ifndef GL_ARB_texture_rgb10_a2ui
-#define GL_ARB_texture_rgb10_a2ui 1
-#endif
-
-#ifndef GL_ARB_texture_swizzle
-#define GL_ARB_texture_swizzle 1
-#endif
-
-#ifndef GL_ARB_timer_query
-#define GL_ARB_timer_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
-GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
-#endif
-
-#ifndef GL_ARB_vertex_type_2_10_10_10_rev
-#define GL_ARB_vertex_type_2_10_10_10_rev 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
-GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
-GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
-GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
-GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
-GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
-GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
-GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
-typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
-typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
-#endif
-
-#ifndef GL_ARB_draw_indirect
-#define GL_ARB_draw_indirect 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
-GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
-#endif
-
-#ifndef GL_ARB_gpu_shader5
-#define GL_ARB_gpu_shader5 1
-#endif
-
-#ifndef GL_ARB_gpu_shader_fp64
-#define GL_ARB_gpu_shader_fp64 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
-GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_subroutine
-#define GL_ARB_shader_subroutine 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
-GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
-GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
-typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
-#endif
-
-#ifndef GL_ARB_tessellation_shader
-#define GL_ARB_tessellation_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
-GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object_rgb32
-#define GL_ARB_texture_buffer_object_rgb32 1
-#endif
-
-#ifndef GL_ARB_transform_feedback2
-#define GL_ARB_transform_feedback2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedback (void);
-GLAPI void APIENTRY glResumeTransformFeedback (void);
-GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
-#endif
-
-#ifndef GL_ARB_transform_feedback3
-#define GL_ARB_transform_feedback3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
-GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
-GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
-GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
-typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_ES2_compatibility
-#define GL_ARB_ES2_compatibility 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReleaseShaderCompiler (void);
-GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY glClearDepthf (GLclampf depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
-typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
-typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLclampf d);
-#endif
-
-#ifndef GL_ARB_get_program_binary
-#define GL_ARB_get_program_binary 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_ARB_separate_shader_objects
-#define GL_ARB_separate_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
-GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* *strings);
-GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
-GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
-GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
-GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
-GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
-GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
-typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings);
-typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
-typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
-typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif
-
-#ifndef GL_ARB_vertex_attrib_64bit
-#define GL_ARB_vertex_attrib_64bit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_viewport_array
-#define GL_ARB_viewport_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
-GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
-GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd *v);
-GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f);
-GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
-GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
-typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v);
-typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
-typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
-#endif
-
-#ifndef GL_ARB_cl_event
-#define GL_ARB_cl_event 1
-#ifdef GL_GLEXT_PROTOTYPES
-/* GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (void * context, void  * event, GLbitfield flags);
-#endif /* GL_GLEXT_PROTOTYPES */
-/* typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); */
-typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (void  * context, void  * event, GLbitfield flags);
-#endif
-
-#ifndef GL_ARB_debug_output
-#define GL_ARB_debug_output 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-#endif
-
-#ifndef GL_ARB_robustness
-#define GL_ARB_robustness 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
-GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
-GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
-GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
-GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
-GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
-typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
-typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
-typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
-typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-#endif
-
-#ifndef GL_ARB_shader_stencil_export
-#define GL_ARB_shader_stencil_export 1
-#endif
-
-#ifndef GL_ARB_base_instance
-#define GL_ARB_base_instance 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
-#endif
-
-#ifndef GL_ARB_shading_language_420pack
-#define GL_ARB_shading_language_420pack 1
-#endif
-
-#ifndef GL_ARB_transform_feedback_instanced
-#define GL_ARB_transform_feedback_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);
-GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_compressed_texture_pixel_storage
-#define GL_ARB_compressed_texture_pixel_storage 1
-#endif
-
-#ifndef GL_ARB_conservative_depth
-#define GL_ARB_conservative_depth 1
-#endif
-
-#ifndef GL_ARB_internalformat_query
-#define GL_ARB_internalformat_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
-
-#ifndef GL_ARB_map_buffer_alignment
-#define GL_ARB_map_buffer_alignment 1
-#endif
-
-#ifndef GL_ARB_shader_atomic_counters
-#define GL_ARB_shader_atomic_counters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_ARB_shader_image_load_store
-#define GL_ARB_shader_image_load_store 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
-#endif
-
-#ifndef GL_ARB_shading_language_packing
-#define GL_ARB_shading_language_packing 1
-#endif
-
-#ifndef GL_ARB_texture_storage
-#define GL_ARB_texture_storage 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_EXT_abgr 1
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_EXT_blend_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_EXT_polygon_offset 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_EXT_texture 1
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_EXT_texture3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_SGIS_texture_filter4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
-GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
-typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif
-
-#ifndef GL_EXT_subtexture
-#define GL_EXT_subtexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_EXT_copy_texture
-#define GL_EXT_copy_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_EXT_histogram 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
-GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_EXT_convolution 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_SGI_color_matrix 1
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_SGI_color_table 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_SGIX_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_SGIS_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
-GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_SGIS_texture4D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_SGI_texture_color_table 1
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_EXT_cmyka 1
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_EXT_texture_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
-GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
-GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
-GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
-typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_SGIS_detail_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_SGIS_sharpen_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_EXT_packed_pixels 1
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_SGIS_texture_lod 1
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_SGIS_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_EXT_rescale_normal 1
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_EXT_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glArrayElementEXT (GLint i);
-GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
-GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
-typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
-typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#define GL_EXT_misc_attribute 1
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_SGIS_generate_mipmap 1
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_SGIX_clipmap 1
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_SGIX_shadow 1
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_SGIS_texture_edge_clamp 1
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_SGIS_texture_border_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_EXT_blend_subtract 1
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#define GL_EXT_blend_logic_op 1
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_SGIX_interlace 1
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_SGIX_pixel_tiles 1
-#endif
-
-#ifndef GL_SGIX_texture_select
-#define GL_SGIX_texture_select 1
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SGIX_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
-GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_SGIX_texture_multi_buffer 1
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_EXT_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_SGIS_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_SGIX_instruments 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
-GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
-GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
-GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
-GLAPI void APIENTRY glStartInstrumentsSGIX (void);
-GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
-typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
-typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
-typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_SGIX_texture_scale_bias 1
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_SGIX_framezoom 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#define GL_SGIX_tag_sample_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTagSampleBufferSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_SGIX_polynomial_ffd 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
-GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_SGIX_reference_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#define GL_SGIX_flush_raster 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRasterSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_SGIX_depth_texture 1
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_SGIS_fog_function 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
-GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_SGIX_fog_offset 1
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_HP_image_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_HP_convolution_border_modes 1
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_SGIX_texture_add_env 1
-#endif
-
-#ifndef GL_EXT_color_subtable
-#define GL_EXT_color_subtable 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_PGI_vertex_hints 1
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PGI_misc_hints 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_EXT_paletted_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
-GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_EXT_clip_volume_hint 1
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_SGIX_list_priority 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
-GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
-GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_SGIX_ir_instrument1 1
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_SGIX_calligraphic_fragment 1
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_SGIX_texture_lod_bias 1
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SGIX_shadow_ambient 1
-#endif
-
-#ifndef GL_EXT_index_texture
-#define GL_EXT_index_texture 1
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_EXT_index_material 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_EXT_index_func 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_EXT_index_array_formats 1
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_EXT_compiled_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
-GLAPI void APIENTRY glUnlockArraysEXT (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_EXT_cull_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_SGIX_ycrcb 1
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_SGIX_fragment_lighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
-GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
-GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
-GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_IBM_rasterpos_clip 1
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_HP_texture_lighting 1
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_EXT_draw_range_elements 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_WIN_phong_shading 1
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_WIN_specular_fog 1
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_EXT_light_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
-GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
-GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_SGIX_blend_alpha_minmax 1
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_EXT_bgra 1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_SGIX_async 1
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       0x8CA6
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#define GL_HALF_FLOAT                     0x140B
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#define GL_CLAMP_VERTEX_COLOR             0x891A
+#define GL_CLAMP_FRAGMENT_COLOR           0x891B
+#define GL_ALPHA_INTEGER                  0x8D97
+#define GL_INDEX                          0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
-GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
-GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
-GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
-GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
-GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
-typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
-typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
-typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
-typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
-typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_SGIX_async_pixel 1
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_SGIX_async_histogram 1
+GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmap (GLenum target);
+GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glBindVertexArray (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
 #endif
+#endif /* GL_VERSION_3_0 */
 
-#ifndef GL_INTEL_parallel_arrays
-#define GL_INTEL_parallel_arrays 1
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+#define GL_SAMPLER_2D_RECT                0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
+#define GL_SAMPLER_BUFFER                 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT            0x8DCD
+#define GL_INT_SAMPLER_BUFFER             0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
+#define GL_TEXTURE_BUFFER                 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER         0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE              0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
+#define GL_RED_SNORM                      0x8F90
+#define GL_RG_SNORM                       0x8F91
+#define GL_RGB_SNORM                      0x8F92
+#define GL_RGBA_SNORM                     0x8F93
+#define GL_R8_SNORM                       0x8F94
+#define GL_RG8_SNORM                      0x8F95
+#define GL_RGB8_SNORM                     0x8F96
+#define GL_RGBA8_SNORM                    0x8F97
+#define GL_R16_SNORM                      0x8F98
+#define GL_RG16_SNORM                     0x8F99
+#define GL_RGB16_SNORM                    0x8F9A
+#define GL_RGBA16_SNORM                   0x8F9B
+#define GL_SIGNED_NORMALIZED              0x8F9C
+#define GL_PRIMITIVE_RESTART              0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
+#define GL_COPY_READ_BUFFER               0x8F36
+#define GL_COPY_WRITE_BUFFER              0x8F37
+#define GL_UNIFORM_BUFFER                 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING         0x8A28
+#define GL_UNIFORM_BUFFER_START           0x8A29
+#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
+#define GL_UNIFORM_TYPE                   0x8A37
+#define GL_UNIFORM_SIZE                   0x8A38
+#define GL_UNIFORM_NAME_LENGTH            0x8A39
+#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
+#define GL_UNIFORM_OFFSET                 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX                  0xFFFFFFFFu
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_HP_occlusion_test 1
+GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
+GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
+GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
+GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
 #endif
+#endif /* GL_VERSION_3_1 */
 
-#ifndef GL_EXT_pixel_transform
-#define GL_EXT_pixel_transform 1
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED 1
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+typedef int64_t GLint64;
+typedef struct __GLsync *GLsync;
+typedef uint64_t GLuint64;
+#endif /* GLEXT_64_TYPES_DEFINED */
+#define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY                0x000A
+#define GL_LINE_STRIP_ADJACENCY           0x000B
+#define GL_TRIANGLES_ADJACENCY            0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
+#define GL_PROGRAM_POINT_SIZE             0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER                0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT          0x8916
+#define GL_GEOMETRY_INPUT_TYPE            0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE           0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
+#define GL_CONTEXT_PROFILE_MASK           0x9126
+#define GL_DEPTH_CLAMP                    0x864F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION        0x8E4D
+#define GL_LAST_VERTEX_CONVENTION         0x8E4E
+#define GL_PROVOKING_VERTEX               0x8E4F
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
+#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
+#define GL_OBJECT_TYPE                    0x9112
+#define GL_SYNC_CONDITION                 0x9113
+#define GL_SYNC_STATUS                    0x9114
+#define GL_SYNC_FLAGS                     0x9115
+#define GL_SYNC_FENCE                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
+#define GL_UNSIGNALED                     0x9118
+#define GL_SIGNALED                       0x9119
+#define GL_ALREADY_SIGNALED               0x911A
+#define GL_TIMEOUT_EXPIRED                0x911B
+#define GL_CONDITION_SATISFIED            0x911C
+#define GL_WAIT_FAILED                    0x911D
+#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
+#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
+typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#define GL_EXT_pixel_transform_color_table 1
+GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
+GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex);
+GLAPI void APIENTRY glProvokingVertex (GLenum mode);
+GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
+GLAPI void APIENTRY glDeleteSync (GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
 #endif
+#endif /* GL_VERSION_3_2 */
 
-#ifndef GL_EXT_shared_texture_palette
-#define GL_EXT_shared_texture_palette 1
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
+#define GL_SRC1_COLOR                     0x88F9
+#define GL_ONE_MINUS_SRC1_COLOR           0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
+#define GL_ANY_SAMPLES_PASSED             0x8C2F
+#define GL_SAMPLER_BINDING                0x8919
+#define GL_RGB10_A2UI                     0x906F
+#define GL_TEXTURE_SWIZZLE_R              0x8E42
+#define GL_TEXTURE_SWIZZLE_G              0x8E43
+#define GL_TEXTURE_SWIZZLE_B              0x8E44
+#define GL_TEXTURE_SWIZZLE_A              0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
+#define GL_TIME_ELAPSED                   0x88BF
+#define GL_TIMESTAMP                      0x8E28
+#define GL_INT_2_10_10_10_REV             0x8D9F
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
+GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
+GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
+GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
+GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
+GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
+GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
+GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
+GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
+GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
+GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
+GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
 #endif
+#endif /* GL_VERSION_3_3 */
 
-#ifndef GL_EXT_separate_specular_color
-#define GL_EXT_separate_specular_color 1
+#ifndef GL_VERSION_4_0
+#define GL_VERSION_4_0 1
+#define GL_SAMPLE_SHADING                 0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
+#define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
+#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
+#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
+#define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
+#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
+#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
+#define GL_MAX_VERTEX_STREAMS             0x8E71
+#define GL_DOUBLE_VEC2                    0x8FFC
+#define GL_DOUBLE_VEC3                    0x8FFD
+#define GL_DOUBLE_VEC4                    0x8FFE
+#define GL_DOUBLE_MAT2                    0x8F46
+#define GL_DOUBLE_MAT3                    0x8F47
+#define GL_DOUBLE_MAT4                    0x8F48
+#define GL_DOUBLE_MAT2x3                  0x8F49
+#define GL_DOUBLE_MAT2x4                  0x8F4A
+#define GL_DOUBLE_MAT3x2                  0x8F4B
+#define GL_DOUBLE_MAT3x4                  0x8F4C
+#define GL_DOUBLE_MAT4x2                  0x8F4D
+#define GL_DOUBLE_MAT4x3                  0x8F4E
+#define GL_ACTIVE_SUBROUTINES             0x8DE5
+#define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
+#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
+#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
+#define GL_MAX_SUBROUTINES                0x8DE7
+#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
+#define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
+#define GL_COMPATIBLE_SUBROUTINES         0x8E4B
+#define GL_PATCHES                        0x000E
+#define GL_PATCH_VERTICES                 0x8E72
+#define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
+#define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
+#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
+#define GL_TESS_GEN_MODE                  0x8E76
+#define GL_TESS_GEN_SPACING               0x8E77
+#define GL_TESS_GEN_VERTEX_ORDER          0x8E78
+#define GL_TESS_GEN_POINT_MODE            0x8E79
+#define GL_ISOLINES                       0x8E7A
+#define GL_FRACTIONAL_ODD                 0x8E7B
+#define GL_FRACTIONAL_EVEN                0x8E7C
+#define GL_MAX_PATCH_VERTICES             0x8E7D
+#define GL_MAX_TESS_GEN_LEVEL             0x8E7E
+#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
+#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
+#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
+#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
+#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
+#define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
+#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
+#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
+#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
+#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
+#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
+#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
+#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
+#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
+#define GL_TESS_EVALUATION_SHADER         0x8E87
+#define GL_TESS_CONTROL_SHADER            0x8E88
+#define GL_TRANSFORM_FEEDBACK             0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
+#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
+typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
+typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
+typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
+typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShading (GLfloat value);
+GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
+GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
+GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
+GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
+GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
+GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
+GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
+GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
+GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
+GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
+GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedback (void);
+GLAPI void APIENTRY glResumeTransformFeedback (void);
+GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
+GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
+GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
+GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
 #endif
+#endif /* GL_VERSION_4_0 */
 
-#ifndef GL_EXT_secondary_color
-#define GL_EXT_secondary_color 1
+#ifndef GL_ARB_ES2_compatibility
+#define GL_ARB_ES2_compatibility 1
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_SHADER_BINARY_FORMATS          0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#define GL_RGB565                         0x8D62
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
-GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
-GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
-GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
-GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
-GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
+#endif /* GL_ARB_ES2_compatibility */
 
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_EXT_texture_perturb_normal 1
+#ifndef GL_VERSION_4_1
+#define GL_VERSION_4_1 1
+#ifndef GL_ARB_ES2_compatibility
+#define GL_FIXED                          0x140C
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_LOW_FLOAT                      0x8DF0
+#define GL_MEDIUM_FLOAT                   0x8DF1
+#define GL_HIGH_FLOAT                     0x8DF2
+#define GL_LOW_INT                        0x8DF3
+#define GL_MEDIUM_INT                     0x8DF4
+#define GL_HIGH_INT                       0x8DF5
+#define GL_SHADER_COMPILER                0x8DFA
+#define GL_SHADER_BINARY_FORMATS          0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
+#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
+#define GL_MAX_VARYING_VECTORS            0x8DFC
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
+#define GL_RGB565                         0x8D62
+#endif /* GL_ARB_ES2_compatibility */
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH          0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
+#define GL_PROGRAM_BINARY_FORMATS         0x87FF
+#define GL_VERTEX_SHADER_BIT              0x00000001
+#define GL_FRAGMENT_SHADER_BIT            0x00000002
+#define GL_GEOMETRY_SHADER_BIT            0x00000004
+#define GL_TESS_CONTROL_SHADER_BIT        0x00000008
+#define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
+#define GL_ALL_SHADER_BITS                0xFFFFFFFF
+#define GL_PROGRAM_SEPARABLE              0x8258
+#define GL_ACTIVE_PROGRAM                 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING       0x825A
+#define GL_MAX_VIEWPORTS                  0x825B
+#define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
+#define GL_VIEWPORT_BOUNDS_RANGE          0x825D
+#define GL_LAYER_PROVOKING_VERTEX         0x825E
+#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
+#define GL_UNDEFINED_VERTEX               0x8260
+#ifndef GL_ARB_ES2_compatibility
+typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
+#endif /* GL_ARB_ES2_compatibility */
+typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
+typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#ifndef GL_ARB_ES2_compatibility
+GLAPI void APIENTRY glReleaseShaderCompiler (void);
+GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glClearDepthf (GLfloat depth);
+#endif /* GL_ARB_ES2_compatibility */
+GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
+GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
+GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
+GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
+GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
+GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
+GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
+GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
+GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
+GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
+GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
+GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
+GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
 #endif
+#endif /* GL_VERSION_4_1 */
 
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
+#ifndef GL_VERSION_4_2
+#define GL_VERSION_4_2 1
+#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
+#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
+#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
+#define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
+#define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
+#define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
+#define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
+#define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
+#define GL_NUM_SAMPLE_COUNTS              0x9380
+#define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
+#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
+#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
+#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
+#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
+#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
+#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
+#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
+#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
+#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
+#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
+#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
+#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
+#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
+#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
+#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
+#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
+#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
+#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
+#define GL_UNIFORM_BARRIER_BIT            0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#define GL_COMMAND_BARRIER_BIT            0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
+#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
+#define GL_MAX_IMAGE_UNITS                0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+#define GL_IMAGE_BINDING_NAME             0x8F3A
+#define GL_IMAGE_BINDING_LEVEL            0x8F3B
+#define GL_IMAGE_BINDING_LAYERED          0x8F3C
+#define GL_IMAGE_BINDING_LAYER            0x8F3D
+#define GL_IMAGE_BINDING_ACCESS           0x8F3E
+#define GL_IMAGE_1D                       0x904C
+#define GL_IMAGE_2D                       0x904D
+#define GL_IMAGE_3D                       0x904E
+#define GL_IMAGE_2D_RECT                  0x904F
+#define GL_IMAGE_CUBE                     0x9050
+#define GL_IMAGE_BUFFER                   0x9051
+#define GL_IMAGE_1D_ARRAY                 0x9052
+#define GL_IMAGE_2D_ARRAY                 0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
+#define GL_IMAGE_2D_MULTISAMPLE           0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
+#define GL_INT_IMAGE_1D                   0x9057
+#define GL_INT_IMAGE_2D                   0x9058
+#define GL_INT_IMAGE_3D                   0x9059
+#define GL_INT_IMAGE_2D_RECT              0x905A
+#define GL_INT_IMAGE_CUBE                 0x905B
+#define GL_INT_IMAGE_BUFFER               0x905C
+#define GL_INT_IMAGE_1D_ARRAY             0x905D
+#define GL_INT_IMAGE_2D_ARRAY             0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D          0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+#define GL_MAX_IMAGE_SAMPLES              0x906D
+#define GL_IMAGE_BINDING_FORMAT           0x906E
+#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
+#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
+#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
+#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
+#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
+typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
+GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
+GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
+GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
+GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
+GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
+#endif
+#endif /* GL_VERSION_4_2 */
+
+#ifndef GL_ARB_ES3_compatibility
+#define GL_ARB_ES3_compatibility 1
+#define GL_COMPRESSED_RGB8_ETC2           0x9274
+#define GL_COMPRESSED_SRGB8_ETC2          0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC             0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
+#define GL_COMPRESSED_RG11_EAC            0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX              0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+
+#ifndef GL_VERSION_4_3
+#define GL_VERSION_4_3 1
+typedef void (APIENTRY  *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_NUM_SHADING_LANGUAGE_VERSIONS  0x82E9
+#define GL_VERTEX_ATTRIB_ARRAY_LONG       0x874E
+#ifndef GL_ARB_ES3_compatibility
+#define GL_COMPRESSED_RGB8_ETC2           0x9274
+#define GL_COMPRESSED_SRGB8_ETC2          0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_R11_EAC             0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
+#define GL_COMPRESSED_RG11_EAC            0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_MAX_ELEMENT_INDEX              0x8D6B
+#endif /* GL_ARB_ES3_compatibility */
+#define GL_COMPUTE_SHADER                 0x91B9
+#define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
+#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
+#define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
+#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
+#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
+#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
+#define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
+#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
+#define GL_MAX_COMPUTE_LOCAL_INVOCATIONS  0x90EB
+#define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
+#define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
+#define GL_COMPUTE_LOCAL_WORK_SIZE        0x8267
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
+#define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
+#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION        0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
+#define GL_DEBUG_SOURCE_API               0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
+#define GL_DEBUG_SOURCE_APPLICATION       0x824A
+#define GL_DEBUG_SOURCE_OTHER             0x824B
+#define GL_DEBUG_TYPE_ERROR               0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
+#define GL_DEBUG_TYPE_PORTABILITY         0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE         0x8250
+#define GL_DEBUG_TYPE_OTHER               0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
+#define GL_DEBUG_LOGGED_MESSAGES          0x9145
+#define GL_DEBUG_SEVERITY_HIGH            0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM          0x9147
+#define GL_DEBUG_SEVERITY_LOW             0x9148
+#define GL_DEBUG_TYPE_MARKER              0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
+#define GL_DEBUG_TYPE_POP_GROUP           0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
+#define GL_BUFFER                         0x82E0
+#define GL_SHADER                         0x82E1
+#define GL_PROGRAM                        0x82E2
+#define GL_QUERY                          0x82E3
+#define GL_PROGRAM_PIPELINE               0x82E4
+#define GL_SAMPLER                        0x82E6
+#define GL_MAX_LABEL_LENGTH               0x82E8
+#define GL_DEBUG_OUTPUT                   0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
+#define GL_MAX_UNIFORM_LOCATIONS          0x826E
+#define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
+#define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
+#define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
+#define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
+#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
+#define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
+#define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
+#define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
+#define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
+#define GL_INTERNALFORMAT_SUPPORTED       0x826F
+#define GL_INTERNALFORMAT_PREFERRED       0x8270
+#define GL_INTERNALFORMAT_RED_SIZE        0x8271
+#define GL_INTERNALFORMAT_GREEN_SIZE      0x8272
+#define GL_INTERNALFORMAT_BLUE_SIZE       0x8273
+#define GL_INTERNALFORMAT_ALPHA_SIZE      0x8274
+#define GL_INTERNALFORMAT_DEPTH_SIZE      0x8275
+#define GL_INTERNALFORMAT_STENCIL_SIZE    0x8276
+#define GL_INTERNALFORMAT_SHARED_SIZE     0x8277
+#define GL_INTERNALFORMAT_RED_TYPE        0x8278
+#define GL_INTERNALFORMAT_GREEN_TYPE      0x8279
+#define GL_INTERNALFORMAT_BLUE_TYPE       0x827A
+#define GL_INTERNALFORMAT_ALPHA_TYPE      0x827B
+#define GL_INTERNALFORMAT_DEPTH_TYPE      0x827C
+#define GL_INTERNALFORMAT_STENCIL_TYPE    0x827D
+#define GL_MAX_WIDTH                      0x827E
+#define GL_MAX_HEIGHT                     0x827F
+#define GL_MAX_DEPTH                      0x8280
+#define GL_MAX_LAYERS                     0x8281
+#define GL_MAX_COMBINED_DIMENSIONS        0x8282
+#define GL_COLOR_COMPONENTS               0x8283
+#define GL_DEPTH_COMPONENTS               0x8284
+#define GL_STENCIL_COMPONENTS             0x8285
+#define GL_COLOR_RENDERABLE               0x8286
+#define GL_DEPTH_RENDERABLE               0x8287
+#define GL_STENCIL_RENDERABLE             0x8288
+#define GL_FRAMEBUFFER_RENDERABLE         0x8289
+#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
+#define GL_FRAMEBUFFER_BLEND              0x828B
+#define GL_READ_PIXELS                    0x828C
+#define GL_READ_PIXELS_FORMAT             0x828D
+#define GL_READ_PIXELS_TYPE               0x828E
+#define GL_TEXTURE_IMAGE_FORMAT           0x828F
+#define GL_TEXTURE_IMAGE_TYPE             0x8290
+#define GL_GET_TEXTURE_IMAGE_FORMAT       0x8291
+#define GL_GET_TEXTURE_IMAGE_TYPE         0x8292
+#define GL_MIPMAP                         0x8293
+#define GL_MANUAL_GENERATE_MIPMAP         0x8294
+#define GL_AUTO_GENERATE_MIPMAP           0x8295
+#define GL_COLOR_ENCODING                 0x8296
+#define GL_SRGB_READ                      0x8297
+#define GL_SRGB_WRITE                     0x8298
+#define GL_FILTER                         0x829A
+#define GL_VERTEX_TEXTURE                 0x829B
+#define GL_TESS_CONTROL_TEXTURE           0x829C
+#define GL_TESS_EVALUATION_TEXTURE        0x829D
+#define GL_GEOMETRY_TEXTURE               0x829E
+#define GL_FRAGMENT_TEXTURE               0x829F
+#define GL_COMPUTE_TEXTURE                0x82A0
+#define GL_TEXTURE_SHADOW                 0x82A1
+#define GL_TEXTURE_GATHER                 0x82A2
+#define GL_TEXTURE_GATHER_SHADOW          0x82A3
+#define GL_SHADER_IMAGE_LOAD              0x82A4
+#define GL_SHADER_IMAGE_STORE             0x82A5
+#define GL_SHADER_IMAGE_ATOMIC            0x82A6
+#define GL_IMAGE_TEXEL_SIZE               0x82A7
+#define GL_IMAGE_COMPATIBILITY_CLASS      0x82A8
+#define GL_IMAGE_PIXEL_FORMAT             0x82A9
+#define GL_IMAGE_PIXEL_TYPE               0x82AA
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
+#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
+#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
+#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
+#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
+#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE  0x82B3
+#define GL_CLEAR_BUFFER                   0x82B4
+#define GL_TEXTURE_VIEW                   0x82B5
+#define GL_VIEW_COMPATIBILITY_CLASS       0x82B6
+#define GL_FULL_SUPPORT                   0x82B7
+#define GL_CAVEAT_SUPPORT                 0x82B8
+#define GL_IMAGE_CLASS_4_X_32             0x82B9
+#define GL_IMAGE_CLASS_2_X_32             0x82BA
+#define GL_IMAGE_CLASS_1_X_32             0x82BB
+#define GL_IMAGE_CLASS_4_X_16             0x82BC
+#define GL_IMAGE_CLASS_2_X_16             0x82BD
+#define GL_IMAGE_CLASS_1_X_16             0x82BE
+#define GL_IMAGE_CLASS_4_X_8              0x82BF
+#define GL_IMAGE_CLASS_2_X_8              0x82C0
+#define GL_IMAGE_CLASS_1_X_8              0x82C1
+#define GL_IMAGE_CLASS_11_11_10           0x82C2
+#define GL_IMAGE_CLASS_10_10_10_2         0x82C3
+#define GL_VIEW_CLASS_128_BITS            0x82C4
+#define GL_VIEW_CLASS_96_BITS             0x82C5
+#define GL_VIEW_CLASS_64_BITS             0x82C6
+#define GL_VIEW_CLASS_48_BITS             0x82C7
+#define GL_VIEW_CLASS_32_BITS             0x82C8
+#define GL_VIEW_CLASS_24_BITS             0x82C9
+#define GL_VIEW_CLASS_16_BITS             0x82CA
+#define GL_VIEW_CLASS_8_BITS              0x82CB
+#define GL_VIEW_CLASS_S3TC_DXT1_RGB       0x82CC
+#define GL_VIEW_CLASS_S3TC_DXT1_RGBA      0x82CD
+#define GL_VIEW_CLASS_S3TC_DXT3_RGBA      0x82CE
+#define GL_VIEW_CLASS_S3TC_DXT5_RGBA      0x82CF
+#define GL_VIEW_CLASS_RGTC1_RED           0x82D0
+#define GL_VIEW_CLASS_RGTC2_RG            0x82D1
+#define GL_VIEW_CLASS_BPTC_UNORM          0x82D2
+#define GL_VIEW_CLASS_BPTC_FLOAT          0x82D3
+#define GL_UNIFORM                        0x92E1
+#define GL_UNIFORM_BLOCK                  0x92E2
+#define GL_PROGRAM_INPUT                  0x92E3
+#define GL_PROGRAM_OUTPUT                 0x92E4
+#define GL_BUFFER_VARIABLE                0x92E5
+#define GL_SHADER_STORAGE_BLOCK           0x92E6
+#define GL_VERTEX_SUBROUTINE              0x92E8
+#define GL_TESS_CONTROL_SUBROUTINE        0x92E9
+#define GL_TESS_EVALUATION_SUBROUTINE     0x92EA
+#define GL_GEOMETRY_SUBROUTINE            0x92EB
+#define GL_FRAGMENT_SUBROUTINE            0x92EC
+#define GL_COMPUTE_SUBROUTINE             0x92ED
+#define GL_VERTEX_SUBROUTINE_UNIFORM      0x92EE
+#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
+#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
+#define GL_GEOMETRY_SUBROUTINE_UNIFORM    0x92F1
+#define GL_FRAGMENT_SUBROUTINE_UNIFORM    0x92F2
+#define GL_COMPUTE_SUBROUTINE_UNIFORM     0x92F3
+#define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
+#define GL_ACTIVE_RESOURCES               0x92F5
+#define GL_MAX_NAME_LENGTH                0x92F6
+#define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
+#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
+#define GL_NAME_LENGTH                    0x92F9
+#define GL_TYPE                           0x92FA
+#define GL_ARRAY_SIZE                     0x92FB
+#define GL_OFFSET                         0x92FC
+#define GL_BLOCK_INDEX                    0x92FD
+#define GL_ARRAY_STRIDE                   0x92FE
+#define GL_MATRIX_STRIDE                  0x92FF
+#define GL_IS_ROW_MAJOR                   0x9300
+#define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
+#define GL_BUFFER_BINDING                 0x9302
+#define GL_BUFFER_DATA_SIZE               0x9303
+#define GL_NUM_ACTIVE_VARIABLES           0x9304
+#define GL_ACTIVE_VARIABLES               0x9305
+#define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
+#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
+#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
+#define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
+#define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
+#define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
+#define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
+#define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
+#define GL_LOCATION                       0x930E
+#define GL_LOCATION_INDEX                 0x930F
+#define GL_IS_PER_PATCH                   0x92E7
+#define GL_SHADER_STORAGE_BUFFER          0x90D2
+#define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
+#define GL_SHADER_STORAGE_BUFFER_START    0x90D4
+#define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
+#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
+#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
+#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
+#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
+#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
+#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
+#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
+#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
+#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
+#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
+#define GL_SHADER_STORAGE_BARRIER_BIT     0x00002000
+#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
+#define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
+#define GL_TEXTURE_BUFFER_OFFSET          0x919D
+#define GL_TEXTURE_BUFFER_SIZE            0x919E
+#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
+#define GL_TEXTURE_VIEW_MIN_LEVEL         0x82DB
+#define GL_TEXTURE_VIEW_NUM_LEVELS        0x82DC
+#define GL_TEXTURE_VIEW_MIN_LAYER         0x82DD
+#define GL_TEXTURE_VIEW_NUM_LAYERS        0x82DE
+#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
+#define GL_VERTEX_ATTRIB_BINDING          0x82D4
+#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
+#define GL_VERTEX_BINDING_DIVISOR         0x82D6
+#define GL_VERTEX_BINDING_OFFSET          0x82D7
+#define GL_VERTEX_BINDING_STRIDE          0x82D8
+#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
+#define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
+#define GL_DISPLAY_LIST                   0x82E7
+typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
+typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
+typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
+GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
+GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
+GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
+GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
+GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
+GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
+GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
+GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
+GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GLAPI void APIENTRY glPopDebugGroup (void);
+GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+#endif /* GL_VERSION_4_3 */
+
+#ifndef GL_ARB_arrays_of_arrays
+#define GL_ARB_arrays_of_arrays 1
+#endif /* GL_ARB_arrays_of_arrays */
 
-#ifndef GL_EXT_fog_coord
-#define GL_EXT_fog_coord 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
-GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
-GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
-GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
-GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
+#ifndef GL_ARB_base_instance
+#define GL_ARB_base_instance 1
+#endif /* GL_ARB_base_instance */
 
-#ifndef GL_REND_screen_coordinates
-#define GL_REND_screen_coordinates 1
-#endif
+#ifndef GL_ARB_blend_func_extended
+#define GL_ARB_blend_func_extended 1
+#endif /* GL_ARB_blend_func_extended */
 
-#ifndef GL_EXT_coordinate_frame
-#define GL_EXT_coordinate_frame 1
+#ifndef GL_ARB_cl_event
+#define GL_ARB_cl_event 1
+typedef struct _cl_context *        cl_context;
+typedef struct _cl_event *          cl_event;
+#define GL_SYNC_CL_EVENT_ARB              0x8240
+#define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
+typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
-GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
-GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
-GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
-GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
-GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
-GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
-GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
-GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
-GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
-GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
-GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
-GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
-GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
-GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
-GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
-GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
-GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
-typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
-typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
-typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
-typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
-typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
-typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
-typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
-typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
-typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
-typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_EXT_texture_env_combine 1
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_APPLE_specular_vector 1
+GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags);
 #endif
+#endif /* GL_ARB_cl_event */
 
-#ifndef GL_APPLE_transform_hint
-#define GL_APPLE_transform_hint 1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_SGIX_fog_scale 1
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_SUNX_constant_data 1
+#ifndef GL_ARB_clear_buffer_object
+#define GL_ARB_clear_buffer_object 1
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFinishTextureSUNX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
 #endif
+#endif /* GL_ARB_clear_buffer_object */
 
-#ifndef GL_SUN_global_alpha
-#define GL_SUN_global_alpha 1
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#define GL_RGBA_FLOAT_MODE_ARB            0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
+#define GL_CLAMP_READ_COLOR_ARB           0x891C
+#define GL_FIXED_ONLY_ARB                 0x891D
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
-GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
-GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
-GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
-GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
-GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
-GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
-GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
 #endif
+#endif /* GL_ARB_color_buffer_float */
 
-#ifndef GL_SUN_triangle_list
-#define GL_SUN_triangle_list 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
-GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
-GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
-GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
-GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
-GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
-GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif
+#ifndef GL_ARB_compatibility
+#define GL_ARB_compatibility 1
+#endif /* GL_ARB_compatibility */
 
-#ifndef GL_SUN_vertex
-#define GL_SUN_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif
+#ifndef GL_ARB_compressed_texture_pixel_storage
+#define GL_ARB_compressed_texture_pixel_storage 1
+#endif /* GL_ARB_compressed_texture_pixel_storage */
 
-#ifndef GL_EXT_blend_func_separate
-#define GL_EXT_blend_func_separate 1
+#ifndef GL_ARB_compute_shader
+#define GL_ARB_compute_shader 1
+#define GL_COMPUTE_SHADER_BIT             0x00000020
+#endif /* GL_ARB_compute_shader */
+
+#ifndef GL_ARB_conservative_depth
+#define GL_ARB_conservative_depth 1
+#endif /* GL_ARB_conservative_depth */
+
+#ifndef GL_ARB_copy_buffer
+#define GL_ARB_copy_buffer 1
+#define GL_COPY_READ_BUFFER_BINDING       0x8F36
+#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
+#endif /* GL_ARB_copy_buffer */
+
+#ifndef GL_ARB_copy_image
+#define GL_ARB_copy_image 1
+#endif /* GL_ARB_copy_image */
+
+#ifndef GL_ARB_debug_output
+#define GL_ARB_debug_output 1
+typedef void (APIENTRY  *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
+#define GL_DEBUG_SOURCE_API_ARB           0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
+#define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
+#define GL_DEBUG_TYPE_ERROR_ARB           0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
+#define GL_DEBUG_TYPE_OTHER_ARB           0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
+#define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
 #endif
+#endif /* GL_ARB_debug_output */
 
-#ifndef GL_INGR_blend_func_separate
-#define GL_INGR_blend_func_separate 1
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif /* GL_ARB_depth_buffer_float */
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#endif /* GL_ARB_depth_clamp */
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#define GL_DEPTH_COMPONENT16_ARB          0x81A5
+#define GL_DEPTH_COMPONENT24_ARB          0x81A6
+#define GL_DEPTH_COMPONENT32_ARB          0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
+#endif /* GL_ARB_depth_texture */
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
+#define GL_DRAW_BUFFER0_ARB               0x8825
+#define GL_DRAW_BUFFER1_ARB               0x8826
+#define GL_DRAW_BUFFER2_ARB               0x8827
+#define GL_DRAW_BUFFER3_ARB               0x8828
+#define GL_DRAW_BUFFER4_ARB               0x8829
+#define GL_DRAW_BUFFER5_ARB               0x882A
+#define GL_DRAW_BUFFER6_ARB               0x882B
+#define GL_DRAW_BUFFER7_ARB               0x882C
+#define GL_DRAW_BUFFER8_ARB               0x882D
+#define GL_DRAW_BUFFER9_ARB               0x882E
+#define GL_DRAW_BUFFER10_ARB              0x882F
+#define GL_DRAW_BUFFER11_ARB              0x8830
+#define GL_DRAW_BUFFER12_ARB              0x8831
+#define GL_DRAW_BUFFER13_ARB              0x8832
+#define GL_DRAW_BUFFER14_ARB              0x8833
+#define GL_DRAW_BUFFER15_ARB              0x8834
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs);
 #endif
+#endif /* GL_ARB_draw_buffers */
 
-#ifndef GL_INGR_color_clamp
-#define GL_INGR_color_clamp 1
+#ifndef GL_ARB_draw_buffers_blend
+#define GL_ARB_draw_buffers_blend 1
+typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
 #endif
+#endif /* GL_ARB_draw_buffers_blend */
 
-#ifndef GL_INGR_interlace_read
-#define GL_INGR_interlace_read 1
-#endif
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#endif /* GL_ARB_draw_elements_base_vertex */
 
-#ifndef GL_EXT_stencil_wrap
-#define GL_EXT_stencil_wrap 1
-#endif
+#ifndef GL_ARB_draw_indirect
+#define GL_ARB_draw_indirect 1
+#endif /* GL_ARB_draw_indirect */
 
-#ifndef GL_EXT_422_pixels
-#define GL_EXT_422_pixels 1
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
 #endif
+#endif /* GL_ARB_draw_instanced */
 
-#ifndef GL_NV_texgen_reflection
-#define GL_NV_texgen_reflection 1
-#endif
+#ifndef GL_ARB_explicit_attrib_location
+#define GL_ARB_explicit_attrib_location 1
+#endif /* GL_ARB_explicit_attrib_location */
 
-#ifndef GL_SUN_convolution_border_modes
-#define GL_SUN_convolution_border_modes 1
-#endif
+#ifndef GL_ARB_explicit_uniform_location
+#define GL_ARB_explicit_uniform_location 1
+#endif /* GL_ARB_explicit_uniform_location */
 
-#ifndef GL_EXT_texture_env_add
-#define GL_EXT_texture_env_add 1
-#endif
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#endif /* GL_ARB_fragment_coord_conventions */
 
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
+#ifndef GL_ARB_fragment_layer_viewport
+#define GL_ARB_fragment_layer_viewport 1
+#endif /* GL_ARB_fragment_layer_viewport */
 
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+#define GL_FRAGMENT_PROGRAM_ARB           0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
+#endif /* GL_ARB_fragment_program */
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif /* GL_ARB_fragment_program_shadow */
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#define GL_FRAGMENT_SHADER_ARB            0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif /* GL_ARB_fragment_shader */
+
+#ifndef GL_ARB_framebuffer_no_attachments
+#define GL_ARB_framebuffer_no_attachments 1
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
 #endif
+#endif /* GL_ARB_framebuffer_no_attachments */
 
-#ifndef GL_EXT_vertex_weighting
-#define GL_EXT_vertex_weighting 1
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#endif /* GL_ARB_framebuffer_object */
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif /* GL_ARB_framebuffer_sRGB */
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
-GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
 #endif
+#endif /* GL_ARB_geometry_shader4 */
 
-#ifndef GL_NV_light_max_exponent
-#define GL_NV_light_max_exponent 1
+#ifndef GL_ARB_get_program_binary
+#define GL_ARB_get_program_binary 1
+#endif /* GL_ARB_get_program_binary */
+
+#ifndef GL_ARB_gpu_shader5
+#define GL_ARB_gpu_shader5 1
+#endif /* GL_ARB_gpu_shader5 */
+
+#ifndef GL_ARB_gpu_shader_fp64
+#define GL_ARB_gpu_shader_fp64 1
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
 #endif
+#endif /* GL_ARB_gpu_shader_fp64 */
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#define GL_HALF_FLOAT_ARB                 0x140B
+#endif /* GL_ARB_half_float_pixel */
 
-#ifndef GL_NV_vertex_array_range
-#define GL_NV_vertex_array_range 1
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif /* GL_ARB_half_float_vertex */
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
-GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
 #endif
+#endif /* GL_ARB_instanced_arrays */
 
-#ifndef GL_NV_register_combiners
-#define GL_NV_register_combiners 1
+#ifndef GL_ARB_internalformat_query
+#define GL_ARB_internalformat_query 1
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
-GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
-GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
 #endif
+#endif /* GL_ARB_internalformat_query */
 
-#ifndef GL_NV_fog_distance
-#define GL_NV_fog_distance 1
-#endif
+#ifndef GL_ARB_internalformat_query2
+#define GL_ARB_internalformat_query2 1
+#define GL_SRGB_DECODE_ARB                0x8299
+#endif /* GL_ARB_internalformat_query2 */
 
-#ifndef GL_NV_texgen_emboss
-#define GL_NV_texgen_emboss 1
-#endif
+#ifndef GL_ARB_invalidate_subdata
+#define GL_ARB_invalidate_subdata 1
+#endif /* GL_ARB_invalidate_subdata */
 
-#ifndef GL_NV_blend_square
-#define GL_NV_blend_square 1
-#endif
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_ARB_map_buffer_alignment 1
+#endif /* GL_ARB_map_buffer_alignment */
 
-#ifndef GL_NV_texture_env_combine4
-#define GL_NV_texture_env_combine4 1
-#endif
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#endif /* GL_ARB_map_buffer_range */
 
-#ifndef GL_MESA_resize_buffers
-#define GL_MESA_resize_buffers 1
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#define GL_MATRIX_PALETTE_ARB             0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glResizeBuffersMESA (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
 #endif
+#endif /* GL_ARB_matrix_palette */
 
-#ifndef GL_MESA_window_pos
-#define GL_MESA_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
-GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
-GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
-GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
-GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
-GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
-GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
-GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
-GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
-GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
-#endif
+#ifndef GL_ARB_multi_draw_indirect
+#define GL_ARB_multi_draw_indirect 1
+#endif /* GL_ARB_multi_draw_indirect */
 
-#ifndef GL_IBM_cull_vertex
-#define GL_IBM_cull_vertex 1
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#define GL_MULTISAMPLE_ARB                0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
+#define GL_SAMPLE_COVERAGE_ARB            0x80A0
+#define GL_SAMPLE_BUFFERS_ARB             0x80A8
+#define GL_SAMPLES_ARB                    0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
+#define GL_MULTISAMPLE_BIT_ARB            0x20000000
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert);
 #endif
+#endif /* GL_ARB_multisample */
 
-#ifndef GL_IBM_multimode_draw_arrays
-#define GL_IBM_multimode_draw_arrays 1
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#define GL_TEXTURE0_ARB                   0x84C0
+#define GL_TEXTURE1_ARB                   0x84C1
+#define GL_TEXTURE2_ARB                   0x84C2
+#define GL_TEXTURE3_ARB                   0x84C3
+#define GL_TEXTURE4_ARB                   0x84C4
+#define GL_TEXTURE5_ARB                   0x84C5
+#define GL_TEXTURE6_ARB                   0x84C6
+#define GL_TEXTURE7_ARB                   0x84C7
+#define GL_TEXTURE8_ARB                   0x84C8
+#define GL_TEXTURE9_ARB                   0x84C9
+#define GL_TEXTURE10_ARB                  0x84CA
+#define GL_TEXTURE11_ARB                  0x84CB
+#define GL_TEXTURE12_ARB                  0x84CC
+#define GL_TEXTURE13_ARB                  0x84CD
+#define GL_TEXTURE14_ARB                  0x84CE
+#define GL_TEXTURE15_ARB                  0x84CF
+#define GL_TEXTURE16_ARB                  0x84D0
+#define GL_TEXTURE17_ARB                  0x84D1
+#define GL_TEXTURE18_ARB                  0x84D2
+#define GL_TEXTURE19_ARB                  0x84D3
+#define GL_TEXTURE20_ARB                  0x84D4
+#define GL_TEXTURE21_ARB                  0x84D5
+#define GL_TEXTURE22_ARB                  0x84D6
+#define GL_TEXTURE23_ARB                  0x84D7
+#define GL_TEXTURE24_ARB                  0x84D8
+#define GL_TEXTURE25_ARB                  0x84D9
+#define GL_TEXTURE26_ARB                  0x84DA
+#define GL_TEXTURE27_ARB                  0x84DB
+#define GL_TEXTURE28_ARB                  0x84DC
+#define GL_TEXTURE29_ARB                  0x84DD
+#define GL_TEXTURE30_ARB                  0x84DE
+#define GL_TEXTURE31_ARB                  0x84DF
+#define GL_ACTIVE_TEXTURE_ARB             0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
 #endif
+#endif /* GL_ARB_multitexture */
 
-#ifndef GL_IBM_vertex_array_lists
-#define GL_IBM_vertex_array_lists 1
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#define GL_QUERY_COUNTER_BITS_ARB         0x8864
+#define GL_CURRENT_QUERY_ARB              0x8865
+#define GL_QUERY_RESULT_ARB               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
+#define GL_SAMPLES_PASSED_ARB             0x8914
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
+GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id);
+GLAPI void APIENTRY glEndQueryARB (GLenum target);
+GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params);
 #endif
+#endif /* GL_ARB_occlusion_query */
 
-#ifndef GL_SGIX_subsample
-#define GL_SGIX_subsample 1
-#endif
+#ifndef GL_ARB_occlusion_query2
+#define GL_ARB_occlusion_query2 1
+#endif /* GL_ARB_occlusion_query2 */
 
-#ifndef GL_SGIX_ycrcba
-#define GL_SGIX_ycrcba 1
-#endif
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif /* GL_ARB_pixel_buffer_object */
 
-#ifndef GL_SGIX_ycrcb_subsample
-#define GL_SGIX_ycrcb_subsample 1
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#define GL_POINT_SIZE_MIN_ARB             0x8126
+#define GL_POINT_SIZE_MAX_ARB             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
 #endif
+#endif /* GL_ARB_point_parameters */
 
-#ifndef GL_SGIX_depth_pass_instrument
-#define GL_SGIX_depth_pass_instrument 1
-#endif
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#define GL_POINT_SPRITE_ARB               0x8861
+#define GL_COORD_REPLACE_ARB              0x8862
+#endif /* GL_ARB_point_sprite */
 
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_3DFX_texture_compression_FXT1 1
-#endif
+#ifndef GL_ARB_program_interface_query
+#define GL_ARB_program_interface_query 1
+#endif /* GL_ARB_program_interface_query */
 
-#ifndef GL_3DFX_multisample
-#define GL_3DFX_multisample 1
-#endif
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#endif /* GL_ARB_provoking_vertex */
 
-#ifndef GL_3DFX_tbuffer
-#define GL_3DFX_tbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
-#endif
+#ifndef GL_ARB_robust_buffer_access_behavior
+#define GL_ARB_robust_buffer_access_behavior 1
+#endif /* GL_ARB_robust_buffer_access_behavior */
 
-#ifndef GL_EXT_multisample
-#define GL_EXT_multisample 1
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
+#define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
+#define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
+#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GL_NO_RESET_NOTIFICATION_ARB      0x8261
+typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
+typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values);
+typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values);
+typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern);
+typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
-GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_SGIX_vertex_preclip 1
+GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
+GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
+GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
 #endif
+#endif /* GL_ARB_robustness */
 
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_SGIX_convolution_accuracy 1
-#endif
+#ifndef GL_ARB_robustness_isolation
+#define GL_ARB_robustness_isolation 1
+#endif /* GL_ARB_robustness_isolation */
 
-#ifndef GL_SGIX_resample
-#define GL_SGIX_resample 1
+#ifndef GL_ARB_sample_shading
+#define GL_ARB_sample_shading 1
+#define GL_SAMPLE_SHADING_ARB             0x8C36
+#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
+typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
 #endif
+#endif /* GL_ARB_sample_shading */
 
-#ifndef GL_SGIS_point_line_texgen
-#define GL_SGIS_point_line_texgen 1
-#endif
+#ifndef GL_ARB_sampler_objects
+#define GL_ARB_sampler_objects 1
+#endif /* GL_ARB_sampler_objects */
 
-#ifndef GL_SGIS_texture_color_mask
-#define GL_SGIS_texture_color_mask 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#endif /* GL_ARB_seamless_cube_map */
 
-#ifndef GL_SGIX_igloo_interface
-#define GL_SGIX_igloo_interface 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
-#endif
+#ifndef GL_ARB_separate_shader_objects
+#define GL_ARB_separate_shader_objects 1
+#endif /* GL_ARB_separate_shader_objects */
 
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#endif
+#ifndef GL_ARB_shader_atomic_counters
+#define GL_ARB_shader_atomic_counters 1
+#endif /* GL_ARB_shader_atomic_counters */
 
-#ifndef GL_ATI_texture_mirror_once
-#define GL_ATI_texture_mirror_once 1
-#endif
+#ifndef GL_ARB_shader_bit_encoding
+#define GL_ARB_shader_bit_encoding 1
+#endif /* GL_ARB_shader_bit_encoding */
 
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
-GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
-GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
-GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
-GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
-GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
-GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
+#ifndef GL_ARB_shader_image_load_store
+#define GL_ARB_shader_image_load_store 1
+#endif /* GL_ARB_shader_image_load_store */
 
-#ifndef GL_NV_evaluators
-#define GL_NV_evaluators 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
-#endif
+#ifndef GL_ARB_shader_image_size
+#define GL_ARB_shader_image_size 1
+#endif /* GL_ARB_shader_image_size */
 
-#ifndef GL_NV_packed_depth_stencil
-#define GL_NV_packed_depth_stencil 1
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
 #endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_NV_register_combiners2 1
+typedef char GLcharARB;
+#define GL_PROGRAM_OBJECT_ARB             0x8B40
+#define GL_SHADER_OBJECT_ARB              0x8B48
+#define GL_OBJECT_TYPE_ARB                0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
+#define GL_FLOAT_VEC2_ARB                 0x8B50
+#define GL_FLOAT_VEC3_ARB                 0x8B51
+#define GL_FLOAT_VEC4_ARB                 0x8B52
+#define GL_INT_VEC2_ARB                   0x8B53
+#define GL_INT_VEC3_ARB                   0x8B54
+#define GL_INT_VEC4_ARB                   0x8B55
+#define GL_BOOL_ARB                       0x8B56
+#define GL_BOOL_VEC2_ARB                  0x8B57
+#define GL_BOOL_VEC3_ARB                  0x8B58
+#define GL_BOOL_VEC4_ARB                  0x8B59
+#define GL_FLOAT_MAT2_ARB                 0x8B5A
+#define GL_FLOAT_MAT3_ARB                 0x8B5B
+#define GL_FLOAT_MAT4_ARB                 0x8B5C
+#define GL_SAMPLER_1D_ARB                 0x8B5D
+#define GL_SAMPLER_2D_ARB                 0x8B5E
+#define GL_SAMPLER_3D_ARB                 0x8B5F
+#define GL_SAMPLER_CUBE_ARB               0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj);
+GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0);
+GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
 #endif
+#endif /* GL_ARB_shader_objects */
 
-#ifndef GL_NV_texture_compression_vtc
-#define GL_NV_texture_compression_vtc 1
-#endif
+#ifndef GL_ARB_shader_precision
+#define GL_ARB_shader_precision 1
+#endif /* GL_ARB_shader_precision */
 
-#ifndef GL_NV_texture_rectangle
-#define GL_NV_texture_rectangle 1
-#endif
+#ifndef GL_ARB_shader_stencil_export
+#define GL_ARB_shader_stencil_export 1
+#endif /* GL_ARB_shader_stencil_export */
 
-#ifndef GL_NV_texture_shader
-#define GL_NV_texture_shader 1
-#endif
+#ifndef GL_ARB_shader_storage_buffer_object
+#define GL_ARB_shader_storage_buffer_object 1
+#endif /* GL_ARB_shader_storage_buffer_object */
 
-#ifndef GL_NV_texture_shader2
-#define GL_NV_texture_shader2 1
-#endif
+#ifndef GL_ARB_shader_subroutine
+#define GL_ARB_shader_subroutine 1
+#endif /* GL_ARB_shader_subroutine */
 
-#ifndef GL_NV_vertex_array_range2
-#define GL_NV_vertex_array_range2 1
-#endif
+#ifndef GL_ARB_shader_texture_lod
+#define GL_ARB_shader_texture_lod 1
+#endif /* GL_ARB_shader_texture_lod */
 
-#ifndef GL_NV_vertex_program
-#define GL_NV_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
-GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
-GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
-GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
-GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer);
-GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
-GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
-GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
-GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
-GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
-typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
-#endif
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
+#endif /* GL_ARB_shading_language_100 */
 
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_SGIX_texture_coordinate_clamp 1
-#endif
+#ifndef GL_ARB_shading_language_420pack
+#define GL_ARB_shading_language_420pack 1
+#endif /* GL_ARB_shading_language_420pack */
 
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SGIX_scalebias_hint 1
+#ifndef GL_ARB_shading_language_include
+#define GL_ARB_shading_language_include 1
+#define GL_SHADER_INCLUDE_ARB             0x8DAE
+#define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
+#define GL_NAMED_STRING_TYPE_ARB          0x8DEA
+typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
+GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar **path, const GLint *length);
+GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
+GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
+GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
 #endif
+#endif /* GL_ARB_shading_language_include */
 
-#ifndef GL_OML_interlace
-#define GL_OML_interlace 1
-#endif
+#ifndef GL_ARB_shading_language_packing
+#define GL_ARB_shading_language_packing 1
+#endif /* GL_ARB_shading_language_packing */
 
-#ifndef GL_OML_subsample
-#define GL_OML_subsample 1
-#endif
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
+#endif /* GL_ARB_shadow */
 
-#ifndef GL_OML_resample
-#define GL_OML_resample 1
-#endif
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif /* GL_ARB_shadow_ambient */
 
-#ifndef GL_NV_copy_depth_to_color
-#define GL_NV_copy_depth_to_color 1
+#ifndef GL_ARB_stencil_texturing
+#define GL_ARB_stencil_texturing 1
+#endif /* GL_ARB_stencil_texturing */
+
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#endif /* GL_ARB_sync */
+
+#ifndef GL_ARB_tessellation_shader
+#define GL_ARB_tessellation_shader 1
+#endif /* GL_ARB_tessellation_shader */
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#define GL_CLAMP_TO_BORDER_ARB            0x812D
+#endif /* GL_ARB_texture_border_clamp */
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
 #endif
+#endif /* GL_ARB_texture_buffer_object */
 
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_ATI_envmap_bumpmap 1
+#ifndef GL_ARB_texture_buffer_object_rgb32
+#define GL_ARB_texture_buffer_object_rgb32 1
+#endif /* GL_ARB_texture_buffer_object_rgb32 */
+
+#ifndef GL_ARB_texture_buffer_range
+#define GL_ARB_texture_buffer_range 1
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
-GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
-GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
 #endif
+#endif /* GL_ARB_texture_buffer_range */
 
-#ifndef GL_ATI_fragment_shader
-#define GL_ATI_fragment_shader 1
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#define GL_COMPRESSED_ALPHA_ARB           0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
+#define GL_COMPRESSED_RGB_ARB             0x84ED
+#define GL_COMPRESSED_RGBA_ARB            0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
-GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
-GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
-GLAPI void APIENTRY glBeginFragmentShaderATI (void);
-GLAPI void APIENTRY glEndFragmentShaderATI (void);
-GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
-GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
-GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
-typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
 #endif
+#endif /* GL_ARB_texture_compression */
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc 1
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#endif /* GL_ARB_texture_compression_bptc */
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif /* GL_ARB_texture_compression_rgtc */
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#define GL_NORMAL_MAP_ARB                 0x8511
+#define GL_REFLECTION_MAP_ARB             0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
+#endif /* GL_ARB_texture_cube_map */
+
+#ifndef GL_ARB_texture_cube_map_array
+#define GL_ARB_texture_cube_map_array 1
+#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
+#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
+#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
+#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
+#endif /* GL_ARB_texture_cube_map_array */
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif /* GL_ARB_texture_env_add */
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#define GL_COMBINE_ARB                    0x8570
+#define GL_COMBINE_RGB_ARB                0x8571
+#define GL_COMBINE_ALPHA_ARB              0x8572
+#define GL_SOURCE0_RGB_ARB                0x8580
+#define GL_SOURCE1_RGB_ARB                0x8581
+#define GL_SOURCE2_RGB_ARB                0x8582
+#define GL_SOURCE0_ALPHA_ARB              0x8588
+#define GL_SOURCE1_ALPHA_ARB              0x8589
+#define GL_SOURCE2_ALPHA_ARB              0x858A
+#define GL_OPERAND0_RGB_ARB               0x8590
+#define GL_OPERAND1_RGB_ARB               0x8591
+#define GL_OPERAND2_RGB_ARB               0x8592
+#define GL_OPERAND0_ALPHA_ARB             0x8598
+#define GL_OPERAND1_ALPHA_ARB             0x8599
+#define GL_OPERAND2_ALPHA_ARB             0x859A
+#define GL_RGB_SCALE_ARB                  0x8573
+#define GL_ADD_SIGNED_ARB                 0x8574
+#define GL_INTERPOLATE_ARB                0x8575
+#define GL_SUBTRACT_ARB                   0x84E7
+#define GL_CONSTANT_ARB                   0x8576
+#define GL_PRIMARY_COLOR_ARB              0x8577
+#define GL_PREVIOUS_ARB                   0x8578
+#endif /* GL_ARB_texture_env_combine */
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif /* GL_ARB_texture_env_crossbar */
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#define GL_DOT3_RGB_ARB                   0x86AE
+#define GL_DOT3_RGBA_ARB                  0x86AF
+#endif /* GL_ARB_texture_env_dot3 */
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
+#define GL_RGBA32F_ARB                    0x8814
+#define GL_RGB32F_ARB                     0x8815
+#define GL_ALPHA32F_ARB                   0x8816
+#define GL_INTENSITY32F_ARB               0x8817
+#define GL_LUMINANCE32F_ARB               0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
+#define GL_RGBA16F_ARB                    0x881A
+#define GL_RGB16F_ARB                     0x881B
+#define GL_ALPHA16F_ARB                   0x881C
+#define GL_INTENSITY16F_ARB               0x881D
+#define GL_LUMINANCE16F_ARB               0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
+#endif /* GL_ARB_texture_float */
+
+#ifndef GL_ARB_texture_gather
+#define GL_ARB_texture_gather 1
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
+#endif /* GL_ARB_texture_gather */
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#define GL_MIRRORED_REPEAT_ARB            0x8370
+#endif /* GL_ARB_texture_mirrored_repeat */
+
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#endif /* GL_ARB_texture_multisample */
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif /* GL_ARB_texture_non_power_of_two */
+
+#ifndef GL_ARB_texture_query_levels
+#define GL_ARB_texture_query_levels 1
+#endif /* GL_ARB_texture_query_levels */
+
+#ifndef GL_ARB_texture_query_lod
+#define GL_ARB_texture_query_lod 1
+#endif /* GL_ARB_texture_query_lod */
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif /* GL_ARB_texture_rectangle */
 
-#ifndef GL_ATI_pn_triangles
-#define GL_ATI_pn_triangles 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
-GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
-#endif
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif /* GL_ARB_texture_rg */
 
-#ifndef GL_ATI_vertex_array_object
-#define GL_ATI_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
-GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
-GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
-typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
-#endif
+#ifndef GL_ARB_texture_rgb10_a2ui
+#define GL_ARB_texture_rgb10_a2ui 1
+#endif /* GL_ARB_texture_rgb10_a2ui */
 
-#ifndef GL_EXT_vertex_shader
-#define GL_EXT_vertex_shader 1
+#ifndef GL_ARB_texture_storage
+#define GL_ARB_texture_storage 1
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVertexShaderEXT (void);
-GLAPI void APIENTRY glEndVertexShaderEXT (void);
-GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
-GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
-GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
-GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
-GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
-GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
-GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
-GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
-GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
-GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
-GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
-GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
-GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
-GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
-GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
-GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
-GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
-GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
-GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
-GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
-GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
-GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
-GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
-GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
-GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data);
-GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
-GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
-GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
-typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
-typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
-typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
-typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
-typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
-typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
-typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
-typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
-typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 #endif
+#endif /* GL_ARB_texture_storage */
 
-#ifndef GL_ATI_vertex_streams
-#define GL_ATI_vertex_streams 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
-GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
-GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
-GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
-GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
-GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
-GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
-GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
-GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
-GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
-GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
-GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
-GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
-GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
-GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
-GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
-#endif
+#ifndef GL_ARB_texture_storage_multisample
+#define GL_ARB_texture_storage_multisample 1
+#endif /* GL_ARB_texture_storage_multisample */
 
-#ifndef GL_ATI_element_array
-#define GL_ATI_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
-GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif
+#ifndef GL_ARB_texture_swizzle
+#define GL_ARB_texture_swizzle 1
+#endif /* GL_ARB_texture_swizzle */
 
-#ifndef GL_SUN_mesh_array
-#define GL_SUN_mesh_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif
+#ifndef GL_ARB_texture_view
+#define GL_ARB_texture_view 1
+#endif /* GL_ARB_texture_view */
+
+#ifndef GL_ARB_timer_query
+#define GL_ARB_timer_query 1
+#endif /* GL_ARB_timer_query */
 
-#ifndef GL_SUN_slice_accum
-#define GL_SUN_slice_accum 1
-#endif
+#ifndef GL_ARB_transform_feedback2
+#define GL_ARB_transform_feedback2 1
+#define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
+#endif /* GL_ARB_transform_feedback2 */
 
-#ifndef GL_NV_multisample_filter_hint
-#define GL_NV_multisample_filter_hint 1
-#endif
+#ifndef GL_ARB_transform_feedback3
+#define GL_ARB_transform_feedback3 1
+#endif /* GL_ARB_transform_feedback3 */
 
-#ifndef GL_NV_depth_clamp
-#define GL_NV_depth_clamp 1
-#endif
+#ifndef GL_ARB_transform_feedback_instanced
+#define GL_ARB_transform_feedback_instanced 1
+#endif /* GL_ARB_transform_feedback_instanced */
 
-#ifndef GL_NV_occlusion_query
-#define GL_NV_occlusion_query 1
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
-GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
-GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
-GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
-GLAPI void APIENTRY glEndOcclusionQueryNV (void);
-GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
 #endif
+#endif /* GL_ARB_transpose_matrix */
 
-#ifndef GL_NV_point_sprite
-#define GL_NV_point_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
-GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-#endif
+#ifndef GL_ARB_uniform_buffer_object
+#define GL_ARB_uniform_buffer_object 1
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#endif /* GL_ARB_uniform_buffer_object */
 
-#ifndef GL_NV_texture_shader3
-#define GL_NV_texture_shader3 1
-#endif
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#endif /* GL_ARB_vertex_array_bgra */
 
-#ifndef GL_NV_vertex_program1_1
-#define GL_NV_vertex_program1_1 1
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#endif /* GL_ARB_vertex_array_object */
+
+#ifndef GL_ARB_vertex_attrib_64bit
+#define GL_ARB_vertex_attrib_64bit 1
+#endif /* GL_ARB_vertex_attrib_64bit */
+
+#ifndef GL_ARB_vertex_attrib_binding
+#define GL_ARB_vertex_attrib_binding 1
+typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+#endif
+#endif /* GL_ARB_vertex_attrib_binding */
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
+#define GL_VERTEX_BLEND_ARB               0x86A7
+#define GL_CURRENT_WEIGHT_ARB             0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
+#define GL_WEIGHT_ARRAY_ARB               0x86AD
+#define GL_MODELVIEW0_ARB                 0x1700
+#define GL_MODELVIEW1_ARB                 0x850A
+#define GL_MODELVIEW2_ARB                 0x8722
+#define GL_MODELVIEW3_ARB                 0x8723
+#define GL_MODELVIEW4_ARB                 0x8724
+#define GL_MODELVIEW5_ARB                 0x8725
+#define GL_MODELVIEW6_ARB                 0x8726
+#define GL_MODELVIEW7_ARB                 0x8727
+#define GL_MODELVIEW8_ARB                 0x8728
+#define GL_MODELVIEW9_ARB                 0x8729
+#define GL_MODELVIEW10_ARB                0x872A
+#define GL_MODELVIEW11_ARB                0x872B
+#define GL_MODELVIEW12_ARB                0x872C
+#define GL_MODELVIEW13_ARB                0x872D
+#define GL_MODELVIEW14_ARB                0x872E
+#define GL_MODELVIEW15_ARB                0x872F
+#define GL_MODELVIEW16_ARB                0x8730
+#define GL_MODELVIEW17_ARB                0x8731
+#define GL_MODELVIEW18_ARB                0x8732
+#define GL_MODELVIEW19_ARB                0x8733
+#define GL_MODELVIEW20_ARB                0x8734
+#define GL_MODELVIEW21_ARB                0x8735
+#define GL_MODELVIEW22_ARB                0x8736
+#define GL_MODELVIEW23_ARB                0x8737
+#define GL_MODELVIEW24_ARB                0x8738
+#define GL_MODELVIEW25_ARB                0x8739
+#define GL_MODELVIEW26_ARB                0x873A
+#define GL_MODELVIEW27_ARB                0x873B
+#define GL_MODELVIEW28_ARB                0x873C
+#define GL_MODELVIEW29_ARB                0x873D
+#define GL_MODELVIEW30_ARB                0x873E
+#define GL_MODELVIEW31_ARB                0x873F
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
+GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
+GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
+GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
+GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
+GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
+GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
+GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
+GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexBlendARB (GLint count);
 #endif
+#endif /* GL_ARB_vertex_blend */
 
-#ifndef GL_EXT_shadow_funcs
-#define GL_EXT_shadow_funcs 1
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+typedef ptrdiff_t GLsizeiptrARB;
+typedef ptrdiff_t GLintptrARB;
+#define GL_BUFFER_SIZE_ARB                0x8764
+#define GL_BUFFER_USAGE_ARB               0x8765
+#define GL_ARRAY_BUFFER_ARB               0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB                  0x88B8
+#define GL_WRITE_ONLY_ARB                 0x88B9
+#define GL_READ_WRITE_ARB                 0x88BA
+#define GL_BUFFER_ACCESS_ARB              0x88BB
+#define GL_BUFFER_MAPPED_ARB              0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
+#define GL_STREAM_DRAW_ARB                0x88E0
+#define GL_STREAM_READ_ARB                0x88E1
+#define GL_STREAM_COPY_ARB                0x88E2
+#define GL_STATIC_DRAW_ARB                0x88E4
+#define GL_STATIC_READ_ARB                0x88E5
+#define GL_STATIC_COPY_ARB                0x88E6
+#define GL_DYNAMIC_DRAW_ARB               0x88E8
+#define GL_DYNAMIC_READ_ARB               0x88E9
+#define GL_DYNAMIC_COPY_ARB               0x88EA
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
+GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid **params);
 #endif
+#endif /* GL_ARB_vertex_buffer_object */
 
-#ifndef GL_EXT_stencil_two_side
-#define GL_EXT_stencil_two_side 1
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#define GL_COLOR_SUM_ARB                  0x8458
+#define GL_VERTEX_PROGRAM_ARB             0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
+#define GL_PROGRAM_LENGTH_ARB             0x8627
+#define GL_PROGRAM_STRING_ARB             0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB             0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
+#define GL_PROGRAM_BINDING_ARB            0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
+#define GL_PROGRAM_FORMAT_ARB             0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
+#define GL_MATRIX0_ARB                    0x88C0
+#define GL_MATRIX1_ARB                    0x88C1
+#define GL_MATRIX2_ARB                    0x88C2
+#define GL_MATRIX3_ARB                    0x88C3
+#define GL_MATRIX4_ARB                    0x88C4
+#define GL_MATRIX5_ARB                    0x88C5
+#define GL_MATRIX6_ARB                    0x88C6
+#define GL_MATRIX7_ARB                    0x88C7
+#define GL_MATRIX8_ARB                    0x88C8
+#define GL_MATRIX9_ARB                    0x88C9
+#define GL_MATRIX10_ARB                   0x88CA
+#define GL_MATRIX11_ARB                   0x88CB
+#define GL_MATRIX12_ARB                   0x88CC
+#define GL_MATRIX13_ARB                   0x88CD
+#define GL_MATRIX14_ARB                   0x88CE
+#define GL_MATRIX15_ARB                   0x88CF
+#define GL_MATRIX16_ARB                   0x88D0
+#define GL_MATRIX17_ARB                   0x88D1
+#define GL_MATRIX18_ARB                   0x88D2
+#define GL_MATRIX19_ARB                   0x88D3
+#define GL_MATRIX20_ARB                   0x88D4
+#define GL_MATRIX21_ARB                   0x88D5
+#define GL_MATRIX22_ARB                   0x88D6
+#define GL_MATRIX23_ARB                   0x88D7
+#define GL_MATRIX24_ARB                   0x88D8
+#define GL_MATRIX25_ARB                   0x88D9
+#define GL_MATRIX26_ARB                   0x88DA
+#define GL_MATRIX27_ARB                   0x88DB
+#define GL_MATRIX28_ARB                   0x88DC
+#define GL_MATRIX29_ARB                   0x88DD
+#define GL_MATRIX30_ARB                   0x88DE
+#define GL_MATRIX31_ARB                   0x88DF
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_ATI_text_fragment_shader 1
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_APPLE_client_storage 1
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index);
+GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
 #endif
+#endif /* GL_ARB_vertex_program */
 
-#ifndef GL_APPLE_element_array
-#define GL_APPLE_element_array 1
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#define GL_VERTEX_SHADER_ARB              0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
-GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name);
 #endif
+#endif /* GL_ARB_vertex_shader */
 
-#ifndef GL_APPLE_fence
-#define GL_APPLE_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
-GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
-GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
-GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
-GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
-GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
-typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
-typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
-#endif
+#ifndef GL_ARB_vertex_type_2_10_10_10_rev
+#define GL_ARB_vertex_type_2_10_10_10_rev 1
+#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
 
-#ifndef GL_APPLE_vertex_array_object
-#define GL_APPLE_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
-GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
-GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
-#endif
+#ifndef GL_ARB_viewport_array
+#define GL_ARB_viewport_array 1
+#endif /* GL_ARB_viewport_array */
 
-#ifndef GL_APPLE_vertex_array_range
-#define GL_APPLE_vertex_array_range 1
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
 #endif
+#endif /* GL_ARB_window_pos */
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+#endif /* GL_KHR_debug */
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#endif /* GL_KHR_texture_compression_astc_ldr */
+
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s);
+typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t);
+typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r);
+typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x);
+typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y);
+typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords);
+typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z);
+typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s);
+GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t);
+GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r);
+GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord1bOES (GLbyte s);
+GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t);
+GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r);
+GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
+GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex2bOES (GLbyte x);
+GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y);
+GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords);
+GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z);
+GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords);
+#endif
+#endif /* GL_OES_byte_coordinates */
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#define GL_PALETTE4_RGB8_OES              0x8B90
+#define GL_PALETTE4_RGBA8_OES             0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES          0x8B92
+#define GL_PALETTE4_RGBA4_OES             0x8B93
+#define GL_PALETTE4_RGB5_A1_OES           0x8B94
+#define GL_PALETTE8_RGB8_OES              0x8B95
+#define GL_PALETTE8_RGBA8_OES             0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES          0x8B97
+#define GL_PALETTE8_RGBA4_OES             0x8B98
+#define GL_PALETTE8_RGB5_A1_OES           0x8B99
+#endif /* GL_OES_compressed_paletted_texture */
+
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+typedef GLint GLfixed;
+#define GL_FIXED_OES                      0x140C
+typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref);
+typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth);
+typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation);
+typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param);
+typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value);
+typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap);
+typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue);
+typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components);
+typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u);
+typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v);
+typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v);
+typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values);
+typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params);
+typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component);
+typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2);
+typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords);
+typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token);
+typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values);
+typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities);
+typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y);
+typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2);
+typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s);
+typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t);
+typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r);
+typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x);
+typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y);
+typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords);
+typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref);
+GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearDepthxOES (GLfixed depth);
+GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
+GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation);
+GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLineWidthxOES (GLfixed width);
+GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param);
+GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glPointSizexOES (GLfixed size);
+GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert);
+GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value);
+GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap);
+GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue);
+GLAPI void APIENTRY glColor3xvOES (const GLfixed *components);
+GLAPI void APIENTRY glColor4xvOES (const GLfixed *components);
+GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u);
+GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v);
+GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer);
+GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v);
+GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values);
+GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glIndexxOES (GLfixed component);
+GLAPI void APIENTRY glIndexxvOES (const GLfixed *component);
+GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points);
+GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points);
+GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2);
+GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2);
+GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m);
+GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s);
+GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t);
+GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r);
+GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords);
+GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glPassThroughxOES (GLfixed token);
+GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values);
+GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor);
+GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities);
+GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y);
+GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w);
+GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
+GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2);
+GLAPI void APIENTRY glTexCoord1xOES (GLfixed s);
+GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t);
+GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r);
+GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glVertex2xOES (GLfixed x);
+GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y);
+GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords);
+GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords);
+#endif
+#endif /* GL_OES_fixed_point */
+
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent);
+#endif
+#endif /* GL_OES_query_matrix */
 
-#ifndef GL_APPLE_ycbcr_422
-#define GL_APPLE_ycbcr_422 1
-#endif
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif /* GL_OES_read_format */
+
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+#ifndef GL_VERSION_1_0
+typedef float GLclampf;
+#endif /* GL_VERSION_1_0 */
+typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
+typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation);
+typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClearDepthfOES (GLfloat depth);
+GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GLAPI void APIENTRY glDepthRangefOES (GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
+GLAPI void APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+#endif
+#endif /* GL_OES_single_precision */
 
-#ifndef GL_S3_s3tc
-#define GL_S3_s3tc 1
-#endif
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#define GL_MULTISAMPLE_3DFX               0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
+#define GL_SAMPLES_3DFX                   0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
+#endif /* GL_3DFX_multisample */
 
-#ifndef GL_ATI_draw_buffers
-#define GL_ATI_draw_buffers 1
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask);
 #endif
+#endif /* GL_3DFX_tbuffer */
 
-#ifndef GL_ATI_pixel_format_float
-#define GL_ATI_pixel_format_float 1
-/* This is really a WGL extension, but defines some associated GL enums.
- * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
- */
-#endif
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
+#endif /* GL_3DFX_texture_compression_FXT1 */
 
-#ifndef GL_ATI_texture_env_combine3
-#define GL_ATI_texture_env_combine3 1
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_AMD_blend_minmax_factor 1
+#define GL_FACTOR_MIN_AMD                 0x901C
+#define GL_FACTOR_MAX_AMD                 0x901D
+#endif /* GL_AMD_blend_minmax_factor */
+
+#ifndef GL_AMD_conservative_depth
+#define GL_AMD_conservative_depth 1
+#endif /* GL_AMD_conservative_depth */
+
+#ifndef GL_AMD_debug_output
+#define GL_AMD_debug_output 1
+typedef void (APIENTRY  *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD   0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
+#define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
+#define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
+#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
+#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
+#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
+#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
+#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
+#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
+#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
+#define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
+GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
 #endif
+#endif /* GL_AMD_debug_output */
 
-#ifndef GL_ATI_texture_float
-#define GL_ATI_texture_float 1
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#define GL_DEPTH_CLAMP_NEAR_AMD           0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD            0x901F
+#endif /* GL_AMD_depth_clamp_separate */
+
+#ifndef GL_AMD_draw_buffers_blend
+#define GL_AMD_draw_buffers_blend 1
+typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
+GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
 #endif
+#endif /* GL_AMD_draw_buffers_blend */
 
-#ifndef GL_NV_float_buffer
-#define GL_NV_float_buffer 1
+#ifndef GL_AMD_interleaved_elements
+#define GL_AMD_interleaved_elements 1
+#define GL_VERTEX_ELEMENT_SWIZZLE_AMD     0x91A4
+#define GL_VERTEX_ID_SWIZZLE_AMD          0x91A5
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param);
 #endif
+#endif /* GL_AMD_interleaved_elements */
 
-#ifndef GL_NV_fragment_program
-#define GL_NV_fragment_program 1
-/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifndef GL_AMD_multi_draw_indirect
+#define GL_AMD_multi_draw_indirect 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
 #endif
+#endif /* GL_AMD_multi_draw_indirect */
 
-#ifndef GL_NV_half_float
-#define GL_NV_half_float 1
+#ifndef GL_AMD_name_gen_delete
+#define GL_AMD_name_gen_delete 1
+#define GL_DATA_BUFFER_AMD                0x9151
+#define GL_PERFORMANCE_MONITOR_AMD        0x9152
+#define GL_QUERY_OBJECT_AMD               0x9153
+#define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
+#define GL_SAMPLER_OBJECT_AMD             0x9155
+typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
+typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
+typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
-GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
-GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
-GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
-GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
-GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
-GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
-GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
-GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
-GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
-GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
-GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
-typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
-typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
+GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
+GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
 #endif
+#endif /* GL_AMD_name_gen_delete */
 
-#ifndef GL_NV_pixel_data_range
-#define GL_NV_pixel_data_range 1
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#define GL_COUNTER_TYPE_AMD               0x8BC0
+#define GL_COUNTER_RANGE_AMD              0x8BC1
+#define GL_UNSIGNED_INT64_AMD             0x8BC2
+#define GL_PERCENTAGE_AMD                 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
+#define GL_PERFMON_RESULT_AMD             0x8BC6
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
 #endif
+#endif /* GL_AMD_performance_monitor */
 
-#ifndef GL_NV_primitive_restart
-#define GL_NV_primitive_restart 1
+#ifndef GL_AMD_pinned_memory
+#define GL_AMD_pinned_memory 1
+#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
+#endif /* GL_AMD_pinned_memory */
+
+#ifndef GL_AMD_query_buffer_object
+#define GL_AMD_query_buffer_object 1
+#define GL_QUERY_BUFFER_AMD               0x9192
+#define GL_QUERY_BUFFER_BINDING_AMD       0x9193
+#define GL_QUERY_RESULT_NO_WAIT_AMD       0x9194
+#endif /* GL_AMD_query_buffer_object */
+
+#ifndef GL_AMD_sample_positions
+#define GL_AMD_sample_positions 1
+#define GL_SUBSAMPLE_DISTANCE_AMD         0x883F
+typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartNV (void);
-GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
 #endif
+#endif /* GL_AMD_sample_positions */
 
-#ifndef GL_NV_texture_expand_normal
-#define GL_NV_texture_expand_normal 1
-#endif
+#ifndef GL_AMD_seamless_cubemap_per_texture
+#define GL_AMD_seamless_cubemap_per_texture 1
+#endif /* GL_AMD_seamless_cubemap_per_texture */
 
-#ifndef GL_NV_vertex_program2
-#define GL_NV_vertex_program2 1
-#endif
+#ifndef GL_AMD_shader_stencil_export
+#define GL_AMD_shader_stencil_export 1
+#endif /* GL_AMD_shader_stencil_export */
+
+#ifndef GL_AMD_shader_trinary_minmax
+#define GL_AMD_shader_trinary_minmax 1
+#endif /* GL_AMD_shader_trinary_minmax */
+
+#ifndef GL_AMD_sparse_texture
+#define GL_AMD_sparse_texture 1
+#define GL_VIRTUAL_PAGE_SIZE_X_AMD        0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_AMD        0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_AMD        0x9197
+#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD    0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
+#define GL_MIN_SPARSE_LEVEL_AMD           0x919B
+#define GL_MIN_LOD_WARNING_AMD            0x919C
+#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
+typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
+#endif
+#endif /* GL_AMD_sparse_texture */
 
-#ifndef GL_ATI_map_object_buffer
-#define GL_ATI_map_object_buffer 1
+#ifndef GL_AMD_stencil_operation_extended
+#define GL_AMD_stencil_operation_extended 1
+#define GL_SET_AMD                        0x874A
+#define GL_REPLACE_VALUE_AMD              0x874B
+#define GL_STENCIL_OP_VALUE_AMD           0x874C
+#define GL_STENCIL_BACK_OP_VALUE_AMD      0x874D
+typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer);
-GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
 #endif
+#endif /* GL_AMD_stencil_operation_extended */
 
-#ifndef GL_ATI_separate_stencil
-#define GL_ATI_separate_stencil 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif
+#ifndef GL_AMD_texture_texture4
+#define GL_AMD_texture_texture4 1
+#endif /* GL_AMD_texture_texture4 */
 
-#ifndef GL_ATI_vertex_attrib_array_object
-#define GL_ATI_vertex_attrib_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
-#endif
+#ifndef GL_AMD_transform_feedback3_lines_triangles
+#define GL_AMD_transform_feedback3_lines_triangles 1
+#endif /* GL_AMD_transform_feedback3_lines_triangles */
 
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
+#ifndef GL_AMD_vertex_shader_layer
+#define GL_AMD_vertex_shader_layer 1
+#endif /* GL_AMD_vertex_shader_layer */
 
-#ifndef GL_EXT_depth_bounds_test
-#define GL_EXT_depth_bounds_test 1
+#ifndef GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
+#define GL_SAMPLER_BUFFER_AMD             0x9001
+#define GL_INT_SAMPLER_BUFFER_AMD         0x9002
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
+#define GL_TESSELLATION_MODE_AMD          0x9004
+#define GL_TESSELLATION_FACTOR_AMD        0x9005
+#define GL_DISCRETE_AMD                   0x9006
+#define GL_CONTINUOUS_AMD                 0x9007
+typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
+GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
 #endif
+#endif /* GL_AMD_vertex_shader_tessellator */
 
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_EXT_texture_mirror_clamp 1
-#endif
+#ifndef GL_AMD_vertex_shader_viewport_index
+#define GL_AMD_vertex_shader_viewport_index 1
+#endif /* GL_AMD_vertex_shader_viewport_index */
 
-#ifndef GL_EXT_blend_equation_separate
-#define GL_EXT_blend_equation_separate 1
+#ifndef GL_APPLE_aux_depth_stencil
+#define GL_APPLE_aux_depth_stencil 1
+#define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
+#endif /* GL_APPLE_aux_depth_stencil */
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
+#endif /* GL_APPLE_client_storage */
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#define GL_ELEMENT_ARRAY_APPLE            0x8A0C
+#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
+#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
 #endif
+#endif /* GL_APPLE_element_array */
 
-#ifndef GL_MESA_pack_invert
-#define GL_MESA_pack_invert 1
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#define GL_DRAW_PIXELS_APPLE              0x8A0A
+#define GL_FENCE_APPLE                    0x8A0B
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name);
 #endif
+#endif /* GL_APPLE_fence */
 
-#ifndef GL_MESA_ycbcr_texture
-#define GL_MESA_ycbcr_texture 1
-#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#define GL_HALF_APPLE                     0x140B
+#define GL_RGBA_FLOAT32_APPLE             0x8814
+#define GL_RGB_FLOAT32_APPLE              0x8815
+#define GL_ALPHA_FLOAT32_APPLE            0x8816
+#define GL_INTENSITY_FLOAT32_APPLE        0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE        0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
+#define GL_RGBA_FLOAT16_APPLE             0x881A
+#define GL_RGB_FLOAT16_APPLE              0x881B
+#define GL_ALPHA_FLOAT16_APPLE            0x881C
+#define GL_INTENSITY_FLOAT16_APPLE        0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE        0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
+#define GL_COLOR_FLOAT_APPLE              0x8A0F
+#endif /* GL_APPLE_float_pixels */
 
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_EXT_pixel_buffer_object 1
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
 #endif
+#endif /* GL_APPLE_flush_buffer_range */
 
-#ifndef GL_NV_fragment_program_option
-#define GL_NV_fragment_program_option 1
+#ifndef GL_APPLE_object_purgeable
+#define GL_APPLE_object_purgeable 1
+#define GL_BUFFER_OBJECT_APPLE            0x85B3
+#define GL_RELEASED_APPLE                 0x8A19
+#define GL_VOLATILE_APPLE                 0x8A1A
+#define GL_RETAINED_APPLE                 0x8A1B
+#define GL_UNDEFINED_APPLE                0x8A1C
+#define GL_PURGEABLE_APPLE                0x8A1D
+typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
 #endif
+#endif /* GL_APPLE_object_purgeable */
 
-#ifndef GL_NV_fragment_program2
-#define GL_NV_fragment_program2 1
-#endif
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#define GL_RGB_422_APPLE                  0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
+#endif /* GL_APPLE_rgb_422 */
 
-#ifndef GL_NV_vertex_program2_option
-#define GL_NV_vertex_program2_option 1
-#endif
+#ifndef GL_APPLE_row_bytes
+#define GL_APPLE_row_bytes 1
+#define GL_PACK_ROW_BYTES_APPLE           0x8A15
+#define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
+#endif /* GL_APPLE_row_bytes */
 
-#ifndef GL_NV_vertex_program3
-#define GL_NV_vertex_program3 1
-#endif
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif /* GL_APPLE_specular_vector */
 
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
-GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
-GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
-GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
-GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+#define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
+#define GL_STORAGE_PRIVATE_APPLE          0x85BD
+#define GL_STORAGE_CACHED_APPLE           0x85BE
+#define GL_STORAGE_SHARED_APPLE           0x85BF
+typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params);
 #endif
+#endif /* GL_APPLE_texture_range */
 
-#ifndef GL_GREMEDY_string_marker
-#define GL_GREMEDY_string_marker 1
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#define GL_TRANSFORM_HINT_APPLE           0x85B1
+#endif /* GL_APPLE_transform_hint */
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array);
 #endif
+#endif /* GL_APPLE_vertex_array_object */
 
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil 1
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CLIENT_APPLE           0x85B4
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param);
 #endif
+#endif /* GL_APPLE_vertex_array_range */
 
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_EXT_stencil_clear_tag 1
+#ifndef GL_APPLE_vertex_program_evaluators
+#define GL_APPLE_vertex_program_evaluators 1
+#define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
+#define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
+#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
+#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
+#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
+#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
+#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
+#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
+#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
+#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
+GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
+GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
 #endif
+#endif /* GL_APPLE_vertex_program_evaluators */
 
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB 1
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#define GL_YCBCR_422_APPLE                0x85B9
+#endif /* GL_APPLE_ycbcr_422 */
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
+#define GL_DRAW_BUFFER0_ATI               0x8825
+#define GL_DRAW_BUFFER1_ATI               0x8826
+#define GL_DRAW_BUFFER2_ATI               0x8827
+#define GL_DRAW_BUFFER3_ATI               0x8828
+#define GL_DRAW_BUFFER4_ATI               0x8829
+#define GL_DRAW_BUFFER5_ATI               0x882A
+#define GL_DRAW_BUFFER6_ATI               0x882B
+#define GL_DRAW_BUFFER7_ATI               0x882C
+#define GL_DRAW_BUFFER8_ATI               0x882D
+#define GL_DRAW_BUFFER9_ATI               0x882E
+#define GL_DRAW_BUFFER10_ATI              0x882F
+#define GL_DRAW_BUFFER11_ATI              0x8830
+#define GL_DRAW_BUFFER12_ATI              0x8831
+#define GL_DRAW_BUFFER13_ATI              0x8832
+#define GL_DRAW_BUFFER14_ATI              0x8833
+#define GL_DRAW_BUFFER15_ATI              0x8834
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs);
 #endif
+#endif /* GL_ATI_draw_buffers */
 
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit 1
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#define GL_ELEMENT_ARRAY_ATI              0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count);
 #endif
+#endif /* GL_ATI_element_array */
 
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_EXT_framebuffer_multisample 1
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#define GL_BUMP_ROT_MATRIX_ATI            0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
+#define GL_BUMP_TEX_UNITS_ATI             0x8778
+#define GL_DUDV_ATI                       0x8779
+#define GL_DU8DV8_ATI                     0x877A
+#define GL_BUMP_ENVMAP_ATI                0x877B
+#define GL_BUMP_TARGET_ATI                0x877C
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param);
+#endif
+#endif /* GL_ATI_envmap_bumpmap */
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#define GL_FRAGMENT_SHADER_ATI            0x8920
+#define GL_REG_0_ATI                      0x8921
+#define GL_REG_1_ATI                      0x8922
+#define GL_REG_2_ATI                      0x8923
+#define GL_REG_3_ATI                      0x8924
+#define GL_REG_4_ATI                      0x8925
+#define GL_REG_5_ATI                      0x8926
+#define GL_REG_6_ATI                      0x8927
+#define GL_REG_7_ATI                      0x8928
+#define GL_REG_8_ATI                      0x8929
+#define GL_REG_9_ATI                      0x892A
+#define GL_REG_10_ATI                     0x892B
+#define GL_REG_11_ATI                     0x892C
+#define GL_REG_12_ATI                     0x892D
+#define GL_REG_13_ATI                     0x892E
+#define GL_REG_14_ATI                     0x892F
+#define GL_REG_15_ATI                     0x8930
+#define GL_REG_16_ATI                     0x8931
+#define GL_REG_17_ATI                     0x8932
+#define GL_REG_18_ATI                     0x8933
+#define GL_REG_19_ATI                     0x8934
+#define GL_REG_20_ATI                     0x8935
+#define GL_REG_21_ATI                     0x8936
+#define GL_REG_22_ATI                     0x8937
+#define GL_REG_23_ATI                     0x8938
+#define GL_REG_24_ATI                     0x8939
+#define GL_REG_25_ATI                     0x893A
+#define GL_REG_26_ATI                     0x893B
+#define GL_REG_27_ATI                     0x893C
+#define GL_REG_28_ATI                     0x893D
+#define GL_REG_29_ATI                     0x893E
+#define GL_REG_30_ATI                     0x893F
+#define GL_REG_31_ATI                     0x8940
+#define GL_CON_0_ATI                      0x8941
+#define GL_CON_1_ATI                      0x8942
+#define GL_CON_2_ATI                      0x8943
+#define GL_CON_3_ATI                      0x8944
+#define GL_CON_4_ATI                      0x8945
+#define GL_CON_5_ATI                      0x8946
+#define GL_CON_6_ATI                      0x8947
+#define GL_CON_7_ATI                      0x8948
+#define GL_CON_8_ATI                      0x8949
+#define GL_CON_9_ATI                      0x894A
+#define GL_CON_10_ATI                     0x894B
+#define GL_CON_11_ATI                     0x894C
+#define GL_CON_12_ATI                     0x894D
+#define GL_CON_13_ATI                     0x894E
+#define GL_CON_14_ATI                     0x894F
+#define GL_CON_15_ATI                     0x8950
+#define GL_CON_16_ATI                     0x8951
+#define GL_CON_17_ATI                     0x8952
+#define GL_CON_18_ATI                     0x8953
+#define GL_CON_19_ATI                     0x8954
+#define GL_CON_20_ATI                     0x8955
+#define GL_CON_21_ATI                     0x8956
+#define GL_CON_22_ATI                     0x8957
+#define GL_CON_23_ATI                     0x8958
+#define GL_CON_24_ATI                     0x8959
+#define GL_CON_25_ATI                     0x895A
+#define GL_CON_26_ATI                     0x895B
+#define GL_CON_27_ATI                     0x895C
+#define GL_CON_28_ATI                     0x895D
+#define GL_CON_29_ATI                     0x895E
+#define GL_CON_30_ATI                     0x895F
+#define GL_CON_31_ATI                     0x8960
+#define GL_MOV_ATI                        0x8961
+#define GL_ADD_ATI                        0x8963
+#define GL_MUL_ATI                        0x8964
+#define GL_SUB_ATI                        0x8965
+#define GL_DOT3_ATI                       0x8966
+#define GL_DOT4_ATI                       0x8967
+#define GL_MAD_ATI                        0x8968
+#define GL_LERP_ATI                       0x8969
+#define GL_CND_ATI                        0x896A
+#define GL_CND0_ATI                       0x896B
+#define GL_DOT2_ADD_ATI                   0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
+#define GL_NUM_PASSES_ATI                 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
+#define GL_SWIZZLE_STR_ATI                0x8976
+#define GL_SWIZZLE_STQ_ATI                0x8977
+#define GL_SWIZZLE_STR_DR_ATI             0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
+#define GL_SWIZZLE_STRQ_ATI               0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
+#define GL_RED_BIT_ATI                    0x00000001
+#define GL_GREEN_BIT_ATI                  0x00000002
+#define GL_BLUE_BIT_ATI                   0x00000004
+#define GL_2X_BIT_ATI                     0x00000001
+#define GL_4X_BIT_ATI                     0x00000002
+#define GL_8X_BIT_ATI                     0x00000004
+#define GL_HALF_BIT_ATI                   0x00000008
+#define GL_QUARTER_BIT_ATI                0x00000010
+#define GL_EIGHTH_BIT_ATI                 0x00000020
+#define GL_SATURATE_BIT_ATI               0x00000040
+#define GL_COMP_BIT_ATI                   0x00000002
+#define GL_NEGATE_BIT_ATI                 0x00000004
+#define GL_BIAS_BIT_ATI                   0x00000008
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_MESAX_texture_stack 1
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value);
 #endif
+#endif /* GL_ATI_fragment_shader */
 
-#ifndef GL_EXT_timer_query
-#define GL_EXT_timer_query 1
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer);
 #endif
+#endif /* GL_ATI_map_object_buffer */
 
-#ifndef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo 1
+#define GL_VBO_FREE_MEMORY_ATI            0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
+#endif /* GL_ATI_meminfo */
 
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_APPLE_flush_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+#define GL_RGBA_FLOAT_MODE_ATI            0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif /* GL_ATI_pixel_format_float */
 
-#ifndef GL_NV_gpu_program4
-#define GL_NV_gpu_program4 1
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#define GL_PN_TRIANGLES_ATI               0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
-GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param);
 #endif
+#endif /* GL_ATI_pn_triangles */
 
-#ifndef GL_NV_geometry_program4
-#define GL_NV_geometry_program4 1
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#define GL_STENCIL_BACK_FUNC_ATI          0x8800
+#define GL_STENCIL_BACK_FAIL_ATI          0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
-GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
 #endif
+#endif /* GL_ATI_separate_stencil */
 
-#ifndef GL_EXT_geometry_shader4
-#define GL_EXT_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
-#endif
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
+#endif /* GL_ATI_text_fragment_shader */
 
-#ifndef GL_NV_vertex_program4
-#define GL_NV_vertex_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
-GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
-GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
-GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
-GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
-GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
-GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
-GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
-GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
-#endif
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#define GL_MODULATE_ADD_ATI               0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
+#define GL_MODULATE_SUBTRACT_ATI          0x8746
+#endif /* GL_ATI_texture_env_combine3 */
 
-#ifndef GL_EXT_gpu_shader4
-#define GL_EXT_gpu_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
-GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
-GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-#endif
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif /* GL_ATI_texture_float */
 
-#ifndef GL_EXT_draw_instanced
-#define GL_EXT_draw_instanced 1
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#define GL_MIRROR_CLAMP_ATI               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
+#endif /* GL_ATI_texture_mirror_once */
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#define GL_STATIC_ATI                     0x8760
+#define GL_DYNAMIC_ATI                    0x8761
+#define GL_PRESERVE_ATI                   0x8762
+#define GL_DISCARD_ATI                    0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_EXT_packed_float 1
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer);
+GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params);
 #endif
+#endif /* GL_ATI_vertex_array_object */
 
-#ifndef GL_EXT_texture_array
-#define GL_EXT_texture_array 1
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params);
 #endif
+#endif /* GL_ATI_vertex_attrib_array_object */
 
-#ifndef GL_EXT_texture_buffer_object
-#define GL_EXT_texture_buffer_object 1
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
+#define GL_VERTEX_STREAM0_ATI             0x876C
+#define GL_VERTEX_STREAM1_ATI             0x876D
+#define GL_VERTEX_STREAM2_ATI             0x876E
+#define GL_VERTEX_STREAM3_ATI             0x876F
+#define GL_VERTEX_STREAM4_ATI             0x8770
+#define GL_VERTEX_STREAM5_ATI             0x8771
+#define GL_VERTEX_STREAM6_ATI             0x8772
+#define GL_VERTEX_STREAM7_ATI             0x8773
+#define GL_VERTEX_SOURCE_ATI              0x8774
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
 #endif
+#endif /* GL_ATI_vertex_streams */
 
-#ifndef GL_EXT_texture_compression_latc
-#define GL_EXT_texture_compression_latc 1
-#endif
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#define GL_422_EXT                        0x80CC
+#define GL_422_REV_EXT                    0x80CD
+#define GL_422_AVERAGE_EXT                0x80CE
+#define GL_422_REV_AVERAGE_EXT            0x80CF
+#endif /* GL_EXT_422_pixels */
 
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_EXT_texture_compression_rgtc 1
-#endif
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#define GL_ABGR_EXT                       0x8000
+#endif /* GL_EXT_abgr */
 
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_EXT_texture_shared_exponent 1
-#endif
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#define GL_BGR_EXT                        0x80E0
+#define GL_BGRA_EXT                       0x80E1
+#endif /* GL_EXT_bgra */
 
-#ifndef GL_NV_depth_buffer_float
-#define GL_NV_depth_buffer_float 1
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
+#define GL_UNIFORM_BUFFER_EXT             0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
-GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
-#endif
-
-#ifndef GL_NV_fragment_program4
-#define GL_NV_fragment_program4 1
+GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
 #endif
+#endif /* GL_EXT_bindable_uniform */
 
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_NV_framebuffer_multisample_coverage 1
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#define GL_CONSTANT_COLOR_EXT             0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
+#define GL_CONSTANT_ALPHA_EXT             0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
+#define GL_BLEND_COLOR_EXT                0x8005
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#define GL_NV_geometry_shader4 1
+GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 #endif
+#endif /* GL_EXT_blend_color */
 
-#ifndef GL_NV_parameter_buffer_object
-#define GL_NV_parameter_buffer_object 1
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#define GL_BLEND_EQUATION_RGB_EXT         0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha);
 #endif
+#endif /* GL_EXT_blend_equation_separate */
 
-#ifndef GL_EXT_draw_buffers2
-#define GL_EXT_draw_buffers2 1
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#define GL_BLEND_DST_RGB_EXT              0x80C8
+#define GL_BLEND_SRC_RGB_EXT              0x80C9
+#define GL_BLEND_DST_ALPHA_EXT            0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
-GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
-GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
-GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 #endif
+#endif /* GL_EXT_blend_func_separate */
 
-#ifndef GL_NV_transform_feedback
-#define GL_NV_transform_feedback 1
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif /* GL_EXT_blend_logic_op */
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#define GL_MIN_EXT                        0x8007
+#define GL_MAX_EXT                        0x8008
+#define GL_FUNC_ADD_EXT                   0x8006
+#define GL_BLEND_EQUATION_EXT             0x8009
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedbackNV (void);
-GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
-GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
-GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
-GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
-GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+GLAPI void APIENTRY glBlendEquationEXT (GLenum mode);
 #endif
+#endif /* GL_EXT_blend_minmax */
 
-#ifndef GL_EXT_bindable_uniform
-#define GL_EXT_bindable_uniform 1
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#define GL_FUNC_SUBTRACT_EXT              0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
+#endif /* GL_EXT_blend_subtract */
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
+#endif /* GL_EXT_clip_volume_hint */
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#define GL_CMYK_EXT                       0x800C
+#define GL_CMYKA_EXT                      0x800D
+#define GL_PACK_CMYK_HINT_EXT             0x800E
+#define GL_UNPACK_CMYK_HINT_EXT           0x800F
+#endif /* GL_EXT_cmyka */
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer);
-GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location);
-GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
-typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
 #endif
+#endif /* GL_EXT_color_subtable */
 
-#ifndef GL_EXT_texture_integer
-#define GL_EXT_texture_integer 1
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
-GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
-typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
 #endif
+#endif /* GL_EXT_compiled_vertex_array */
 
-#ifndef GL_GREMEDY_frame_terminator
-#define GL_GREMEDY_frame_terminator 1
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#define GL_CONVOLUTION_1D_EXT             0x8010
+#define GL_CONVOLUTION_2D_EXT             0x8011
+#define GL_SEPARABLE_2D_EXT               0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
+#define GL_REDUCE_EXT                     0x8016
+#define GL_CONVOLUTION_FORMAT_EXT         0x8017
+#define GL_CONVOLUTION_WIDTH_EXT          0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
 #endif
+#endif /* GL_EXT_convolution */
 
-#ifndef GL_NV_conditional_render
-#define GL_NV_conditional_render 1
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#define GL_TANGENT_ARRAY_EXT              0x8439
+#define GL_BINORMAL_ARRAY_EXT             0x843A
+#define GL_CURRENT_TANGENT_EXT            0x843B
+#define GL_CURRENT_BINORMAL_EXT           0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
+#define GL_MAP1_TANGENT_EXT               0x8444
+#define GL_MAP2_TANGENT_EXT               0x8445
+#define GL_MAP1_BINORMAL_EXT              0x8446
+#define GL_MAP2_BINORMAL_EXT              0x8447
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
-GLAPI void APIENTRY glEndConditionalRenderNV (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *v);
+GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *v);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
 #endif
+#endif /* GL_EXT_coordinate_frame */
 
-#ifndef GL_NV_present_video
-#define GL_NV_present_video 1
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
-GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
-GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
-typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
-typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 #endif
+#endif /* GL_EXT_copy_texture */
 
-#ifndef GL_EXT_transform_feedback
-#define GL_EXT_transform_feedback 1
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#define GL_CULL_VERTEX_EXT                0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
-GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
-GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params);
 #endif
+#endif /* GL_EXT_cull_vertex */
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifndef GL_VERSION_1_0
+typedef double GLclampd;
+#endif /* GL_VERSION_1_0 */
+#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
+#define GL_DEPTH_BOUNDS_EXT               0x8891
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax);
+#endif
+#endif /* GL_EXT_depth_bounds_test */
 
 #ifndef GL_EXT_direct_state_access
 #define GL_EXT_direct_state_access 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
-GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
-GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
-GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
-GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
-GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
-GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
-GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
-GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
-GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
-GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
-GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
-GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
-GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data);
-GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
-GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
-GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
-GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
-GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
-GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
-GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
-GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
-GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
-GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
-GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params);
-GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
-GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
-GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
-GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
-GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
-GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
-GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
-GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
-GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+#define GL_PROGRAM_MATRIX_EXT             0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
 typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
 typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
 typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
@@ -10619,10 +5881,8 @@ typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left,
 typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
 typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
 typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
 typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
@@ -10643,29 +5903,7 @@ typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture,
 typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
 typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
 typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
 typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
 typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
 typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
@@ -10682,9 +5920,36 @@ typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum ta
 typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
 typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
 typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
 typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
 typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
-typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid **data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
@@ -10699,32 +5964,17 @@ typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texuni
 typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
 typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
 typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid **params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
@@ -10750,6 +6000,16 @@ typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program,
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
@@ -10758,20 +6018,33 @@ typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint l
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
-typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
-typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid **params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
 typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
 typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
 typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
@@ -10784,688 +6057,4762 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer,
 typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
 typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
 typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
 typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
 typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
+typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid **param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param);
+typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid **data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, GLvoid **params);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array);
+GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array);
+GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
+GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
+GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid **param);
+GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param);
+GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+#endif
+#endif /* GL_EXT_direct_state_access */
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+#endif
+#endif /* GL_EXT_draw_buffers2 */
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+#endif /* GL_EXT_draw_instanced */
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+#endif /* GL_EXT_draw_range_elements */
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
+#define GL_FOG_COORDINATE_EXT             0x8451
+#define GL_FRAGMENT_DEPTH_EXT             0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_fog_coord */
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+#endif /* GL_EXT_framebuffer_blit */
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT                0x8D57
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_EXT_framebuffer_multisample */
+
+#ifndef GL_EXT_framebuffer_multisample_blit_scaled
+#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#define GL_SCALED_RESOLVE_FASTEST_EXT     0x90BA
+#define GL_SCALED_RESOLVE_NICEST_EXT      0x90BB
+#endif /* GL_EXT_framebuffer_multisample_blit_scaled */
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
+#define GL_FRAMEBUFFER_EXT                0x8D40
+#define GL_RENDERBUFFER_EXT               0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT             0x8D46
+#define GL_STENCIL_INDEX4_EXT             0x8D47
+#define GL_STENCIL_INDEX8_EXT             0x8D48
+#define GL_STENCIL_INDEX16_EXT            0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target);
+#endif
+#endif /* GL_EXT_framebuffer_object */
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
+#endif /* GL_EXT_framebuffer_sRGB */
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#define GL_GEOMETRY_SHADER_EXT            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+#define GL_LINES_ADJACENCY_EXT            0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+#endif
+#endif /* GL_EXT_geometry_shader4 */
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+#endif /* GL_EXT_gpu_program_parameters */
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_SAMPLER_BUFFER_EXT             0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
+#define GL_INT_SAMPLER_1D_EXT             0x8DC9
+#define GL_INT_SAMPLER_2D_EXT             0x8DCA
+#define GL_INT_SAMPLER_3D_EXT             0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0);
+GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value);
+#endif
+#endif /* GL_EXT_gpu_shader4 */
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#define GL_HISTOGRAM_EXT                  0x8024
+#define GL_PROXY_HISTOGRAM_EXT            0x8025
+#define GL_HISTOGRAM_WIDTH_EXT            0x8026
+#define GL_HISTOGRAM_FORMAT_EXT           0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
+#define GL_HISTOGRAM_SINK_EXT             0x802D
+#define GL_MINMAX_EXT                     0x802E
+#define GL_MINMAX_FORMAT_EXT              0x802F
+#define GL_MINMAX_SINK_EXT                0x8030
+#define GL_TABLE_TOO_LARGE_EXT            0x8031
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum target);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum target);
+#endif
+#endif /* GL_EXT_histogram */
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#define GL_IUI_V2F_EXT                    0x81AD
+#define GL_IUI_V3F_EXT                    0x81AE
+#define GL_IUI_N3F_V2F_EXT                0x81AF
+#define GL_IUI_N3F_V3F_EXT                0x81B0
+#define GL_T2F_IUI_V2F_EXT                0x81B1
+#define GL_T2F_IUI_V3F_EXT                0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
+#endif /* GL_EXT_index_array_formats */
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#define GL_INDEX_TEST_EXT                 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT            0x81B6
+#define GL_INDEX_TEST_REF_EXT             0x81B7
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref);
+#endif
+#endif /* GL_EXT_index_func */
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#define GL_INDEX_MATERIAL_EXT             0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode);
+#endif
+#endif /* GL_EXT_index_material */
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif /* GL_EXT_index_texture */
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#define GL_FRAGMENT_MATERIAL_EXT          0x8349
+#define GL_FRAGMENT_NORMAL_EXT            0x834A
+#define GL_FRAGMENT_COLOR_EXT             0x834C
+#define GL_ATTENUATION_EXT                0x834D
+#define GL_SHADOW_ATTENUATION_EXT         0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
+#define GL_TEXTURE_LIGHT_EXT              0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum mode);
+GLAPI void APIENTRY glTextureLightEXT (GLenum pname);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
+#endif
+#endif /* GL_EXT_light_texture */
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif /* GL_EXT_misc_attribute */
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+#endif
+#endif /* GL_EXT_multi_draw_arrays */
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#define GL_SAMPLE_MASK_EXT                0x80A0
+#define GL_1PASS_EXT                      0x80A1
+#define GL_2PASS_0_EXT                    0x80A2
+#define GL_2PASS_1_EXT                    0x80A3
+#define GL_4PASS_0_EXT                    0x80A4
+#define GL_4PASS_1_EXT                    0x80A5
+#define GL_4PASS_2_EXT                    0x80A6
+#define GL_4PASS_3_EXT                    0x80A7
+#define GL_SAMPLE_BUFFERS_EXT             0x80A8
+#define GL_SAMPLES_EXT                    0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
+#define GL_SAMPLE_PATTERN_EXT             0x80AC
+#define GL_MULTISAMPLE_BIT_EXT            0x20000000
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
+#endif
+#endif /* GL_EXT_multisample */
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#define GL_DEPTH_STENCIL_EXT              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
+#endif /* GL_EXT_packed_depth_stencil */
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#define GL_R11F_G11F_B10F_EXT             0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
+#endif /* GL_EXT_packed_float */
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
+#endif /* GL_EXT_packed_pixels */
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_EXT_paletted_texture */
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif /* GL_EXT_pixel_buffer_object */
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
+#define GL_PIXEL_MAG_FILTER_EXT           0x8331
+#define GL_PIXEL_MIN_FILTER_EXT           0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
+#define GL_CUBIC_EXT                      0x8334
+#define GL_AVERAGE_EXT                    0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_EXT_pixel_transform */
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif /* GL_EXT_pixel_transform_color_table */
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params);
+#endif
+#endif /* GL_EXT_point_parameters */
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#define GL_POLYGON_OFFSET_EXT             0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias);
+#endif
+#endif /* GL_EXT_polygon_offset */
+
+#ifndef GL_EXT_provoking_vertex
+#define GL_EXT_provoking_vertex 1
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
+#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
+#define GL_PROVOKING_VERTEX_EXT           0x8E4F
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
+#endif
+#endif /* GL_EXT_provoking_vertex */
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#define GL_RESCALE_NORMAL_EXT             0x803A
+#endif /* GL_EXT_rescale_normal */
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#define GL_COLOR_SUM_EXT                  0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_secondary_color */
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#define GL_ACTIVE_PROGRAM_EXT             0x8B8D
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif
+#endif /* GL_EXT_separate_shader_objects */
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
+#define GL_SINGLE_COLOR_EXT               0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
+#endif /* GL_EXT_separate_specular_color */
+
+#ifndef GL_EXT_shader_image_load_store
+#define GL_EXT_shader_image_load_store 1
+#define GL_MAX_IMAGE_UNITS_EXT            0x8F38
+#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
+#define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
+#define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
+#define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
+#define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
+#define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
+#define GL_IMAGE_1D_EXT                   0x904C
+#define GL_IMAGE_2D_EXT                   0x904D
+#define GL_IMAGE_3D_EXT                   0x904E
+#define GL_IMAGE_2D_RECT_EXT              0x904F
+#define GL_IMAGE_CUBE_EXT                 0x9050
+#define GL_IMAGE_BUFFER_EXT               0x9051
+#define GL_IMAGE_1D_ARRAY_EXT             0x9052
+#define GL_IMAGE_2D_ARRAY_EXT             0x9053
+#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
+#define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
+#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
+#define GL_INT_IMAGE_1D_EXT               0x9057
+#define GL_INT_IMAGE_2D_EXT               0x9058
+#define GL_INT_IMAGE_3D_EXT               0x9059
+#define GL_INT_IMAGE_2D_RECT_EXT          0x905A
+#define GL_INT_IMAGE_CUBE_EXT             0x905B
+#define GL_INT_IMAGE_BUFFER_EXT           0x905C
+#define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
+#define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
+#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
+#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
+#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
+#define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
+#define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
+#define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
+#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
+#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
+#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
+#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
+#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
+#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
+#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
+#define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
+#define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
+#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
+#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
+#define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
+#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
+#define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
+#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
+#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
+#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
+#define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
+#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
+#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
+#define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
+GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
+#endif
+#endif /* GL_EXT_shader_image_load_store */
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif /* GL_EXT_shadow_funcs */
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
+#endif /* GL_EXT_shared_texture_palette */
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#define GL_STENCIL_TAG_BITS_EXT           0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+#endif /* GL_EXT_stencil_clear_tag */
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face);
+#endif
+#endif /* GL_EXT_stencil_two_side */
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#define GL_INCR_WRAP_EXT                  0x8507
+#define GL_DECR_WRAP_EXT                  0x8508
+#endif /* GL_EXT_stencil_wrap */
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+#endif /* GL_EXT_subtexture */
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#define GL_ALPHA4_EXT                     0x803B
+#define GL_ALPHA8_EXT                     0x803C
+#define GL_ALPHA12_EXT                    0x803D
+#define GL_ALPHA16_EXT                    0x803E
+#define GL_LUMINANCE4_EXT                 0x803F
+#define GL_LUMINANCE8_EXT                 0x8040
+#define GL_LUMINANCE12_EXT                0x8041
+#define GL_LUMINANCE16_EXT                0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
+#define GL_INTENSITY_EXT                  0x8049
+#define GL_INTENSITY4_EXT                 0x804A
+#define GL_INTENSITY8_EXT                 0x804B
+#define GL_INTENSITY12_EXT                0x804C
+#define GL_INTENSITY16_EXT                0x804D
+#define GL_RGB2_EXT                       0x804E
+#define GL_RGB4_EXT                       0x804F
+#define GL_RGB5_EXT                       0x8050
+#define GL_RGB8_EXT                       0x8051
+#define GL_RGB10_EXT                      0x8052
+#define GL_RGB12_EXT                      0x8053
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGBA2_EXT                      0x8055
+#define GL_RGBA4_EXT                      0x8056
+#define GL_RGB5_A1_EXT                    0x8057
+#define GL_RGBA8_EXT                      0x8058
+#define GL_RGB10_A2_EXT                   0x8059
+#define GL_RGBA12_EXT                     0x805A
+#define GL_RGBA16_EXT                     0x805B
+#define GL_TEXTURE_RED_SIZE_EXT           0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
+#define GL_REPLACE_EXT                    0x8062
+#define GL_PROXY_TEXTURE_1D_EXT           0x8063
+#define GL_PROXY_TEXTURE_2D_EXT           0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
+#endif /* GL_EXT_texture */
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#define GL_PACK_SKIP_IMAGES_EXT           0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
+#define GL_TEXTURE_3D_EXT                 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT           0x8070
+#define GL_TEXTURE_DEPTH_EXT              0x8071
+#define GL_TEXTURE_WRAP_R_EXT             0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+#endif /* GL_EXT_texture3D */
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+#endif /* GL_EXT_texture_array */
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#define GL_TEXTURE_BUFFER_EXT             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+#endif /* GL_EXT_texture_buffer_object */
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif /* GL_EXT_texture_compression_latc */
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif /* GL_EXT_texture_compression_rgtc */
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif /* GL_EXT_texture_compression_s3tc */
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_EXT_texture_cube_map 1
+#define GL_NORMAL_MAP_EXT                 0x8511
+#define GL_REFLECTION_MAP_EXT             0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
+#endif /* GL_EXT_texture_cube_map */
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif /* GL_EXT_texture_env_add */
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#define GL_COMBINE_EXT                    0x8570
+#define GL_COMBINE_RGB_EXT                0x8571
+#define GL_COMBINE_ALPHA_EXT              0x8572
+#define GL_RGB_SCALE_EXT                  0x8573
+#define GL_ADD_SIGNED_EXT                 0x8574
+#define GL_INTERPOLATE_EXT                0x8575
+#define GL_CONSTANT_EXT                   0x8576
+#define GL_PRIMARY_COLOR_EXT              0x8577
+#define GL_PREVIOUS_EXT                   0x8578
+#define GL_SOURCE0_RGB_EXT                0x8580
+#define GL_SOURCE1_RGB_EXT                0x8581
+#define GL_SOURCE2_RGB_EXT                0x8582
+#define GL_SOURCE0_ALPHA_EXT              0x8588
+#define GL_SOURCE1_ALPHA_EXT              0x8589
+#define GL_SOURCE2_ALPHA_EXT              0x858A
+#define GL_OPERAND0_RGB_EXT               0x8590
+#define GL_OPERAND1_RGB_EXT               0x8591
+#define GL_OPERAND2_RGB_EXT               0x8592
+#define GL_OPERAND0_ALPHA_EXT             0x8598
+#define GL_OPERAND1_ALPHA_EXT             0x8599
+#define GL_OPERAND2_ALPHA_EXT             0x859A
+#endif /* GL_EXT_texture_env_combine */
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#define GL_DOT3_RGB_EXT                   0x8740
+#define GL_DOT3_RGBA_EXT                  0x8741
+#endif /* GL_EXT_texture_env_dot3 */
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif /* GL_EXT_texture_filter_anisotropic */
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#define GL_RGBA32UI_EXT                   0x8D70
+#define GL_RGB32UI_EXT                    0x8D71
+#define GL_ALPHA32UI_EXT                  0x8D72
+#define GL_INTENSITY32UI_EXT              0x8D73
+#define GL_LUMINANCE32UI_EXT              0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
+#define GL_RGBA16UI_EXT                   0x8D76
+#define GL_RGB16UI_EXT                    0x8D77
+#define GL_ALPHA16UI_EXT                  0x8D78
+#define GL_INTENSITY16UI_EXT              0x8D79
+#define GL_LUMINANCE16UI_EXT              0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
+#define GL_RGBA8UI_EXT                    0x8D7C
+#define GL_RGB8UI_EXT                     0x8D7D
+#define GL_ALPHA8UI_EXT                   0x8D7E
+#define GL_INTENSITY8UI_EXT               0x8D7F
+#define GL_LUMINANCE8UI_EXT               0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
+#define GL_RGBA32I_EXT                    0x8D82
+#define GL_RGB32I_EXT                     0x8D83
+#define GL_ALPHA32I_EXT                   0x8D84
+#define GL_INTENSITY32I_EXT               0x8D85
+#define GL_LUMINANCE32I_EXT               0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
+#define GL_RGBA16I_EXT                    0x8D88
+#define GL_RGB16I_EXT                     0x8D89
+#define GL_ALPHA16I_EXT                   0x8D8A
+#define GL_INTENSITY16I_EXT               0x8D8B
+#define GL_LUMINANCE16I_EXT               0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
+#define GL_RGBA8I_EXT                     0x8D8E
+#define GL_RGB8I_EXT                      0x8D8F
+#define GL_ALPHA8I_EXT                    0x8D90
+#define GL_INTENSITY8I_EXT                0x8D91
+#define GL_LUMINANCE8I_EXT                0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
+#define GL_RED_INTEGER_EXT                0x8D94
+#define GL_GREEN_INTEGER_EXT              0x8D95
+#define GL_BLUE_INTEGER_EXT               0x8D96
+#define GL_ALPHA_INTEGER_EXT              0x8D97
+#define GL_RGB_INTEGER_EXT                0x8D98
+#define GL_RGBA_INTEGER_EXT               0x8D99
+#define GL_BGR_INTEGER_EXT                0x8D9A
+#define GL_BGRA_INTEGER_EXT               0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+#endif /* GL_EXT_texture_integer */
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
+#endif /* GL_EXT_texture_lod_bias */
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#define GL_MIRROR_CLAMP_EXT               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
+#endif /* GL_EXT_texture_mirror_clamp */
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#define GL_TEXTURE_PRIORITY_EXT           0x8066
+#define GL_TEXTURE_RESIDENT_EXT           0x8067
+#define GL_TEXTURE_1D_BINDING_EXT         0x8068
+#define GL_TEXTURE_2D_BINDING_EXT         0x8069
+#define GL_TEXTURE_3D_BINDING_EXT         0x806A
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+#endif /* GL_EXT_texture_object */
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#define GL_PERTURB_EXT                    0x85AE
+#define GL_TEXTURE_NORMAL_EXT             0x85AF
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
+#endif
+#endif /* GL_EXT_texture_perturb_normal */
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif /* GL_EXT_texture_sRGB */
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
+#define GL_DECODE_EXT                     0x8A49
+#define GL_SKIP_DECODE_EXT                0x8A4A
+#endif /* GL_EXT_texture_sRGB_decode */
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#define GL_RGB9_E5_EXT                    0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
+#endif /* GL_EXT_texture_shared_exponent */
+
+#ifndef GL_EXT_texture_snorm
+#define GL_EXT_texture_snorm 1
+#define GL_ALPHA_SNORM                    0x9010
+#define GL_LUMINANCE_SNORM                0x9011
+#define GL_LUMINANCE_ALPHA_SNORM          0x9012
+#define GL_INTENSITY_SNORM                0x9013
+#define GL_ALPHA8_SNORM                   0x9014
+#define GL_LUMINANCE8_SNORM               0x9015
+#define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
+#define GL_INTENSITY8_SNORM               0x9017
+#define GL_ALPHA16_SNORM                  0x9018
+#define GL_LUMINANCE16_SNORM              0x9019
+#define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
+#define GL_INTENSITY16_SNORM              0x901B
+#endif /* GL_EXT_texture_snorm */
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
+#endif /* GL_EXT_texture_swizzle */
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifndef GLEXT_64_TYPES_DEFINED
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif /* GLEXT_64_TYPES_DEFINED */
+#define GL_TIME_ELAPSED_EXT               0x88BF
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+#endif /* GL_EXT_timer_query */
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT         0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+#endif
+#endif /* GL_EXT_transform_feedback */
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#define GL_VERTEX_ARRAY_EXT               0x8074
+#define GL_NORMAL_ARRAY_EXT               0x8075
+#define GL_COLOR_ARRAY_EXT                0x8076
+#define GL_INDEX_ARRAY_EXT                0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint i);
+GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_vertex_array */
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif /* GL_EXT_vertex_array_bgra */
+
+#ifndef GL_EXT_vertex_attrib_64bit
+#define GL_EXT_vertex_attrib_64bit 1
+#define GL_DOUBLE_VEC2_EXT                0x8FFC
+#define GL_DOUBLE_VEC3_EXT                0x8FFD
+#define GL_DOUBLE_VEC4_EXT                0x8FFE
+#define GL_DOUBLE_MAT2_EXT                0x8F46
+#define GL_DOUBLE_MAT3_EXT                0x8F47
+#define GL_DOUBLE_MAT4_EXT                0x8F48
+#define GL_DOUBLE_MAT2x3_EXT              0x8F49
+#define GL_DOUBLE_MAT2x4_EXT              0x8F4A
+#define GL_DOUBLE_MAT3x2_EXT              0x8F4B
+#define GL_DOUBLE_MAT3x4_EXT              0x8F4C
+#define GL_DOUBLE_MAT4x2_EXT              0x8F4D
+#define GL_DOUBLE_MAT4x3_EXT              0x8F4E
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+#endif
+#endif /* GL_EXT_vertex_attrib_64bit */
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#define GL_VERTEX_SHADER_EXT              0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
+#define GL_OP_INDEX_EXT                   0x8782
+#define GL_OP_NEGATE_EXT                  0x8783
+#define GL_OP_DOT3_EXT                    0x8784
+#define GL_OP_DOT4_EXT                    0x8785
+#define GL_OP_MUL_EXT                     0x8786
+#define GL_OP_ADD_EXT                     0x8787
+#define GL_OP_MADD_EXT                    0x8788
+#define GL_OP_FRAC_EXT                    0x8789
+#define GL_OP_MAX_EXT                     0x878A
+#define GL_OP_MIN_EXT                     0x878B
+#define GL_OP_SET_GE_EXT                  0x878C
+#define GL_OP_SET_LT_EXT                  0x878D
+#define GL_OP_CLAMP_EXT                   0x878E
+#define GL_OP_FLOOR_EXT                   0x878F
+#define GL_OP_ROUND_EXT                   0x8790
+#define GL_OP_EXP_BASE_2_EXT              0x8791
+#define GL_OP_LOG_BASE_2_EXT              0x8792
+#define GL_OP_POWER_EXT                   0x8793
+#define GL_OP_RECIP_EXT                   0x8794
+#define GL_OP_RECIP_SQRT_EXT              0x8795
+#define GL_OP_SUB_EXT                     0x8796
+#define GL_OP_CROSS_PRODUCT_EXT           0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
+#define GL_OP_MOV_EXT                     0x8799
+#define GL_OUTPUT_VERTEX_EXT              0x879A
+#define GL_OUTPUT_COLOR0_EXT              0x879B
+#define GL_OUTPUT_COLOR1_EXT              0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
+#define GL_OUTPUT_FOG_EXT                 0x87BD
+#define GL_SCALAR_EXT                     0x87BE
+#define GL_VECTOR_EXT                     0x87BF
+#define GL_MATRIX_EXT                     0x87C0
+#define GL_VARIANT_EXT                    0x87C1
+#define GL_INVARIANT_EXT                  0x87C2
+#define GL_LOCAL_CONSTANT_EXT             0x87C3
+#define GL_LOCAL_EXT                      0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
+#define GL_X_EXT                          0x87D5
+#define GL_Y_EXT                          0x87D6
+#define GL_Z_EXT                          0x87D7
+#define GL_W_EXT                          0x87D8
+#define GL_NEGATIVE_X_EXT                 0x87D9
+#define GL_NEGATIVE_Y_EXT                 0x87DA
+#define GL_NEGATIVE_Z_EXT                 0x87DB
+#define GL_NEGATIVE_W_EXT                 0x87DC
+#define GL_ZERO_EXT                       0x87DD
+#define GL_ONE_EXT                        0x87DE
+#define GL_NEGATIVE_ONE_EXT               0x87DF
+#define GL_NORMALIZED_RANGE_EXT           0x87E0
+#define GL_FULL_RANGE_EXT                 0x87E1
+#define GL_CURRENT_VERTEX_EXT             0x87E2
+#define GL_MVP_MATRIX_EXT                 0x87E3
+#define GL_VARIANT_VALUE_EXT              0x87E4
+#define GL_VARIANT_DATATYPE_EXT           0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
+#define GL_VARIANT_ARRAY_EXT              0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
+#define GL_INVARIANT_VALUE_EXT            0x87EA
+#define GL_INVARIANT_DATATYPE_EXT         0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr);
+GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr);
+GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr);
+GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr);
+GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr);
+GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr);
+GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr);
+GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr);
+GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data);
+#endif
+#endif /* GL_EXT_vertex_shader */
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#define GL_MODELVIEW0_STACK_DEPTH_EXT     0x0BA3
+#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
+#define GL_MODELVIEW0_MATRIX_EXT          0x0BA6
+#define GL_MODELVIEW1_MATRIX_EXT          0x8506
+#define GL_VERTEX_WEIGHTING_EXT           0x8509
+#define GL_MODELVIEW0_EXT                 0x1700
+#define GL_MODELVIEW1_EXT                 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+#endif /* GL_EXT_vertex_weighting */
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_EXT_x11_sync_object 1
+#define GL_SYNC_X11_FENCE_EXT             0x90E1
+typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif
+#endif /* GL_EXT_x11_sync_object */
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif
+#endif /* GL_GREMEDY_frame_terminator */
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string);
+#endif
+#endif /* GL_GREMEDY_string_marker */
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#define GL_IGNORE_BORDER_HP               0x8150
+#define GL_CONSTANT_BORDER_HP             0x8151
+#define GL_REPLICATE_BORDER_HP            0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
+#endif /* GL_HP_convolution_border_modes */
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#define GL_IMAGE_SCALE_X_HP               0x8155
+#define GL_IMAGE_SCALE_Y_HP               0x8156
+#define GL_IMAGE_TRANSLATE_X_HP           0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
+#define GL_IMAGE_MAG_FILTER_HP            0x815C
+#define GL_IMAGE_MIN_FILTER_HP            0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
+#define GL_CUBIC_HP                       0x815F
+#define GL_AVERAGE_HP                     0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_HP_image_transform */
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#define GL_OCCLUSION_TEST_HP              0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
+#endif /* GL_HP_occlusion_test */
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
+#endif /* GL_HP_texture_lighting */
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#define GL_CULL_VERTEX_IBM                103050
+#endif /* GL_IBM_cull_vertex */
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount, GLint modestride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount, GLint modestride);
+#endif
+#endif /* GL_IBM_multimode_draw_arrays */
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
+#endif /* GL_IBM_rasterpos_clip */
+
+#ifndef GL_IBM_static_data
+#define GL_IBM_static_data 1
+#define GL_ALL_STATIC_DATA_IBM            103060
+#define GL_STATIC_VERTEX_ARRAY_IBM        103061
+typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target);
+#endif
+#endif /* GL_IBM_static_data */
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_IBM_texture_mirrored_repeat 1
+#define GL_MIRRORED_REPEAT_IBM            0x8370
+#endif /* GL_IBM_texture_mirrored_repeat */
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#define GL_VERTEX_ARRAY_LIST_IBM          103070
+#define GL_NORMAL_ARRAY_LIST_IBM          103071
+#define GL_COLOR_ARRAY_LIST_IBM           103072
+#define GL_INDEX_ARRAY_LIST_IBM           103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride);
+#endif
+#endif /* GL_IBM_vertex_array_lists */
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+#endif /* GL_INGR_blend_func_separate */
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#define GL_RED_MIN_CLAMP_INGR             0x8560
+#define GL_GREEN_MIN_CLAMP_INGR           0x8561
+#define GL_BLUE_MIN_CLAMP_INGR            0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
+#define GL_RED_MAX_CLAMP_INGR             0x8564
+#define GL_GREEN_MAX_CLAMP_INGR           0x8565
+#define GL_BLUE_MAX_CLAMP_INGR            0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
+#endif /* GL_INGR_color_clamp */
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#define GL_INTERLACE_READ_INGR            0x8568
+#endif /* GL_INGR_interlace_read */
+
+#ifndef GL_INTEL_map_texture
+#define GL_INTEL_map_texture 1
+#define GL_TEXTURE_MEMORY_LAYOUT_INTEL    0x83FF
+#define GL_LAYOUT_DEFAULT_INTEL           0
+#define GL_LAYOUT_LINEAR_INTEL            1
+#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
+typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level);
+typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture);
+GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level);
+GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout);
+#endif
+#endif /* GL_INTEL_map_texture */
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid **pointer);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid **pointer);
+GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid **pointer);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid **pointer);
+#endif
+#endif /* GL_INTEL_parallel_arrays */
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#define GL_TEXTURE_1D_STACK_MESAX         0x8759
+#define GL_TEXTURE_2D_STACK_MESAX         0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif /* GL_MESAX_texture_stack */
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#define GL_PACK_INVERT_MESA               0x8758
+#endif /* GL_MESA_pack_invert */
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif
+#endif /* GL_MESA_resize_buffers */
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
+#endif
+#endif /* GL_MESA_window_pos */
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
+#define GL_YCBCR_MESA                     0x8757
+#endif /* GL_MESA_ycbcr_texture */
+
+#ifndef GL_NVX_conditional_render
+#define GL_NVX_conditional_render 1
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id);
+GLAPI void APIENTRY glEndConditionalRenderNVX (void);
+#endif
+#endif /* GL_NVX_conditional_render */
+
+#ifndef GL_NV_bindless_texture
+#define GL_NV_bindless_texture 1
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture);
+GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
+GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
+GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
+GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
+GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
+GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
+GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
+#endif
+#endif /* GL_NV_bindless_texture */
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif /* GL_NV_blend_square */
+
+#ifndef GL_NV_compute_program5
+#define GL_NV_compute_program5 1
+#define GL_COMPUTE_PROGRAM_NV             0x90FB
+#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
+#endif /* GL_NV_compute_program5 */
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif
+#endif /* GL_NV_conditional_render */
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
+#endif /* GL_NV_copy_depth_to_color */
+
+#ifndef GL_NV_copy_image
+#define GL_NV_copy_image 1
+typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+#endif /* GL_NV_copy_image */
+
+#ifndef GL_NV_deep_texture3D
+#define GL_NV_deep_texture3D 1
+#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
+#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV   0x90D1
+#endif /* GL_NV_deep_texture3D */
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble depth);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax);
+#endif
+#endif /* GL_NV_depth_buffer_float */
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#define GL_DEPTH_CLAMP_NV                 0x864F
+#endif /* GL_NV_depth_clamp */
+
+#ifndef GL_NV_draw_texture
+#define GL_NV_draw_texture 1
+typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+#endif
+#endif /* GL_NV_draw_texture */
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#define GL_EVAL_2D_NV                     0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
+#define GL_MAP_TESSELLATION_NV            0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode);
+#endif
+#endif /* GL_NV_evaluators */
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#define GL_SAMPLE_POSITION_NV             0x8E50
+#define GL_SAMPLE_MASK_NV                 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
+#endif
+#endif /* GL_NV_explicit_multisample */
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#define GL_ALL_COMPLETED_NV               0x84F2
+#define GL_FENCE_STATUS_NV                0x84F3
+#define GL_FENCE_CONDITION_NV             0x84F4
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence);
+GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GLAPI void APIENTRY glFinishFenceNV (GLuint fence);
+GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif
+#endif /* GL_NV_fence */
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif /* GL_NV_float_buffer */
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#define GL_FOG_DISTANCE_MODE_NV           0x855A
+#define GL_EYE_RADIAL_NV                  0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
+#endif /* GL_NV_fog_distance */
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV            0x8870
+#define GL_MAX_TEXTURE_COORDS_NV          0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
+#define GL_PROGRAM_ERROR_STRING_NV        0x8874
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+#endif /* GL_NV_fragment_program */
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
+#endif /* GL_NV_fragment_program2 */
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif /* GL_NV_fragment_program4 */
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif /* GL_NV_fragment_program_option */
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_NV_framebuffer_multisample_coverage */
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#define GL_GEOMETRY_PROGRAM_NV            0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+#endif /* GL_NV_geometry_program4 */
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif /* GL_NV_geometry_shader4 */
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params);
+#endif
+#endif /* GL_NV_gpu_program4 */
+
+#ifndef GL_NV_gpu_program5
+#define GL_NV_gpu_program5 1
+#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
+#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
+#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
+#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
+#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
+#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
+#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
+#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
+typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
+#endif
+#endif /* GL_NV_gpu_program5 */
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+#define GL_INT64_NV                       0x140E
+#define GL_UNSIGNED_INT64_NV              0x140F
+#define GL_INT8_NV                        0x8FE0
+#define GL_INT8_VEC2_NV                   0x8FE1
+#define GL_INT8_VEC3_NV                   0x8FE2
+#define GL_INT8_VEC4_NV                   0x8FE3
+#define GL_INT16_NV                       0x8FE4
+#define GL_INT16_VEC2_NV                  0x8FE5
+#define GL_INT16_VEC3_NV                  0x8FE6
+#define GL_INT16_VEC4_NV                  0x8FE7
+#define GL_INT64_VEC2_NV                  0x8FE9
+#define GL_INT64_VEC3_NV                  0x8FEA
+#define GL_INT64_VEC4_NV                  0x8FEB
+#define GL_UNSIGNED_INT8_NV               0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
+#define GL_UNSIGNED_INT16_NV              0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
+#define GL_FLOAT16_NV                     0x8FF8
+#define GL_FLOAT16_VEC2_NV                0x8FF9
+#define GL_FLOAT16_VEC3_NV                0x8FFA
+#define GL_FLOAT16_VEC4_NV                0x8FFB
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+#endif /* GL_NV_gpu_shader5 */
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+typedef unsigned short GLhalfNV;
+#define GL_HALF_FLOAT_NV                  0x140B
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+#endif /* GL_NV_half_float */
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#define GL_MAX_SHININESS_NV               0x8504
+#define GL_MAX_SPOT_EXPONENT_NV           0x8505
+#endif /* GL_NV_light_max_exponent */
+
+#ifndef GL_NV_multisample_coverage
+#define GL_NV_multisample_coverage 1
+#define GL_COLOR_SAMPLES_NV               0x8E20
+#endif /* GL_NV_multisample_coverage */
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
+#endif /* GL_NV_multisample_filter_hint */
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#define GL_PIXEL_COUNTER_BITS_NV          0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
+#define GL_PIXEL_COUNT_NV                 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params);
+#endif
+#endif /* GL_NV_occlusion_query */
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#define GL_DEPTH_STENCIL_NV               0x84F9
+#define GL_UNSIGNED_INT_24_8_NV           0x84FA
+#endif /* GL_NV_packed_depth_stencil */
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params);
+#endif
+#endif /* GL_NV_parameter_buffer_object */
+
+#ifndef GL_NV_parameter_buffer_object2
+#define GL_NV_parameter_buffer_object2 1
+#endif /* GL_NV_parameter_buffer_object2 */
+
+#ifndef GL_NV_path_rendering
+#define GL_NV_path_rendering 1
+#define GL_PATH_FORMAT_SVG_NV             0x9070
+#define GL_PATH_FORMAT_PS_NV              0x9071
+#define GL_STANDARD_FONT_NAME_NV          0x9072
+#define GL_SYSTEM_FONT_NAME_NV            0x9073
+#define GL_FILE_NAME_NV                   0x9074
+#define GL_PATH_STROKE_WIDTH_NV           0x9075
+#define GL_PATH_END_CAPS_NV               0x9076
+#define GL_PATH_INITIAL_END_CAP_NV        0x9077
+#define GL_PATH_TERMINAL_END_CAP_NV       0x9078
+#define GL_PATH_JOIN_STYLE_NV             0x9079
+#define GL_PATH_MITER_LIMIT_NV            0x907A
+#define GL_PATH_DASH_CAPS_NV              0x907B
+#define GL_PATH_INITIAL_DASH_CAP_NV       0x907C
+#define GL_PATH_TERMINAL_DASH_CAP_NV      0x907D
+#define GL_PATH_DASH_OFFSET_NV            0x907E
+#define GL_PATH_CLIENT_LENGTH_NV          0x907F
+#define GL_PATH_FILL_MODE_NV              0x9080
+#define GL_PATH_FILL_MASK_NV              0x9081
+#define GL_PATH_FILL_COVER_MODE_NV        0x9082
+#define GL_PATH_STROKE_COVER_MODE_NV      0x9083
+#define GL_PATH_STROKE_MASK_NV            0x9084
+#define GL_COUNT_UP_NV                    0x9088
+#define GL_COUNT_DOWN_NV                  0x9089
+#define GL_PATH_OBJECT_BOUNDING_BOX_NV    0x908A
+#define GL_CONVEX_HULL_NV                 0x908B
+#define GL_BOUNDING_BOX_NV                0x908D
+#define GL_TRANSLATE_X_NV                 0x908E
+#define GL_TRANSLATE_Y_NV                 0x908F
+#define GL_TRANSLATE_2D_NV                0x9090
+#define GL_TRANSLATE_3D_NV                0x9091
+#define GL_AFFINE_2D_NV                   0x9092
+#define GL_AFFINE_3D_NV                   0x9094
+#define GL_TRANSPOSE_AFFINE_2D_NV         0x9096
+#define GL_TRANSPOSE_AFFINE_3D_NV         0x9098
+#define GL_UTF8_NV                        0x909A
+#define GL_UTF16_NV                       0x909B
+#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+#define GL_PATH_COMMAND_COUNT_NV          0x909D
+#define GL_PATH_COORD_COUNT_NV            0x909E
+#define GL_PATH_DASH_ARRAY_COUNT_NV       0x909F
+#define GL_PATH_COMPUTED_LENGTH_NV        0x90A0
+#define GL_PATH_FILL_BOUNDING_BOX_NV      0x90A1
+#define GL_PATH_STROKE_BOUNDING_BOX_NV    0x90A2
+#define GL_SQUARE_NV                      0x90A3
+#define GL_ROUND_NV                       0x90A4
+#define GL_TRIANGULAR_NV                  0x90A5
+#define GL_BEVEL_NV                       0x90A6
+#define GL_MITER_REVERT_NV                0x90A7
+#define GL_MITER_TRUNCATE_NV              0x90A8
+#define GL_SKIP_MISSING_GLYPH_NV          0x90A9
+#define GL_USE_MISSING_GLYPH_NV           0x90AA
+#define GL_PATH_ERROR_POSITION_NV         0x90AB
+#define GL_PATH_FOG_GEN_MODE_NV           0x90AC
+#define GL_ACCUM_ADJACENT_PAIRS_NV        0x90AD
+#define GL_ADJACENT_PAIRS_NV              0x90AE
+#define GL_FIRST_TO_REST_NV               0x90AF
+#define GL_PATH_GEN_MODE_NV               0x90B0
+#define GL_PATH_GEN_COEFF_NV              0x90B1
+#define GL_PATH_GEN_COLOR_FORMAT_NV       0x90B2
+#define GL_PATH_GEN_COMPONENTS_NV         0x90B3
+#define GL_PATH_STENCIL_FUNC_NV           0x90B7
+#define GL_PATH_STENCIL_REF_NV            0x90B8
+#define GL_PATH_STENCIL_VALUE_MASK_NV     0x90B9
+#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+#define GL_PATH_COVER_DEPTH_FUNC_NV       0x90BF
+#define GL_PATH_DASH_OFFSET_RESET_NV      0x90B4
+#define GL_MOVE_TO_RESETS_NV              0x90B5
+#define GL_MOVE_TO_CONTINUES_NV           0x90B6
+#define GL_CLOSE_PATH_NV                  0x00
+#define GL_MOVE_TO_NV                     0x02
+#define GL_RELATIVE_MOVE_TO_NV            0x03
+#define GL_LINE_TO_NV                     0x04
+#define GL_RELATIVE_LINE_TO_NV            0x05
+#define GL_HORIZONTAL_LINE_TO_NV          0x06
+#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+#define GL_VERTICAL_LINE_TO_NV            0x08
+#define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09
+#define GL_QUADRATIC_CURVE_TO_NV          0x0A
+#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+#define GL_CUBIC_CURVE_TO_NV              0x0C
+#define GL_RELATIVE_CUBIC_CURVE_TO_NV     0x0D
+#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E
+#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+#define GL_SMOOTH_CUBIC_CURVE_TO_NV       0x10
+#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+#define GL_SMALL_CCW_ARC_TO_NV            0x12
+#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13
+#define GL_SMALL_CW_ARC_TO_NV             0x14
+#define GL_RELATIVE_SMALL_CW_ARC_TO_NV    0x15
+#define GL_LARGE_CCW_ARC_TO_NV            0x16
+#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17
+#define GL_LARGE_CW_ARC_TO_NV             0x18
+#define GL_RELATIVE_LARGE_CW_ARC_TO_NV    0x19
+#define GL_RESTART_PATH_NV                0xF0
+#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV    0xF2
+#define GL_DUP_LAST_CUBIC_CURVE_TO_NV     0xF4
+#define GL_RECT_NV                        0xF6
+#define GL_CIRCULAR_CCW_ARC_TO_NV         0xF8
+#define GL_CIRCULAR_CW_ARC_TO_NV          0xFA
+#define GL_CIRCULAR_TANGENT_ARC_TO_NV     0xFC
+#define GL_ARC_TO_NV                      0xFE
+#define GL_RELATIVE_ARC_TO_NV             0xFF
+#define GL_BOLD_BIT_NV                    0x01
+#define GL_ITALIC_BIT_NV                  0x02
+#define GL_GLYPH_WIDTH_BIT_NV             0x01
+#define GL_GLYPH_HEIGHT_BIT_NV            0x02
+#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+#define GL_GLYPH_HAS_KERNING_BIT_NV       0x100
+#define GL_FONT_X_MIN_BOUNDS_BIT_NV       0x00010000
+#define GL_FONT_Y_MIN_BOUNDS_BIT_NV       0x00020000
+#define GL_FONT_X_MAX_BOUNDS_BIT_NV       0x00040000
+#define GL_FONT_Y_MAX_BOUNDS_BIT_NV       0x00080000
+#define GL_FONT_UNITS_PER_EM_BIT_NV       0x00100000
+#define GL_FONT_ASCENDER_BIT_NV           0x00200000
+#define GL_FONT_DESCENDER_BIT_NV          0x00400000
+#define GL_FONT_HEIGHT_BIT_NV             0x00800000
+#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV  0x01000000
+#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+#define GL_FONT_HAS_KERNING_BIT_NV        0x10000000
+#define GL_PRIMARY_COLOR_NV               0x852C
+#define GL_SECONDARY_COLOR_NV             0x852D
+typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
+typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString);
+typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
+typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
+typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
+typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
+typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
+typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
+typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
+typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value);
+typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
+typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
+typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range);
+GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
+GLAPI GLboolean APIENTRY glIsPathNV (GLuint path);
+GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords);
+GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString);
+GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
+GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
+GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
+GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
+GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
+GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
+GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
+GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func);
+GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs);
+GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs);
+GLAPI void APIENTRY glPathFogGenNV (GLenum genMode);
+GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
+GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
+GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
+GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
+GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value);
+GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value);
+GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
+GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
+GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+#endif
+#endif /* GL_NV_path_rendering */
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
+#endif
+#endif /* GL_NV_pixel_data_range */
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#define GL_POINT_SPRITE_NV                0x8861
+#define GL_COORD_REPLACE_NV               0x8862
+#define GL_POINT_SPRITE_R_MODE_NV         0x8863
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params);
+#endif
+#endif /* GL_NV_point_sprite */
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#define GL_FRAME_NV                       0x8E26
+#define GL_FIELDS_NV                      0x8E27
+#define GL_CURRENT_TIME_NV                0x8E28
+#define GL_NUM_FILL_STREAMS_NV            0x8E29
+#define GL_PRESENT_TIME_NV                0x8E2A
+#define GL_PRESENT_DURATION_NV            0x8E2B
+typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params);
+#endif
+#endif /* GL_NV_present_video */
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#define GL_PRIMITIVE_RESTART_NV           0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index);
+#endif
+#endif /* GL_NV_primitive_restart */
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#define GL_REGISTER_COMBINERS_NV          0x8522
+#define GL_VARIABLE_A_NV                  0x8523
+#define GL_VARIABLE_B_NV                  0x8524
+#define GL_VARIABLE_C_NV                  0x8525
+#define GL_VARIABLE_D_NV                  0x8526
+#define GL_VARIABLE_E_NV                  0x8527
+#define GL_VARIABLE_F_NV                  0x8528
+#define GL_VARIABLE_G_NV                  0x8529
+#define GL_CONSTANT_COLOR0_NV             0x852A
+#define GL_CONSTANT_COLOR1_NV             0x852B
+#define GL_SPARE0_NV                      0x852E
+#define GL_SPARE1_NV                      0x852F
+#define GL_DISCARD_NV                     0x8530
+#define GL_E_TIMES_F_NV                   0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV           0x8536
+#define GL_UNSIGNED_INVERT_NV             0x8537
+#define GL_EXPAND_NORMAL_NV               0x8538
+#define GL_EXPAND_NEGATE_NV               0x8539
+#define GL_HALF_BIAS_NORMAL_NV            0x853A
+#define GL_HALF_BIAS_NEGATE_NV            0x853B
+#define GL_SIGNED_IDENTITY_NV             0x853C
+#define GL_SIGNED_NEGATE_NV               0x853D
+#define GL_SCALE_BY_TWO_NV                0x853E
+#define GL_SCALE_BY_FOUR_NV               0x853F
+#define GL_SCALE_BY_ONE_HALF_NV           0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
+#define GL_COMBINER_INPUT_NV              0x8542
+#define GL_COMBINER_MAPPING_NV            0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
+#define GL_COMBINER_MUX_SUM_NV            0x8547
+#define GL_COMBINER_SCALE_NV              0x8548
+#define GL_COMBINER_BIAS_NV               0x8549
+#define GL_COMBINER_AB_OUTPUT_NV          0x854A
+#define GL_COMBINER_CD_OUTPUT_NV          0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
+#define GL_COLOR_SUM_CLAMP_NV             0x854F
+#define GL_COMBINER0_NV                   0x8550
+#define GL_COMBINER1_NV                   0x8551
+#define GL_COMBINER2_NV                   0x8552
+#define GL_COMBINER3_NV                   0x8553
+#define GL_COMBINER4_NV                   0x8554
+#define GL_COMBINER5_NV                   0x8555
+#define GL_COMBINER6_NV                   0x8556
+#define GL_COMBINER7_NV                   0x8557
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param);
+GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params);
+#endif
+#endif /* GL_NV_register_combiners */
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#define GL_PER_STAGE_CONSTANTS_NV         0x8535
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_NV_register_combiners2 */
+
+#ifndef GL_NV_shader_atomic_counters
+#define GL_NV_shader_atomic_counters 1
+#endif /* GL_NV_shader_atomic_counters */
+
+#ifndef GL_NV_shader_atomic_float
+#define GL_NV_shader_atomic_float 1
+#endif /* GL_NV_shader_atomic_float */
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
+#define GL_GPU_ADDRESS_NV                 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+#endif /* GL_NV_shader_buffer_load */
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+#endif /* GL_NV_shader_buffer_store */
+
+#ifndef GL_NV_shader_storage_buffer_object
+#define GL_NV_shader_storage_buffer_object 1
+#endif /* GL_NV_shader_storage_buffer_object */
+
+#ifndef GL_NV_tessellation_program5
+#define GL_NV_tessellation_program5 1
+#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
+#define GL_TESS_CONTROL_PROGRAM_NV        0x891E
+#define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
+#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
+#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
+#endif /* GL_NV_tessellation_program5 */
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#define GL_EMBOSS_LIGHT_NV                0x855D
+#define GL_EMBOSS_CONSTANT_NV             0x855E
+#define GL_EMBOSS_MAP_NV                  0x855F
+#endif /* GL_NV_texgen_emboss */
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#define GL_NORMAL_MAP_NV                  0x8511
+#define GL_REFLECTION_MAP_NV              0x8512
+#endif /* GL_NV_texgen_reflection */
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif
+#endif /* GL_NV_texture_barrier */
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif /* GL_NV_texture_compression_vtc */
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#define GL_COMBINE4_NV                    0x8503
+#define GL_SOURCE3_RGB_NV                 0x8583
+#define GL_SOURCE3_ALPHA_NV               0x858B
+#define GL_OPERAND3_RGB_NV                0x8593
+#define GL_OPERAND3_ALPHA_NV              0x859B
+#endif /* GL_NV_texture_env_combine4 */
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif /* GL_NV_texture_expand_normal */
+
+#ifndef GL_NV_texture_multisample
+#define GL_NV_texture_multisample 1
+#define GL_TEXTURE_COVERAGE_SAMPLES_NV    0x9045
+#define GL_TEXTURE_COLOR_SAMPLES_NV       0x9046
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif
+#endif /* GL_NV_texture_multisample */
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#define GL_TEXTURE_RECTANGLE_NV           0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
+#endif /* GL_NV_texture_rectangle */
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
+#define GL_SHADER_CONSISTENT_NV           0x86DD
+#define GL_TEXTURE_SHADER_NV              0x86DE
+#define GL_SHADER_OPERATION_NV            0x86DF
+#define GL_CULL_MODES_NV                  0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    0x86E1
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV     0x86E2
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV      0x86E3
+#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
+#define GL_CONST_EYE_NV                   0x86E5
+#define GL_PASS_THROUGH_NV                0x86E6
+#define GL_CULL_FRAGMENT_NV               0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
+#define GL_DOT_PRODUCT_NV                 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV                        0x86F4
+#define GL_DSDT_NV                        0x86F5
+#define GL_DSDT_MAG_NV                    0x86F6
+#define GL_DSDT_MAG_VIB_NV                0x86F7
+#define GL_HILO16_NV                      0x86F8
+#define GL_SIGNED_HILO_NV                 0x86F9
+#define GL_SIGNED_HILO16_NV               0x86FA
+#define GL_SIGNED_RGBA_NV                 0x86FB
+#define GL_SIGNED_RGBA8_NV                0x86FC
+#define GL_SIGNED_RGB_NV                  0x86FE
+#define GL_SIGNED_RGB8_NV                 0x86FF
+#define GL_SIGNED_LUMINANCE_NV            0x8701
+#define GL_SIGNED_LUMINANCE8_NV           0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
+#define GL_SIGNED_ALPHA_NV                0x8705
+#define GL_SIGNED_ALPHA8_NV               0x8706
+#define GL_SIGNED_INTENSITY_NV            0x8707
+#define GL_SIGNED_INTENSITY8_NV           0x8708
+#define GL_DSDT8_NV                       0x8709
+#define GL_DSDT8_MAG8_NV                  0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV                    0x870E
+#define GL_LO_SCALE_NV                    0x870F
+#define GL_DS_SCALE_NV                    0x8710
+#define GL_DT_SCALE_NV                    0x8711
+#define GL_MAGNITUDE_SCALE_NV             0x8712
+#define GL_VIBRANCE_SCALE_NV              0x8713
+#define GL_HI_BIAS_NV                     0x8714
+#define GL_LO_BIAS_NV                     0x8715
+#define GL_DS_BIAS_NV                     0x8716
+#define GL_DT_BIAS_NV                     0x8717
+#define GL_MAGNITUDE_BIAS_NV              0x8718
+#define GL_VIBRANCE_BIAS_NV               0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
+#define GL_TEXTURE_HI_SIZE_NV             0x871B
+#define GL_TEXTURE_LO_SIZE_NV             0x871C
+#define GL_TEXTURE_DS_SIZE_NV             0x871D
+#define GL_TEXTURE_DT_SIZE_NV             0x871E
+#define GL_TEXTURE_MAG_SIZE_NV            0x871F
+#endif /* GL_NV_texture_shader */
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
+#endif /* GL_NV_texture_shader2 */
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV                       0x885E
+#define GL_SIGNED_HILO8_NV                0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
+#endif /* GL_NV_texture_shader3 */
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
+#define GL_TEXTURE_COORD_NV               0x8C79
+#define GL_CLIP_DISTANCE_NV               0x8C7A
+#define GL_VERTEX_ID_NV                   0x8C7B
+#define GL_PRIMITIVE_ID_NV                0x8C7C
+#define GL_GENERIC_ATTRIB_NV              0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV             0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
+#define GL_PRIMITIVES_GENERATED_NV        0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV          0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#define GL_LAYER_NV                       0x8DAA
+#define GL_NEXT_BUFFER_NV                 -2
+#define GL_SKIP_COMPONENTS4_NV            -3
+#define GL_SKIP_COMPONENTS3_NV            -4
+#define GL_SKIP_COMPONENTS2_NV            -5
+#define GL_SKIP_COMPONENTS1_NV            -6
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location);
+GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode);
+#endif
+#endif /* GL_NV_transform_feedback */
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
+#endif
+#endif /* GL_NV_transform_feedback2 */
+
+#ifndef GL_NV_vdpau_interop
+#define GL_NV_vdpau_interop 1
+typedef GLintptr GLvdpauSurfaceNV;
+#define GL_SURFACE_STATE_NV               0x86EB
+#define GL_SURFACE_REGISTERED_NV          0x86FD
+#define GL_SURFACE_MAPPED_NV              0x8700
+#define GL_WRITE_DISCARD_NV               0x88BE
+typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
+typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
+typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+GLAPI void APIENTRY glVDPAUFiniNV (void);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
+GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
+GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
+GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+#endif
+#endif /* GL_NV_vdpau_interop */
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer);
+#endif
+#endif /* GL_NV_vertex_array_range */
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif /* GL_NV_vertex_array_range2 */
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+#endif /* GL_NV_vertex_attrib_integer_64bit */
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+#endif /* GL_NV_vertex_buffer_unified_memory */
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#define GL_VERTEX_PROGRAM_NV              0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
+#define GL_CURRENT_ATTRIB_NV              0x8626
+#define GL_PROGRAM_LENGTH_NV              0x8627
+#define GL_PROGRAM_STRING_NV              0x8628
+#define GL_MODELVIEW_PROJECTION_NV        0x8629
+#define GL_IDENTITY_NV                    0x862A
+#define GL_INVERSE_NV                     0x862B
+#define GL_TRANSPOSE_NV                   0x862C
+#define GL_INVERSE_TRANSPOSE_NV           0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV          0x862F
+#define GL_MATRIX0_NV                     0x8630
+#define GL_MATRIX1_NV                     0x8631
+#define GL_MATRIX2_NV                     0x8632
+#define GL_MATRIX3_NV                     0x8633
+#define GL_MATRIX4_NV                     0x8634
+#define GL_MATRIX5_NV                     0x8635
+#define GL_MATRIX6_NV                     0x8636
+#define GL_MATRIX7_NV                     0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
+#define GL_CURRENT_MATRIX_NV              0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
+#define GL_PROGRAM_PARAMETER_NV           0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
+#define GL_PROGRAM_TARGET_NV              0x8646
+#define GL_PROGRAM_RESIDENT_NV            0x8647
+#define GL_TRACK_MATRIX_NV                0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences);
+GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id);
+GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v);
 #endif
+#endif /* GL_NV_vertex_program */
 
-#ifndef GL_EXT_vertex_array_bgra
-#define GL_EXT_vertex_array_bgra 1
-#endif
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif /* GL_NV_vertex_program1_1 */
 
-#ifndef GL_EXT_texture_swizzle
-#define GL_EXT_texture_swizzle 1
-#endif
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif /* GL_NV_vertex_program2 */
 
-#ifndef GL_NV_explicit_multisample
-#define GL_NV_explicit_multisample 1
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif /* GL_NV_vertex_program2_option */
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif /* GL_NV_vertex_program3 */
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val);
-GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask);
-GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
-typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params);
 #endif
+#endif /* GL_NV_vertex_program4 */
 
-#ifndef GL_NV_transform_feedback2
-#define GL_NV_transform_feedback2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id);
-GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id);
-GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
-GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
-GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#ifndef GL_NV_video_capture
+#define GL_NV_video_capture 1
+#define GL_VIDEO_BUFFER_NV                0x9020
+#define GL_VIDEO_BUFFER_BINDING_NV        0x9021
+#define GL_FIELD_UPPER_NV                 0x9022
+#define GL_FIELD_LOWER_NV                 0x9023
+#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
+#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
+#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
+#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
+#define GL_VIDEO_BUFFER_PITCH_NV          0x9028
+#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
+#define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
+#define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
+#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
+#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
+#define GL_PARTIAL_SUCCESS_NV             0x902E
+#define GL_SUCCESS_NV                     0x902F
+#define GL_FAILURE_NV                     0x9030
+#define GL_YCBYCR8_422_NV                 0x9031
+#define GL_YCBAYCR8A_4224_NV              0x9032
+#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
+#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
+#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
+#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
+#define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
+#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
+#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
+#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
+#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
+#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
+typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
+GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
+GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
+GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
+GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
 #endif
+#endif /* GL_NV_video_capture */
 
-#ifndef GL_ATI_meminfo
-#define GL_ATI_meminfo 1
-#endif
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#define GL_INTERLACE_OML                  0x8980
+#define GL_INTERLACE_READ_OML             0x8981
+#endif /* GL_OML_interlace */
 
-#ifndef GL_AMD_performance_monitor
-#define GL_AMD_performance_monitor 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
-GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
-GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
-typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#define GL_PACK_RESAMPLE_OML              0x8984
+#define GL_UNPACK_RESAMPLE_OML            0x8985
+#define GL_RESAMPLE_REPLICATE_OML         0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
+#define GL_RESAMPLE_AVERAGE_OML           0x8988
+#define GL_RESAMPLE_DECIMATE_OML          0x8989
+#endif /* GL_OML_resample */
 
-#ifndef GL_AMD_texture_texture4
-#define GL_AMD_texture_texture4 1
-#endif
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
+#endif /* GL_OML_subsample */
 
-#ifndef GL_AMD_vertex_shader_tesselator
-#define GL_AMD_vertex_shader_tesselator 1
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
+#define GL_CLIP_NEAR_HINT_PGI             0x1A220
+#define GL_CLIP_FAR_HINT_PGI              0x1A221
+#define GL_WIDE_LINE_HINT_PGI             0x1A222
+#define GL_BACK_NORMALS_HINT_PGI          0x1A223
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor);
-GLAPI void APIENTRY glTessellationModeAMD (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
+GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode);
 #endif
+#endif /* GL_PGI_misc_hints */
 
-#ifndef GL_EXT_provoking_vertex
-#define GL_EXT_provoking_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
-#endif
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
+#define GL_COLOR3_BIT_PGI                 0x00010000
+#define GL_COLOR4_BIT_PGI                 0x00020000
+#define GL_EDGEFLAG_BIT_PGI               0x00040000
+#define GL_INDEX_BIT_PGI                  0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
+#define GL_MAT_EMISSION_BIT_PGI           0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
+#define GL_MAT_SHININESS_BIT_PGI          0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
+#define GL_NORMAL_BIT_PGI                 0x08000000
+#define GL_TEXCOORD1_BIT_PGI              0x10000000
+#define GL_TEXCOORD2_BIT_PGI              0x20000000
+#define GL_TEXCOORD3_BIT_PGI              0x40000000
+#define GL_TEXCOORD4_BIT_PGI              0x80000000
+#define GL_VERTEX23_BIT_PGI               0x00000004
+#define GL_VERTEX4_BIT_PGI                0x00000008
+#endif /* GL_PGI_vertex_hints */
 
-#ifndef GL_EXT_texture_snorm
-#define GL_EXT_texture_snorm 1
-#endif
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#define GL_SCREEN_COORDINATES_REND        0x8490
+#define GL_INVERTED_SCREEN_W_REND         0x8491
+#endif /* GL_REND_screen_coordinates */
 
-#ifndef GL_AMD_draw_buffers_blend
-#define GL_AMD_draw_buffers_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode);
-GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
-#endif
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#define GL_RGB_S3TC                       0x83A0
+#define GL_RGB4_S3TC                      0x83A1
+#define GL_RGBA_S3TC                      0x83A2
+#define GL_RGBA4_S3TC                     0x83A3
+#define GL_RGBA_DXT5_S3TC                 0x83A4
+#define GL_RGBA4_DXT5_S3TC                0x83A5
+#endif /* GL_S3_s3tc */
 
-#ifndef GL_APPLE_texture_range
-#define GL_APPLE_texture_range 1
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS             0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
-GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_APPLE_float_pixels
-#define GL_APPLE_float_pixels 1
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points);
 #endif
+#endif /* GL_SGIS_detail_texture */
 
-#ifndef GL_APPLE_vertex_program_evaluators
-#define GL_APPLE_vertex_program_evaluators 1
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#define GL_FOG_FUNC_SGIS                  0x812A
+#define GL_FOG_FUNC_POINTS_SGIS           0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname);
-GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname);
-GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname);
-GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points);
 #endif
+#endif /* GL_SGIS_fog_function */
 
-#ifndef GL_APPLE_aux_depth_stencil
-#define GL_APPLE_aux_depth_stencil 1
-#endif
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#define GL_GENERATE_MIPMAP_SGIS           0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
+#endif /* GL_SGIS_generate_mipmap */
 
-#ifndef GL_APPLE_object_purgeable
-#define GL_APPLE_object_purgeable 1
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#define GL_MULTISAMPLE_SGIS               0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
+#define GL_SAMPLE_MASK_SGIS               0x80A0
+#define GL_1PASS_SGIS                     0x80A1
+#define GL_2PASS_0_SGIS                   0x80A2
+#define GL_2PASS_1_SGIS                   0x80A3
+#define GL_4PASS_0_SGIS                   0x80A4
+#define GL_4PASS_1_SGIS                   0x80A5
+#define GL_4PASS_2_SGIS                   0x80A6
+#define GL_4PASS_3_SGIS                   0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
+#define GL_SAMPLES_SGIS                   0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
+#define GL_SAMPLE_PATTERN_SGIS            0x80AC
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
-GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option);
-GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
-typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params);
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern);
 #endif
+#endif /* GL_SGIS_multisample */
 
-#ifndef GL_APPLE_row_bytes
-#define GL_APPLE_row_bytes 1
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#define GL_PIXEL_TEXTURE_SGIS             0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params);
 #endif
+#endif /* GL_SGIS_pixel_texture */
 
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
-#endif
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
+#define GL_EYE_POINT_SGIS                 0x81F4
+#define GL_OBJECT_POINT_SGIS              0x81F5
+#define GL_EYE_LINE_SGIS                  0x81F6
+#define GL_OBJECT_LINE_SGIS               0x81F7
+#endif /* GL_SGIS_point_line_texgen */
 
-#ifndef GL_NV_video_capture
-#define GL_NV_video_capture 1
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#define GL_POINT_SIZE_MIN_SGIS            0x8126
+#define GL_POINT_SIZE_MAX_SGIS            0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot);
-GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
-GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
-GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot);
-GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
-GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
-typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
-typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params);
-typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params);
 #endif
+#endif /* GL_SGIS_point_parameters */
 
-#ifndef GL_NV_copy_image
-#define GL_NV_copy_image 1
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#define GL_LINEAR_SHARPEN_SGIS            0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points);
 #endif
+#endif /* GL_SGIS_sharpen_texture */
 
-#ifndef GL_EXT_separate_shader_objects
-#define GL_EXT_separate_shader_objects 1
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
+#define GL_TEXTURE_4D_SGIS                0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
+#define GL_TEXTURE_4DSIZE_SGIS            0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
-GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
-GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
-typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
 #endif
+#endif /* GL_SGIS_texture4D */
 
-#ifndef GL_NV_parameter_buffer_object2
-#define GL_NV_parameter_buffer_object2 1
-#endif
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#define GL_CLAMP_TO_BORDER_SGIS           0x812D
+#endif /* GL_SGIS_texture_border_clamp */
 
-#ifndef GL_NV_shader_buffer_load
-#define GL_NV_shader_buffer_load 1
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
-GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
-GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
-GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
-GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
-GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
-GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
-GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
-GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
-GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
-typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
-typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 #endif
+#endif /* GL_SGIS_texture_color_mask */
 
-#ifndef GL_NV_vertex_buffer_unified_memory
-#define GL_NV_vertex_buffer_unified_memory 1
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#define GL_CLAMP_TO_EDGE_SGIS             0x812F
+#endif /* GL_SGIS_texture_edge_clamp */
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#define GL_FILTER4_SGIS                   0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
-GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
-GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
 #endif
+#endif /* GL_SGIS_texture_filter4 */
 
-#ifndef GL_NV_texture_barrier
-#define GL_NV_texture_barrier 1
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
+#endif /* GL_SGIS_texture_lod */
+
+#ifndef GL_SGIS_texture_select
+#define GL_SGIS_texture_select 1
+#define GL_DUAL_ALPHA4_SGIS               0x8110
+#define GL_DUAL_ALPHA8_SGIS               0x8111
+#define GL_DUAL_ALPHA12_SGIS              0x8112
+#define GL_DUAL_ALPHA16_SGIS              0x8113
+#define GL_DUAL_LUMINANCE4_SGIS           0x8114
+#define GL_DUAL_LUMINANCE8_SGIS           0x8115
+#define GL_DUAL_LUMINANCE12_SGIS          0x8116
+#define GL_DUAL_LUMINANCE16_SGIS          0x8117
+#define GL_DUAL_INTENSITY4_SGIS           0x8118
+#define GL_DUAL_INTENSITY8_SGIS           0x8119
+#define GL_DUAL_INTENSITY12_SGIS          0x811A
+#define GL_DUAL_INTENSITY16_SGIS          0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
+#define GL_QUAD_ALPHA4_SGIS               0x811E
+#define GL_QUAD_ALPHA8_SGIS               0x811F
+#define GL_QUAD_LUMINANCE4_SGIS           0x8120
+#define GL_QUAD_LUMINANCE8_SGIS           0x8121
+#define GL_QUAD_INTENSITY4_SGIS           0x8122
+#define GL_QUAD_INTENSITY8_SGIS           0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
+#endif /* GL_SGIS_texture_select */
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#define GL_ASYNC_MARKER_SGIX              0x8329
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureBarrierNV (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker);
 #endif
+#endif /* GL_SGIX_async */
 
-#ifndef GL_AMD_shader_stencil_export
-#define GL_AMD_shader_stencil_export 1
-#endif
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
+#endif /* GL_SGIX_async_histogram */
 
-#ifndef GL_AMD_seamless_cubemap_per_texture
-#define GL_AMD_seamless_cubemap_per_texture 1
-#endif
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
+#endif /* GL_SGIX_async_pixel */
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#define GL_ALPHA_MIN_SGIX                 0x8320
+#define GL_ALPHA_MAX_SGIX                 0x8321
+#endif /* GL_SGIX_blend_alpha_minmax */
 
-#ifndef GL_AMD_conservative_depth
-#define GL_AMD_conservative_depth 1
-#endif
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
+#endif /* GL_SGIX_calligraphic_fragment */
 
-#ifndef GL_EXT_shader_image_load_store
-#define GL_EXT_shader_image_load_store 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
-GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
-typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
-#endif
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
+#endif /* GL_SGIX_clipmap */
 
-#ifndef GL_EXT_vertex_attrib_64bit
-#define GL_EXT_vertex_attrib_64bit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x);
-GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v);
-GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
-#endif
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#define GL_CONVOLUTION_HINT_SGIX          0x8316
+#endif /* GL_SGIX_convolution_accuracy */
 
-#ifndef GL_NV_gpu_program5
-#define GL_NV_gpu_program5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params);
-GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param);
-#endif
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif /* GL_SGIX_depth_pass_instrument */
 
-#ifndef GL_NV_gpu_shader5
-#define GL_NV_gpu_shader5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
-GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
-GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
-GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
-GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
-GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
-typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
-#endif
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
+#endif /* GL_SGIX_depth_texture */
 
-#ifndef GL_NV_shader_buffer_store
-#define GL_NV_shader_buffer_store 1
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
 #endif
+#endif /* GL_SGIX_flush_raster */
 
-#ifndef GL_NV_tessellation_program5
-#define GL_NV_tessellation_program5 1
-#endif
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#define GL_FOG_OFFSET_SGIX                0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
+#endif /* GL_SGIX_fog_offset */
 
-#ifndef GL_NV_vertex_attrib_integer_64bit
-#define GL_NV_vertex_attrib_integer_64bit 1
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
+#define GL_LIGHT_ENV_MODE_SGIX            0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
-GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
-GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
-GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
-GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
-GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
-GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param);
 #endif
+#endif /* GL_SGIX_fragment_lighting */
 
-#ifndef GL_NV_multisample_coverage
-#define GL_NV_multisample_coverage 1
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#define GL_FRAMEZOOM_SGIX                 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint factor);
 #endif
+#endif /* GL_SGIX_framezoom */
 
-#ifndef GL_AMD_name_gen_delete
-#define GL_AMD_name_gen_delete 1
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names);
-GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names);
-GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names);
-typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names);
-typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params);
 #endif
+#endif /* GL_SGIX_igloo_interface */
 
-#ifndef GL_AMD_debug_output
-#define GL_AMD_debug_output 1
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker);
 #endif
+#endif /* GL_SGIX_instruments */
 
-#ifndef GL_NV_vdpau_interop
-#define GL_NV_vdpau_interop 1
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#define GL_INTERLACE_SGIX                 0x8094
+#endif /* GL_SGIX_interlace */
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#define GL_IR_INSTRUMENT1_SGIX            0x817F
+#endif /* GL_SGIX_ir_instrument1 */
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#define GL_LIST_PRIORITY_SGIX             0x8182
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-GLAPI void APIENTRY glVDPAUFiniNV (void);
-GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
-GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
-GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);
-GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
-GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
-typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
-typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
-typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
-typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
-typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
-typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces);
-typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces);
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params);
 #endif
+#endif /* GL_SGIX_list_priority */
 
-#ifndef GL_AMD_transform_feedback3_lines_triangles
-#define GL_AMD_transform_feedback3_lines_triangles 1
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#define GL_PIXEL_TEX_GEN_SGIX             0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode);
 #endif
+#endif /* GL_SGIX_pixel_texture */
 
-#ifndef GL_AMD_depth_clamp_separate
-#define GL_AMD_depth_clamp_separate 1
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
+#endif /* GL_SGIX_pixel_tiles */
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
+#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
+#define GL_DEFORMATIONS_MASK_SGIX         0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield mask);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask);
 #endif
+#endif /* GL_SGIX_polynomial_ffd */
 
-#ifndef GL_EXT_texture_sRGB_decode
-#define GL_EXT_texture_sRGB_decode 1
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#define GL_REFERENCE_PLANE_SGIX           0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation);
 #endif
+#endif /* GL_SGIX_reference_plane */
 
-#ifndef GL_NV_texture_multisample
-#define GL_NV_texture_multisample 1
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#define GL_PACK_RESAMPLE_SGIX             0x842C
+#define GL_UNPACK_RESAMPLE_SGIX           0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
+#endif /* GL_SGIX_resample */
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#define GL_SCALEBIAS_HINT_SGIX            0x8322
+#endif /* GL_SGIX_scalebias_hint */
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#define GL_TEXTURE_COMPARE_SGIX           0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
+#endif /* GL_SGIX_shadow */
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#define GL_SHADOW_AMBIENT_SGIX            0x80BF
+#endif /* GL_SGIX_shadow_ambient */
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#define GL_SPRITE_SGIX                    0x8148
+#define GL_SPRITE_MODE_SGIX               0x8149
+#define GL_SPRITE_AXIS_SGIX               0x814A
+#define GL_SPRITE_TRANSLATION_SGIX        0x814B
+#define GL_SPRITE_AXIAL_SGIX              0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params);
+#endif
+#endif /* GL_SGIX_sprite */
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
+#endif /* GL_SGIX_subsample */
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
 #endif
+#endif /* GL_SGIX_tag_sample_buffer */
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
+#endif /* GL_SGIX_texture_add_env */
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
+#endif /* GL_SGIX_texture_coordinate_clamp */
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
+#endif /* GL_SGIX_texture_lod_bias */
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif /* GL_SGIX_texture_multi_buffer */
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif /* GL_SGIX_texture_scale_bias */
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#define GL_VERTEX_PRECLIP_SGIX            0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
+#endif /* GL_SGIX_vertex_preclip */
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#define GL_YCRCB_422_SGIX                 0x81BB
+#define GL_YCRCB_444_SGIX                 0x81BC
+#endif /* GL_SGIX_ycrcb */
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif /* GL_SGIX_ycrcb_subsample */
 
-#ifndef GL_AMD_blend_minmax_factor
-#define GL_AMD_blend_minmax_factor 1
-#endif
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#define GL_YCRCB_SGIX                     0x8318
+#define GL_YCRCBA_SGIX                    0x8319
+#endif /* GL_SGIX_ycrcba */
 
-#ifndef GL_AMD_sample_positions
-#define GL_AMD_sample_positions 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
-#endif
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#define GL_COLOR_MATRIX_SGI               0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif /* GL_SGI_color_matrix */
 
-#ifndef GL_EXT_x11_sync_object
-#define GL_EXT_x11_sync_object 1
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#define GL_COLOR_TABLE_SGI                0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params);
 #endif
+#endif /* GL_SGI_color_table */
 
-#ifndef GL_AMD_multi_draw_indirect
-#define GL_AMD_multi_draw_indirect 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-#endif
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
+#endif /* GL_SGI_texture_color_table */
 
-#ifndef GL_EXT_framebuffer_multisample_blit_scaled
-#define GL_EXT_framebuffer_multisample_blit_scaled 1
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
 #endif
+#endif /* GL_SUNX_constant_data */
 
-#ifndef GL_AMD_pinned_memory
-#define GL_AMD_pinned_memory 1
-#endif
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#define GL_WRAP_BORDER_SUN                0x81D4
+#endif /* GL_SUN_convolution_border_modes */
 
-#ifndef GL_AMD_stencil_operation_extended
-#define GL_AMD_stencil_operation_extended 1
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#define GL_GLOBAL_ALPHA_SUN               0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor);
 #endif
+#endif /* GL_SUN_global_alpha */
 
-
-#ifndef GL_EXT_Cg_shader
-#define GL_CG_VERTEX_SHADER_EXT           0x890E
-#define GL_CG_FRAGMENT_SHADER_EXT         0x890F
-#endif
-#ifndef GL_EXT_Cg_shader 
-#define GL_EXT_Cg_shader 1 
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#define GL_QUAD_MESH_SUN                  0x8614
+#define GL_TRIANGLE_MESH_SUN              0x8615
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width);
 #endif
+#endif /* GL_SUN_mesh_array */
 
-/**
- * We rename EXT_texture_rectangle into core,
- * so ARB_texture_rectangle will remain intact.
- */
-#ifndef GL_EXT_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_EXT          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_EXT  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_EXT    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
-#define GL_SAMPLER_2D_RECT_EXT            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_EXT     0x8B64
-#endif
-#ifndef GL_EXT_texture_rectangle 
-#define GL_EXT_texture_rectangle 1 
-#endif
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#define GL_SLICE_ACCUM_SUN                0x85CC
+#endif /* GL_SUN_slice_accum */
 
-#ifndef GL_APPLE_pixel_buffer
-#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
-#endif
-#ifndef GL_APPLE_pixel_buffer 
-#define GL_APPLE_pixel_buffer 1 
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#define GL_RESTART_SUN                    0x0001
+#define GL_REPLACE_MIDDLE_SUN             0x0002
+#define GL_REPLACE_OLDEST_SUN             0x0003
+#define GL_TRIANGLE_LIST_SUN              0x81D7
+#define GL_REPLACEMENT_CODE_SUN           0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN                   0x85C4
+#define GL_R1UI_C4UB_V3F_SUN              0x85C5
+#define GL_R1UI_C3F_V3F_SUN               0x85C6
+#define GL_R1UI_N3F_V3F_SUN               0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
+#define GL_R1UI_T2F_V3F_SUN               0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid **pointer);
 #endif
+#endif /* GL_SUN_triangle_list */
 
-#ifndef GL_APPLE_flush_render
-#define GL_APPLE_flush_render 1
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
 #ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRenderAPPLE(void);
-GLAPI void APIENTRY glFinishRenderAPPLE(void);
-GLAPI void APIENTRY glSwapAPPLE(void);
-#endif
-typedef void (APIENTRY * PFNGLFLUSHRENDERAPPLEPROC) (void);
-typedef void (APIENTRY * PFNGLFINISHRENDERAPPLEPROC) (void);
-typedef void (APIENTRY * PFNGLSWAPAPPLEPROC) (void);
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
 #endif
+#endif /* GL_SUN_vertex */
 
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#define GL_PHONG_WIN                      0x80EA
+#define GL_PHONG_HINT_WIN                 0x80EB
+#endif /* GL_WIN_phong_shading */
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
+#endif /* GL_WIN_specular_fog */
 
 #ifdef __cplusplus
 }
diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h
index e3a16f3..758ba11 100644
--- a/make/stub_includes/opengl/GL/glu.h
+++ b/make/stub_includes/opengl/GL/glu.h
@@ -48,12 +48,14 @@
 
 #include <GL/gl.h>
 
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY*
 #endif
-
 #ifndef GLAPI
-#define GLAPI
+#define GLAPI extern
 #endif
 
 #ifdef __cplusplus
@@ -280,133 +282,133 @@ typedef GLUtesselator GLUtriangulatorObj;
 #define GLU_TESS_MAX_COORD 1.0e150
 
 /* Internal convenience typedefs */
-typedef void (GLAPIENTRY *_GLUfuncptr)();
+typedef void (APIENTRY *_GLUfuncptr)();
 
 #endif  /* GLX_VERSION_1_X */
 
 #ifndef GLU_VERSION_1_X
 #define GLU_VERSION_1_X 1
 
-GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
-GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
-GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
-GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
-GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
-GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
-GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
-GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
-GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
-GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
-GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
-GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
-GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
-GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
-GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
-GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
-GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
-GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
-GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
-GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
-GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
-GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
-GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
-GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
-GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
-GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
-GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
-GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
-GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
-GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
-GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
-GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
-GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
-GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
-GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
-GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
-GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
-GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
-GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
-GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
-GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
-GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
-GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
-GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
-GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
-
-
-typedef void (GLAPIENTRY * PFNGLUBEGINCURVEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUBEGINPOLYGONPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUBEGINSURFACEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUBEGINTRIMPROC) (GLUnurbs* nurb);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD1DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD2DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
-typedef GLint (GLAPIENTRY * PFNGLUBUILD3DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
-typedef GLboolean (GLAPIENTRY * PFNGLUCHECKEXTENSIONPROC) (const GLubyte *extName, const GLubyte *extString);
-typedef void (GLAPIENTRY * PFNGLUCYLINDERPROC) (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
-typedef void (GLAPIENTRY * PFNGLUDELETENURBSRENDERERPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUDELETEQUADRICPROC) (GLUquadric* quad);
-typedef void (GLAPIENTRY * PFNGLUDELETETESSPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
-typedef void (GLAPIENTRY * PFNGLUENDCURVEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUENDPOLYGONPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUENDSURFACEPROC) (GLUnurbs* nurb);
-typedef void (GLAPIENTRY * PFNGLUENDTRIMPROC) (GLUnurbs* nurb);
-typedef const GLubyte * (GLAPIENTRY * PFNGLUERRORSTRINGPROC) (GLenum error);
-typedef void (GLAPIENTRY * PFNGLUGETNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat* data);
-typedef const GLubyte * (GLAPIENTRY * PFNGLUGETSTRINGPROC) (GLenum name);
-typedef void (GLAPIENTRY * PFNGLUGETTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble* data);
-typedef void (GLAPIENTRY * PFNGLULOADSAMPLINGMATRICESPROC) (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
-typedef void (GLAPIENTRY * PFNGLULOOKATPROC) (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
-typedef GLUnurbs* (GLAPIENTRY * PFNGLUNEWNURBSRENDERERPROC) (void);
-typedef GLUquadric* (GLAPIENTRY * PFNGLUNEWQUADRICPROC) (void);
-typedef GLUtesselator* (GLAPIENTRY * PFNGLUNEWTESSPROC) (void);
-typedef void (GLAPIENTRY * PFNGLUNEXTCONTOURPROC) (GLUtesselator* tess, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKPROC) (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
-typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAPROC) (GLUnurbs* nurb, GLvoid* userData);
-typedef void (GLAPIENTRY * PFNGLUNURBSCALLBACKDATAEXTPROC) (GLUnurbs* nurb, GLvoid* userData);
-typedef void (GLAPIENTRY * PFNGLUNURBSCURVEPROC) (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat value);
-typedef void (GLAPIENTRY * PFNGLUNURBSSURFACEPROC) (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUORTHO2DPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
-typedef void (GLAPIENTRY * PFNGLUPARTIALDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
-typedef void (GLAPIENTRY * PFNGLUPERSPECTIVEPROC) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
-typedef void (GLAPIENTRY * PFNGLUPICKMATRIXPROC) (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
-typedef GLint (GLAPIENTRY * PFNGLUPROJECTPROC) (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
-typedef void (GLAPIENTRY * PFNGLUPWLCURVEPROC) (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
-typedef void (GLAPIENTRY * PFNGLUQUADRICCALLBACKPROC) (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
-typedef void (GLAPIENTRY * PFNGLUQUADRICDRAWSTYLEPROC) (GLUquadric* quad, GLenum draw);
-typedef void (GLAPIENTRY * PFNGLUQUADRICNORMALSPROC) (GLUquadric* quad, GLenum normal);
-typedef void (GLAPIENTRY * PFNGLUQUADRICORIENTATIONPROC) (GLUquadric* quad, GLenum orientation);
-typedef void (GLAPIENTRY * PFNGLUQUADRICTEXTUREPROC) (GLUquadric* quad, GLboolean texture);
-typedef GLint (GLAPIENTRY * PFNGLUSCALEIMAGEPROC) (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
-typedef void (GLAPIENTRY * PFNGLUSPHEREPROC) (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
-typedef void (GLAPIENTRY * PFNGLUTESSBEGINCONTOURPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUTESSBEGINPOLYGONPROC) (GLUtesselator* tess, GLvoid* data);
-typedef void (GLAPIENTRY * PFNGLUTESSCALLBACKPROC) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
-typedef void (GLAPIENTRY * PFNGLUTESSENDCONTOURPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUTESSENDPOLYGONPROC) (GLUtesselator* tess);
-typedef void (GLAPIENTRY * PFNGLUTESSNORMALPROC) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
-typedef void (GLAPIENTRY * PFNGLUTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble data);
-typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
-typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
-typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+GLAPI void APIENTRY gluBeginCurve (GLUnurbs* nurb);
+GLAPI void APIENTRY gluBeginPolygon (GLUtesselator* tess);
+GLAPI void APIENTRY gluBeginSurface (GLUnurbs* nurb);
+GLAPI void APIENTRY gluBeginTrim (GLUnurbs* nurb);
+GLAPI GLint APIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint APIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+GLAPI GLint APIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint APIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+GLAPI GLint APIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+GLAPI GLint APIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+GLAPI GLboolean APIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
+GLAPI void APIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+GLAPI void APIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
+GLAPI void APIENTRY gluDeleteQuadric (GLUquadric* quad);
+GLAPI void APIENTRY gluDeleteTess (GLUtesselator* tess);
+GLAPI void APIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+GLAPI void APIENTRY gluEndCurve (GLUnurbs* nurb);
+GLAPI void APIENTRY gluEndPolygon (GLUtesselator* tess);
+GLAPI void APIENTRY gluEndSurface (GLUnurbs* nurb);
+GLAPI void APIENTRY gluEndTrim (GLUnurbs* nurb);
+GLAPI const GLubyte * APIENTRY gluErrorString (GLenum error);
+GLAPI void APIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
+GLAPI const GLubyte * APIENTRY gluGetString (GLenum name);
+GLAPI void APIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
+GLAPI void APIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+GLAPI void APIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+GLAPI GLUnurbs* APIENTRY gluNewNurbsRenderer (void);
+GLAPI GLUquadric* APIENTRY gluNewQuadric (void);
+GLAPI GLUtesselator* APIENTRY gluNewTess (void);
+GLAPI void APIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
+GLAPI void APIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void APIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void APIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
+GLAPI void APIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+GLAPI void APIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
+GLAPI void APIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+GLAPI void APIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+GLAPI void APIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+GLAPI void APIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+GLAPI GLint APIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+GLAPI void APIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+GLAPI void APIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void APIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
+GLAPI void APIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
+GLAPI void APIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
+GLAPI void APIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
+GLAPI GLint APIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+GLAPI void APIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+GLAPI void APIENTRY gluTessBeginContour (GLUtesselator* tess);
+GLAPI void APIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
+GLAPI void APIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+GLAPI void APIENTRY gluTessEndContour (GLUtesselator* tess);
+GLAPI void APIENTRY gluTessEndPolygon (GLUtesselator* tess);
+GLAPI void APIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+GLAPI void APIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
+GLAPI void APIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+GLAPI GLint APIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+GLAPI GLint APIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+
+
+typedef void (APIENTRYP PFNGLUBEGINCURVEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUBEGINPOLYGONPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUBEGINSURFACEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUBEGINTRIMPROC) (GLUnurbs* nurb);
+typedef GLint (APIENTRYP PFNGLUBUILD1DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD1DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD2DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD2DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD3DMIPMAPLEVELSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
+typedef GLint (APIENTRYP PFNGLUBUILD3DMIPMAPSPROC) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+typedef GLboolean (APIENTRYP PFNGLUCHECKEXTENSIONPROC) (const GLubyte *extName, const GLubyte *extString);
+typedef void (APIENTRYP PFNGLUCYLINDERPROC) (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
+typedef void (APIENTRYP PFNGLUDELETENURBSRENDERERPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUDELETEQUADRICPROC) (GLUquadric* quad);
+typedef void (APIENTRYP PFNGLUDELETETESSPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
+typedef void (APIENTRYP PFNGLUENDCURVEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUENDSURFACEPROC) (GLUnurbs* nurb);
+typedef void (APIENTRYP PFNGLUENDTRIMPROC) (GLUnurbs* nurb);
+typedef const GLubyte * (APIENTRYP PFNGLUERRORSTRINGPROC) (GLenum error);
+typedef void (APIENTRYP PFNGLUGETNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat* data);
+typedef const GLubyte * (APIENTRYP PFNGLUGETSTRINGPROC) (GLenum name);
+typedef void (APIENTRYP PFNGLUGETTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble* data);
+typedef void (APIENTRYP PFNGLULOADSAMPLINGMATRICESPROC) (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
+typedef void (APIENTRYP PFNGLULOOKATPROC) (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
+typedef GLUnurbs* (APIENTRYP PFNGLUNEWNURBSRENDERERPROC) (void);
+typedef GLUquadric* (APIENTRYP PFNGLUNEWQUADRICPROC) (void);
+typedef GLUtesselator* (APIENTRYP PFNGLUNEWTESSPROC) (void);
+typedef void (APIENTRYP PFNGLUNEXTCONTOURPROC) (GLUtesselator* tess, GLenum type);
+typedef void (APIENTRYP PFNGLUNURBSCALLBACKPROC) (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (APIENTRYP PFNGLUNURBSCALLBACKDATAPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (APIENTRYP PFNGLUNURBSCALLBACKDATAEXTPROC) (GLUnurbs* nurb, GLvoid* userData);
+typedef void (APIENTRYP PFNGLUNURBSCURVEPROC) (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
+typedef void (APIENTRYP PFNGLUNURBSPROPERTYPROC) (GLUnurbs* nurb, GLenum property, GLfloat value);
+typedef void (APIENTRYP PFNGLUNURBSSURFACEPROC) (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
+typedef void (APIENTRYP PFNGLUORTHO2DPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
+typedef void (APIENTRYP PFNGLUPARTIALDISKPROC) (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
+typedef void (APIENTRYP PFNGLUPERSPECTIVEPROC) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLUPICKMATRIXPROC) (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
+typedef GLint (APIENTRYP PFNGLUPROJECTPROC) (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
+typedef void (APIENTRYP PFNGLUPWLCURVEPROC) (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
+typedef void (APIENTRYP PFNGLUQUADRICCALLBACKPROC) (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (APIENTRYP PFNGLUQUADRICDRAWSTYLEPROC) (GLUquadric* quad, GLenum draw);
+typedef void (APIENTRYP PFNGLUQUADRICNORMALSPROC) (GLUquadric* quad, GLenum normal);
+typedef void (APIENTRYP PFNGLUQUADRICORIENTATIONPROC) (GLUquadric* quad, GLenum orientation);
+typedef void (APIENTRYP PFNGLUQUADRICTEXTUREPROC) (GLUquadric* quad, GLboolean texture);
+typedef GLint (APIENTRYP PFNGLUSCALEIMAGEPROC) (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
+typedef void (APIENTRYP PFNGLUSPHEREPROC) (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
+typedef void (APIENTRYP PFNGLUTESSBEGINCONTOURPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUTESSBEGINPOLYGONPROC) (GLUtesselator* tess, GLvoid* data);
+typedef void (APIENTRYP PFNGLUTESSCALLBACKPROC) (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
+typedef void (APIENTRYP PFNGLUTESSENDCONTOURPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUTESSENDPOLYGONPROC) (GLUtesselator* tess);
+typedef void (APIENTRYP PFNGLUTESSNORMALPROC) (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
+typedef void (APIENTRYP PFNGLUTESSPROPERTYPROC) (GLUtesselator* tess, GLenum which, GLdouble data);
+typedef void (APIENTRYP PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble *location, GLvoid* data);
+typedef GLint (APIENTRYP PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
+typedef GLint (APIENTRYP PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
 
 #endif  /* GLU_VERSION_1_X */
 
diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h
index 67225e0..a74cd23 100644
--- a/make/stub_includes/opengl/GL/glx.h
+++ b/make/stub_includes/opengl/GL/glx.h
@@ -56,17 +56,8 @@
 extern "C" {
 #endif
 
-  /* For some reason gcc ignores #undef directives for these definitions when placed outside this file,
-     which are necessary when including both glx.h and glxext.h as is necessary to compile
-     X11GLImpl_JNI.c. Looks like a bug; couldn't boil down a smaller test case.
-     gcc version 2.96 20000731 (Red Hat Linux 7.3 2.96-110)
-#define GLX_VERSION_1_1		1
-#define GLX_VERSION_1_2		1
-#define GLX_VERSION_1_3		1
-#define GLX_VERSION_1_4		1
-  */
-
-#ifndef GLX_VERSION_1_X
+#ifndef GLX_VERSION_1_0
+#define GLX_VERSION_1_0 1
 
 #define GLX_EXTENSION_NAME   "GLX"
 
@@ -103,100 +94,9 @@ extern "C" {
 #define GLX_BAD_VALUE       	6
 #define GLX_BAD_ENUM		7
 
-
-/*
- * GLX 1.1 and later:
- */
-#define GLX_VENDOR		1
-#define GLX_VERSION		2
-#define GLX_EXTENSIONS 		3
-
-
-/*
- * GLX 1.3 and later:
- */
-#define GLX_CONFIG_CAVEAT		0x20
-#define GLX_DONT_CARE			0xFFFFFFFF
-#define GLX_SLOW_CONFIG			0x8001
-#define GLX_NON_CONFORMANT_CONFIG	0x800D
-#define GLX_X_VISUAL_TYPE		0x22
-#define GLX_TRANSPARENT_TYPE		0x23
-#define GLX_TRANSPARENT_INDEX_VALUE	0x24
-#define GLX_TRANSPARENT_RED_VALUE	0x25
-#define GLX_TRANSPARENT_GREEN_VALUE	0x26
-#define GLX_TRANSPARENT_BLUE_VALUE	0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE	0x28
-#define GLX_MAX_PBUFFER_WIDTH		0x8016
-#define GLX_MAX_PBUFFER_HEIGHT		0x8017
-#define GLX_MAX_PBUFFER_PIXELS		0x8018
-#define GLX_PRESERVED_CONTENTS		0x801B
-#define GLX_LARGEST_PBUFFER		0x801C
-#define GLX_WIDTH			0x801D
-#define GLX_HEIGHT			0x801E
-#define GLX_EVENT_MASK			0x801F
-#define GLX_DRAWABLE_TYPE		0x8010
-#define GLX_FBCONFIG_ID			0x8013
-#define GLX_VISUAL_ID			0x800B
-#define GLX_WINDOW_BIT			0x00000001
-#define GLX_PIXMAP_BIT			0x00000002
-#define GLX_PBUFFER_BIT			0x00000004
-#define GLX_AUX_BUFFERS_BIT		0x00000010
-#define GLX_FRONT_LEFT_BUFFER_BIT	0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT	0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT	0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT	0x00000008
-#define GLX_DEPTH_BUFFER_BIT		0x00000020
-#define GLX_STENCIL_BUFFER_BIT		0x00000040
-#define GLX_ACCUM_BUFFER_BIT		0x00000080
-#define GLX_DRAWABLE_TYPE		0x8010
-#define GLX_RENDER_TYPE			0x8011
-#define GLX_X_RENDERABLE		0x8012
-#define GLX_NONE			0x8000
-#define GLX_TRUE_COLOR			0x8002
-#define GLX_DIRECT_COLOR		0x8003
-#define GLX_PSEUDO_COLOR		0x8004
-#define GLX_STATIC_COLOR		0x8005
-#define GLX_GRAY_SCALE			0x8006
-#define GLX_STATIC_GRAY			0x8007
-#define GLX_TRANSPARENT_RGB		0x8008
-#define GLX_TRANSPARENT_INDEX		0x8009
-#define GLX_RGBA_TYPE			0x8014
-#define GLX_COLOR_INDEX_TYPE		0x8015
-#define GLX_COLOR_INDEX_BIT		0x00000002
-#define GLX_RGBA_BIT			0x00000001
-#define GLX_SCREEN			0x800C
-#define GLX_PBUFFER_CLOBBER_MASK	0x08000000
-#define GLX_DAMAGED			0x8020
-#define GLX_SAVED			0x8021
-#define GLX_WINDOW			0x8022
-#define GLX_PBUFFER			0x8023
-#define GLX_PBUFFER_HEIGHT              0x8040
-#define GLX_PBUFFER_WIDTH               0x8041
-
-
-/*
- * GLX 1.4 and later:
- */
-#define GLX_SAMPLE_BUFFERS              0x186a0 /*100000*/
-#define GLX_SAMPLES                     0x186a1 /*100001*/
-
-
-
 typedef struct __GLXcontextRec *GLXContext;
 typedef XID GLXPixmap;
 typedef XID GLXDrawable;
-/* GLX 1.3 and later */
-typedef struct __GLXFBConfigRec *GLXFBConfig;
-typedef XID GLXFBConfigID;
-typedef XID GLXContextID;
-typedef XID GLXWindow;
-typedef XID GLXPbuffer;
-
-#endif  /* GLX_VERSION_1_X */
-
-
-#ifndef GLX_VERSION_1_X
-#define GLX_VERSION_1_X 1
 
 extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
 				     int *attribList );
@@ -239,226 +139,58 @@ extern void glXWaitX( void );
 extern void glXUseXFont( Font font, int first, int count, int list );
 
 
+#endif /* GLX_VERSION_1_0 */
 
-/* GLX 1.1 and later */
-extern const char *glXQueryExtensionsString( Display *dpy, int screen );
-
-extern const char *glXQueryServerString( Display *dpy, int screen, int name );
-
-extern const char *glXGetClientString( Display *dpy, int name );
-
-
-/* GLX 1.2 and later */
-extern Display *glXGetCurrentDisplay( void );
-
-
-/* GLX 1.3 and later */
-extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
-                                       const int *attribList, int *nitems );
-
-extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
-                                 int attribute, int *value );
-
-extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
-                                     int *nelements );
-
-extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
-                                              GLXFBConfig config );
-
-extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
-                                  Window win, const int *attribList );
-
-extern void glXDestroyWindow( Display *dpy, GLXWindow window );
-
-extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
-                                  Pixmap pixmap, const int *attribList );
-
-extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
-
-extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
-                                    const int *attribList );
-
-extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
-
-extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
-                              unsigned int *value );
-
-extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
-                                       int renderType, GLXContext shareList,
-                                       Bool direct );
-
-extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
-                                   GLXDrawable read, GLXContext ctx );
-
-extern GLXDrawable glXGetCurrentReadDrawable( void );
-
-extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
-                            int *value );
 
-extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
-                            unsigned long mask );
+#ifndef GLX_VERSION_1_1
+#define GLX_VERSION_1_1 1
 
-extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
-                                 unsigned long *mask );
-
-/* GLX 1.4 and later */
-extern void (*glXGetProcAddress(const GLubyte *procname))();
-
-#endif  /* GLX_VERSION_1_X */
-
-#ifndef GLX_GLXEXT_LEGACY
-
-#include <GL/glxext.h>
-
-#else
-
-
-/*
- * 28. GLX_EXT_visual_info extension
- */
-#ifndef GLX_EXT_visual_info
-#define GLX_EXT_visual_info		1
-
-#define GLX_X_VISUAL_TYPE_EXT		0x22
-#define GLX_TRANSPARENT_TYPE_EXT	0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT	0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT	0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT	0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT	0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT	0x28
-#define GLX_TRUE_COLOR_EXT		0x8002
-#define GLX_DIRECT_COLOR_EXT		0x8003
-#define GLX_PSEUDO_COLOR_EXT		0x8004
-#define GLX_STATIC_COLOR_EXT		0x8005
-#define GLX_GRAY_SCALE_EXT		0x8006
-#define GLX_STATIC_GRAY_EXT		0x8007
-#define GLX_NONE_EXT			0x8000
-#define GLX_TRANSPARENT_RGB_EXT		0x8008
-#define GLX_TRANSPARENT_INDEX_EXT	0x8009
-
-#endif /* 28. GLX_EXT_visual_info extension */
-
-
-
-/*
- * 41. GLX_SGI_video_sync
- */
-#ifndef GLX_SGI_video_sync
-#define GLX_SGI_video_sync 1
-
-extern int glXGetVideoSyncSGI(unsigned int *count);
-extern int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
-
-#endif /* GLX_SGI_video_sync */
-
-
-
-/*
- * 42. GLX_EXT_visual_rating
- */
-#ifndef GLX_EXT_visual_rating
-#define GLX_EXT_visual_rating		1
-
-#define GLX_VISUAL_CAVEAT_EXT		0x20
-/*#define GLX_NONE_EXT			0x8000*/
-#define GLX_SLOW_VISUAL_EXT		0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT	0x800D
-
-#endif /* GLX_EXT_visual_rating	*/
-
-
-
-/*
- * 47. GLX_EXT_import_context
- */
-#ifndef GLX_EXT_import_context
-#define GLX_EXT_import_context 1
-
-#define GLX_SHARE_CONTEXT_EXT		0x800A
-#define GLX_VISUAL_ID_EXT		0x800B
-#define GLX_SCREEN_EXT			0x800C
+#define GLX_VENDOR		1
+#define GLX_VERSION		2
+#define GLX_EXTENSIONS 		3
 
-extern void glXFreeContextEXT(Display *dpy, GLXContext context);
+extern const char *glXQueryExtensionsString( Display *dpy, int screen );
 
-extern GLXContextID glXGetContextIDEXT(const GLXContext context);
+extern const char *glXQueryServerString( Display *dpy, int screen, int name );
 
-extern Display *glXGetCurrentDisplayEXT(void);
+extern const char *glXGetClientString( Display *dpy, int name );
 
-extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID);
+#endif  /* GLX_VERSION_1_1 */
 
-extern int glXQueryContextInfoEXT(Display *dpy, GLXContext context,
-                                  int attribute,int *value);
 
-#endif /* GLX_EXT_import_context */
+#ifndef GLX_VERSION_1_2
+#define GLX_VERSION_1_2 1
 
+extern Display *glXGetCurrentDisplay( void );
 
+#endif  /* GLX_VERSION_1_2 */
 
-/*
- * 215. GLX_MESA_copy_sub_buffer
+/** 
+ * We require 'glXGetProcAddress' and 'glXGetProcAddressARB'
+ * to be available in GLX, rather than GLXExt. 
  */
-#ifndef GLX_MESA_copy_sub_buffer
-#define GLX_MESA_copy_sub_buffer 1
-
-extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
-                                  int x, int y, int width, int height );
-
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+
+typedef void ( *__GLXextFuncPtr)(void);
+#define GLX_SAMPLE_BUFFERS                100000
+#define GLX_SAMPLES                       100001
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
 #endif
+#endif /* GLX_VERSION_1_4 */
 
-
-
-/*
- * 216. GLX_MESA_pixmap_colormap
- */
-#ifndef GLX_MESA_pixmap_colormap
-#define GLX_MESA_pixmap_colormap 1
-
-extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
-                                         Pixmap pixmap, Colormap cmap );
-
-#endif /* GLX_MESA_pixmap_colormap */
-
-
-
-/*
- * 217. GLX_MESA_release_buffers
- */
-#ifndef GLX_MESA_release_buffers
-#define GLX_MESA_release_buffers 1
-
-extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
-
-#endif /* GLX_MESA_release_buffers */
-
-
-
-/*
- * 218. GLX_MESA_set_3dfx_mode
- */
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_MESA_set_3dfx_mode 1
-
-#define GLX_3DFX_WINDOW_MODE_MESA       0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA   0x2
-
-extern Bool glXSet3DfxModeMESA( int mode );
-
-#endif /* GLX_MESA_set_3dfx_mode */
-
-
-
-/*
- * ARB 2. GLX_ARB_get_proc_address
- */
 #ifndef GLX_ARB_get_proc_address
 #define GLX_ARB_get_proc_address 1
-
-extern void (*glXGetProcAddressARB(const GLubyte *procName))();
-
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
+#endif
 #endif /* GLX_ARB_get_proc_address */
 
 
-
-#endif /* GLX_GLXEXT_LEGACY */
+#include <GL/glxext.h>
 
 #ifdef __cplusplus
 }
diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h
index 3d85521..c4805b7 100644
--- a/make/stub_includes/opengl/GL/glxext.h
+++ b/make/stub_includes/opengl/GL/glxext.h
@@ -1,885 +1,858 @@
 #ifndef __glxext_h_
-#define __glxext_h_
+#define __glxext_h_ 1
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
 /*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-** 
-** http://oss.sgi.com/projects/FreeB
-** 
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-** 
-** NOTE:  The Original Code (as defined below) has been licensed to Sun
-** Microsystems, Inc. ("Sun") under the SGI Free Software License B
-** (Version 1.1), shown above ("SGI License").   Pursuant to Section
-** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
-** you under an alternative license ("Alternative License").  This
-** Alternative License includes all of the provisions of the SGI License
-** except that Section 2.2 and 11 are omitted.  Any differences between
-** the Alternative License and the SGI License are offered solely by Sun
-** and not by SGI.
+** Copyright (c) 2013 The Khronos Group Inc.
 **
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-** 
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+**   http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
 */
 
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2009/01/08 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 21
+#define GLX_GLXEXT_VERSION 20130614
 
-#ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB             100000
-#define GLX_SAMPLES_ARB                    100001
-#endif
+/* Generated C header for:
+ * API: glx
+ * Versions considered: .*
+ * Versions emitted: 1\.[3-9]
+ * Default extensions included: glx
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
 
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_RGBA_FLOAT_TYPE_ARB            0x20B9
-#define GLX_RGBA_FLOAT_BIT_ARB             0x00000004
-#endif
+#ifndef GLX_VERSION_1_3
+#define GLX_VERSION_1_3 1
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+#define GLX_WINDOW_BIT                    0x00000001
+#define GLX_PIXMAP_BIT                    0x00000002
+#define GLX_PBUFFER_BIT                   0x00000004
+#define GLX_RGBA_BIT                      0x00000001
+#define GLX_COLOR_INDEX_BIT               0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK          0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT         0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT        0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT          0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT         0x00000008
+#define GLX_AUX_BUFFERS_BIT               0x00000010
+#define GLX_DEPTH_BUFFER_BIT              0x00000020
+#define GLX_STENCIL_BUFFER_BIT            0x00000040
+#define GLX_ACCUM_BUFFER_BIT              0x00000080
+#define GLX_CONFIG_CAVEAT                 0x20
+#define GLX_X_VISUAL_TYPE                 0x22
+#define GLX_TRANSPARENT_TYPE              0x23
+#define GLX_TRANSPARENT_INDEX_VALUE       0x24
+#define GLX_TRANSPARENT_RED_VALUE         0x25
+#define GLX_TRANSPARENT_GREEN_VALUE       0x26
+#define GLX_TRANSPARENT_BLUE_VALUE        0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE       0x28
+#define GLX_DONT_CARE                     0xFFFFFFFF
+#define GLX_NONE                          0x8000
+#define GLX_SLOW_CONFIG                   0x8001
+#define GLX_TRUE_COLOR                    0x8002
+#define GLX_DIRECT_COLOR                  0x8003
+#define GLX_PSEUDO_COLOR                  0x8004
+#define GLX_STATIC_COLOR                  0x8005
+#define GLX_GRAY_SCALE                    0x8006
+#define GLX_STATIC_GRAY                   0x8007
+#define GLX_TRANSPARENT_RGB               0x8008
+#define GLX_TRANSPARENT_INDEX             0x8009
+#define GLX_VISUAL_ID                     0x800B
+#define GLX_SCREEN                        0x800C
+#define GLX_NON_CONFORMANT_CONFIG         0x800D
+#define GLX_DRAWABLE_TYPE                 0x8010
+#define GLX_RENDER_TYPE                   0x8011
+#define GLX_X_RENDERABLE                  0x8012
+#define GLX_FBCONFIG_ID                   0x8013
+#define GLX_RGBA_TYPE                     0x8014
+#define GLX_COLOR_INDEX_TYPE              0x8015
+#define GLX_MAX_PBUFFER_WIDTH             0x8016
+#define GLX_MAX_PBUFFER_HEIGHT            0x8017
+#define GLX_MAX_PBUFFER_PIXELS            0x8018
+#define GLX_PRESERVED_CONTENTS            0x801B
+#define GLX_LARGEST_PBUFFER               0x801C
+#define GLX_WIDTH                         0x801D
+#define GLX_HEIGHT                        0x801E
+#define GLX_EVENT_MASK                    0x801F
+#define GLX_DAMAGED                       0x8020
+#define GLX_SAVED                         0x8021
+#define GLX_WINDOW                        0x8022
+#define GLX_PBUFFER                       0x8023
+#define GLX_PBUFFER_HEIGHT                0x8040
+#define GLX_PBUFFER_WIDTH                 0x8041
+typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
+GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
+int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
+XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
+GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+void glXDestroyWindow (Display *dpy, GLXWindow win);
+GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
+GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
+void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
+void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+GLXDrawable glXGetCurrentReadDrawable (void);
+int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
+void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif
+#endif /* GLX_VERSION_1_3 */
+
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+typedef void ( *__GLXextFuncPtr)(void);
+#define GLX_SAMPLE_BUFFERS                100000
+#define GLX_SAMPLES                       100001
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
+#endif
+#endif /* GLX_VERSION_1_4 */
 
 #ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB                 0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x00000002
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
+#define GLX_ARB_create_context 1
+#define GLX_CONTEXT_DEBUG_BIT_ARB         0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB     0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB     0x2092
+#define GLX_CONTEXT_FLAGS_ARB             0x2094
+typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+#endif /* GLX_ARB_create_context */
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile 1
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB  0x00000001
 #define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
-#define GLX_CONTEXT_FLAGS_ARB              0x2094
-#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
-#endif
+#define GLX_CONTEXT_PROFILE_MASK_ARB      0x9126
+#endif /* GLX_ARB_create_context_profile */
 
 #ifndef GLX_ARB_create_context_robustness
-#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB       0x00000004
-#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     0x8256
-#define GLX_NO_RESET_NOTIFICATION_ARB                   0x8261
-#define GLX_LOSE_CONTEXT_ON_RESET_ARB                   0x8252
-#endif
+#define GLX_ARB_create_context_robustness 1
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB     0x8252
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB     0x8261
+#endif /* GLX_ARB_create_context_robustness */
 
-#ifndef GLX_EXT_create_context_es2_profile
-#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT     0x00000004
-#endif
-
-#ifndef GLX_SGIS_multisample
-#define GLX_SAMPLE_BUFFERS_SGIS            100000
-#define GLX_SAMPLES_SGIS                   100001
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_X_VISUAL_TYPE_EXT              0x22
-#define GLX_TRANSPARENT_TYPE_EXT           0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT    0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT      0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT    0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT     0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT    0x28
-#define GLX_NONE_EXT                       0x8000
-#define GLX_TRUE_COLOR_EXT                 0x8002
-#define GLX_DIRECT_COLOR_EXT               0x8003
-#define GLX_PSEUDO_COLOR_EXT               0x8004
-#define GLX_STATIC_COLOR_EXT               0x8005
-#define GLX_GRAY_SCALE_EXT                 0x8006
-#define GLX_STATIC_GRAY_EXT                0x8007
-#define GLX_TRANSPARENT_RGB_EXT            0x8008
-#define GLX_TRANSPARENT_INDEX_EXT          0x8009
-#endif
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#define GLX_RGBA_FLOAT_TYPE_ARB           0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB            0x00000004
+#endif /* GLX_ARB_fbconfig_float */
 
-#ifndef GLX_SGI_swap_control
-#endif
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_ARB_framebuffer_sRGB 1
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB  0x20B2
+#endif /* GLX_ARB_framebuffer_sRGB */
 
-#ifndef GLX_SGI_video_sync
-#endif
-
-#ifndef GLX_SGI_make_current_read
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#ifdef GL_GLEXT_PROTOTYPES
+__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
 #endif
+#endif /* GLX_ARB_get_proc_address */
 
-#ifndef GLX_SGIX_video_source
-#endif
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#define GLX_SAMPLE_BUFFERS_ARB            100000
+#define GLX_SAMPLES_ARB                   100001
+#endif /* GLX_ARB_multisample */
 
-#ifndef GLX_EXT_visual_rating
-#define GLX_VISUAL_CAVEAT_EXT              0x20
-#define GLX_SLOW_VISUAL_EXT                0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
-/* reuse GLX_NONE_EXT */
-#endif
+#ifndef GLX_ARB_robustness_application_isolation
+#define GLX_ARB_robustness_application_isolation 1
+#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
+#endif /* GLX_ARB_robustness_application_isolation */
 
-#ifndef GLX_EXT_import_context
-#define GLX_SHARE_CONTEXT_EXT              0x800A
-#define GLX_VISUAL_ID_EXT                  0x800B
-#define GLX_SCREEN_EXT                     0x800C
-#endif
+#ifndef GLX_ARB_robustness_share_group_isolation
+#define GLX_ARB_robustness_share_group_isolation 1
+#endif /* GLX_ARB_robustness_share_group_isolation */
 
-#ifndef GLX_SGIX_fbconfig
-#define GLX_WINDOW_BIT_SGIX                0x00000001
-#define GLX_PIXMAP_BIT_SGIX                0x00000002
-#define GLX_RGBA_BIT_SGIX                  0x00000001
-#define GLX_COLOR_INDEX_BIT_SGIX           0x00000002
-#define GLX_DRAWABLE_TYPE_SGIX             0x8010
-#define GLX_RENDER_TYPE_SGIX               0x8011
-#define GLX_X_RENDERABLE_SGIX              0x8012
-#define GLX_FBCONFIG_ID_SGIX               0x8013
-#define GLX_RGBA_TYPE_SGIX                 0x8014
-#define GLX_COLOR_INDEX_TYPE_SGIX          0x8015
-/* reuse GLX_SCREEN_EXT */
-#endif
+#ifndef GLX_ARB_vertex_buffer_object
+#define GLX_ARB_vertex_buffer_object 1
+#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
+#endif /* GLX_ARB_vertex_buffer_object */
 
-#ifndef GLX_SGIX_pbuffer
-#define GLX_PBUFFER_BIT_SGIX               0x00000004
-#define GLX_BUFFER_CLOBBER_MASK_SGIX       0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX     0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX    0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT_SGIX      0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX     0x00000008
-#define GLX_AUX_BUFFERS_BIT_SGIX           0x00000010
-#define GLX_DEPTH_BUFFER_BIT_SGIX          0x00000020
-#define GLX_STENCIL_BUFFER_BIT_SGIX        0x00000040
-#define GLX_ACCUM_BUFFER_BIT_SGIX          0x00000080
-#define GLX_SAMPLE_BUFFERS_BIT_SGIX        0x00000100
-#define GLX_MAX_PBUFFER_WIDTH_SGIX         0x8016
-#define GLX_MAX_PBUFFER_HEIGHT_SGIX        0x8017
-#define GLX_MAX_PBUFFER_PIXELS_SGIX        0x8018
-#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX     0x8019
-#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX    0x801A
-#define GLX_PRESERVED_CONTENTS_SGIX        0x801B
-#define GLX_LARGEST_PBUFFER_SGIX           0x801C
-#define GLX_WIDTH_SGIX                     0x801D
-#define GLX_HEIGHT_SGIX                    0x801E
-#define GLX_EVENT_MASK_SGIX                0x801F
-#define GLX_DAMAGED_SGIX                   0x8020
-#define GLX_SAVED_SGIX                     0x8021
-#define GLX_WINDOW_SGIX                    0x8022
-#define GLX_PBUFFER_SGIX                   0x8023
-#endif
+#ifndef GLX_3DFX_multisample
+#define GLX_3DFX_multisample 1
+#define GLX_SAMPLE_BUFFERS_3DFX           0x8050
+#define GLX_SAMPLES_3DFX                  0x8051
+#endif /* GLX_3DFX_multisample */
+
+#ifndef GLX_AMD_gpu_association
+#define GLX_AMD_gpu_association 1
+#define GLX_GPU_VENDOR_AMD                0x1F00
+#define GLX_GPU_RENDERER_STRING_AMD       0x1F01
+#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define GLX_GPU_FASTEST_TARGET_GPUS_AMD   0x21A2
+#define GLX_GPU_RAM_AMD                   0x21A3
+#define GLX_GPU_CLOCK_AMD                 0x21A4
+#define GLX_GPU_NUM_PIPES_AMD             0x21A5
+#define GLX_GPU_NUM_SIMD_AMD              0x21A6
+#define GLX_GPU_NUM_RB_AMD                0x21A7
+#define GLX_GPU_NUM_SPI_AMD               0x21A8
+#endif /* GLX_AMD_gpu_association */
+
+#ifndef GLX_EXT_buffer_age
+#define GLX_EXT_buffer_age 1
+#define GLX_BACK_BUFFER_AGE_EXT           0x20F4
+#endif /* GLX_EXT_buffer_age */
 
-#ifndef GLX_SGI_cushion
-#endif
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_EXT_create_context_es2_profile 1
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT   0x00000004
+#endif /* GLX_EXT_create_context_es2_profile */
 
-#ifndef GLX_SGIX_video_resize
-#define GLX_SYNC_FRAME_SGIX                0x00000000
-#define GLX_SYNC_SWAP_SGIX                 0x00000001
-#endif
+#ifndef GLX_EXT_create_context_es_profile
+#define GLX_EXT_create_context_es_profile 1
+#define GLX_CONTEXT_ES_PROFILE_BIT_EXT    0x00000004
+#endif /* GLX_EXT_create_context_es_profile */
 
-#ifndef GLX_SGIX_dmbuffer
-#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX     0x8024
-#endif
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT  0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT   0x00000008
+#endif /* GLX_EXT_fbconfig_packed_float */
 
-#ifndef GLX_SGIX_swap_group
-#endif
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT  0x20B2
+#endif /* GLX_EXT_framebuffer_sRGB */
 
-#ifndef GLX_SGIX_swap_barrier
-#endif
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+typedef XID GLXContextID;
+#define GLX_SHARE_CONTEXT_EXT             0x800A
+#define GLX_VISUAL_ID_EXT                 0x800B
+#define GLX_SCREEN_EXT                    0x800C
+typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#ifdef GL_GLEXT_PROTOTYPES
+Display *glXGetCurrentDisplayEXT (void);
+int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
+GLXContextID glXGetContextIDEXT (const GLXContext context);
+GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
+void glXFreeContextEXT (Display *dpy, GLXContext context);
+#endif
+#endif /* GLX_EXT_import_context */
+
+#ifndef GLX_EXT_swap_control
+#define GLX_EXT_swap_control 1
+#define GLX_SWAP_INTERVAL_EXT             0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT         0x20F2
+typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
+#endif
+#endif /* GLX_EXT_swap_control */
+
+#ifndef GLX_EXT_swap_control_tear
+#define GLX_EXT_swap_control_tear 1
+#define GLX_LATE_SWAPS_TEAR_EXT           0x20F3
+#endif /* GLX_EXT_swap_control_tear */
 
-#ifndef GLX_SGIS_blended_overlay
-#define GLX_BLENDED_RGBA_SGIS              0x8025
-#endif
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+#define GLX_TEXTURE_1D_BIT_EXT            0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT            0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT     0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT       0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT      0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT    0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT   0x20D3
+#define GLX_Y_INVERTED_EXT                0x20D4
+#define GLX_TEXTURE_FORMAT_EXT            0x20D5
+#define GLX_TEXTURE_TARGET_EXT            0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT            0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT       0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT        0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT       0x20DA
+#define GLX_TEXTURE_1D_EXT                0x20DB
+#define GLX_TEXTURE_2D_EXT                0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT         0x20DD
+#define GLX_FRONT_LEFT_EXT                0x20DE
+#define GLX_FRONT_RIGHT_EXT               0x20DF
+#define GLX_BACK_LEFT_EXT                 0x20E0
+#define GLX_BACK_RIGHT_EXT                0x20E1
+#define GLX_FRONT_EXT                     0x20DE
+#define GLX_BACK_EXT                      0x20E0
+#define GLX_AUX0_EXT                      0x20E2
+#define GLX_AUX1_EXT                      0x20E3
+#define GLX_AUX2_EXT                      0x20E4
+#define GLX_AUX3_EXT                      0x20E5
+#define GLX_AUX4_EXT                      0x20E6
+#define GLX_AUX5_EXT                      0x20E7
+#define GLX_AUX6_EXT                      0x20E8
+#define GLX_AUX7_EXT                      0x20E9
+#define GLX_AUX8_EXT                      0x20EA
+#define GLX_AUX9_EXT                      0x20EB
+typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
+#endif
+#endif /* GLX_EXT_texture_from_pixmap */
 
-#ifndef GLX_SGIS_shared_multisample
-#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
-#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
-#endif
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#define GLX_X_VISUAL_TYPE_EXT             0x22
+#define GLX_TRANSPARENT_TYPE_EXT          0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT   0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT     0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT   0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT    0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT   0x28
+#define GLX_NONE_EXT                      0x8000
+#define GLX_TRUE_COLOR_EXT                0x8002
+#define GLX_DIRECT_COLOR_EXT              0x8003
+#define GLX_PSEUDO_COLOR_EXT              0x8004
+#define GLX_STATIC_COLOR_EXT              0x8005
+#define GLX_GRAY_SCALE_EXT                0x8006
+#define GLX_STATIC_GRAY_EXT               0x8007
+#define GLX_TRANSPARENT_RGB_EXT           0x8008
+#define GLX_TRANSPARENT_INDEX_EXT         0x8009
+#endif /* GLX_EXT_visual_info */
 
-#ifndef GLX_SUN_get_transparent_index
-#endif
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#define GLX_VISUAL_CAVEAT_EXT             0x20
+#define GLX_SLOW_VISUAL_EXT               0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT     0x800D
+#endif /* GLX_EXT_visual_rating */
+
+#ifndef GLX_INTEL_swap_event
+#define GLX_INTEL_swap_event 1
+#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
+#define GLX_EXCHANGE_COMPLETE_INTEL       0x8180
+#define GLX_COPY_COMPLETE_INTEL           0x8181
+#define GLX_FLIP_COMPLETE_INTEL           0x8182
+#endif /* GLX_INTEL_swap_event */
 
-#ifndef GLX_3DFX_multisample
-#define GLX_SAMPLE_BUFFERS_3DFX            0x8050
-#define GLX_SAMPLES_3DFX                   0x8051
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+unsigned int glXGetAGPOffsetMESA (const void *pointer);
 #endif
+#endif /* GLX_MESA_agp_offset */
 
 #ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
 #endif
+#endif /* GLX_MESA_copy_sub_buffer */
 
 #ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
 #endif
+#endif /* GLX_MESA_pixmap_colormap */
 
 #ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
 #endif
+#endif /* GLX_MESA_release_buffers */
 
 #ifndef GLX_MESA_set_3dfx_mode
-#define GLX_3DFX_WINDOW_MODE_MESA          0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA      0x2
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_VISUAL_SELECT_GROUP_SGIX       0x8028
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_SWAP_METHOD_OML                0x8060
-#define GLX_SWAP_EXCHANGE_OML              0x8061
-#define GLX_SWAP_COPY_OML                  0x8062
-#define GLX_SWAP_UNDEFINED_OML             0x8063
+#define GLX_MESA_set_3dfx_mode 1
+#define GLX_3DFX_WINDOW_MODE_MESA         0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA     0x2
+typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXSet3DfxModeMESA (int mode);
 #endif
+#endif /* GLX_MESA_set_3dfx_mode */
 
-#ifndef GLX_OML_sync_control
+#ifndef GLX_NV_copy_image
+#define GLX_NV_copy_image 1
+typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
 #endif
+#endif /* GLX_NV_copy_image */
 
 #ifndef GLX_NV_float_buffer
-#define GLX_FLOAT_COMPONENTS_NV            0x20B0
-#endif
-
-#ifndef GLX_SGIX_hyperpipe
-#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
-#define GLX_BAD_HYPERPIPE_CONFIG_SGIX      91
-#define GLX_BAD_HYPERPIPE_SGIX             92
-#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX    0x00000001
-#define GLX_HYPERPIPE_RENDER_PIPE_SGIX     0x00000002
-#define GLX_PIPE_RECT_SGIX                 0x00000001
-#define GLX_PIPE_RECT_LIMITS_SGIX          0x00000002
-#define GLX_HYPERPIPE_STEREO_SGIX          0x00000003
-#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX   0x00000004
-#define GLX_HYPERPIPE_ID_SGIX              0x8030
-#endif
-
-#ifndef GLX_MESA_agp_offset
-#endif
-
-
-/*************************************************************/
-
-typedef void (*__GLXextFuncPtr)(void);
-
-#ifndef GLX_ARB_get_proc_address
-#define GLX_ARB_get_proc_address 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
-extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
-#endif
-
-
-#ifndef GLX_SGIX_video_source
-typedef XID GLXVideoSourceSGIX;
-#endif
+#define GLX_NV_float_buffer 1
+#define GLX_FLOAT_COMPONENTS_NV           0x20B0
+#endif /* GLX_NV_float_buffer */
 
-#ifndef GLX_SGIX_fbconfig
-typedef XID GLXFBConfigIDSGIX;
-typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
-#endif
+#ifndef GLX_NV_multisample_coverage
+#define GLX_NV_multisample_coverage 1
+#define GLX_COVERAGE_SAMPLES_NV           100001
+#define GLX_COLOR_SAMPLES_NV              0x20B3
+#endif /* GLX_NV_multisample_coverage */
 
-#ifndef GLX_SGIX_pbuffer
-typedef XID GLXPbufferSGIX;
-typedef struct {
-    int type;
-    unsigned long serial;	  /* # of last request processed by server */
-    Bool send_event;		  /* true if this came for SendEvent request */
-    Display *display;		  /* display the event was read from */
-    GLXDrawable drawable;	  /* i.d. of Drawable */
-    int event_type;		  /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
-    int draw_type;		  /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
-    unsigned int mask;	  /* mask indicating which buffers are affected*/
-    int x, y;
-    int width, height;
-    int count;		  /* if nonzero, at least this many more */
-} GLXBufferClobberEventSGIX;
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+#define GLX_NUM_VIDEO_SLOTS_NV            0x20F0
+typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#ifdef GL_GLEXT_PROTOTYPES
+unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
+int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
 #endif
+#endif /* GLX_NV_present_video */
 
 #ifndef GLX_NV_swap_group
-#endif
-
-#ifndef GLX_NV_video_out
-/*
- * GLXVideoDeviceNV is an opaque handle to a video device (part of the
- * GLX_NV_video_out extension).
- */
+#define GLX_NV_swap_group 1
+typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
+typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
+typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
+Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
+Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
+Bool glXResetFrameCountNV (Display *dpy, int screen);
+#endif
+#endif /* GLX_NV_swap_group */
+
+#ifndef GLX_NV_video_capture
+#define GLX_NV_video_capture 1
+typedef XID GLXVideoCaptureDeviceNV;
+#define GLX_DEVICE_ID_NV                  0x20CD
+#define GLX_UNIQUE_ID_NV                  0x20CE
+#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV    0x20CF
+typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
+void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
+#endif
+#endif /* GLX_NV_video_capture */
+
+#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
 typedef unsigned int GLXVideoDeviceNV;
-
-/* glXBindVideoImageNV iVideoBuffer values (NV_video_out) */
-#define GLX_VIDEO_OUT_COLOR_NV           0x20C3
-#define GLX_VIDEO_OUT_ALPHA_NV           0x20C4
-#define GLX_VIDEO_OUT_DEPTH_NV           0x20C5
-#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-
-/* glXSendPbufferToVideoNV iBufferType values (NV_video_out) */
-#define GLX_VIDEO_OUT_FRAME_NV              0x20C8
-#define GLX_VIDEO_OUT_FIELD_1_NV            0x20C9
-#define GLX_VIDEO_OUT_FIELD_2_NV            0x20CA
+#define GLX_VIDEO_OUT_COLOR_NV            0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV            0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV            0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV  0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV  0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV            0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV          0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV          0x20CA
 #define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
 #define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
-#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT  0x00000008
-#endif
-
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
-#endif
-
-#ifndef GLX_EXT_texture_from_pixmap
-/* New glXGetFBConfigAttrib <attrib_list> tokens */
-#define GLX_BIND_TO_TEXTURE_RGB_EXT      0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT     0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT   0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT  0x20D3
-#define GLX_Y_INVERTED_EXT               0x20D4
-
-/* New glXCreatePixmap attributes and glXQueryDrawable attributes */
-#define GLX_TEXTURE_FORMAT_EXT           0x20D5
-#define GLX_TEXTURE_TARGET_EXT           0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT           0x20D7
-
-/* Values for GLX_TEXTURE_FORMAT_EXT */
-#define GLX_TEXTURE_FORMAT_NONE_EXT      0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT       0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT      0x20DA
-
-/* Bits for GLX_BIND_TO_TEXTURE_TARGETS_EXT mask */
-#define GLX_TEXTURE_1D_BIT_EXT           0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT           0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT    0x00000004
-
-/* Values for GLX_TEXTURE_TARGET_EXT */
-#define GLX_TEXTURE_1D_EXT               0x20DB
-#define GLX_TEXTURE_2D_EXT               0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT        0x20DD
+typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
+int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+#endif /* GLX_NV_video_output */
 
 /*
- * Values for the buffer parameter of glXBindTexImageEXT and
- * glXReleaseTexImageEXT
- */ 
-#define GLX_FRONT_LEFT_EXT               0x20DE
-#define GLX_FRONT_RIGHT_EXT              0x20DF
-#define GLX_BACK_LEFT_EXT                0x20E0
-#define GLX_BACK_RIGHT_EXT               0x20E1
-#define GLX_FRONT_EXT                    GLX_FRONT_LEFT_EXT
-#define GLX_BACK_EXT                     GLX_BACK_LEFT_EXT
-#define GLX_AUX0_EXT                     0x20E2
-#define GLX_AUX1_EXT                     0x20E3
-#define GLX_AUX2_EXT                     0x20E4
-#define GLX_AUX3_EXT                     0x20E5
-#define GLX_AUX4_EXT                     0x20E6
-#define GLX_AUX5_EXT                     0x20E7
-#define GLX_AUX6_EXT                     0x20E8
-#define GLX_AUX7_EXT                     0x20E9
-#define GLX_AUX8_EXT                     0x20EA
-#define GLX_AUX9_EXT                     0x20EB
-
-#endif
+ * GLX_NV_vertex_array_range is not a real extension name...
+ */
+#ifndef GLX_NV_vertex_array_range
+#define GLX_NV_vertex_array_range 1
+typedef GLvoid* ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+extern GLvoid* glXAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void glXFreeMemoryNV (GLvoid *pointer);
+#endif /* GL_GLEXT_PROTOTYPES */
+#endif /* GLX_NV_vertex_array_range */
 
-#ifndef GLX_NV_multisample_coverage
-#define GLX_COVERAGE_SAMPLES_NV          GLX_SAMPLES_ARB
-#define GLX_COLOR_SAMPLES_NV             0x20B3
-#endif
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#define GLX_SWAP_METHOD_OML               0x8060
+#define GLX_SWAP_EXCHANGE_OML             0x8061
+#define GLX_SWAP_COPY_OML                 0x8062
+#define GLX_SWAP_UNDEFINED_OML            0x8063
+#endif /* GLX_OML_swap_method */
 
-/* Define int32_t and int64_t types for UST/MSC */
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
 #ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glxext.h, so must be protected */
+/* This code block is duplicated in glext.h, so must be protected */
 #define GLEXT_64_TYPES_DEFINED
-#include "gl-64bit-types.h"
-#endif
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/* Fallback if nothing above works */
+#include <inttypes.h>
+#endif
+#endif
+typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif
+#endif /* GLX_OML_sync_control */
 
-#ifndef GLX_ARB_get_proc_address
-/* Moved to glx.h */
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_ARB_multisample 1
-#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_ARB_fbconfig_float 1
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_ARB_create_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#endif
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_SGIS_blended_overlay 1
+#define GLX_BLENDED_RGBA_SGIS             0x8025
+#endif /* GLX_SGIS_blended_overlay */
 
 #ifndef GLX_SGIS_multisample
 #define GLX_SGIS_multisample 1
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_EXT_visual_info 1
-#endif
-
-#ifndef GLX_MESA_swap_control
-#define GLX_MESA_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalMESA(unsigned int interval);
-extern int glXGetSwapIntervalMESA(void);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
-typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC)(void);
-#endif
-
-#ifndef GLX_SGI_swap_control
-#define GLX_SGI_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalSGI (int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
-#endif
-
-#ifndef GLX_SGI_video_sync
-#define GLX_SGI_video_sync 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoSyncSGI (unsigned int *);
-extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
-extern int glXGetRefreshRateSGI(unsigned int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
-typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
-typedef int ( * PFNGLXGETREFRESHRATESGIPROC) (unsigned int *);
-#endif
-
-#ifndef GLX_SGI_make_current_read
-#define GLX_SGI_make_current_read 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
-extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
-#endif
-
-#ifndef GLX_SGIX_video_source
-#define GLX_SGIX_video_source 1
-#ifdef _VL_H
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
-extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
-typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#endif /* _VL_H */
-#endif
-
-#ifndef GLX_EXT_visual_rating
-#define GLX_EXT_visual_rating 1
-#endif
-
-#ifndef GLX_EXT_import_context
-#define GLX_EXT_import_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Display * glXGetCurrentDisplayEXT (void);
-extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
-extern GLXContextID glXGetContextIDEXT (const GLXContext);
-extern GLXContext glXImportContextEXT (Display *, GLXContextID);
-extern void glXFreeContextEXT (Display *, GLXContext);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
-typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
-typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
-typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-#define GLX_SGIX_fbconfig 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
-extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
-extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
-extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
-extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
-extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
-typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
-typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
-typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-#define GLX_SGIX_pbuffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
-extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
-extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
-extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
-extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
-typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
-typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
-typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#endif
-
-#ifndef GLX_SGI_cushion
-#define GLX_SGI_cushion 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCushionSGI (Display *, Window, float);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
-#endif
+#define GLX_SAMPLE_BUFFERS_SGIS           100000
+#define GLX_SAMPLES_SGIS                  100001
+#endif /* GLX_SGIS_multisample */
 
-#ifndef GLX_SGIX_video_resize
-#define GLX_SGIX_video_resize 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
-extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
-extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
-extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
-extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
-typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
-typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
-typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
-typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
-#endif
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_SGIS_shared_multisample 1
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif /* GLX_SGIS_shared_multisample */
 
+#if 0 /* Disabled: DMparams and DMbuffer undefined */
 #ifndef GLX_SGIX_dmbuffer
 #define GLX_SGIX_dmbuffer 1
-#ifdef _DM_BUFFER_H_
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#endif /* _DM_BUFFER_H_ */
-#endif
-
-#ifndef GLX_SGIX_swap_group
-#define GLX_SGIX_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#endif
-
-#ifndef GLX_SGIX_swap_barrier
-#define GLX_SGIX_swap_barrier 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
-extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
-#endif
-
-#ifndef GLX_SUN_get_transparent_index
-#define GLX_SUN_get_transparent_index 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#endif
-
-#ifndef GLX_MESA_copy_sub_buffer
-#define GLX_MESA_copy_sub_buffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#endif
-
-#ifndef GLX_MESA_pixmap_colormap
-#define GLX_MESA_pixmap_colormap 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#endif
-
-#ifndef GLX_MESA_release_buffers
-#define GLX_MESA_release_buffers 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
-#endif
-
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_MESA_set_3dfx_mode 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXSet3DfxModeMESA (int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_SGIX_visual_select_group 1
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_OML_swap_method 1
+typedef XID GLXPbufferSGIX;
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX    0x8024
+typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
 #endif
-
-#ifndef GLX_OML_sync_control
-#define GLX_OML_sync_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
-extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
-extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
-extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
-extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
-typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
-typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#endif
-
-#ifndef GLX_NV_float_buffer
-#define GLX_NV_float_buffer 1
+#endif /* GLX_SGIX_dmbuffer */
 #endif
 
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#define GLX_WINDOW_BIT_SGIX               0x00000001
+#define GLX_PIXMAP_BIT_SGIX               0x00000002
+#define GLX_RGBA_BIT_SGIX                 0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX          0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX            0x8010
+#define GLX_RENDER_TYPE_SGIX              0x8011
+#define GLX_X_RENDERABLE_SGIX             0x8012
+#define GLX_FBCONFIG_ID_SGIX              0x8013
+#define GLX_RGBA_TYPE_SGIX                0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX         0x8015
+typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
+GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
+GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
+#endif
+#endif /* GLX_SGIX_fbconfig */
+
+#if 0
 #ifndef GLX_SGIX_hyperpipe
 #define GLX_SGIX_hyperpipe 1
-
 typedef struct {
     char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
     int     networkId;
 } GLXHyperpipeNetworkSGIX;
-
 typedef struct {
     char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
     int     channel;
-    unsigned int
-      participationType;
+    unsigned int participationType;
     int     timeSlice;
 } GLXHyperpipeConfigSGIX;
-
 typedef struct {
     char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
     int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
     int destXOrigin, destYOrigin, destWidth, destHeight;
 } GLXPipeRect;
-
 typedef struct {
     char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
     int XOrigin, YOrigin, maxHeight, maxWidth;
 } GLXPipeRectLimits;
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX     91
+#define GLX_BAD_HYPERPIPE_SGIX            92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX   0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX    0x00000002
+#define GLX_PIPE_RECT_SGIX                0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX         0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX         0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX  0x00000004
+#define GLX_HYPERPIPE_ID_SGIX             0x8030
+typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
+int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
+int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
+int glXBindHyperpipeSGIX (Display *dpy, int hpId);
+int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif
+#endif /* GLX_SGIX_hyperpipe */
+#endif /* NOPE - GLX_SGIX_hyperpipe */
 
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *);
-extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *);
-extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *);
-extern int glXDestroyHyperpipeConfigSGIX (Display *, int);
-extern int glXBindHyperpipeSGIX (Display *, int);
-extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *);
-extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *);
-extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
-typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
-typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
-typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
-typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
-typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#endif
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#define GLX_PBUFFER_BIT_SGIX              0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX      0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX    0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX   0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX     0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX    0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX          0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX         0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX       0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX         0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX       0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX        0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX       0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX       0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX    0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX   0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX       0x801B
+#define GLX_LARGEST_PBUFFER_SGIX          0x801C
+#define GLX_WIDTH_SGIX                    0x801D
+#define GLX_HEIGHT_SGIX                   0x801E
+#define GLX_EVENT_MASK_SGIX               0x801F
+#define GLX_DAMAGED_SGIX                  0x8020
+#define GLX_SAVED_SGIX                    0x8021
+#define GLX_WINDOW_SGIX                   0x8022
+#define GLX_PBUFFER_SGIX                  0x8023
 
-#ifndef GLX_MESA_agp_offset
-#define GLX_MESA_agp_offset 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int glXGetAGPOffsetMESA (const void *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#ifndef GLX_SGIX_dmbuffer
+typedef XID GLXPbufferSGIX;
 #endif
 
-/*
- * GLX_NV_vertex_array_range is not a real extension name...
- */
-#ifndef GLX_NV_vertex_array_range
-#define GLX_NV_vertex_array_range 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLvoid* glXAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-extern void glXFreeMemoryNV (GLvoid *pointer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLvoid* ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
+int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
+void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
 #endif
+#endif /* GLX_SGIX_pbuffer */
 
-#ifndef GLX_NV_swap_group
-#define GLX_NV_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXJoinSwapGroupNV(Display *dpy, GLXDrawable drawable,
-                               GLuint group);
-
-extern Bool glXBindSwapBarrierNV(Display *dpy, GLuint group, GLuint barrier);
-
-extern Bool glXQuerySwapGroupNV(Display *dpy, GLXDrawable drawable,
-                                GLuint *group, GLuint *barrier);
-
-extern Bool glXQueryMaxSwapGroupsNV(Display *dpy, int screen,
-                                    GLuint *maxGroups, GLuint *maxBarriers);
-
-extern Bool glXQueryFrameCountNV(Display *dpy, int screen, GLuint *count);
-
-extern Bool glXResetFrameCountNV(Display *dpy, int screen);
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
+Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
 #endif
-typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy,
-                                             GLXDrawable drawable,
-                                             GLuint group);
-
-typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy,
-                                               GLuint group,
-                                               GLuint barrier);
-
-typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy,
-                                              GLXDrawable drawable,
-                                              GLuint *group,
-                                              GLuint *barrier);
+#endif /* GLX_SGIX_swap_barrier */
 
-typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy,
-                                                  int screen,
-                                                  GLuint *maxGroups,
-                                                  GLuint *maxBarriers);
-
-typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy,
-                                               int screen,
-                                               GLuint *count);
-
-typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
 #endif
+#endif /* GLX_SGIX_swap_group */
 
-#ifndef GLX_NV_video_out
-#define GLX_NV_video_out 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoDeviceNV(Display *dpy, int screen, int numVideoDevices,
-                               GLXVideoDeviceNV *pVideoDevice);
-
-extern int glXReleaseVideoDeviceNV(Display *dpy, int screen,
-                                   GLXVideoDeviceNV VideoDevice);
-
-extern int glXBindVideoImageNV(Display *dpy, GLXVideoDeviceNV VideoDevice,
-                               GLXPbuffer pbuf, int iVideoBuffer);
-
-extern int glXReleaseVideoImageNV(Display *dpy, GLXPbuffer pbuf);
-
-extern int glXSendPbufferToVideoNV(Display *dpy, GLXPbuffer pbuf,
-                                   int iBufferType,
-                                   unsigned long *pulCounterPbuffer,
-                                   GLboolean bBlock);
-
-extern int glXGetVideoInfoNV(Display *dpy, int screen,
-                             GLXVideoDeviceNV VideoDevice,
-                             unsigned long *pulCounterOutputPbuffer,
-                             unsigned long *pulCounterOutputVideo);
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#define GLX_SYNC_FRAME_SGIX               0x00000000
+#define GLX_SYNC_SWAP_SGIX                0x00000001
+typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
+int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
+int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
+#endif
+#endif /* GLX_SGIX_video_resize */
+
+#if 0 /* Disabled: VLServer and VLPath and VLNode undefined */
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+typedef XID GLXVideoSourceSGIX;
+typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#ifdef GL_GLEXT_PROTOTYPES
+GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
 #endif
-typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy,
-                                             int screen,
-                                             int numVideoDevices,
-                                             GLXVideoDeviceNV *pVideoDevice);
-
-typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy,
-                                                 int screen,
-                                                 GLXVideoDeviceNV VideoDevice);
-
-typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy,
-                                             GLXVideoDeviceNV VideoDevice,
-                                             GLXPbuffer pbuf,
-                                             int iVideoBuffer);
-
-typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy,
-                                                GLXPbuffer pbuf);
-
-typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy,
-                                                 GLXPbuffer pbuf,
-                                                 int iBufferType,
-                                                 unsigned long *pulCounterPbuffer,
-                                                 GLboolean bBlock);
-
-typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen,
-                                           GLXVideoDeviceNV VideoDevice,
-                                           unsigned long *pulCounterOutputPbuffer,
-                                           unsigned long *pulCounterOutputVideo);
+#endif /* GLX_SGIX_video_source */
 #endif
 
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_EXT_fbconfig_packed_float 1
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#define GLX_VISUAL_SELECT_GROUP_SGIX      0x8028
+#endif /* GLX_SGIX_visual_select_group */
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
+#ifdef GL_GLEXT_PROTOTYPES
+void glXCushionSGI (Display *dpy, Window window, float cushion);
 #endif
+#endif /* GLX_SGI_cushion */
 
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_EXT_framebuffer_sRGB 1
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+GLXDrawable glXGetCurrentReadDrawableSGI (void);
 #endif
+#endif /* GLX_SGI_make_current_read */
 
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_EXT_texture_from_pixmap
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable,
-                               int buffer, const int *attrib_list);
-extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable,
-                                  int buffer);
-#endif
-typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy,
-                                             GLXDrawable drawable,
-                                             int buffer,
-                                             const int *attrib_list);
-typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy,
-                                             GLXDrawable drawable,
-                                             int buffer);
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXSwapIntervalSGI (int interval);
 #endif
+#endif /* GLX_SGI_swap_control */
 
-#ifndef GLX_NV_present_video
-#define GLX_NV_present_video 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int* glXEnumerateVideoDevicesNV(Display *dpy,
-                                                int screen,
-                                                int *nelements);
-extern int glXBindVideoDeviceNV(Display *dpy,
-                                unsigned int video_slot,
-                                unsigned int video_device,
-                                const int *attrib_list);
-#endif
-typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy,
-                                                              int screen,
-                                                              int *nelements);
-typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy,
-                                              unsigned int video_slot,
-                                              unsigned int video_device,
-                                              const int *attrib_list);
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+#ifdef GL_GLEXT_PROTOTYPES
+int glXGetVideoSyncSGI (unsigned int *count);
+int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
 #endif
+#endif /* GLX_SGI_video_sync */
 
-#ifndef GLX_NV_multisample_coverage
-#define GLX_NV_multisample_coverage 1
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#ifdef GL_GLEXT_PROTOTYPES
+Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
 #endif
+#endif /* GLX_SUN_get_transparent_index */
 
 #ifdef __cplusplus
 }
 #endif
 
-#endif // __glxext_h_
+#endif
diff --git a/make/stub_includes/opengl/GL/wglext.h b/make/stub_includes/opengl/GL/wglext.h
index a34c63c..df5abb2 100644
--- a/make/stub_includes/opengl/GL/wglext.h
+++ b/make/stub_includes/opengl/GL/wglext.h
@@ -1,47 +1,39 @@
 #ifndef __wglext_h_
-#define __wglext_h_
+#define __wglext_h_ 1
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
 /*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-** 
-** http://oss.sgi.com/projects/FreeB
-** 
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-** 
-** NOTE:  The Original Code (as defined below) has been licensed to Sun
-** Microsystems, Inc. ("Sun") under the SGI Free Software License B
-** (Version 1.1), shown above ("SGI License").   Pursuant to Section
-** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
-** you under an alternative license ("Alternative License").  This
-** Alternative License includes all of the provisions of the SGI License
-** except that Section 2.2 and 11 are omitted.  Any differences between
-** the Alternative License and the SGI License are offered solely by Sun
-** and not by SGI.
+** Copyright (c) 2013 The Khronos Group Inc.
 **
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-** 
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+**   http://www.opengl.org/registry/
+**
+** Khronos $Revision$ on $Date$
 */
 
 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -49,591 +41,505 @@ extern "C" {
 #include <windows.h>
 #endif
 
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number */
-/* wglext.h last updated 2006/08/17 */
-/* Current version at http://www.opengl.org/registry/ */
-#define WGL_WGLEXT_VERSION 8
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB  0x00000002
-#define WGL_DEPTH_BUFFER_BIT_ARB       0x00000004
-#define WGL_STENCIL_BUFFER_BIT_ARB     0x00000008
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB         0x2041
-#define WGL_SAMPLES_ARB                0x2042
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
-#define WGL_DRAW_TO_WINDOW_ARB         0x2001
-#define WGL_DRAW_TO_BITMAP_ARB         0x2002
-#define WGL_ACCELERATION_ARB           0x2003
-#define WGL_NEED_PALETTE_ARB           0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
-#define WGL_SWAP_METHOD_ARB            0x2007
-#define WGL_NUMBER_OVERLAYS_ARB        0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
-#define WGL_TRANSPARENT_ARB            0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB            0x200C
-#define WGL_SHARE_STENCIL_ARB          0x200D
-#define WGL_SHARE_ACCUM_ARB            0x200E
-#define WGL_SUPPORT_GDI_ARB            0x200F
-#define WGL_SUPPORT_OPENGL_ARB         0x2010
-#define WGL_DOUBLE_BUFFER_ARB          0x2011
-#define WGL_STEREO_ARB                 0x2012
-#define WGL_PIXEL_TYPE_ARB             0x2013
-#define WGL_COLOR_BITS_ARB             0x2014
-#define WGL_RED_BITS_ARB               0x2015
-#define WGL_RED_SHIFT_ARB              0x2016
-#define WGL_GREEN_BITS_ARB             0x2017
-#define WGL_GREEN_SHIFT_ARB            0x2018
-#define WGL_BLUE_BITS_ARB              0x2019
-#define WGL_BLUE_SHIFT_ARB             0x201A
-#define WGL_ALPHA_BITS_ARB             0x201B
-#define WGL_ALPHA_SHIFT_ARB            0x201C
-#define WGL_ACCUM_BITS_ARB             0x201D
-#define WGL_ACCUM_RED_BITS_ARB         0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
-#define WGL_DEPTH_BITS_ARB             0x2022
-#define WGL_STENCIL_BITS_ARB           0x2023
-#define WGL_AUX_BUFFERS_ARB            0x2024
-#define WGL_NO_ACCELERATION_ARB        0x2025
-#define WGL_GENERIC_ACCELERATION_ARB   0x2026
-#define WGL_FULL_ACCELERATION_ARB      0x2027
-#define WGL_SWAP_EXCHANGE_ARB          0x2028
-#define WGL_SWAP_COPY_ARB              0x2029
-#define WGL_SWAP_UNDEFINED_ARB         0x202A
-#define WGL_TYPE_RGBA_ARB              0x202B
-#define WGL_TYPE_COLORINDEX_ARB        0x202C
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_DRAW_TO_PBUFFER_ARB        0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030
-#define WGL_PBUFFER_LARGEST_ARB        0x2033
-#define WGL_PBUFFER_WIDTH_ARB          0x2034
-#define WGL_PBUFFER_HEIGHT_ARB         0x2035
-#define WGL_PBUFFER_LOST_ARB           0x2036
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_BIND_TO_TEXTURE_RGB_ARB    0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071
-#define WGL_TEXTURE_FORMAT_ARB         0x2072
-#define WGL_TEXTURE_TARGET_ARB         0x2073
-#define WGL_MIPMAP_TEXTURE_ARB         0x2074
-#define WGL_TEXTURE_RGB_ARB            0x2075
-#define WGL_TEXTURE_RGBA_ARB           0x2076
-#define WGL_NO_TEXTURE_ARB             0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB       0x2078
-#define WGL_TEXTURE_1D_ARB             0x2079
-#define WGL_TEXTURE_2D_ARB             0x207A
-#define WGL_MIPMAP_LEVEL_ARB           0x207B
-#define WGL_CUBE_MAP_FACE_ARB          0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB             0x2083
-#define WGL_FRONT_RIGHT_ARB            0x2084
-#define WGL_BACK_LEFT_ARB              0x2085
-#define WGL_BACK_RIGHT_ARB             0x2086
-#define WGL_AUX0_ARB                   0x2087
-#define WGL_AUX1_ARB                   0x2088
-#define WGL_AUX2_ARB                   0x2089
-#define WGL_AUX3_ARB                   0x208A
-#define WGL_AUX4_ARB                   0x208B
-#define WGL_AUX5_ARB                   0x208C
-#define WGL_AUX6_ARB                   0x208D
-#define WGL_AUX7_ARB                   0x208E
-#define WGL_AUX8_ARB                   0x208F
-#define WGL_AUX9_ARB                   0x2090
-#endif
+#define WGL_WGLEXT_VERSION 20130614
 
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ARB        0x21A0
-#endif
-
-#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_DEBUG_BIT_ARB                 0x00000001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x00000002
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
-#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_MAJOR_VERSION_ARB   0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB   0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB     0x2093
-#define WGL_CONTEXT_FLAGS_ARB           0x2094
-#define WGL_CONTEXT_PROFILE_MASK_ARB    0x9126
-#define ERROR_INVALID_VERSION_ARB       0x2095
-#endif
-
-#ifndef WGL_ARB_create_context_robustness
-#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB       0x00000004
-#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     0x8256
-#define WGL_NO_RESET_NOTIFICATION_ARB                   0x8261
-#define WGL_LOSE_CONTEXT_ON_RESET_ARB                   0x8252
-#endif
-
-#ifndef WGL_EXT_create_context_es2_profile
-#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT     0x00000004
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000
-#define WGL_DRAW_TO_WINDOW_EXT         0x2001
-#define WGL_DRAW_TO_BITMAP_EXT         0x2002
-#define WGL_ACCELERATION_EXT           0x2003
-#define WGL_NEED_PALETTE_EXT           0x2004
-#define WGL_NEED_SYSTEM_PALETTE_EXT    0x2005
-#define WGL_SWAP_LAYER_BUFFERS_EXT     0x2006
-#define WGL_SWAP_METHOD_EXT            0x2007
-#define WGL_NUMBER_OVERLAYS_EXT        0x2008
-#define WGL_NUMBER_UNDERLAYS_EXT       0x2009
-#define WGL_TRANSPARENT_EXT            0x200A
-#define WGL_TRANSPARENT_VALUE_EXT      0x200B
-#define WGL_SHARE_DEPTH_EXT            0x200C
-#define WGL_SHARE_STENCIL_EXT          0x200D
-#define WGL_SHARE_ACCUM_EXT            0x200E
-#define WGL_SUPPORT_GDI_EXT            0x200F
-#define WGL_SUPPORT_OPENGL_EXT         0x2010
-#define WGL_DOUBLE_BUFFER_EXT          0x2011
-#define WGL_STEREO_EXT                 0x2012
-#define WGL_PIXEL_TYPE_EXT             0x2013
-#define WGL_COLOR_BITS_EXT             0x2014
-#define WGL_RED_BITS_EXT               0x2015
-#define WGL_RED_SHIFT_EXT              0x2016
-#define WGL_GREEN_BITS_EXT             0x2017
-#define WGL_GREEN_SHIFT_EXT            0x2018
-#define WGL_BLUE_BITS_EXT              0x2019
-#define WGL_BLUE_SHIFT_EXT             0x201A
-#define WGL_ALPHA_BITS_EXT             0x201B
-#define WGL_ALPHA_SHIFT_EXT            0x201C
-#define WGL_ACCUM_BITS_EXT             0x201D
-#define WGL_ACCUM_RED_BITS_EXT         0x201E
-#define WGL_ACCUM_GREEN_BITS_EXT       0x201F
-#define WGL_ACCUM_BLUE_BITS_EXT        0x2020
-#define WGL_ACCUM_ALPHA_BITS_EXT       0x2021
-#define WGL_DEPTH_BITS_EXT             0x2022
-#define WGL_STENCIL_BITS_EXT           0x2023
-#define WGL_AUX_BUFFERS_EXT            0x2024
-#define WGL_NO_ACCELERATION_EXT        0x2025
-#define WGL_GENERIC_ACCELERATION_EXT   0x2026
-#define WGL_FULL_ACCELERATION_EXT      0x2027
-#define WGL_SWAP_EXCHANGE_EXT          0x2028
-#define WGL_SWAP_COPY_EXT              0x2029
-#define WGL_SWAP_UNDEFINED_EXT         0x202A
-#define WGL_TYPE_RGBA_EXT              0x202B
-#define WGL_TYPE_COLORINDEX_EXT        0x202C
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_DRAW_TO_PBUFFER_EXT        0x202D
-#define WGL_MAX_PBUFFER_PIXELS_EXT     0x202E
-#define WGL_MAX_PBUFFER_WIDTH_EXT      0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_EXT     0x2030
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT  0x2031
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
-#define WGL_PBUFFER_LARGEST_EXT        0x2033
-#define WGL_PBUFFER_WIDTH_EXT          0x2034
-#define WGL_PBUFFER_HEIGHT_EXT         0x2035
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_DEPTH_FLOAT_EXT            0x2040
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_SAMPLE_BUFFERS_3DFX        0x2060
-#define WGL_SAMPLES_3DFX               0x2061
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_SAMPLE_BUFFERS_EXT         0x2041
-#define WGL_SAMPLES_EXT                0x2042
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_GAMMA_TABLE_SIZE_I3D       0x204E
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D  0x204F
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
-#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
-#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
-#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
-#define WGL_IMAGE_BUFFER_LOCK_I3D      0x00000002
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#endif
-
-#ifndef WGL_NV_render_depth_texture
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
-#define WGL_DEPTH_TEXTURE_FORMAT_NV    0x20A5
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
-#define WGL_DEPTH_COMPONENT_NV         0x20A7
-#endif
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
-#define WGL_TEXTURE_RECTANGLE_NV       0x20A2
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ATI        0x21A0
-#define WGL_RGBA_FLOAT_MODE_ATI        0x8820
-#define WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_FLOAT_COMPONENTS_NV        0x20B0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
-#define WGL_TEXTURE_FLOAT_R_NV         0x20B5
-#define WGL_TEXTURE_FLOAT_RG_NV        0x20B6
-#define WGL_TEXTURE_FLOAT_RGB_NV       0x20B7
-#define WGL_TEXTURE_FLOAT_RGBA_NV      0x20B8
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_STEREO_EMITTER_ENABLE_3DL  0x2055
-#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
-#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
-#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
-#endif
-
-#ifndef WGL_NV_swap_group
-#endif
-
-#ifndef WGL_NV_gpu_affinity 
-#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
-#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
-#endif
-
-/*************************************************************/
-
-/* NOTE: following DECLARE_HANDLE macros have to be elided (PCPP
-   doesn't support them); effects placed in stub_includes/win32/windows.h */
-#ifndef SKIP_WGL_HANDLE_DEFINITIONS
-#ifndef WGL_ARB_pbuffer
-DECLARE_HANDLE(HPBUFFERARB);
-#endif
-#ifndef WGL_EXT_pbuffer
-DECLARE_HANDLE(HPBUFFEREXT);
-#endif
-#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
-
-#ifndef WGL_NV_gpu_affinity
-#ifndef SKIP_WGL_HANDLE_DEFINITIONS
-DECLARE_HANDLE(HGPUNV);
-#endif /* !SKIP_WGL_HANDLE_DEFINITIONS */
-typedef struct _GPU_DEVICE {
-    DWORD  cb;
-    CHAR   DeviceName[32];
-    CHAR   DeviceString[128];
-    DWORD  Flags;
-    RECT   rcVirtualScreen;
-} GPU_DEVICE, *PGPU_DEVICE;
-#endif
+/* Generated C header for:
+ * API: wgl
+ * Versions considered: .*
+ * Versions emitted: _nomatch_^
+ * Default extensions included: wgl
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: _nomatch_^
+ */
 
 #ifndef WGL_ARB_buffer_region
 #define WGL_ARB_buffer_region 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
-extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
-extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
-extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB    0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB     0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB          0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB        0x00000008
 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+#ifdef GL_GLEXT_PROTOTYPES
+HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
+VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
+BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
+BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
 #endif
+#endif /* WGL_ARB_buffer_region */
 
-#ifndef WGL_ARB_multisample
-#define WGL_ARB_multisample 1
-#endif
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+#define WGL_CONTEXT_DEBUG_BIT_ARB         0x00000001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB     0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB     0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB       0x2093
+#define WGL_CONTEXT_FLAGS_ARB             0x2094
+#define ERROR_INVALID_VERSION_ARB         0x2095
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
+#ifdef GL_GLEXT_PROTOTYPES
+HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
+#endif
+#endif /* WGL_ARB_create_context */
+
+#ifndef WGL_ARB_create_context_profile
+#define WGL_ARB_create_context_profile 1
+#define WGL_CONTEXT_PROFILE_MASK_ARB      0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB  0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define ERROR_INVALID_PROFILE_ARB         0x2096
+#endif /* WGL_ARB_create_context_profile */
+
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_ARB_create_context_robustness 1
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB     0x8252
+#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define WGL_NO_RESET_NOTIFICATION_ARB     0x8261
+#endif /* WGL_ARB_create_context_robustness */
 
 #ifndef WGL_ARB_extensions_string
 #define WGL_ARB_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringARB (HDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+#ifdef GL_GLEXT_PROTOTYPES
+const char *WINAPI wglGetExtensionsStringARB (HDC hdc);
 #endif
+#endif /* WGL_ARB_extensions_string */
 
-#ifndef WGL_ARB_pixel_format
-#define WGL_ARB_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_ARB_framebuffer_sRGB 1
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB  0x20A9
+#endif /* WGL_ARB_framebuffer_sRGB */
 
 #ifndef WGL_ARB_make_current_read
 #define WGL_ARB_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
-extern HDC WINAPI wglGetCurrentReadDCARB (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define ERROR_INVALID_PIXEL_TYPE_ARB      0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+HDC WINAPI wglGetCurrentReadDCARB (void);
 #endif
+#endif /* WGL_ARB_make_current_read */
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+#define WGL_SAMPLE_BUFFERS_ARB            0x2041
+#define WGL_SAMPLES_ARB                   0x2042
+#endif /* WGL_ARB_multisample */
 
 #ifndef WGL_ARB_pbuffer
 #define WGL_ARB_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
-extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
-extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
-extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HPBUFFERARB);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_DRAW_TO_PBUFFER_ARB           0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB        0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB         0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB        0x2030
+#define WGL_PBUFFER_LARGEST_ARB           0x2033
+#define WGL_PBUFFER_WIDTH_ARB             0x2034
+#define WGL_PBUFFER_HEIGHT_ARB            0x2035
+#define WGL_PBUFFER_LOST_ARB              0x2036
 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
+int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
+BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
+BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+#endif
+#endif /* WGL_ARB_pbuffer */
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+#define WGL_NUMBER_PIXEL_FORMATS_ARB      0x2000
+#define WGL_DRAW_TO_WINDOW_ARB            0x2001
+#define WGL_DRAW_TO_BITMAP_ARB            0x2002
+#define WGL_ACCELERATION_ARB              0x2003
+#define WGL_NEED_PALETTE_ARB              0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB       0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB        0x2006
+#define WGL_SWAP_METHOD_ARB               0x2007
+#define WGL_NUMBER_OVERLAYS_ARB           0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB          0x2009
+#define WGL_TRANSPARENT_ARB               0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB     0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB   0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB    0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB   0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB   0x203B
+#define WGL_SHARE_DEPTH_ARB               0x200C
+#define WGL_SHARE_STENCIL_ARB             0x200D
+#define WGL_SHARE_ACCUM_ARB               0x200E
+#define WGL_SUPPORT_GDI_ARB               0x200F
+#define WGL_SUPPORT_OPENGL_ARB            0x2010
+#define WGL_DOUBLE_BUFFER_ARB             0x2011
+#define WGL_STEREO_ARB                    0x2012
+#define WGL_PIXEL_TYPE_ARB                0x2013
+#define WGL_COLOR_BITS_ARB                0x2014
+#define WGL_RED_BITS_ARB                  0x2015
+#define WGL_RED_SHIFT_ARB                 0x2016
+#define WGL_GREEN_BITS_ARB                0x2017
+#define WGL_GREEN_SHIFT_ARB               0x2018
+#define WGL_BLUE_BITS_ARB                 0x2019
+#define WGL_BLUE_SHIFT_ARB                0x201A
+#define WGL_ALPHA_BITS_ARB                0x201B
+#define WGL_ALPHA_SHIFT_ARB               0x201C
+#define WGL_ACCUM_BITS_ARB                0x201D
+#define WGL_ACCUM_RED_BITS_ARB            0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB          0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB           0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB          0x2021
+#define WGL_DEPTH_BITS_ARB                0x2022
+#define WGL_STENCIL_BITS_ARB              0x2023
+#define WGL_AUX_BUFFERS_ARB               0x2024
+#define WGL_NO_ACCELERATION_ARB           0x2025
+#define WGL_GENERIC_ACCELERATION_ARB      0x2026
+#define WGL_FULL_ACCELERATION_ARB         0x2027
+#define WGL_SWAP_EXCHANGE_ARB             0x2028
+#define WGL_SWAP_COPY_ARB                 0x2029
+#define WGL_SWAP_UNDEFINED_ARB            0x202A
+#define WGL_TYPE_RGBA_ARB                 0x202B
+#define WGL_TYPE_COLORINDEX_ARB           0x202C
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
 #endif
+#endif /* WGL_ARB_pixel_format */
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+#define WGL_TYPE_RGBA_FLOAT_ARB           0x21A0
+#endif /* WGL_ARB_pixel_format_float */
 
 #ifndef WGL_ARB_render_texture
 #define WGL_ARB_render_texture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_BIND_TO_TEXTURE_RGB_ARB       0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB      0x2071
+#define WGL_TEXTURE_FORMAT_ARB            0x2072
+#define WGL_TEXTURE_TARGET_ARB            0x2073
+#define WGL_MIPMAP_TEXTURE_ARB            0x2074
+#define WGL_TEXTURE_RGB_ARB               0x2075
+#define WGL_TEXTURE_RGBA_ARB              0x2076
+#define WGL_NO_TEXTURE_ARB                0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB          0x2078
+#define WGL_TEXTURE_1D_ARB                0x2079
+#define WGL_TEXTURE_2D_ARB                0x207A
+#define WGL_MIPMAP_LEVEL_ARB              0x207B
+#define WGL_CUBE_MAP_FACE_ARB             0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB                0x2083
+#define WGL_FRONT_RIGHT_ARB               0x2084
+#define WGL_BACK_LEFT_ARB                 0x2085
+#define WGL_BACK_RIGHT_ARB                0x2086
+#define WGL_AUX0_ARB                      0x2087
+#define WGL_AUX1_ARB                      0x2088
+#define WGL_AUX2_ARB                      0x2089
+#define WGL_AUX3_ARB                      0x208A
+#define WGL_AUX4_ARB                      0x208B
+#define WGL_AUX5_ARB                      0x208C
+#define WGL_AUX6_ARB                      0x208D
+#define WGL_AUX7_ARB                      0x208E
+#define WGL_AUX8_ARB                      0x208F
+#define WGL_AUX9_ARB                      0x2090
 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
 #endif
+#endif /* WGL_ARB_render_texture */
 
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_ARB_pixel_format_float 1
-#endif
+#ifndef WGL_ARB_robustness_application_isolation
+#define WGL_ARB_robustness_application_isolation 1
+#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
+#endif /* WGL_ARB_robustness_application_isolation */
 
-#ifndef WGL_ARB_create_context
-#define WGL_ARB_create_context 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HGLRC WINAPI wglCreateContextAttribsARB(HDC hDC, HGLRC hshareContext, const int *attribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hshareContext, const int *attribList);
-#endif
+#ifndef WGL_ARB_robustness_share_group_isolation
+#define WGL_ARB_robustness_share_group_isolation 1
+#endif /* WGL_ARB_robustness_share_group_isolation */
+
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+#define WGL_SAMPLE_BUFFERS_3DFX           0x2060
+#define WGL_SAMPLES_3DFX                  0x2061
+#endif /* WGL_3DFX_multisample */
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_3DL_stereo_control 1
+#define WGL_STEREO_EMITTER_ENABLE_3DL     0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL    0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL    0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL    0x2058
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
+#endif
+#endif /* WGL_3DL_stereo_control */
+
+#ifndef WGL_AMD_gpu_association
+#define WGL_AMD_gpu_association 1
+#define WGL_GPU_VENDOR_AMD                0x1F00
+#define WGL_GPU_RENDERER_STRING_AMD       0x1F01
+#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
+#define WGL_GPU_FASTEST_TARGET_GPUS_AMD   0x21A2
+#define WGL_GPU_RAM_AMD                   0x21A3
+#define WGL_GPU_CLOCK_AMD                 0x21A4
+#define WGL_GPU_NUM_PIPES_AMD             0x21A5
+#define WGL_GPU_NUM_SIMD_AMD              0x21A6
+#define WGL_GPU_NUM_RB_AMD                0x21A7
+#define WGL_GPU_NUM_SPI_AMD               0x21A8
+typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
+typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
+typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
+typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
+typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
+typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
+typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
+typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
+INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
+UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
+HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
+HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
+BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
+BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
+HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
+VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+#endif /* WGL_AMD_gpu_association */
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+#define WGL_TYPE_RGBA_FLOAT_ATI           0x21A0
+#endif /* WGL_ATI_pixel_format_float */
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_EXT_create_context_es2_profile 1
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT   0x00000004
+#endif /* WGL_EXT_create_context_es2_profile */
+
+#ifndef WGL_EXT_create_context_es_profile
+#define WGL_EXT_create_context_es_profile 1
+#define WGL_CONTEXT_ES_PROFILE_BIT_EXT    0x00000004
+#endif /* WGL_EXT_create_context_es_profile */
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+#define WGL_DEPTH_FLOAT_EXT               0x2040
+#endif /* WGL_EXT_depth_float */
 
 #ifndef WGL_EXT_display_color_table
 #define WGL_EXT_display_color_table 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
-extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
-extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
-extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
-#endif /* WGL_WGLEXT_PROTOTYPES */
 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
 typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+#ifdef GL_GLEXT_PROTOTYPES
+GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
+GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
+GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
+VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
 #endif
+#endif /* WGL_EXT_display_color_table */
 
 #ifndef WGL_EXT_extensions_string
 #define WGL_EXT_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+const char *WINAPI wglGetExtensionsStringEXT (void);
 #endif
+#endif /* WGL_EXT_extensions_string */
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_EXT_framebuffer_sRGB 1
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT  0x20A9
+#endif /* WGL_EXT_framebuffer_sRGB */
 
 #ifndef WGL_EXT_make_current_read
 #define WGL_EXT_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
-extern HDC WINAPI wglGetCurrentReadDCEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define ERROR_INVALID_PIXEL_TYPE_EXT      0x2043
 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+HDC WINAPI wglGetCurrentReadDCEXT (void);
 #endif
+#endif /* WGL_EXT_make_current_read */
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+#define WGL_SAMPLE_BUFFERS_EXT            0x2041
+#define WGL_SAMPLES_EXT                   0x2042
+#endif /* WGL_EXT_multisample */
 
 #ifndef WGL_EXT_pbuffer
 #define WGL_EXT_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
-extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
-extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
-extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HPBUFFEREXT);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_DRAW_TO_PBUFFER_EXT           0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT        0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT         0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT        0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT     0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT    0x2032
+#define WGL_PBUFFER_LARGEST_EXT           0x2033
+#define WGL_PBUFFER_WIDTH_EXT             0x2034
+#define WGL_PBUFFER_HEIGHT_EXT            0x2035
 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
+int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
+BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
+BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
 #endif
+#endif /* WGL_EXT_pbuffer */
 
 #ifndef WGL_EXT_pixel_format
 #define WGL_EXT_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_NUMBER_PIXEL_FORMATS_EXT      0x2000
+#define WGL_DRAW_TO_WINDOW_EXT            0x2001
+#define WGL_DRAW_TO_BITMAP_EXT            0x2002
+#define WGL_ACCELERATION_EXT              0x2003
+#define WGL_NEED_PALETTE_EXT              0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT       0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT        0x2006
+#define WGL_SWAP_METHOD_EXT               0x2007
+#define WGL_NUMBER_OVERLAYS_EXT           0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT          0x2009
+#define WGL_TRANSPARENT_EXT               0x200A
+#define WGL_TRANSPARENT_VALUE_EXT         0x200B
+#define WGL_SHARE_DEPTH_EXT               0x200C
+#define WGL_SHARE_STENCIL_EXT             0x200D
+#define WGL_SHARE_ACCUM_EXT               0x200E
+#define WGL_SUPPORT_GDI_EXT               0x200F
+#define WGL_SUPPORT_OPENGL_EXT            0x2010
+#define WGL_DOUBLE_BUFFER_EXT             0x2011
+#define WGL_STEREO_EXT                    0x2012
+#define WGL_PIXEL_TYPE_EXT                0x2013
+#define WGL_COLOR_BITS_EXT                0x2014
+#define WGL_RED_BITS_EXT                  0x2015
+#define WGL_RED_SHIFT_EXT                 0x2016
+#define WGL_GREEN_BITS_EXT                0x2017
+#define WGL_GREEN_SHIFT_EXT               0x2018
+#define WGL_BLUE_BITS_EXT                 0x2019
+#define WGL_BLUE_SHIFT_EXT                0x201A
+#define WGL_ALPHA_BITS_EXT                0x201B
+#define WGL_ALPHA_SHIFT_EXT               0x201C
+#define WGL_ACCUM_BITS_EXT                0x201D
+#define WGL_ACCUM_RED_BITS_EXT            0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT          0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT           0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT          0x2021
+#define WGL_DEPTH_BITS_EXT                0x2022
+#define WGL_STENCIL_BITS_EXT              0x2023
+#define WGL_AUX_BUFFERS_EXT               0x2024
+#define WGL_NO_ACCELERATION_EXT           0x2025
+#define WGL_GENERIC_ACCELERATION_EXT      0x2026
+#define WGL_FULL_ACCELERATION_EXT         0x2027
+#define WGL_SWAP_EXCHANGE_EXT             0x2028
+#define WGL_SWAP_COPY_EXT                 0x2029
+#define WGL_SWAP_UNDEFINED_EXT            0x202A
+#define WGL_TYPE_RGBA_EXT                 0x202B
+#define WGL_TYPE_COLORINDEX_EXT           0x202C
 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
 #endif
+#endif /* WGL_EXT_pixel_format */
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_EXT_pixel_format_packed_float 1
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT  0x20A8
+#endif /* WGL_EXT_pixel_format_packed_float */
 
 #ifndef WGL_EXT_swap_control
 #define WGL_EXT_swap_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSwapIntervalEXT (int);
-extern int WINAPI wglGetSwapIntervalEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglSwapIntervalEXT (int interval);
+int WINAPI wglGetSwapIntervalEXT (void);
 #endif
+#endif /* WGL_EXT_swap_control */
 
-#ifndef WGL_EXT_depth_float
-#define WGL_EXT_depth_float 1
-#endif
-
-#ifndef WGL_NV_vertex_array_range
-#define WGL_NV_vertex_array_range 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
-extern void WINAPI wglFreeMemoryNV (void *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_3DFX_multisample 1
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_EXT_multisample 1
-#endif
-
-#ifndef WGL_OML_sync_control
-#define WGL_OML_sync_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
-extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
-extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
-extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif
+#ifndef WGL_EXT_swap_control_tear
+#define WGL_EXT_swap_control_tear 1
+#endif /* WGL_EXT_swap_control_tear */
 
 #ifndef WGL_I3D_digital_video_control
 #define WGL_I3D_digital_video_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
+BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
 #endif
+#endif /* WGL_I3D_digital_video_control */
 
 #ifndef WGL_I3D_gamma
 #define WGL_I3D_gamma 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
-extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
-extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_GAMMA_TABLE_SIZE_I3D          0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D     0x204F
 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
+BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
+BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
 #endif
+#endif /* WGL_I3D_gamma */
 
 #ifndef WGL_I3D_genlock
 #define WGL_I3D_genlock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableGenlockI3D (HDC);
-extern BOOL WINAPI wglDisableGenlockI3D (HDC);
-extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
-extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
-extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D  0x2044
+#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D  0x204C
 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
@@ -646,108 +552,289 @@ typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate)
 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
+BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
+BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
+BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
+BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
+BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
+BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
+BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
+BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
+BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
+BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
+BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
+#endif
+#endif /* WGL_I3D_genlock */
 
 #ifndef WGL_I3D_image_buffer
 #define WGL_I3D_image_buffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
-extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
-extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
-extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
-#endif /* WGL_WGLEXT_PROTOTYPES */
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D   0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D         0x00000002
 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
+#ifdef GL_GLEXT_PROTOTYPES
+LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
+BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
+BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
 #endif
+#endif /* WGL_I3D_image_buffer */
 
 #ifndef WGL_I3D_swap_frame_lock
 #define WGL_I3D_swap_frame_lock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableFrameLockI3D (void);
-extern BOOL WINAPI wglDisableFrameLockI3D (void);
-extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
-extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnableFrameLockI3D (void);
+BOOL WINAPI wglDisableFrameLockI3D (void);
+BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
+BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
 #endif
+#endif /* WGL_I3D_swap_frame_lock */
 
 #ifndef WGL_I3D_swap_frame_usage
 #define WGL_I3D_swap_frame_usage 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetFrameUsageI3D (float *);
-extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
-extern BOOL WINAPI wglEndFrameTrackingI3D (void);
-extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
-#endif /* WGL_WGLEXT_PROTOTYPES */
 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_ATI_pixel_format_float 1
-#endif
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
+BOOL WINAPI wglBeginFrameTrackingI3D (void);
+BOOL WINAPI wglEndFrameTrackingI3D (void);
+BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+#endif
+#endif /* WGL_I3D_swap_frame_usage */
+
+#ifndef WGL_NV_DX_interop
+#define WGL_NV_DX_interop 1
+#define WGL_ACCESS_READ_ONLY_NV           0x00000000
+#define WGL_ACCESS_READ_WRITE_NV          0x00000001
+#define WGL_ACCESS_WRITE_DISCARD_NV       0x00000002
+typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
+typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
+typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
+typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
+typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
+typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
+HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
+BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
+HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
+BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
+BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
+#endif
+#endif /* WGL_NV_DX_interop */
+
+#ifndef WGL_NV_DX_interop2
+#define WGL_NV_DX_interop2 1
+#endif /* WGL_NV_DX_interop2 */
+
+#ifndef WGL_NV_copy_image
+#define WGL_NV_copy_image 1
+typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+#endif /* WGL_NV_copy_image */
 
 #ifndef WGL_NV_float_buffer
 #define WGL_NV_float_buffer 1
-#endif
+#define WGL_FLOAT_COMPONENTS_NV           0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV            0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV           0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV          0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV         0x20B8
+#endif /* WGL_NV_float_buffer */
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HGPUNV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+struct _GPU_DEVICE {
+    DWORD  cb;
+    CHAR   DeviceName[32];
+    CHAR   DeviceString[128];
+    DWORD  Flags;
+    RECT   rcVirtualScreen;
+};
+typedef struct _GPU_DEVICE *PGPU_DEVICE;
+#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define ERROR_MISSING_AFFINITY_MASK_NV    0x20D1
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
+BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
+BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+BOOL WINAPI wglDeleteDCNV (HDC hdc);
+#endif
+#endif /* WGL_NV_gpu_affinity */
+
+#ifndef WGL_NV_multisample_coverage
+#define WGL_NV_multisample_coverage 1
+#define WGL_COVERAGE_SAMPLES_NV           0x2042
+#define WGL_COLOR_SAMPLES_NV              0x20B9
+#endif /* WGL_NV_multisample_coverage */
+
+#if 0 /* problems on Windows ..*/
+#ifndef WGL_NV_present_video
+#define WGL_NV_present_video 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_NUM_VIDEO_SLOTS_NV            0x20F0
+typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
+#ifdef GL_GLEXT_PROTOTYPES
+int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
+#endif
+#endif /* WGL_NV_present_video */
+#endif /* problems on Windows ..*/
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_NV_render_depth_texture 1
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV      0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV       0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV    0x20A6
+#define WGL_DEPTH_COMPONENT_NV            0x20A7
+#endif /* WGL_NV_render_depth_texture */
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_NV_render_texture_rectangle 1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV          0x20A2
+#endif /* WGL_NV_render_texture_rectangle */
 
 #ifndef WGL_NV_swap_group
 #define WGL_NV_swap_group 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglJoinSwapGroupNV(HDC hDC, GLuint group);
-extern BOOL WINAPI wglBindSwapBarrierNV(GLuint group, GLuint barrier);
-extern BOOL WINAPI wglQuerySwapGroupNV(HDC hDC, GLuint *group, GLuint *barrier);
-extern BOOL WINAPI wglQueryMaxSwapGroupsNV(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
-extern BOOL WINAPI wglQueryFrameCountNV(HDC hDC, GLuint *count);
-extern BOOL WINAPI wglResetFrameCountNV(HDC hDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
+BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
+BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
+BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
+BOOL WINAPI wglResetFrameCountNV (HDC hDC);
 #endif
+#endif /* WGL_NV_swap_group */
 
-#ifndef WGL_NV_gpu_affinity
-#define WGL_NV_gpu_affinity 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnumGpusNV (UINT iIndex, HGPUNV *hGpu);
-extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
-extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *pGpuList);
-extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
-extern BOOL WINAPI wglDeleteDCNV (HDC hAffinityDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iIndex, PGPU_DEVICE pGpuDevice);
-typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *pGpuList);
-typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hAffinityDC);
-#endif
-
-/*
- * -----------------------------------------------------------
- * Everything here and below was added manually
- * by ckline and kbr to the version of wglext.h obtained from:
- * http://oss.sgi.com/projects/ogl-sample/registry/index.html
- * -----------------------------------------------------------
- */
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_NV_render_texture_rectangle 1
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+#ifdef GL_GLEXT_PROTOTYPES
+void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+void WINAPI wglFreeMemoryNV (void *pointer);
 #endif
+#endif /* WGL_NV_vertex_array_range */
 
-#ifndef WGL_NV_render_depth_texture
-#define WGL_NV_render_depth_texture 1
-#endif
+#if 0 /* problems on Windows ..*/
+#ifndef WGL_NV_video_capture
+#define WGL_NV_video_capture 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_UNIQUE_ID_NV                  0x20CE
+#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV    0x20CF
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+#endif
+#endif /* WGL_NV_video_capture */
+#endif /* problems on Windows ..*/
+
+#if 0 /* problems on Windows ..*/
+#ifndef WGL_NV_video_output
+#define WGL_NV_video_output 1
+#ifndef SKIP_WGL_HANDLE_DEFINITIONS
+DECLARE_HANDLE(HPVIDEODEV);
+#endif /* SKIP_WGL_HANDLE_DEFINITIONS */
+#define WGL_BIND_TO_VIDEO_RGB_NV          0x20C0
+#define WGL_BIND_TO_VIDEO_RGBA_NV         0x20C1
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
+#define WGL_VIDEO_OUT_COLOR_NV            0x20C3
+#define WGL_VIDEO_OUT_ALPHA_NV            0x20C4
+#define WGL_VIDEO_OUT_DEPTH_NV            0x20C5
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV  0x20C6
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV  0x20C7
+#define WGL_VIDEO_OUT_FRAME               0x20C8
+#define WGL_VIDEO_OUT_FIELD_1             0x20C9
+#define WGL_VIDEO_OUT_FIELD_2             0x20CA
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2  0x20CB
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1  0x20CC
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
+BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
+BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+#endif /* WGL_NV_video_output */
+#endif /* problems on Windows ..*/
 
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#ifdef GL_GLEXT_PROTOTYPES
+BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
+INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
+#endif
+#endif /* WGL_OML_sync_control */
 
 #ifdef __cplusplus
 }
diff --git a/make/stub_includes/opengl/GL3/glplatform.h b/make/stub_includes/opengl/GL3/glplatform.h
deleted file mode 100644
index 958d95c..0000000
--- a/make/stub_includes/opengl/GL3/glplatform.h
+++ /dev/null
@@ -1,63 +0,0 @@
-#ifndef __glplatform_h_
-#define __glplatform_h_
-
-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
-#define OPENSTEP
-#endif
-
-#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
-#define __WIN32__
-#endif
-
-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
-#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-#    define GLAPI __declspec(dllexport)
-#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-#    define GLAPI __declspec(dllimport)
-#  else /* for use with static link lib build of Win32 edition only */
-#    define GLAPI extern
-#  endif /* _STATIC_MESA support */
-#  define APIENTRY __stdcall
-#else
-/* non-Windows compilation */
-#  ifndef GLAPI
-#    define GLAPI extern
-#  endif
-#  define APIENTRY
-#endif /* WIN32 / CYGWIN bracket */
-
-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
-#  define PRAGMA_EXPORT_SUPPORTED               1
-#endif
-
-/*
- * WINDOWS: Include windows.h here to define APIENTRY.
- * It is also useful when applications include this file by
- * including only glut.h, since glut.h depends on windows.h.
- * Applications needing to include windows.h with parms other
- * than "WIN32_LEAN_AND_MEAN" may include windows.h before
- * glut.h or gl.h.
- */
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
-#include <gl/mesa_wgl.h>
-#endif
-
-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
-#pragma import on
-#endif
-
-#ifdef CENTERLINE_CLPP
-#define signed
-#endif
-
-#if defined(PRAGMA_EXPORT_SUPPORTED)
-#pragma export on
-#endif
-
-#endif /* __glplatform_h_ */
-
diff --git a/make/stub_includes/opengl/GLES/gl.h b/make/stub_includes/opengl/GLES/gl.h
index 0d15247..198bd4d 100644
--- a/make/stub_includes/opengl/GLES/gl.h
+++ b/make/stub_includes/opengl/GLES/gl.h
@@ -599,7 +599,7 @@ typedef khronos_ssize_t  GLsizeiptr;
 /* Available only in Common profile */
 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_API void GL_APIENTRY glClearDepthf (GLfloat depth);
 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
@@ -608,7 +608,7 @@ GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 /* FIXME: GlueGen generates incorrect code for this one */
 /* GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); */
-GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, const GLfloat * eqn);
+GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat *equation);
 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
 GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h
index b3d6b71..7a0a718 100644
--- a/make/stub_includes/opengl/GLES/glext.h
+++ b/make/stub_includes/opengl/GLES/glext.h
@@ -1,7 +1,7 @@
 #ifndef __glext_h_
 #define __glext_h_
 
-/* $Revision: 16481 $ on $Date:: 2012-01-04 10:43:56 -0800 #$ */
+/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */
 
 #ifdef __cplusplus
 extern "C" {
@@ -166,6 +166,9 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
 #endif
 
+/* GL_OES_required_internalformat */
+/* No new tokens introduced by this extension. */
+
 /* GL_OES_rgb8_rgba8 */
 #ifndef GL_OES_rgb8_rgba8
 #define GL_RGB8_OES                                             0x8051
@@ -241,7 +244,7 @@ typedef struct __GLeglImageOES *GLeglImageOES;
  * APPLE extension tokens
  *------------------------------------------------------------------------*/
 
-/* GL_APPLE_texture_2D_limited_npot */
+/* GL_APPLE_copy_texture_levels */
 /* No new tokens introduced by this extension. */
 
 /* GL_APPLE_framebuffer_multisample */
@@ -255,6 +258,41 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
 #endif
 
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+
+/* These types are defined with reference to <inttypes.h>
+ * in the Apple extension spec, but here we use the Khronos
+ * portable types in khrplatform.h, and assume those types
+ * are always defined.
+ * If any other extensions using these types are defined,
+ * the typedefs must move out of this block and be shared.
+ */
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+#define GL_SYNC_OBJECT_APPLE                                    0x8A53
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
+#define GL_OBJECT_TYPE_APPLE                                    0x9112
+#define GL_SYNC_CONDITION_APPLE                                 0x9113
+#define GL_SYNC_STATUS_APPLE                                    0x9114
+#define GL_SYNC_FLAGS_APPLE                                     0x9115
+#define GL_SYNC_FENCE_APPLE                                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
+#define GL_UNSIGNALED_APPLE                                     0x9118
+#define GL_SIGNALED_APPLE                                       0x9119
+#define GL_ALREADY_SIGNALED_APPLE                               0x911A
+#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
+#define GL_CONDITION_SATISFIED_APPLE                            0x911C
+#define GL_WAIT_FAILED_APPLE                                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
+#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
+#endif
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
 /* GL_APPLE_texture_format_BGRA8888 */
 #ifndef GL_APPLE_texture_format_BGRA8888
 #define GL_BGRA_EXT                                             0x80E1
@@ -289,12 +327,23 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_STENCIL_EXT                                          0x1802
 #endif
 
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_MAP_READ_BIT_EXT                                     0x0001
+#define GL_MAP_WRITE_BIT_EXT                                    0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
+#endif
+
 /* GL_EXT_multisampled_render_to_texture */
 #ifndef GL_EXT_multisampled_render_to_texture
 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
-#define GL_RENDERBUFFER_SAMPLES_EXT                             0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x9134
-#define GL_MAX_SAMPLES_EXT                                      0x9135
+/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
+#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
+#define GL_MAX_SAMPLES_EXT                                      0x8D57
 #endif
 
 /* GL_EXT_multi_draw_arrays */
@@ -354,10 +403,10 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 /* GL_EXT_texture_storage */
 #ifndef GL_EXT_texture_storage
 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
-#define GL_ALPHA8_EXT                                           0x803C  
+#define GL_ALPHA8_EXT                                           0x803C
 #define GL_LUMINANCE8_EXT                                       0x8040
 #define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
-#define GL_RGBA32F_EXT                                          0x8814  
+#define GL_RGBA32F_EXT                                          0x8814
 #define GL_RGB32F_EXT                                           0x8815
 #define GL_ALPHA32F_EXT                                         0x8816
 #define GL_LUMINANCE32F_EXT                                     0x8818
@@ -367,7 +416,7 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_ALPHA16F_EXT                                         0x881C
 #define GL_LUMINANCE16F_EXT                                     0x881E
 #define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
-#define GL_RGB10_A2_EXT                                         0x8059  
+#define GL_RGB10_A2_EXT                                         0x8059
 #define GL_RGB10_EXT                                            0x8052
 #define GL_BGRA8_EXT                                            0x93A1
 #endif
@@ -776,6 +825,11 @@ typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type,
 #define GL_OES_packed_depth_stencil 1
 #endif
 
+/* GL_OES_required_internalformat */
+#ifndef GL_OES_required_internalformat
+#define GL_OES_required_internalformat 1
+#endif
+
 /* GL_OES_query_matrix */
 #ifndef GL_OES_query_matrix
 #define GL_OES_query_matrix 1
@@ -801,8 +855,8 @@ GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
 GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
-GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
-GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
+GL_API void GL_APIENTRY glClearDepthfOES (GLfloat depth);
 #endif
 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
 typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
@@ -900,9 +954,13 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
  * APPLE extension functions
  *------------------------------------------------------------------------*/
 
-/* GL_APPLE_texture_2D_limited_npot */
-#ifndef GL_APPLE_texture_2D_limited_npot
-#define GL_APPLE_texture_2D_limited_npot 1
+/* GL_APPLE_copy_texture_levels */
+#ifndef GL_APPLE_copy_texture_levels
+#define GL_APPLE_copy_texture_levels 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
 #endif
 
 /* GL_APPLE_framebuffer_multisample */
@@ -916,6 +974,32 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum
 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
 #endif
 
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+#define GL_APPLE_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
+GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
+GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
+GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
+GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
 /* GL_APPLE_texture_format_BGRA8888 */
 #ifndef GL_APPLE_texture_format_BGRA8888
 #define GL_APPLE_texture_format_BGRA8888 1
@@ -953,6 +1037,17 @@ GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttac
 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
 #endif
 
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_EXT_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
 /* GL_EXT_multisampled_render_to_texture */
 #ifndef GL_EXT_multisampled_render_to_texture
 #define GL_EXT_multisampled_render_to_texture 1
@@ -968,10 +1063,10 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum
 #ifndef GL_EXT_multi_draw_arrays
 #define GL_EXT_multi_draw_arrays 1
 #ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
 GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
 #endif
 
@@ -1076,8 +1171,8 @@ typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn
 GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
 GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
 #endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
 #endif
 
 /*------------------------------------------------------------------------*
diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h
index 5c6d5f0..89babc9 100644
--- a/make/stub_includes/opengl/GLES2/gl2.h
+++ b/make/stub_includes/opengl/GLES2/gl2.h
@@ -1,7 +1,7 @@
 #ifndef __gl2_h_
 #define __gl2_h_
 
-/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
+/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
 
 #include <GLES2/gl2platform.h>
 
@@ -494,7 +494,7 @@ GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr off
 GL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
 GL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
 GL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void         GL_APIENTRY glClearDepthf (GLfloat depth);
 GL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
 GL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 GL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
@@ -534,7 +534,7 @@ GL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
 GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
 GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
 GL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
-GL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL GLint        GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
 GL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
 GL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
 GL_APICALL GLenum       GL_APIENTRY glGetError (void);
@@ -553,7 +553,7 @@ GL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum p
 GL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
 GL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
 GL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
-GL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL GLint        GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
 GL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
 GL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
 GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h
index 04c0a64..c3c909a 100644
--- a/make/stub_includes/opengl/GLES2/gl2ext.h
+++ b/make/stub_includes/opengl/GLES2/gl2ext.h
@@ -1,7 +1,7 @@
 #ifndef __gl2ext_h_
 #define __gl2ext_h_
 
-/* $Revision: 16619 $ on $Date:: 2012-01-18 10:00:14 -0800 #$ */
+/* $Revision: 22161 $ on $Date:: 2013-06-25 08:17:27 -0700 #$ */
 
 #ifdef __cplusplus
 extern "C" {
@@ -16,6 +16,20 @@ extern "C" {
 #   define GL_APIENTRYP GL_APIENTRY*
 #endif
 
+/* New types shared by several extensions */
+
+#ifndef __gl3_h_
+/* These are defined with respect to <inttypes.h> in the
+ * Apple extension spec, but they are also used by non-APPLE
+ * extensions, and in the Khronos header we use the Khronos
+ * portable types in khrplatform.h, which must be defined.
+ */
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+
+
 /*------------------------------------------------------------------------*
  * OES extension tokens
  *------------------------------------------------------------------------*/
@@ -94,6 +108,25 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
 #endif
 
+/* GL_OES_required_internalformat */
+#ifndef GL_OES_required_internalformat
+#define GL_ALPHA8_OES                                           0x803C
+#define GL_DEPTH_COMPONENT16_OES                                0x81A5
+/* reuse GL_DEPTH_COMPONENT24_OES */
+/* reuse GL_DEPTH24_STENCIL8_OES */
+/* reuse GL_DEPTH_COMPONENT32_OES */
+#define GL_LUMINANCE4_ALPHA4_OES                                0x8043
+#define GL_LUMINANCE8_ALPHA8_OES                                0x8045
+#define GL_LUMINANCE8_OES                                       0x8040
+#define GL_RGBA4_OES                                            0x8056
+#define GL_RGB5_A1_OES                                          0x8057
+#define GL_RGB565_OES                                           0x8D62
+/* reuse GL_RGB8_OES */
+/* reuse GL_RGBA8_OES */
+/* reuse GL_RGB10_EXT */
+/* reuse GL_RGB10_A2_EXT */
+#endif
+
 /* GL_OES_rgb8_rgba8 */
 #ifndef GL_OES_rgb8_rgba8
 #define GL_RGB8_OES                                             0x8051
@@ -115,6 +148,10 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_STENCIL_INDEX4_OES                                   0x8D47
 #endif
 
+#ifndef GL_OES_surfaceless_context
+#define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
+#endif
+
 /* GL_OES_texture_3D */
 #ifndef GL_OES_texture_3D
 #define GL_TEXTURE_WRAP_R_OES                                   0x8072
@@ -157,6 +194,85 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #endif
 
 /*------------------------------------------------------------------------*
+ * KHR extension tokens
+ *------------------------------------------------------------------------*/
+
+#ifndef GL_KHR_debug
+typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const GLvoid *userParam);
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR                         0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR                 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION_KHR                          0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM_KHR                        0x8245
+#define GL_DEBUG_SOURCE_API_KHR                                 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR                       0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR                     0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR                         0x8249
+#define GL_DEBUG_SOURCE_APPLICATION_KHR                         0x824A
+#define GL_DEBUG_SOURCE_OTHER_KHR                               0x824B
+#define GL_DEBUG_TYPE_ERROR_KHR                                 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR                   0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR                    0x824E
+#define GL_DEBUG_TYPE_PORTABILITY_KHR                           0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE_KHR                           0x8250
+#define GL_DEBUG_TYPE_OTHER_KHR                                 0x8251
+#define GL_DEBUG_TYPE_MARKER_KHR                                0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP_KHR                            0x8269
+#define GL_DEBUG_TYPE_POP_GROUP_KHR                             0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR                      0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR                      0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH_KHR                          0x826D
+#define GL_BUFFER_KHR                                           0x82E0
+#define GL_SHADER_KHR                                           0x82E1
+#define GL_PROGRAM_KHR                                          0x82E2
+#define GL_QUERY_KHR                                            0x82E3
+/* PROGRAM_PIPELINE only in GL */
+#define GL_SAMPLER_KHR                                          0x82E6
+/* DISPLAY_LIST only in GL */
+#define GL_MAX_LABEL_LENGTH_KHR                                 0x82E8
+#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR                         0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR                        0x9144
+#define GL_DEBUG_LOGGED_MESSAGES_KHR                            0x9145
+#define GL_DEBUG_SEVERITY_HIGH_KHR                              0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM_KHR                            0x9147
+#define GL_DEBUG_SEVERITY_LOW_KHR                               0x9148
+#define GL_DEBUG_OUTPUT_KHR                                     0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR                           0x00000002
+#define GL_STACK_OVERFLOW_KHR                                   0x0503
+#define GL_STACK_UNDERFLOW_KHR                                  0x0504
+#endif
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
+#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
+#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
+#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
+#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
+#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
+#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
+#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
+#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
+#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
+#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
+#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
+#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
+#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
+#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
+#endif
+
+/*------------------------------------------------------------------------*
  * AMD extension tokens
  *------------------------------------------------------------------------*/
 
@@ -193,6 +309,18 @@ typedef struct __GLeglImageOES *GLeglImageOES;
  * ANGLE extension tokens
  *------------------------------------------------------------------------*/
 
+/* GL_ANGLE_depth_texture */
+#ifndef GL_ANGLE_depth_texture
+#define GL_DEPTH_COMPONENT                                      0x1902
+#define GL_DEPTH_STENCIL_OES                                    0x84F9
+#define GL_UNSIGNED_SHORT                                       0x1403
+#define GL_UNSIGNED_INT                                         0x1405
+#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
+#define GL_DEPTH_COMPONENT16                                    0x81A5
+#define GL_DEPTH_COMPONENT32_OES                                0x81A7
+#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
+#endif
+
 /* GL_ANGLE_framebuffer_blit */
 #ifndef GL_ANGLE_framebuffer_blit
 #define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
@@ -208,16 +336,48 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_MAX_SAMPLES_ANGLE                                    0x8D57
 #endif
 
+/* GL_ANGLE_instanced_arrays */
+#ifndef GL_ANGLE_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
+#endif
+
+/* GL_ANGLE_pack_reverse_row_order */
+#ifndef GL_ANGLE_pack_reverse_row_order
+#define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
+#endif
+
+/* GL_ANGLE_program_binary */
+#ifndef GL_ANGLE_program_binary
+#define GL_PROGRAM_BINARY_ANGLE                                 0x93A6
+#endif
+
+/* GL_ANGLE_texture_compression_dxt3 */
+#ifndef GL_ANGLE_texture_compression_dxt3
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
+#endif
+
+/* GL_ANGLE_texture_compression_dxt5 */
+#ifndef GL_ANGLE_texture_compression_dxt5
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
+#endif
+
+/* GL_ANGLE_texture_usage */
+#ifndef GL_ANGLE_texture_usage
+#define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
+#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
+#endif
+
+/* GL_ANGLE_translated_shader_source */
+#ifndef GL_ANGLE_translated_shader_source
+#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
+#endif
+
 /*------------------------------------------------------------------------*
  * APPLE extension tokens
  *------------------------------------------------------------------------*/
 
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE                                        0x8A1F
-#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
-#endif
+/* GL_APPLE_copy_texture_levels */
+/* No new tokens introduced by this extension. */
 
 /* GL_APPLE_framebuffer_multisample */
 #ifndef GL_APPLE_framebuffer_multisample
@@ -230,6 +390,34 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
 #endif
 
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_RGB_422_APPLE                                        0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
+#endif
+
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+
+#define GL_SYNC_OBJECT_APPLE                                    0x8A53
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
+#define GL_OBJECT_TYPE_APPLE                                    0x9112
+#define GL_SYNC_CONDITION_APPLE                                 0x9113
+#define GL_SYNC_STATUS_APPLE                                    0x9114
+#define GL_SYNC_FLAGS_APPLE                                     0x9115
+#define GL_SYNC_FENCE_APPLE                                     0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
+#define GL_UNSIGNALED_APPLE                                     0x9118
+#define GL_SIGNALED_APPLE                                       0x9119
+#define GL_ALREADY_SIGNALED_APPLE                               0x911A
+#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
+#define GL_CONDITION_SATISFIED_APPLE                            0x911C
+#define GL_WAIT_FAILED_APPLE                                    0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
+#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
+#endif
+
 /* GL_APPLE_texture_format_BGRA8888 */
 #ifndef GL_APPLE_texture_format_BGRA8888
 #define GL_BGRA_EXT                                             0x80E1
@@ -244,6 +432,11 @@ typedef struct __GLeglImageOES *GLeglImageOES;
  * ARM extension tokens
  *------------------------------------------------------------------------*/
 
+/* GL_ARM_mali_program_binary */
+#ifndef GL_ARM_mali_program_binary
+#define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
+#endif
+
 /* GL_ARM_mali_shader_binary */
 #ifndef GL_ARM_mali_shader_binary
 #define GL_MALI_SHADER_BINARY_ARM                               0x8F60
@@ -292,12 +485,80 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_STENCIL_EXT                                          0x1802
 #endif
 
+#ifndef GL_EXT_disjoint_timer_query
+#define GL_QUERY_COUNTER_BITS_EXT                               0x8864
+#define GL_CURRENT_QUERY_EXT                                    0x8865
+#define GL_QUERY_RESULT_EXT                                     0x8866
+#define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
+#define GL_TIME_ELAPSED_EXT                                     0x88BF
+#define GL_TIMESTAMP_EXT                                        0x8E28
+#define GL_GPU_DISJOINT_EXT                                     0x8FBB
+#endif
+
+#ifndef GL_EXT_draw_buffers
+#define GL_EXT_draw_buffers 1
+#define GL_MAX_COLOR_ATTACHMENTS_EXT                            0x8CDF
+#define GL_MAX_DRAW_BUFFERS_EXT                                 0x8824
+#define GL_DRAW_BUFFER0_EXT                                     0x8825
+#define GL_DRAW_BUFFER1_EXT                                     0x8826
+#define GL_DRAW_BUFFER2_EXT                                     0x8827
+#define GL_DRAW_BUFFER3_EXT                                     0x8828
+#define GL_DRAW_BUFFER4_EXT                                     0x8829
+#define GL_DRAW_BUFFER5_EXT                                     0x882A
+#define GL_DRAW_BUFFER6_EXT                                     0x882B
+#define GL_DRAW_BUFFER7_EXT                                     0x882C
+#define GL_DRAW_BUFFER8_EXT                                     0x882D
+#define GL_DRAW_BUFFER9_EXT                                     0x882E
+#define GL_DRAW_BUFFER10_EXT                                    0x882F
+#define GL_DRAW_BUFFER11_EXT                                    0x8830
+#define GL_DRAW_BUFFER12_EXT                                    0x8831
+#define GL_DRAW_BUFFER13_EXT                                    0x8832
+#define GL_DRAW_BUFFER14_EXT                                    0x8833
+#define GL_DRAW_BUFFER15_EXT                                    0x8834
+#define GL_COLOR_ATTACHMENT0_EXT                                0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT                                0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT                                0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT                                0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT                                0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT                                0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT                                0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT                                0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT                                0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT                                0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT                               0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT                               0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT                               0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT                               0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT                               0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT                               0x8CEF
+#endif
+
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_MAP_READ_BIT_EXT                                     0x0001
+#define GL_MAP_WRITE_BIT_EXT                                    0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
+#endif
+
 /* GL_EXT_multisampled_render_to_texture */
 #ifndef GL_EXT_multisampled_render_to_texture
 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
-#define GL_RENDERBUFFER_SAMPLES_EXT                             0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x9134
-#define GL_MAX_SAMPLES_EXT                                      0x9135
+/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
+#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
+#define GL_MAX_SAMPLES_EXT                                      0x8D57
+#endif
+
+/* GL_EXT_multiview_draw_buffers */
+#ifndef GL_EXT_multiview_draw_buffers
+#define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
+#define GL_MULTIVIEW_EXT                                        0x90F1
+#define GL_DRAW_BUFFER_EXT                                      0x0C01
+#define GL_READ_BUFFER_EXT                                      0x0C02
+#define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
 #endif
 
 /* GL_EXT_multi_draw_arrays */
@@ -341,6 +602,11 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
 #endif
 
+/* GL_EXT_shader_framebuffer_fetch */
+#ifndef GL_EXT_shader_framebuffer_fetch
+#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
+#endif
+
 /* GL_EXT_shader_texture_lod */
 /* No new tokens introduced by this extension. */
 
@@ -397,13 +663,19 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_LUMINANCE32F_EXT                                     0x8818 // -> ARB
 #define GL_LUMINANCE_ALPHA32F_EXT                               0x8819 // -> ARB
 /* reuse GL_RGBA16F_EXT */
-#define GL_RGB16F_EXT                                           0x881B // remove EXT (duplicate in GL_EXT_color_buffer_half_float)
-#define GL_ALPHA16F_EXT                                         0x881C // -> ARB
-#define GL_LUMINANCE16F_EXT                                     0x881E // -> ARB
-#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F // -> ARB
-#define GL_RGB10_A2_EXT                                         0x8059 // remove EXT 
-#define GL_RGB10_EXT                                            0x8052 // remove EXT
-#define GL_BGRA8_EXT                                            0x93A1 // keep
+/* reuse GL_RGB16F_EXT */
+#define GL_ALPHA16F_EXT                                         0x881C
+#define GL_LUMINANCE16F_EXT                                     0x881E
+#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
+#define GL_RGB10_A2_EXT                                         0x8059
+#define GL_RGB10_EXT                                            0x8052
+#define GL_BGRA8_EXT                                            0x93A1
+#define GL_R8_EXT                                               0x8229
+#define GL_RG8_EXT                                              0x822B
+#define GL_R32F_EXT                                             0x822E
+#define GL_RG32F_EXT                                            0x8230
+#define GL_R16F_EXT                                             0x822D
+#define GL_RG16F_EXT                                            0x822F
 #endif
 
 /* GL_EXT_texture_type_2_10_10_10_REV */
@@ -413,9 +685,9 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 
 /* GL_EXT_unpack_subimage */
 #ifndef GL_EXT_unpack_subimage
-#define GL_UNPACK_ROW_LENGTH                                    0x0CF2
-#define GL_UNPACK_SKIP_ROWS                                     0x0CF3
-#define GL_UNPACK_SKIP_PIXELS                                   0x0CF4
+#define GL_UNPACK_ROW_LENGTH_EXT                                0x0CF2
+#define GL_UNPACK_SKIP_ROWS_EXT                                 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS_EXT                               0x0CF4
 #endif
 
 /*------------------------------------------------------------------------*
@@ -428,6 +700,15 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #endif
 
 /*------------------------------------------------------------------------*
+ * FJ extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_FJ_shader_binary_GCCSO */
+#ifndef GL_FJ_shader_binary_GCCSO
+#define GL_GCCSO_SHADER_BINARY_FJ                               0x9260
+#endif
+
+/*------------------------------------------------------------------------*
  * IMG extension tokens
  *------------------------------------------------------------------------*/
 
@@ -455,6 +736,12 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
 #endif
 
+/* GL_IMG_texture_compression_pvrtc2 */
+#ifndef GL_IMG_texture_compression_pvrtc2
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG                     0x9137
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG                     0x9138
+#endif
+
 /* GL_IMG_multisampled_render_to_texture */
 #ifndef GL_IMG_multisampled_render_to_texture
 #define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
@@ -484,7 +771,7 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
 #define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
 #define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
-#define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
+#define GL_COVERAGE_BUFFER_BIT_NV                               0x00008000
 #endif
 
 /* GL_NV_depth_nonlinear */
@@ -529,6 +816,9 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
 #endif
 
+/* GL_NV_draw_instanced */
+/* No new tokens introduced by this extension. */
+
 /* GL_NV_fbo_color_attachments */
 #ifndef GL_NV_fbo_color_attachments
 #define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
@@ -542,6 +832,29 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_FENCE_CONDITION_NV                                   0x84F4
 #endif
 
+/* GL_NV_framebuffer_blit */
+#ifndef GL_NV_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_NV                                  0x8CA8
+#define GL_DRAW_FRAMEBUFFER_NV                                  0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_NV                          0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_NV                          0x8CAA
+#endif
+
+/* GL_NV_framebuffer_multisample */
+#ifndef GL_NV_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_NV                              0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV                0x8D56
+#define GL_MAX_SAMPLES_NV                                       0x8D57
+#endif
+
+/* GL_NV_generate_mipmap_sRGB */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_instanced_arrays */
+#ifndef GL_NV_instanced_arrays
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV                       0x88FE
+#endif
+
 /* GL_NV_read_buffer */
 #ifndef GL_NV_read_buffer
 #define GL_READ_BUFFER_NV                                       0x0C02
@@ -559,6 +872,36 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 /* GL_NV_read_stencil */
 /* No new tokens introduced by this extension. */
 
+/* GL_NV_shadow_samplers_array */
+#ifndef GL_NV_shadow_samplers_array
+#define GL_SAMPLER_2D_ARRAY_SHADOW_NV                           0x8DC4
+#endif
+
+/* GL_NV_shadow_samplers_cube */
+#ifndef GL_NV_shadow_samplers_cube
+#define GL_SAMPLER_CUBE_SHADOW_NV                               0x8DC5
+#endif
+
+/* GL_NV_sRGB_formats */
+#ifndef GL_NV_sRGB_formats
+#define GL_SLUMINANCE_NV                                        0x8C46
+#define GL_SLUMINANCE_ALPHA_NV                                  0x8C44
+#define GL_SRGB8_NV                                             0x8C41
+#define GL_SLUMINANCE8_NV                                       0x8C47
+#define GL_SLUMINANCE8_ALPHA8_NV                                0x8C45
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV                         0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV                   0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV                   0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV                   0x8C4F
+#define GL_ETC1_SRGB8_NV                                        0x88EE
+#endif
+
+/* GL_NV_texture_border_clamp */
+#ifndef GL_NV_texture_border_clamp
+#define GL_TEXTURE_BORDER_COLOR_NV                              0x1004
+#define GL_CLAMP_TO_BORDER_NV                                   0x812D
+#endif
+
 /* GL_NV_texture_compression_s3tc_update */
 /* No new tokens introduced by this extension. */
 
@@ -576,6 +919,14 @@ typedef struct __GLeglImageOES *GLeglImageOES;
 #define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
 #endif
 
+/* GL_QCOM_binning_control */
+#ifndef GL_QCOM_binning_control
+#define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
+#define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
+#define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
+#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
+#endif
+
 /* GL_QCOM_driver_control */
 /* No new tokens introduced by this extension. */
 
@@ -746,6 +1097,11 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
 #define GL_OES_packed_depth_stencil 1
 #endif
 
+/* GL_OES_required_internalformat */
+#ifndef GL_OES_required_internalformat
+#define GL_OES_required_internalformat 1
+#endif
+
 /* GL_OES_rgb8_rgba8 */
 #ifndef GL_OES_rgb8_rgba8
 #define GL_OES_rgb8_rgba8 1
@@ -766,18 +1122,22 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
 #define GL_OES_stencil4 1
 #endif
 
+#ifndef GL_OES_surfaceless_context
+#define GL_OES_surfaceless_context 1
+#endif
+
 /* GL_OES_texture_3D */
 #ifndef GL_OES_texture_3D
 #define GL_OES_texture_3D 1
 #ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 #endif
-typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
@@ -836,6 +1196,43 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
 #endif
 
 /*------------------------------------------------------------------------*
+ * KHR extension functions
+ *------------------------------------------------------------------------*/
+
+#ifndef GL_KHR_debug
+#define GL_KHR_debug 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
+GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
+GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
+typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
+typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
+#endif
+
+#ifndef GL_KHR_texture_compression_astc_ldr
+#define GL_KHR_texture_compression_astc_ldr 1
+#endif
+
+
+/*------------------------------------------------------------------------*
  * AMD extension functions
  *------------------------------------------------------------------------*/
 
@@ -887,6 +1284,11 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
  * ANGLE extension functions
  *------------------------------------------------------------------------*/
 
+/* GL_ANGLE_depth_texture */
+#ifndef GL_ANGLE_depth_texture
+#define GL_ANGLE_depth_texture 1
+#endif
+
 /* GL_ANGLE_framebuffer_blit */
 #ifndef GL_ANGLE_framebuffer_blit
 #define GL_ANGLE_framebuffer_blit 1
@@ -905,13 +1307,62 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target
 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 #endif
 
+#ifndef GL_ANGLE_instanced_arrays
+#define GL_ANGLE_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
+#endif
+
+/* GL_ANGLE_pack_reverse_row_order */
+#ifndef GL_ANGLE_pack_reverse_row_order
+#define GL_ANGLE_pack_reverse_row_order 1
+#endif
+
+/* GL_ANGLE_program_binary */
+#ifndef GL_ANGLE_program_binary
+#define GL_ANGLE_program_binary 1
+#endif
+
+/* GL_ANGLE_texture_compression_dxt3 */
+#ifndef GL_ANGLE_texture_compression_dxt3
+#define GL_ANGLE_texture_compression_dxt3 1
+#endif
+
+/* GL_ANGLE_texture_compression_dxt5 */
+#ifndef GL_ANGLE_texture_compression_dxt5
+#define GL_ANGLE_texture_compression_dxt5 1
+#endif
+
+/* GL_ANGLE_texture_usage */
+#ifndef GL_ANGLE_texture_usage
+#define GL_ANGLE_texture_usage 1
+#endif
+
+#ifndef GL_ANGLE_translated_shader_source
+#define GL_ANGLE_translated_shader_source 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+#endif
+
 /*------------------------------------------------------------------------*
  * APPLE extension functions
  *------------------------------------------------------------------------*/
 
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
+/* GL_APPLE_copy_texture_levels */
+#ifndef GL_APPLE_copy_texture_levels
+#define GL_APPLE_copy_texture_levels 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
 #endif
 
 /* GL_APPLE_framebuffer_multisample */
@@ -925,6 +1376,32 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum
 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
 #endif
 
+/* GL_APPLE_rgb_422 */
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#endif
+
+/* GL_APPLE_sync */
+#ifndef GL_APPLE_sync
+#define GL_APPLE_sync 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
+GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
+GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
+GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
+GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+
 /* GL_APPLE_texture_format_BGRA8888 */
 #ifndef GL_APPLE_texture_format_BGRA8888
 #define GL_APPLE_texture_format_BGRA8888 1
@@ -939,6 +1416,11 @@ typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
  * ARM extension functions
  *------------------------------------------------------------------------*/
 
+/* GL_ARM_mali_program_binary */
+#ifndef GL_ARM_mali_program_binary
+#define GL_ARM_mali_program_binary 1
+#endif
+
 /* GL_ARM_mali_shader_binary */
 #ifndef GL_ARM_mali_shader_binary
 #define GL_ARM_mali_shader_binary 1
@@ -996,6 +1478,53 @@ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numA
 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
 #endif
 
+#ifndef GL_EXT_disjoint_timer_query
+#define GL_EXT_disjoint_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
+GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
+GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
+GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
+GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
+GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
+#endif /* GL_EXT_disjoint_timer_query */
+
+#ifndef GL_EXT_draw_buffers
+#define GL_EXT_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
+#endif /* GL_EXT_draw_buffers */
+
+/* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_map_buffer_range
+#define GL_EXT_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
 /* GL_EXT_multisampled_render_to_texture */
 #ifndef GL_EXT_multisampled_render_to_texture
 #define GL_EXT_multisampled_render_to_texture 1
@@ -1007,13 +1536,26 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum t
 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
 #endif
 
+/* GL_EXT_multiview_draw_buffers */
+#ifndef GL_EXT_multiview_draw_buffers
+#define GL_EXT_multiview_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
+GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
+GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
+#endif
+typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
+typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
+#endif
+
 #ifndef GL_EXT_multi_draw_arrays
 #define GL_EXT_multi_draw_arrays 1
 #ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
 #endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
 #endif
 
@@ -1029,6 +1571,7 @@ GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
 #endif
+#ifndef GL_EXT_disjoint_timer_query
 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
@@ -1036,6 +1579,7 @@ typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif /* GL_EXT_disjoint_timer_query */
 #endif
 
 /* GL_EXT_read_format_bgra */
@@ -1125,6 +1669,11 @@ typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline
 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
 #endif
 
+/* GL_EXT_shader_framebuffer_fetch */
+#ifndef GL_EXT_shader_framebuffer_fetch
+#define GL_EXT_shader_framebuffer_fetch 1
+#endif
+
 /* GL_EXT_shader_texture_lod */
 #ifndef GL_EXT_shader_texture_lod
 #define GL_EXT_shader_texture_lod 1
@@ -1199,6 +1748,15 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
 #endif
 
 /*------------------------------------------------------------------------*
+ * FJ extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_FJ_shader_binary_GCCSO */
+#ifndef GL_FJ_shader_binary_GCCSO
+#define GL_FJ_shader_binary_GCCSO 1
+#endif
+
+/*------------------------------------------------------------------------*
  * IMG extension functions
  *------------------------------------------------------------------------*/
 
@@ -1222,6 +1780,11 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
 #define GL_IMG_texture_compression_pvrtc 1
 #endif
 
+/* GL_IMG_texture_compression_pvrtc2 */
+#ifndef GL_IMG_texture_compression_pvrtc2
+#define GL_IMG_texture_compression_pvrtc2 1
+#endif
+
 /* GL_IMG_multisampled_render_to_texture */
 #ifndef GL_IMG_multisampled_render_to_texture
 #define GL_IMG_multisampled_render_to_texture 1
@@ -1229,8 +1792,8 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
 #endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
 #endif
 
 /*------------------------------------------------------------------------*
@@ -1262,6 +1825,17 @@ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
 #endif
 
+/* GL_NV_draw_instanced */
+#ifndef GL_NV_draw_instanced
+#define GL_NV_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
 /* GL_NV_fbo_color_attachments */
 #ifndef GL_NV_fbo_color_attachments
 #define GL_NV_fbo_color_attachments 1
@@ -1288,6 +1862,38 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
 #endif
 
+/* GL_NV_framebuffer_blit */
+#ifndef GL_NV_framebuffer_blit
+#define GL_NV_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+/* GL_NV_framebuffer_multisample */
+#ifndef GL_NV_framebuffer_multisample
+#define GL_NV_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+/* GL_NV_generate_mipmap_sRGB */
+#ifndef GL_NV_generate_mipmap_sRGB
+#define GL_NV_generate_mipmap_sRGB 1
+#endif
+
+/* GL_NV_instanced_arrays */
+#ifndef GL_NV_instanced_arrays
+#define GL_NV_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
+#endif
+typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
+#endif
+
 /* GL_NV_read_buffer */
 #ifndef GL_NV_read_buffer
 #define GL_NV_read_buffer 1
@@ -1317,6 +1923,26 @@ typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
 #define GL_NV_read_stencil 1
 #endif
 
+/* GL_NV_shadow_samplers_array */
+#ifndef GL_NV_shadow_samplers_array
+#define GL_NV_shadow_samplers_array 1
+#endif
+
+/* GL_NV_shadow_samplers_cube */
+#ifndef GL_NV_shadow_samplers_cube
+#define GL_NV_shadow_samplers_cube 1
+#endif
+
+/* GL_NV_sRGB_formats */
+#ifndef GL_NV_sRGB_formats
+#define GL_NV_sRGB_formats 1
+#endif
+
+/* GL_NV_texture_border_clamp */
+#ifndef GL_NV_texture_border_clamp
+#define GL_NV_texture_border_clamp 1
+#endif
+
 /* GL_NV_texture_compression_s3tc_update */
 #ifndef GL_NV_texture_compression_s3tc_update
 #define GL_NV_texture_compression_s3tc_update 1
@@ -1340,6 +1966,11 @@ GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
 #endif
 
+/* GL_QCOM_binning_control */
+#ifndef GL_QCOM_binning_control
+#define GL_QCOM_binning_control 1
+#endif
+
 /* GL_QCOM_driver_control */
 #ifndef GL_QCOM_driver_control
 #define GL_QCOM_driver_control 1
diff --git a/make/stub_includes/opengl/GLES3/gl3.h b/make/stub_includes/opengl/GLES3/gl3.h
new file mode 100644
index 0000000..dc0409f
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/gl3.h
@@ -0,0 +1,1073 @@
+#ifndef __gl3_h_
+#define __gl3_h_
+
+/* 
+ * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $
+ */
+
+#include <GLES3/gl3platform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2013 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/*-------------------------------------------------------------------------
+ * Data type definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+
+typedef void             GLvoid;
+typedef char             GLchar;
+typedef unsigned int     GLenum;
+typedef unsigned char    GLboolean;
+typedef unsigned int     GLbitfield;
+typedef khronos_int8_t   GLbyte;
+typedef short            GLshort;
+typedef int              GLint;
+typedef int              GLsizei;
+typedef khronos_uint8_t  GLubyte;
+typedef unsigned short   GLushort;
+typedef unsigned int     GLuint;
+typedef khronos_float_t  GLfloat;
+typedef khronos_float_t  GLclampf;
+typedef khronos_int32_t  GLfixed;
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t  GLsizeiptr;
+
+/* OpenGL ES 3.0 */
+
+typedef unsigned short   GLhalf;
+typedef khronos_int64_t  GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+/*-------------------------------------------------------------------------
+ * Token definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+#ifndef GL_ES_VERSION_2_0
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT                              0x00000100
+#define GL_STENCIL_BUFFER_BIT                            0x00000400
+#define GL_COLOR_BUFFER_BIT                              0x00004000
+
+/* Boolean */
+#define GL_FALSE                                         0
+#define GL_TRUE                                          1
+
+/* BeginMode */
+#define GL_POINTS                                        0x0000
+#define GL_LINES                                         0x0001
+#define GL_LINE_LOOP                                     0x0002
+#define GL_LINE_STRIP                                    0x0003
+#define GL_TRIANGLES                                     0x0004
+#define GL_TRIANGLE_STRIP                                0x0005
+#define GL_TRIANGLE_FAN                                  0x0006
+
+/* BlendingFactorDest */
+#define GL_ZERO                                          0
+#define GL_ONE                                           1
+#define GL_SRC_COLOR                                     0x0300
+#define GL_ONE_MINUS_SRC_COLOR                           0x0301
+#define GL_SRC_ALPHA                                     0x0302
+#define GL_ONE_MINUS_SRC_ALPHA                           0x0303
+#define GL_DST_ALPHA                                     0x0304
+#define GL_ONE_MINUS_DST_ALPHA                           0x0305
+
+/* BlendingFactorSrc */
+/*      GL_ZERO */
+/*      GL_ONE */
+#define GL_DST_COLOR                                     0x0306
+#define GL_ONE_MINUS_DST_COLOR                           0x0307
+#define GL_SRC_ALPHA_SATURATE                            0x0308
+/*      GL_SRC_ALPHA */
+/*      GL_ONE_MINUS_SRC_ALPHA */
+/*      GL_DST_ALPHA */
+/*      GL_ONE_MINUS_DST_ALPHA */
+
+/* BlendEquationSeparate */
+#define GL_FUNC_ADD                                      0x8006
+#define GL_BLEND_EQUATION                                0x8009
+#define GL_BLEND_EQUATION_RGB                            0x8009    /* same as BLEND_EQUATION */
+#define GL_BLEND_EQUATION_ALPHA                          0x883D
+
+/* BlendSubtract */
+#define GL_FUNC_SUBTRACT                                 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT                         0x800B
+
+/* Separate Blend Functions */
+#define GL_BLEND_DST_RGB                                 0x80C8
+#define GL_BLEND_SRC_RGB                                 0x80C9
+#define GL_BLEND_DST_ALPHA                               0x80CA
+#define GL_BLEND_SRC_ALPHA                               0x80CB
+#define GL_CONSTANT_COLOR                                0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR                      0x8002
+#define GL_CONSTANT_ALPHA                                0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA                      0x8004
+#define GL_BLEND_COLOR                                   0x8005
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER                                  0x8892
+#define GL_ELEMENT_ARRAY_BUFFER                          0x8893
+#define GL_ARRAY_BUFFER_BINDING                          0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING                  0x8895
+
+#define GL_STREAM_DRAW                                   0x88E0
+#define GL_STATIC_DRAW                                   0x88E4
+#define GL_DYNAMIC_DRAW                                  0x88E8
+
+#define GL_BUFFER_SIZE                                   0x8764
+#define GL_BUFFER_USAGE                                  0x8765
+
+#define GL_CURRENT_VERTEX_ATTRIB                         0x8626
+
+/* CullFaceMode */
+#define GL_FRONT                                         0x0404
+#define GL_BACK                                          0x0405
+#define GL_FRONT_AND_BACK                                0x0408
+
+/* DepthFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* EnableCap */
+#define GL_TEXTURE_2D                                    0x0DE1
+#define GL_CULL_FACE                                     0x0B44
+#define GL_BLEND                                         0x0BE2
+#define GL_DITHER                                        0x0BD0
+#define GL_STENCIL_TEST                                  0x0B90
+#define GL_DEPTH_TEST                                    0x0B71
+#define GL_SCISSOR_TEST                                  0x0C11
+#define GL_POLYGON_OFFSET_FILL                           0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE                      0x809E
+#define GL_SAMPLE_COVERAGE                               0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR                                      0
+#define GL_INVALID_ENUM                                  0x0500
+#define GL_INVALID_VALUE                                 0x0501
+#define GL_INVALID_OPERATION                             0x0502
+#define GL_OUT_OF_MEMORY                                 0x0505
+
+/* FrontFaceDirection */
+#define GL_CW                                            0x0900
+#define GL_CCW                                           0x0901
+
+/* GetPName */
+#define GL_LINE_WIDTH                                    0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE                      0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE                      0x846E
+#define GL_CULL_FACE_MODE                                0x0B45
+#define GL_FRONT_FACE                                    0x0B46
+#define GL_DEPTH_RANGE                                   0x0B70
+#define GL_DEPTH_WRITEMASK                               0x0B72
+#define GL_DEPTH_CLEAR_VALUE                             0x0B73
+#define GL_DEPTH_FUNC                                    0x0B74
+#define GL_STENCIL_CLEAR_VALUE                           0x0B91
+#define GL_STENCIL_FUNC                                  0x0B92
+#define GL_STENCIL_FAIL                                  0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL                       0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS                       0x0B96
+#define GL_STENCIL_REF                                   0x0B97
+#define GL_STENCIL_VALUE_MASK                            0x0B93
+#define GL_STENCIL_WRITEMASK                             0x0B98
+#define GL_STENCIL_BACK_FUNC                             0x8800
+#define GL_STENCIL_BACK_FAIL                             0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL                  0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS                  0x8803
+#define GL_STENCIL_BACK_REF                              0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK                       0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK                        0x8CA5
+#define GL_VIEWPORT                                      0x0BA2
+#define GL_SCISSOR_BOX                                   0x0C10
+/*      GL_SCISSOR_TEST */
+#define GL_COLOR_CLEAR_VALUE                             0x0C22
+#define GL_COLOR_WRITEMASK                               0x0C23
+#define GL_UNPACK_ALIGNMENT                              0x0CF5
+#define GL_PACK_ALIGNMENT                                0x0D05
+#define GL_MAX_TEXTURE_SIZE                              0x0D33
+#define GL_MAX_VIEWPORT_DIMS                             0x0D3A
+#define GL_SUBPIXEL_BITS                                 0x0D50
+#define GL_RED_BITS                                      0x0D52
+#define GL_GREEN_BITS                                    0x0D53
+#define GL_BLUE_BITS                                     0x0D54
+#define GL_ALPHA_BITS                                    0x0D55
+#define GL_DEPTH_BITS                                    0x0D56
+#define GL_STENCIL_BITS                                  0x0D57
+#define GL_POLYGON_OFFSET_UNITS                          0x2A00
+/*      GL_POLYGON_OFFSET_FILL */
+#define GL_POLYGON_OFFSET_FACTOR                         0x8038
+#define GL_TEXTURE_BINDING_2D                            0x8069
+#define GL_SAMPLE_BUFFERS                                0x80A8
+#define GL_SAMPLES                                       0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE                         0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT                        0x80AB
+
+/* GetTextureParameter */
+/*      GL_TEXTURE_MAG_FILTER */
+/*      GL_TEXTURE_MIN_FILTER */
+/*      GL_TEXTURE_WRAP_S */
+/*      GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS                0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS                    0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE                                     0x1100
+#define GL_FASTEST                                       0x1101
+#define GL_NICEST                                        0x1102
+
+/* HintTarget */
+#define GL_GENERATE_MIPMAP_HINT                          0x8192
+
+/* DataType */
+#define GL_BYTE                                          0x1400
+#define GL_UNSIGNED_BYTE                                 0x1401
+#define GL_SHORT                                         0x1402
+#define GL_UNSIGNED_SHORT                                0x1403
+#define GL_INT                                           0x1404
+#define GL_UNSIGNED_INT                                  0x1405
+#define GL_FLOAT                                         0x1406
+#define GL_FIXED                                         0x140C
+
+/* PixelFormat */
+#define GL_DEPTH_COMPONENT                               0x1902
+#define GL_ALPHA                                         0x1906
+#define GL_RGB                                           0x1907
+#define GL_RGBA                                          0x1908
+#define GL_LUMINANCE                                     0x1909
+#define GL_LUMINANCE_ALPHA                               0x190A
+
+/* PixelType */
+/*      GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4                        0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1                        0x8034
+#define GL_UNSIGNED_SHORT_5_6_5                          0x8363
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER                               0x8B30
+#define GL_VERTEX_SHADER                                 0x8B31
+#define GL_MAX_VERTEX_ATTRIBS                            0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS                    0x8DFB
+#define GL_MAX_VARYING_VECTORS                           0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS              0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS                0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS                       0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS                  0x8DFD
+#define GL_SHADER_TYPE                                   0x8B4F
+#define GL_DELETE_STATUS                                 0x8B80
+#define GL_LINK_STATUS                                   0x8B82
+#define GL_VALIDATE_STATUS                               0x8B83
+#define GL_ATTACHED_SHADERS                              0x8B85
+#define GL_ACTIVE_UNIFORMS                               0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH                     0x8B87
+#define GL_ACTIVE_ATTRIBUTES                             0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH                   0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION                      0x8B8C
+#define GL_CURRENT_PROGRAM                               0x8B8D
+
+/* StencilFunction */
+#define GL_NEVER                                         0x0200
+#define GL_LESS                                          0x0201
+#define GL_EQUAL                                         0x0202
+#define GL_LEQUAL                                        0x0203
+#define GL_GREATER                                       0x0204
+#define GL_NOTEQUAL                                      0x0205
+#define GL_GEQUAL                                        0x0206
+#define GL_ALWAYS                                        0x0207
+
+/* StencilOp */
+/*      GL_ZERO */
+#define GL_KEEP                                          0x1E00
+#define GL_REPLACE                                       0x1E01
+#define GL_INCR                                          0x1E02
+#define GL_DECR                                          0x1E03
+#define GL_INVERT                                        0x150A
+#define GL_INCR_WRAP                                     0x8507
+#define GL_DECR_WRAP                                     0x8508
+
+/* StringName */
+#define GL_VENDOR                                        0x1F00
+#define GL_RENDERER                                      0x1F01
+#define GL_VERSION                                       0x1F02
+#define GL_EXTENSIONS                                    0x1F03
+
+/* TextureMagFilter */
+#define GL_NEAREST                                       0x2600
+#define GL_LINEAR                                        0x2601
+
+/* TextureMinFilter */
+/*      GL_NEAREST */
+/*      GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST                        0x2700
+#define GL_LINEAR_MIPMAP_NEAREST                         0x2701
+#define GL_NEAREST_MIPMAP_LINEAR                         0x2702
+#define GL_LINEAR_MIPMAP_LINEAR                          0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER                            0x2800
+#define GL_TEXTURE_MIN_FILTER                            0x2801
+#define GL_TEXTURE_WRAP_S                                0x2802
+#define GL_TEXTURE_WRAP_T                                0x2803
+
+/* TextureTarget */
+/*      GL_TEXTURE_2D */
+#define GL_TEXTURE                                       0x1702
+
+#define GL_TEXTURE_CUBE_MAP                              0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP                      0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X                   0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X                   0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y                   0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                   0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z                   0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                   0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE                     0x851C
+
+/* TextureUnit */
+#define GL_TEXTURE0                                      0x84C0
+#define GL_TEXTURE1                                      0x84C1
+#define GL_TEXTURE2                                      0x84C2
+#define GL_TEXTURE3                                      0x84C3
+#define GL_TEXTURE4                                      0x84C4
+#define GL_TEXTURE5                                      0x84C5
+#define GL_TEXTURE6                                      0x84C6
+#define GL_TEXTURE7                                      0x84C7
+#define GL_TEXTURE8                                      0x84C8
+#define GL_TEXTURE9                                      0x84C9
+#define GL_TEXTURE10                                     0x84CA
+#define GL_TEXTURE11                                     0x84CB
+#define GL_TEXTURE12                                     0x84CC
+#define GL_TEXTURE13                                     0x84CD
+#define GL_TEXTURE14                                     0x84CE
+#define GL_TEXTURE15                                     0x84CF
+#define GL_TEXTURE16                                     0x84D0
+#define GL_TEXTURE17                                     0x84D1
+#define GL_TEXTURE18                                     0x84D2
+#define GL_TEXTURE19                                     0x84D3
+#define GL_TEXTURE20                                     0x84D4
+#define GL_TEXTURE21                                     0x84D5
+#define GL_TEXTURE22                                     0x84D6
+#define GL_TEXTURE23                                     0x84D7
+#define GL_TEXTURE24                                     0x84D8
+#define GL_TEXTURE25                                     0x84D9
+#define GL_TEXTURE26                                     0x84DA
+#define GL_TEXTURE27                                     0x84DB
+#define GL_TEXTURE28                                     0x84DC
+#define GL_TEXTURE29                                     0x84DD
+#define GL_TEXTURE30                                     0x84DE
+#define GL_TEXTURE31                                     0x84DF
+#define GL_ACTIVE_TEXTURE                                0x84E0
+
+/* TextureWrapMode */
+#define GL_REPEAT                                        0x2901
+#define GL_CLAMP_TO_EDGE                                 0x812F
+#define GL_MIRRORED_REPEAT                               0x8370
+
+/* Uniform Types */
+#define GL_FLOAT_VEC2                                    0x8B50
+#define GL_FLOAT_VEC3                                    0x8B51
+#define GL_FLOAT_VEC4                                    0x8B52
+#define GL_INT_VEC2                                      0x8B53
+#define GL_INT_VEC3                                      0x8B54
+#define GL_INT_VEC4                                      0x8B55
+#define GL_BOOL                                          0x8B56
+#define GL_BOOL_VEC2                                     0x8B57
+#define GL_BOOL_VEC3                                     0x8B58
+#define GL_BOOL_VEC4                                     0x8B59
+#define GL_FLOAT_MAT2                                    0x8B5A
+#define GL_FLOAT_MAT3                                    0x8B5B
+#define GL_FLOAT_MAT4                                    0x8B5C
+#define GL_SAMPLER_2D                                    0x8B5E
+#define GL_SAMPLER_CUBE                                  0x8B60
+
+/* Vertex Arrays */
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED                   0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE                      0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE                    0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE                      0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED                0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER                   0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING            0x889F
+
+/* Read Format */
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE                0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT              0x8B9B
+
+/* Shader Source */
+#define GL_COMPILE_STATUS                                0x8B81
+#define GL_INFO_LOG_LENGTH                               0x8B84
+#define GL_SHADER_SOURCE_LENGTH                          0x8B88
+#define GL_SHADER_COMPILER                               0x8DFA
+
+/* Shader Binary */
+#define GL_SHADER_BINARY_FORMATS                         0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS                     0x8DF9
+
+/* Shader Precision-Specified Types */
+#define GL_LOW_FLOAT                                     0x8DF0
+#define GL_MEDIUM_FLOAT                                  0x8DF1
+#define GL_HIGH_FLOAT                                    0x8DF2
+#define GL_LOW_INT                                       0x8DF3
+#define GL_MEDIUM_INT                                    0x8DF4
+#define GL_HIGH_INT                                      0x8DF5
+
+/* Framebuffer Object. */
+#define GL_FRAMEBUFFER                                   0x8D40
+#define GL_RENDERBUFFER                                  0x8D41
+
+#define GL_RGBA4                                         0x8056
+#define GL_RGB5_A1                                       0x8057
+#define GL_RGB565                                        0x8D62
+#define GL_DEPTH_COMPONENT16                             0x81A5
+#define GL_STENCIL_INDEX8                                0x8D48
+
+#define GL_RENDERBUFFER_WIDTH                            0x8D42
+#define GL_RENDERBUFFER_HEIGHT                           0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT                  0x8D44
+#define GL_RENDERBUFFER_RED_SIZE                         0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE                       0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE                        0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE                       0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE                       0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE                     0x8D55
+
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE            0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME            0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL          0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE  0x8CD3
+
+#define GL_COLOR_ATTACHMENT0                             0x8CE0
+#define GL_DEPTH_ATTACHMENT                              0x8D00
+#define GL_STENCIL_ATTACHMENT                            0x8D20
+
+#define GL_NONE                                          0
+
+#define GL_FRAMEBUFFER_COMPLETE                          0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT             0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT     0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS             0x8CD9
+#define GL_FRAMEBUFFER_UNSUPPORTED                       0x8CDD
+
+#define GL_FRAMEBUFFER_BINDING                           0x8CA6
+#define GL_RENDERBUFFER_BINDING                          0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE                         0x84E8
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION                 0x0506
+
+#endif /* GL_ES_VERSION_2_0 */
+
+/* OpenGL ES 3.0 */
+#ifndef GL_ES_VERSION_3_0
+
+#define GL_READ_BUFFER                                   0x0C02
+#define GL_UNPACK_ROW_LENGTH                             0x0CF2
+#define GL_UNPACK_SKIP_ROWS                              0x0CF3
+#define GL_UNPACK_SKIP_PIXELS                            0x0CF4
+#define GL_PACK_ROW_LENGTH                               0x0D02
+#define GL_PACK_SKIP_ROWS                                0x0D03
+#define GL_PACK_SKIP_PIXELS                              0x0D04
+#define GL_COLOR                                         0x1800
+#define GL_DEPTH                                         0x1801
+#define GL_STENCIL                                       0x1802
+#define GL_RED                                           0x1903
+#define GL_RGB8                                          0x8051
+#define GL_RGBA8                                         0x8058
+#define GL_RGB10_A2                                      0x8059
+#define GL_TEXTURE_BINDING_3D                            0x806A
+#define GL_UNPACK_SKIP_IMAGES                            0x806D
+#define GL_UNPACK_IMAGE_HEIGHT                           0x806E
+#define GL_TEXTURE_3D                                    0x806F
+#define GL_TEXTURE_WRAP_R                                0x8072
+#define GL_MAX_3D_TEXTURE_SIZE                           0x8073
+#define GL_UNSIGNED_INT_2_10_10_10_REV                   0x8368
+#define GL_MAX_ELEMENTS_VERTICES                         0x80E8
+#define GL_MAX_ELEMENTS_INDICES                          0x80E9
+#define GL_TEXTURE_MIN_LOD                               0x813A
+#define GL_TEXTURE_MAX_LOD                               0x813B
+#define GL_TEXTURE_BASE_LEVEL                            0x813C
+#define GL_TEXTURE_MAX_LEVEL                             0x813D
+#define GL_MIN                                           0x8007
+#define GL_MAX                                           0x8008
+#define GL_DEPTH_COMPONENT24                             0x81A6
+#define GL_MAX_TEXTURE_LOD_BIAS                          0x84FD
+#define GL_TEXTURE_COMPARE_MODE                          0x884C
+#define GL_TEXTURE_COMPARE_FUNC                          0x884D
+#define GL_CURRENT_QUERY                                 0x8865
+#define GL_QUERY_RESULT                                  0x8866
+#define GL_QUERY_RESULT_AVAILABLE                        0x8867
+#define GL_BUFFER_MAPPED                                 0x88BC
+#define GL_BUFFER_MAP_POINTER                            0x88BD
+#define GL_STREAM_READ                                   0x88E1
+#define GL_STREAM_COPY                                   0x88E2
+#define GL_STATIC_READ                                   0x88E5
+#define GL_STATIC_COPY                                   0x88E6
+#define GL_DYNAMIC_READ                                  0x88E9
+#define GL_DYNAMIC_COPY                                  0x88EA
+#define GL_MAX_DRAW_BUFFERS                              0x8824
+#define GL_DRAW_BUFFER0                                  0x8825
+#define GL_DRAW_BUFFER1                                  0x8826
+#define GL_DRAW_BUFFER2                                  0x8827
+#define GL_DRAW_BUFFER3                                  0x8828
+#define GL_DRAW_BUFFER4                                  0x8829
+#define GL_DRAW_BUFFER5                                  0x882A
+#define GL_DRAW_BUFFER6                                  0x882B
+#define GL_DRAW_BUFFER7                                  0x882C
+#define GL_DRAW_BUFFER8                                  0x882D
+#define GL_DRAW_BUFFER9                                  0x882E
+#define GL_DRAW_BUFFER10                                 0x882F
+#define GL_DRAW_BUFFER11                                 0x8830
+#define GL_DRAW_BUFFER12                                 0x8831
+#define GL_DRAW_BUFFER13                                 0x8832
+#define GL_DRAW_BUFFER14                                 0x8833
+#define GL_DRAW_BUFFER15                                 0x8834
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS               0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS                 0x8B4A
+#define GL_SAMPLER_3D                                    0x8B5F
+#define GL_SAMPLER_2D_SHADOW                             0x8B62
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT               0x8B8B
+#define GL_PIXEL_PACK_BUFFER                             0x88EB
+#define GL_PIXEL_UNPACK_BUFFER                           0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING                     0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING                   0x88EF
+#define GL_FLOAT_MAT2x3                                  0x8B65
+#define GL_FLOAT_MAT2x4                                  0x8B66
+#define GL_FLOAT_MAT3x2                                  0x8B67
+#define GL_FLOAT_MAT3x4                                  0x8B68
+#define GL_FLOAT_MAT4x2                                  0x8B69
+#define GL_FLOAT_MAT4x3                                  0x8B6A
+#define GL_SRGB                                          0x8C40
+#define GL_SRGB8                                         0x8C41
+#define GL_SRGB8_ALPHA8                                  0x8C43
+#define GL_COMPARE_REF_TO_TEXTURE                        0x884E
+#define GL_MAJOR_VERSION                                 0x821B
+#define GL_MINOR_VERSION                                 0x821C
+#define GL_NUM_EXTENSIONS                                0x821D
+#define GL_RGBA32F                                       0x8814
+#define GL_RGB32F                                        0x8815
+#define GL_RGBA16F                                       0x881A
+#define GL_RGB16F                                        0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER                   0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS                      0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET                      0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET                      0x8905
+#define GL_MAX_VARYING_COMPONENTS                        0x8B4B
+#define GL_TEXTURE_2D_ARRAY                              0x8C1A
+#define GL_TEXTURE_BINDING_2D_ARRAY                      0x8C1D
+#define GL_R11F_G11F_B10F                                0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV                  0x8C3B
+#define GL_RGB9_E5                                       0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV                      0x8C3E
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH         0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE                0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS    0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS                   0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START               0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE                0x8C85
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN         0x8C88
+#define GL_RASTERIZER_DISCARD                            0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS       0x8C8B
+#define GL_INTERLEAVED_ATTRIBS                           0x8C8C
+#define GL_SEPARATE_ATTRIBS                              0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER                     0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING             0x8C8F
+#define GL_RGBA32UI                                      0x8D70
+#define GL_RGB32UI                                       0x8D71
+#define GL_RGBA16UI                                      0x8D76
+#define GL_RGB16UI                                       0x8D77
+#define GL_RGBA8UI                                       0x8D7C
+#define GL_RGB8UI                                        0x8D7D
+#define GL_RGBA32I                                       0x8D82
+#define GL_RGB32I                                        0x8D83
+#define GL_RGBA16I                                       0x8D88
+#define GL_RGB16I                                        0x8D89
+#define GL_RGBA8I                                        0x8D8E
+#define GL_RGB8I                                         0x8D8F
+#define GL_RED_INTEGER                                   0x8D94
+#define GL_RGB_INTEGER                                   0x8D98
+#define GL_RGBA_INTEGER                                  0x8D99
+#define GL_SAMPLER_2D_ARRAY                              0x8DC1
+#define GL_SAMPLER_2D_ARRAY_SHADOW                       0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW                           0x8DC5
+#define GL_UNSIGNED_INT_VEC2                             0x8DC6
+#define GL_UNSIGNED_INT_VEC3                             0x8DC7
+#define GL_UNSIGNED_INT_VEC4                             0x8DC8
+#define GL_INT_SAMPLER_2D                                0x8DCA
+#define GL_INT_SAMPLER_3D                                0x8DCB
+#define GL_INT_SAMPLER_CUBE                              0x8DCC
+#define GL_INT_SAMPLER_2D_ARRAY                          0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_2D                       0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D                       0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE                     0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY                 0x8DD7
+#define GL_BUFFER_ACCESS_FLAGS                           0x911F
+#define GL_BUFFER_MAP_LENGTH                             0x9120
+#define GL_BUFFER_MAP_OFFSET                             0x9121
+#define GL_DEPTH_COMPONENT32F                            0x8CAC
+#define GL_DEPTH32F_STENCIL8                             0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV                0x8DAD
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING         0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE         0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE               0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE             0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE              0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE             0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE             0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE           0x8217
+#define GL_FRAMEBUFFER_DEFAULT                           0x8218
+#define GL_FRAMEBUFFER_UNDEFINED                         0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT                      0x821A
+#define GL_DEPTH_STENCIL                                 0x84F9
+#define GL_UNSIGNED_INT_24_8                             0x84FA
+#define GL_DEPTH24_STENCIL8                              0x88F0
+#define GL_UNSIGNED_NORMALIZED                           0x8C17
+#define GL_DRAW_FRAMEBUFFER_BINDING                      GL_FRAMEBUFFER_BINDING
+#define GL_READ_FRAMEBUFFER                              0x8CA8
+#define GL_DRAW_FRAMEBUFFER                              0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING                      0x8CAA
+#define GL_RENDERBUFFER_SAMPLES                          0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER          0x8CD4
+#define GL_MAX_COLOR_ATTACHMENTS                         0x8CDF
+#define GL_COLOR_ATTACHMENT1                             0x8CE1
+#define GL_COLOR_ATTACHMENT2                             0x8CE2
+#define GL_COLOR_ATTACHMENT3                             0x8CE3
+#define GL_COLOR_ATTACHMENT4                             0x8CE4
+#define GL_COLOR_ATTACHMENT5                             0x8CE5
+#define GL_COLOR_ATTACHMENT6                             0x8CE6
+#define GL_COLOR_ATTACHMENT7                             0x8CE7
+#define GL_COLOR_ATTACHMENT8                             0x8CE8
+#define GL_COLOR_ATTACHMENT9                             0x8CE9
+#define GL_COLOR_ATTACHMENT10                            0x8CEA
+#define GL_COLOR_ATTACHMENT11                            0x8CEB
+#define GL_COLOR_ATTACHMENT12                            0x8CEC
+#define GL_COLOR_ATTACHMENT13                            0x8CED
+#define GL_COLOR_ATTACHMENT14                            0x8CEE
+#define GL_COLOR_ATTACHMENT15                            0x8CEF
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE            0x8D56
+#define GL_MAX_SAMPLES                                   0x8D57
+#define GL_HALF_FLOAT                                    0x140B
+#define GL_MAP_READ_BIT                                  0x0001
+#define GL_MAP_WRITE_BIT                                 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT                      0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT                     0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT                        0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT                        0x0020
+#define GL_RG                                            0x8227
+#define GL_RG_INTEGER                                    0x8228
+#define GL_R8                                            0x8229
+#define GL_RG8                                           0x822B
+#define GL_R16F                                          0x822D
+#define GL_R32F                                          0x822E
+#define GL_RG16F                                         0x822F
+#define GL_RG32F                                         0x8230
+#define GL_R8I                                           0x8231
+#define GL_R8UI                                          0x8232
+#define GL_R16I                                          0x8233
+#define GL_R16UI                                         0x8234
+#define GL_R32I                                          0x8235
+#define GL_R32UI                                         0x8236
+#define GL_RG8I                                          0x8237
+#define GL_RG8UI                                         0x8238
+#define GL_RG16I                                         0x8239
+#define GL_RG16UI                                        0x823A
+#define GL_RG32I                                         0x823B
+#define GL_RG32UI                                        0x823C
+#define GL_VERTEX_ARRAY_BINDING                          0x85B5
+#define GL_R8_SNORM                                      0x8F94
+#define GL_RG8_SNORM                                     0x8F95
+#define GL_RGB8_SNORM                                    0x8F96
+#define GL_RGBA8_SNORM                                   0x8F97
+#define GL_SIGNED_NORMALIZED                             0x8F9C
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX                 0x8D69
+#define GL_COPY_READ_BUFFER                              0x8F36
+#define GL_COPY_WRITE_BUFFER                             0x8F37
+#define GL_COPY_READ_BUFFER_BINDING                      GL_COPY_READ_BUFFER
+#define GL_COPY_WRITE_BUFFER_BINDING                     GL_COPY_WRITE_BUFFER
+#define GL_UNIFORM_BUFFER                                0x8A11
+#define GL_UNIFORM_BUFFER_BINDING                        0x8A28
+#define GL_UNIFORM_BUFFER_START                          0x8A29
+#define GL_UNIFORM_BUFFER_SIZE                           0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS                     0x8A2B
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS                   0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS                   0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS                   0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE                        0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS        0x8A31
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS      0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT               0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH          0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS                         0x8A36
+#define GL_UNIFORM_TYPE                                  0x8A37
+#define GL_UNIFORM_SIZE                                  0x8A38
+#define GL_UNIFORM_NAME_LENGTH                           0x8A39
+#define GL_UNIFORM_BLOCK_INDEX                           0x8A3A
+#define GL_UNIFORM_OFFSET                                0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE                          0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE                         0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR                          0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING                         0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE                       0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH                     0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS                 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES          0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER     0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46
+#define GL_INVALID_INDEX                                 0xFFFFFFFFu
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS                  0x9122
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS                 0x9125
+#define GL_MAX_SERVER_WAIT_TIMEOUT                       0x9111
+#define GL_OBJECT_TYPE                                   0x9112
+#define GL_SYNC_CONDITION                                0x9113
+#define GL_SYNC_STATUS                                   0x9114
+#define GL_SYNC_FLAGS                                    0x9115
+#define GL_SYNC_FENCE                                    0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE                    0x9117
+#define GL_UNSIGNALED                                    0x9118
+#define GL_SIGNALED                                      0x9119
+#define GL_ALREADY_SIGNALED                              0x911A
+#define GL_TIMEOUT_EXPIRED                               0x911B
+#define GL_CONDITION_SATISFIED                           0x911C
+#define GL_WAIT_FAILED                                   0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT                       0x00000001
+#define GL_TIMEOUT_IGNORED                               0xFFFFFFFFFFFFFFFFull
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR                   0x88FE
+#define GL_ANY_SAMPLES_PASSED                            0x8C2F
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE               0x8D6A
+#define GL_SAMPLER_BINDING                               0x8919
+#define GL_RGB10_A2UI                                    0x906F
+#define GL_TEXTURE_SWIZZLE_R                             0x8E42
+#define GL_TEXTURE_SWIZZLE_G                             0x8E43
+#define GL_TEXTURE_SWIZZLE_B                             0x8E44
+#define GL_TEXTURE_SWIZZLE_A                             0x8E45
+#define GL_GREEN                                         0x1904
+#define GL_BLUE                                          0x1905
+#define GL_INT_2_10_10_10_REV                            0x8D9F
+#define GL_TRANSFORM_FEEDBACK                            0x8E22
+#define GL_TRANSFORM_FEEDBACK_PAUSED                     0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE                     0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING                    0x8E25
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT               0x8257
+#define GL_PROGRAM_BINARY_LENGTH                         0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS                    0x87FE
+#define GL_PROGRAM_BINARY_FORMATS                        0x87FF
+#define GL_COMPRESSED_R11_EAC                            0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC                     0x9271
+#define GL_COMPRESSED_RG11_EAC                           0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC                    0x9273
+#define GL_COMPRESSED_RGB8_ETC2                          0x9274
+#define GL_COMPRESSED_SRGB8_ETC2                         0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2      0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2     0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC                     0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC              0x9279
+#define GL_TEXTURE_IMMUTABLE_FORMAT                      0x912F
+#define GL_MAX_ELEMENT_INDEX                             0x8D6B
+#define GL_NUM_SAMPLE_COUNTS                             0x9380
+#define GL_TEXTURE_IMMUTABLE_LEVELS                      0x82DF
+
+#endif /* GL_ES_VERSION_3_0 */
+
+/* OpenGL ES 2.0 */
+#ifndef GL_ES_VERSION_2_0
+#define GL_ES_VERSION_2_0   1
+
+/*-------------------------------------------------------------------------
+ * Entrypoint definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+
+GL_APICALL void           GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void           GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void           GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
+GL_APICALL void           GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void           GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void           GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void           GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void           GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void           GL_APIENTRY glBlendEquation (GLenum mode);
+GL_APICALL void           GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void           GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void           GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void           GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+GL_APICALL void           GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+GL_APICALL GLenum         GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void           GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void           GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void           GL_APIENTRY glClearDepthf (GLfloat depth);
+GL_APICALL void           GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void           GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void           GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void           GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void           GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void           GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void           GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint         GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint         GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void           GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void           GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void           GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void           GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void           GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void           GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void           GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void           GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void           GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void           GL_APIENTRY glDepthRangef (GLfloat zNear, GLfloat zFar);
+GL_APICALL void           GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void           GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void           GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void           GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void           GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void           GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void           GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void           GL_APIENTRY glFinish (void);
+GL_APICALL void           GL_APIENTRY glFlush (void);
+GL_APICALL void           GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void           GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void           GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void           GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void           GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void           GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void           GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void           GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void           GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void           GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void           GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL GLint          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL void           GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void           GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum         GL_APIENTRY glGetError (void);
+GL_APICALL void           GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void           GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void           GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void           GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void           GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void           GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void           GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+GL_APICALL void           GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+GL_APICALL GLint          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL void           GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void           GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
+GL_APICALL void           GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean      GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean      GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean      GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean      GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean      GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean      GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean      GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void           GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void           GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void           GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void           GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void           GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
+GL_APICALL void           GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void           GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void           GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GL_APICALL void           GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void           GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
+GL_APICALL void           GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
+GL_APICALL void           GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void           GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void           GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void           GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void           GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void           GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void           GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void           GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void           GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void           GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void           GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void           GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void           GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void           GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void           GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void           GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void           GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void           GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void           GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void           GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void           GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void           GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void           GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void           GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void           GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void           GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void           GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void           GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void           GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void           GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void           GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void           GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void           GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void           GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void           GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void           GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void           GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void           GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void           GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
+GL_APICALL void           GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_ES_VERSION_2_0 */
+
+/* OpenGL ES 3.0 */
+#ifndef GL_ES_VERSION_3_0
+#define GL_ES_VERSION_3_0   1
+
+GL_APICALL void           GL_APIENTRY glReadBuffer (GLenum mode);
+GL_APICALL void           GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void           GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void           GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void           GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void           GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void           GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void           GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids);
+GL_APICALL void           GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids);
+GL_APICALL GLboolean      GL_APIENTRY glIsQuery (GLuint id);
+GL_APICALL void           GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
+GL_APICALL void           GL_APIENTRY glEndQuery (GLenum target);
+GL_APICALL void           GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params);
+GL_APICALL GLboolean      GL_APIENTRY glUnmapBuffer (GLenum target);
+GL_APICALL void           GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params);
+GL_APICALL void           GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs);
+GL_APICALL void           GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GL_APICALL void           GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void           GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GL_APICALL void*          GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_APICALL void           GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GL_APICALL void           GL_APIENTRY glBindVertexArray (GLuint array);
+GL_APICALL void           GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays);
+GL_APICALL void           GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays);
+GL_APICALL GLboolean      GL_APIENTRY glIsVertexArray (GLuint array);
+GL_APICALL void           GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data);
+GL_APICALL void           GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GL_APICALL void           GL_APIENTRY glEndTransformFeedback (void);
+GL_APICALL void           GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GL_APICALL void           GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GL_APICALL void           GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode);
+GL_APICALL void           GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
+GL_APICALL void           GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
+GL_APICALL void           GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params);
+GL_APICALL void           GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void           GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GL_APICALL void           GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v);
+GL_APICALL void           GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v);
+GL_APICALL void           GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params);
+GL_APICALL GLint          GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GL_APICALL void           GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
+GL_APICALL void           GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GL_APICALL void           GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GL_APICALL void           GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GL_APICALL void           GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void           GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void           GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void           GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void           GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
+GL_APICALL void           GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
+GL_APICALL void           GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
+GL_APICALL void           GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index);
+GL_APICALL void           GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GL_APICALL void           GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
+GL_APICALL void           GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
+GL_APICALL GLuint         GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName);
+GL_APICALL void           GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
+GL_APICALL void           GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+GL_APICALL void           GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
+GL_APICALL void           GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount);
+GL_APICALL GLsync         GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GL_APICALL GLboolean      GL_APIENTRY glIsSync (GLsync sync);
+GL_APICALL void           GL_APIENTRY glDeleteSync (GLsync sync);
+GL_APICALL GLenum         GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void           GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void           GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params);
+GL_APICALL void           GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
+GL_APICALL void           GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data);
+GL_APICALL void           GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params);
+GL_APICALL void           GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers);
+GL_APICALL void           GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers);
+GL_APICALL GLboolean      GL_APIENTRY glIsSampler (GLuint sampler);
+GL_APICALL void           GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GL_APICALL void           GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GL_APICALL void           GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param);
+GL_APICALL void           GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GL_APICALL void           GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param);
+GL_APICALL void           GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params);
+GL_APICALL void           GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params);
+GL_APICALL void           GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+GL_APICALL void           GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GL_APICALL void           GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids);
+GL_APICALL void           GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids);
+GL_APICALL GLboolean      GL_APIENTRY glIsTransformFeedback (GLuint id);
+GL_APICALL void           GL_APIENTRY glPauseTransformFeedback (void);
+GL_APICALL void           GL_APIENTRY glResumeTransformFeedback (void);
+GL_APICALL void           GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary);
+GL_APICALL void           GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length);
+GL_APICALL void           GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GL_APICALL void           GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments);
+GL_APICALL void           GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void           GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void           GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GL_APICALL void           GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
+
+#endif /* GL_ES_VERSION_3_0 */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/make/stub_includes/opengl/GLES3/gl3ext.h b/make/stub_includes/opengl/GLES3/gl3ext.h
new file mode 100644
index 0000000..4d4ea96
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/gl3ext.h
@@ -0,0 +1,24 @@
+#ifndef __gl3ext_h_
+#define __gl3ext_h_
+
+/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* OpenGL ES 3 Extensions
+ *
+ * After an OES extension's interactions with OpenGl ES 3.0 have been documented,
+ * its tokens and function definitions should be added to this file in a manner
+ * that does not conflict with gl2ext.h or gl3.h.
+ *
+ * Tokens and function definitions for extensions that have become standard
+ * features in OpenGL ES 3.0 will not be added to this file.
+ *
+ * Applications using OpenGL-ES-2-only extensions should include gl2ext.h
+ */
+
+#endif /* __gl3ext_h_ */
+
diff --git a/make/stub_includes/opengl/GLES3/gl3platform.h b/make/stub_includes/opengl/GLES3/gl3platform.h
new file mode 100644
index 0000000..1bd1a85
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/gl3platform.h
@@ -0,0 +1,30 @@
+#ifndef __gl3platform_h_
+#define __gl3platform_h_
+
+/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 3.X  gl3.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file.  Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_APICALL
+#define GL_APICALL  KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __gl3platform_h_ */
diff --git a/make/stub_includes/opengl/GLES3/khrplatform.h b/make/stub_includes/opengl/GLES3/khrplatform.h
new file mode 100644
index 0000000..8ec0d19
--- /dev/null
+++ b/make/stub_includes/opengl/GLES3/khrplatform.h
@@ -0,0 +1,269 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ *    http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ *        #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ *    khronos_int8_t              signed   8  bit
+ *    khronos_uint8_t             unsigned 8  bit
+ *    khronos_int16_t             signed   16 bit
+ *    khronos_uint16_t            unsigned 16 bit
+ *    khronos_int32_t             signed   32 bit
+ *    khronos_uint32_t            unsigned 32 bit
+ *    khronos_int64_t             signed   64 bit
+ *    khronos_uint64_t            unsigned 64 bit
+ *    khronos_intptr_t            signed   same number of bits as a pointer
+ *    khronos_uintptr_t           unsigned same number of bits as a pointer
+ *    khronos_ssize_t             signed   size
+ *    khronos_usize_t             unsigned size
+ *    khronos_float_t             signed   32 bit floating point
+ *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
+ *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ *                                         nanoseconds
+ *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ *    khronos_boolean_enum_t      enumerated boolean type. This should
+ *      only be used as a base type when a client API's boolean type is
+ *      an enum. Client APIs which use an integer or other type for
+ *      booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ *    KHRONOS_APICALL
+ *    KHRONOS_APIENTRY
+ *    KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ *                                  int arg1,
+ *                                  int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+#   define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+#   define KHRONOS_APICALL IMPORT_C
+#else
+#   define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function  and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+    /* Win32 but not WinCE */
+#   define KHRONOS_APIENTRY __stdcall
+#else
+#   define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32                 khronos_int32_t;
+typedef unsigned __int32        khronos_uint32_t;
+typedef __int64                 khronos_int64_t;
+typedef unsigned __int64        khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int                khronos_int64_t;
+typedef unsigned long int       khronos_uint64_t;
+#else
+typedef long long int           khronos_int64_t;
+typedef unsigned long long int  khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64   0
+#define KHRONOS_SUPPORT_FLOAT   0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed   char          khronos_int8_t;
+typedef unsigned char          khronos_uint8_t;
+typedef signed   short int     khronos_int16_t;
+typedef unsigned short int     khronos_uint16_t;
+typedef signed   long  int     khronos_intptr_t;
+typedef unsigned long  int     khronos_uintptr_t;
+typedef signed   long  int     khronos_ssize_t;
+typedef unsigned long  int     khronos_usize_t;
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef          float         khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time.  Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted).  The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years.  Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
+typedef khronos_int64_t        khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true.  Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+    KHRONOS_FALSE = 0,
+    KHRONOS_TRUE  = 1,
+    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/make/stub_includes/opengl/gl-64bit-types.h b/make/stub_includes/opengl/gl-64bit-types.h
deleted file mode 100644
index f40eeae..0000000
--- a/make/stub_includes/opengl/gl-64bit-types.h
+++ /dev/null
@@ -1,21 +0,0 @@
-#ifndef __gl_64bit_types_h_
-#define __gl_64bit_types_h_
-
-#include <KHR/khrplatform.h>
-
-#ifdef KHRONOS_SUPPORT_INT64
-
-    #ifndef GL_EXT_timer_query
-    typedef khronos_int64_t GLint64EXT;
-    typedef khronos_uint64_t GLuint64EXT;
-    #endif
-
-    #ifndef GL_ARB_sync
-    typedef khronos_int64_t GLint64;
-    typedef khronos_uint64_t GLuint64;
-    typedef struct __GLsync *GLsync;
-    #endif
-
-#endif /* KHRONOS_SUPPORT_INT64 */
-
-#endif /* __gl_64bit_types_h_ */
diff --git a/make/stub_includes/opengl/gl-types.h b/make/stub_includes/opengl/gl-types.h
new file mode 100644
index 0000000..e7e8697
--- /dev/null
+++ b/make/stub_includes/opengl/gl-types.h
@@ -0,0 +1,15 @@
+#ifndef __gl_types_h_
+#define __gl_types_h_
+
+#include <KHR/khrplatform.h>
+
+#define GLEXT_64_TYPES_DEFINED 1
+
+typedef khronos_int64_t GLint64EXT;
+typedef khronos_uint64_t GLuint64EXT;
+
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+#endif /* __gl_types_h_ */
diff --git a/make/stub_includes/opengl/gl2es12.c b/make/stub_includes/opengl/gl2es12.c
deleted file mode 100644
index 514393f..0000000
--- a/make/stub_includes/opengl/gl2es12.c
+++ /dev/null
@@ -1,9 +0,0 @@
-#define GLAPI
-
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
-#define GL_GLEXT_PROTOTYPES
-
-#include <GL/gl.h>
-#include <GL/glext.h>
-
diff --git a/make/stub_includes/opengl/gl3.c b/make/stub_includes/opengl/gl3.c
index ff035e4..e145bf4 100644
--- a/make/stub_includes/opengl/gl3.c
+++ b/make/stub_includes/opengl/gl3.c
@@ -1,13 +1,8 @@
 #define GLAPI
 
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
+#define GL_GLEXT_PROTOTYPES
 
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
-
-#include <GL3/gl3.h>
-#include <GL3/gl3ext.h>
+#include <GL/glcorearb.h>
+#include <GL/glcorearbext.h>
 
diff --git a/make/stub_includes/opengl/gl3bc.c b/make/stub_includes/opengl/gl3bc.c
index eed7c9c..a40fe13 100644
--- a/make/stub_includes/opengl/gl3bc.c
+++ b/make/stub_includes/opengl/gl3bc.c
@@ -1,19 +1,10 @@
 #define GLAPI
 
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
 #define GL_GLEXT_PROTOTYPES
 
 #include <GL/gl.h>
 #include <GL/glext.h>
 
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
-
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
-
-#include <GL3/gl3ext.h>
+#include <GL/glcorearbext.h>
 
diff --git a/make/stub_includes/opengl/gl4.c b/make/stub_includes/opengl/gl4.c
index 3a3adf0..e145bf4 100644
--- a/make/stub_includes/opengl/gl4.c
+++ b/make/stub_includes/opengl/gl4.c
@@ -1,12 +1,8 @@
 #define GLAPI
 
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
+#define GL_GLEXT_PROTOTYPES
 
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
+#include <GL/glcorearb.h>
+#include <GL/glcorearbext.h>
 
-#include <GL3/gl3.h>
-#include <GL3/gl3ext.h>
diff --git a/make/stub_includes/opengl/gl4bc.c b/make/stub_includes/opengl/gl4bc.c
index eed7c9c..a40fe13 100644
--- a/make/stub_includes/opengl/gl4bc.c
+++ b/make/stub_includes/opengl/gl4bc.c
@@ -1,19 +1,10 @@
 #define GLAPI
 
-// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "glext.h" are parsed.
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed.
 #define GL_GLEXT_PROTOTYPES
 
 #include <GL/gl.h>
 #include <GL/glext.h>
 
-// Define GL3_PROTOTYPES so that the OpenGL prototypes in
-// "gl3.h" are parsed.
-#define GL3_PROTOTYPES
-
-// Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-// "gl3ext.h" are parsed.
-#define GL_GL3EXT_PROTOTYPES
-
-#include <GL3/gl3ext.h>
+#include <GL/glcorearbext.h>
 
diff --git a/make/stub_includes/opengl/gles3.c b/make/stub_includes/opengl/gles3.c
new file mode 100644
index 0000000..3d2ad8c
--- /dev/null
+++ b/make/stub_includes/opengl/gles3.c
@@ -0,0 +1,12 @@
+#define GL_APICALL
+#define GL_APIENTRY
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GLES3/gl3.h>
+#include <GLES3/gl3ext.h>
+
+/** We assume ES2 extensions maybe avail on ES3 .. */
+#include <GLES2/gl2ext.h>
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
index 51ebbdc..f7b141e 100644
--- a/make/stub_includes/win32/windows.h
+++ b/make/stub_includes/win32/windows.h
@@ -46,4 +46,7 @@ typedef __int32             HRESULT;
 typedef HANDLE              HPBUFFERARB;
 typedef HANDLE              HPBUFFEREXT;
 typedef HANDLE              HGPUNV;
+typedef HANDLE              HVIDEOOUTPUTDEVICENV;
+typedef HANDLE              HVIDEOINPUTDEVICENV;
+typedef HANDLE              HPVIDEODEV;
 
diff --git a/make/stub_includes/x11/window-system1.c b/make/stub_includes/x11/window-system1.c
index e718aee..a06f39d 100644
--- a/make/stub_includes/x11/window-system1.c
+++ b/make/stub_includes/x11/window-system1.c
@@ -1,6 +1,6 @@
-// Define GLX_GLXEXT_PROTOTYPES so that the OpenGL GLX extension prototypes in
-// "glxext.h" are parsed.
-#define GLX_GLXEXT_PROTOTYPES
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
 
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
index 5334d45..262fed9 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildComposablePipeline.java
@@ -57,10 +57,31 @@ import java.util.Set;
 
 public class BuildComposablePipeline {
 
-    public static final int GEN_DEBUG = 1 << 0; // default
-    public static final int GEN_TRACE = 1 << 1; // default
+    /** <p>Default: true</p>. */
+    public static final int GEN_DEBUG = 1 << 0;
+    /** <p>Default: true</p>. */
+    public static final int GEN_TRACE = 1 << 1;
+    /** <p>Default: false</p>. */
     public static final int GEN_CUSTOM = 1 << 2;
+    /**
+     * By extra command-line argument: <code>prolog_xor_downstream</code>.
+     * <p>
+     * If true, either prolog (if exist) is called or downstream's method, but not both.
+     * By default, both methods would be called. 
+     * </p>
+     * <p>Default: false</p>
+     */
     public static final int GEN_PROLOG_XOR_DOWNSTREAM = 1 << 3;
+    /**
+     * By extra command-line argument: <code>gl_identity_by_assignable_class</code>.
+     * <p>
+     * If true, implementation does not utilize downstream's <code>isGL*()</code>
+     * implementation, but determines whether the GL profile is matched by interface inheritance.
+     * </p>
+     * <p>Default: false</p>
+     */
+    public static final int GEN_GL_IDENTITY_BY_ASSIGNABLE_CLASS = 1 << 4;
+    
     int mode;
     private String outputDir;
     private String outputPackage;
@@ -71,7 +92,7 @@ public class BuildComposablePipeline {
     // Only desktop OpenGL has immediate mode glBegin / glEnd
     private boolean hasImmediateMode;
     // Desktop OpenGL and GLES1 have GL_STACK_OVERFLOW and GL_STACK_UNDERFLOW errors
-    private boolean hasStackOverflow;
+    private boolean hasGL2ES1StackOverflow;
 
     public static Class<?> getClass(String name) {
         Class<?> clazz = null;
@@ -110,8 +131,12 @@ public class BuildComposablePipeline {
             classDownstream = getClass(args[4]);
             mode = GEN_CUSTOM;
             if (args.length > 5) {
-                if (args[5].equals("prolog_xor_downstream")) {
-                    mode |= GEN_PROLOG_XOR_DOWNSTREAM;
+                for(int i=5; i<args.length; i++) {
+                    if (args[i].equals("prolog_xor_downstream")) {
+                        mode |= GEN_PROLOG_XOR_DOWNSTREAM;
+                    } else if (args[i].equals("gl_identity_by_assignable_class")) {
+                        mode |= GEN_GL_IDENTITY_BY_ASSIGNABLE_CLASS;
+                    }
                 }
             }
         } else {
@@ -119,7 +144,7 @@ public class BuildComposablePipeline {
             outputName = null; // TBD ..
             classPrologOpt = null;
             classDownstream = classToComposeAround;
-            mode = GEN_DEBUG | GEN_TRACE;
+            mode = GEN_DEBUG | GEN_TRACE ;
         }
 
         BuildComposablePipeline composer =
@@ -155,7 +180,7 @@ public class BuildComposablePipeline {
         }
 
         try {
-            hasStackOverflow =
+            hasGL2ES1StackOverflow = hasImmediateMode &&
                     (classToComposeAround.getField("GL_STACK_OVERFLOW") != null);
         } catch (Exception e) {
         }
@@ -167,16 +192,16 @@ public class BuildComposablePipeline {
      */
     public void emit() throws IOException {
 
-        List<Method> publicMethodsRaw = Arrays.asList(classToComposeAround.getMethods());
+        final List<Method> publicMethodsRaw = Arrays.asList(classToComposeAround.getMethods());
 
-        Set<PlainMethod> publicMethodsPlain = new HashSet<PlainMethod>();
+        final Set<PlainMethod> publicMethodsPlain = new HashSet<PlainMethod>();
         for (Iterator<Method> iter = publicMethodsRaw.iterator(); iter.hasNext();) {
-            Method method = iter.next();
+            final Method method = iter.next();
             // Don't hook methods which aren't real GL methods,
             // such as the synthetic "isGL2ES2" "getGL2ES2"
-            String name = method.getName();
+            final String name = method.getName();
             boolean runHooks = name.startsWith("gl");
-            if (!name.startsWith("getGL") && !name.startsWith("isGL") && !name.equals("toString")) {
+            if ( !name.startsWith("getGL") && !name.startsWith("isGL") && !name.equals("getDownstreamGL") && !name.equals("toString") ) {
                 publicMethodsPlain.add(new PlainMethod(method, runHooks));
             }
         }
@@ -602,12 +627,17 @@ public class BuildComposablePipeline {
          * Emits one of the isGL* methods.
          */
         protected void emitGLIsMethod(PrintWriter output, String type) {
-            output.println("  public boolean is" + type + "() {");
-            Class<?> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
-            if (clazz.isAssignableFrom(baseInterfaceClass)) {
-                output.println("    return true;");
+            output.println("  @Override");
+            output.println("  public final boolean is" + type + "() {");
+            if( 0 != (GEN_GL_IDENTITY_BY_ASSIGNABLE_CLASS & getMode() ) ) {
+                final Class<?> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
+                if (clazz.isAssignableFrom(baseInterfaceClass)) {
+                    output.println("    return true;");
+                } else {
+                    output.println("    return false;");
+                }
             } else {
-                output.println("    return false;");
+                output.println("    return " + getDownstreamObjectName() + ".is" + type + "();");
             }
             output.println("  }");
         }
@@ -624,27 +654,57 @@ public class BuildComposablePipeline {
             emitGLIsMethod(output, "GL2");
             emitGLIsMethod(output, "GLES1");
             emitGLIsMethod(output, "GLES2");
+            emitGLIsMethod(output, "GLES3");
             emitGLIsMethod(output, "GL2ES1");
             emitGLIsMethod(output, "GL2ES2");
+            emitGLIsMethod(output, "GL3ES3");
+            emitGLIsMethod(output, "GL4ES3");
             emitGLIsMethod(output, "GL2GL3");
-            output.println("  public boolean isGLES() {");
-            output.println("    return isGLES2() || isGLES1();");
+            if( 0 != (GEN_GL_IDENTITY_BY_ASSIGNABLE_CLASS & getMode() ) ) {
+                output.println("  @Override");
+                output.println("  public final boolean isGLES() {");
+                output.println("    return isGLES2() || isGLES1();");
+                output.println("  }");
+            } else {
+                emitGLIsMethod(output, "GLES");
+            }
+            output.println("  @Override");
+            output.println("  public final boolean isGL4core() {");
+            output.println("    return " + getDownstreamObjectName() + ".isGL4core();");
+            output.println("  }");
+            output.println("  @Override");
+            output.println("  public final boolean isGL3core() {");
+            output.println("    return " + getDownstreamObjectName() + ".isGL3core();");
             output.println("  }");
-            output.println("  public boolean isGLES2Compatible() {");
+            output.println("  @Override");
+            output.println("  public final boolean isGLcore() {");
+            output.println("    return " + getDownstreamObjectName() + ".isGLcore();");
+            output.println("  }");
+            output.println("  @Override");
+            output.println("  public final boolean isGLES2Compatible() {");
             output.println("    return " + getDownstreamObjectName() + ".isGLES2Compatible();");
             output.println("  }");
+            output.println("  @Override");
+            output.println("  public final boolean isGLES3Compatible() {");
+            output.println("    return " + getDownstreamObjectName() + ".isGLES3Compatible();");
+            output.println("  }");
         }
 
         /**
          * Emits one of the getGL* methods.
          */
         protected void emitGLGetMethod(PrintWriter output, String type) {
-            output.println("  public javax.media.opengl." + type + " get" + type + "() {");
-            Class<?> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
-            if (clazz.isAssignableFrom(baseInterfaceClass)) {
-                output.println("    return this;");
+            output.println("  @Override");
+            output.println("  public final javax.media.opengl." + type + " get" + type + "() {");
+            if( 0 != (GEN_GL_IDENTITY_BY_ASSIGNABLE_CLASS & getMode() ) ) {
+                final Class<?> clazz = BuildComposablePipeline.getClass("javax.media.opengl." + type);
+                if (clazz.isAssignableFrom(baseInterfaceClass)) {
+                    output.println("    return this;");
+                } else {
+                    output.println("    throw new GLException(\"Not a " + type + " implementation\");");
+                }
             } else {
-                output.println("    throw new GLException(\"Not a " + type + " implementation\");");
+                output.println("    return " + getDownstreamObjectName() + ".get" + type + "();");
             }
             output.println("  }");
         }
@@ -661,10 +721,18 @@ public class BuildComposablePipeline {
             emitGLGetMethod(output, "GL2");
             emitGLGetMethod(output, "GLES1");
             emitGLGetMethod(output, "GLES2");
+            emitGLGetMethod(output, "GLES3");
             emitGLGetMethod(output, "GL2ES1");
             emitGLGetMethod(output, "GL2ES2");
+            emitGLGetMethod(output, "GL3ES3");
+            emitGLGetMethod(output, "GL4ES3");
             emitGLGetMethod(output, "GL2GL3");
-            output.println("  public GLProfile getGLProfile() {");
+            output.println("  @Override");
+            output.println("  public final GL getDownstreamGL() throws GLException {");
+            output.println("    return " + getDownstreamObjectName() + ";");
+            output.println("  }");
+            output.println("  @Override");
+            output.println("  public final GLProfile getGLProfile() {");
             output.println("    return " + getDownstreamObjectName() + ".getGLProfile();");
             output.println("  }");
         }
@@ -870,9 +938,9 @@ public class BuildComposablePipeline {
             output.println("        case GL_INVALID_ENUM: buf.append(\"GL_INVALID_ENUM \"); break;");
             output.println("        case GL_INVALID_VALUE: buf.append(\"GL_INVALID_VALUE \"); break;");
             output.println("        case GL_INVALID_OPERATION: buf.append(\"GL_INVALID_OPERATION \"); break;");
-            if (hasStackOverflow) {
-                output.println("        case GL_STACK_OVERFLOW: buf.append(\"GL_STACK_OVERFLOW \"); break;");
-                output.println("        case GL_STACK_UNDERFLOW: buf.append(\"GL_STACK_UNDERFLOW \"); break;");
+            if (hasGL2ES1StackOverflow) {
+                output.println("        case GL2ES1.GL_STACK_OVERFLOW: buf.append(\"GL_STACK_OVERFLOW \"); break;");
+                output.println("        case GL2ES1.GL_STACK_UNDERFLOW: buf.append(\"GL_STACK_UNDERFLOW \"); break;");
             }
             output.println("        case GL_OUT_OF_MEMORY: buf.append(\"GL_OUT_OF_MEMORY \"); break;");
             output.println("        case GL_NO_ERROR: throw new InternalError(\"Should not be treating GL_NO_ERROR as error\");");
@@ -902,15 +970,20 @@ public class BuildComposablePipeline {
         }
 
         protected void emitClassDocComment(PrintWriter output) {
-            output.println("/** <P> Composable pipeline which wraps an underlying {@link GL} implementation,");
-            output.println("    providing error checking after each OpenGL method call. If an error occurs,");
-            output.println("    causes a {@link GLException} to be thrown at exactly the point of failure.");
-            output.println("    Sample code which installs this pipeline: </P>");
-            output.println();
-            output.println("<PRE>");
-            output.println("     GL gl = drawable.setGL(new DebugGL(drawable.getGL()));");
-            output.println("</PRE>");
-            output.println("*/");
+            output.println("/**");
+            output.println(" * <p>");
+            output.println(" * Composable pipeline which wraps an underlying {@link GL} implementation,");
+            output.println(" * providing error checking after each OpenGL method call. If an error occurs,");
+            output.println(" * causes a {@link GLException} to be thrown at exactly the point of failure.");
+            output.println(" * </p>");
+            output.println(" * <p>");
+            output.println(" * Sample code which installs this pipeline:");
+            output.println(" * <pre>");
+            output.println(" *   gl = drawable.setGL(new DebugGL(drawable.getGL()));");
+            output.println(" * </pre>");
+            output.println(" * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}");
+            output.println(" * </p>");
+            output.println(" */");
         }
 
         protected boolean hasPreDownstreamCallHook(Method m) {
@@ -1038,14 +1111,20 @@ public class BuildComposablePipeline {
         }
 
         protected void emitClassDocComment(PrintWriter output) {
-            output.println("/** <P> Composable pipeline which wraps an underlying {@link GL} implementation,");
-            output.println("    providing tracing information to a user-specified {@link java.io.PrintStream}");
-            output.println("    before and after each OpenGL method call. Sample code which installs this pipeline: </P>");
-            output.println();
-            output.println("<PRE>");
-            output.println("     GL gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));");
-            output.println("</PRE>");
-            output.println("*/");
+            output.println("/**");
+            output.println(" * <p>");
+            output.println(" * Composable pipeline which wraps an underlying {@link GL} implementation,");
+            output.println(" * providing tracing information to a user-specified {@link java.io.PrintStream}");
+            output.println(" * before and after each OpenGL method call.");
+            output.println(" * </p>");
+            output.println(" * <p>");
+            output.println(" * Sample code which installs this pipeline:");
+            output.println(" * <pre>");
+            output.println(" *   gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));");
+            output.println(" * </pre>");
+            output.println(" * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}");
+            output.println(" * </p>");
+            output.println(" */");
         }
 
         protected boolean hasPreDownstreamCallHook(Method m) {
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
index 482d35c..5298cc3 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/BuildStaticGLInfo.java
@@ -106,14 +106,21 @@ import java.util.regex.Pattern;
 public class BuildStaticGLInfo {
 
   // Handles function pointer 
-  protected static int funcIdentifierGroup = 10;
+  protected static final int funcIdentifierGroup = 9;
   protected static Pattern funcPattern =
-    Pattern.compile("^(GLAPI|GL_API|GL_APICALL|EGLAPI|extern)?(\\s*)((unsigned|const)\\s+)?(\\w+)(\\s*\\*)?(\\s+)(GLAPIENTRY|GL_APIENTRY|APIENTRY|EGLAPIENTRY|WINAPI)?(\\s*)([ew]?gl\\w+)\\s?(\\(.*)");
+    Pattern.compile("^(GLAPI|GL_API|GL_APICALL|EGLAPI|extern)?(\\s*)((unsigned|const)\\s+)?(\\w+)(\\s+\\*\\s*|\\s*\\*\\s+|\\s+)?(GLAPIENTRY|GL_APIENTRY|APIENTRY|EGLAPIENTRY|WINAPI)?(\\s*)([ew]?gl\\w+)\\s?(\\(.*)");
 
   protected static Pattern associationPattern =
     Pattern.compile("\\#ifndef ([CEW]?GL[XU]?_[A-Za-z0-9_]+)(.*)");
 
-  protected static int defineIdentifierGroup = 1;
+  protected static Pattern ifPattern =
+    Pattern.compile("\\#if(.*)");
+  protected static Pattern elsePattern =
+    Pattern.compile("\\#(elif|else)(.*)");
+  protected static Pattern endifPattern =
+    Pattern.compile("\\#endif(.*)");
+  
+  protected static final int defineIdentifierGroup = 1;
   protected static Pattern definePattern =
     Pattern.compile("\\#define ([CEW]?GL[XU]?_[A-Za-z0-9_]+)\\s*([A-Za-z0-9_]+)(.*)");
 
@@ -194,38 +201,62 @@ public class BuildStaticGLInfo {
         BufferedReader reader = new BufferedReader(new FileReader(cHeaderFilePath));
         String line, activeAssociation = null;
         Matcher m = null;
+        int block = 0;
         while ((line = reader.readLine()) != null) {
-            int type = 0; // 1-define, 2-function
-            // see if we're inside a #ifndef GL_XXX block and matching a function
-            if (activeAssociation != null) {
+            int type = 0; // 1-define, 2-function            
+            if ( 0 < block ) { // inside a #ifndef GL_XXX block and matching a function, if block > 0
                 String identifier = null;
-                if ((m = funcPattern.matcher(line)).matches()) {
-                    identifier = m.group(funcIdentifierGroup).trim();
-                    type = 2;
-                } else if ((m = definePattern.matcher(line)).matches()) {
-                    identifier = m.group(defineIdentifierGroup).trim();
-                    type = 1;
-                } else if (line.startsWith("#endif")) {
-                    if (DEBUG) {
-                        System.err.println("END ASSOCIATION BLOCK: <" + activeAssociation + ">");
+                if( 2 >= block ) {  // not within sub-blocks > 2, i.e. further typedefs
+                    if ((m = funcPattern.matcher(line)).matches()) {
+                        identifier = m.group(funcIdentifierGroup).trim();
+                        type = 2;
+                    } else if ((m = definePattern.matcher(line)).matches()) {
+                        identifier = m.group(defineIdentifierGroup).trim();
+                        type = 1;
                     }
-                    activeAssociation = null;
                 }
-                if ((identifier != null)
-                        && (activeAssociation != null)
-                        && // Handles #ifndef GL_... #define GL_...
-                        !identifier.equals(activeAssociation)) {
+                if ( identifier != null &&
+                     activeAssociation != null &&                     
+                     !identifier.equals(activeAssociation) // Handles #ifndef GL_... #define GL_... 
+                   ) 
+                {
                     addAssociation(identifier, activeAssociation);
                     if (DEBUG) {
-                        System.err.println("  ADDING ASSOCIATION: <" + identifier + "> <" + activeAssociation + "> ; type " + type);
+                        System.err.println("<"+block+">   ADDING ASSOCIATION: <" + identifier + "> <" + activeAssociation + "> ; type " + type);
+                    }
+                } else {
+                    if ((m = ifPattern.matcher(line)).matches()) {
+                        final String comment = m.group(1).trim();
+                        block++;
+                        if (DEBUG) {
+                            System.err.println("<"+block+"> BEGIN IF BLOCK: <" + comment + ">");
+                        }
+                    } else if ((m = elsePattern.matcher(line)).matches()) {
+                        final String comment = m.group(1).trim();
+                        if (DEBUG) {
+                            System.err.println("<"+block+"> ELSE BLOCK: <" + comment + ">");
+                        }
+                    } else if ((m = endifPattern.matcher(line)).matches()) {
+                        final String comment = m.group(1).trim();
+                        block--;
+                        if( 0 == block ) {
+                            if (DEBUG) {
+                                System.err.println("<"+block+"> END ASSOCIATION BLOCK: <" + activeAssociation + " <-> " + comment + ">");
+                            }
+                            activeAssociation = null;                
+                        } else {
+                            if (DEBUG) {
+                                System.err.println("<"+block+"> END IF BLOCK: <" + comment + ">");
+                            }
+                        }
                     }
                 }
-            } else if ((m = associationPattern.matcher(line)).matches()) {
+            } else if ((m = associationPattern.matcher(line)).matches()) {                
                 // found a new #ifndef GL_XXX block
                 activeAssociation = m.group(1).trim();
-
+                block++;
                 if (DEBUG) {
-                    System.err.println("BEGIN ASSOCIATION BLOCK: <" + activeAssociation + ">");
+                    System.err.println("<"+block+"> BEGIN ASSOCIATION BLOCK: <" + activeAssociation + ">");
                 }
             }
         }
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java b/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
index ba025e1..d4dca71 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/GLConfiguration.java
@@ -61,6 +61,7 @@ public class GLConfiguration extends ProcAddressConfiguration {
     // The following data members support ignoring an entire extension at a time
     private List<String> glHeaders = new ArrayList<String>();
     private Set<String> ignoredExtensions = new HashSet<String>();
+    private Set<String> forcedExtensions = new HashSet<String>();
     private Set<String> extensionsRenamedIntoCore = new HashSet<String>();
     private BuildStaticGLInfo glInfo;
 
@@ -90,6 +91,9 @@ public class GLConfiguration extends ProcAddressConfiguration {
         if (cmd.equalsIgnoreCase("IgnoreExtension")) {
             String sym = readString("IgnoreExtension", tok, filename, lineNo);
             ignoredExtensions.add(sym);
+        } else if (cmd.equalsIgnoreCase("ForceExtension")) {
+            String sym = readString("ForceExtension", tok, filename, lineNo);
+            forcedExtensions.add(sym);
         } else if (cmd.equalsIgnoreCase("RenameExtensionIntoCore")) {
             String sym = readString("RenameExtensionIntoCore", tok, filename, lineNo);
             extensionsRenamedIntoCore.add(sym);
@@ -202,16 +206,21 @@ public class GLConfiguration extends ProcAddressConfiguration {
         for (String str : ignoredExtensions) {
             System.err.println("\t" + str);
         }
+        System.err.println("GL Forced extensions: ");
+        for (String str : forcedExtensions) {
+            System.err.println("\t" + str);
+        }
         super.dumpIgnores();
     }
 
     protected boolean shouldIgnoreExtension(String symbol, boolean criteria) {
         if (criteria && glInfo != null) {
-            Set<String> extensionNames = glInfo.getExtension(symbol);
-            if(null!=extensionNames) {
-                for(Iterator<String> i=extensionNames.iterator(); i.hasNext(); ) {
-                    String extensionName = i.next();
-                    if (extensionName != null && ignoredExtensions.contains(extensionName)) {
+            final Set<String> extensionNames = glInfo.getExtension(symbol);
+            if( null != extensionNames ) {
+                boolean ignoredExtension = false;
+                for(Iterator<String> i=extensionNames.iterator(); !ignoredExtension && i.hasNext(); ) {
+                    final String extensionName = i.next();
+                    if ( extensionName != null && ignoredExtensions.contains(extensionName) ) {
                         if (DEBUG_IGNORES) {
                             System.err.print("Ignore symbol <" + symbol + "> of extension <" + extensionName + ">");
                             if(extensionNames.size()==1) {
@@ -220,9 +229,26 @@ public class GLConfiguration extends ProcAddressConfiguration {
                                 System.err.println(", WARNING MULTIPLE OCCURENCE: "+extensionNames);
                             }
                         }
-                        return true;
+                        ignoredExtension = true;
+                    }
+                }
+                if( ignoredExtension ) {
+                    ignoredExtension = !shouldForceExtension( symbol, true, symbol );                        
+                    if( ignoredExtension ) {
+                        final Set<String> origSymbols = getRenamedJavaSymbols( symbol );
+                        if(null != origSymbols) {
+                            for(String origSymbol : origSymbols) {
+                                if( shouldForceExtension( origSymbol, true, symbol ) ) {
+                                    ignoredExtension = false;
+                                    break;
+                                }
+                            }
+                        }                    
                     }
                 }
+                if( ignoredExtension ) {
+                    return true;
+                }
             }
             boolean isGLEnum = GLNameResolver.isGLEnumeration(symbol);
             boolean isGLFunc = GLNameResolver.isGLFunction(symbol);
@@ -240,6 +266,29 @@ public class GLConfiguration extends ProcAddressConfiguration {
         }
         return false;
     }
+    
+    public boolean shouldForceExtension(final String symbol, final boolean criteria, final String renamedSymbol) {
+        if (criteria && glInfo != null) {
+            final Set<String> extensionNames = glInfo.getExtension(symbol);
+            if( null != extensionNames ) {
+                for(Iterator<String> i=extensionNames.iterator(); i.hasNext(); ) {
+                    final String extensionName = i.next();
+                    if ( extensionName != null && forcedExtensions.contains(extensionName) ) {
+                        if (DEBUG_IGNORES) {
+                            System.err.print("Not Ignore symbol <" + symbol + " -> " + renamedSymbol + "> of extension <" + extensionName + ">");
+                            if(extensionNames.size()==1) {
+                                System.err.println(", single .");
+                            } else {
+                                System.err.println(", WARNING MULTIPLE OCCURENCE: "+extensionNames);
+                            }
+                        }
+                        return true;
+                    }
+                }            
+            }
+        }
+        return false;
+    }
 
     @Override
     public boolean shouldIgnoreInInterface(String symbol) {
diff --git a/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java b/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
index 0166743..fdfaee8 100644
--- a/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
+++ b/src/jogl/classes/com/jogamp/gluegen/opengl/GLJavaMethodBindingEmitter.java
@@ -43,6 +43,7 @@ import com.jogamp.gluegen.CommentEmitter;
 import com.jogamp.gluegen.JavaEmitter;
 import com.jogamp.gluegen.JavaMethodBindingEmitter;
 import com.jogamp.gluegen.MethodBinding;
+import com.jogamp.gluegen.cgram.types.FunctionSymbol;
 import com.jogamp.gluegen.cgram.types.Type;
 import com.jogamp.gluegen.procaddress.ProcAddressJavaMethodBindingEmitter;
 
@@ -103,11 +104,14 @@ public class GLJavaMethodBindingEmitter extends ProcAddressJavaMethodBindingEmit
         @Override
         protected void emitBindingCSignature(MethodBinding binding, PrintWriter writer) {
 
-            super.emitBindingCSignature(binding, writer);
-
             String symbolRenamed = binding.getName();
             StringBuilder newComment = new StringBuilder();
 
+            final FunctionSymbol funcSym = binding.getCSymbol();
+            writer.print("<code> ");
+            writer.print(funcSym.getType().toString(symbolRenamed, tagNativeBinding));
+            writer.print(" </code> ");
+            
             newComment.append("<br>Part of ");
             if (0 == glEmitter.addExtensionsOfSymbols2Buffer(newComment, ", ", "; ", symbolRenamed, binding.getAliasedNames())) {
                 if (glEmitter.getGLConfig().getAllowNonGLExtensions()) {
diff --git a/src/jogl/classes/com/jogamp/graph/font/FontFactory.java b/src/jogl/classes/com/jogamp/graph/font/FontFactory.java
index bbdfc0e..d2824b9 100644
--- a/src/jogl/classes/com/jogamp/graph/font/FontFactory.java
+++ b/src/jogl/classes/com/jogamp/graph/font/FontFactory.java
@@ -93,10 +93,13 @@ public class FontFactory {
     }    
     
     public static boolean isPrintableChar( char c ) {
-        Character.UnicodeBlock block = Character.UnicodeBlock.of( c );
-        return (!Character.isISOControl(c)) &&
-                c != 0 &&
-                block != null &&
-                block != Character.UnicodeBlock.SPECIALS;
+        if( Character.isWhitespace(c) ) {
+            return true;
+        }
+        if( 0 == c || Character.isISOControl(c) ) {
+            return false;
+        }
+        final Character.UnicodeBlock block = Character.UnicodeBlock.of( c );
+        return block != null && block != Character.UnicodeBlock.SPECIALS;
     }    
 }
diff --git a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
index c0666d1..14f4be9 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java
@@ -51,6 +51,7 @@ public class GLExtensions {
   public static final String NV_fbo_color_attachments        = "GL_NV_fbo_color_attachments";
   
   public static final String ARB_ES2_compatibility           = "GL_ARB_ES2_compatibility";
+  public static final String ARB_ES3_compatibility           = "GL_ARB_ES3_compatibility";
   
   public static final String EXT_abgr                        = "GL_EXT_abgr";
   public static final String OES_rgb8_rgba8                  = "GL_OES_rgb8_rgba8";
@@ -69,7 +70,7 @@ public class GLExtensions {
   public static final String NV_texture_compression_vtc      = "GL_NV_texture_compression_vtc";
   public static final String SGIS_generate_mipmap            = "GL_SGIS_generate_mipmap";
   public static final String OES_read_format                 = "GL_OES_read_format";
-  
+  public static final String OES_single_precision            = "GL_OES_single_precision";
   public static final String OES_EGL_image_external          = "GL_OES_EGL_image_external";
   
   public static final String ARB_gpu_shader_fp64             = "GL_ARB_gpu_shader_fp64";
diff --git a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
index 9fe74ee..023a8a1 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLRendererQuirks.java
@@ -71,17 +71,18 @@ public class GLRendererQuirks {
     /** 
      * Non compliant GL context due to a buggy implementation not suitable for use.
      * <p>
-     * Mesa >= 9.0 (?), Intel driver, OpenGL 3.1 compatibility context is not compliant: 
-     * <pre>
-     * GL_RENDERER: 'Mesa .* Intel(R) Sandybridge Desktop' 
-     * </pre>
+     * Currently, Mesa >= 9.1.3 (may extend back as far as 9.0) OpenGL 3.1 compatibility
+     * context is not compliant. Most programs will give completely broken output (or no
+     * output at all. For now, this context is not trusted.
      * </p>
-     * <p>
-     * Mesa >= 9.0 (?), AMD driver, OpenGL 3.1 core and compatibility context is not compliant: 
-     * <pre>
-     * GL_RENDERER: 'Gallium 0.4 on AMD RS880'
-     * </pre>
+     * The above has been confirmed for the following Mesa 9.* GL_RENDERER strings:
+     * <ul>
+     *   <li>Mesa .* Intel(R) Sandybridge Desktop</li>
+     *   <li>Gallium 0.4 on AMD RS880</li>
+     * </ul>
      * </p>
+     * <p>
+     * It still has to be verified whether the AMD OpenGL 3.1 core driver is compliant enought. 
      */
     public static final int GLNonCompliant = 6;
     
diff --git a/src/jogl/classes/com/jogamp/opengl/JoglVersion.java b/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
index 6cd02b7..1f0189a 100644
--- a/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
+++ b/src/jogl/classes/com/jogamp/opengl/JoglVersion.java
@@ -130,7 +130,7 @@ public class JoglVersion extends JogampVersion {
     public static StringBuilder getGLInfo(GL gl, StringBuilder sb) {
         return getGLInfo(gl, sb, false);
     }
-    public static StringBuilder getGLInfo(GL gl, StringBuilder sb, boolean withCapabilitiesInfo) {
+    public static StringBuilder getGLInfo(GL gl, StringBuilder sb, boolean withCapabilitiesAndExtensionInfo) {
         AbstractGraphicsDevice device = gl.getContext().getGLDrawable().getNativeSurface()
                                             .getGraphicsConfiguration().getScreen().getDevice();
         if(null==sb) {
@@ -143,15 +143,19 @@ public class JoglVersion extends JogampVersion {
         GLProfile.glAvailabilityToString(device, sb, "\t", 1);        
         sb.append(Platform.getNewline());
 
-        sb = getGLStrings(gl, sb);
+        sb = getGLStrings(gl, sb, withCapabilitiesAndExtensionInfo);
         
-        if( withCapabilitiesInfo ) {
+        if( withCapabilitiesAndExtensionInfo ) {
             sb = getAllAvailableCapabilitiesInfo(device, sb);            
         }
         return sb;
     }
     
-    public static StringBuilder getGLStrings(GL gl, StringBuilder sb) {        
+    public static StringBuilder getGLStrings(GL gl, StringBuilder sb) {
+        return getGLStrings(gl, sb, true);
+    }
+    
+    public static StringBuilder getGLStrings(GL gl, StringBuilder sb, boolean withExtensions) {        
         if(null==sb) {
             sb = new StringBuilder();
         }
@@ -177,14 +181,20 @@ public class JoglVersion extends JogampVersion {
             sb.append(", version: ").append(gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION)).append(" / ").append(ctx.getGLSLVersionNumber());
         }
         sb.append(Platform.getNewline());
-        sb.append("GL_EXTENSIONS  ").append(ctx.getGLExtensionCount());
+        sb.append("GL FBO: basic ").append(gl.hasBasicFBOSupport()).append(", full ").append(gl.hasFullFBOSupport());
         sb.append(Platform.getNewline());
-        sb.append("               ").append(ctx.getGLExtensionsString());
+        sb.append("GL_EXTENSIONS  ").append(ctx.getGLExtensionCount());
         sb.append(Platform.getNewline());
+        if( withExtensions ) {
+            sb.append("               ").append(ctx.getGLExtensionsString());
+            sb.append(Platform.getNewline());
+        }
         sb.append("GLX_EXTENSIONS ").append(ctx.getPlatformExtensionCount());
         sb.append(Platform.getNewline());
-        sb.append("               ").append(ctx.getPlatformExtensionsString());
-        sb.append(Platform.getNewline());
+        if( withExtensions ) {
+            sb.append("               ").append(ctx.getPlatformExtensionsString());
+            sb.append(Platform.getNewline());
+        }
         sb.append(VersionUtil.SEPERATOR);
 
         return sb;
diff --git a/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java b/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java
index d5ffe2d..c6bf44f 100644
--- a/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java
+++ b/src/jogl/classes/com/jogamp/opengl/math/Quaternion.java
@@ -330,20 +330,8 @@ public class Quaternion {
     }
 
     /**
-     * Check if this quaternion is empty, ie (0,0,0,1)
-     * 
-     * @return true if empty, false otherwise
-     * @deprecated use {@link #isIdentity()} instead
-     */
-    @Deprecated
-    public boolean isEmpty() {
-        if (w == 1 && x == 0 && y == 0 && z == 0)
-            return true;
-        return false;
-    }
-
-    /**
-     * Check if this quaternion represents an identity matrix, for rotation.
+     * Check if this quaternion represents an identity matrix for rotation,
+     * , ie (0,0,0,1).
      * 
      * @return true if it is an identity rep., false otherwise
      */
@@ -403,7 +391,7 @@ public class Quaternion {
      * @return true if representing a rotational matrix, false otherwise
      */
     public boolean isRotationMatrix(float[] m) {
-        final double epsilon = 0.01; // margin to allow for rounding errors
+        final float epsilon = 0.01f; // margin to allow for rounding errors
         if (FloatUtil.abs(m[0] * m[3] + m[3] * m[4] + m[6] * m[7]) > epsilon)
             return false;
         if (FloatUtil.abs(m[0] * m[2] + m[3] * m[5] + m[6] * m[8]) > epsilon)
@@ -421,6 +409,6 @@ public class Quaternion {
 
     private float determinant(float[] m) {
         return m[0] * m[4] * m[8] + m[3] * m[7] * m[2] + m[6] * m[1] * m[5]
-                - m[0] * m[7] * m[5] - m[3] * m[1] * m[8] - m[6] * m[4] * m[2];
+             - m[0] * m[7] * m[5] - m[3] * m[1] * m[8] - m[6] * m[4] * m[2];
     }
 }
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java b/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java
index b0fc7f3..2bd45e3 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLPixelBuffer.java
@@ -189,9 +189,9 @@ public class GLPixelBuffer {
     
     private boolean disposed = false;
     
-    public StringBuffer toString(StringBuffer sb) {
+    public StringBuilder toString(StringBuilder sb) {
         if(null == sb) {
-            sb = new StringBuffer();
+            sb = new StringBuilder();
         }
         sb.append(pixelAttributes).append(", dim ").append(width).append("x").append(height).append("x").append(depth).append(", pack ").append(pack)
         .append(", disposed ").append(disposed).append(", valid ").append(isValid()).append(", buffer[sz [bytes ").append(byteSize).append(", elemSize ").append(bufferElemSize).append(", ").append(buffer).append("]");
diff --git a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
index 27ce7d8..dc96cb5 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/ImmModeSink.java
@@ -48,9 +48,16 @@ import com.jogamp.opengl.util.glsl.ShaderState;
  * </p>
  */
 public class ImmModeSink {
-  protected static final boolean DEBUG_BEGIN_END = Debug.isPropertyDefined("jogl.debug.ImmModeSink.BeginEnd", true);
-  protected static final boolean DEBUG_DRAW = Debug.isPropertyDefined("jogl.debug.ImmModeSink.Draw", true);  
-  protected static final boolean DEBUG_BUFFER = Debug.isPropertyDefined("jogl.debug.ImmModeSink.Buffer", true);  
+  protected static final boolean DEBUG_BEGIN_END;
+  protected static final boolean DEBUG_DRAW;  
+  protected static final boolean DEBUG_BUFFER;
+  
+  static {
+      Debug.initSingleton();
+      DEBUG_BEGIN_END = Debug.isPropertyDefined("jogl.debug.ImmModeSink.BeginEnd", true);
+      DEBUG_DRAW = Debug.isPropertyDefined("jogl.debug.ImmModeSink.Draw", true);  
+      DEBUG_BUFFER = Debug.isPropertyDefined("jogl.debug.ImmModeSink.Buffer", true);
+  }
 
   public static final int GL_QUADS      = 0x0007; // Needs data manipulation on ES1/ES2
   public static final int GL_QUAD_STRIP = 0x0008;
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java
new file mode 100644
index 0000000..5caeb96
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSink.java
@@ -0,0 +1,168 @@
+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.util.av;
+
+import java.nio.ByteBuffer;
+
+import jogamp.opengl.Debug;
+
+public interface AudioSink {
+    public static final boolean DEBUG = Debug.debug("AudioSink");
+    
+    /** Specifies the audio data type. Currently only PCM is supported. */
+    public static enum AudioDataType { PCM };
+    
+    /**
+     * Specifies the audio data format.
+     */
+    public static class AudioDataFormat {
+        public AudioDataFormat(AudioDataType dataType, int sampleRate, int sampleSize, int channelCount, boolean signed, boolean littleEndian) {
+            this.dataType = dataType;
+            this.sampleRate = sampleRate;
+            this.sampleSize = sampleSize;
+            this.channelCount = channelCount;
+            this.signed = signed;
+            this.littleEndian = littleEndian;
+        }
+        /** Audio data type. */
+        public final AudioDataType dataType;
+        /** Sample rate in Hz (1/s). */
+        public final int sampleRate;
+        /** Sample size in bits. */
+        public final int sampleSize;
+        /** Number of channels. */
+        public final int channelCount;
+        public final boolean signed;
+        public final boolean littleEndian;
+        
+        public String toString() { 
+            return "AudioDataFormat[type "+dataType+", sampleRate "+sampleRate+", sampleSize "+sampleSize+", channelCount "+channelCount+
+                   ", signed "+signed+", "+(littleEndian?"little":"big")+"endian]"; }
+    }
+    /** Default {@link AudioDataFormat}, [type PCM, sampleRate 44100, sampleSize 16, channelCount 2, signed, littleEndian]. */    
+    public static final AudioDataFormat DefaultFormat = new AudioDataFormat(AudioDataType.PCM, 44100, 16, 2, true /* signed */, true /* littleEndian */);
+    
+    public static class AudioFrame {
+        public final ByteBuffer data;
+        public final int dataSize;
+        public final int audioPTS;
+        
+        public AudioFrame(ByteBuffer data, int dataSize, int audioPTS) {
+            if( dataSize > data.remaining() ) {
+                throw new IllegalArgumentException("Give size "+dataSize+" exceeds remaining bytes in ls "+data+". "+this);
+            }
+            this.data=data;
+            this.dataSize=dataSize;
+            this.audioPTS=audioPTS;
+        }
+        
+        public String toString() { return "AudioFrame[apts "+audioPTS+", data "+data+", payloadSize "+dataSize+"]"; }
+    }
+    
+    /** 
+     * Returns the <code>initialized state</code> of this instance.
+     * <p>
+     * The <code>initialized state</code> is affected by this instance
+     * overall availability, i.e. after instantiation,
+     * as well as by {@link #destroy()}.
+     * </p> 
+     */
+    public boolean isInitialized();
+
+    /** 
+     * Returns the preferred {@link AudioDataFormat} by this sink.
+     * <p>
+     * The preferred format shall reflect this sinks most native format,
+     * i.e. best performance w/o data conversion. 
+     * </p>
+     * @see #initSink(AudioDataFormat) 
+     */
+    public AudioDataFormat getPreferredFormat();
+    
+    /**
+     * Initializes the sink.
+     * <p>
+     * Implementation shall try to match the given <code>requestedFormat</code> {@link AudioDataFormat}
+     * as close as possible, regarding it's capabilities.
+     * </p>
+     * <p>
+     * A user may consider {@link #getPreferredFormat()} and pass this value
+     * to utilize best performance and <i>behavior</i>. 
+     * </p>
+     * The {@link #DefaultFormat} <i>should be</i> supported by all implementations.
+     * </p>
+     * @param requestedFormat the requested {@link AudioDataFormat}. 
+     * @param bufferCount number of buffers for sink
+     * @return if successful the chosen AudioDataFormat based on the <code>requestedFormat</code> and this sinks capabilities, otherwise <code>null</code>. 
+     */
+    public AudioDataFormat initSink(AudioDataFormat requestedFormat, int bufferCount);
+
+    
+    /** Destroys this instance, i.e. closes all streams and devices allocated. */
+    public void destroy();
+    
+    /** 
+     * Returns the number of bytes queued for playing.
+     * <p>
+     * {@link #initSink(AudioDataFormat)} must be called first.
+     * </p>
+     */
+    public int getQueuedByteCount();
+
+    /** 
+     * Returns the queued buffer time in milliseconds for playing.
+     * <p>
+     * {@link #initSink(AudioDataFormat)} must be called first.
+     * </p>
+     */
+    public int getQueuedTime();
+    
+    /** 
+     * Returns the number of buffers in the sink available for writing.
+     * <p>
+     * {@link #initSink(AudioDataFormat)} must be called first.
+     * </p>
+     */
+    public int getWritableBufferCount();
+    
+    /** 
+     * Returns true if data is available to be written in the sink.
+     * <p>
+     * {@link #initSink(AudioDataFormat)} must be called first.
+     * </p>
+     */
+    public boolean isDataAvailable(int data_size);
+
+    /** 
+     * Writes the remaining bytes of the given direct ByteBuffer to this sink.
+     * <p>
+     * The data must comply with the chosen {@link AudioDataFormat} as returned by {@link #initSink(AudioDataFormat)}.
+     * </p>
+     */
+    public void writeData(AudioFrame audioFrame);
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayerFactory.java b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSinkFactory.java
similarity index 58%
copy from src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayerFactory.java
copy to src/jogl/classes/com/jogamp/opengl/util/av/AudioSinkFactory.java
index 6fcf20e..40321fb 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayerFactory.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/AudioSinkFactory.java
@@ -1,5 +1,5 @@
 /**
- * Copyright 2012 JogAmp Community. All rights reserved.
+ * Copyright 2013 JogAmp Community. All rights reserved.
  *
  * Redistribution and use in source and binary forms, with or without modification, are
  * permitted provided that the following conditions are met:
@@ -27,29 +27,39 @@
  */
 package com.jogamp.opengl.util.av;
 
-import jogamp.opengl.util.av.NullGLMediaPlayer;
+import jogamp.opengl.util.av.NullAudioSink;
 
-import com.jogamp.common.os.AndroidVersion;
-import com.jogamp.common.os.Platform;
 import com.jogamp.common.util.ReflectionUtil;
 
-public class GLMediaPlayerFactory {
-    private static final String AndroidGLMediaPlayerAPI14ClazzName = "jogamp.opengl.android.av.AndroidGLMediaPlayerAPI14";
-    private static final String FFMPEGMediaPlayerClazzName = "jogamp.opengl.util.av.impl.FFMPEGMediaPlayer";
-    private static final String isAvailableMethodName = "isAvailable";
-    
-    public static GLMediaPlayer create() {
+public class AudioSinkFactory {
+    private static final String ALAudioSinkClazzName = "jogamp.opengl.openal.av.ALAudioSink";
+    private static final String JavaAudioSinkClazzName = "jogamp.opengl.util.av.JavaSoundAudioSink";
+
+    public static AudioSink createDefault() {
         final ClassLoader cl = GLMediaPlayerFactory.class.getClassLoader();
-        if(Platform.OS_TYPE.equals(Platform.OSType.ANDROID)) {
-            if(AndroidVersion.SDK_INT >= 14) {
-                if(((Boolean)ReflectionUtil.callStaticMethod(AndroidGLMediaPlayerAPI14ClazzName, isAvailableMethodName, null, null, cl)).booleanValue()) {
-                    return (GLMediaPlayer) ReflectionUtil.createInstance(AndroidGLMediaPlayerAPI14ClazzName, cl);
+        AudioSink sink = create(cl, ALAudioSinkClazzName);
+        if( null == sink ) {
+            sink = create(cl, JavaAudioSinkClazzName);
+        }
+        if( null == sink ) {
+            sink = new NullAudioSink();
+        }
+        return sink;
+    }
+
+    public static AudioSink create(final ClassLoader cl, String implName) {
+        final AudioSink audioSink;
+        if(ReflectionUtil.isClassAvailable(implName, cl)){
+            try {
+                audioSink = (AudioSink) ReflectionUtil.createInstance(implName, cl);
+                if( audioSink.isInitialized() ) {
+                    return audioSink;
                 }
+            } catch (Throwable t) { 
+                if(AudioSink.DEBUG) { System.err.println("Catched "+t.getClass().getName()+": "+t.getMessage()); t.printStackTrace(); }
             }
         }
-        if(((Boolean)ReflectionUtil.callStaticMethod(FFMPEGMediaPlayerClazzName, isAvailableMethodName, null, null, cl)).booleanValue()) {
-            return (GLMediaPlayer) ReflectionUtil.createInstance(FFMPEGMediaPlayerClazzName, cl);
-        }
-        return new NullGLMediaPlayer();
+        return null;
     }
+
 }
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
index 3eca019..1825dbd 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
@@ -57,6 +57,14 @@ import com.jogamp.opengl.util.texture.TextureSequence;
  * </ul>
  * </p>
  * <p>
+ * Implementations of this interface must implement:
+ * <pre>
+ *    public static final boolean isAvailable();
+ * </pre>
+ * to be properly considered by {@link GLMediaPlayerFactory#create(ClassLoader, String)}
+ * and {@link GLMediaPlayerFactory#createDefault()}.
+ * </p>
+ * <p>
  * Variable type, value range and dimension has been chosen to suit embedded CPUs
  * and characteristics of audio and video streaming.
  * Milliseconds of type integer with a maximum value of {@link Integer#MAX_VALUE} 
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayerFactory.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayerFactory.java
index 6fcf20e..f09531f 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayerFactory.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayerFactory.java
@@ -38,18 +38,24 @@ public class GLMediaPlayerFactory {
     private static final String FFMPEGMediaPlayerClazzName = "jogamp.opengl.util.av.impl.FFMPEGMediaPlayer";
     private static final String isAvailableMethodName = "isAvailable";
     
-    public static GLMediaPlayer create() {
+    public static GLMediaPlayer createDefault() {
         final ClassLoader cl = GLMediaPlayerFactory.class.getClassLoader();
-        if(Platform.OS_TYPE.equals(Platform.OSType.ANDROID)) {
-            if(AndroidVersion.SDK_INT >= 14) {
-                if(((Boolean)ReflectionUtil.callStaticMethod(AndroidGLMediaPlayerAPI14ClazzName, isAvailableMethodName, null, null, cl)).booleanValue()) {
-                    return (GLMediaPlayer) ReflectionUtil.createInstance(AndroidGLMediaPlayerAPI14ClazzName, cl);
-                }
-            }
+        GLMediaPlayer sink = create(cl, AndroidGLMediaPlayerAPI14ClazzName);
+        if( null == sink ) {
+            sink = create(cl, FFMPEGMediaPlayerClazzName);
         }
-        if(((Boolean)ReflectionUtil.callStaticMethod(FFMPEGMediaPlayerClazzName, isAvailableMethodName, null, null, cl)).booleanValue()) {
-            return (GLMediaPlayer) ReflectionUtil.createInstance(FFMPEGMediaPlayerClazzName, cl);
+        if( null == sink ) {
+            sink = new NullGLMediaPlayer();
         }
-        return new NullGLMediaPlayer();
+        return sink;
+    }
+    
+    public static GLMediaPlayer create(final ClassLoader cl, String implName) {
+        try {
+            if(((Boolean)ReflectionUtil.callStaticMethod(implName, isAvailableMethodName, null, null, cl)).booleanValue()) {
+                return (GLMediaPlayer) ReflectionUtil.createInstance(implName, cl);
+            }
+        } catch (Throwable t) { if(GLMediaPlayer.DEBUG) { System.err.println("Catched "+t.getClass().getName()+": "+t.getMessage()); t.printStackTrace(); } }
+        return null;
     }
 }
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java
index aceb609..df1bbdf 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java
@@ -109,7 +109,7 @@ public class AWTGLPixelBuffer extends GLPixelBuffer {
         super.dispose();
     }
     
-    public StringBuffer toString(StringBuffer sb) {
+    public StringBuilder toString(StringBuilder sb) {
         sb = super.toString(sb);
         sb.append(", allowRowStride ").append(allowRowStride).append(", image [").append(image.getWidth()).append("x").append(image.getHeight()).append(", ").append(image.toString()).append("]");
         return sb;
@@ -225,4 +225,4 @@ public class AWTGLPixelBuffer extends GLPixelBuffer {
             }
         }
     }
-}
\ No newline at end of file
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
index 1735fcd..c671415 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
@@ -128,7 +128,12 @@ import jogamp.opengl.Debug;
     @author Kenneth Russell
 */
 public class TextRenderer {
-    private static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.TextRenderer", true); 
+    private static final boolean DEBUG;
+    
+    static {
+        Debug.initSingleton();
+        DEBUG = Debug.isPropertyDefined("jogl.debug.TextRenderer", true);
+    }
 
     // These are occasionally useful for more in-depth debugging
     private static final boolean DISABLE_GLYPH_CACHE = false;
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
index 9683919..8e7781f 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderState.java
@@ -55,8 +55,13 @@ import com.jogamp.opengl.util.GLArrayDataEditable;
  * and can be retrieved via {@link #getShaderState(GL)}.
  * </p>
  */
-public class ShaderState {
-    public static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true);
+public class ShaderState {    
+    public static final boolean DEBUG;
+    
+    static {
+        Debug.initSingleton();
+        DEBUG = Debug.isPropertyDefined("jogl.debug.GLSLState", true);
+    }
     
     public ShaderState() {
     }
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
index 7d11065..d18fd4b 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
@@ -221,7 +221,7 @@ public class ShaderUtil {
     /** Returns true if GeometryShader is supported, i.e. whether GLContext is ≥ 3.2 or ARB_geometry_shader4 extension is available. */ 
     public static boolean isGeometryShaderSupported(GL _gl) {
       final GLContext ctx = _gl.getContext();
-      return ctx.getGLVersionNumber().compareTo(GLContext.Version32) >= 0 ||
+      return ctx.getGLVersionNumber().compareTo(GLContext.Version320) >= 0 ||
              ctx.isExtensionAvailable(GLExtensions.ARB_geometry_shader4);
     }
 
@@ -249,10 +249,10 @@ public class ShaderUtil {
             for(int i = source.length - 1; i>=0; i--) {
                 final CharSequence csq = source[i];
                 if(csq instanceof String) {
-                    // if ShaderCode.create(.. mutableStringBuffer == false )
+                    // if ShaderCode.create(.. mutableStringBuilder == false )
                     tmp[i] = (String) csq;
                 } else {
-                    // if ShaderCode.create(.. mutableStringBuffer == true )
+                    // if ShaderCode.create(.. mutableStringBuilder == true )
                     tmp[i] = source[i].toString();
                 }
             }
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
index bf85bea..f2ef3ac 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java
@@ -52,18 +52,32 @@ import com.jogamp.opengl.util.texture.spi.*;
  * Represents an OpenGL texture object. Contains convenience routines
  * for enabling/disabling OpenGL texture state, binding this texture,
  * and computing texture coordinates for both the entire image as well
- * as a sub-image. 
+ * as a sub-image.
+ * 
+ * <a name="textureCallOrder"><h5>Order of Texture Commands</h5></a> 
+ * <p>
+ * Due to many confusions w/ texture usage, following list described the order
+ * and semantics of texture unit selection, binding and enabling.
+ * <ul>
+ *   <li><i>Optional:</i> Set active textureUnit via <code>gl.glActiveTexture(GL.GL_TEXTURE0 + textureUnit)</code>, <code>0</code> is default.</li>
+ *   <li>Bind <code>textureId</code> -> active <code>textureUnit</code>'s <code>textureTarget</code> via <code>gl.glBindTexture(textureTarget, textureId)</code></li>
+ *   <li><i>Compatible Context Only:</i> Enable active <code>textureUnit</code>'s <code>textureTarget</code> via <code>glEnable(textureTarget)</code>.
+ *   <li><i>Optional:</i> Fiddle with the texture parameters and/or environment settings.</li>
+ *   <li>GLSL: Use <code>textureUnit</code> in your shader program, enable shader program.</li>
+ *   <li>Issue draw commands</li>
+ * </ul>
+ * </p>
  * 
  * <p><a name="nonpow2"><b>Non-power-of-two restrictions</b></a>
  * <br> When creating an OpenGL texture object, the Texture class will
- * attempt to leverage the <a
- * href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">GL_ARB_texture_non_power_of_two</a>
- * and <a
- * href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">GL_ARB_texture_rectangle</a>
- * extensions (in that order) whenever possible.  If neither extension
- * is available, the Texture class will simply upload a non-pow2-sized
+ * attempt to use <i>non-power-of-two textures</i> (NPOT) if available, see {@link GL#isNPOTTextureAvailable()}.
+ * Further more, 
+ * <a href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">GL_ARB_texture_rectangle</a>
+ * (RECT) will be attempted on OSX w/ ATI drivers.
+ * If NPOT is not available or RECT not chosen, the Texture class will simply upload a non-pow2-sized
  * image into a standard pow2-sized texture (without any special
- * scaling).  Since the choice of extension (or whether one is used at
+ * scaling).  
+ * Since the choice of extension (or whether one is used at
  * all) depends on the user's machine configuration, developers are
  * recommended to use {@link #getImageTexCoords} and {@link
  * #getSubImageTexCoords}, as those methods will calculate the
@@ -91,16 +105,24 @@ import com.jogamp.opengl.util.texture.spi.*;
  * when switching between textures it is necessary to call {@link
  * #bind}, but when drawing many triangles all using the same texture,
  * for best performance only one call to {@link #bind} should be made.
+ * User may also utilize multiple texture units,
+ * see <a href="#textureCallOrder"> order of texture commands above</a>. 
  *
  * <p><a name="premult"><b>Alpha premultiplication and blending</b></a>
- * <br> The mathematically correct way to perform blending in OpenGL
- * (with the SrcOver "source over destination" mode, or any other
- * Porter-Duff rule) is to use "premultiplied color components", which
- * means the R/G/ B color components have already been multiplied by
- * the alpha value.  To make things easier for developers, the Texture
- * class will automatically convert non-premultiplied image data into
- * premultiplied data when storing it into an OpenGL texture.  As a
- * result, it is important to use the correct blending function; for
+ * <p>
+ * <i>Disclaimer: Consider performing alpha premultiplication in shader code, if really desired! Otherwise use RGBA.</i><br/>
+ * </p>
+ * <p>
+ * The Texture class does not convert RGBA image data into
+ * premultiplied data when storing it into an OpenGL texture.
+ * </p>
+ * <p>
+ * The mathematically correct way to perform blending in OpenGL
+ * with the SrcOver "source over destination" mode, or any other
+ * Porter-Duff rule, is to use <i>premultiplied color components</i>, 
+ * which means the R/G/ B color components must have been multiplied by
+ * the alpha value.  If using <i>premultiplied color components</i>
+ * it is important to use the correct blending function; for
  * example, the SrcOver rule is expressed as:
 <pre>
     gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
@@ -138,9 +160,7 @@ import com.jogamp.opengl.util.texture.spi.*;
 <TR> <TD> AlphaXor <TD> GL_ONE_MINUS_DST_ALPHA  <TD> GL_ONE_MINUS_SRC_ALPHA
 </TABLE>
 </CENTER>
- *
- * @author Chris Campbell
- * @author Kenneth Russell
+ * @author Chris Campbell, Kenneth Russell, et.al.
  */
 public class Texture {
     /** The GL target type. */
@@ -207,12 +227,13 @@ public class Texture {
      * Enables this texture's target (e.g., GL_TEXTURE_2D) in the
      * given GL context's state. This method is a shorthand equivalent
      * of the following OpenGL code:
-     <pre>
-     gl.glEnable(texture.getTarget());
-     </pre>
-     * 
+     * <pre>
+     *   gl.glEnable(texture.getTarget());
+     * </pre>
      * <p>
-     * Call is ignored if {@link #getTarget()} is {@link GLES2#GL_TEXTURE_EXTERNAL_OES}.
+     * Call is ignored if the {@link GL} object's context 
+     * is using a core profile, see {@link GL#isGLcore()},
+     * or if {@link #getTarget()} is {@link GLES2#GL_TEXTURE_EXTERNAL_OES}.
      * </p>
      * <p>
      * See the <a href="#perftips">performance tips</a> above for hints
@@ -224,7 +245,7 @@ public class Texture {
      * OpenGL-related errors occurred
      */
     public void enable(GL gl) throws GLException {
-        if(GLES2.GL_TEXTURE_EXTERNAL_OES != target) {
+        if( !gl.isGLcore() && GLES2.GL_TEXTURE_EXTERNAL_OES != target) {
             gl.glEnable(target);
         }
     }
@@ -233,12 +254,13 @@ public class Texture {
      * Disables this texture's target (e.g., GL_TEXTURE_2D) in the
      * given GL state. This method is a shorthand equivalent
      * of the following OpenGL code:
-     <pre>
-     gl.glDisable(texture.getTarget());
-     </pre>
-     *
+     * <pre>
+     *   gl.glDisable(texture.getTarget());
+     * </pre>
      * <p>
-     * Call is ignored if {@link #getTarget()} is {@link GLES2#GL_TEXTURE_EXTERNAL_OES}.
+     * Call is ignored if the {@link GL} object's context 
+     * is using a core profile, see {@link GL#isGLcore()},
+     * or if {@link #getTarget()} is {@link GLES2#GL_TEXTURE_EXTERNAL_OES}.
      * </p>
      * <p>
      * See the <a href="#perftips">performance tips</a> above for hints
@@ -250,7 +272,7 @@ public class Texture {
      * OpenGL-related errors occurred
      */
     public void disable(GL gl) throws GLException {
-        if(GLES2.GL_TEXTURE_EXTERNAL_OES != target) {
+        if( !gl.isGLcore() && GLES2.GL_TEXTURE_EXTERNAL_OES != target ) {
             gl.glDisable(target);
         }
     }
@@ -275,12 +297,6 @@ public class Texture {
     }
     
     /**
-     * @deprecated use {@link #destroy(GL)}
-     */
-    public final void dispose(GL gl) throws GLException {
-        destroy(gl);
-    }
-    /**
      * Destroys the native resources used by this texture object.
      *
      * @throws GLException if any OpenGL-related errors occurred
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
index 6b41c0b..9f951d5 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java
@@ -75,7 +75,7 @@ import javax.media.opengl.GL;
         // in case a fixed lookup function is being chosen, replace the name in our code        
         rsFp.replaceInShaderSource(myTextureLookupName, texLookupFuncName);
         
-        // Cache the TextureSequence shader details in StringBuffer:
+        // Cache the TextureSequence shader details in StringBuilder:
         final StringBuilder sFpIns = new StringBuilder();
         
         // .. declaration of the texture sampler using the implementation specific type
@@ -217,4 +217,4 @@ public interface TextureSequence {
      * @throws IllegalStateException if instance is not initialized 
      */
     public String getTextureLookupFragmentShaderImpl() throws IllegalStateException ;    
-}
\ No newline at end of file
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
index b4b00e7..93d3702 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java
@@ -177,7 +177,8 @@ public class PNGImage {
         }
         if(DEBUG) {
             System.err.println("PNGImage: "+imgInfo);
-            System.err.println("PNGImage: indexed "+indexed+", alpha "+hasAlpha+", channels "+channels+", bytesPerPixel "+bytesPerPixel+
+            System.err.println("PNGImage: indexed "+indexed+", alpha "+hasAlpha+", channels "+channels+"/"+imgInfo.channels+
+                               ", bytesPerPixel "+bytesPerPixel+"/"+imgInfo.bytesPixel+
                                ", pixels "+pixelWidth+"x"+pixelHeight+", dpi "+dpi[0]+"x"+dpi[1]+", glFormat 0x"+Integer.toHexString(glFormat));
         }
         
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java
index e202c59..2ff3b9c 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java
@@ -273,7 +273,16 @@ public class TGAImage {
             throw new IOException("TGADecoder Compressed Colormapped images not supported");
 
         case Header.TRUECOLOR:
-            throw new IOException("TGADecoder Compressed True Color images not supported");
+            switch (header.pixelDepth) {
+            case 16:
+                throw new IOException("TGADecoder Compressed 16-bit True Color images not supported");
+
+            case 24:
+            case 32:
+                decodeRGBImageRLE24_32(glp, dIn);
+                break;
+            }
+            break;
 
         case Header.BLACKWHITE:
             throw new IOException("TGADecoder Compressed Grayscale images not supported");
@@ -285,9 +294,11 @@ public class TGAImage {
      * RGB or ARGB image respectively.
      */
     private void decodeRGBImageU24_32(GLProfile glp, LEDataInputStream dIn) throws IOException {
+        setupImage24_32(glp);
+        
         int i;    // row index
         int y;    // output row index
-        int rawWidth = header.width() * (header.pixelDepth() / 8);
+        int rawWidth = header.width() * bpp;
         byte[] rawBuf = new byte[rawWidth];
         byte[] tmpData = new byte[rawWidth * header.height()];
 
@@ -302,31 +313,57 @@ public class TGAImage {
             System.arraycopy(rawBuf, 0, tmpData, y * rawWidth, rawBuf.length);
         }
 
-        if (header.pixelDepth() == 24) {
-            bpp=3;
-            if(glp.isGL2GL3()) {
-                format = GL2GL3.GL_BGR;
-            } else {
-                format = GL.GL_RGB;
-                swapBGR(tmpData, rawWidth, header.height(), bpp);
-            }
-        } else {
-            assert header.pixelDepth() == 32;
-            bpp=4;
+        if(format == GL.GL_RGB || format == GL.GL_RGBA)
+            swapBGR(tmpData, rawWidth, header.height(), bpp);
+        data = ByteBuffer.wrap(tmpData);
+    }
+    
+    /**
+     * This assumes that the body is for a 24 bit or 32 bit for a
+     * RGB or ARGB image respectively.
+     */
+    private void decodeRGBImageRLE24_32(GLProfile glp, LEDataInputStream dIn) throws IOException {
+        setupImage24_32(glp);
+        
+        byte[] pixel = new byte[bpp];
+        int rawWidth = header.width() * bpp;
+        byte[] tmpData = new byte[rawWidth * header.height()];
+        int i = 0, j;
+        int packet, len;
+        while (i < tmpData.length) {
+            packet = dIn.readUnsignedByte();
+            len = (packet & 0x7F) + 1;
+            if ((packet & 0x80) != 0) {
+                dIn.read(pixel);
+                for (j = 0; j < len; ++j)
+                    System.arraycopy(pixel, 0, tmpData, i + j * bpp, bpp);
+            } else
+                dIn.read(tmpData, i, len * bpp);
+            i += bpp * len;
+        }
+        
+        if(format == GL.GL_RGB || format == GL.GL_RGBA)
+            swapBGR(tmpData, rawWidth, header.height(), bpp);
+        data = ByteBuffer.wrap(tmpData);
+    }
+    
+    private void setupImage24_32(GLProfile glp) {
+        bpp = header.pixelDepth / 8;
+        switch (header.pixelDepth) {
+        case 24: 
+            format = glp.isGL2GL3() ? GL2GL3.GL_BGR : GL.GL_RGB;   
+            break;
+        case 32:
             boolean useBGRA = glp.isGL2GL3();
             if(!useBGRA) {
                 final GLContext ctx = GLContext.getCurrent();
                 useBGRA = null != ctx && ctx.isTextureFormatBGRA8888Available();
             }
-            if( useBGRA ) {
-                format = GL.GL_BGRA;
-            } else {
-                format = GL.GL_RGBA;
-                swapBGR(tmpData, rawWidth, header.height(), bpp);
-            }
+            format = useBGRA ? GL.GL_BGRA : GL.GL_RGBA;
+            break;
+        default:
+            assert false;
         }
-
-        data = ByteBuffer.wrap(tmpData);
     }
 
     private static void swapBGR(byte[] data, int bWidth, int height, int bpp) {
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL2.java b/src/jogl/classes/javax/media/opengl/DebugGL2.java
new file mode 100644
index 0000000..05bcf3d
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/DebugGL2.java
@@ -0,0 +1,21 @@
+package javax.media.opengl;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing error checking after each OpenGL method call. If an error occurs,
+ * causes a {@link GLException} to be thrown at exactly the point of failure.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new DebugGL(drawable.getGL()));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class DebugGL2 extends DebugGL4bc {
+    public DebugGL2(GL2 downstream) {
+        super((GL4bc)downstream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3.java b/src/jogl/classes/javax/media/opengl/DebugGL3.java
new file mode 100644
index 0000000..c17f906
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/DebugGL3.java
@@ -0,0 +1,21 @@
+package javax.media.opengl;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing error checking after each OpenGL method call. If an error occurs,
+ * causes a {@link GLException} to be thrown at exactly the point of failure.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new DebugGL(drawable.getGL()));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class DebugGL3 extends DebugGL4bc {
+    public DebugGL3(GL3 downstream) {
+        super((GL4bc)downstream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3bc.java b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java
new file mode 100644
index 0000000..6e294d4
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java
@@ -0,0 +1,21 @@
+package javax.media.opengl;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing error checking after each OpenGL method call. If an error occurs,
+ * causes a {@link GLException} to be thrown at exactly the point of failure.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new DebugGL(drawable.getGL()));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class DebugGL3bc extends DebugGL4bc {
+    public DebugGL3bc(GL3bc downstream) {
+        super((GL4bc)downstream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL4.java b/src/jogl/classes/javax/media/opengl/DebugGL4.java
new file mode 100644
index 0000000..d21d393
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/DebugGL4.java
@@ -0,0 +1,21 @@
+package javax.media.opengl;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing error checking after each OpenGL method call. If an error occurs,
+ * causes a {@link GLException} to be thrown at exactly the point of failure.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new DebugGL(drawable.getGL()));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class DebugGL4 extends DebugGL4bc {
+    public DebugGL4(GL4 downstream) {
+        super((GL4bc)downstream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/DebugGLES2.java b/src/jogl/classes/javax/media/opengl/DebugGLES2.java
new file mode 100644
index 0000000..dee363c
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/DebugGLES2.java
@@ -0,0 +1,21 @@
+package javax.media.opengl;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing error checking after each OpenGL method call. If an error occurs,
+ * causes a {@link GLException} to be thrown at exactly the point of failure.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new DebugGL(drawable.getGL()));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class DebugGLES2 extends DebugGLES3 {
+    public DebugGLES2(GLES2 downstream) {
+        super((GLES3)downstream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
index b052769..b0f3da8 100644
--- a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
+++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
@@ -85,8 +85,13 @@ import jogamp.opengl.Debug;
 */
 
 public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
-  private static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.CapabilitiesChooser", true);
+  private static final boolean DEBUG;
 
+  static {
+      Debug.initSingleton();
+      DEBUG = Debug.isPropertyDefined("jogl.debug.CapabilitiesChooser", true);
+  }
+  
   private final static int NO_SCORE = -9999999;
   private final static int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000;
   private final static int OPAQUE_MISMATCH_PENALTY = 750;
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index 74c1b96..f185335 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -88,35 +88,41 @@ public interface GLBase {
   /**
    * Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile.
    * The GL4 compatibility profile includes the GL2, GL2ES1, GL2ES2, GL3, GL3bc and GL4 profile.
+   * @see GLContext#isGL4bc()
    */
   public boolean isGL4bc();
 
   /**
    * Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile.
    * The GL4 core profile includes the GL2ES2, and GL3 profile.
+   * @see GLContext#isGL4()
    */
   public boolean isGL4();
 
   /**
    * Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile.
    * The GL3 compatibility profile includes the GL2, GL2ES1, GL2ES2 and GL3 profile.
+   * @see GLContext#isGL3bc()
    */
   public boolean isGL3bc();
 
   /**
    * Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile.
    * The GL3 core profile includes the GL2ES2 profile.
+   * @see GLContext#isGL3()
    */
   public boolean isGL3();
 
   /**
    * Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile.
    * The GL2 profile includes the GL2ES1 and GL2ES2 profile.
+   * @see GLContext#isGL2()
    */
   public boolean isGL2();
 
   /**
    * Indicates whether this GL object conforms to the OpenGL ES1 ≥ 1.0 profile.
+   * @see GLContext#isGLES1()
    */
   public boolean isGLES1();
 
@@ -127,103 +133,205 @@ public interface GLBase {
    * To query whether core ES2 functionality is provided, use {@link #isGLES2Compatible()}.
    * </p> 
    * @see #isGLES2Compatible()
+   * @see GLContext#isGLES2()
    */
   public boolean isGLES2();
 
   /**
+   * Indicates whether this GL object conforms to the OpenGL ES2 ≥ 3.0 profile.
+   * <p>
+   * Remark: ES3 compatible desktop profiles are not included.
+   * To query whether core ES3 functionality is provided, use {@link #isGLES3Compatible()}.
+   * </p> 
+   * @see #isGLES3Compatible()
+   * @see GLContext#isGLES3()
+   */
+  public boolean isGLES3();
+  
+  /**
    * Indicates whether this GL object conforms to one of the OpenGL ES profiles,
    * see {@link #isGLES1()} and {@link #isGLES2()}.
+   * @see GLContext#isGLES()
    */
   public boolean isGLES();
 
   /**
    * Indicates whether this GL object conforms to a GL2ES1 compatible profile.
+   * @see GLContext#isGL2ES1()
    */
   public boolean isGL2ES1();
 
   /**
    * Indicates whether this GL object conforms to a GL2ES2 compatible profile.
+   * @see GLContext#isGL2ES2()
    */
   public boolean isGL2ES2();
 
   /**
+   * Indicates whether this GL object conforms to a GL3ES3 compatible profile.
+   * @see GLContext#isGL3ES3()
+   */
+  public boolean isGL3ES3();
+
+  /**
+   * Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e. if {@link #isGLES3Compatible()} returns true. 
+   * <p>Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p>
+   * @see GLContext#isGL4ES3()
+   */
+  public boolean isGL4ES3();
+
+  /**
+   * Indicates whether this GL object conforms to a GL2GL3 compatible profile.
+   * @see GLContext#isGL2GL3()
+   */
+  public boolean isGL2GL3();
+
+  /** 
+   * Indicates whether this GL object uses a GL4 core profile. <p>Includes [ GL4 ].</p>
+   * @see GLContext#isGL4core()
+   */
+  public boolean isGL4core();
+  
+  /** 
+   * Indicates whether this GL object uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p>
+   * @see GLContext#isGL3core()
+   */
+  public boolean isGL3core();
+  
+  /** 
+   * Indicates whether this GL object uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GL2ES2 ].</p>
+   * @see GLContext#isGLcore()
+   */
+  public boolean isGLcore();
+  
+  /**
    * Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
    * @return true if this context is an ES2 context or implements 
-   *         the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false 
+   *         the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false
+   * @see GLContext#isGLES2Compatible() 
    */
   public boolean isGLES2Compatible();
 
   /**
-   * Indicates whether this GL object conforms to a GL2GL3 compatible profile.
+   * Indicates whether this GL object is compatible with the core OpenGL ES3 functionality.
+   * <p>
+   * Return true if the underlying context is an ES3 context or implements
+   * the extension <code>GL_ARB_ES3_compatibility</code>, otherwise false.
+   * </p>
+   * <p>
+   * Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]
+   * </p>
+   * @see GLContext#isGLES3Compatible() 
    */
-  public boolean isGL2GL3();
+  public boolean isGLES3Compatible();
 
-  /** Indicates whether this GL object supports GLSL. */
+  /** 
+   * Indicates whether this GL object supports GLSL. 
+   * @see GLContext#hasGLSL() 
+   */
   public boolean hasGLSL();
 
   /**
+   * Returns the downstream GL instance in case this is a wrapping pipeline, otherwise <code>null</code>.
+   * <p>
+   * See {@link #getRootGL()} for retrieving the implementing root instance. 
+   * </p>
+   * @throws GLException if the downstream instance is not null and not a GL implementation
+   * @see #getRootGL()
+   */
+  public GL getDownstreamGL() throws GLException;
+  
+  /**
+   * Returns the implementing root instance, considering a wrapped pipelined hierarchy, see {@link #getDownstreamGL()}.
+   * <p>
+   * If this instance is not a wrapping pipeline, i.e. has no downstream instance,
+   * this instance is returned.
+   * </p>
+   * @throws GLException if the root instance is not a GL implementation
+   */
+  public GL getRootGL() throws GLException;
+  
+  /**
    * Casts this object to the GL interface.
-   * @throws GLException if this GLObject is not a GL implementation
+   * @throws GLException if this object is not a GL implementation
    */
   public GL getGL() throws GLException;
 
   /**
    * Casts this object to the GL4bc interface.
-   * @throws GLException if this GLObject is not a GL4bc implementation
+   * @throws GLException if this object is not a GL4bc implementation
    */
   public GL4bc getGL4bc() throws GLException;
 
   /**
    * Casts this object to the GL4 interface.
-   * @throws GLException if this GLObject is not a GL4 implementation
+   * @throws GLException if this object is not a GL4 implementation
    */
   public GL4 getGL4() throws GLException;
 
   /**
    * Casts this object to the GL3bc interface.
-   * @throws GLException if this GLObject is not a GL3bc implementation
+   * @throws GLException if this object is not a GL3bc implementation
    */
   public GL3bc getGL3bc() throws GLException;
 
   /**
    * Casts this object to the GL3 interface.
-   * @throws GLException if this GLObject is not a GL3 implementation
+   * @throws GLException if this object is not a GL3 implementation
    */
   public GL3 getGL3() throws GLException;
 
   /**
    * Casts this object to the GL2 interface.
-   * @throws GLException if this GLObject is not a GL2 implementation
+   * @throws GLException if this object is not a GL2 implementation
    */
   public GL2 getGL2() throws GLException;
 
   /**
    * Casts this object to the GLES1 interface.
-   * @throws GLException if this GLObject is not a GLES1 implementation
+   * @throws GLException if this object is not a GLES1 implementation
    */
   public GLES1 getGLES1() throws GLException;
 
   /**
    * Casts this object to the GLES2 interface.
-   * @throws GLException if this GLObject is not a GLES2 implementation
+   * @throws GLException if this object is not a GLES2 implementation
    */
   public GLES2 getGLES2() throws GLException;
 
   /**
+   * Casts this object to the GLES3 interface.
+   * @throws GLException if this object is not a GLES3 implementation
+   */
+  public GLES3 getGLES3() throws GLException;
+
+  /**
    * Casts this object to the GL2ES1 interface.
-   * @throws GLException if this GLObject is not a GL2ES1 implementation
+   * @throws GLException if this object is not a GL2ES1 implementation
    */
   public GL2ES1 getGL2ES1() throws GLException;
 
   /**
    * Casts this object to the GL2ES2 interface.
-   * @throws GLException if this GLObject is not a GL2ES2 implementation
+   * @throws GLException if this object is not a GL2ES2 implementation
    */
   public GL2ES2 getGL2ES2() throws GLException;
 
   /**
+   * Casts this object to the GL3ES3 interface.
+   * @throws GLException if this object is not a GL3ES3 implementation
+   */
+  public GL3ES3 getGL3ES3() throws GLException;
+
+  /**
+   * Casts this object to the GL4ES3 interface.
+   * @throws GLException if this object is not a GL4ES3 implementation
+   */
+  public GL4ES3 getGL4ES3() throws GLException;
+
+  /**
    * Casts this object to the GL2GL3 interface.
-   * @throws GLException if this GLObject is not a GL2GL3 implementation
+   * @throws GLException if this object is not a GL2GL3 implementation
    */
   public GL2GL3 getGL2GL3() throws GLException;
 
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index cc37da0..aa5fca2 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -73,6 +73,10 @@ import com.jogamp.opengl.GLRendererQuirks;
     refer to a given context. */
 public abstract class GLContext {
   
+  public static final boolean DEBUG = Debug.debug("GLContext");
+  public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true);
+  public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH;  
+
   /** 
    * If <code>true</code> (default), bootstrapping the available GL profiles 
    * will use the highest compatible GL context for each profile, 
@@ -102,10 +106,6 @@ public abstract class GLContext {
   protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true);
   protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true);
   
-  public static final boolean DEBUG = Debug.debug("GLContext");
-  public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true);
-  public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH;  
-
   /** Reflects property jogl.debug.DebugGL. If true, the debug pipeline is enabled at context creation. */
   public static final boolean DEBUG_GL = Debug.isPropertyDefined("jogl.debug.DebugGL", true);
   /** Reflects property jogl.debug.TraceGL. If true, the trace pipeline is enabled at context creation. */
@@ -131,17 +131,30 @@ public abstract class GLContext {
   /* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */
   public static final VersionNumber Version150 = new VersionNumber(1, 50, 0);
   
-  /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */
-  public static final VersionNumber Version32 = new VersionNumber(3, 2, 0);
+  /** Version 3.0. As an OpenGL version, it qualifies for desktop {@link #isGL2()} only, or ES 3.0. */
+  public static final VersionNumber Version300 = new VersionNumber(3, 0, 0);
   
   /** Version 3.1. As an OpenGL version, it qualifies for {@link #isGL3core()}, {@link #isGL3bc()} and {@link #isGL3()} */
-  public static final VersionNumber Version31 = new VersionNumber(3, 1, 0);
+  public static final VersionNumber Version310 = new VersionNumber(3, 1, 0);
+  
+  /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */
+  public static final VersionNumber Version320 = new VersionNumber(3, 2, 0);
   
-  /** Version 3.0. As an OpenGL version, it qualifies for {@link #isGL2()} only */
-  public static final VersionNumber Version30 = new VersionNumber(3, 0, 0);
+  /** Version 4.3. As an OpenGL version, it qualifies for <code>GL_ARB_ES3_compatibility</code> */
+  public static final VersionNumber Version430 = new VersionNumber(4, 3, 0);
   
-  protected static final VersionNumber Version80 = new VersionNumber(8, 0, 0);
+  protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0);
 
+  //
+  // Cached keys, bits [0..15]
+  //
+  
+  /** Context option bits, full bit mask covering bits [0..15], i.e. <code>0x0000FFFF</code>, {@value}. */
+  protected static final int CTX_IMPL_FULL_MASK = 0x0000FFFF;
+  
+  /** Context option bits, cached bit mask covering 9 bits [0..8], i.e. <code>0x000001FF</code>, {@value}. Leaving 7 bits for non cached options, i.e. 9:7. */
+  protected static final int CTX_IMPL_CACHE_MASK = 0x000001FF;
+  
   /** <code>ARB_create_context</code> related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
   protected static final int CTX_IS_ARB_CREATED  = 1 <<  0;
   /** <code>ARB_create_context</code> related: desktop compatibility profile. Cache key value. See {@link #isGLCompatibilityProfile()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
@@ -154,20 +167,36 @@ public abstract class GLContext {
   protected static final int CTX_OPTION_FORWARD  = 1 <<  4;
   /** <code>ARB_create_context</code> related: flag debug. Cache key value. See {@link #setContextCreationFlags(int)}, {@link GLAutoDrawable#setContextCreationFlags(int)}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
   public static final int CTX_OPTION_DEBUG       = 1 <<  5;
+  /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
+  protected static final int CTX_IMPL_ACCEL_SOFT = 1 <<  6;
 
+  //
+  // Non cached keys, bits [9..15]
+  //
+  
   /** <code>GL_ARB_ES2_compatibility</code> implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
-  protected static final int CTX_IMPL_ES2_COMPAT = 1 <<  8;
+  protected static final int CTX_IMPL_ES2_COMPAT = 1 <<  9;
 
-  /** Context supports basic FBO, details see {@link #hasBasicFBOSupport()}.
+  /** <code>GL_ARB_ES3_compatibility</code> implementation related: Context is compatible w/ ES3. Not a cache key. See {@link #isGLES3Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
+  protected static final int CTX_IMPL_ES3_COMPAT = 1 << 10;
+  
+  /** 
+   * Context supports basic FBO, details see {@link #hasBasicFBOSupport()}.
    * Not a cache key.
    * @see #hasBasicFBOSupport()
    * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)
    */
-  protected static final int CTX_IMPL_FBO        = 1 <<  9;
-
-  /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
-  protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 15;
+  protected static final int CTX_IMPL_FBO        = 1 << 11;
 
+  /** 
+   * Context supports <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points, 
+   * see {@link #hasFP32CompatAPI()}.
+   * Not a cache key.
+   * @see #hasFP32CompatAPI()
+   * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)
+   */
+  protected static final int CTX_IMPL_FP32_COMPAT_API = 1 << 12;
+  
   private static final ThreadLocal<GLContext> currentContext = new ThreadLocal<GLContext>();
 
   private final HashMap<String, Object> attachedObjects = new HashMap<String, Object>();
@@ -481,6 +510,17 @@ public abstract class GLContext {
   public abstract void destroy();
 
   /**
+   * Returns the implementing root GL instance of this GLContext's GL object, 
+   * considering a wrapped pipelined hierarchy, see {@link GLBase#getDownstreamGL()}.
+   * @throws GLException if the root instance is not a GL implementation
+   * @see GLBase#getRootGL()
+   * @see GLBase#getDownstreamGL()
+   * @see #getGL()
+   * @see #setGL(GL)
+   */
+  public abstract GL getRootGL();
+  
+  /**
    * Returns the GL pipeline object for this GLContext.
    *
    * @return the aggregated GL instance, or null if this context was not yet made current.
@@ -671,10 +711,6 @@ public abstract class GLContext {
     return ctxVersionString;
   }
 
-  /** @deprecated Use {@link #getGLVersionNumber()} */
-  public final int getGLVersionMajor() { return ctxVersion.getMajor(); }
-  /** @deprecated Use {@link #getGLVersionNumber()} */
-  public final int getGLVersionMinor() { return ctxVersion.getMinor(); }
   /**
    * Returns this context OpenGL version. 
    * @see #getGLSLVersionNumber() 
@@ -753,7 +789,7 @@ public abstract class GLContext {
           return "";
       }
       final int minor = ctxGLSLVersion.getMinor();
-      final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version30) >= 0 ? " es" : ""; 
+      final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : ""; 
       return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + esSuffix + "\n" ;
   }
   
@@ -782,10 +818,21 @@ public abstract class GLContext {
   
   /**
    * @return true if this context is an ES2 context or implements
-   *         the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false
+   *         the extension <code>GL_ARB_ES3_compatibility</code> or <code>GL_ARB_ES2_compatibility</code>, otherwise false
    */
   public final boolean isGLES2Compatible() {
-      return 0 != ( ctxOptions & CTX_IMPL_ES2_COMPAT ) ;
+      return 0 != ( ctxOptions & ( CTX_IMPL_ES3_COMPAT | CTX_IMPL_ES2_COMPAT ) ) ;
+  }
+
+  /**
+   * Return true if this context is an ES3 context or implements
+   * the extension <code>GL_ARB_ES3_compatibility</code>, otherwise false.
+   * <p>
+   * Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]
+   * </p>
+   */
+  public final boolean isGLES3Compatible() {
+      return 0 != ( ctxOptions & CTX_IMPL_ES3_COMPAT ) ;
   }
 
   /** 
@@ -824,6 +871,15 @@ public abstract class GLContext {
   }
 
   /** 
+   * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available, 
+   * otherwise <code>false</code>.
+   * @see #CTX_IMPL_FP32_COMPAT_API
+   */
+  public final boolean hasFP32CompatAPI() {
+      return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ;
+  }
+  
+  /** 
    * Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>.
    * <p>
    * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
@@ -879,78 +935,198 @@ public abstract class GLContext {
              isExtensionAvailable(GLExtensions.IMG_texture_format_BGRA8888) ;
   }
 
-  /** @see GLProfile#isGL4bc() */
+  /** 
+   * Indicates whether this GLContext is capable of GL4bc.  <p>Includes [ GL4bc ].</p>
+   * @see GLProfile#isGL4bc() 
+   */
   public final boolean isGL4bc() {
-      return ctxVersion.getMajor() >= 4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
-                                        && 0 != (ctxOptions & CTX_PROFILE_COMPAT);
+      return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
+             0 != (ctxOptions & CTX_PROFILE_COMPAT) &&
+             ctxVersion.getMajor() >= 4;
   }
 
-  /** @see GLProfile#isGL4() */
+  /** 
+   * Indicates whether this GLContext is capable of GL4.    <p>Includes [ GL4bc, GL4 ].</p>
+   * @see GLProfile#isGL4() 
+   */
   public final boolean isGL4() {
-      return ctxVersion.getMajor() >= 4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
-                                        && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE));
+      return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
+             0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) &&
+             ctxVersion.getMajor() >= 4;
   }
 
-  /** Indicates whether this profile is capable of GL4 (core only). <p>Includes [ GL4 ].</p> */
+  /** 
+   * Indicates whether this GLContext uses a GL4 core profile. <p>Includes [ GL4 ].</p>
+   */
   public final boolean isGL4core() {
-      return ctxVersion.getMajor() >= 4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
-                                        && 0 != (ctxOptions & CTX_PROFILE_CORE);
+      return 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) &&
+             0 != ( ctxOptions & CTX_PROFILE_CORE ) &&
+             ctxVersion.getMajor() >= 4;
   }
   
-  /** @see GLProfile#isGL3bc() */
+  /** 
+   * Indicates whether this GLContext is capable of GL3bc.  <p>Includes [ GL4bc, GL3bc ].</p>
+   * @see GLProfile#isGL3bc() 
+   */
   public final boolean isGL3bc() {
-      return ctxVersion.compareTo(Version31) >= 0
-             && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
-             && 0 != (ctxOptions & CTX_PROFILE_COMPAT);
+      return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
+             0 != (ctxOptions & CTX_PROFILE_COMPAT) &&
+             ctxVersion.compareTo(Version310) >= 0 ;
   }
 
-  /** @see GLProfile#isGL3() */
+  /** 
+   * Indicates whether this GLContext is capable of GL3.    <p>Includes [ GL4bc, GL4, GL3bc, GL3 ].</p>
+   * @see GLProfile#isGL3() 
+   */
   public final boolean isGL3() {
-      return ctxVersion.compareTo(Version31) >= 0
-             && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
-             && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE));
-  }
+      return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
+             0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) &&
+             ctxVersion.compareTo(Version310) >= 0 ;
+  }  
   
-  /** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1 <p>Includes [ GL4, GL3 ].</p> */
+  /** 
+   * Indicates whether this GLContext uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p>
+   */
   public final boolean isGL3core() {
-      return ctxVersion.compareTo(Version31) >= 0
-             && 0 != (ctxOptions & CTX_IS_ARB_CREATED)
-             && 0 != (ctxOptions & CTX_PROFILE_CORE);
+      return 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) &&
+             0 != ( ctxOptions & CTX_PROFILE_CORE ) &&
+             ctxVersion.compareTo(Version310) >= 0;
+  }
+  
+  /** 
+   * Indicates whether this GLContext uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GL2ES2 ].</p>
+   */
+  public final boolean isGLcore() {
+      return ( 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 2 ) ||
+             ( 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) &&
+               0 != ( ctxOptions & CTX_PROFILE_CORE ) &&
+               ctxVersion.compareTo(Version310) >= 0
+             ) ;
   }
   
-  /** @see GLProfile#isGL2() */
+  /** 
+   * Indicates whether this GLContext's native profile does not implement a default <i>vertex array object</i> (VAO), 
+   * starting w/ OpenGL 3.1 core and GLES3.
+   * <p>Includes [ GL4, GL3, GLES3 ].</p>
+   * <pre>
+     Due to GL 3.1 core spec: E.1. DEPRECATED AND REMOVED FEATURES (p 296),
+            GL 3.2 core spec: E.2. DEPRECATED AND REMOVED FEATURES (p 331)
+     there is no more default VAO buffer 0 bound, hence generating and binding one
+     to avoid INVALID_OPERATION at VertexAttribPointer. 
+     More clear is GL 4.3 core spec: 10.4 (p 307).
+   * </pre>
+   * <pre>
+     GLES3 is included, since upcoming ES releases > 3.0 may behave the same:
+            GL ES 3.0 spec F.1. Legacy Features (p 322).
+   * </pre>
+   * <p>
+   * If no default VAO is implemented in the native OpenGL profile,
+   * an own default VAO is being used, see {@link #getDefaultVAO()}.
+   * </p>
+   * @see #getDefaultVAO()
+   */
+  public final boolean hasNoDefaultVAO() {
+      return ( 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ) ||
+             ( 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) &&
+               0 != ( ctxOptions & CTX_PROFILE_CORE ) &&
+               ctxVersion.compareTo(Version310) >= 0
+             ) ;
+  }
+  
+  /**
+   * If this GLContext does not implement a default VAO, see {@link #hasNoDefaultVAO()},
+   * an <i>own default VAO</i> will be created and bound at context creation.
+   * <p>
+   * If this GLContext does implement a default VAO, i.e. {@link #hasNoDefaultVAO()}
+   * returns <code>false</code>, this method returns <code>0</code>.
+   * </p> 
+   * <p>
+   * Otherwise this method returns the VAO object name
+   * representing this GLContext's <i>own default VAO</i>.  
+   * </p> 
+   * @see #hasNoDefaultVAO()
+   */
+  public abstract int getDefaultVAO();
+
+  /** 
+   * Indicates whether this GLContext is capable of GL2.    <p>Includes [ GL4bc, GL3bc, GL2  ].</p>
+   * @see GLProfile#isGL2() 
+   */
   public final boolean isGL2() {
-      return ctxVersion.getMajor()>=1 && 0!=(ctxOptions & CTX_PROFILE_COMPAT);
+      return 0 != ( ctxOptions & CTX_PROFILE_COMPAT ) && ctxVersion.getMajor()>=1 ;
   }
 
-  /** @see GLProfile#isGL2GL3() */  
+  /** 
+   * Indicates whether this GLContext is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p>
+   * @see GLProfile#isGL2GL3() 
+   */  
   public final boolean isGL2GL3() {
       return isGL2() || isGL3();
   }
 
-  /** @see GLProfile#isGLES1() */
+  /** 
+   * Indicates whether this GLContext is capable of GLES1.  <p>Includes [ GLES1 ].</p>
+   * @see GLProfile#isGLES1() 
+   */
   public final boolean isGLES1() {
-      return ctxVersion.getMajor() == 1 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ;
+      return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 1 ;
   }
 
-  /** @see GLProfile#isGLES2() */
+  /**
+   * Indicates whether this GLContext is capable of GLES2.  <p>Includes [ GLES3, GLES2 ].</p> 
+   * @see GLProfile#isGLES2() 
+   */
   public final boolean isGLES2() {
-      return ctxVersion.getMajor() == 2 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ;
+      return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 2 ;
+  }
+
+  /** 
+   * Indicates whether this GLContext is capable of GLES3.  <p>Includes [ GLES3 ].</p>
+   * @see GLProfile#isGLES3() 
+   */
+  public final boolean isGLES3() {
+      return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ;
   }
 
-  /** @see GLProfile#isGLES() */
+  /** 
+   * Indicates whether this GLContext is capable of GLES.  <p>Includes [ GLES3, GLES1, GLES2 ].</p>
+   * @see GLProfile#isGLES() 
+   */
   public final boolean isGLES() {
       return 0 != ( CTX_PROFILE_ES & ctxOptions ) ;
   }
 
-  /** @see GLProfile#isGL2ES1() */
+  /** 
+   * Indicates whether this GLContext is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p>
+   * @see GLProfile#isGL2ES1() 
+   */
   public final boolean isGL2ES1() {
-      return isGL2() || isGLES1() ;
+      return isGLES1() || isGL2();
   }
 
-  /** @see GLProfile#isGL2ES2() */
+  /** 
+   * Indicates whether this GLContext is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p>
+   * @see GLProfile#isGL2ES2() 
+   */
   public final boolean isGL2ES2() {
-      return isGL2GL3() || isGLES2() ;
+      return isGLES2() || isGL2GL3();
+  }
+
+  /** 
+   * Indicates whether this GLContext is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p>
+   * @see GLProfile#isGL3ES3() 
+   */
+  public final boolean isGL3ES3() {
+      return isGL4ES3() || isGL3();
+  }
+
+  /** 
+   * Returns true if this profile is capable of GL4ES3, i.e. if {@link #isGLES3Compatible()} returns true. 
+   * <p>Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p>
+   * @see GLProfile#isGL4ES3()
+   */
+  public final boolean isGL4ES3() {
+      return isGLES3Compatible() ;
   }
 
   /**
@@ -1161,38 +1337,73 @@ public abstract class GLContext {
       /* 1.*/ { 0, 1, 2, 3, 4, 5 },
       /* 2.*/ { 0, 1 },
       /* 3.*/ { 0, 1, 2, 3 },
-      /* 4.*/ { 0, 1, 2 } };
+      /* 4.*/ { 0, 1, 2, 3 } };
+
+  public static final int ES_VERSIONS[][] = {
+      /* 0.*/ { -1 },
+      /* 1.*/ { 0, 1 },
+      /* 2.*/ { 0 },
+      /* 3.*/ { 0 } };
 
-  public static final int getMaxMajor() {
-      return GL_VERSIONS.length-1;
+  public static final int getMaxMajor(int ctxProfile) {
+      return ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ? ES_VERSIONS.length-1 : GL_VERSIONS.length-1;
   }
 
-  public static final int getMaxMinor(int major) {
-      if(1>major || major>=GL_VERSIONS.length) return -1;
-      return GL_VERSIONS[major].length-1;
+  public static final int getMaxMinor(int ctxProfile, int major) {
+      if( 1>major ) {
+          return -1;
+      }
+      if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) {
+          if( major>=ES_VERSIONS.length ) return -1;
+          return ES_VERSIONS[major].length-1;
+      } else {
+          if( major>=GL_VERSIONS.length ) return -1;
+          return GL_VERSIONS[major].length-1;
+      }
   }
 
-  public static final boolean isValidGLVersion(int major, int minor) {
-      if(1>major || major>=GL_VERSIONS.length) return false;
-      if(0>minor || minor>=GL_VERSIONS[major].length) return false;
+  public static final boolean isValidGLVersion(int ctxProfile, int major, int minor) {
+      if( 1>major || 0>minor ) {
+          return false;
+      }
+      if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) {
+          if( major>=ES_VERSIONS.length) return false;
+          if( minor>=ES_VERSIONS[major].length) return false;
+      } else {
+          if( major>=GL_VERSIONS.length) return false;
+          if( minor>=GL_VERSIONS[major].length) return false;
+      }
       return true;
   }
 
-  public static final boolean decrementGLVersion(int major[], int minor[]) {
+  public static final boolean decrementGLVersion(int ctxProfile, int major[], int minor[]) {
       if(null==major || major.length<1 ||null==minor || minor.length<1) {
           throw new GLException("invalid array arguments");
       }
       int m = major[0];
       int n = minor[0];
-      if(!isValidGLVersion(m, n)) return false;
+      if( !isValidGLVersion(ctxProfile, m, n) ) {
+          return false;
+      }
 
       // decrement ..
       n -= 1;
       if(n < 0) {
-          m -= 1;
-          n = GL_VERSIONS[m].length-1;
+          if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) {
+              if( m >= 3) {
+                  m -= 1;
+              } else {
+                  m = 0; // major decr [1,2] -> 0
+              }
+              n = ES_VERSIONS[m].length-1;
+          } else {
+              m -= 1;
+              n = GL_VERSIONS[m].length-1;
+          }
+      }
+      if( !isValidGLVersion(ctxProfile, m, n) ) {
+          return false;
       }
-      if(!isValidGLVersion(m, n)) return false;
       major[0]=m;
       minor[0]=n;
 
@@ -1296,9 +1507,9 @@ public abstract class GLContext {
     }
   }
 
-  protected static StringBuffer dumpAvailableGLVersions(StringBuffer sb) {
+  protected static StringBuilder dumpAvailableGLVersions(StringBuilder sb) {
     if(null == sb) {
-        sb = new StringBuffer();
+        sb = new StringBuilder();
     }
     synchronized(deviceVersionAvailable) {
         final Set<String> keys = deviceVersionAvailable.keySet();
@@ -1394,9 +1605,9 @@ public abstract class GLContext {
    */
   protected static final void getRequestMajorAndCompat(final GLProfile glp, int[/*2*/] reqMajorCTP) {
     final GLProfile glpImpl = glp.getImpl();
-    if(glpImpl.isGL4()) {
+    if( glpImpl.isGL4() ) {
         reqMajorCTP[0]=4;
-    } else if (glpImpl.isGL3()) {
+    } else if ( glpImpl.isGL3() || glpImpl.isGLES3() ) {
         reqMajorCTP[0]=3;
     } else if (glpImpl.isGLES1()) {
         reqMajorCTP[0]=1;
@@ -1521,6 +1732,34 @@ public abstract class GLContext {
       return isGLVersionAvailable(device, 2, GLContext.CTX_PROFILE_ES, isHardware);
   }
 
+  public static boolean isGLES3Available(AbstractGraphicsDevice device, boolean isHardware[]) {
+      return isGLVersionAvailable(device, 3, GLContext.CTX_PROFILE_ES, isHardware);
+  }
+
+  /**
+   * Returns true if a ES3 compatible profile is available,
+   * i.e. either a ≥ 4.3 context or a ≥ 3.1 context supporting <code>GL_ARB_ES3_compatibility</code>,
+   * otherwise false.
+   * <p>
+   * Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]
+   * </p>
+   */
+  public static final boolean isGLES3CompatibleAvailable(AbstractGraphicsDevice device) {
+      int major[] = { 0 };
+      int minor[] = { 0 };
+      int ctp[] = { 0 };
+      boolean ok;
+      
+      ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_ES, major, minor, ctp);
+      if( !ok ) {
+          ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_CORE, major, minor, ctp);
+      }
+      if( !ok ) {
+          ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_COMPAT, major, minor, ctp);
+      }
+      return 0 != ( ctp[0] & CTX_IMPL_ES3_COMPAT );
+  }
+    
   public static boolean isGL4bcAvailable(AbstractGraphicsDevice device, boolean isHardware[]) {
       return isGLVersionAvailable(device, 4, CTX_PROFILE_COMPAT, isHardware);
   }
@@ -1549,13 +1788,15 @@ public abstract class GLContext {
     sb.append(minor);
     sb.append(" (");
     needColon = appendString(sb, "ES profile",            needColon, 0 != ( CTX_PROFILE_ES & ctp ));
-    needColon = appendString(sb, "Compatibility profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp ));
+    needColon = appendString(sb, "Compat profile",        needColon, 0 != ( CTX_PROFILE_COMPAT & ctp ));
     needColon = appendString(sb, "Core profile",          needColon, 0 != ( CTX_PROFILE_CORE & ctp ));
     needColon = appendString(sb, "forward",               needColon, 0 != ( CTX_OPTION_FORWARD & ctp ));
     needColon = appendString(sb, "arb",                   needColon, 0 != ( CTX_IS_ARB_CREATED & ctp ));
     needColon = appendString(sb, "debug",                 needColon, 0 != ( CTX_OPTION_DEBUG & ctp ));
-    needColon = appendString(sb, "ES2 compatible",        needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp ));
+    needColon = appendString(sb, "ES2 compat",            needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp ));
+    needColon = appendString(sb, "ES3 compat",            needColon, 0 != ( CTX_IMPL_ES3_COMPAT & ctp ));
     needColon = appendString(sb, "FBO",                   needColon, 0 != ( CTX_IMPL_FBO & ctp ));
+    needColon = appendString(sb, "FP32 compat-api",       needColon, 0 != ( CTX_IMPL_FP32_COMPAT_API & ctp ));
     if( 0 != ( CTX_IMPL_ACCEL_SOFT & ctp ) ) {
         needColon = appendString(sb, "software",          needColon, true);
     } else {
diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
index 3ab0683..f8959e6 100644
--- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
+++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
@@ -73,8 +73,8 @@ public class GLDebugMessage {
         // AMD category == ARB source/type
         switch(amdDbgCategory) {
             case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: 
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_API_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR_ARB; 
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_API;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR; 
                 break;
 
             //
@@ -82,18 +82,18 @@ public class GLDebugMessage {
             //
                 
             case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: 
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; 
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; 
                 break;
                 
             case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD:
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; 
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; 
                 break;
                 
             case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD:
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB;
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
                 break;
                 
                 
@@ -102,24 +102,24 @@ public class GLDebugMessage {
             //
                 
             case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD:
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB; 
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; 
                 break;
                 
             case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD:
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB; 
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; 
                 break;
                 
             case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD:
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB; 
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE; 
                 break;
                 
             case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: 
             default:
-                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB;
-                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB;
+                dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
+                dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
         }
         
         return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg);        
@@ -127,24 +127,24 @@ public class GLDebugMessage {
 
     public static int translateARB2AMDCategory(int dbgSource, int dbgType) {
         switch (dbgSource) {
-            case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
+            case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM:
                 return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; 
                 
-            case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
+            case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER:
                 return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD;
                 
-            case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB:
+            case GL2GL3.GL_DEBUG_SOURCE_APPLICATION:
                 return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD;
         }
         
         switch(dbgType) {
-            case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
+            case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
                 return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD;
                 
-            case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
+            case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
                 return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD;
                 
-            case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: 
+            case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: 
                 return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD;
         }
                 
@@ -204,33 +204,33 @@ public class GLDebugMessage {
         
     public static String getDbgSourceString(int dbgSource) {
         switch(dbgSource) {
-            case GL2GL3.GL_DEBUG_SOURCE_API_ARB: return "GL API";
-            case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: return "GLSL or extension compiler";                                          
-            case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: return "Native Windowing binding";                                          
-            case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return "Third party";
-            case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: return "Application";
-            case GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB: return "generic";
+            case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API";
+            case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler";                                          
+            case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding";                                          
+            case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party";
+            case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application";
+            case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic";
             default: return "Unknown (" + toHexString(dbgSource) + ")";
         }
     }
     
     public static String getDbgTypeString(int dbgType) {
         switch(dbgType) {
-            case GL2GL3.GL_DEBUG_TYPE_ERROR_ARB: return "Error";
-            case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: return "Warning: marked for deprecation";                                            
-            case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: return "Warning: undefined behavior";
-            case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: return "Warning: implementation dependent performance";   
-            case GL2GL3.GL_DEBUG_TYPE_PORTABILITY_ARB: return "Warning: vendor-specific extension use";   
-            case GL2GL3.GL_DEBUG_TYPE_OTHER_ARB: return "Warning: generic";            
+            case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error";
+            case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation";                                            
+            case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior";
+            case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance";   
+            case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use";   
+            case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic";            
             default: return "Unknown (" + toHexString(dbgType) + ")";
         }
     }
     
     public static String getDbgSeverityString(int dbgSeverity) {
         switch(dbgSeverity) {
-            case GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB: return "High: dangerous undefined behavior";                                          
-            case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB: return "Medium: Severe performance/deprecation/other warnings";    
-            case GL2GL3.GL_DEBUG_SEVERITY_LOW_ARB: return "Low: Performance warnings (redundancy/undefined)";        
+            case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior";                                          
+            case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings";    
+            case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)";        
             default: return "Unknown (" + toHexString(dbgSeverity) + ")";
         }
     }
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
index f1d8ff9..580d3a5 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
@@ -443,7 +443,7 @@ public abstract class GLDrawableFactory {
    * </p>
    * <p>
    * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()}
-   * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.
+   * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true.
    * </p>
    * <p>
    * If not onscreen and neither FBO nor Pbuffer is available, 
@@ -454,7 +454,7 @@ public abstract class GLDrawableFactory {
    * @throws GLException if any window system-specific errors caused
    *         the creation of the GLDrawable to fail.
    *
-   * @see #canCreateGLPbuffer(AbstractGraphicsDevice)
+   * @see #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile)
    * @see GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile)
    * @see javax.media.opengl.GLCapabilities#isOnscreen()
    * @see javax.media.opengl.GLCapabilities#isFBO()
@@ -482,7 +482,7 @@ public abstract class GLDrawableFactory {
    * </p>
    * <p>
    * A Pbuffer based auto drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()}
-   * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.
+   * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true.
    * </p>
    * <p>
    * If neither FBO nor Pbuffer is available, 
@@ -520,7 +520,7 @@ public abstract class GLDrawableFactory {
    * </p>
    * <p>
    * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()}
-   * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true.
+   * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true.
    * </p>
    * <p>
    * If neither FBO nor Pbuffer is available, 
@@ -590,12 +590,16 @@ public abstract class GLDrawableFactory {
   public abstract boolean canCreateFBO(AbstractGraphicsDevice device, GLProfile glp);
 
   /**
-   * Returns true if it is possible to create a GLPbuffer. Some older
-   * graphics cards do not have this capability.
+   * Returns true if it is possible to create an <i>pbuffer surface</i>.
+   * <p> 
+   * Some older graphics cards do not have this capability, 
+   * as well as some new GL implementation, i.e. OpenGL 3 core on OSX. 
+   * </p>
    *
    * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
+   * @param glp {@link GLProfile} to check for FBO capabilities
    */
-  public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
+  public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device, GLProfile glp);
 
   /**
    * Creates a GLPbuffer {@link GLAutoDrawable} with the given capabilites and dimensions.
diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
index 2bfc77d..c6bf262 100644
--- a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
@@ -51,8 +51,23 @@ public class GLPipelineFactory {
 
     /** 
      * Creates a pipelined GL instance using the given downstream <code>downstream</code>
-     * and optional arguments <code>additionalArgs</code> for the constructor.<br>
+     * and optional arguments <code>additionalArgs</code> for the constructor.
      *
+     * <p>
+     * Sample code which installs a Debug and Trace pipeline
+     * automatic w/ user defined interface, here: GL2ES2:
+     * <pre>
+     *     gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug", GL2ES2.class, gl, null) );
+     *     gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", GL2ES2.class, gl, new Object[] { System.err } ) );
+     * </pre>
+     * or automatic w/ automatic defined class:
+     * <pre>
+     *     gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug",         null, gl, null) );
+     *     gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace",         null, gl, new Object[] { System.err } ) );
+     * </pre>
+     * </p>
+     * 
+     * <p>
      * The upstream GL instance is determined as follows:
      * <ul>
      *   <li> Use <code>pipelineClazzBaseName</code> as the class name's full basename, incl. package name</li>
@@ -65,7 +80,8 @@ public class GLPipelineFactory {
      *        <li> If upstream class is available use it, end loop.</li>
      *      </ul>
      *   </ul>
-     * </ul><br>
+     * </ul>
+     * </p>
      *
      * @param pipelineClazzBaseName the basename of the pipline class name
      * @param reqInterface optional requested interface to be used, may be null, in which case the first matching one is used
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index 1b6af22..51b8224 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -132,7 +132,7 @@ public class GLProfile {
                                   ReflectionUtil.createInstance(getGLImplBaseClassName(GL4bc)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
                               } catch (Throwable t) {}
                               try {
-                                  ReflectionUtil.createInstance(getGLImplBaseClassName(GLES2)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);              
+                                  ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);              
                               } catch (Throwable t) {}
                               try {
                                   ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);              
@@ -165,7 +165,7 @@ public class GLProfile {
             initLock.unlock();
         }
         if(DEBUG) {
-            if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES2Impl ) ) {
+            if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES3Impl ) ) {
                 System.err.println(JoglVersion.getDefaultOpenGLInfo(defaultDevice, null, true));
             }
         }        
@@ -299,6 +299,17 @@ public class GLProfile {
         }
 
         if(useIndent) {
+            doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES3").append(indent);
+        } else {
+            sb.append(", GLES3 ");
+        }
+        avail=isAvailableImpl(map, GLES3);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb.append(" "), 3, GLContext.CTX_PROFILE_ES);
+        }
+
+        if(useIndent) {
             doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL3bc").append(indent);
         } else {
             sb.append(", GL3bc ");
@@ -332,11 +343,15 @@ public class GLProfile {
         }
 
         if(useIndent) {
-            doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent);
+            doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent);
         } else {
-            sb.append(", GL2ES1 ");
+            sb.append(", GLES2 ");
+        }
+        avail=isAvailableImpl(map, GLES2);
+        sb.append(avail);
+        if(avail) {
+            glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES);
         }
-        sb.append(isAvailableImpl(map, GL2ES1));
 
         if(useIndent) {
             doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES1").append(indent);
@@ -350,6 +365,13 @@ public class GLProfile {
         }
 
         if(useIndent) {
+            doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4ES3").append(indent);
+        } else {
+            sb.append(", GL4ES3 ");
+        }
+        sb.append(isAvailableImpl(map, GL4ES3));
+        
+        if(useIndent) {
             doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent);
         } else {
             sb.append(", GL2ES2 ");
@@ -357,15 +379,11 @@ public class GLProfile {
         sb.append(isAvailableImpl(map, GL2ES2));
 
         if(useIndent) {
-            doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent);
+            doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent);
         } else {
-            sb.append(", GLES2 ");
-        }
-        avail=isAvailableImpl(map, GLES2);
-        sb.append(avail);
-        if(avail) {
-            glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES);
+            sb.append(", GL2ES1 ");
         }
+        sb.append(isAvailableImpl(map, GL2ES1));
 
         if(useIndent) {
             indentCount--;
@@ -437,6 +455,9 @@ public class GLProfile {
     /** The embedded OpenGL profile ES 2.x, with x >= 0 */
     public static final String GLES2 = "GLES2";
 
+    /** The embedded OpenGL profile ES 3.x, with x >= 0 */
+    public static final String GLES3 = "GLES3";
+
     /** The intersection of the desktop GL2 and embedded ES1 profile */
     public static final String GL2ES1 = "GL2ES1";
 
@@ -446,6 +467,9 @@ public class GLProfile {
     /** The intersection of the desktop GL3 and GL2 profile */
     public static final String GL2GL3 = "GL2GL3";
 
+    /** The intersection of the desktop GL4 and ES3 profile */
+    public static final String GL4ES3 = "GL4ES3";
+    
     /** The default profile, used for the device default profile map  */
     private static final String GL_DEFAULT = "GL_DEFAULT";
 
@@ -456,62 +480,66 @@ public class GLProfile {
      * <p> This includes the generic subset profiles GL2GL3, GL2ES2 and GL2ES1.</p>
      *
      * <ul>
-     *  <li> GL4bc
-     *  <li> GL3bc
-     *  <li> GL2
-     *  <li> GL4
-     *  <li> GL3
-     *  <li> GL2GL3
-     *  <li> GLES2
-     *  <li> GL2ES2
-     *  <li> GLES1
-     *  <li> GL2ES1
+     *  <li> GL4bc </li>
+     *  <li> GL3bc </li>
+     *  <li> GL2 </li>
+     *  <li> GL4 </li>
+     *  <li> GL3 </li>
+     *  <li> GLES3 </li>
+     *  <li> GL4ES3 </li>
+     *  <li> GL2GL3 </li>
+     *  <li> GLES2 </li>
+     *  <li> GL2ES2 </li>
+     *  <li> GLES1 </li>
+     *  <li> GL2ES1 </li>
      * </ul>
      *
      */
-    public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 };
-
+    public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GLES3, GL4ES3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 };
+    
     /**
      * Order of maximum profiles.
      *
      * <ul>
-     *  <li> GL4bc
-     *  <li> GL4
-     *  <li> GL3bc
-     *  <li> GL3
-     *  <li> GL2
-     *  <li> GLES2
-     *  <li> GLES1
+     *  <li> GL4bc </li>
+     *  <li> GL4 </li>
+     *  <li> GL3bc </li>
+     *  <li> GL3 </li>
+     *  <li> GLES3 </li>
+     *  <li> GL2 </li>
+     *  <li> GLES2 </li>
+     *  <li> GLES1 </li>
      * </ul>
      *
      */
-    public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2, GLES1 };
+    public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2, GLES1 };
 
     /**
      * Order of minimum profiles.
      *
      * <ul>
-     *  <li> GLES1
-     *  <li> GLES2
-     *  <li> GL2
-     *  <li> GL3
-     *  <li> GL3bc
-     *  <li> GL4
-     *  <li> GL4bc
+     *  <li> GLES1 </li>
+     *  <li> GLES2 </li>
+     *  <li> GL2 </li>
+     *  <li> GLES3 </li>
+     *  <li> GL3 </li>
+     *  <li> GL3bc </li>
+     *  <li> GL4 </li>
+     *  <li> GL4bc </li>
      * </ul>
      *
      */
-    public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GL3, GL3bc, GL4, GL4bc };
+    public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GLES3, GL3, GL3bc, GL4, GL4bc };
     
     /**
      * Order of minimum original desktop profiles.
      *
      * <ul>
-     *  <li> GL2
-     *  <li> GL3bc
-     *  <li> GL4bc
-     *  <li> GL3
-     *  <li> GL4
+     *  <li> GL2 </li>
+     *  <li> GL3bc </li>
+     *  <li> GL4bc </li>
+     *  <li> GL3 </li>
+     *  <li> GL4 </li>
      * </ul>
      *
      */
@@ -521,10 +549,10 @@ public class GLProfile {
      * Order of maximum fixed function profiles
      *
      * <ul>
-     *  <li> GL4bc
-     *  <li> GL3bc
-     *  <li> GL2
-     *  <li> GLES1
+     *  <li> GL4bc </li>
+     *  <li> GL3bc </li>
+     *  <li> GL2 </li>
+     *  <li> GLES1 </li>
      * </ul>
      *
      */
@@ -534,28 +562,30 @@ public class GLProfile {
      * Order of maximum programmable shader profiles
      *
      * <ul>
-     *  <li> GL4bc
-     *  <li> GL4
-     *  <li> GL3bc
-     *  <li> GL3
-     *  <li> GL2
-     *  <li> GLES2
+     *  <li> GL4bc </li>
+     *  <li> GL4 </li>
+     *  <li> GL3bc </li>
+     *  <li> GL3 </li>
+     *  <li> GLES3 </li>
+     *  <li> GL2 </li>
+     *  <li> GLES2 </li>
      * </ul>
      *
      */
-    public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2 };
+    public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2 };
 
     /**
      * Order of maximum programmable shader <i>core only</i> profiles
      *
      * <ul>
-     *  <li> GL4
-     *  <li> GL3
-     *  <li> GLES2
+     *  <li> GL4 </li>
+     *  <li> GL3 </li>
+     *  <li> GLES3 </li>
+     *  <li> GLES2 </li>
      * </ul>
      *
      */
-    public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES2 };
+    public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES3, GLES2 };
     
     /** Returns a default GLProfile object, reflecting the best for the running platform.
      * It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL}
@@ -755,6 +785,36 @@ public class GLProfile {
     }
 
     /** 
+     * Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.<br/>
+     * It returns:
+     * <pre>
+     *   GLProfile.get(device, GLProfile.GL4ES3).getImpl());
+     * </pre>
+     * <p>Selection favors hardware rasterizer.</p>
+     *
+     * @throws GLException if no GL4ES3 compatible profile is available for the default device.
+     * @see #isGL4ES3()
+     * @see #get(AbstractGraphicsDevice, String)
+     * @see #getImpl()
+     */
+    public static GLProfile getGL4ES3(AbstractGraphicsDevice device)
+        throws GLException
+    {
+        return get(device, GL4ES3).getImpl();
+    }
+
+    /** 
+     * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device. 
+     * <p>Selection favors hardware rasterizer.</p>
+     * @see #getGL4ES3(AbstractGraphicsDevice)
+     */
+    public static GLProfile getGL4ES3()
+        throws GLException
+    {
+        return get(defaultDevice, GL4ES3).getImpl();
+    }
+
+    /** 
      * Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.<br/>
      * It returns:
      * <pre>
@@ -872,13 +932,20 @@ public class GLProfile {
         return GLES1.equals(profileImpl);
     }
 
-    /** Indicates whether the native OpenGL ES2 profile is in use. 
-     * This requires an EGL or ES2 compatible interface.
+    /** Indicates whether the native OpenGL ES3 or ES2 profile is in use. 
+     * This requires an EGL, ES3 or ES2 compatible interface.
      */
     public static boolean usesNativeGLES2(String profileImpl) {
-        return GLES2.equals(profileImpl);
+        return GLES3.equals(profileImpl) || GLES2.equals(profileImpl);
     }
 
+    /** Indicates whether the native OpenGL ES2 profile is in use. 
+     * This requires an EGL, ES3 compatible interface.
+     */
+    public static boolean usesNativeGLES3(String profileImpl) {
+        return GLES3.equals(profileImpl);
+    }
+    
     /** Indicates whether either of the native OpenGL ES profiles are in use. */
     public static boolean usesNativeGLES(String profileImpl) {
         return usesNativeGLES2(profileImpl) || usesNativeGLES1(profileImpl);
@@ -937,8 +1004,8 @@ public class GLProfile {
     }
 
     private static final String getGLImplBaseClassName(String profileImpl) {
-        if( GLES2 == profileImpl ) {
-            return "jogamp.opengl.es2.GLES2";
+        if( GLES2 == profileImpl || GLES3 == profileImpl ) {
+            return "jogamp.opengl.es3.GLES3";
         } else if( GLES1 == profileImpl ) {
             return "jogamp.opengl.es1.GLES1";
         } else if ( GL4bc == profileImpl ||
@@ -1025,7 +1092,7 @@ public class GLProfile {
         return isGL4() || isGL3bc() || GL3 == profile;
     }
 
-    /** Indicates whether this context is a GL2 context      <p>Includes [ GL4bc, GL3bc, GL2 ].</p> */
+    /** Indicates whether this profile is capable of GL2 .   <p>Includes [ GL4bc, GL3bc, GL2 ].</p> */
     public final boolean isGL2() {
         return isGL3bc() || GL2 == profile;
     }
@@ -1035,14 +1102,19 @@ public class GLProfile {
         return GLES1 == profile;
     }
 
-    /** Indicates whether this profile is capable of GLES2.  <p>Includes [ GLES2 ].</p> */
+    /** Indicates whether this profile is capable of GLES2.  <p>Includes [ GLES3, GLES2 ].</p> */
     public final boolean isGLES2() {
-        return GLES2 == profile;
+        return GLES3 == profile || GLES2 == profile;
+    }
+    
+    /** Indicates whether this profile is capable of GLES3.  <p>Includes [ GLES3 ].</p> */
+    public final boolean isGLES3() {
+        return GLES3 == profile;
     }
     
-    /** Indicates whether this profile is capable of GLES.  <p>Includes [ GLES1, GLES2 ].</p> */
+    /** Indicates whether this profile is capable of GLES.  <p>Includes [ GLES3, GLES1, GLES2 ].</p> */
     public final boolean isGLES() {
-        return GLES2 == profile || GLES1 == profile;
+        return GLES3 == profile || GLES2 == profile || GLES1 == profile;
     }
 
     /** Indicates whether this profile is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p> */
@@ -1050,17 +1122,27 @@ public class GLProfile {
         return GL2ES1 == profile || isGLES1() || isGL2();
     }
 
-    /** Indicates whether this profile is capable os GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */
+    /** Indicates whether this profile is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */
     public final boolean isGL2GL3() {
         return GL2GL3 == profile || isGL3() || isGL2();
     }
-
-    /** Indicates whether this profile is capable os GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */
+    
+    /** Indicates whether this profile is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */
     public final boolean isGL2ES2() {
         return GL2ES2 == profile || isGLES2() || isGL2GL3();
     }
 
-    /** Indicates whether this profile supports GLSL, ie. {@link #isGL2ES2()}. */
+    /** Indicates whether this profile is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> */
+    public final boolean isGL3ES3() {
+        return isGL4ES3() || isGL3();
+    }
+
+    /** Indicates whether this profile is capable of GL4ES3. <p>Includes [ GL4bc, GL4, GLES3 ].</p> */
+    public final boolean isGL4ES3() {
+        return GL4ES3 == profile || isGLES3() || isGL4();
+    }
+
+    /** Indicates whether this profile supports GLSL, i.e. {@link #isGL2ES2()}. */
     public final boolean hasGLSL() {
         return isGL2ES2() ;
     }
@@ -1072,7 +1154,12 @@ public class GLProfile {
 
     /** Indicates whether this profile uses the native OpenGL ES2 implementations. */
     public final boolean usesNativeGLES2() {
-        return GLES2 == getImplName();
+        return GLES3 == getImplName() || GLES2 == getImplName();
+    }
+
+    /** Indicates whether this profile uses the native OpenGL ES2 implementations. */
+    public final boolean usesNativeGLES3() {
+        return GLES3 == getImplName();
     }
 
     /** Indicates whether this profile uses either of the native OpenGL ES implementations. */
@@ -1117,8 +1204,8 @@ public class GLProfile {
     
     public boolean isValidArrayDataType(int index, int comps, int type, 
                                         boolean isVertexAttribPointer, boolean throwException) {
-        String arrayName = getGLArrayName(index);
-        if(isGLES1()) {
+        final String arrayName = getGLArrayName(index);
+        if( isGLES1() ) {
             if(isVertexAttribPointer) {
                 if(throwException) {
                     throw new GLException("Illegal array type for "+arrayName+" on profile GLES1: VertexAttribPointer");
@@ -1201,7 +1288,7 @@ public class GLProfile {
                     }
                     break;
             }
-        } else if(isGLES2()) {
+        } else if( isGLES2() ) {
             // simply ignore !isVertexAttribPointer case, since it is simulated anyway ..
             switch(type) {
                 case GL.GL_UNSIGNED_BYTE:
@@ -1386,7 +1473,7 @@ public class GLProfile {
     private static /*final*/ boolean hasDesktopGLFactory;    
     private static /*final*/ boolean hasGL234Impl;
     private static /*final*/ boolean hasEGLFactory;
-    private static /*final*/ boolean hasGLES2Impl;
+    private static /*final*/ boolean hasGLES3Impl;
     private static /*final*/ boolean hasGLES1Impl;
 
     private static /*final*/ GLDrawableFactoryImpl eglFactory = null;
@@ -1419,7 +1506,7 @@ public class GLProfile {
         
         // depends on hasEGLFactory
         hasGLES1Impl   = ReflectionUtil.isClassAvailable("jogamp.opengl.es1.GLES1Impl", classloader);
-        hasGLES2Impl   = ReflectionUtil.isClassAvailable("jogamp.opengl.es2.GLES2Impl", classloader);
+        hasGLES3Impl   = ReflectionUtil.isClassAvailable("jogamp.opengl.es3.GLES3Impl", classloader);
         
         //
         // Iteration of desktop GL availability detection
@@ -1471,8 +1558,8 @@ public class GLProfile {
                 eglFactory = (GLDrawableFactoryImpl) GLDrawableFactory.getFactoryImpl(GLES2);
                 if(null != eglFactory) {
                     hasEGLFactory = true;
-                    // update hasGLES1Impl, hasGLES2Impl based on EGL
-                    hasGLES2Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES2Impl;
+                    // update hasGLES1Impl, hasGLES3Impl based on EGL
+                    hasGLES3Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES3Impl;
                     hasGLES1Impl = null!=eglFactory.getGLDynamicLookupHelper(1) && hasGLES1Impl;
                 }
             } catch (LinkageError le) {
@@ -1493,7 +1580,7 @@ public class GLProfile {
 
         final AbstractGraphicsDevice defaultEGLDevice;
         if(null == eglFactory) {
-            hasGLES2Impl     = false;
+            hasGLES3Impl     = false;
             hasGLES1Impl     = false;
             defaultEGLDevice = null;
             if(DEBUG) {
@@ -1532,7 +1619,7 @@ public class GLProfile {
             System.err.println("GLProfile.init hasGL234Impl          "+hasGL234Impl);
             System.err.println("GLProfile.init hasEGLFactory         "+hasEGLFactory);
             System.err.println("GLProfile.init hasGLES1Impl          "+hasGLES1Impl);
-            System.err.println("GLProfile.init hasGLES2Impl          "+hasGLES2Impl);
+            System.err.println("GLProfile.init hasGLES3Impl          "+hasGLES3Impl);
             System.err.println("GLProfile.init defaultDevice         "+defaultDevice);
             System.err.println("GLProfile.init defaultDevice Desktop "+defaultDesktopDevice);
             System.err.println("GLProfile.init defaultDevice EGL     "+defaultEGLDevice);
@@ -1609,8 +1696,8 @@ public class GLProfile {
         
         final boolean deviceIsEGLCompatible = hasEGLFactory && eglFactory.getIsDeviceCompatible(device);
         
-        // also test GLES1 and GLES2 on desktop, since we have implementations / emulations available.
-        if( deviceIsEGLCompatible && ( hasGLES2Impl || hasGLES1Impl ) ) {
+        // also test GLES1, GLES2 and GLES3 on desktop, since we have implementations / emulations available.
+        if( deviceIsEGLCompatible && ( hasGLES3Impl || hasGLES1Impl ) ) {
             // 1st pretend we have all EGL profiles ..
             computeProfileMap(device, false /* desktopCtxUndef*/, true /* esCtxUndef */);
 
@@ -1629,7 +1716,7 @@ public class GLProfile {
                 // but it seems even EGL.eglInitialize(eglDisplay, null, null) 
                 // fails in some scenarios (eg VirtualBox 4.1.6) w/ EGL error 0x3001 (EGL_NOT_INITIALIZED).
                 hasEGLFactory = false;
-                hasGLES2Impl = false;
+                hasGLES3Impl = false;
                 hasGLES1Impl = false;
             }
             if (DEBUG) {
@@ -1647,7 +1734,7 @@ public class GLProfile {
                 System.err.println("GLProfile: desktoplFactory      "+desktopFactory);
                 System.err.println("GLProfile: eglFactory           "+eglFactory);
                 System.err.println("GLProfile: hasGLES1Impl         "+hasGLES1Impl);
-                System.err.println("GLProfile: hasGLES2Impl         "+hasGLES2Impl);
+                System.err.println("GLProfile: hasGLES3Impl         "+hasGLES3Impl);
             }
         }
 
@@ -1725,18 +1812,18 @@ public class GLProfile {
         final boolean isHardwareRasterizer[] = new boolean[1];
         GLProfile defaultGLProfileAny = null;
         GLProfile defaultGLProfileHW = null;
-        HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */);
+        final HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */);
         for(int i=0; i<GL_PROFILE_LIST_ALL.length; i++) {
-            String profile = GL_PROFILE_LIST_ALL[i];
-            String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer);
-            if(null!=profileImpl) {
+            final String profile = GL_PROFILE_LIST_ALL[i];
+            final String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer);
+            if( null != profileImpl ) {
                 final GLProfile glProfile;
-                if(profile.equals(profileImpl)) {
+                if( profile.equals( profileImpl ) ) {
                     glProfile = new GLProfile(profile, null, isHardwareRasterizer[0]);
                 } else {
-                    final GLProfile _mglp = _mappedProfiles.get(profileImpl);
-                    if(null == _mglp) {
-                        throw new InternalError("XXX0");
+                    final GLProfile _mglp = _mappedProfiles.get( profileImpl );
+                    if( null == _mglp ) {
+                        throw new InternalError("XXX0 profile["+i+"]: "+profile+" -> profileImpl "+profileImpl+" !!! not mapped ");
                     }
                     glProfile = new GLProfile(profile, _mglp, isHardwareRasterizer[0]);
                 }
@@ -1744,12 +1831,12 @@ public class GLProfile {
                 if (DEBUG) {
                     System.err.println("GLProfile.init map "+glProfile+" on device "+device.getConnection());
                 }
-                if(null==defaultGLProfileHW && isHardwareRasterizer[0]) {
+                if( null == defaultGLProfileHW && isHardwareRasterizer[0] ) {
                     defaultGLProfileHW=glProfile;
                     if (DEBUG) {
                         System.err.println("GLProfile.init map defaultHW "+glProfile+" on device "+device.getConnection());
                     }
-                } else if(null==defaultGLProfileAny) {
+                } else if( null == defaultGLProfileAny ) {
                     defaultGLProfileAny=glProfile;
                     if (DEBUG) {
                         System.err.println("GLProfile.init map defaultAny "+glProfile+" on device "+device.getConnection());
@@ -1761,9 +1848,9 @@ public class GLProfile {
                 }
             }
         }
-        if(null!=defaultGLProfileHW) {
+        if( null != defaultGLProfileHW ) {
             _mappedProfiles.put(GL_DEFAULT, defaultGLProfileHW);
-        } else if(null!=defaultGLProfileAny) {
+        } else if( null != defaultGLProfileAny ) {
             _mappedProfiles.put(GL_DEFAULT, defaultGLProfileAny);
         }
         setProfileMap(device, _mappedProfiles);
@@ -1774,10 +1861,6 @@ public class GLProfile {
      * Returns the profile implementation
      */
     private static String computeProfileImpl(AbstractGraphicsDevice device, String profile, boolean desktopCtxUndef, boolean esCtxUndef, boolean isHardwareRasterizer[]) {
-        // OSX GL3.. doesn't support GLSL<150, 
-        // hence GL2ES2 and GL2GL3 need to be mapped on GL2 on OSX for GLSL compatibility.
-        final boolean isOSX = Platform.OS_TYPE == Platform.OSType.MACOS;
-        
         if (GL2ES1.equals(profile)) {
             final boolean es1HardwareRasterizer[] = new boolean[1];
             final boolean gles1Available = hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, es1HardwareRasterizer) );
@@ -1805,29 +1888,27 @@ public class GLProfile {
             }
         } else if (GL2ES2.equals(profile)) {
             final boolean es2HardwareRasterizer[] = new boolean[1];
-            final boolean gles2Available = hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) );
+            final boolean gles2Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) );
             final boolean gles2HWAvailable = gles2Available && es2HardwareRasterizer[0] ;
             if(hasGL234Impl) {
-                if(!isOSX) {
-                    if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
-                        if(!gles2HWAvailable || isHardwareRasterizer[0]) {
-                            return GL4bc;
-                        }
+                if(GLContext.isGL4Available(device, isHardwareRasterizer)) {
+                    if(!gles2HWAvailable || isHardwareRasterizer[0]) {
+                        return GL4;
                     }
-                    if(GLContext.isGL4Available(device, isHardwareRasterizer)) {
-                        if(!gles2HWAvailable || isHardwareRasterizer[0]) {
-                            return GL4;
-                        }
+                }
+                if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
+                    if(!gles2HWAvailable || isHardwareRasterizer[0]) {
+                        return GL4bc;
                     }
-                    if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
-                        if(!gles2HWAvailable || isHardwareRasterizer[0]) {
-                            return GL3bc;
-                        }
+                }
+                if(GLContext.isGL3Available(device, isHardwareRasterizer)) {
+                    if(!gles2HWAvailable || isHardwareRasterizer[0]) {
+                        return GL3;
                     }
-                    if(GLContext.isGL3Available(device, isHardwareRasterizer)) {
-                        if(!gles2HWAvailable || isHardwareRasterizer[0]) {
-                            return GL3;
-                        }
+                }
+                if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
+                    if(!gles2HWAvailable || isHardwareRasterizer[0]) {
+                        return GL3bc;
                     }
                 }
                 if(desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer)) {
@@ -1840,15 +1921,48 @@ public class GLProfile {
                 isHardwareRasterizer[0] = es2HardwareRasterizer[0];
                 return GLES2;
             }
+        } else if (GL4ES3.equals(profile)) {
+            final boolean gles3CompatAvail = GLContext.isGLES3CompatibleAvailable(device);
+            if( desktopCtxUndef || esCtxUndef || gles3CompatAvail ) {
+                final boolean es3HardwareRasterizer[] = new boolean[1];
+                final boolean gles3Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, es3HardwareRasterizer) );
+                final boolean gles3HWAvailable = gles3Available && es3HardwareRasterizer[0] ;
+                if(hasGL234Impl) {
+                    if(GLContext.isGL4Available(device, isHardwareRasterizer)) {
+                        if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+                            return GL4;
+                        }
+                    }
+                    if( GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
+                        if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+                            return GL4bc;
+                        }
+                    }
+                    if(GLContext.isGL3Available(device, isHardwareRasterizer)) {
+                        if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+                            return GL3;
+                        }
+                    }
+                    if( desktopCtxUndef || GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
+                        if(!gles3HWAvailable || isHardwareRasterizer[0]) {
+                            return GL3bc;
+                        }
+                    }
+                }
+                if(gles3Available) {
+                    isHardwareRasterizer[0] = es3HardwareRasterizer[0];
+                    return GLES3;
+                }
+            }
         } else if(GL2GL3.equals(profile)) {
             if(hasGL234Impl) {
-                if(!isOSX && GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
+                if( GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) {
                     return GL4bc;
-                } else if(!isOSX && GLContext.isGL4Available(device, isHardwareRasterizer)) {
+                } else if( GLContext.isGL4Available(device, isHardwareRasterizer)) {
                     return GL4;
-                } else if(!isOSX && GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
+                } else if( GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) {
                     return GL3bc;
-                } else if(!isOSX && GLContext.isGL3Available(device, isHardwareRasterizer)) {
+                } else if( GLContext.isGL3Available(device, isHardwareRasterizer)) {
                     return GL3;
                 } else if(desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer)) {
                     return GL2;
@@ -1864,7 +1978,9 @@ public class GLProfile {
             return GL3;
         } else if(GL2.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer))) {
             return GL2;
-        } else if(GLES2.equals(profile) && hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) {
+        } else if(GLES3.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, isHardwareRasterizer))) {
+            return GLES3;
+        } else if(GLES2.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) {
             return GLES2;
         } else if(GLES1.equals(profile) && hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, isHardwareRasterizer))) {
             return GLES1;
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL2.java b/src/jogl/classes/javax/media/opengl/TraceGL2.java
new file mode 100644
index 0000000..58f5d9f
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/TraceGL2.java
@@ -0,0 +1,23 @@
+package javax.media.opengl;
+
+import java.io.PrintStream;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing tracing information to a user-specified {@link java.io.PrintStream}
+ * before and after each OpenGL method call.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class TraceGL2 extends TraceGL4bc {
+    public TraceGL2(GL2 downstream, PrintStream stream) {
+        super((GL4bc)downstream, stream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3.java b/src/jogl/classes/javax/media/opengl/TraceGL3.java
new file mode 100644
index 0000000..616b31f
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/TraceGL3.java
@@ -0,0 +1,23 @@
+package javax.media.opengl;
+
+import java.io.PrintStream;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing tracing information to a user-specified {@link java.io.PrintStream}
+ * before and after each OpenGL method call.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class TraceGL3 extends TraceGL4bc {
+    public TraceGL3(GL3 downstream, PrintStream stream) {
+        super((GL4bc)downstream, stream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3bc.java b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java
new file mode 100644
index 0000000..f3761d4
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java
@@ -0,0 +1,23 @@
+package javax.media.opengl;
+
+import java.io.PrintStream;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing tracing information to a user-specified {@link java.io.PrintStream}
+ * before and after each OpenGL method call.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class TraceGL3bc extends TraceGL4bc {
+    public TraceGL3bc(GL3bc downstream, PrintStream stream) {
+        super((GL4bc)downstream, stream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL4.java b/src/jogl/classes/javax/media/opengl/TraceGL4.java
new file mode 100644
index 0000000..a12bf0f
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/TraceGL4.java
@@ -0,0 +1,23 @@
+package javax.media.opengl;
+
+import java.io.PrintStream;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing tracing information to a user-specified {@link java.io.PrintStream}
+ * before and after each OpenGL method call.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class TraceGL4 extends TraceGL4bc {
+    public TraceGL4(GL4 downstream, PrintStream stream) {
+        super((GL4bc)downstream, stream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/TraceGLES2.java b/src/jogl/classes/javax/media/opengl/TraceGLES2.java
new file mode 100644
index 0000000..38d60e3
--- /dev/null
+++ b/src/jogl/classes/javax/media/opengl/TraceGLES2.java
@@ -0,0 +1,23 @@
+package javax.media.opengl;
+
+import java.io.PrintStream;
+
+/**
+ * <p>
+ * Composable pipeline which wraps an underlying {@link GL} implementation,
+ * providing tracing information to a user-specified {@link java.io.PrintStream}
+ * before and after each OpenGL method call.
+ * </p>
+ * <p>
+ * Sample code which installs this pipeline, manual:
+ * <pre>
+ *     gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
+ * </pre> 
+ * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
+ * </p>
+ */
+public class TraceGLES2 extends TraceGLES3 {
+    public TraceGLES2(GLES2 downstream, PrintStream stream) {
+        super((GLES3)downstream, stream);
+    }
+}
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index b11f359..2a23def 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -110,6 +110,7 @@ import com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvide
     <P>
     In case FBO is used and GLSL is available, a fragment shader is utilized
     to flip the FBO texture vertically. This hardware-accelerated step can be disabled via system property <code>jogl.gljpanel.noglsl</code>.
+    See <a href="#fboGLSLVerticalFlip">details here</a>.
     </P>
     <P>
     The OpenGL path is concluded by copying the rendered pixels an {@link BufferedImage} via {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)}
@@ -125,15 +126,21 @@ import com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvide
     on the prepared {@link BufferedImage} as described above.
     </p>
     <P>
- *  Please read <A HREF="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</A>.
+ *  Please read <a href="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</a>.
  *  </P>
+ *  
+    <a name="fboGLSLVerticalFlip"><h5>FBO / GLSL Vertical Flip</h5></a>     
+    The FBO / GLSL code path uses one texture-unit and binds the FBO texture to it's active texture-target,
+    see {@link #setTextureUnit(int)} and {@link #getTextureUnit()}.
+    If the application uses the same texture-unit, ensure it setup their texture properly, i.e. texture-unit bind, enable and then it's parameters,
+    see {@link Texture#textureCallOrder Order of Texture Commands}.
 */
 
 @SuppressWarnings("serial")
 public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol {
-  private static final boolean DEBUG = Debug.debug("GLJPanel");
-  private static final boolean DEBUG_VIEWPORT = Debug.isPropertyDefined("jogl.debug.GLJPanel.Viewport", true);
-  private static final boolean USE_GLSL_TEXTURE_RASTERIZER = !Debug.isPropertyDefined("jogl.gljpanel.noglsl", true);    
+  private static final boolean DEBUG;
+  private static final boolean DEBUG_VIEWPORT;
+  private static final boolean USE_GLSL_TEXTURE_RASTERIZER;    
 
   /** Indicates whether the Java 2D OpenGL pipeline is requested by user. */
   private static final boolean java2dOGLEnabledByProp;
@@ -145,11 +152,17 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
   private static boolean java2DGLPipelineOK;
   
   static {
+      Debug.initSingleton();
+      DEBUG = Debug.debug("GLJPanel");
+      DEBUG_VIEWPORT = Debug.isPropertyDefined("jogl.debug.GLJPanel.Viewport", true);
+      USE_GLSL_TEXTURE_RASTERIZER = !Debug.isPropertyDefined("jogl.gljpanel.noglsl", true);
+      
       boolean enabled = false;
       final String sVal = System.getProperty("sun.java2d.opengl");
       if( null != sVal ) {
           enabled = Boolean.valueOf(sVal);
       }
+      Debug.initSingleton();
       java2dOGLEnabledByProp = enabled && !Debug.isPropertyDefined("jogl.gljpanel.noogl", true);
 
       enabled = false;
@@ -212,6 +225,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
   private int viewportX;
   private int viewportY;
 
+  private int requestedTextureUnit = 0; // default
+  
   // The backend in use
   private volatile Backend backend;
 
@@ -731,6 +746,40 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
     return factory;
   }
 
+  /** 
+   * Returns the used texture unit, i.e. a value of [0..n], or -1 if non used.
+   * <p>
+   * If implementation uses a texture-unit, it will be known only after the first initialization, i.e. display call.
+   * </p> 
+   * <p>
+   * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>.
+   * </p>
+   */
+  public final int getTextureUnit() {
+    final Backend b = backend;
+    if ( null == b ) {
+        return -1;
+    }
+    return b.getTextureUnit();      
+  }
+  
+  /**
+   * Allows user to request a texture unit to be used,
+   * must be called before the first initialization, i.e. {@link #display()} call.
+   * <p>
+   * Defaults to <code>0</code>.
+   * </p>
+   * <p>
+   * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>.
+   * </p>
+   * 
+   * @param v requested texture unit
+   * @see #getTextureUnit()
+   */
+  public final void setTextureUnit(int v) {
+      requestedTextureUnit = v;
+  }
+  
   //----------------------------------------------------------------------
   // Internals only below this point
   //
@@ -947,6 +996,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
     // Called to get the current backend's GLDrawable
     public GLDrawable getDrawable();
 
+    /** Returns the used texture unit, i.e. a value of [0..n], or -1 if non used. */
+    public int getTextureUnit();
+    
     // Called to fetch the "real" GLCapabilities for the backend
     public GLCapabilitiesImmutable getChosenGLCapabilities();
 
@@ -987,7 +1039,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
     private GLDrawableImpl offscreenDrawable;
     private FBObject fboFlipped;
     private GLSLTextureRaster glslTextureRaster;
-    private final int fboTextureUnit = 0;
     
     private GLContextImpl offscreenContext;
     private boolean flipVertical;          
@@ -1035,12 +1086,13 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
                   final boolean _autoSwapBufferMode = helper.getAutoSwapBufferMode();
                   helper.setAutoSwapBufferMode(false);
                   final GLFBODrawable fboDrawable = (GLFBODrawable) offscreenDrawable;
+                  fboDrawable.setTextureUnit( GLJPanel.this.requestedTextureUnit );
                   try {
                       fboFlipped = new FBObject();
                       fboFlipped.reset(gl, fboDrawable.getWidth(), fboDrawable.getHeight(), 0, false);
                       fboFlipped.attachTexture2D(gl, 0, chosenCaps.getAlphaBits()>0);
                       // fboFlipped.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
-                      glslTextureRaster = new GLSLTextureRaster(fboTextureUnit, true);
+                      glslTextureRaster = new GLSLTextureRaster(fboDrawable.getTextureUnit(), true);
                       glslTextureRaster.init(gl.getGL2ES2());
                       glslTextureRaster.reshape(gl.getGL2ES2(), 0, 0, fboDrawable.getWidth(), fboDrawable.getHeight());
                   } catch (Exception ex) {
@@ -1210,7 +1262,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
             fboDrawable.swapBuffers();
             fboFlipped.bind(gl);
             
-            // gl.glActiveTexture(fboDrawable.getTextureUnit()); // implicit!
+            // gl.glActiveTexture(GL.GL_TEXTURE0 + fboDrawable.getTextureUnit()); // implicit by GLFBODrawableImpl: swapBuffers/contextMadeCurent -> swapFBOImpl
             gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName());
             // gl.glClear(GL.GL_DEPTH_BUFFER_BIT); // fboFlipped runs w/o DEPTH!
             glslTextureRaster.display(gl.getGL2ES2());
@@ -1244,6 +1296,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
         // correctness on all platforms
       }
     }
+    
+    @Override
+    public int getTextureUnit() {
+        if(null != glslTextureRaster && null != offscreenDrawable) { // implies flippedVertical
+            return ((GLFBODrawable)offscreenDrawable).getTextureUnit();
+        }
+        return -1;
+    }
 
     @Override
     public void doPaintComponent(Graphics g) {
@@ -1446,6 +1506,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
     }
 
     @Override
+    public int getTextureUnit() { return -1; }
+    
+    @Override
     public GLCapabilitiesImmutable getChosenGLCapabilities() {
       // FIXME: should do better than this; is it possible to using only platform-independent code?
       return new GLCapabilities(null);
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass-weight.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass-weight.fp
index 06edbea..fb71abd 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass-weight.fp
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass-weight.fp
@@ -7,6 +7,7 @@
 #if __VERSION__ >= 130
   #define varying in
   out vec4 mgl_FragColor;
+  #define texture2D texture
 #else
   #define mgl_FragColor gl_FragColor
 #endif
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass.fp
index 07a0057..8e5600d 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass.fp
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-2pass.fp
@@ -7,6 +7,7 @@
 #if __VERSION__ >= 130
   #define varying in
   out vec4 mgl_FragColor;
+  #define texture2D texture
 #else
   #define mgl_FragColor gl_FragColor
 #endif
diff --git a/src/jogl/classes/jogamp/opengl/Debug.java b/src/jogl/classes/jogamp/opengl/Debug.java
index f87f1bb..b88a09b 100644
--- a/src/jogl/classes/jogamp/opengl/Debug.java
+++ b/src/jogl/classes/jogamp/opengl/Debug.java
@@ -68,16 +68,19 @@ public class Debug extends PropertyAccess {
        System.err.println("JOGL implementation vendor " + p.getImplementationVendor());
     }
   }
+  
+  /** Ensures static init block has been issues, i.e. if calling through to {@link PropertyAccess#isPropertyDefined(String, boolean)}. */
+  public static final void initSingleton() {}
 
-  public static boolean verbose() {
+  public static final boolean verbose() {
     return verbose;
   }
 
-  public static boolean debugAll() {
+  public static final boolean debugAll() {
     return debugAll;
   }
 
-  public static boolean debug(String subcomponent) {
+  public static final boolean debug(String subcomponent) {
     return debugAll() || isPropertyDefined("jogl.debug." + subcomponent, true);
   }
 }
diff --git a/src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java b/src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java
index 7c7ea15..94acf93 100644
--- a/src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java
+++ b/src/jogl/classes/jogamp/opengl/ExtensionAvailabilityCache.java
@@ -219,17 +219,17 @@ final class ExtensionAvailabilityCache {
           System.err.println(getThreadName() + ":ExtensionAvailabilityCache: ALL EXTENSIONS: "+availableExtensionCache.size());
       }
 
-      if(!context.isGLES()) {
-          final VersionNumber version = context.getGLVersionNumber();
-          int major[] = new int[] { version.getMajor() };
-          int minor[] = new int[] { version.getMinor() };
-          while (GLContext.isValidGLVersion(major[0], minor[0])) {
-              availableExtensionCache.add("GL_VERSION_" + major[0] + "_" + minor[0]);
-              if (DEBUG) {
-                  System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Added GL_VERSION_" + major[0] + "_" + minor[0] + " to known extensions");
-              }
-              if(!GLContext.decrementGLVersion(major, minor)) break;
+      final int ctxOptions = context.getCtxOptions();
+      final VersionNumber version = context.getGLVersionNumber();
+      int major[] = new int[] { version.getMajor() };
+      int minor[] = new int[] { version.getMinor() };          
+      while (GLContext.isValidGLVersion(ctxOptions, major[0], minor[0])) {
+          final String GL_XX_VERSION = ( context.isGLES() ? "GL_ES_VERSION_" : "GL_VERSION_" ) + major[0] + "_" + minor[0];
+          availableExtensionCache.add(GL_XX_VERSION);
+          if (DEBUG) {
+              System.err.println(getThreadName() + ":ExtensionAvailabilityCache: Added "+GL_XX_VERSION+" to known extensions");
           }
+          if(!GLContext.decrementGLVersion(ctxOptions, major, minor)) break;
       }
 
       // put a dummy var in here so that the cache is no longer empty even if
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
index 78ab7cc..17646cc 100644
--- a/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
+++ b/src/jogl/classes/jogamp/opengl/GLBufferSizeTracker.java
@@ -87,6 +87,13 @@ import com.jogamp.common.util.IntLongHashMap;
  */
 
 public class GLBufferSizeTracker {
+  protected static final boolean DEBUG;
+
+  static {
+      Debug.initSingleton();
+      DEBUG = Debug.isPropertyDefined("jogl.debug.GLBufferSizeTracker", true);
+  }
+  
   // Map from buffer names to sizes.
   // Note: should probably have some way of shrinking this map, but
   // can't just make it a WeakHashMap because nobody holds on to the
@@ -95,8 +102,7 @@ public class GLBufferSizeTracker {
   // pattern of buffer objects indicates that the fact that this map
   // never shrinks is probably not that bad.
   private IntLongHashMap bufferSizeMap;
-  protected static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLBufferSizeTracker", true);
-
+  
   public GLBufferSizeTracker() {
       bufferSizeMap = new IntLongHashMap();
       bufferSizeMap.setKeyNotFoundValue(0xFFFFFFFFFFFFFFFFL);
diff --git a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
index 7f5316f..890c82c 100644
--- a/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
+++ b/src/jogl/classes/jogamp/opengl/GLBufferStateTracker.java
@@ -76,7 +76,13 @@ import com.jogamp.common.util.IntIntHashMap;
  */
 
 public class GLBufferStateTracker {
-  protected static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.GLBufferStateTracker", true);
+  protected static final boolean DEBUG;
+  
+  static {
+      Debug.initSingleton();
+      DEBUG = Debug.isPropertyDefined("jogl.debug.GLBufferStateTracker", true);
+  }
+  
   // Maps binding targets to buffer objects. A null value indicates
   // that the binding is unknown. A zero value indicates that it is
   // known that no buffer is bound to the target, according to the 
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index d6f9766..996a475 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -40,6 +40,7 @@
 
 package jogamp.opengl;
 
+import java.lang.reflect.Method;
 import java.nio.ByteBuffer;
 import java.nio.IntBuffer;
 import java.security.AccessController;
@@ -67,6 +68,7 @@ import javax.media.nativewindow.NativeWindowFactory;
 import javax.media.opengl.GL;
 import javax.media.opengl.GL2ES2;
 import javax.media.opengl.GL2GL3;
+import javax.media.opengl.GL3ES3;
 import javax.media.opengl.GLCapabilitiesImmutable;
 import javax.media.opengl.GLContext;
 import javax.media.opengl.GLDebugListener;
@@ -261,6 +263,17 @@ public abstract class GLContextImpl extends GLContext {
   }
 
   @Override
+  public final GL getRootGL() {
+      GL _gl = gl;
+      GL _parent = _gl.getDownstreamGL();
+      while ( null != _parent ) {
+          _gl = _parent;
+          _parent = _gl.getDownstreamGL();
+      }
+      return _gl;
+  }
+  
+  @Override
   public final GL getGL() {
     return gl;
   }
@@ -277,6 +290,11 @@ public abstract class GLContextImpl extends GLContext {
     return gl;
   }
 
+  @Override
+  public final int getDefaultVAO() {
+      return defaultVAO;
+  }
+
   /**
    * Call this method to notify the OpenGL context
    * that the drawable has changed (size or position).
@@ -396,9 +414,10 @@ public abstract class GLContextImpl extends GLContext {
                       associateDrawableException = t;
                   }
                   if ( 0 != defaultVAO ) {
-                      int[] tmp = new int[] { defaultVAO };
-                      gl.getGL2GL3().glBindVertexArray(0);
-                      gl.getGL2GL3().glDeleteVertexArrays(1, tmp, 0);
+                      final int[] tmp = new int[] { defaultVAO };
+                      final GL3ES3 gl3es3 = gl.getRootGL().getGL3ES3();
+                      gl3es3.glBindVertexArray(0);
+                      gl3es3.glDeleteVertexArrays(1, tmp, 0);
                       defaultVAO = 0;
                   }
                   glDebugHandler.enable(false);
@@ -633,16 +652,12 @@ public abstract class GLContextImpl extends GLContext {
         final boolean created;
         try {
             created = createImpl(shareWith); // may throws exception if fails!
-            if( created && isGL3core() ) {
-                // Due to GL 3.1 core spec: E.1. DEPRECATED AND REMOVED FEATURES (p 296),
-                //        GL 3.2 core spec: E.2. DEPRECATED AND REMOVED FEATURES (p 331)
-                // there is no more default VAO buffer 0 bound, hence generating and binding one
-                // to avoid INVALID_OPERATION at VertexAttribPointer. 
-                // More clear is GL 4.3 core spec: 10.4 (p 307).
+            if( created && hasNoDefaultVAO() ) {
                 final int[] tmp = new int[1];
-                gl.getGL2GL3().glGenVertexArrays(1, tmp, 0);
+                final GL3ES3 gl3es3 = gl.getRootGL().getGL3ES3();
+                gl3es3.glGenVertexArrays(1, tmp, 0);
                 defaultVAO = tmp[0];
-                gl.getGL2GL3().glBindVertexArray(defaultVAO);
+                gl3es3.glBindVertexArray(defaultVAO);
             }
         } finally {
             if (null != shareWith) {
@@ -671,7 +686,7 @@ public abstract class GLContextImpl extends GLContext {
                 if( 0 == ( ctxOptions & GLContext.CTX_PROFILE_ES) ) {   // not ES profile
                     final int reqMajor;
                     final int reqProfile;
-                    if( ctxVersion.compareTo(Version30) <= 0 ) {
+                    if( ctxVersion.compareTo(Version300) <= 0 ) {
                         reqMajor = 2;
                     } else {
                         reqMajor = ctxVersion.getMajor();
@@ -836,6 +851,7 @@ public abstract class GLContextImpl extends GLContext {
         boolean hasGL2   = false;
         boolean hasGL4   = false;
         boolean hasGL3   = false;
+        boolean hasES3   = false;
         
         // Even w/ PROFILE_ALIASING, try to use true core GL profiles
         // ensuring proper user behavior across platforms due to different feature sets!
@@ -904,6 +920,13 @@ public abstract class GLContextImpl extends GLContext {
                 resetStates(); // clean this context states, since creation was temporary                
             }
         }
+        if(!hasES3) {
+            hasES3   = createContextARBMapVersionsAvailable(3, CTX_PROFILE_ES);  // ES3
+            success |= hasES3;
+            if(hasES3) {
+                resetStates(); // clean this context states, since creation was temporary                
+            }
+        }
         if(success) {
             // only claim GL versions set [and hence detected] if ARB context creation was successful
             GLContext.setAvailableGLVersionsSet(device);
@@ -925,12 +948,7 @@ public abstract class GLContextImpl extends GLContext {
    **/
   private final boolean createContextARBMapVersionsAvailable(int reqMajor, int reqProfile) {
     long _context;
-    int ctp = CTX_IS_ARB_CREATED;
-    if(CTX_PROFILE_COMPAT == reqProfile) {
-        ctp |= CTX_PROFILE_COMPAT ;
-    } else {
-        ctp |= CTX_PROFILE_CORE ;
-    }
+    int ctp = CTX_IS_ARB_CREATED | reqProfile;
 
     // To ensure GL profile compatibility within the JOGL application
     // we always try to map against the highest GL version,
@@ -940,10 +958,10 @@ public abstract class GLContextImpl extends GLContext {
     int major[] = new int[1];
     int minor[] = new int[1];
     if( 4 == reqMajor ) {
-        majorMax=4; minorMax=GLContext.getMaxMinor(majorMax);
+        majorMax=4; minorMax=GLContext.getMaxMinor(ctp, majorMax);
         majorMin=4; minorMin=0;
     } else if( 3 == reqMajor ) {
-        majorMax=3; minorMax=GLContext.getMaxMinor(majorMax);
+        majorMax=3; minorMax=GLContext.getMaxMinor(ctp, majorMax);
         majorMin=3; minorMin=1;
     } else /* if( glp.isGL2() ) */ {
         // our minimum desktop OpenGL runtime requirements are 1.1,
@@ -1003,7 +1021,7 @@ public abstract class GLContextImpl extends GLContext {
     minor[0]=minorMax;
     long _context=0;
 
-    while ( GLContext.isValidGLVersion(major[0], minor[0]) &&
+    while ( GLContext.isValidGLVersion(ctxOptionFlags, major[0], minor[0]) &&
             ( major[0]>majorMin || major[0]==majorMin && minor[0] >=minorMin ) ) {
         if (DEBUG) {
             System.err.println(getThreadName() + ": createContextARBVersions: share "+share+", direct "+direct+", version "+major[0]+"."+minor[0]);
@@ -1019,7 +1037,7 @@ public abstract class GLContextImpl extends GLContext {
             }
         }
 
-        if(!GLContext.decrementGLVersion(major, minor)) {
+        if(!GLContext.decrementGLVersion(ctxOptionFlags, major, minor)) {
             break;
         }
     }
@@ -1040,11 +1058,11 @@ public abstract class GLContextImpl extends GLContext {
         throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
       }
       
-      if (!GLContext.isValidGLVersion(major, minor)) {
+      if (!GLContext.isValidGLVersion(ctp, major, minor)) {
         throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp));
       }
       ctxVersion = new VersionNumber(major, minor, 0);
-      ctxVersionString = getGLVersion(major, minor, ctxOptions, glVersion);
+      ctxVersionString = getGLVersion(major, minor, ctp, glVersion);
       ctxVendorVersion = glVendorVersion;
       ctxOptions = ctp;
       if(useGL) {
@@ -1087,6 +1105,27 @@ public abstract class GLContextImpl extends GLContext {
     */
     return gl;
   }
+  
+  /** 
+   * Finalizes GL instance initialization after this context has been initialized.
+   * <p>
+   * Method calls 'void finalizeInit()' of instance 'gl' as retrieved by reflection, if exist.
+   * </p>
+   */
+  private void finalizeInit(GL gl) {
+      Method finalizeInit = null;
+      try {
+          finalizeInit = ReflectionUtil.getMethod(gl.getClass(), "finalizeInit", new Class<?>[]{ });
+      } catch ( Throwable t ) {
+          if(DEBUG) {
+              System.err.println("Catched "+t.getClass().getName()+": "+t.getMessage());
+              t.printStackTrace();
+          }
+      }
+      if( null != finalizeInit ) {
+          ReflectionUtil.callMethod(gl, finalizeInit, new Object[]{ });
+      }
+  }
 
   public final ProcAddressTable getGLProcAddressTable() {
     return glProcAddressTable;
@@ -1097,24 +1136,24 @@ public abstract class GLContextImpl extends GLContext {
    * ie for GLXExt, EGLExt, ..
    */
   public abstract ProcAddressTable getPlatformExtProcAddressTable();
-
+  
   /**
-   * Pbuffer support; given that this is a GLContext associated with a
-   * pbuffer, binds this pbuffer to its texture target.
-   * @throws GLException if not implemented (default)
-   * @deprecated use FBO/GLOffscreenAutoDrawable instead of pbuffer
+   * Part of <code>GL_NV_vertex_array_range</code>.
+   * <p>
+   * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
+   * <code>glXAllocateMemoryNV</code>.
+   * </p>
    */
-  public void bindPbufferToTexture() { throw new GLException("not implemented"); }
+  public abstract ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);
 
   /**
-   * Pbuffer support; given that this is a GLContext associated with a
-   * pbuffer, releases this pbuffer from its texture target.
-   * @throws GLException if not implemented (default)
-   * @deprecated use FBO/GLOffscreenAutoDrawable instead of pbuffer
-   */
-  public void releasePbufferFromTexture() { throw new GLException("not implemented"); }
-
-  public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
+   * Part of <code>GL_NV_vertex_array_range</code>.
+   * <p>
+   * Provides platform-independent access to the <code>wglFreeMemoryNV</code> /
+   * <code>glXFreeMemoryNV</code>.
+   * </p>
+   */  
+  public abstract void glFreeMemoryNV(ByteBuffer pointer);
 
   /** Maps the given "platform-independent" function name to a real function
       name. Currently this is only used to map "glAllocateMemoryNV" and
@@ -1224,7 +1263,7 @@ public abstract class GLContextImpl extends GLContext {
               int[] major = new int[] { version.getMajor() };
               int[] minor = new int[] { version.getMinor() };
               limitNonARBContextVersion(major, minor, ctp);
-              if ( GLContext.isValidGLVersion(major[0], minor[0]) ) {
+              if ( GLContext.isValidGLVersion(ctp, major[0], minor[0]) ) {
                   return new VersionNumber(major[0], minor[0], 0);
               }
           }
@@ -1260,6 +1299,11 @@ public abstract class GLContextImpl extends GLContext {
     }
   }
   
+  protected final int getCtxOptions() {
+      return ctxOptions;
+  }
+
+  
   /**
    * Sets the OpenGL implementation class and
    * the cache of which GL functions are available for calling through this
@@ -1291,7 +1335,7 @@ public abstract class GLContextImpl extends GLContext {
         return true; // already done and not forced
     }
 
-    if ( 0 < major && !GLContext.isValidGLVersion(major, minor) ) {
+    if ( 0 < major && !GLContext.isValidGLVersion(ctxProfileBits, major, minor) ) {
         throw new GLException("Invalid GL Version Request "+GLContext.getGLVersion(major, minor, ctxProfileBits, null));
     }
     
@@ -1352,7 +1396,7 @@ public abstract class GLContextImpl extends GLContext {
         }
         
         // Only validate if a valid int version was fetched, otherwise cont. w/ version-string method -> 3.0 > Version || Version > MAX!
-        if ( GLContext.isValidGLVersion(glIntMajor[0], glIntMinor[0]) ) {
+        if ( GLContext.isValidGLVersion(ctxProfileBits, glIntMajor[0], glIntMinor[0]) ) {
             if( glIntMajor[0]<major || ( glIntMajor[0]==major && glIntMinor[0]<minor ) || 0 == major ) {        
                 if( strictMatch && 2 < major ) { // relaxed match for versions major < 3 requests, last resort!
                     if(DEBUG) {
@@ -1407,8 +1451,8 @@ public abstract class GLContextImpl extends GLContext {
         System.err.println(getThreadName() + ": GLContext.setGLFuncAvail: post version verification "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)+", strictMatch "+strictMatch+", versionValidated "+versionValidated+", versionGL3IntFailed "+versionGL3IntFailed);
     }
     
-    if( 2 > major ) { // there is no ES2-compat for a profile w/ major < 2
-        ctxProfileBits &= ~GLContext.CTX_IMPL_ES2_COMPAT;
+    if( 2 > major ) { // there is no ES2/3-compat for a profile w/ major < 2
+        ctxProfileBits &= ~ ( GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_ES3_COMPAT ) ;
     }
     
     final VersionNumberString vendorVersion = GLVersionNumber.createVendorVersion(glVersion);
@@ -1484,13 +1528,31 @@ public abstract class GLContextImpl extends GLContext {
         }
     }
     
-    if( ( 0 != ( CTX_PROFILE_ES & ctxProfileBits ) && major >= 2 ) || isExtensionAvailable(GLExtensions.ARB_ES2_compatibility) ) {
+    if( 0 != ( CTX_PROFILE_ES & ctxProfileBits ) ) {
+        if( major >= 3 ) {
+            ctxProfileBits |= CTX_IMPL_ES3_COMPAT | CTX_IMPL_ES2_COMPAT ;
+            ctxProfileBits |= CTX_IMPL_FBO;
+        } else if( major >= 2 ) {
+            ctxProfileBits |= CTX_IMPL_ES2_COMPAT;
+            ctxProfileBits |= CTX_IMPL_FBO;
+        }
+    } else if( ( major > 4 || major == 4 && minor >= 3 ) ||
+               ( ( major > 3 || major == 3 && minor >= 1 ) && isExtensionAvailable( GLExtensions.ARB_ES3_compatibility ) ) ) {
+        // See GLContext.isGLES3CompatibleAvailable(..)/isGLES3Compatible()
+        //   Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]
+        ctxProfileBits |= CTX_IMPL_ES3_COMPAT | CTX_IMPL_ES2_COMPAT ;
+        ctxProfileBits |= CTX_IMPL_FBO;
+    } else if( isExtensionAvailable( GLExtensions.ARB_ES2_compatibility ) ) {
         ctxProfileBits |= CTX_IMPL_ES2_COMPAT;
         ctxProfileBits |= CTX_IMPL_FBO;
     } else if( hasFBOImpl(major, ctxProfileBits, extensionAvailability) ) {
         ctxProfileBits |= CTX_IMPL_FBO;
     }
     
+    if( ( 0 != ( CTX_PROFILE_ES & ctxProfileBits ) && major == 1 ) ||  isExtensionAvailable(GLExtensions.OES_single_precision) ) {
+        ctxProfileBits |= CTX_IMPL_FP32_COMPAT_API;
+    }
+    
     if(FORCE_NO_FBO_SUPPORT) {
         ctxProfileBits &= ~CTX_IMPL_FBO ;
     }      
@@ -1500,6 +1562,8 @@ public abstract class GLContextImpl extends GLContext {
     //
     setContextVersion(major, minor, ctxProfileBits, vendorVersion, true);
     
+    finalizeInit(gl);
+    
     setDefaultSwapInterval();
     
     final int glErrX = gl.glGetError(); // clear GL error, maybe caused by above operations
@@ -1515,8 +1579,8 @@ public abstract class GLContextImpl extends GLContext {
     int i = 0;
     
     final String MesaSP = "Mesa ";
-    final String MesaRendererAMDsp = " AMD "; 
-    final String MesaRendererIntelsp = "Intel(R)"; 
+    // final String MesaRendererAMDsp = " AMD "; 
+    // final String MesaRendererIntelsp = "Intel(R)"; 
     final boolean hwAccel = 0 == ( ctp & GLContext.CTX_IMPL_ACCEL_SOFT );
     final boolean compatCtx = 0 != ( ctp & GLContext.CTX_PROFILE_COMPAT );
     final boolean isDriverMesa = glRenderer.contains(MesaSP) || glRenderer.contains("Gallium ");
@@ -1605,7 +1669,7 @@ public abstract class GLContextImpl extends GLContext {
             //
             final int quirk = GLRendererQuirks.DontCloseX11Display;
             if( glRenderer.contains(MesaSP) ) {
-                if ( glRenderer.contains("X11") && vendorVersion.compareTo(Version80) < 0 ) {
+                if ( glRenderer.contains("X11") && vendorVersion.compareTo(Version800) < 0 ) {
                     if(DEBUG) {
                         System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: X11 Renderer=" + glRenderer + ", Version=[vendor " + vendorVersion + ", GL " + glVersion+"]");
                     }
@@ -1649,16 +1713,13 @@ public abstract class GLContextImpl extends GLContext {
             }
             quirks[i++] = quirk;
         }
-        if( ( (glRenderer.contains( MesaRendererIntelsp ) && compatCtx) || glRenderer.contains( MesaRendererAMDsp ) ) && 
-            ( major > 3 || major == 3 && minor >= 1 ) 
-          )
-        {
-            // FIXME: Apply vendor version constraints!
-            final int quirk = GLRendererQuirks.GLNonCompliant;
-            if(DEBUG) {
-                System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: Renderer " + glRenderer);
-            }
-            quirks[i++] = quirk;
+        if (compatCtx && (major > 3 || (major == 3 && minor >= 1))) {
+          // FIXME: Apply vendor version constraints!
+          final int quirk = GLRendererQuirks.GLNonCompliant;
+          if(DEBUG) {
+              System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: Renderer " + glRenderer);
+          }
+          quirks[i++] = quirk;
         }
         if( Platform.getOSType() == Platform.OSType.WINDOWS && glRenderer.contains("SVGA3D") )
         {
@@ -1790,7 +1851,7 @@ public abstract class GLContextImpl extends GLContext {
   }
 
   @Override
-  public boolean isExtensionAvailable(String glExtensionName) {
+  public final boolean isExtensionAvailable(String glExtensionName) {
       if(null!=extensionAvailability) {
         return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName));
       }
@@ -1832,7 +1893,7 @@ public abstract class GLContextImpl extends GLContext {
 
   protected static String getContextFQN(AbstractGraphicsDevice device, int major, int minor, int ctxProfileBits) {
       // remove non-key values
-      ctxProfileBits &= ~( GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ) ;
+      ctxProfileBits &= CTX_IMPL_CACHE_MASK;
 
       return device.getUniqueID() + "-" + toHexString(composeBits(major, minor, ctxProfileBits));
   }
@@ -1908,10 +1969,6 @@ public abstract class GLContextImpl extends GLContext {
     return glStateTracker;
   }
   
-  public final boolean isDefaultVAO(int vao) {
-      return defaultVAO == vao;
-  }
-
   //---------------------------------------------------------------------------
   // Helpers for context optimization where the last context is left
   // current on the OpenGL worker thread
@@ -2017,7 +2074,7 @@ public abstract class GLContextImpl extends GLContext {
   public final int getContextCreationFlags() {
       return additionalCtxCreationFlags;
   }
-
+  
   @Override
   public final void setContextCreationFlags(int flags) {
       if(!isCreated()) {
@@ -2060,7 +2117,7 @@ public abstract class GLContextImpl extends GLContext {
   @Override
   public final void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled) {
       if(glDebugHandler.isExtensionARB()) {
-          gl.getGL2GL3().glDebugMessageControlARB(source, type, severity, count, ids, enabled);
+          gl.getGL2GL3().glDebugMessageControl(source, type, severity, count, ids, enabled);
       } else if(glDebugHandler.isExtensionAMD()) {
           gl.getGL2GL3().glDebugMessageEnableAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, count, ids, enabled);
       }
@@ -2069,7 +2126,7 @@ public abstract class GLContextImpl extends GLContext {
   @Override
   public final void glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled) {
       if(glDebugHandler.isExtensionARB()) {
-          gl.getGL2GL3().glDebugMessageControlARB(source, type, severity, count, ids, ids_offset, enabled);
+          gl.getGL2GL3().glDebugMessageControl(source, type, severity, count, ids, ids_offset, enabled);
       } else if(glDebugHandler.isExtensionAMD()) {
           gl.getGL2GL3().glDebugMessageEnableAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, count, ids, ids_offset, enabled);
       }
@@ -2079,7 +2136,7 @@ public abstract class GLContextImpl extends GLContext {
   public final void glDebugMessageInsert(int source, int type, int id, int severity, String buf) {
       final int len = (null != buf) ? buf.length() : 0;
       if(glDebugHandler.isExtensionARB()) {
-          gl.getGL2GL3().glDebugMessageInsertARB(source, type, id, severity, len, buf);
+          gl.getGL2GL3().glDebugMessageInsert(source, type, id, severity, len, buf);
       } else if(glDebugHandler.isExtensionAMD()) {
           gl.getGL2GL3().glDebugMessageInsertAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, id, len, buf);
       }
diff --git a/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java
index 10cdd51..9ecaca7 100644
--- a/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java
+++ b/src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java
@@ -224,9 +224,9 @@ public class GLDebugMessageHandler {
     private final void setSynchronousImpl() {
         if(isExtensionARB()) {
             if(synchronous) {
-                ctx.getGL().glEnable(GL2GL3.GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
+                ctx.getGL().glEnable(GL2GL3.GL_DEBUG_OUTPUT_SYNCHRONOUS);
             } else {
-                ctx.getGL().glDisable(GL2GL3.GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
+                ctx.getGL().glDisable(GL2GL3.GL_DEBUG_OUTPUT_SYNCHRONOUS);
             }        
             if(DEBUG) {
                 System.err.println("GLDebugMessageHandler: synchronous "+synchronous);
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
index 4ac4135..41ea06d 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
@@ -247,7 +247,7 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
   //
   
   @Override
-  public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
+  public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device, GLProfile glp);
 
   @Override
   public GLPbuffer createGLPbuffer(AbstractGraphicsDevice deviceReq,
@@ -263,7 +263,7 @@ public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
     if(null == device) {
         throw new GLException("No shared device for requested: "+deviceReq);
     }
-    if ( !canCreateGLPbuffer(device) ) {
+    if ( !canCreateGLPbuffer(device, capsRequested.getGLProfile()) ) {
         throw new GLException("Pbuffer not available with device: "+device);
     }
 
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
index 8be910c..5418fba 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableHelper.java
@@ -62,8 +62,13 @@ import javax.media.opengl.GLRunnable;
     methods to be able to share it between GLAutoDrawable implementations like GLAutoDrawableBase, GLCanvas and GLJPanel. */
 public class GLDrawableHelper {
   /** true if property <code>jogl.debug.GLDrawable.PerfStats</code> is defined. */
-  private static final boolean PERF_STATS = Debug.isPropertyDefined("jogl.debug.GLDrawable.PerfStats", true);
+  private static final boolean PERF_STATS;
     
+  static {
+      Debug.initSingleton();
+      PERF_STATS = Debug.isPropertyDefined("jogl.debug.GLDrawable.PerfStats", true);
+  }
+  
   protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
   private final Object listenersLock = new Object();
   private final ArrayList<GLEventListener> listeners = new ArrayList<GLEventListener>();
diff --git a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
index 27024d4..3833e68 100644
--- a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java
@@ -37,8 +37,14 @@ import com.jogamp.opengl.JoglVersion;
  * @see GLDrawableImpl#getDefaultReadFramebuffer()
  */
 public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable {
-    protected static final boolean DEBUG = GLDrawableImpl.DEBUG || Debug.debug("FBObject");
-    protected static final boolean DEBUG_SWAP = Debug.isPropertyDefined("jogl.debug.FBObject.Swap", true);
+    protected static final boolean DEBUG;
+    protected static final boolean DEBUG_SWAP;
+    
+    static {
+        Debug.initSingleton();
+        DEBUG = GLDrawableImpl.DEBUG || Debug.debug("FBObject");
+        DEBUG_SWAP = Debug.isPropertyDefined("jogl.debug.FBObject.Swap", true);
+    }
     
     private final GLDrawableImpl parent;
     private GLCapabilitiesImmutable origParentChosenCaps;
diff --git a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
index 48b5092..d54da4d 100644
--- a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
+++ b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
@@ -200,8 +200,9 @@ public class GLGraphicsConfigurationUtil {
         if(null == device) {
             device = factory.getDefaultDevice();
         }
-        final boolean fboAvailable = GLContext.isFBOAvailable(device, capsRequested.getGLProfile());
-        final boolean pbufferAvailable = factory.canCreateGLPbuffer(device);
+        final GLProfile glp = capsRequested.getGLProfile();
+        final boolean fboAvailable = GLContext.isFBOAvailable(device, glp);
+        final boolean pbufferAvailable = factory.canCreateGLPbuffer(device, glp);
         
         final GLRendererQuirks glrq = factory.getRendererQuirks(device);
         final boolean bitmapAvailable;
diff --git a/src/jogl/classes/jogamp/opengl/GLVersionNumber.java b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
index cea3ac4..e4187b3 100644
--- a/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
+++ b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java
@@ -110,7 +110,7 @@ public class GLVersionNumber extends VersionNumberString {
         String str;
         {
             final GLVersionNumber glv = create(versionString);
-            str = versionString.substring(glv.endOfStringMatch());
+            str = versionString.substring(glv.endOfStringMatch()).trim();
         }
         
         while ( str.length() > 0 ) {
@@ -120,7 +120,7 @@ public class GLVersionNumber extends VersionNumberString {
                 if( version.hasMajor() && version.hasMinor() ) { // Requires at least a defined major and minor version component!
                     return version;
                 }
-                str = str.substring( eosm );
+                str = str.substring( eosm ).trim();
             } else {
                 break; // no match
             }
diff --git a/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java b/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java
index 23f9161..8356a2b 100644
--- a/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java
+++ b/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java
@@ -32,6 +32,8 @@ import java.io.IOException;
 import javax.media.opengl.GL;
 import javax.media.opengl.GLES2;
 
+import com.jogamp.common.os.AndroidVersion;
+import com.jogamp.common.os.Platform;
 import com.jogamp.opengl.util.texture.TextureSequence;
 
 import jogamp.common.os.android.StaticContext;
@@ -60,7 +62,13 @@ public class AndroidGLMediaPlayerAPI14 extends GLMediaPlayerImpl {
     static final boolean available;
     
     static {
-        available = true; // default .. TODO: May restrict availability ? 
+        boolean _avail = false;
+        if(Platform.OS_TYPE.equals(Platform.OSType.ANDROID)) {
+            if(AndroidVersion.SDK_INT >= 14) {
+                _avail = true;
+            }
+        }
+        available = _avail;
     }
     
     public static final boolean isAvailable() { return available; }
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
index b54ed65..e7977e3 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java
@@ -171,7 +171,7 @@ public class EGLContext extends GLContextImpl {
 
         try {
             // might be unavailable on EGL < 1.2
-            if(!EGL.eglBindAPI(EGL.EGL_OPENGL_ES_API)) {
+            if( !EGL.eglBindAPI(EGL.EGL_OPENGL_ES_API) ) {
                 throw new GLException("Catched: eglBindAPI to ES failed , error "+toHexString(EGL.eglGetError()));
             }
         } catch (GLException glex) {
@@ -188,18 +188,21 @@ public class EGLContext extends GLContextImpl {
         }
 
         final IntBuffer contextAttrsNIO;
+        final int contextVersionReq, contextVersionAttr;
         {
-            final int[] contextAttrs = new int[] {
-                    EGL.EGL_CONTEXT_CLIENT_VERSION, -1,
-                    EGL.EGL_NONE
-            };
-            if (glProfile.usesNativeGLES2()) {
-                contextAttrs[1] = 2;
-            } else if (glProfile.usesNativeGLES1()) {
-                contextAttrs[1] = 1;
+            if ( glProfile.usesNativeGLES3() ) {
+                contextVersionReq = 3;
+                contextVersionAttr = 2;
+            } else if ( glProfile.usesNativeGLES2() ) {
+                contextVersionReq = 2;
+                contextVersionAttr = 2;
+            } else if ( glProfile.usesNativeGLES1() ) {
+                contextVersionReq = 1;
+                contextVersionAttr = 1;
             } else {
                 throw new GLException("Error creating OpenGL context - invalid GLProfile: "+glProfile);
             }
+            final int[] contextAttrs = new int[] { EGL.EGL_CONTEXT_CLIENT_VERSION, contextVersionAttr, EGL.EGL_NONE };
             contextAttrsNIO = Buffers.newDirectIntBuffer(contextAttrs);
         }
         contextHandle = EGL.eglCreateContext(eglDisplay, eglConfig, shareWithHandle, contextAttrsNIO);
@@ -219,8 +222,7 @@ public class EGLContext extends GLContextImpl {
             throw new GLException("Error making context " +
                                   toHexString(contextHandle) + " current: error code " + toHexString(EGL.eglGetError()));
         }
-        setGLFunctionAvailability(true, glProfile.usesNativeGLES2() ? 2 : 1, 0, CTX_PROFILE_ES, false);
-        return true;
+        return setGLFunctionAvailability(true, contextVersionReq, 0, CTX_PROFILE_ES, contextVersionReq>=3); // strict match for es >= 3
     }
 
     @Override
@@ -292,16 +294,25 @@ public class EGLContext extends GLContextImpl {
         final GLProfile glp = caps.getGLProfile();
         final int[] reqMajorCTP = new int[2];
         GLContext.getRequestMajorAndCompat(glp, reqMajorCTP);
-        if(glp.isGLES() && reqMajorCTP[0] >= 2) {
-            reqMajorCTP[1] |= GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ;
+        if( glp.isGLES() ) {
+            if( reqMajorCTP[0] >= 3 ) {
+                reqMajorCTP[1] |= GLContext.CTX_IMPL_ES3_COMPAT | GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ;
+            } else if( reqMajorCTP[0] >= 2 ) {
+                reqMajorCTP[1] |= GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ;
+            }
         }
-        if(!caps.getHardwareAccelerated()) {
+        if( !caps.getHardwareAccelerated() ) {
             reqMajorCTP[1] |= GLContext.CTX_IMPL_ACCEL_SOFT;
         }
         mapStaticGLVersion(device, reqMajorCTP[0], 0, reqMajorCTP[1]);
     }    
-    /* pp */ static void mapStaticGLESVersion(AbstractGraphicsDevice device, int major) {
-        int ctp = ( 2 == major ) ? ( GLContext.CTX_PROFILE_ES | GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ) : ( GLContext.CTX_PROFILE_ES );  
+    /* pp */ static void mapStaticGLESVersion(AbstractGraphicsDevice device, final int major) {
+        int ctp = GLContext.CTX_PROFILE_ES;
+        if( major >= 3 ) {
+            ctp |= GLContext.CTX_IMPL_ES3_COMPAT | GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ;
+        } else if( major >= 2 ) {
+            ctp |= GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ;
+        }
         mapStaticGLVersion(device, major, 0, ctp);
     }
     /* pp */ static void mapStaticGLVersion(AbstractGraphicsDevice device, int major, int minor, int ctp) {
@@ -343,9 +354,13 @@ public class EGLContext extends GLContextImpl {
         throw new GLException("Not yet implemented");
     }
 
-
     @Override
-    public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+    public final ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {
+        throw new GLException("Should not call this");
+    }
+    
+    @Override
+    public final void glFreeMemoryNV(ByteBuffer pointer) {
         throw new GLException("Should not call this");
     }
 }
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
index 79d1fad..5d99e3e 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
@@ -84,17 +84,21 @@ import com.jogamp.opengl.GLRendererQuirks;
 public class EGLDrawableFactory extends GLDrawableFactoryImpl {
     protected static final boolean DEBUG = GLDrawableFactoryImpl.DEBUG; // allow package access
     
-    /* package */ static final boolean QUERY_EGL_ES_NATIVE_TK = Debug.isPropertyDefined("jogl.debug.EGLDrawableFactory.QueryNativeTK", true);
+    /* package */ static final boolean QUERY_EGL_ES_NATIVE_TK;
+    
+    static {
+        Debug.initSingleton();
+        QUERY_EGL_ES_NATIVE_TK = Debug.isPropertyDefined("jogl.debug.EGLDrawableFactory.QueryNativeTK", true);
+    }
     
     private static GLDynamicLookupHelper eglES1DynamicLookupHelper = null;
     private static GLDynamicLookupHelper eglES2DynamicLookupHelper = null;
 
     private static final boolean isANGLE(GLDynamicLookupHelper dl) {
         if(Platform.OSType.WINDOWS == Platform.OS_TYPE) {
-            final boolean r = dl.isFunctionAvailable("eglQuerySurfacePointerANGLE") ||
-                              dl.isFunctionAvailable("glBlitFramebufferANGLE") ||
-                              dl.isFunctionAvailable("glRenderbufferStorageMultisampleANGLE");
-            return r;
+            return dl.isFunctionAvailable("eglQuerySurfacePointerANGLE") ||
+                   dl.isFunctionAvailable("glBlitFramebufferANGLE") ||
+                   dl.isFunctionAvailable("glRenderbufferStorageMultisampleANGLE");
         } else {
             return false;
         }
@@ -253,8 +257,8 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
                 String key = keyI.next();
                 SharedResource sr = sharedMap.get(key);
                 System.err.println("EGLDrawableFactory.map["+i+"] "+key+" -> "+sr.getDevice()+", "+
-                                   "es1 [avail "+sr.wasES1ContextCreated+", pbuffer "+sr.hasPBufferES1+", quirks "+sr.rendererQuirksES1+", ctp "+EGLContext.getGLVersion(1, 0, sr.ctpES1, null)+"], "+
-                                   "es2 [avail "+sr.wasES2ContextCreated+", pbuffer "+sr.hasPBufferES2+", quirks "+sr.rendererQuirksES2+", ctp "+EGLContext.getGLVersion(2, 0, sr.ctpES2, null)+"]");
+                                   "es1   [avail "+sr.wasES1ContextCreated+", pbuffer "+sr.hasPBufferES1+", quirks "+sr.rendererQuirksES1+", ctp "+EGLContext.getGLVersion(1, 0, sr.ctpES1, null)+"], "+
+                                   "es2/3 [es2 "+sr.wasES2ContextCreated+", es3 "+sr.wasES3ContextCreated+", [pbuffer "+sr.hasPBufferES3ES2+", quirks "+sr.rendererQuirksES3ES2+", ctp "+EGLContext.getGLVersion(2, 0, sr.ctpES3ES2, null)+"]]");
             }
             ;
         }
@@ -271,38 +275,45 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
       private final EGLGraphicsDevice device;
       // private final EGLContext contextES1;
       // private final EGLContext contextES2;
-      private final GLRendererQuirks rendererQuirksES1;
-      private final GLRendererQuirks rendererQuirksES2;
-      private final int ctpES1;
-      private final int ctpES2;
+      // private final EGLContext contextES3;
       private final boolean wasES1ContextCreated;
       private final boolean wasES2ContextCreated;
+      private final boolean wasES3ContextCreated;
+      private final GLRendererQuirks rendererQuirksES1;
+      private final GLRendererQuirks rendererQuirksES3ES2;
+      private final int ctpES1;
+      private final int ctpES3ES2;
       private final boolean hasPBufferES1;
-      private final boolean hasPBufferES2;
+      private final boolean hasPBufferES3ES2;
 
       SharedResource(EGLGraphicsDevice dev, 
                      boolean wasContextES1Created, boolean hasPBufferES1, GLRendererQuirks rendererQuirksES1, int ctpES1,  
-                     boolean wasContextES2Created, boolean hasPBufferES2, GLRendererQuirks rendererQuirksES2, int ctpES2) {
+                     boolean wasContextES2Created, boolean wasContextES3Created, 
+                     boolean hasPBufferES3ES2, GLRendererQuirks rendererQuirksES3ES2, int ctpES3ES2) {
           this.device = dev;
           // this.contextES1 = ctxES1;
-          // this.contextES2 = ctxES2;
+          this.wasES1ContextCreated = wasContextES1Created;
+          this.hasPBufferES1= hasPBufferES1;
           this.rendererQuirksES1 = rendererQuirksES1;
-          this.rendererQuirksES2 = rendererQuirksES2;
           this.ctpES1 = ctpES1;
-          this.ctpES2 = ctpES2;
-          this.wasES1ContextCreated = wasContextES1Created;
+          
+          // this.contextES2 = ctxES2;
+          // this.contextES3 = ctxES3;
           this.wasES2ContextCreated = wasContextES2Created;
-          this.hasPBufferES1= hasPBufferES1;
-          this.hasPBufferES2= hasPBufferES2;
+          this.wasES3ContextCreated = wasContextES3Created;
+          this.hasPBufferES3ES2= hasPBufferES3ES2;
+          this.rendererQuirksES3ES2 = rendererQuirksES3ES2;
+          this.ctpES3ES2 = ctpES3ES2;
       }
       @Override
       public final boolean isValid() {
-          return wasES1ContextCreated || wasES2ContextCreated;
+          return wasES1ContextCreated || wasES2ContextCreated || wasES3ContextCreated;
       }
       @Override
       public final EGLGraphicsDevice getDevice() { return device; }
       // final EGLContext getContextES1() { return contextES1; }
       // final EGLContext getContextES2() { return contextES2; }
+      // final EGLContext getContextES3() { return contextES3; }
       
       @Override
       public AbstractGraphicsScreen getScreen() {
@@ -318,7 +329,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
       }
       @Override
       public GLRendererQuirks getRendererQuirks() {
-          return null != rendererQuirksES2 ? rendererQuirksES2 : rendererQuirksES1 ;      
+          return null != rendererQuirksES3ES2 ? rendererQuirksES3ES2 : rendererQuirksES1 ;      
       }
     }
 
@@ -353,18 +364,30 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
                                             boolean[] hasPBuffer, GLRendererQuirks[] rendererQuirks, int[] ctp) {
         final String profileString;
         switch( esProfile ) {
+            case 3:
+                profileString = GLProfile.GLES3; break; 
+            case 2:
+                profileString = GLProfile.GLES2; break; 
             case 1: 
                 profileString = GLProfile.GLES1; break;
-            case 2: 
             default: 
-                profileString = GLProfile.GLES2; break; 
+                throw new GLException("Invalid ES profile number "+esProfile);
         }
         if ( !GLProfile.isAvailable(adevice, profileString) ) {
+            if( DEBUG ) {
+                System.err.println("EGLDrawableFactory.mapAvailableEGLESConfig: "+profileString+" n/a on "+adevice);
+            }
             return false;
         }
         final GLProfile glp = GLProfile.get(adevice, profileString) ;
         final GLDrawableFactoryImpl desktopFactory = (GLDrawableFactoryImpl) GLDrawableFactory.getDesktopFactory();
         final boolean mapsADeviceToDefaultDevice = !QUERY_EGL_ES_NATIVE_TK || null == desktopFactory || adevice instanceof EGLGraphicsDevice ;
+        if( DEBUG ) {
+            System.err.println("EGLDrawableFactory.mapAvailableEGLESConfig: "+profileString+" ( "+esProfile+" ), "+
+                               "defaultSharedResourceSet "+(null!=defaultSharedResource)+", mapsADeviceToDefaultDevice "+mapsADeviceToDefaultDevice+
+                               " (QUERY_EGL_ES_NATIVE_TK "+QUERY_EGL_ES_NATIVE_TK+", hasDesktopFactory "+(null != desktopFactory)+
+                               ", isEGLGraphicsDevice "+(adevice instanceof EGLGraphicsDevice)+")");
+        }
 
         EGLGraphicsDevice eglDevice = null;
         NativeSurface surface = null;
@@ -387,16 +410,29 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
                 if( adevice != defaultDevice ) {
                     if(null == defaultSharedResource) {
                         return false;
-                    }
+                    }                    
                     switch(esProfile) {
+                        case 3:
+                            if( !defaultSharedResource.wasES3ContextCreated ) {
+                                return false;
+                            }
+                            rendererQuirks[0] = defaultSharedResource.rendererQuirksES3ES2;
+                            ctp[0] = defaultSharedResource.ctpES3ES2;
+                            break;
+                        case 2: 
+                            if( !defaultSharedResource.wasES2ContextCreated ) {
+                                return false;
+                            }
+                            rendererQuirks[0] = defaultSharedResource.rendererQuirksES3ES2;
+                            ctp[0] = defaultSharedResource.ctpES3ES2;
+                            break;
                         case 1: 
+                            if( !defaultSharedResource.wasES1ContextCreated ) {
+                                return false;
+                            }
                             rendererQuirks[0] = defaultSharedResource.rendererQuirksES1;
                             ctp[0] = defaultSharedResource.ctpES1;
                             break;
-                        case 2: 
-                            rendererQuirks[0] = defaultSharedResource.rendererQuirksES2;
-                            ctp[0] = defaultSharedResource.ctpES2;
-                            break;
                     }
                     EGLContext.mapStaticGLVersion(adevice, esProfile, 0, ctp[0]);
                     return true;
@@ -421,7 +457,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
                         success = true;
                     }
                     if(DEBUG) {
-                        System.err.println("EGLDrawableFactory.isEGLContextAvailable() no pbuffer config available, detected !pbuffer config: "+success);
+                        System.err.println("EGLDrawableFactory.mapAvailableEGLESConfig() no pbuffer config available, detected !pbuffer config: "+success);
                         EGLGraphicsConfigurationFactory.printCaps("!PBufferCaps", capsAnyL, System.err);
                     }                    
                 }                
@@ -457,13 +493,13 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
                             } else {
                                 // Oops .. something is wrong
                                 if(DEBUG) {
-                                    System.err.println("EGLDrawableFactory.isEGLContextAvailable: "+eglDevice+", "+context.getGLVersion()+" - VERSION is null, dropping availability!");                                
+                                    System.err.println("EGLDrawableFactory.mapAvailableEGLESConfig: "+eglDevice+", "+context.getGLVersion()+" - VERSION is null, dropping availability!");                                
                                 }
                             }
                         }
                     } catch (GLException gle) {
                         if (DEBUG) {
-                            System.err.println("EGLDrawableFactory.createShared: INFO: context create/makeCurrent failed");
+                            System.err.println("EGLDrawableFactory.mapAvailableEGLESConfig: INFO: context create/makeCurrent failed");
                             gle.printStackTrace();
                         }
                     } finally {
@@ -557,14 +593,15 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
     private SharedResource createEGLSharedResourceImpl(AbstractGraphicsDevice adevice) {
         final boolean madeCurrentES1;            
         final boolean madeCurrentES2;
+        final boolean madeCurrentES3;
         boolean[] hasPBufferES1 = new boolean[] { false };
-        boolean[] hasPBufferES2 = new boolean[] { false };
+        boolean[] hasPBufferES3ES2 = new boolean[] { false };
         // EGLContext[] eglCtxES1 = new EGLContext[] { null };
         // EGLContext[] eglCtxES2 = new EGLContext[] { null };
         GLRendererQuirks[] rendererQuirksES1 = new GLRendererQuirks[] { null };
-        GLRendererQuirks[] rendererQuirksES2 = new GLRendererQuirks[] { null };
+        GLRendererQuirks[] rendererQuirksES3ES2 = new GLRendererQuirks[] { null };
         int[] ctpES1 = new int[] { -1 };
-        int[] ctpES2 = new int[] { -1 };
+        int[] ctpES3ES2 = new int[] { -1 };
         
         
         if (DEBUG) {
@@ -577,9 +614,16 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
             madeCurrentES1 = false;
         }
         if( null != eglES2DynamicLookupHelper ) {
-            madeCurrentES2 = mapAvailableEGLESConfig(adevice, 2, hasPBufferES2, rendererQuirksES2, ctpES2);
+            madeCurrentES3 = mapAvailableEGLESConfig(adevice, 3, hasPBufferES3ES2, rendererQuirksES3ES2, ctpES3ES2);
+            if( madeCurrentES3 ) {
+                madeCurrentES2 = true;
+                EGLContext.mapStaticGLVersion(adevice, 2, 0, ctpES3ES2[0]);
+            } else {
+                madeCurrentES2 = mapAvailableEGLESConfig(adevice, 2, hasPBufferES3ES2, rendererQuirksES3ES2, ctpES3ES2);
+            }
         } else {
             madeCurrentES2 = false;
+            madeCurrentES3 = false;
         }
         
         if( !EGLContext.getAvailableGLVersionsSet(adevice) ) {
@@ -589,10 +633,10 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
         }
         if( hasX11 ) {
             handleDontCloseX11DisplayQuirk(rendererQuirksES1[0]);
-            handleDontCloseX11DisplayQuirk(rendererQuirksES2[0]);
+            handleDontCloseX11DisplayQuirk(rendererQuirksES3ES2[0]);
         }
         final SharedResource sr = new SharedResource(defaultDevice, madeCurrentES1, hasPBufferES1[0], rendererQuirksES1[0], ctpES1[0],
-                                                                    madeCurrentES2, hasPBufferES2[0], rendererQuirksES2[0], ctpES2[0]);
+                                                                    madeCurrentES2, madeCurrentES3, hasPBufferES3ES2[0], rendererQuirksES3ES2[0], ctpES3ES2[0]);
         
         synchronized(sharedMap) {
             sharedMap.put(adevice.getUniqueID(), sr);
@@ -600,7 +644,8 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
         if (DEBUG) {
             System.err.println("EGLDrawableFactory.createShared: devices: queried nativeTK "+QUERY_EGL_ES_NATIVE_TK+", adevice " + adevice + ", defaultDevice " + defaultDevice);
             System.err.println("EGLDrawableFactory.createShared: context ES1: " + madeCurrentES1 + ", hasPBuffer "+hasPBufferES1[0]);
-            System.err.println("EGLDrawableFactory.createShared: context ES2: " + madeCurrentES2 + ", hasPBuffer "+hasPBufferES2[0]);
+            System.err.println("EGLDrawableFactory.createShared: context ES2: " + madeCurrentES2 + ", hasPBuffer "+hasPBufferES3ES2[0]);
+            System.err.println("EGLDrawableFactory.createShared: context ES3: " + madeCurrentES3 + ", hasPBuffer "+hasPBufferES3ES2[0]);
             dumpMap();
         }
         return sr;
@@ -663,7 +708,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
     }
 
     @Override
-    public boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+    public boolean canCreateGLPbuffer(AbstractGraphicsDevice device, GLProfile glp) {
         // SharedResource sr = getOrCreateEGLSharedResource(device);
         // return sr.hasES1PBuffer() || sr.hasES2PBuffer();
         return true;
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java
index 9f4a4d2..778f0cb 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDynamicLibraryBundleInfo.java
@@ -39,7 +39,7 @@ import jogamp.opengl.*;
  * Abstract implementation of the DynamicLookupHelper for EGL,
  * which decouples it's dependencies to EGLDrawable.
  *
- * Currently two implementations exist, one for ES1 and one for ES2.
+ * Currently two implementations exist, one for ES1 and one for ES3 and ES2.
  */
 public abstract class EGLDynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo {
     static final List<String> glueLibNames;
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
index d83acdb..0d20fd4 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLES2DynamicLibraryBundleInfo.java
@@ -30,6 +30,11 @@ package jogamp.opengl.egl;
 
 import java.util.*;
 
+/** 
+ * <p>
+ * Covering ES3 and ES2.
+ * </p>
+ */
 public final class EGLES2DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo {
     protected EGLES2DynamicLibraryBundleInfo() {
         super();
@@ -40,18 +45,33 @@ public final class EGLES2DynamicLibraryBundleInfo extends EGLDynamicLibraryBundl
         {
             final List<String> libsGL = new ArrayList<String>();
             
-            // this is the default lib name, according to the spec 
+            // ES3: This is the default lib name, according to the spec            
+            libsGL.add("libGLESv3.so.3");
+            
+            // ES3: Try these as well, if spec fails
+            libsGL.add("libGLESv3.so");            
+            libsGL.add("GLESv3");
+
+            // ES3: Alternative names
+            libsGL.add("GLES30");
+
+            // ES3: For windows distributions using the 'unlike' lib prefix
+            // where our tool does not add it.
+            libsGL.add("libGLESv3");
+            libsGL.add("libGLES30");
+            
+            // ES2: This is the default lib name, according to the spec            
             libsGL.add("libGLESv2.so.2");
             
-            // try these as well, if spec fails
+            // ES2: Try these as well, if spec fails
             libsGL.add("libGLESv2.so");            
             libsGL.add("GLESv2");
 
-            // alternative names
+            // ES2: Alternative names
             libsGL.add("GLES20");
             libsGL.add("GLESv2_CM");
 
-            // for windows distributions using the 'unlike' lib prefix
+            // ES2: For windows distributions using the 'unlike' lib prefix
             // where our tool does not add it.
             libsGL.add("libGLESv2");
             libsGL.add("libGLESv2_CM");
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
index f857c6b..b61624d 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLGLCapabilities.java
@@ -101,12 +101,16 @@ public class EGLGLCapabilities extends GLCapabilities {
     if(null == glp) {
         return true;
     }
-    if(0 != (renderableType & EGL.EGL_OPENGL_ES_BIT) && glp.usesNativeGLES1()) {
+    /** FIXME: EGLExt.EGL_OPENGL_ES3_BIT_KHR OK ? */
+    if(0 != (renderableType & EGLExt.EGL_OPENGL_ES3_BIT_KHR) && glp.usesNativeGLES3()) {
         return true;
     }
     if(0 != (renderableType & EGL.EGL_OPENGL_ES2_BIT) && glp.usesNativeGLES2()) {
         return true;
     }
+    if(0 != (renderableType & EGL.EGL_OPENGL_ES_BIT) && glp.usesNativeGLES1()) {
+        return true;
+    }
     if(0 != (renderableType & EGL.EGL_OPENGL_BIT) && !glp.usesNativeGLES()) {
         return true;
     }
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
index 6b086ce..6787ef5 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLContext.java
@@ -52,7 +52,7 @@ import javax.media.nativewindow.OffscreenLayerSurface;
 import javax.media.nativewindow.ProxySurface;
 import javax.media.opengl.GL;
 import javax.media.opengl.GL2ES2;
-import javax.media.opengl.GL3;
+import javax.media.opengl.GL3ES3;
 import javax.media.opengl.GLCapabilities;
 import javax.media.opengl.GLCapabilitiesImmutable;
 import javax.media.opengl.GLContext;
@@ -74,7 +74,6 @@ import com.jogamp.common.util.VersionNumber;
 import com.jogamp.common.util.locks.RecursiveLock;
 import com.jogamp.gluegen.runtime.ProcAddressTable;
 import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver;
-import com.jogamp.opengl.GLExtensions;
 import com.jogamp.opengl.GLRendererQuirks;
 import com.jogamp.opengl.util.PMVMatrix;
 import com.jogamp.opengl.util.glsl.ShaderCode;
@@ -142,7 +141,7 @@ public class MacOSXCGLContext extends GLContextImpl
 
   private static final String shaderBasename = "texture01_xxx";
   
-  private static ShaderProgram createCALayerShader(GL3 gl) {
+  private static ShaderProgram createCALayerShader(GL3ES3 gl) {
       // Create & Link the shader program
       final ShaderProgram sp = new ShaderProgram();
       final ShaderCode vp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, MacOSXCGLContext.class, 
@@ -420,12 +419,18 @@ public class MacOSXCGLContext extends GLContextImpl
   }
 
   @Override
-  public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+  public final ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {
     // FIXME: apparently the Apple extension doesn't require a custom memory allocator
     throw new GLException("Not yet implemented");
   }
 
   @Override
+  public final void glFreeMemoryNV(ByteBuffer pointer) {
+    // FIXME: apparently the Apple extension doesn't require a custom memory allocator
+    throw new GLException("Not yet implemented");
+  }
+  
+  @Override
   protected final void updateGLXProcAddressTable() {
     final AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration();
     final AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
@@ -459,15 +464,6 @@ public class MacOSXCGLContext extends GLContextImpl
     return new StringBuilder();
   }
 
-  @Override
-  public boolean isExtensionAvailable(String glExtensionName) {
-    if (glExtensionName.equals(GLExtensions.ARB_pbuffer) ||
-        glExtensionName.equals(GLExtensions.ARB_pixel_format)) {
-      return true;
-    }
-    return super.isExtensionAvailable(glExtensionName);
-  }
-
   // Support for "mode switching" as described in MacOSXCGLDrawable
   public void setOpenGLMode(GLBackendType mode) {
       if (mode == openGLMode) {
@@ -846,7 +842,7 @@ public class MacOSXCGLContext extends GLContextImpl
                   }
                   if( MacOSXCGLContext.this.isGL3core() ) {
                       if( null == gl3ShaderProgram) {
-                          gl3ShaderProgram = createCALayerShader(MacOSXCGLContext.this.gl.getGL3());
+                          gl3ShaderProgram = createCALayerShader(MacOSXCGLContext.this.gl.getGL3ES3());
                       }
                       gl3ShaderProgramName = gl3ShaderProgram.program();
                   } else {
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
index 910158d..4bd7bc9 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawable.java
@@ -117,8 +117,7 @@ public abstract class MacOSXCGLDrawable extends GLDrawableImpl {
             createdContexts.add(new WeakReference<MacOSXCGLContext>(osxCtx));
         } else {
             for(int i=0; i<createdContexts.size(); ) {
-                final WeakReference<MacOSXCGLContext> ref = createdContexts.get(i); 
-                final MacOSXCGLContext _ctx = ref.get();
+                final MacOSXCGLContext _ctx = createdContexts.get(i).get();
                 if( _ctx == null || _ctx == ctx) {
                     createdContexts.remove(i);
                 } else {
@@ -134,8 +133,7 @@ public abstract class MacOSXCGLDrawable extends GLDrawableImpl {
     if(doubleBuffered) { 
         synchronized (createdContexts) {
             for(int i=0; i<createdContexts.size(); ) {
-                final WeakReference<MacOSXCGLContext> ref = createdContexts.get(i); 
-                final MacOSXCGLContext ctx = ref.get();
+                final MacOSXCGLContext ctx = createdContexts.get(i).get();
                 if (ctx != null) {
                     ctx.swapBuffers();
                     i++;
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
index c9402b3..83d6564 100644
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXCGLDrawableFactory.java
@@ -332,8 +332,13 @@ public class MacOSXCGLDrawableFactory extends GLDrawableFactoryImpl {
   }
 
   @Override
-  public boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
-    return true;
+  public boolean canCreateGLPbuffer(AbstractGraphicsDevice device, GLProfile glp) {
+    if( glp.isGL2() ) {
+        // OSX only supports pbuffer w/ compatible, non-core, context.
+        return true;
+    } else {
+        return false;
+    }
   }
 
   @Override
diff --git a/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java
new file mode 100644
index 0000000..87c7b93
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/openal/av/ALAudioSink.java
@@ -0,0 +1,428 @@
+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package jogamp.opengl.openal.av;
+
+
+import jogamp.opengl.util.av.SyncedRingbuffer;
+
+import com.jogamp.openal.AL;
+import com.jogamp.openal.ALC;
+import com.jogamp.openal.ALCcontext;
+import com.jogamp.openal.ALCdevice;
+import com.jogamp.openal.ALFactory;
+import com.jogamp.opengl.util.av.AudioSink;
+
+/***
+ * OpenAL Audio Sink
+ */
+public class ALAudioSink implements AudioSink {
+
+    /** Chunk of audio processed at one time. FIXME: Parameterize .. */
+    public static final int BUFFER_SIZE = 4096;
+    public static final int SAMPLES_PER_BUFFER = BUFFER_SIZE / 2;
+    
+    private static final ALC alc;
+    private static final AL al;
+    private static final boolean staticAvailable;    
+    
+    private String deviceSpecifier;
+    private ALCdevice device;
+    private ALCcontext context;
+
+    /** Sample period in seconds */
+    public float samplePeriod;
+    /** Buffer period in seconds */
+    public float bufferPeriod;
+    
+    static class ActiveBuffer {
+        ActiveBuffer(Integer name, int size) {
+            this.name = name;
+            this.size = size;
+        }
+        public final Integer name;
+        public final int size;
+        public String toString() { return "ABuffer[name "+name+", size "+size+"]"; }
+    }
+    
+    int[] alBuffers = null;
+    private SyncedRingbuffer<Integer> alBufferAvail = null;
+    private SyncedRingbuffer<ActiveBuffer> alBufferPlaying = null;
+    private int alBufferBytesQueued = 0;
+
+    private int[] alSource = null;
+    private AudioDataFormat chosenFormat;
+    private int alFormat;    
+    private boolean initialized;
+
+    static {
+        ALC _alc = null;
+        AL _al = null;
+        try {
+            _alc = ALFactory.getALC();            
+            _al = ALFactory.getAL();
+        } catch(Throwable t) {
+            if( DEBUG ) {
+                System.err.println("ALAudioSink: Catched "+t.getClass().getName()+": "+t.getMessage());
+                t.printStackTrace();
+            }
+        }
+        alc = _alc;
+        al = _al;
+        staticAvailable = null != alc && null != al;
+    }
+    
+    public ALAudioSink() {
+        initialized = false;
+        chosenFormat = null;
+        
+        if( !staticAvailable ) {
+            return;
+        }
+        
+        try {
+            // Get handle to default device.
+            device = alc.alcOpenDevice(null);
+            if (device == null) {
+                throw new RuntimeException("ALAudioSink: Error opening default OpenAL device");
+            }
+        
+            // Get the device specifier.
+            deviceSpecifier = alc.alcGetString(device, ALC.ALC_DEVICE_SPECIFIER);
+            if (deviceSpecifier == null) {
+                throw new RuntimeException("ALAudioSink: Error getting specifier for default OpenAL device");
+            }
+                
+            // Create audio context.
+            context = alc.alcCreateContext(device, null);
+            if (context == null) {
+                throw new RuntimeException("ALAudioSink: Error creating OpenAL context");
+            }
+        
+            // Set active context.
+            alc.alcMakeContextCurrent(context);
+        
+            // Check for an error.
+            if ( alc.alcGetError(device) != ALC.ALC_NO_ERROR ) {
+                throw new RuntimeException("ALAudioSink: Error making OpenAL context current");
+            }
+            
+            // Create source
+            {
+                alSource = new int[1];
+                al.alGenSources(1, alSource, 0);
+                final int err = al.alGetError();
+                if( err != AL.AL_NO_ERROR ) {
+                    alSource = null;
+                    throw new RuntimeException("ALAudioSink: Error generating Source: 0x"+Integer.toHexString(err));
+                }       
+            }
+            
+            if( DEBUG ) {                
+                System.err.println("ALAudioSink: Using device: " + deviceSpecifier);
+            }
+            initialized = true;
+            return;
+        } catch ( Exception e ) {
+            if( DEBUG ) {
+                System.err.println(e.getMessage());
+            }
+            destroy();
+        }
+    }
+    
+    @Override
+    public String toString() {
+        final int alSrcName = null != alSource ? alSource[0] : 0;
+        final int alBuffersLen = null != alBuffers ? alBuffers.length : 0;
+        return "ALAudioSink[init "+initialized+", device "+deviceSpecifier+", ctx "+context+", alSource "+alSrcName+
+               ", chosen "+chosenFormat+", alFormat "+toHexString(alFormat)+
+               ", buffers[total "+alBuffersLen+", avail "+alBufferAvail.size()+", "+alBufferPlaying.getFreeSlots()+
+               ", queued[bufferCount "+alBufferPlaying.size()+", "+getQueuedTime() + " ms, " + alBufferBytesQueued+" bytes]";
+    }
+    
+    @Override
+    public AudioDataFormat getPreferredFormat() {
+        return DefaultFormat;
+    }
+    
+    @Override
+    public AudioDataFormat initSink(AudioDataFormat requestedFormat, int bufferCount) {
+        if( !staticAvailable ) {
+            return null;
+        }
+        samplePeriod = 1.0f / requestedFormat.sampleRate;
+        bufferPeriod = samplePeriod * SAMPLES_PER_BUFFER;
+        switch( requestedFormat.channelCount ) {
+            case 1: { 
+                switch ( requestedFormat.sampleSize ) {
+                    case 8: 
+                        alFormat = AL.AL_FORMAT_MONO8; break;
+                    case 16:
+                        alFormat = AL.AL_FORMAT_MONO16; break;
+                    default:
+                        return null;
+                }
+            } break;
+            case 2: 
+                switch ( requestedFormat.sampleSize ) {
+                    case 8: 
+                        alFormat = AL.AL_FORMAT_STEREO8; break;
+                    case 16:
+                        alFormat = AL.AL_FORMAT_STEREO16; break;
+                    default:
+                        return null;
+                }
+        }
+        // Allocate buffers
+        destroyBuffers();
+        {
+            alBuffers = new int[bufferCount];
+            al.alGenBuffers(bufferCount, alBuffers, 0);
+            final int err = al.alGetError();
+            if( err != AL.AL_NO_ERROR ) {
+                alBuffers = null;
+                throw new RuntimeException("ALAudioSink: Error generating Buffers: 0x"+Integer.toHexString(err));
+            }
+            final Integer[] alBufferRingArray = new Integer[bufferCount];
+            for(int i=0; i<bufferCount; i++) {
+                alBufferRingArray[i] = Integer.valueOf(alBuffers[i]);
+            }
+            alBufferAvail = new SyncedRingbuffer<Integer>(alBufferRingArray, true /* full */);
+            alBufferPlaying = new SyncedRingbuffer<ActiveBuffer>(new ActiveBuffer[bufferCount], false /* full */);
+        }
+        
+        
+        chosenFormat = requestedFormat;
+        return chosenFormat;
+    }
+    
+    private void destroyBuffers() {
+        if( !staticAvailable ) {
+            return;
+        }
+        if( null != alBuffers ) {
+            try {
+                al.alDeleteBuffers(alBufferAvail.capacity(), alBuffers, 0);
+            } catch (Throwable t) {
+                if( DEBUG ) {
+                    System.err.println("Catched "+t.getClass().getName()+": "+t.getMessage());
+                    t.printStackTrace();
+                }
+            }
+            alBufferAvail.clear(true);
+            alBufferAvail = null;
+            alBufferPlaying.clear(true);
+            alBufferPlaying = null;
+            alBufferBytesQueued = 0;
+            alBuffers = null;
+        }
+    }
+    
+    @Override
+    public void destroy() {
+        initialized = false;
+        if( !staticAvailable ) {
+            return;
+        }
+        if( null != alSource ) {
+            try {
+                al.alDeleteSources(1, alSource, 0);
+            } catch (Throwable t) {
+                if( DEBUG ) {
+                    System.err.println("Catched "+t.getClass().getName()+": "+t.getMessage());
+                    t.printStackTrace();
+                }
+            }
+            alSource = null;
+        }
+        
+        destroyBuffers();
+
+        if( null != context ) {
+            try {
+                alc.alcDestroyContext(context);
+            } catch (Throwable t) {
+                if( DEBUG ) {
+                    System.err.println("Catched "+t.getClass().getName()+": "+t.getMessage());
+                    t.printStackTrace();
+                }
+            }
+            context = null;            
+        }
+        if( null != device ) {
+            try {
+                alc.alcCloseDevice(device);
+            } catch (Throwable t) {
+                if( DEBUG ) {
+                    System.err.println("Catched "+t.getClass().getName()+": "+t.getMessage());
+                    t.printStackTrace();
+                }
+            }
+            device = null;            
+        }
+        chosenFormat = null;
+    }
+    
+    @Override
+    public boolean isInitialized() {
+        return initialized;
+    }
+    
+    private final void dequeueBuffer(boolean wait) {
+        int alErr = AL.AL_NO_ERROR;
+        final int[] val=new int[1];
+        do {
+            al.alGetSourcei(alSource[0], AL.AL_BUFFERS_PROCESSED, val, 0);
+            alErr = al.alGetError();
+            if( AL.AL_NO_ERROR != alErr ) {
+                throw new RuntimeException("ALError "+toHexString(alErr)+" while quering processed buffers at source. "+this);                 
+            }
+            if( wait && val[0] <= 0 ) {
+                try {
+                    Thread.sleep(1);
+                } catch (InterruptedException e){
+                }
+            }
+        } while (val[0] <= 0);
+        final int processedBuffers = val[0];
+
+        if( processedBuffers > 0 ) {
+            int[] buffers=new int[processedBuffers];
+            al.alSourceUnqueueBuffers(alSource[0], processedBuffers, buffers, 0);
+            alErr = al.alGetError();
+            if( AL.AL_NO_ERROR != alErr ) {
+                throw new RuntimeException("ALError "+toHexString(alErr)+" while dequeueing "+processedBuffers+" processed buffers. "+this);                 
+            }
+            for ( int i=0; i<processedBuffers; i++ ) {
+                final ActiveBuffer releasedBuffer = alBufferPlaying.get(true /* clearRef */);
+                if( null == releasedBuffer ) {
+                    throw new InternalError("Internal Error: "+this);
+                }
+                if( releasedBuffer.name.intValue() != buffers[i] ) {                    
+                    throw new InternalError("Buffer name mismatch: dequeued: "+buffers[i]+", released "+releasedBuffer);
+                    // System.err.println("XXX ["+i+"]: dequeued: "+buffers[i]+", released "+releasedBuffer);
+                }
+                alBufferBytesQueued -= releasedBuffer.size;
+                if( !alBufferAvail.put(releasedBuffer.name) ) {
+                    throw new InternalError("Internal Error: "+this);
+                }
+                if( DEBUG ) {
+                    System.err.println("ALAudioSink: Dequeued "+processedBuffers+", wait "+wait+", "+this);
+                }                
+            }
+        }
+    }
+    
+    private static final String toHexString(int v) {
+        return "0x"+Integer.toHexString(v);
+    }
+        
+    @Override
+    public void writeData(AudioFrame audioFrame) {
+        if( !initialized || null == chosenFormat ) {
+            return;
+        }
+        int alErr = AL.AL_NO_ERROR;
+            
+        // OpenAL consumes buffers in the background
+        // we first need to initialize the OpenAL buffers then
+        // start continuous playback.
+        alc.alcMakeContextCurrent(context);
+        alErr = al.alGetError();
+        if(al.alGetError() != AL.AL_NO_ERROR) {
+            throw new RuntimeException("ALError "+toHexString(alErr)+" while makeCurrent. "+this);
+        }
+        
+        if( alBufferAvail.isEmpty() ) {
+            dequeueBuffer(true);
+        }
+        
+        final Integer alBufferName = alBufferAvail.get(true /* clearRef */);
+        if( null == alBufferName ) {
+            throw new InternalError("Internal Error: "+this);
+        }
+        if( !alBufferPlaying.put( new ActiveBuffer(alBufferName, audioFrame.dataSize) ) ) {
+            throw new InternalError("Internal Error: "+this);
+        }
+        al.alBufferData(alBufferName.intValue(), alFormat, audioFrame.data, audioFrame.dataSize, chosenFormat.sampleRate);
+        final int[] alBufferNames = new int[] { alBufferName.intValue() };
+        al.alSourceQueueBuffers(alSource[0], 1, alBufferNames, 0);
+        alErr = al.alGetError();
+        if(al.alGetError() != AL.AL_NO_ERROR) {
+            throw new RuntimeException("ALError "+toHexString(alErr)+" while queueing buffer "+toHexString(alBufferNames[0])+". "+this);
+        }
+        alBufferBytesQueued += audioFrame.dataSize;
+        
+        // Restart openal playback if needed
+        {
+            int[] val = new int[1];
+            al.alGetSourcei(alSource[0], AL.AL_SOURCE_STATE, val, 0);
+            if(val[0] != AL.AL_PLAYING) {
+                if( DEBUG ) {
+                    System.err.println("ALAudioSink: Start playing: "+this);
+                }
+                al.alSourcePlay(alSource[0]);
+                alErr = al.alGetError();
+                if(al.alGetError() != AL.AL_NO_ERROR) {
+                    throw new RuntimeException("ALError "+toHexString(alErr)+" while start playing. "+this);
+                }
+            }
+        }
+    }
+
+    @Override
+    public int getQueuedByteCount() {
+        if( !initialized || null == chosenFormat ) {
+            return 0;
+        }
+        return alBufferBytesQueued;
+    }
+    
+    @Override
+    public int getQueuedTime() {
+        if( !initialized || null == chosenFormat ) {
+            return 0;
+        }
+        final int bps = chosenFormat.sampleSize / 8;
+        return alBufferBytesQueued / ( chosenFormat.channelCount * bps * ( chosenFormat.sampleRate / 1000 ) );
+    }
+    
+    @Override
+    public int getWritableBufferCount() {
+        if( !initialized || null == chosenFormat ) {
+            return 0;
+        }
+        return alBufferPlaying.getFreeSlots();
+    }
+    
+    @Override
+    public boolean isDataAvailable(int data_size) {               
+        return initialized && null != chosenFormat;
+    }
+    
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
index 27c9267..2ff91a3 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/GLMediaPlayerImpl.java
@@ -72,7 +72,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
     
     protected URLConnection urlConn = null;
     
-    protected float playSpeed = 1.0f;
+    protected volatile float playSpeed = 1.0f;
     
     /** Shall be set by the {@link #initGLStreamImpl(GL, int[])} method implementation. */
     protected int width = 0;
@@ -215,7 +215,7 @@ public abstract class GLMediaPlayerImpl implements GLMediaPlayer {
     }
     
     @Override
-    public final synchronized float getPlaySpeed() {
+    public final float getPlaySpeed() {
         return playSpeed;
     }
     
diff --git a/src/jogl/classes/jogamp/opengl/util/av/JavaSoundAudioSink.java b/src/jogl/classes/jogamp/opengl/util/av/JavaSoundAudioSink.java
new file mode 100644
index 0000000..a5fedce
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/av/JavaSoundAudioSink.java
@@ -0,0 +1,135 @@
+package jogamp.opengl.util.av;
+
+import java.util.Arrays;
+
+import javax.sound.sampled.AudioSystem;
+import javax.sound.sampled.DataLine;
+import javax.sound.sampled.SourceDataLine;
+
+import com.jogamp.opengl.util.av.AudioSink;
+
+/***
+ * JavaSound Audio Sink
+ * <p>
+ * FIXME: Parameterize .. all configs .. best via an init-method, passing requested
+ * audio capabilities
+ * </p>
+ */
+public class JavaSoundAudioSink implements AudioSink {
+
+    // Chunk of audio processed at one time
+    public static final int BUFFER_SIZE = 1000;
+    public static final int SAMPLES_PER_BUFFER = BUFFER_SIZE / 2;
+    private static final boolean staticAvailable;
+    
+    // Sample time values
+    // public static final double SAMPLE_TIME_IN_SECS = 1.0 / DEFAULT_SAMPLE_RATE;
+    // public static final double BUFFER_TIME_IN_SECS = SAMPLE_TIME_IN_SECS * SAMPLES_PER_BUFFER;
+    
+    private javax.sound.sampled.AudioFormat format;
+    private DataLine.Info info;
+    private SourceDataLine auline;
+    private int bufferCount;
+    private byte [] sampleData = new byte[BUFFER_SIZE];  
+    private boolean initialized = false;
+    private AudioDataFormat chosenFormat = null;
+    
+    static {
+        boolean ok = false;
+        try {
+            AudioSystem.getAudioFileTypes();
+            ok = true;
+        } catch (Throwable t) {
+            
+        }
+        staticAvailable=ok;
+    }   
+    
+    @Override
+    public String toString() {
+        return "JavaSoundSink[init "+initialized+", dataLine "+info+", source "+auline+", bufferCount "+bufferCount+
+               ", chosen "+chosenFormat+", jsFormat "+format;
+    }
+    
+    @Override
+    public AudioDataFormat getPreferredFormat() {
+        return DefaultFormat;
+    }
+    
+    @Override
+    public AudioDataFormat initSink(AudioDataFormat requestedFormat, int bufferCount) {
+        if( !staticAvailable ) {
+            return null;
+        }
+        // Create the audio format we wish to use
+        format = new javax.sound.sampled.AudioFormat(requestedFormat.sampleRate, requestedFormat.sampleSize, requestedFormat.channelCount, requestedFormat.signed, !requestedFormat.littleEndian);
+
+        // Create dataline info object describing line format
+        info = new DataLine.Info(SourceDataLine.class, format);
+
+        // Clear buffer initially
+        Arrays.fill(sampleData, (byte) 0);
+        try{
+            // Get line to write data to
+            auline = (SourceDataLine) AudioSystem.getLine(info);
+            auline.open(format);
+            auline.start();
+            System.out.println("JavaSound audio sink");
+            initialized=true;
+            chosenFormat = requestedFormat;
+        } catch (Exception e) {
+            initialized=false;
+        }
+        return chosenFormat;
+    }
+    
+    @Override
+    public boolean isInitialized() {
+        return initialized;
+    }
+
+    @Override
+    public void destroy() {
+        initialized = false;
+        chosenFormat = null;
+        // FIXEM: complete code!
+    }
+    
+    public void writeData(AudioFrame audioFrame) {
+        int data_size = audioFrame.dataSize;
+        final byte[] lala = new byte[data_size];
+        final int p = audioFrame.data.position();
+        audioFrame.data.get(lala, 0, data_size);
+        audioFrame.data.position(p);
+        
+        int written = 0;
+        int len;
+        while (data_size > 0) {
+            // Nope: We don't make compromises for this crappy API !
+            len = auline.write(lala, written, data_size);
+            data_size -= len;
+            written += len;
+        }        
+    }
+
+    @Override
+    public int getQueuedByteCount() {
+        return auline.available();
+    }
+    
+    @Override
+    public int getQueuedTime() {
+        return 0; // FIXME
+    }
+
+    
+    @Override
+    public int getWritableBufferCount() {
+        return 1;
+    }
+    
+    public boolean isDataAvailable(int data_size) {
+        return auline.available()>=data_size;
+    }
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/av/NullAudioSink.java b/src/jogl/classes/jogamp/opengl/util/av/NullAudioSink.java
new file mode 100644
index 0000000..cef1c33
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/av/NullAudioSink.java
@@ -0,0 +1,50 @@
+package jogamp.opengl.util.av;
+
+
+import com.jogamp.opengl.util.av.AudioSink;
+
+public class NullAudioSink implements AudioSink {
+
+    @Override
+    public boolean isInitialized() {
+        return true;
+    }
+
+    @Override
+    public AudioDataFormat getPreferredFormat() {
+        return DefaultFormat;
+    }
+
+    @Override
+    public AudioDataFormat initSink(AudioDataFormat requestedFormat, int bufferCount) {
+        return requestedFormat;
+    }
+    
+    @Override
+    public void destroy() {
+    }
+    
+    @Override
+    public int getQueuedByteCount() {
+        return 0;
+    }
+    
+    @Override
+    public int getQueuedTime() {
+        return 0;
+    }
+
+    @Override
+    public int getWritableBufferCount() {
+        return 1;        
+    }
+    
+    @Override
+    public boolean isDataAvailable(int data_size) {
+        return false;
+    }
+
+    @Override
+    public void writeData(AudioFrame audioFrame) {
+    }
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java b/src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java
new file mode 100644
index 0000000..5f5d69c
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java
@@ -0,0 +1,286 @@
+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package jogamp.opengl.util.av;
+
+/** 
+ * Simple synchronized ring buffer implementation.
+ * <p>
+ * Caller can chose whether to block until get / put is able to proceed or not.
+ * </p>
+ * <p>
+ * Caller can chose whether to pass an empty array and clear references at get,
+ * or using a preset array for circular access of same objects.
+ * </p>
+ * <p>
+ * Circular write position is equal to the read position if buffer is full or if buffer is empty. 
+ * </p>
+ */
+public class SyncedRingbuffer<T> {
+
+    protected final Object sync = new Object();
+    protected final T[] array;
+    protected final int capacity;
+    protected int readPos;
+    protected int writePos;
+    protected int size;
+    
+    public final String toString() {
+        return "SyncedRingbuffer<?>[filled "+size+" / "+capacity+", writePos "+writePos+", readPos "+readPos+"]";
+    }
+    
+    /** 
+     * Create instance w/ the given array and it's capacity, e.g.:
+     * <pre>
+     *      SyncedRingbuffer r = new SyncedRingbuffer<Integer>(new Integer[10]);
+     * </pre>
+     * <p>
+     * The array may either be clear, or preset w/ elements!
+     * </p>
+     * @param full if true, given array is assumed to be full, i.e. {@link #isFull()} will return true.
+     * @param array
+     */
+    public SyncedRingbuffer(T[] array, boolean full) {
+        this.array = array;
+        this.capacity = array.length;
+        clearImpl(false);
+        if(full) {
+            size = capacity;
+        }
+    }
+    
+    public final int capacity() {
+        return capacity;
+    }
+    
+    /**
+     * Resets all ring buffer pointer to zero.
+     * <p>
+     * {@link #isEmpty()} will return <code>true</code> after calling this method.
+     * </p>
+     * <p>
+     * If <code>clearRefs</code> is true, all ring buffer slots will be set to <code>null</code>.
+     * </p>
+     * @param clearRefs if true, all ring buffer slots will be flushed, otherwise they remain intact.
+     */
+    public final void clear(boolean clearRefs) {
+        synchronized ( sync ) {
+            clearImpl(clearRefs);
+        }
+    }
+    
+    private final void clearImpl(boolean clearRefs) {
+        readPos = 0;
+        writePos = 0;
+        size = 0;
+        if( clearRefs ) {
+            for(int i=0; i<capacity; i++) {
+                this.array[i] = null;
+            }
+        }
+    }
+    
+    /** Returns the number of elements in this ring buffer. */
+    public final int size() {
+        synchronized ( sync ) {
+            return size;
+        }
+    }
+    
+    /** Returns the number of free slots available to put.  */
+    public final int getFreeSlots() {
+        synchronized ( sync ) {
+            return capacity - size;
+        }
+    }
+
+    /** Returns true if this ring buffer is empty, otherwise false. */
+    public final boolean isEmpty() {
+        synchronized ( sync ) {
+            return 0 == size;
+        }
+    }
+    
+    /** Returns true if this ring buffer is full, otherwise false. */
+    public final boolean isFull() {
+        synchronized ( sync ) {
+            return capacity == size;
+        }
+    }
+    
+    /**
+     * Returns the oldest put element if available, otherwise null.
+     * <p>
+     * Impl. returns the element at the current read position
+     * and advances the read position - if available.
+     * </p>
+     * <p>
+     * If <code>clearRef</code> is true, the returned ring buffer slot will be set to <code>null</code>.
+     * </p>
+     * <p>
+     * Method is non blocking and returns immediately;.
+     * </p>
+     * @param clearRef if true, the returned ring buffer slot will be flushed, otherwise it remains intact.
+     * @return the oldest put element if available, otherwise null.  
+     */
+    public final T get(boolean clearRef) {
+        try {
+            return getImpl(clearRef, false, false);
+        } catch (InterruptedException ie) { throw new RuntimeException(ie); }
+    }
+
+    /**
+     * Returns the oldest put element.
+     * <p>
+     * Impl. returns the element at the current read position
+     * and advances the read position.
+     * </p>
+     * <p>
+     * If <code>clearRef</code> is true, the returned ring buffer slot will be set to <code>null</code>.
+     * </p>
+     * <p>
+     * Methods blocks until an element becomes available via put.
+     * </p>
+     * @param clearRef if true, the returned ring buffer slot will be flushed, otherwise it remains intact.
+     * @return the oldest put element  
+     * @throws InterruptedException 
+     */
+    public final T getBlocking(boolean clearRef) throws InterruptedException {
+        return getImpl(clearRef, true, false);
+    }
+    
+    public final T peek() throws InterruptedException {
+        return getImpl(false, false, true);
+    }
+    public final T peekBlocking() throws InterruptedException {
+        return getImpl(false, true, true);
+    }
+    
+    private final T getImpl(boolean clearRef, boolean blocking, boolean peek) throws InterruptedException {
+        synchronized ( sync ) {
+            if( 0 == size ) {
+                if( blocking ) {
+                    while( 0 == size ) {
+                        sync.wait();
+                    }
+                } else {
+                    return null;
+                }
+            }
+            final T r = array[readPos];
+            if( !peek ) {
+                if( clearRef ) {
+                    array[readPos] = null;
+                }
+                readPos = (readPos + 1) % capacity;
+                size--;
+                sync.notifyAll(); // notify waiting putter
+            }
+            return r;
+        }
+    }
+    
+    /** 
+     * Puts the element <code>e</code> at the current write position
+     * and advances the write position.
+     * <p>
+     * Returns true if successful, otherwise false in case buffer is full.
+     * </p>
+     * <p>
+     * Method is non blocking and returns immediately;.
+     * </p>
+     */
+    public final boolean put(T e) {
+        try {
+            return putImpl(e, false, false);
+        } catch (InterruptedException ie) { throw new RuntimeException(ie); }
+    }
+    
+    /** 
+     * Puts the element <code>e</code> at the current write position
+     * and advances the write position.
+     * <p>
+     * Method blocks until a free slot becomes available via get.
+     * </p>
+     * @throws InterruptedException 
+     */
+    public final void putBlocking(T e) throws InterruptedException {
+        if( !putImpl(e, false, true) ) {
+            throw new InternalError("Blocking put failed: "+this);
+        }
+    }
+    
+    /** 
+     * Keeps the element at the current write position intact
+     * and advances the write position. 
+     * <p>
+     * Returns true if successful, otherwise false in case buffer is full.
+     * </p>
+     * <p>
+     * If <code>blocking</code> is true, method blocks until a free slot becomes available via get.
+     * </p>
+     * @param blocking if true, wait until a free slot becomes available via get.
+     * @throws InterruptedException 
+     */
+    public final boolean putSame(boolean blocking) throws InterruptedException {
+        return putImpl(null, true, blocking);
+    }
+    
+    private final boolean putImpl(T e, boolean sameRef, boolean blocking) throws InterruptedException {
+        synchronized ( sync ) {
+            if( capacity <= size ) {
+                if( blocking ) {
+                    while( capacity <= size ) {
+                        sync.wait();
+                    }
+                } else { 
+                    return false;
+                }
+            }
+            if( !sameRef ) {
+                array[ writePos ] = e;
+            }
+            writePos = (writePos + 1) % capacity;
+            size++;
+            sync.notifyAll(); // notify waiting getter
+            return true;
+        }
+    }
+    
+    public final void waitForFreeSlots(int count) throws InterruptedException {
+        synchronized ( sync ) {
+            if( capacity - size < count ) {
+                while( capacity - size < count ) {
+                    System.err.println("XXXX AAA XXX");
+                    sync.wait();
+                }
+            }
+        }
+    }
+    
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGDynamicLibraryBundleInfo.java
index 2d40fe4..852e514 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGDynamicLibraryBundleInfo.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGDynamicLibraryBundleInfo.java
@@ -57,7 +57,7 @@ import com.jogamp.common.util.RunnableExecutor;
 class FFMPEGDynamicLibraryBundleInfo implements DynamicLibraryBundleInfo  {
     private static final List<String> glueLibNames = new ArrayList<String>(); // none
     
-    private static final int symbolCount = 31;
+    private static final int symbolCount = 32;
     private static final String[] symbolNames = {
          "avcodec_version",
          "avformat_version",
@@ -80,7 +80,8 @@ class FFMPEGDynamicLibraryBundleInfo implements DynamicLibraryBundleInfo  {
          // libavutil
          "av_pix_fmt_descriptors", 
          "av_free", 
-/* 18 */ "av_get_bits_per_pixel",
+         "av_get_bits_per_pixel",
+/* 19 */ "av_samples_get_buffer_size",
         
          // libavformat
          "avformat_alloc_context",
@@ -95,7 +96,7 @@ class FFMPEGDynamicLibraryBundleInfo implements DynamicLibraryBundleInfo  {
          "avformat_network_init",     // 53.13.0   (opt)
          "avformat_network_deinit",   // 53.13.0   (opt)
          "avformat_find_stream_info", // 53.3.0    (opt)
-/* 29 */ "av_find_stream_info",
+/* 32 */ "av_find_stream_info",
     };
     
     // alternate symbol names
diff --git a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
index a417896..b6708b3 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/impl/FFMPEGMediaPlayer.java
@@ -41,11 +41,14 @@ import javax.media.opengl.GLException;
 import com.jogamp.common.util.VersionNumber;
 import com.jogamp.gluegen.runtime.ProcAddressTable;
 import com.jogamp.opengl.util.GLPixelStorageModes;
+import com.jogamp.opengl.util.av.AudioSink;
+import com.jogamp.opengl.util.av.AudioSinkFactory;
 import com.jogamp.opengl.util.texture.Texture;
 import com.jogamp.opengl.util.texture.TextureSequence;
 
 import jogamp.opengl.GLContextImpl;
 import jogamp.opengl.util.av.EGLMediaPlayerImpl;
+import jogamp.opengl.util.av.SyncedRingbuffer;
 
 /***
  * Implementation utilizes <a href="http://libav.org/">Libav</a>
@@ -100,6 +103,11 @@ import jogamp.opengl.util.av.EGLMediaPlayerImpl;
  * </ul> 
  */
 public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
+
+    // Count of zeroed buffers to return before switching to real sample provider
+    private static final int TEMP_BUFFER_COUNT = 20;
+
+    // Instance data
     public static final VersionNumber avUtilVersion;
     public static final VersionNumber avFormatVersion;
     public static final VersionNumber avCodecVersion;    
@@ -113,7 +121,8 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
             System.err.println("LIB_AV Util  : "+avUtilVersion);
             System.err.println("LIB_AV Format: "+avFormatVersion);
             System.err.println("LIB_AV Codec : "+avCodecVersion);
-            available = initIDs0();
+            initIDs0();            
+            available = true;
         } else {
             avUtilVersion = null;
             avFormatVersion = null;
@@ -130,6 +139,10 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
                                   ( vers >>  0 ) & 0xFF );
     }
     
+    //
+    // Video
+    //
+    
     protected long moviePtr = 0;    
     protected long procAddrGLTexSubImage2D = 0;
     protected EGLMediaPlayerImpl.EGLTextureFrame lastTex = null;
@@ -142,18 +155,34 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
     protected int[] vTexWidth = { 0, 0, 0 }; // per plane
     protected int texWidth, texHeight; // overall (stuffing planes in one texture)
     protected ByteBuffer texCopy;
+    protected String singleTexComp = "r";
 
+    //
+    // Audio
+    //
+    
+    protected static final boolean USE_AUDIO_PUSHER = false;
+    protected final int AudioFrameCount = 8;        
+    protected final AudioSink audioSink;    
+    protected final int maxAvailableAudio;
+    protected AudioSink.AudioDataFormat chosenAudioFormat;
+    protected final SyncedRingbuffer<AudioSink.AudioFrame> audioFramesBuffer = 
+            USE_AUDIO_PUSHER ? new SyncedRingbuffer<AudioSink.AudioFrame>(new AudioSink.AudioFrame[AudioFrameCount], false /* full */)
+                             : null;
+    
     public FFMPEGMediaPlayer() {
         super(TextureType.GL, false);
         if(!available) {
             throw new RuntimeException("FFMPEGMediaPlayer not available");
         }
         setTextureCount(1);
-        moviePtr = createInstance0(true);
+        moviePtr = createInstance0(DEBUG);
         if(0==moviePtr) {
             throw new GLException("Couldn't create FFMPEGInstance");
         }
         psm = new GLPixelStorageModes();
+        audioSink = AudioSinkFactory.createDefault(); 
+        maxAvailableAudio = audioSink.getQueuedByteCount();
     }
     
     @Override
@@ -188,14 +217,24 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
         }
         final String urlS=urlConn.getURL().toExternalForm();
     
-        System.out.println("setURL: p1 "+this);
-        setStream0(moviePtr, urlS, -1, -1);
-        System.out.println("setURL: p2 "+this);
+        chosenAudioFormat = audioSink.initSink(audioSink.getPreferredFormat(), AudioFrameCount);
+        System.err.println("setURL: p1 "+this);
+        setStream0(moviePtr, urlS, -1, -1, AudioFrameCount);
+        System.err.println("setURL: p2 "+this);
+        
         int tf, tif=GL.GL_RGBA; // texture format and internal format
         switch(vBytesPerPixelPerPlane) {
-            case 1: tf = GL2ES2.GL_ALPHA; tif=GL.GL_ALPHA; break;
-            case 3: tf = GL2ES2.GL_RGB;   tif=GL.GL_RGB;   break;
-            case 4: tf = GL2ES2.GL_RGBA;  tif=GL.GL_RGBA;  break;
+            case 1:
+                if( gl.isGL3ES3() ) {
+                    // RED is supported on ES3 and >= GL3 [core]; ALPHA is deprecated on core
+                    tf = GL2ES2.GL_RED;   tif=GL2ES2.GL_RED; singleTexComp = "r";
+                } else {
+                    // ALPHA is supported on ES2 and GL2, i.e. <= GL3 [core] or compatibility
+                    tf = GL2ES2.GL_ALPHA; tif=GL2ES2.GL_ALPHA; singleTexComp = "a";
+                }
+                break;
+            case 3: tf = GL2ES2.GL_RGB;   tif=GL.GL_RGB;     break;
+            case 4: tf = GL2ES2.GL_RGBA;  tif=GL.GL_RGBA;    break;
             default: throw new RuntimeException("Unsupported bytes-per-pixel / plane "+vBytesPerPixelPerPlane);
         }        
         setTextureFormat(tif, tf);
@@ -223,7 +262,108 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
             }
         } ).longValue();
     }
+
+    private final void pushSound(ByteBuffer sampleData, int data_size, int audio_pts) {
+        if( USE_AUDIO_PUSHER ) {
+            if( audioPusher != null && audioPusher.isRunning() ) {
+                try {
+                    audioFramesBuffer.putBlocking(new AudioSink.AudioFrame(sampleData, data_size, audio_pts));
+                } catch (InterruptedException e) {
+                    e.printStackTrace(); // oops
+                }
+            }
+        } else {
+            pushAudioFrame(new AudioSink.AudioFrame(sampleData, data_size, audio_pts));
+        }
+    }
+
+    private final void pushAudioFrame(AudioSink.AudioFrame audioFrame) {
+        // poor mans audio sync ..
+        final long now = System.currentTimeMillis();
+        final long now_d = now - lastAudioTime;
+        final long pts_d = audioFrame.audioPTS - lastAudioPTS;
+        final long dt = (long) ( (float) ( pts_d - now_d ) / getPlaySpeed() ) ;
+        final boolean sleep = dt > audio_dt_d;
+        final long sleepP = dt - ( audio_dt_d / 2 );
+        if(DEBUG) {
+            final int qAT = audioSink.getQueuedTime();
+            System.err.println("s: pts-a "+audioFrame.audioPTS+", qAT "+qAT+", pts-d "+pts_d+", now_d "+now_d+", dt "+dt+", sleep "+sleep+", sleepP "+sleepP+" ms");
+        }
+        if( sleep ) {
+            try {
+                Thread.sleep( sleepP );
+            } catch (InterruptedException e) {
+                e.printStackTrace(); // oops
+            }
+            lastAudioTime = System.currentTimeMillis();
+        } else {
+            lastAudioTime = now;
+        }
+        if( audioSink.isDataAvailable(audioFrame.dataSize) ) {
+            audioSink.writeData(audioFrame);
+            lastAudioPTS=audioFrame.audioPTS;
+        }
+    }
     
+    class AudioPusher extends Thread {
+        volatile boolean shallStop = false;
+        volatile boolean isBlocked = false;
+        
+        AudioPusher() {
+            setDaemon(true);
+        }
+        public void requestStop() {
+            shallStop = true;
+            if( isBlocked ) {
+                interrupt();
+            }
+        }
+        public boolean isRunning() { return !shallStop; }
+        
+        public void run() {
+            setName(getName()+"-AudioPusher_"+AudioPusherInstanceId);
+            AudioPusherInstanceId++;
+            
+            while( !shallStop ){
+                final AudioSink.AudioFrame audioFrame;
+                try {
+                    isBlocked = true;
+                    audioFrame = audioFramesBuffer.getBlocking(true /* clearRef */);
+                } catch (InterruptedException e) {
+                    if( !shallStop ) {
+                        e.printStackTrace(); // oops
+                    }
+                    shallStop = true;
+                    return;
+                }
+                isBlocked = false;
+                
+                if( null != audioFrame ) {
+                    FFMPEGMediaPlayer.this.pushAudioFrame(audioFrame);
+                }
+            }
+        }
+    }    
+    static int AudioPusherInstanceId = 0;    
+    private AudioPusher audioPusher = null;
+    
+    private final void stopAudioPusher() {
+        if( USE_AUDIO_PUSHER ) {
+            if( null != audioPusher ) {
+                audioPusher.requestStop();
+                audioPusher = null;
+            }
+            audioFramesBuffer.clear(true);
+        }
+    }
+    private final void startAudioPusher() {
+        if( USE_AUDIO_PUSHER ) {
+            stopAudioPusher();
+            audioPusher = new AudioPusher();
+            audioPusher.start();
+        }
+    }
+
     private void updateAttributes2(int pixFmt, int planes, int bitsPerPixel, int bytesPerPixelPerPlane,
                                    int lSz0, int lSz1, int lSz2,
                                    int tWd0, int tWd1, int tWd2) {
@@ -301,24 +441,24 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
       final float tc_w_1 = (float)getWidth() / (float)texWidth;
       switch(vPixelFmt) {
         case YUV420P:
-          return 
+          return
               "vec4 "+textureLookupFunctionName+"(in "+getTextureSampler2DType()+" image, in vec2 texCoord) {\n"+
               "  vec2 u_off = vec2("+tc_w_1+", 0.0);\n"+
               "  vec2 v_off = vec2("+tc_w_1+", 0.5);\n"+
               "  vec2 tc_half = texCoord*0.5;\n"+
               "  float y,u,v,r,g,b;\n"+
-              "  y = texture2D(image, texCoord).a;\n"+
-              "  u = texture2D(image, u_off+tc_half).a;\n"+
-              "  v = texture2D(image, v_off+tc_half).a;\n"+              
+              "  y = texture2D(image, texCoord)."+singleTexComp+";\n"+
+              "  u = texture2D(image, u_off+tc_half)."+singleTexComp+";\n"+
+              "  v = texture2D(image, v_off+tc_half)."+singleTexComp+";\n"+
               "  y = 1.1643*(y-0.0625);\n"+
               "  u = u-0.5;\n"+
               "  v = v-0.5;\n"+
               "  r = y+1.5958*v;\n"+
               "  g = y-0.39173*u-0.81290*v;\n"+
-              "  b = y+2.017*u;\n"+              
+              "  b = y+2.017*u;\n"+
               "  return vec4(r, g, b, 1);\n"+
               "}\n"
-          ;            
+          ;
         default: // FIXME: Add more planar formats !
           return super.getTextureLookupFragmentShaderImpl();
       }        
@@ -339,6 +479,7 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
         if(0==moviePtr) {
             return false;
         }
+        startAudioPusher();
         return true;
     }
 
@@ -348,6 +489,7 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
         if(0==moviePtr) {
             return false;
         }
+        stopAudioPusher();
         return true;
     }
 
@@ -357,6 +499,7 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
         if(0==moviePtr) {
             return false;
         }
+        stopAudioPusher();
         return true;
     }
 
@@ -366,9 +509,13 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
         if(0==moviePtr) {
             throw new GLException("FFMPEG native instance null");
         }
+        stopAudioPusher();
         int pts0 = getVideoPTS0(moviePtr);
         int pts1 = seek0(moviePtr, msec);
         System.err.println("Seek: "+pts0+" -> "+msec+" : "+pts1);
+        lastAudioPTS=pts1;
+        lastVideoPTS=pts1;
+        startAudioPusher();
         return pts1;
     }
 
@@ -377,9 +524,12 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
         return lastTex;
     }
     
+    private long lastAudioTime = 0;
+    private int lastAudioPTS = 0;
+    private static final int audio_dt_d = 400;
     private long lastVideoTime = 0;
     private int lastVideoPTS = 0;
-    private static final int dt_d = 9;
+    private static final int video_dt_d = 9;
     
     @Override
     protected TextureSequence.TextureFrame getNextTextureImpl(GL gl, boolean blocking) {
@@ -393,7 +543,23 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
                 gl.glActiveTexture(GL.GL_TEXTURE0+getTextureUnit());
                 tex.enable(gl);
                 tex.bind(gl);
-                readNextPacket0(moviePtr, procAddrGLTexSubImage2D, textureTarget, textureFormat, textureType);
+
+                if( USE_AUDIO_PUSHER ) {
+                    try {
+                        audioFramesBuffer.waitForFreeSlots(2);
+                    } catch (InterruptedException e) {
+                        e.printStackTrace(); // oops
+                    }
+                }
+
+                /* try decode 10 packets to find one containing video
+                   (res == 2) */
+                int res = 0;
+                int retry = 10; 
+                while(res!=2 && retry >= 0) { 
+                   res = readNextPacket0(moviePtr, procAddrGLTexSubImage2D, textureTarget, textureFormat, textureType);
+                   retry--;
+                }
             } finally {
                 psm.restore(gl);
             }
@@ -401,28 +567,32 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
             if(blocking) {
                 // poor mans video sync .. TODO: off thread 'readNextPackage0(..)' on shared GLContext and multi textures/unit!
                 final long now = System.currentTimeMillis();
-                final long now_d = now - lastVideoTime;
-                final long pts_d = pts - lastVideoPTS;                
-                final long dt = (long) ( (float) ( pts_d - now_d ) / getPlaySpeed() ) ;
-                lastVideoTime = now;
-                // System.err.println("s: pts-v "+pts+", pts-d "+pts_d+", now_d "+now_d+", dt "+dt);
-                if(dt>dt_d) {
+                // Try sync video to audio
+                final long now_d = now - lastAudioTime;
+                final long pts_d = pts - lastAudioPTS - 444; /* hack 444 == play video 444ms ahead of audio */
+                final long dt = Math.min(47, (long) ( (float) ( pts_d - now_d ) / getPlaySpeed() ) ) ;
+                //final long dt = (long) ( (float) ( pts_d - now_d ) / getPlaySpeed() ) ;
+                final boolean sleep = dt>video_dt_d && dt<1000 && audioSink.getQueuedByteCount()<maxAvailableAudio-10000;
+                final long sleepP = dt-video_dt_d;
+                if(DEBUG) {
+                    final int qAT = audioSink.getQueuedTime();
+                    System.err.println("s: pts-v "+pts+", qAT "+qAT+", pts-d "+pts_d+", now_d "+now_d+", dt "+dt+", sleep "+sleep+", sleepP "+sleepP+" ms");
+                }
+                // ?? Maybe use audioSink.getQueuedTime();
+                if( sleep ) {
                     try {
-                        Thread.sleep(dt-dt_d);
+                        Thread.sleep(sleepP);
                     } catch (InterruptedException e) { }
-                } /* else if(0>pts_d) {
-                    System.err.println("s: pts-v "+pts+", pts-d "+pts_d+", now_d "+now_d+", dt "+dt);
-                } */
+                    lastVideoTime = System.currentTimeMillis();
+                } else { 
+                    lastVideoTime = now;
+                }
             }
             lastVideoPTS = pts;
         }
         return lastTex;
     }
     
-    private void consumeAudio(int len) {
-        
-    }
-    
     private static native int getAvUtilVersion0();
     private static native int getAvFormatVersion0();
     private static native int getAvCodecVersion0();
@@ -430,7 +600,7 @@ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl {
     private native long createInstance0(boolean verbose);    
     private native void destroyInstance0(long moviePtr);
     
-    private native void setStream0(long moviePtr, String url, int vid, int aid);
+    private native void setStream0(long moviePtr, String url, int vid, int aid, int audioFrameCount);
 
     private native int getVideoPTS0(long moviePtr);    
     
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
index f4f20ac..2e924cb 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
@@ -66,7 +66,13 @@ import com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode;
  * </p>
  */
 public class FixedFuncPipeline {
-    protected static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.FixedFuncPipeline", true);
+    protected static final boolean DEBUG;
+    
+    static {
+        Debug.initSingleton();
+        DEBUG = Debug.isPropertyDefined("jogl.debug.FixedFuncPipeline", true);
+    }
+    
     /** The maximum texture units which could be used, depending on {@link ShaderSelectionMode}. */
     public static final int MAX_TEXTURE_UNITS = 8;
     public static final int MAX_LIGHTS        = 8;
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java b/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java
index e88a95a..0fffc85 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/FilterType.java
@@ -1,5 +1,7 @@
 package jogamp.opengl.util.pngj;
 
+import java.util.HashMap;
+
 /**
  * Internal PNG predictor filter, or strategy to select it.
  * 
@@ -26,15 +28,18 @@ public enum FilterType {
 	 */
 	FILTER_PAETH(4),
 	/**
-	 * Default strategy: select one of the above filters depending on global image parameters
+	 * Default strategy: select one of the above filters depending on global
+	 * image parameters
 	 */
 	FILTER_DEFAULT(-1),
 	/**
-	 * Aggressive strategy: select one of the above filters trying each of the filters (every 8 rows)
+	 * Aggressive strategy: select one of the above filters trying each of the
+	 * filters (every 8 rows)
 	 */
 	FILTER_AGGRESSIVE(-2),
 	/**
-	 * Very aggressive strategy: select one of the above filters trying each of the filters (for every row!)
+	 * Very aggressive strategy: select one of the above filters trying each of
+	 * the filters (for every row!)
 	 */
 	FILTER_VERYAGGRESSIVE(-3),
 	/**
@@ -52,12 +57,17 @@ public enum FilterType {
 		this.val = val;
 	}
 
-	public static FilterType getByVal(int i) {
+	private static HashMap<Integer, FilterType> byVal;
+
+	static {
+		byVal = new HashMap<Integer, FilterType>();
 		for (FilterType ft : values()) {
-			if (ft.val == i)
-				return ft;
+			byVal.put(ft.val, ft);
 		}
-		return null;
+	}
+
+	public static FilterType getByVal(int i) {
+		return byVal.get(i);
 	}
 
 }
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java
index 26562ef..e62134c 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageInfo.java
@@ -3,7 +3,8 @@ package jogamp.opengl.util.pngj;
 /**
  * Simple immutable wrapper for basic image info.
  * <p>
- * Some parameters are redundant, but the constructor receives an 'orthogonal' subset.
+ * Some parameters are redundant, but the constructor receives an 'orthogonal'
+ * subset.
  * <p>
  * ref: http://www.w3.org/TR/PNG/#11IHDR
  */
@@ -23,14 +24,15 @@ public class ImageInfo {
 	public final int rows;
 
 	/**
-	 * Bits per sample (per channel) in the buffer (1-2-4-8-16). This is 8-16 for RGB/ARGB images, 1-2-4-8 for
-	 * grayscale. For indexed images, number of bits per palette index (1-2-4-8)
+	 * Bits per sample (per channel) in the buffer (1-2-4-8-16). This is 8-16
+	 * for RGB/ARGB images, 1-2-4-8 for grayscale. For indexed images, number of
+	 * bits per palette index (1-2-4-8)
 	 */
 	public final int bitDepth;
 
 	/**
-	 * Number of channels, as used internally: 3 for RGB, 4 for RGBA, 2 for GA (gray with alpha), 1 for grayscale or
-	 * indexed.
+	 * Number of channels, as used internally: 3 for RGB, 4 for RGBA, 2 for GA
+	 * (gray with alpha), 1 for grayscale or indexed.
 	 */
 	public final int channels;
 
@@ -50,7 +52,8 @@ public class ImageInfo {
 	public final boolean indexed;
 
 	/**
-	 * Flag: true if image internally uses less than one byte per sample (bit depth 1-2-4)
+	 * Flag: true if image internally uses less than one byte per sample (bit
+	 * depth 1-2-4)
 	 */
 	public final boolean packed;
 
@@ -75,10 +78,12 @@ public class ImageInfo {
 	public final int samplesPerRow;
 
 	/**
-	 * Amount of "packed samples" : when several samples are stored in a single byte (bitdepth 1,2 4) they are counted
-	 * as one "packed sample". This is less that samplesPerRow only when bitdepth is 1-2-4 (flag packed = true)
+	 * Amount of "packed samples" : when several samples are stored in a single
+	 * byte (bitdepth 1,2 4) they are counted as one "packed sample". This is
+	 * less that samplesPerRow only when bitdepth is 1-2-4 (flag packed = true)
 	 * <p>
-	 * This equals the number of elements in the scanline array if working with packedMode=true
+	 * This equals the number of elements in the scanline array if working with
+	 * packedMode=true
 	 * <p>
 	 * For internal use, client code should rarely access this.
 	 */
@@ -99,7 +104,8 @@ public class ImageInfo {
 	 * @param rows
 	 *            Height in pixels
 	 * @param bitdepth
-	 *            Bits per sample, in the buffer : 8-16 for RGB true color and greyscale
+	 *            Bits per sample, in the buffer : 8-16 for RGB true color and
+	 *            greyscale
 	 * @param alpha
 	 *            Flag: has an alpha channel (RGBA or GA)
 	 * @param grayscale
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java
index 9f8a132..e34e6a2 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLine.java
@@ -5,7 +5,8 @@ import jogamp.opengl.util.pngj.ImageLineHelper.ImageLineStats;
 /**
  * Lightweight wrapper for an image scanline, used for read and write.
  * <p>
- * This object can be (usually it is) reused while iterating over the image lines.
+ * This object can be (usually it is) reused while iterating over the image
+ * lines.
  * <p>
  * See <code>scanline</code> field, to understand the format.
  */
@@ -18,21 +19,25 @@ public class ImageLine {
 	private int rown = 0;
 
 	/**
-	 * The 'scanline' is an array of integers, corresponds to an image line (row).
+	 * The 'scanline' is an array of integers, corresponds to an image line
+	 * (row).
 	 * <p>
-	 * Except for 'packed' formats (gray/indexed with 1-2-4 bitdepth) each <code>int</code> is a "sample" (one for
-	 * channel), (0-255 or 0-65535) in the corresponding PNG sequence: <code>R G B R G B...</code> or
+	 * Except for 'packed' formats (gray/indexed with 1-2-4 bitdepth) each
+	 * <code>int</code> is a "sample" (one for channel), (0-255 or 0-65535) in
+	 * the corresponding PNG sequence: <code>R G B R G B...</code> or
 	 * <code>R G B A R G B A...</tt> 
 	 * or <code>g g g ...</code> or <code>i i i</code> (palette index)
 	 * <p>
-	 * For bitdepth=1/2/4 , and if samplesUnpacked=false, each value is a PACKED byte!
+	 * For bitdepth=1/2/4 , and if samplesUnpacked=false, each value is a PACKED
+	 * byte!
 	 * <p>
-	 * To convert a indexed line to RGB balues, see <code>ImageLineHelper.palIdx2RGB()</code> (you can't do the reverse)
+	 * To convert a indexed line to RGB balues, see
+	 * <code>ImageLineHelper.palIdx2RGB()</code> (you can't do the reverse)
 	 */
 	public final int[] scanline;
 	/**
-	 * Same as {@link #scanline}, but with one byte per sample. Only one of scanline and scanlineb is valid - this
-	 * depends on {@link #sampleType}
+	 * Same as {@link #scanline}, but with one byte per sample. Only one of
+	 * scanline and scanlineb is valid - this depends on {@link #sampleType}
 	 */
 	public final byte[] scanlineb;
 
@@ -53,10 +58,11 @@ public class ImageLine {
 	public final SampleType sampleType;
 
 	/**
-	 * true: each element of the scanline array represents a sample always, even for internally packed PNG formats
+	 * true: each element of the scanline array represents a sample always, even
+	 * for internally packed PNG formats
 	 * 
-	 * false: if the original image was of packed type (bit depth less than 8) we keep samples packed in a single array
-	 * element
+	 * false: if the original image was of packed type (bit depth less than 8)
+	 * we keep samples packed in a single array element
 	 */
 	public final boolean samplesUnpacked;
 
@@ -70,11 +76,14 @@ public class ImageLine {
 	/**
 	 * 
 	 * @param imgInfo
-	 *            Inmutable ImageInfo, basic parameter of the image we are reading or writing
+	 *            Inmutable ImageInfo, basic parameter of the image we are
+	 *            reading or writing
 	 * @param stype
-	 *            INT or BYTE : this determines which scanline is the really used one
+	 *            INT or BYTE : this determines which scanline is the really
+	 *            used one
 	 * @param unpackedMode
-	 *            If true, we use unpacked format, even for packed original images
+	 *            If true, we use unpacked format, even for packed original
+	 *            images
 	 * 
 	 */
 	public ImageLine(ImageInfo imgInfo, SampleType stype, boolean unpackedMode) {
@@ -226,7 +235,10 @@ public class ImageLine {
 		}
 	}
 
-	/** size original: samplesPerRow sizeFinal: samplesPerRowPacked (trailing elements are trash!) **/
+	/**
+	 * size original: samplesPerRow sizeFinal: samplesPerRowPacked (trailing
+	 * elements are trash!)
+	 **/
 	static void packInplaceByte(final ImageInfo iminfo, final byte[] src, final byte[] dst, final boolean scaled) {
 		final int bitDepth = iminfo.bitDepth;
 		if (bitDepth >= 8)
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java
index 98f2356..91516a7 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLineHelper.java
@@ -5,11 +5,14 @@ import jogamp.opengl.util.pngj.chunks.PngChunkPLTE;
 import jogamp.opengl.util.pngj.chunks.PngChunkTRNS;
 
 /**
- * Bunch of utility static methods to process/analyze an image line at the pixel level.
+ * Bunch of utility static methods to process/analyze an image line at the pixel
+ * level.
  * <p>
- * Not essential at all, some methods are probably to be removed if future releases.
+ * Not essential at all, some methods are probably to be removed if future
+ * releases.
  * <p>
- * WARNING: most methods for getting/setting values work currently only for integer base imageLines
+ * WARNING: most methods for getting/setting values work currently only for
+ * integer base imageLines
  */
 public class ImageLineHelper {
 
@@ -18,7 +21,8 @@ public class ImageLineHelper {
 	private final static double BIG_VALUE_NEG = Double.MAX_VALUE * (-0.5);
 
 	/**
-	 * Given an indexed line with a palette, unpacks as a RGB array, or RGBA if a non nul PngChunkTRNS chunk is passed
+	 * Given an indexed line with a palette, unpacks as a RGB array, or RGBA if
+	 * a non nul PngChunkTRNS chunk is passed
 	 * 
 	 * @param line
 	 *            ImageLine as returned from PngReader
@@ -26,7 +30,8 @@ public class ImageLineHelper {
 	 *            Palette chunk
 	 * @param buf
 	 *            Preallocated array, optional
-	 * @return R G B (A), one sample 0-255 per array element. Ready for pngw.writeRowInt()
+	 * @return R G B (A), one sample 0-255 per array element. Ready for
+	 *         pngw.writeRowInt()
 	 */
 	public static int[] palette2rgb(ImageLine line, PngChunkPLTE pal, PngChunkTRNS trns, int[] buf) {
 		boolean isalpha = trns != null;
@@ -53,9 +58,12 @@ public class ImageLineHelper {
 		return palette2rgb(line, pal, null, buf);
 	}
 
-	/** what follows is pretty uninteresting/untested/obsolete, subject to change */
 	/**
-	 * Just for basic info or debugging. Shows values for first and last pixel. Does not include alpha
+	 * what follows is pretty uninteresting/untested/obsolete, subject to change
+	 */
+	/**
+	 * Just for basic info or debugging. Shows values for first and last pixel.
+	 * Does not include alpha
 	 */
 	public static String infoFirstLastPixels(ImageLine line) {
 		return line.imgInfo.channels == 1 ? String.format("first=(%d) last=(%d)", line.scanline[0],
@@ -71,8 +79,8 @@ public class ImageLineHelper {
 	}
 
 	/**
-	 * Computes some statistics for the line. Not very efficient or elegant, mainly for tests. Only for RGB/RGBA Outputs
-	 * values as doubles (0.0 - 1.0)
+	 * Computes some statistics for the line. Not very efficient or elegant,
+	 * mainly for tests. Only for RGB/RGBA Outputs values as doubles (0.0 - 1.0)
 	 */
 	static class ImageLineStats {
 		public double[] prom = { 0.0, 0.0, 0.0, 0.0 }; // channel averages
@@ -237,9 +245,11 @@ public class ImageLineHelper {
 	/**
 	 * Unpacks scanline (for bitdepth 1-2-4) into a array <code>int[]</code>
 	 * <p>
-	 * You can (OPTIONALLY) pass an preallocated array, that will be filled and returned. If null, it will be allocated
+	 * You can (OPTIONALLY) pass an preallocated array, that will be filled and
+	 * returned. If null, it will be allocated
 	 * <p>
-	 * If <code>scale==true<code>, it scales the value (just a bit shift) towards 0-255.
+	 * If
+	 * <code>scale==true<code>, it scales the value (just a bit shift) towards 0-255.
 	 * <p>
 	 * You probably should use {@link ImageLine#unpackToNewImageLine()}
 	 * 
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java
index 1e0ab74..feb50e7 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ImageLines.java
@@ -3,10 +3,12 @@ package jogamp.opengl.util.pngj;
 import jogamp.opengl.util.pngj.ImageLine.SampleType;
 
 /**
- * Wraps in a matrix a set of image rows, not necessarily contiguous - but equispaced.
+ * Wraps in a matrix a set of image rows, not necessarily contiguous - but
+ * equispaced.
  * 
- * The fields mirrors those of {@link ImageLine}, and you can access each row as a ImageLine backed by the matrix row,
- * see {@link #getImageLineAtMatrixRow(int)}
+ * The fields mirrors those of {@link ImageLine}, and you can access each row as
+ * a ImageLine backed by the matrix row, see
+ * {@link #getImageLineAtMatrixRow(int)}
  */
 public class ImageLines {
 
@@ -23,7 +25,8 @@ public class ImageLines {
 	public final byte[][] scanlinesb;
 
 	/**
-	 * Allocates a matrix to store {@code nRows} image rows. See {@link ImageLine} and {@link PngReader#readRowsInt()}
+	 * Allocates a matrix to store {@code nRows} image rows. See
+	 * {@link ImageLine} and {@link PngReader#readRowsInt()}
 	 * {@link PngReader#readRowsByte()}
 	 * 
 	 * @param imgInfo
@@ -54,8 +57,9 @@ public class ImageLines {
 	}
 
 	/**
-	 * Warning: this always returns a valid matrix row (clamping on 0 : nrows-1, and rounding down) Eg:
-	 * rowOffset=4,rowStep=2 imageRowToMatrixRow(17) returns 6 , imageRowToMatrixRow(1) returns 0
+	 * Warning: this always returns a valid matrix row (clamping on 0 : nrows-1,
+	 * and rounding down) Eg: rowOffset=4,rowStep=2 imageRowToMatrixRow(17)
+	 * returns 6 , imageRowToMatrixRow(1) returns 0
 	 */
 	public int imageRowToMatrixRow(int imrow) {
 		int r = (imrow - rowOffset) / rowStep;
@@ -86,9 +90,11 @@ public class ImageLines {
 	 * Returns a ImageLine is backed by the matrix, no allocation done
 	 * 
 	 * @param mrow
-	 *            Matrix row, from 0 to nRows This is not necessarily the image row, see
-	 *            {@link #imageRowToMatrixRow(int)} and {@link #matrixRowToImageRow(int)}
-	 * @return A new ImageLine, backed by the matrix, with the correct ('real') rownumber
+	 *            Matrix row, from 0 to nRows This is not necessarily the image
+	 *            row, see {@link #imageRowToMatrixRow(int)} and
+	 *            {@link #matrixRowToImageRow(int)}
+	 * @return A new ImageLine, backed by the matrix, with the correct ('real')
+	 *         rownumber
 	 */
 	public ImageLine getImageLineAtMatrixRow(int mrow) {
 		if (mrow < 0 || mrow > nRows)
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java
index 63edf8d..a950c6b 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngHelperInternal.java
@@ -144,18 +144,23 @@ public class PngHelperInternal {
 		}
 	}
 
-	public static void skipBytes(InputStream is, int len) {
-		byte[] buf = new byte[8192 * 4];
-		int read, remain = len;
+	public static void skipBytes(InputStream is, long len) {
 		try {
-			while (remain > 0) {
-				read = is.read(buf, 0, remain > buf.length ? buf.length : remain);
-				if (read < 0)
-					throw new PngjInputException("error reading (skipping) : EOF");
-				remain -= read;
+			while (len > 0) {
+				long n1 = is.skip(len);
+				if (n1 > 0) {
+					len -= n1;
+				} else if (n1 == 0) { // should we retry? lets read one byte
+					if (is.read() == -1) // EOF
+						break;
+					else
+						len--;
+				} else
+					// negative? this should never happen but...
+					throw new IOException("skip() returned a negative value ???");
 			}
 		} catch (IOException e) {
-			throw new PngjInputException("error reading (skipping)", e);
+			throw new PngjInputException(e);
 		}
 	}
 
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java
index 6cc39b0..cdad098 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngIDatChunkInputStream.java
@@ -37,7 +37,8 @@ class PngIDatChunkInputStream extends InputStream {
 	List<IdatChunkInfo> foundChunksInfo = new ArrayList<IdatChunkInfo>();
 
 	/**
-	 * Constructor must be called just after reading length and id of first IDAT chunk
+	 * Constructor must be called just after reading length and id of first IDAT
+	 * chunk
 	 **/
 	PngIDatChunkInputStream(InputStream iStream, int lenFirstChunk, long offset) {
 		this.offset = offset;
@@ -95,7 +96,8 @@ class PngIDatChunkInputStream extends InputStream {
 	}
 
 	/**
-	 * sometimes last row read does not fully consumes the chunk here we read the reamaing dummy bytes
+	 * sometimes last row read does not fully consumes the chunk here we read
+	 * the reamaing dummy bytes
 	 */
 	void forceChunkEnd() {
 		if (!ended) {
@@ -108,7 +110,8 @@ class PngIDatChunkInputStream extends InputStream {
 	}
 
 	/**
-	 * This can return less than len, but never 0 Returns -1 if "pseudo file" ended prematurely. That is our error.
+	 * This can return less than len, but never 0 Returns -1 if "pseudo file"
+	 * ended prematurely. That is our error.
 	 */
 	@Override
 	public int read(byte[] b, int off, int len) throws IOException {
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngReader.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngReader.java
index 8cb4295..e42dd87 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngReader.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngReader.java
@@ -1,940 +1,1000 @@
-package jogamp.opengl.util.pngj;
-
-import java.io.IOException;
-import java.io.InputStream;
-import java.util.Arrays;
-import java.util.HashSet;
-import java.util.zip.CRC32;
-import java.util.zip.InflaterInputStream;
-
-import jogamp.opengl.util.pngj.ImageInfo;
-import jogamp.opengl.util.pngj.ImageLine.SampleType;
-import jogamp.opengl.util.pngj.chunks.ChunkHelper;
-import jogamp.opengl.util.pngj.chunks.ChunkLoadBehaviour;
-import jogamp.opengl.util.pngj.chunks.ChunkRaw;
-import jogamp.opengl.util.pngj.chunks.ChunksList;
-import jogamp.opengl.util.pngj.chunks.PngChunk;
-import jogamp.opengl.util.pngj.chunks.PngChunkIDAT;
-import jogamp.opengl.util.pngj.chunks.PngChunkIHDR;
-import jogamp.opengl.util.pngj.chunks.PngChunkSkipped;
-import jogamp.opengl.util.pngj.chunks.PngMetadata;
-
-/**
- * Reads a PNG image, line by line.
- * <p>
- * The reading sequence is as follows: <br>
- * 1. At construction time, the header and IHDR chunk are read (basic image info) <br>
- * 2. Afterwards you can set some additional global options. Eg. {@link #setUnpackedMode(boolean)},
- * {@link #setCrcCheckDisabled()}.<br>
- * 3. Optional: If you call getMetadata() or getChunksLisk() before start reading the rows, all the chunks before IDAT
- * are automatically loaded and available <br>
- * 4a. The rows are read onen by one of the <tt>readRowXXX</tt> methods: {@link #readRowInt(int)},
- * {@link PngReader#readRowByte(int)}, etc, in order, from 0 to nrows-1 (you can skip or repeat rows, but not go
- * backwards)<br>
- * 4b. Alternatively, you can read all rows, or a subset, in a single call: {@link #readRowsInt()},
- * {@link #readRowsByte()} ,etc. In general this consumes more memory, but for interlaced images this is equally
- * efficient, and more so if reading a small subset of rows.<br>
- * 5. Read of the last row auyomatically loads the trailing chunks, and ends the reader.<br>
- * 6. end() forcibly finishes/aborts the reading and closes the stream
- */
-public class PngReader {
-	/**
-	 * Basic image info - final and inmutable.
-	 */
-	public final ImageInfo imgInfo;
-
-	/**
-	 * not necesarily a filename, can be a description - merely informative
-	 */
-	protected final String filename;
-
-	private ChunkLoadBehaviour chunkLoadBehaviour = ChunkLoadBehaviour.LOAD_CHUNK_ALWAYS; // see setter/getter
-
-	private boolean shouldCloseStream = true; // true: closes stream after ending - see setter/getter
-
-	// some performance/defensive limits
-	private long maxTotalBytesRead = 200 * 1024 * 1024; // 200MB
-	private int maxBytesMetadata = 5 * 1024 * 1024; // for ancillary chunks - see setter/getter
-	private int skipChunkMaxSize = 2 * 1024 * 1024; // chunks exceeding this size will be skipped (nor even CRC checked)
-	private String[] skipChunkIds = { "fdAT" }; // chunks with these ids will be skipped (nor even CRC checked)
-	private HashSet<String> skipChunkIdsSet; // lazily created from skipChunksById
-
-	protected final PngMetadata metadata; // this a wrapper over chunks
-	protected final ChunksList chunksList;
-
-	protected ImageLine imgLine;
-
-	// line as bytes, counting from 1 (index 0 is reserved for filter type)
-	protected byte[] rowb = null;
-	protected byte[] rowbprev = null; // rowb previous
-	protected byte[] rowbfilter = null; // current line 'filtered': exactly as in uncompressed stream
-
-	// only set for interlaced PNG
-	private final boolean interlaced;
-	private final PngDeinterlacer deinterlacer;
-
-	private boolean crcEnabled = true;
-
-	// this only influences the 1-2-4 bitdepth format
-	private boolean unpackedMode = false;
-	/**
-	 * Current chunk group, (0-6) already read or reading
-	 * <p>
-	 * see {@link ChunksList}
-	 */
-	protected int currentChunkGroup = -1;
-
-	protected int rowNum = -1; // last read row number, starting from 0
-	private long offset = 0; // offset in InputStream = bytes read
-	private int bytesChunksLoaded; // bytes loaded from anciallary chunks
-
-	protected final InputStream inputStream;
-	protected InflaterInputStream idatIstream;
-	protected PngIDatChunkInputStream iIdatCstream;
-
-	protected CRC32 crctest; // If set to non null, it gets a CRC of the unfiltered bytes, to check for images equality
-
-	/**
-	 * Constructs a PngReader from an InputStream.
-	 * <p>
-	 * See also <code>FileHelper.createPngReader(File f)</code> if available.
-	 * 
-	 * Reads only the signature and first chunk (IDHR)
-	 * 
-	 * @param filenameOrDescription
-	 *            : Optional, can be a filename or a description. Just for error/debug messages
-	 * 
-	 */
-	public PngReader(InputStream inputStream, String filenameOrDescription) {
-		this.filename = filenameOrDescription == null ? "" : filenameOrDescription;
-		this.inputStream = inputStream;
-		this.chunksList = new ChunksList(null);
-		this.metadata = new PngMetadata(chunksList);
-		// starts reading: signature
-		byte[] pngid = new byte[8];
-		PngHelperInternal.readBytes(inputStream, pngid, 0, pngid.length);
-		offset += pngid.length;
-		if (!Arrays.equals(pngid, PngHelperInternal.getPngIdSignature()))
-			throw new PngjInputException("Bad PNG signature");
-		// reads first chunk
-		currentChunkGroup = ChunksList.CHUNK_GROUP_0_IDHR;
-		int clen = PngHelperInternal.readInt4(inputStream);
-		offset += 4;
-		if (clen != 13)
-			throw new PngjInputException("IDHR chunk len != 13 ?? " + clen);
-		byte[] chunkid = new byte[4];
-		PngHelperInternal.readBytes(inputStream, chunkid, 0, 4);
-		if (!Arrays.equals(chunkid, ChunkHelper.b_IHDR))
-			throw new PngjInputException("IHDR not found as first chunk??? [" + ChunkHelper.toString(chunkid) + "]");
-		offset += 4;
-		PngChunkIHDR ihdr = (PngChunkIHDR) readChunk(chunkid, clen, false);
-		boolean alpha = (ihdr.getColormodel() & 0x04) != 0;
-		boolean palette = (ihdr.getColormodel() & 0x01) != 0;
-		boolean grayscale = (ihdr.getColormodel() == 0 || ihdr.getColormodel() == 4);
-		// creates ImgInfo and imgLine, and allocates buffers
-		imgInfo = new ImageInfo(ihdr.getCols(), ihdr.getRows(), ihdr.getBitspc(), alpha, grayscale, palette);
-		// allocation: one extra byte for filter type one pixel
-		rowbfilter = new byte[imgInfo.bytesPerRow + 1];
-		rowb = new byte[imgInfo.bytesPerRow + 1];
-		rowbprev = new byte[rowb.length];
-		interlaced = ihdr.getInterlaced() == 1;
-		deinterlacer = interlaced ? new PngDeinterlacer(imgInfo) : null;
-		// some checks
-		if (ihdr.getFilmeth() != 0 || ihdr.getCompmeth() != 0 || (ihdr.getInterlaced() & 0xFFFE) != 0)
-			throw new PngjInputException("compression method o filter method or interlaced unrecognized ");
-		if (ihdr.getColormodel() < 0 || ihdr.getColormodel() > 6 || ihdr.getColormodel() == 1
-				|| ihdr.getColormodel() == 5)
-			throw new PngjInputException("Invalid colormodel " + ihdr.getColormodel());
-		if (ihdr.getBitspc() != 1 && ihdr.getBitspc() != 2 && ihdr.getBitspc() != 4 && ihdr.getBitspc() != 8
-				&& ihdr.getBitspc() != 16)
-			throw new PngjInputException("Invalid bit depth " + ihdr.getBitspc());
-	}
-
-	private boolean firstChunksNotYetRead() {
-		return currentChunkGroup < ChunksList.CHUNK_GROUP_1_AFTERIDHR;
-	}
-
-	/**
-	 * Reads last Internally called after having read the last line. It reads extra chunks after IDAT, if present.
-	 */
-	private void readLastAndClose() {
-		// offset = iIdatCstream.getOffset();
-		if (currentChunkGroup < ChunksList.CHUNK_GROUP_5_AFTERIDAT) {
-			try {
-				idatIstream.close();
-			} catch (Exception e) {
-			}
-			readLastChunks();
-		}
-		close();
-	}
-
-	private void close() {
-		if (currentChunkGroup < ChunksList.CHUNK_GROUP_6_END) { // this could only happen if forced close
-			try {
-				idatIstream.close();
-			} catch (Exception e) {
-			}
-			currentChunkGroup = ChunksList.CHUNK_GROUP_6_END;
-		}
-		if (shouldCloseStream) {
-			try {
-				inputStream.close();
-			} catch (Exception e) {
-				throw new PngjInputException("error closing input stream!", e);
-			}
-		}
-	}
-
-	// nbytes: NOT including the filter byte. leaves result in rowb
-	private void unfilterRow(int nbytes) {
-		int ftn = rowbfilter[0];
-		FilterType ft = FilterType.getByVal(ftn);
-		if (ft == null)
-			throw new PngjInputException("Filter type " + ftn + " invalid");
-		switch (ft) {
-		case FILTER_NONE:
-			unfilterRowNone(nbytes);
-			break;
-		case FILTER_SUB:
-			unfilterRowSub(nbytes);
-			break;
-		case FILTER_UP:
-			unfilterRowUp(nbytes);
-			break;
-		case FILTER_AVERAGE:
-			unfilterRowAverage(nbytes);
-			break;
-		case FILTER_PAETH:
-			unfilterRowPaeth(nbytes);
-			break;
-		default:
-			throw new PngjInputException("Filter type " + ftn + " not implemented");
-		}
-		if (crctest != null)
-			crctest.update(rowb, 1, rowb.length - 1);
-	}
-
-	private void unfilterRowAverage(final int nbytes) {
-		int i, j, x;
-		for (j = 1 - imgInfo.bytesPixel, i = 1; i <= nbytes; i++, j++) {
-			x = j > 0 ? (rowb[j] & 0xff) : 0;
-			rowb[i] = (byte) (rowbfilter[i] + (x + (rowbprev[i] & 0xFF)) / 2);
-		}
-	}
-
-	private void unfilterRowNone(final int nbytes) {
-		for (int i = 1; i <= nbytes; i++) {
-			rowb[i] = (byte) (rowbfilter[i]);
-		}
-	}
-
-	private void unfilterRowPaeth(final int nbytes) {
-		int i, j, x, y;
-		for (j = 1 - imgInfo.bytesPixel, i = 1; i <= nbytes; i++, j++) {
-			x = j > 0 ? (rowb[j] & 0xFF) : 0;
-			y = j > 0 ? (rowbprev[j] & 0xFF) : 0;
-			rowb[i] = (byte) (rowbfilter[i] + PngHelperInternal.filterPaethPredictor(x, rowbprev[i] & 0xFF, y));
-		}
-	}
-
-	private void unfilterRowSub(final int nbytes) {
-		int i, j;
-		for (i = 1; i <= imgInfo.bytesPixel; i++) {
-			rowb[i] = (byte) (rowbfilter[i]);
-		}
-		for (j = 1, i = imgInfo.bytesPixel + 1; i <= nbytes; i++, j++) {
-			rowb[i] = (byte) (rowbfilter[i] + rowb[j]);
-		}
-	}
-
-	private void unfilterRowUp(final int nbytes) {
-		for (int i = 1; i <= nbytes; i++) {
-			rowb[i] = (byte) (rowbfilter[i] + rowbprev[i]);
-		}
-	}
-
-	/**
-	 * Reads chunks before first IDAT. Normally this is called automatically
-	 * <p>
-	 * Position before: after IDHR (crc included) Position after: just after the first IDAT chunk id
-	 * <P>
-	 * This can be called several times (tentatively), it does nothing if already run
-	 * <p>
-	 * (Note: when should this be called? in the constructor? hardly, because we loose the opportunity to call
-	 * setChunkLoadBehaviour() and perhaps other settings before reading the first row? but sometimes we want to access
-	 * some metadata (plte, phys) before. Because of this, this method can be called explicitly but is also called
-	 * implicititly in some methods (getMetatada(), getChunksList())
-	 */
-	private final void readFirstChunks() {
-		if (!firstChunksNotYetRead())
-			return;
-		int clen = 0;
-		boolean found = false;
-		byte[] chunkid = new byte[4]; // it's important to reallocate in each iteration
-		currentChunkGroup = ChunksList.CHUNK_GROUP_1_AFTERIDHR;
-		while (!found) {
-			clen = PngHelperInternal.readInt4(inputStream);
-			offset += 4;
-			if (clen < 0)
-				break;
-			PngHelperInternal.readBytes(inputStream, chunkid, 0, 4);
-			offset += 4;
-			if (Arrays.equals(chunkid, ChunkHelper.b_IDAT)) {
-				found = true;
-				currentChunkGroup = ChunksList.CHUNK_GROUP_4_IDAT;
-				// add dummy idat chunk to list
-				chunksList.appendReadChunk(new PngChunkIDAT(imgInfo, clen, offset - 8), currentChunkGroup);
-				break;
-			} else if (Arrays.equals(chunkid, ChunkHelper.b_IEND)) {
-				throw new PngjInputException("END chunk found before image data (IDAT) at offset=" + offset);
-			}
-			if (Arrays.equals(chunkid, ChunkHelper.b_PLTE))
-				currentChunkGroup = ChunksList.CHUNK_GROUP_2_PLTE;
-			readChunk(chunkid, clen, false);
-			if (Arrays.equals(chunkid, ChunkHelper.b_PLTE))
-				currentChunkGroup = ChunksList.CHUNK_GROUP_3_AFTERPLTE;
-		}
-		int idatLen = found ? clen : -1;
-		if (idatLen < 0)
-			throw new PngjInputException("first idat chunk not found!");
-		iIdatCstream = new PngIDatChunkInputStream(inputStream, idatLen, offset);
-		idatIstream = new InflaterInputStream(iIdatCstream);
-		if (!crcEnabled)
-			iIdatCstream.disableCrcCheck();
-	}
-
-	/**
-	 * Reads (and processes) chunks after last IDAT.
-	 **/
-	void readLastChunks() {
-		// PngHelper.logdebug("idat ended? " + iIdatCstream.isEnded());
-		currentChunkGroup = ChunksList.CHUNK_GROUP_5_AFTERIDAT;
-		if (!iIdatCstream.isEnded())
-			iIdatCstream.forceChunkEnd();
-		int clen = iIdatCstream.getLenLastChunk();
-		byte[] chunkid = iIdatCstream.getIdLastChunk();
-		boolean endfound = false;
-		boolean first = true;
-		boolean skip = false;
-		while (!endfound) {
-			skip = false;
-			if (!first) {
-				clen = PngHelperInternal.readInt4(inputStream);
-				offset += 4;
-				if (clen < 0)
-					throw new PngjInputException("bad chuck len " + clen);
-				PngHelperInternal.readBytes(inputStream, chunkid, 0, 4);
-				offset += 4;
-			}
-			first = false;
-			if (Arrays.equals(chunkid, ChunkHelper.b_IDAT)) {
-				skip = true; // extra dummy (empty?) idat chunk, it can happen, ignore it
-			} else if (Arrays.equals(chunkid, ChunkHelper.b_IEND)) {
-				currentChunkGroup = ChunksList.CHUNK_GROUP_6_END;
-				endfound = true;
-			}
-			readChunk(chunkid, clen, skip);
-		}
-		if (!endfound)
-			throw new PngjInputException("end chunk not found - offset=" + offset);
-		// PngHelper.logdebug("end chunk found ok offset=" + offset);
-	}
-
-	/**
-	 * Reads chunkd from input stream, adds to ChunksList, and returns it. If it's skipped, a PngChunkSkipped object is
-	 * created
-	 */
-	private PngChunk readChunk(byte[] chunkid, int clen, boolean skipforced) {
-		if (clen < 0)
-			throw new PngjInputException("invalid chunk lenght: " + clen);
-		// skipChunksByIdSet is created lazyly, if fist IHDR has already been read
-		if (skipChunkIdsSet == null && currentChunkGroup > ChunksList.CHUNK_GROUP_0_IDHR)
-			skipChunkIdsSet = new HashSet<String>(Arrays.asList(skipChunkIds));
-		String chunkidstr = ChunkHelper.toString(chunkid);
-		boolean critical = ChunkHelper.isCritical(chunkidstr);
-		PngChunk pngChunk = null;
-		boolean skip = skipforced;
-		if (maxTotalBytesRead > 0 && clen + offset > maxTotalBytesRead)
-			throw new PngjInputException("Maximum total bytes to read exceeeded: " + maxTotalBytesRead + " offset:"
-					+ offset + " clen=" + clen);
-		// an ancillary chunks can be skipped because of several reasons:
-		if (currentChunkGroup > ChunksList.CHUNK_GROUP_0_IDHR && !critical)
-			skip = skip || (skipChunkMaxSize > 0 && clen >= skipChunkMaxSize) || skipChunkIdsSet.contains(chunkidstr)
-					|| (maxBytesMetadata > 0 && clen > maxBytesMetadata - bytesChunksLoaded)
-					|| !ChunkHelper.shouldLoad(chunkidstr, chunkLoadBehaviour);
-		if (skip) {
-			PngHelperInternal.skipBytes(inputStream, clen);
-			PngHelperInternal.readInt4(inputStream); // skip - we dont call PngHelperInternal.skipBytes(inputStream,
-														// clen + 4) for risk of overflow
-			pngChunk = new PngChunkSkipped(chunkidstr, imgInfo, clen);
-		} else {
-			ChunkRaw chunk = new ChunkRaw(clen, chunkid, true);
-			chunk.readChunkData(inputStream, crcEnabled || critical);
-			pngChunk = PngChunk.factory(chunk, imgInfo);
-			if (!pngChunk.crit)
-				bytesChunksLoaded += chunk.len;
-		}
-		pngChunk.setOffset(offset - 8L);
-		chunksList.appendReadChunk(pngChunk, currentChunkGroup);
-		offset += clen + 4L;
-		return pngChunk;
-	}
-
-	/**
-	 * Logs/prints a warning.
-	 * <p>
-	 * The default behaviour is print to stderr, but it can be overriden.
-	 * <p>
-	 * This happens rarely - most errors are fatal.
-	 */
-	protected void logWarn(String warn) {
-		System.err.println(warn);
-	}
-
-	/**
-	 * @see #setChunkLoadBehaviour(ChunkLoadBehaviour)
-	 */
-	public ChunkLoadBehaviour getChunkLoadBehaviour() {
-		return chunkLoadBehaviour;
-	}
-
-	/**
-	 * Determines which ancillary chunks (metada) are to be loaded
-	 * 
-	 * @param chunkLoadBehaviour
-	 *            {@link ChunkLoadBehaviour}
-	 */
-	public void setChunkLoadBehaviour(ChunkLoadBehaviour chunkLoadBehaviour) {
-		this.chunkLoadBehaviour = chunkLoadBehaviour;
-	}
-
-	/**
-	 * All loaded chunks (metada). If we have not yet end reading the image, this will include only the chunks before
-	 * the pixels data (IDAT)
-	 * <p>
-	 * Critical chunks are included, except that all IDAT chunks appearance are replaced by a single dummy-marker IDAT
-	 * chunk. These might be copied to the PngWriter
-	 * <p>
-	 * 
-	 * @see #getMetadata()
-	 */
-	public ChunksList getChunksList() {
-		if (firstChunksNotYetRead())
-			readFirstChunks();
-		return chunksList;
-	}
-
-	int getCurrentChunkGroup() {
-		return currentChunkGroup;
-	}
-
-	/**
-	 * High level wrapper over chunksList
-	 * 
-	 * @see #getChunksList()
-	 */
-	public PngMetadata getMetadata() {
-		if (firstChunksNotYetRead())
-			readFirstChunks();
-		return metadata;
-	}
-
-	/**
-	 * If called for first time, calls readRowInt. Elsewhere, it calls the appropiate readRowInt/readRowByte
-	 * <p>
-	 * In general, specifying the concrete readRowInt/readRowByte is preferrable
-	 * 
-	 * @see #readRowInt(int) {@link #readRowByte(int)}
-	 */
-	public ImageLine readRow(int nrow) {
-		if (imgLine == null)
-			imgLine = new ImageLine(imgInfo, SampleType.INT, unpackedMode);
-		return imgLine.sampleType != SampleType.BYTE ? readRowInt(nrow) : readRowByte(nrow);
-	}
-
-	/**
-	 * Reads the row as INT, storing it in the {@link #imgLine} property and returning it.
-	 * 
-	 * The row must be greater or equal than the last read row.
-	 * 
-	 * @param nrow
-	 *            Row number, from 0 to rows-1. Increasing order.
-	 * @return ImageLine object, also available as field. Data is in {@link ImageLine#scanline} (int) field.
-	 */
-	public ImageLine readRowInt(int nrow) {
-		if (imgLine == null)
-			imgLine = new ImageLine(imgInfo, SampleType.INT, unpackedMode);
-		if (imgLine.getRown() == nrow) // already read
-			return imgLine;
-		readRowInt(imgLine.scanline, nrow);
-		imgLine.setFilterUsed(FilterType.getByVal(rowbfilter[0]));
-		imgLine.setRown(nrow);
-		return imgLine;
-	}
-
-	/**
-	 * Reads the row as BYTES, storing it in the {@link #imgLine} property and returning it.
-	 * 
-	 * The row must be greater or equal than the last read row. This method allows to pass the same row that was last
-	 * read.
-	 * 
-	 * @param nrow
-	 *            Row number, from 0 to rows-1. Increasing order.
-	 * @return ImageLine object, also available as field. Data is in {@link ImageLine#scanlineb} (byte) field.
-	 */
-	public ImageLine readRowByte(int nrow) {
-		if (imgLine == null)
-			imgLine = new ImageLine(imgInfo, SampleType.BYTE, unpackedMode);
-		if (imgLine.getRown() == nrow) // already read
-			return imgLine;
-		readRowByte(imgLine.scanlineb, nrow);
-		imgLine.setFilterUsed(FilterType.getByVal(rowbfilter[0]));
-		imgLine.setRown(nrow);
-		return imgLine;
-	}
-
-	/**
-	 * @see #readRowInt(int[], int)
-	 */
-	public final int[] readRow(int[] buffer, final int nrow) {
-		return readRowInt(buffer, nrow);
-	}
-
-	/**
-	 * Reads a line and returns it as a int[] array.
-	 * <p>
-	 * You can pass (optionally) a prealocatted buffer.
-	 * <p>
-	 * If the bitdepth is less than 8, the bytes are packed - unless {@link #unpackedMode} is true.
-	 * 
-	 * @param buffer
-	 *            Prealocated buffer, or null.
-	 * @param nrow
-	 *            Row number (0 is top). Most be strictly greater than the last read row.
-	 * 
-	 * @return The scanline in the same passwd buffer if it was allocated, a newly allocated one otherwise
-	 */
-	public final int[] readRowInt(int[] buffer, final int nrow) {
-		if (buffer == null)
-			buffer = new int[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
-		if (!interlaced) {
-			if (nrow <= rowNum)
-				throw new PngjInputException("rows must be read in increasing order: " + nrow);
-			int bytesread = 0;
-			while (rowNum < nrow)
-				bytesread = readRowRaw(rowNum + 1); // read rows, perhaps skipping if necessary
-			decodeLastReadRowToInt(buffer, bytesread);
-		} else { // interlaced
-			if (deinterlacer.getImageInt() == null)
-				deinterlacer.setImageInt(readRowsInt().scanlines); // read all image and store it in deinterlacer
-			System.arraycopy(deinterlacer.getImageInt()[nrow], 0, buffer, 0, unpackedMode ? imgInfo.samplesPerRow
-					: imgInfo.samplesPerRowPacked);
-		}
-		return buffer;
-	}
-
-	/**
-	 * Reads a line and returns it as a byte[] array.
-	 * <p>
-	 * You can pass (optionally) a prealocatted buffer.
-	 * <p>
-	 * If the bitdepth is less than 8, the bytes are packed - unless {@link #unpackedMode} is true. <br>
-	 * If the bitdepth is 16, the least significant byte is lost.
-	 * <p>
-	 * 
-	 * @param buffer
-	 *            Prealocated buffer, or null.
-	 * @param nrow
-	 *            Row number (0 is top). Most be strictly greater than the last read row.
-	 * 
-	 * @return The scanline in the same passwd buffer if it was allocated, a newly allocated one otherwise
-	 */
-	public final byte[] readRowByte(byte[] buffer, final int nrow) {
-		if (buffer == null)
-			buffer = new byte[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
-		if (!interlaced) {
-			if (nrow <= rowNum)
-				throw new PngjInputException("rows must be read in increasing order: " + nrow);
-			int bytesread = 0;
-			while (rowNum < nrow)
-				bytesread = readRowRaw(rowNum + 1); // read rows, perhaps skipping if necessary
-			decodeLastReadRowToByte(buffer, bytesread);
-		} else { // interlaced
-			if (deinterlacer.getImageByte() == null)
-				deinterlacer.setImageByte(readRowsByte().scanlinesb); // read all image and store it in deinterlacer
-			System.arraycopy(deinterlacer.getImageByte()[nrow], 0, buffer, 0, unpackedMode ? imgInfo.samplesPerRow
-					: imgInfo.samplesPerRowPacked);
-		}
-		return buffer;
-	}
-
-	/**
-	 * @param nrow
-	 * @deprecated Now {@link #readRow(int)} implements the same funcion. This method will be removed in future releases
-	 */
-	public ImageLine getRow(int nrow) {
-		return readRow(nrow);
-	}
-
-	private void decodeLastReadRowToInt(int[] buffer, int bytesRead) {
-		if (imgInfo.bitDepth <= 8)
-			for (int i = 0, j = 1; i < bytesRead; i++)
-				buffer[i] = (rowb[j++] & 0xFF); // http://www.libpng.org/pub/png/spec/1.2/PNG-DataRep.html
-		else
-			for (int i = 0, j = 1; j <= bytesRead; i++)
-				buffer[i] = ((rowb[j++] & 0xFF) << 8) + (rowb[j++] & 0xFF); // 16 bitspc
-		if (imgInfo.packed && unpackedMode)
-			ImageLine.unpackInplaceInt(imgInfo, buffer, buffer, false);
-	}
-
-	private void decodeLastReadRowToByte(byte[] buffer, int bytesRead) {
-		if (imgInfo.bitDepth <= 8)
-			System.arraycopy(rowb, 1, buffer, 0, bytesRead);
-		else
-			for (int i = 0, j = 1; j < bytesRead; i++, j += 2)
-				buffer[i] = rowb[j];// 16 bits in 1 byte: this discards the LSB!!!
-		if (imgInfo.packed && unpackedMode)
-			ImageLine.unpackInplaceByte(imgInfo, buffer, buffer, false);
-	}
-
-	/**
-	 * Reads a set of lines and returns it as a ImageLines object, which wraps matrix. Internally it reads all lines,
-	 * but decodes and stores only the wanted ones. This starts and ends the reading, and cannot be combined with other
-	 * reading methods.
-	 * <p>
-	 * This it's more efficient (speed an memory) that doing calling readRowInt() for each desired line only if the
-	 * image is interlaced.
-	 * <p>
-	 * Notice that the columns in the matrix is not the pixel width of the image, but rather pixels x channels
-	 * 
-	 * @see #readRowInt(int) to read about the format of each row
-	 * 
-	 * @param rowOffset
-	 *            Number of rows to be skipped
-	 * @param nRows
-	 *            Total number of rows to be read. -1: read all available
-	 * @param rowStep
-	 *            Row increment. If 1, we read consecutive lines; if 2, we read even/odd lines, etc
-	 * @return Set of lines as a ImageLines, which wraps a matrix
-	 */
-	public ImageLines readRowsInt(int rowOffset, int nRows, int rowStep) {
-		if (nRows < 0)
-			nRows = (imgInfo.rows - rowOffset) / rowStep;
-		if (rowStep < 1 || rowOffset < 0 || nRows * rowStep + rowOffset > imgInfo.rows)
-			throw new PngjInputException("bad args");
-		ImageLines imlines = new ImageLines(imgInfo, SampleType.INT, unpackedMode, rowOffset, nRows, rowStep);
-		if (!interlaced) {
-			for (int j = 0; j < imgInfo.rows; j++) {
-				int bytesread = readRowRaw(j); // read and perhaps discards
-				int mrow = imlines.imageRowToMatrixRowStrict(j);
-				if (mrow >= 0)
-					decodeLastReadRowToInt(imlines.scanlines[mrow], bytesread);
-			}
-		} else { // and now, for something completely different (interlaced)
-			int[] buf = new int[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
-			for (int p = 1; p <= 7; p++) {
-				deinterlacer.setPass(p);
-				for (int i = 0; i < deinterlacer.getRows(); i++) {
-					int bytesread = readRowRaw(i);
-					int j = deinterlacer.getCurrRowReal();
-					int mrow = imlines.imageRowToMatrixRowStrict(j);
-					if (mrow >= 0) {
-						decodeLastReadRowToInt(buf, bytesread);
-						deinterlacer.deinterlaceInt(buf, imlines.scanlines[mrow], !unpackedMode);
-					}
-				}
-			}
-		}
-		end();
-		return imlines;
-	}
-
-	/**
-	 * Same as readRowsInt(0, imgInfo.rows, 1)
-	 * 
-	 * @see #readRowsInt(int, int, int)
-	 */
-	public ImageLines readRowsInt() {
-		return readRowsInt(0, imgInfo.rows, 1);
-	}
-
-	/**
-	 * Reads a set of lines and returns it as a ImageLines object, which wrapas a byte[][] matrix. Internally it reads
-	 * all lines, but decodes and stores only the wanted ones. This starts and ends the reading, and cannot be combined
-	 * with other reading methods.
-	 * <p>
-	 * This it's more efficient (speed an memory) that doing calling readRowByte() for each desired line only if the
-	 * image is interlaced.
-	 * <p>
-	 * Notice that the columns in the matrix is not the pixel width of the image, but rather pixels x channels
-	 * 
-	 * @see #readRowByte(int) to read about the format of each row. Notice that if the bitdepth is 16 this will lose
-	 *      information
-	 * 
-	 * @param rowOffset
-	 *            Number of rows to be skipped
-	 * @param nRows
-	 *            Total number of rows to be read. -1: read all available
-	 * @param rowStep
-	 *            Row increment. If 1, we read consecutive lines; if 2, we read even/odd lines, etc
-	 * @return Set of lines as a matrix
-	 */
-	public ImageLines readRowsByte(int rowOffset, int nRows, int rowStep) {
-		if (nRows < 0)
-			nRows = (imgInfo.rows - rowOffset) / rowStep;
-		if (rowStep < 1 || rowOffset < 0 || nRows * rowStep + rowOffset > imgInfo.rows)
-			throw new PngjInputException("bad args");
-		ImageLines imlines = new ImageLines(imgInfo, SampleType.BYTE, unpackedMode, rowOffset, nRows, rowStep);
-		if (!interlaced) {
-			for (int j = 0; j < imgInfo.rows; j++) {
-				int bytesread = readRowRaw(j); // read and perhaps discards
-				int mrow = imlines.imageRowToMatrixRowStrict(j);
-				if (mrow >= 0)
-					decodeLastReadRowToByte(imlines.scanlinesb[mrow], bytesread);
-			}
-		} else { // and now, for something completely different (interlaced)
-			byte[] buf = new byte[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
-			for (int p = 1; p <= 7; p++) {
-				deinterlacer.setPass(p);
-				for (int i = 0; i < deinterlacer.getRows(); i++) {
-					int bytesread = readRowRaw(i);
-					int j = deinterlacer.getCurrRowReal();
-					int mrow = imlines.imageRowToMatrixRowStrict(j);
-					if (mrow >= 0) {
-						decodeLastReadRowToByte(buf, bytesread);
-						deinterlacer.deinterlaceByte(buf, imlines.scanlinesb[mrow], !unpackedMode);
-					}
-				}
-			}
-		}
-		end();
-		return imlines;
-	}
-
-	/**
-	 * Same as readRowsByte(0, imgInfo.rows, 1)
-	 * 
-	 * @see #readRowsByte(int, int, int)
-	 */
-	public ImageLines readRowsByte() {
-		return readRowsByte(0, imgInfo.rows, 1);
-	}
-
-	/*
-	 * For the interlaced case, nrow indicates the subsampled image - the pass must be set already.
-	 * 
-	 * This must be called in strict order, both for interlaced or no interlaced.
-	 * 
-	 * Updates rowNum.
-	 * 
-	 * Leaves raw result in rowb
-	 * 
-	 * Returns bytes actually read (not including the filter byte)
-	 */
-	private int readRowRaw(final int nrow) {
-		//
-		if (nrow == 0 && firstChunksNotYetRead())
-			readFirstChunks();
-		if (nrow == 0 && interlaced)
-			Arrays.fill(rowb, (byte) 0); // new subimage: reset filters: this is enough, see the swap that happens lines
-											// below
-		int bytesRead = imgInfo.bytesPerRow; // NOT including the filter byte
-		if (interlaced) {
-			if (nrow < 0 || nrow > deinterlacer.getRows() || (nrow != 0 && nrow != deinterlacer.getCurrRowSubimg() + 1))
-				throw new PngjInputException("invalid row in interlaced mode: " + nrow);
-			deinterlacer.setRow(nrow);
-			bytesRead = (imgInfo.bitspPixel * deinterlacer.getPixelsToRead() + 7) / 8;
-			if (bytesRead < 1)
-				throw new PngjExceptionInternal("wtf??");
-		} else { // check for non interlaced
-			if (nrow < 0 || nrow >= imgInfo.rows || nrow != rowNum + 1)
-				throw new PngjInputException("invalid row: " + nrow);
-		}
-		rowNum = nrow;
-		// swap buffers
-		byte[] tmp = rowb;
-		rowb = rowbprev;
-		rowbprev = tmp;
-		// loads in rowbfilter "raw" bytes, with filter
-		PngHelperInternal.readBytes(idatIstream, rowbfilter, 0, bytesRead + 1);
-		offset = iIdatCstream.getOffset();
-		if (offset < 0)
-			throw new PngjExceptionInternal("bad offset ??" + offset);
-		if (maxTotalBytesRead > 0 && offset >= maxTotalBytesRead)
-			throw new PngjInputException("Reading IDAT: Maximum total bytes to read exceeeded: " + maxTotalBytesRead
-					+ " offset:" + offset);
-		rowb[0] = 0;
-		unfilterRow(bytesRead);
-		rowb[0] = rowbfilter[0];
-		if ((rowNum == imgInfo.rows - 1 && !interlaced) || (interlaced && deinterlacer.isAtLastRow()))
-			readLastAndClose();
-		return bytesRead;
-	}
-
-	/**
-	 * Reads all the (remaining) file, skipping the pixels data. This is much more efficient that calling readRow(),
-	 * specially for big files (about 10 times faster!), because it doesn't even decompress the IDAT stream and disables
-	 * CRC check Use this if you are not interested in reading pixels,only metadata.
-	 */
-	public void readSkippingAllRows() {
-		if (firstChunksNotYetRead())
-			readFirstChunks();
-		// we read directly from the compressed stream, we dont decompress nor chec CRC
-		iIdatCstream.disableCrcCheck();
-		try {
-			int r;
-			do {
-				r = iIdatCstream.read(rowbfilter, 0, rowbfilter.length);
-			} while (r >= 0);
-		} catch (IOException e) {
-			throw new PngjInputException("error in raw read of IDAT", e);
-		}
-		offset = iIdatCstream.getOffset();
-		if (offset < 0)
-			throw new PngjExceptionInternal("bad offset ??" + offset);
-		if (maxTotalBytesRead > 0 && offset >= maxTotalBytesRead)
-			throw new PngjInputException("Reading IDAT: Maximum total bytes to read exceeeded: " + maxTotalBytesRead
-					+ " offset:" + offset);
-		readLastAndClose();
-	}
-
-	/**
-	 * Set total maximum bytes to read (0: unlimited; default: 200MB). <br>
-	 * These are the bytes read (not loaded) in the input stream. If exceeded, an exception will be thrown.
-	 */
-	public void setMaxTotalBytesRead(long maxTotalBytesToRead) {
-		this.maxTotalBytesRead = maxTotalBytesToRead;
-	}
-
-	/**
-	 * @return Total maximum bytes to read.
-	 */
-	public long getMaxTotalBytesRead() {
-		return maxTotalBytesRead;
-	}
-
-	/**
-	 * Set total maximum bytes to load from ancillary chunks (0: unlimited; default: 5Mb).<br>
-	 * If exceeded, some chunks will be skipped
-	 */
-	public void setMaxBytesMetadata(int maxBytesChunksToLoad) {
-		this.maxBytesMetadata = maxBytesChunksToLoad;
-	}
-
-	/**
-	 * @return Total maximum bytes to load from ancillary ckunks.
-	 */
-	public int getMaxBytesMetadata() {
-		return maxBytesMetadata;
-	}
-
-	/**
-	 * Set maximum size in bytes for individual ancillary chunks (0: unlimited; default: 2MB). <br>
-	 * Chunks exceeding this length will be skipped (the CRC will not be checked) and the chunk will be saved as a
-	 * PngChunkSkipped object. See also setSkipChunkIds
-	 */
-	public void setSkipChunkMaxSize(int skipChunksBySize) {
-		this.skipChunkMaxSize = skipChunksBySize;
-	}
-
-	/**
-	 * @return maximum size in bytes for individual ancillary chunks.
-	 */
-	public int getSkipChunkMaxSize() {
-		return skipChunkMaxSize;
-	}
-
-	/**
-	 * Chunks ids to be skipped. <br>
-	 * These chunks will be skipped (the CRC will not be checked) and the chunk will be saved as a PngChunkSkipped
-	 * object. See also setSkipChunkMaxSize
-	 */
-	public void setSkipChunkIds(String[] skipChunksById) {
-		this.skipChunkIds = skipChunksById == null ? new String[] {} : skipChunksById;
-	}
-
-	/**
-	 * @return Chunk-IDs to be skipped.
-	 */
-	public String[] getSkipChunkIds() {
-		return skipChunkIds;
-	}
-
-	/**
-	 * if true, input stream will be closed after ending read
-	 * <p>
-	 * default=true
-	 */
-	public void setShouldCloseStream(boolean shouldCloseStream) {
-		this.shouldCloseStream = shouldCloseStream;
-	}
-
-	/**
-	 * Normally this does nothing, but it can be used to force a premature closing. Its recommended practice to call it
-	 * after reading the image pixels.
-	 */
-	public void end() {
-		if (currentChunkGroup < ChunksList.CHUNK_GROUP_6_END)
-			close();
-	}
-
-	/**
-	 * Interlaced PNG is accepted -though not welcomed- now...
-	 */
-	public boolean isInterlaced() {
-		return interlaced;
-	}
-
-	/**
-	 * set/unset "unpackedMode"<br>
-	 * If false (default) packed types (bitdepth=1,2 or 4) will keep several samples packed in one element (byte or int) <br>
-	 * If true, samples will be unpacked on reading, and each element in the scanline will be sample. This implies more
-	 * processing and memory, but it's the most efficient option if you intend to read individual pixels. <br>
-	 * This option should only be set before start reading.
-	 * 
-	 * @param unPackedMode
-	 */
-	public void setUnpackedMode(boolean unPackedMode) {
-		this.unpackedMode = unPackedMode;
-	}
-
-	/**
-	 * @see PngReader#setUnpackedMode(boolean)
-	 */
-	public boolean isUnpackedMode() {
-		return unpackedMode;
-	}
-
-	/**
-	 * Disables the CRC integrity check in IDAT chunks and ancillary chunks, this gives a slight increase in reading
-	 * speed for big files
-	 */
-	public void setCrcCheckDisabled() {
-		crcEnabled = false;
-	}
-
-	/**
-	 * Just for testing. TO be called after ending reading, only if initCrctest() was called before start
-	 * 
-	 * @return CRC of the raw pixels values
-	 */
-	long getCrctestVal() {
-		return crctest.getValue();
-	}
-
-	/**
-	 * Inits CRC object and enables CRC calculation
-	 */
-	void initCrctest() {
-		this.crctest = new CRC32();
-	}
-
-	/**
-	 * Basic info, for debugging.
-	 */
-	public String toString() { // basic info
-		return "filename=" + filename + " " + imgInfo.toString();
-	}
-
-}
+package jogamp.opengl.util.pngj;
+
+import java.io.IOException;
+import java.io.InputStream;
+import java.util.Arrays;
+import java.util.HashSet;
+import java.util.zip.CRC32;
+import java.util.zip.Inflater;
+import java.util.zip.InflaterInputStream;
+
+import jogamp.opengl.util.pngj.ImageLine.SampleType;
+import jogamp.opengl.util.pngj.chunks.ChunkHelper;
+import jogamp.opengl.util.pngj.chunks.ChunkLoadBehaviour;
+import jogamp.opengl.util.pngj.chunks.ChunkRaw;
+import jogamp.opengl.util.pngj.chunks.ChunksList;
+import jogamp.opengl.util.pngj.chunks.PngChunk;
+import jogamp.opengl.util.pngj.chunks.PngChunkIDAT;
+import jogamp.opengl.util.pngj.chunks.PngChunkIHDR;
+import jogamp.opengl.util.pngj.chunks.PngChunkSkipped;
+import jogamp.opengl.util.pngj.chunks.PngMetadata;
+
+/**
+ * Reads a PNG image, line by line.
+ * <p>
+ * The reading sequence is as follows: <br>
+ * 1. At construction time, the header and IHDR chunk are read (basic image
+ * info) <br>
+ * 2. Afterwards you can set some additional global options. Eg.
+ * {@link #setUnpackedMode(boolean)}, {@link #setCrcCheckDisabled()}.<br>
+ * 3. Optional: If you call getMetadata() or getChunksLisk() before start
+ * reading the rows, all the chunks before IDAT are automatically loaded and
+ * available <br>
+ * 4a. The rows are read onen by one of the <tt>readRowXXX</tt> methods:
+ * {@link #readRowInt(int)}, {@link PngReader#readRowByte(int)}, etc, in order,
+ * from 0 to nrows-1 (you can skip or repeat rows, but not go backwards)<br>
+ * 4b. Alternatively, you can read all rows, or a subset, in a single call:
+ * {@link #readRowsInt()}, {@link #readRowsByte()} ,etc. In general this
+ * consumes more memory, but for interlaced images this is equally efficient,
+ * and more so if reading a small subset of rows.<br>
+ * 5. Read of the last row auyomatically loads the trailing chunks, and ends the
+ * reader.<br>
+ * 6. end() forcibly finishes/aborts the reading and closes the stream
+ */
+public class PngReader {
+
+	/**
+	 * Basic image info - final and inmutable.
+	 */
+	public final ImageInfo imgInfo;
+	/**
+	 * not necesarily a filename, can be a description - merely informative
+	 */
+	protected final String filename;
+	private ChunkLoadBehaviour chunkLoadBehaviour = ChunkLoadBehaviour.LOAD_CHUNK_ALWAYS; // see setter/getter
+	private boolean shouldCloseStream = true; // true: closes stream after ending - see setter/getter
+	// some performance/defensive limits
+	private long maxTotalBytesRead = 200 * 1024 * 1024; // 200MB
+	private int maxBytesMetadata = 5 * 1024 * 1024; // for ancillary chunks - see setter/getter
+	private int skipChunkMaxSize = 2 * 1024 * 1024; // chunks exceeding this size will be skipped (nor even CRC checked)
+	private String[] skipChunkIds = { "fdAT" }; // chunks with these ids will be skipped (nor even CRC checked)
+	private HashSet<String> skipChunkIdsSet; // lazily created from skipChunksById
+	protected final PngMetadata metadata; // this a wrapper over chunks
+	protected final ChunksList chunksList;
+	protected ImageLine imgLine;
+	// line as bytes, counting from 1 (index 0 is reserved for filter type)
+	protected final int buffersLen; // nominal length is imgInfo.bytesPerRow + 1 but it can be larger
+	protected byte[] rowb = null;
+	protected byte[] rowbprev = null; // rowb previous
+	protected byte[] rowbfilter = null; // current line 'filtered': exactly as in uncompressed stream
+	// only set for interlaced PNG
+	private final boolean interlaced;
+	private final PngDeinterlacer deinterlacer;
+	private boolean crcEnabled = true;
+	// this only influences the 1-2-4 bitdepth format
+	private boolean unpackedMode = false;
+	private Inflater inflater = null;	// can be reused among several objects. see reuseBuffersFrom()
+	/**
+	 * Current chunk group, (0-6) already read or reading
+	 * <p>
+	 * see {@link ChunksList}
+	 */
+	protected int currentChunkGroup = -1;
+	protected int rowNum = -1; // last read row number, starting from 0
+	private long offset = 0; // offset in InputStream = bytes read
+	private int bytesChunksLoaded; // bytes loaded from anciallary chunks
+	protected final InputStream inputStream;
+	protected InflaterInputStream idatIstream;
+	protected PngIDatChunkInputStream iIdatCstream;
+	protected CRC32 crctest; // If set to non null, it gets a CRC of the unfiltered bytes, to check for images equality
+
+	/**
+	 * Constructs a PngReader from an InputStream.
+	 * <p>
+	 * See also <code>FileHelper.createPngReader(File f)</code> if available.
+	 * 
+	 * Reads only the signature and first chunk (IDHR)
+	 * 
+	 * @param filenameOrDescription
+	 *            : Optional, can be a filename or a description. Just for
+	 *            error/debug messages
+	 * 
+	 */
+	public PngReader(InputStream inputStream, String filenameOrDescription) {
+		this.filename = filenameOrDescription == null ? "" : filenameOrDescription;
+		this.inputStream = inputStream;
+		this.chunksList = new ChunksList(null);
+		this.metadata = new PngMetadata(chunksList);
+		// starts reading: signature
+		byte[] pngid = new byte[8];
+		PngHelperInternal.readBytes(inputStream, pngid, 0, pngid.length);
+		offset += pngid.length;
+		if (!Arrays.equals(pngid, PngHelperInternal.getPngIdSignature()))
+			throw new PngjInputException("Bad PNG signature");
+		// reads first chunk
+		currentChunkGroup = ChunksList.CHUNK_GROUP_0_IDHR;
+		int clen = PngHelperInternal.readInt4(inputStream);
+		offset += 4;
+		if (clen != 13)
+			throw new PngjInputException("IDHR chunk len != 13 ?? " + clen);
+		byte[] chunkid = new byte[4];
+		PngHelperInternal.readBytes(inputStream, chunkid, 0, 4);
+		if (!Arrays.equals(chunkid, ChunkHelper.b_IHDR))
+			throw new PngjInputException("IHDR not found as first chunk??? [" + ChunkHelper.toString(chunkid) + "]");
+		offset += 4;
+		PngChunkIHDR ihdr = (PngChunkIHDR) readChunk(chunkid, clen, false);
+		boolean alpha = (ihdr.getColormodel() & 0x04) != 0;
+		boolean palette = (ihdr.getColormodel() & 0x01) != 0;
+		boolean grayscale = (ihdr.getColormodel() == 0 || ihdr.getColormodel() == 4);
+		// creates ImgInfo and imgLine, and allocates buffers
+		imgInfo = new ImageInfo(ihdr.getCols(), ihdr.getRows(), ihdr.getBitspc(), alpha, grayscale, palette);
+		interlaced = ihdr.getInterlaced() == 1;
+		deinterlacer = interlaced ? new PngDeinterlacer(imgInfo) : null;
+		buffersLen = imgInfo.bytesPerRow + 1;
+		// some checks
+		if (ihdr.getFilmeth() != 0 || ihdr.getCompmeth() != 0 || (ihdr.getInterlaced() & 0xFFFE) != 0)
+			throw new PngjInputException("compression method o filter method or interlaced unrecognized ");
+		if (ihdr.getColormodel() < 0 || ihdr.getColormodel() > 6 || ihdr.getColormodel() == 1
+				|| ihdr.getColormodel() == 5)
+			throw new PngjInputException("Invalid colormodel " + ihdr.getColormodel());
+		if (ihdr.getBitspc() != 1 && ihdr.getBitspc() != 2 && ihdr.getBitspc() != 4 && ihdr.getBitspc() != 8
+				&& ihdr.getBitspc() != 16)
+			throw new PngjInputException("Invalid bit depth " + ihdr.getBitspc());
+	}
+
+	private boolean firstChunksNotYetRead() {
+		return currentChunkGroup < ChunksList.CHUNK_GROUP_1_AFTERIDHR;
+	}
+
+	private void allocateBuffers() { // only if needed
+		if (rowbfilter == null || rowbfilter.length < buffersLen) {
+			rowbfilter = new byte[buffersLen];
+			rowb = new byte[buffersLen];
+			rowbprev = new byte[buffersLen];
+		}
+	}
+
+	/**
+	 * Reads last Internally called after having read the last line. It reads
+	 * extra chunks after IDAT, if present.
+	 */
+	private void readLastAndClose() {
+		// offset = iIdatCstream.getOffset();
+		if (currentChunkGroup < ChunksList.CHUNK_GROUP_5_AFTERIDAT) {
+			try {
+				idatIstream.close();
+			} catch (Exception e) {
+			}
+			readLastChunks();
+		}
+		close();
+	}
+
+	private void close() {
+		if (currentChunkGroup < ChunksList.CHUNK_GROUP_6_END) { // this could only happen if forced close
+			try {
+				idatIstream.close();
+			} catch (Exception e) {
+			}
+			currentChunkGroup = ChunksList.CHUNK_GROUP_6_END;
+		}
+		if (shouldCloseStream) {
+			try {
+				inputStream.close();
+			} catch (Exception e) {
+				throw new PngjInputException("error closing input stream!", e);
+			}
+		}
+	}
+
+	// nbytes: NOT including the filter byte. leaves result in rowb
+	private void unfilterRow(int nbytes) {
+		int ftn = rowbfilter[0];
+		FilterType ft = FilterType.getByVal(ftn);
+		if (ft == null)
+			throw new PngjInputException("Filter type " + ftn + " invalid");
+		switch (ft) {
+		case FILTER_NONE:
+			unfilterRowNone(nbytes);
+			break;
+		case FILTER_SUB:
+			unfilterRowSub(nbytes);
+			break;
+		case FILTER_UP:
+			unfilterRowUp(nbytes);
+			break;
+		case FILTER_AVERAGE:
+			unfilterRowAverage(nbytes);
+			break;
+		case FILTER_PAETH:
+			unfilterRowPaeth(nbytes);
+			break;
+		default:
+			throw new PngjInputException("Filter type " + ftn + " not implemented");
+		}
+		if (crctest != null)
+			crctest.update(rowb, 1, buffersLen - 1);
+	}
+
+	private void unfilterRowAverage(final int nbytes) {
+		int i, j, x;
+		for (j = 1 - imgInfo.bytesPixel, i = 1; i <= nbytes; i++, j++) {
+			x = j > 0 ? (rowb[j] & 0xff) : 0;
+			rowb[i] = (byte) (rowbfilter[i] + (x + (rowbprev[i] & 0xFF)) / 2);
+		}
+	}
+
+	private void unfilterRowNone(final int nbytes) {
+		for (int i = 1; i <= nbytes; i++) {
+			rowb[i] = (byte) (rowbfilter[i]);
+		}
+	}
+
+	private void unfilterRowPaeth(final int nbytes) {
+		int i, j, x, y;
+		for (j = 1 - imgInfo.bytesPixel, i = 1; i <= nbytes; i++, j++) {
+			x = j > 0 ? (rowb[j] & 0xFF) : 0;
+			y = j > 0 ? (rowbprev[j] & 0xFF) : 0;
+			rowb[i] = (byte) (rowbfilter[i] + PngHelperInternal.filterPaethPredictor(x, rowbprev[i] & 0xFF, y));
+		}
+	}
+
+	private void unfilterRowSub(final int nbytes) {
+		int i, j;
+		for (i = 1; i <= imgInfo.bytesPixel; i++) {
+			rowb[i] = (byte) (rowbfilter[i]);
+		}
+		for (j = 1, i = imgInfo.bytesPixel + 1; i <= nbytes; i++, j++) {
+			rowb[i] = (byte) (rowbfilter[i] + rowb[j]);
+		}
+	}
+
+	private void unfilterRowUp(final int nbytes) {
+		for (int i = 1; i <= nbytes; i++) {
+			rowb[i] = (byte) (rowbfilter[i] + rowbprev[i]);
+		}
+	}
+
+	/**
+	 * Reads chunks before first IDAT. Normally this is called automatically
+	 * <p>
+	 * Position before: after IDHR (crc included) Position after: just after the
+	 * first IDAT chunk id
+	 * <P>
+	 * This can be called several times (tentatively), it does nothing if
+	 * already run
+	 * <p>
+	 * (Note: when should this be called? in the constructor? hardly, because we
+	 * loose the opportunity to call setChunkLoadBehaviour() and perhaps other
+	 * settings before reading the first row? but sometimes we want to access
+	 * some metadata (plte, phys) before. Because of this, this method can be
+	 * called explicitly but is also called implicititly in some methods
+	 * (getMetatada(), getChunksList())
+	 */
+	private final void readFirstChunks() {
+		if (!firstChunksNotYetRead())
+			return;
+		int clen = 0;
+		boolean found = false;
+		byte[] chunkid = new byte[4]; // it's important to reallocate in each iteration
+		currentChunkGroup = ChunksList.CHUNK_GROUP_1_AFTERIDHR;
+		while (!found) {
+			clen = PngHelperInternal.readInt4(inputStream);
+			offset += 4;
+			if (clen < 0)
+				break;
+			PngHelperInternal.readBytes(inputStream, chunkid, 0, 4);
+			offset += 4;
+			if (Arrays.equals(chunkid, ChunkHelper.b_IDAT)) {
+				found = true;
+				currentChunkGroup = ChunksList.CHUNK_GROUP_4_IDAT;
+				// add dummy idat chunk to list
+				chunksList.appendReadChunk(new PngChunkIDAT(imgInfo, clen, offset - 8), currentChunkGroup);
+				break;
+			} else if (Arrays.equals(chunkid, ChunkHelper.b_IEND)) {
+				throw new PngjInputException("END chunk found before image data (IDAT) at offset=" + offset);
+			}
+			if (Arrays.equals(chunkid, ChunkHelper.b_PLTE))
+				currentChunkGroup = ChunksList.CHUNK_GROUP_2_PLTE;
+			readChunk(chunkid, clen, false);
+			if (Arrays.equals(chunkid, ChunkHelper.b_PLTE))
+				currentChunkGroup = ChunksList.CHUNK_GROUP_3_AFTERPLTE;
+		}
+		int idatLen = found ? clen : -1;
+		if (idatLen < 0)
+			throw new PngjInputException("first idat chunk not found!");
+		iIdatCstream = new PngIDatChunkInputStream(inputStream, idatLen, offset);
+		if(inflater == null) {
+			inflater = new Inflater();
+		} else {
+		inflater.reset();
+		}
+		idatIstream = new InflaterInputStream(iIdatCstream, inflater);
+		if (!crcEnabled)
+			iIdatCstream.disableCrcCheck();
+	}
+
+	/**
+	 * Reads (and processes) chunks after last IDAT.
+	 **/
+	void readLastChunks() {
+		// PngHelper.logdebug("idat ended? " + iIdatCstream.isEnded());
+		currentChunkGroup = ChunksList.CHUNK_GROUP_5_AFTERIDAT;
+		if (!iIdatCstream.isEnded())
+			iIdatCstream.forceChunkEnd();
+		int clen = iIdatCstream.getLenLastChunk();
+		byte[] chunkid = iIdatCstream.getIdLastChunk();
+		boolean endfound = false;
+		boolean first = true;
+		boolean skip = false;
+		while (!endfound) {
+			skip = false;
+			if (!first) {
+				clen = PngHelperInternal.readInt4(inputStream);
+				offset += 4;
+				if (clen < 0)
+					throw new PngjInputException("bad chuck len " + clen);
+				PngHelperInternal.readBytes(inputStream, chunkid, 0, 4);
+				offset += 4;
+			}
+			first = false;
+			if (Arrays.equals(chunkid, ChunkHelper.b_IDAT)) {
+				skip = true; // extra dummy (empty?) idat chunk, it can happen, ignore it
+			} else if (Arrays.equals(chunkid, ChunkHelper.b_IEND)) {
+				currentChunkGroup = ChunksList.CHUNK_GROUP_6_END;
+				endfound = true;
+			}
+			readChunk(chunkid, clen, skip);
+		}
+		if (!endfound)
+			throw new PngjInputException("end chunk not found - offset=" + offset);
+		// PngHelper.logdebug("end chunk found ok offset=" + offset);
+	}
+
+	/**
+	 * Reads chunkd from input stream, adds to ChunksList, and returns it. If
+	 * it's skipped, a PngChunkSkipped object is created
+	 */
+	private PngChunk readChunk(byte[] chunkid, int clen, boolean skipforced) {
+		if (clen < 0)
+			throw new PngjInputException("invalid chunk lenght: " + clen);
+		// skipChunksByIdSet is created lazyly, if fist IHDR has already been read
+		if (skipChunkIdsSet == null && currentChunkGroup > ChunksList.CHUNK_GROUP_0_IDHR)
+			skipChunkIdsSet = new HashSet<String>(Arrays.asList(skipChunkIds));
+		String chunkidstr = ChunkHelper.toString(chunkid);
+		boolean critical = ChunkHelper.isCritical(chunkidstr);
+		PngChunk pngChunk = null;
+		boolean skip = skipforced;
+		if (maxTotalBytesRead > 0 && clen + offset > maxTotalBytesRead)
+			throw new PngjInputException("Maximum total bytes to read exceeeded: " + maxTotalBytesRead + " offset:"
+					+ offset + " clen=" + clen);
+		// an ancillary chunks can be skipped because of several reasons:
+		if (currentChunkGroup > ChunksList.CHUNK_GROUP_0_IDHR && !critical)
+			skip = skip || (skipChunkMaxSize > 0 && clen >= skipChunkMaxSize) || skipChunkIdsSet.contains(chunkidstr)
+					|| (maxBytesMetadata > 0 && clen > maxBytesMetadata - bytesChunksLoaded)
+					|| !ChunkHelper.shouldLoad(chunkidstr, chunkLoadBehaviour);
+		if (skip) {
+			PngHelperInternal.skipBytes(inputStream, clen);
+			PngHelperInternal.readInt4(inputStream); // skip - we dont call PngHelperInternal.skipBytes(inputStream,
+			// clen + 4) for risk of overflow
+			pngChunk = new PngChunkSkipped(chunkidstr, imgInfo, clen);
+		} else {
+			ChunkRaw chunk = new ChunkRaw(clen, chunkid, true);
+			chunk.readChunkData(inputStream, crcEnabled || critical);
+			pngChunk = PngChunk.factory(chunk, imgInfo);
+			if (!pngChunk.crit)
+				bytesChunksLoaded += chunk.len;
+		}
+		pngChunk.setOffset(offset - 8L);
+		chunksList.appendReadChunk(pngChunk, currentChunkGroup);
+		offset += clen + 4L;
+		return pngChunk;
+	}
+
+	/**
+	 * Logs/prints a warning.
+	 * <p>
+	 * The default behaviour is print to stderr, but it can be overriden.
+	 * <p>
+	 * This happens rarely - most errors are fatal.
+	 */
+	protected void logWarn(String warn) {
+		System.err.println(warn);
+	}
+
+	/**
+	 * @see #setChunkLoadBehaviour(ChunkLoadBehaviour)
+	 */
+	public ChunkLoadBehaviour getChunkLoadBehaviour() {
+		return chunkLoadBehaviour;
+	}
+
+	/**
+	 * Determines which ancillary chunks (metada) are to be loaded
+	 * 
+	 * @param chunkLoadBehaviour
+	 *            {@link ChunkLoadBehaviour}
+	 */
+	public void setChunkLoadBehaviour(ChunkLoadBehaviour chunkLoadBehaviour) {
+		this.chunkLoadBehaviour = chunkLoadBehaviour;
+	}
+
+	/**
+	 * All loaded chunks (metada). If we have not yet end reading the image,
+	 * this will include only the chunks before the pixels data (IDAT)
+	 * <p>
+	 * Critical chunks are included, except that all IDAT chunks appearance are
+	 * replaced by a single dummy-marker IDAT chunk. These might be copied to
+	 * the PngWriter
+	 * <p>
+	 * 
+	 * @see #getMetadata()
+	 */
+	public ChunksList getChunksList() {
+		if (firstChunksNotYetRead())
+			readFirstChunks();
+		return chunksList;
+	}
+
+	int getCurrentChunkGroup() {
+		return currentChunkGroup;
+	}
+
+	/**
+	 * High level wrapper over chunksList
+	 * 
+	 * @see #getChunksList()
+	 */
+	public PngMetadata getMetadata() {
+		if (firstChunksNotYetRead())
+			readFirstChunks();
+		return metadata;
+	}
+
+	/**
+	 * If called for first time, calls readRowInt. Elsewhere, it calls the
+	 * appropiate readRowInt/readRowByte
+	 * <p>
+	 * In general, specifying the concrete readRowInt/readRowByte is preferrable
+	 * 
+	 * @see #readRowInt(int) {@link #readRowByte(int)}
+	 */
+	public ImageLine readRow(int nrow) {
+		if (imgLine == null)
+			imgLine = new ImageLine(imgInfo, SampleType.INT, unpackedMode);
+		return imgLine.sampleType != SampleType.BYTE ? readRowInt(nrow) : readRowByte(nrow);
+	}
+
+	/**
+	 * Reads the row as INT, storing it in the {@link #imgLine} property and
+	 * returning it.
+	 * 
+	 * The row must be greater or equal than the last read row.
+	 * 
+	 * @param nrow
+	 *            Row number, from 0 to rows-1. Increasing order.
+	 * @return ImageLine object, also available as field. Data is in
+	 *         {@link ImageLine#scanline} (int) field.
+	 */
+	public ImageLine readRowInt(int nrow) {
+		if (imgLine == null)
+			imgLine = new ImageLine(imgInfo, SampleType.INT, unpackedMode);
+		if (imgLine.getRown() == nrow) // already read
+			return imgLine;
+		readRowInt(imgLine.scanline, nrow);
+		imgLine.setFilterUsed(FilterType.getByVal(rowbfilter[0]));
+		imgLine.setRown(nrow);
+		return imgLine;
+	}
+
+	/**
+	 * Reads the row as BYTES, storing it in the {@link #imgLine} property and
+	 * returning it.
+	 * 
+	 * The row must be greater or equal than the last read row. This method
+	 * allows to pass the same row that was last read.
+	 * 
+	 * @param nrow
+	 *            Row number, from 0 to rows-1. Increasing order.
+	 * @return ImageLine object, also available as field. Data is in
+	 *         {@link ImageLine#scanlineb} (byte) field.
+	 */
+	public ImageLine readRowByte(int nrow) {
+		if (imgLine == null)
+			imgLine = new ImageLine(imgInfo, SampleType.BYTE, unpackedMode);
+		if (imgLine.getRown() == nrow) // already read
+			return imgLine;
+		readRowByte(imgLine.scanlineb, nrow);
+		imgLine.setFilterUsed(FilterType.getByVal(rowbfilter[0]));
+		imgLine.setRown(nrow);
+		return imgLine;
+	}
+
+	/**
+	 * @see #readRowInt(int[], int)
+	 */
+	public final int[] readRow(int[] buffer, final int nrow) {
+		return readRowInt(buffer, nrow);
+	}
+
+	/**
+	 * Reads a line and returns it as a int[] array.
+	 * <p>
+	 * You can pass (optionally) a prealocatted buffer.
+	 * <p>
+	 * If the bitdepth is less than 8, the bytes are packed - unless
+	 * {@link #unpackedMode} is true.
+	 * 
+	 * @param buffer
+	 *            Prealocated buffer, or null.
+	 * @param nrow
+	 *            Row number (0 is top). Most be strictly greater than the last
+	 *            read row.
+	 * 
+	 * @return The scanline in the same passwd buffer if it was allocated, a
+	 *         newly allocated one otherwise
+	 */
+	public final int[] readRowInt(int[] buffer, final int nrow) {
+		if (buffer == null)
+			buffer = new int[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
+		if (!interlaced) {
+			if (nrow <= rowNum)
+				throw new PngjInputException("rows must be read in increasing order: " + nrow);
+			int bytesread = 0;
+			while (rowNum < nrow)
+				bytesread = readRowRaw(rowNum + 1); // read rows, perhaps skipping if necessary
+			decodeLastReadRowToInt(buffer, bytesread);
+		} else { // interlaced
+			if (deinterlacer.getImageInt() == null)
+				deinterlacer.setImageInt(readRowsInt().scanlines); // read all image and store it in deinterlacer
+			System.arraycopy(deinterlacer.getImageInt()[nrow], 0, buffer, 0, unpackedMode ? imgInfo.samplesPerRow
+					: imgInfo.samplesPerRowPacked);
+		}
+		return buffer;
+	}
+
+	/**
+	 * Reads a line and returns it as a byte[] array.
+	 * <p>
+	 * You can pass (optionally) a prealocatted buffer.
+	 * <p>
+	 * If the bitdepth is less than 8, the bytes are packed - unless
+	 * {@link #unpackedMode} is true. <br>
+	 * If the bitdepth is 16, the least significant byte is lost.
+	 * <p>
+	 * 
+	 * @param buffer
+	 *            Prealocated buffer, or null.
+	 * @param nrow
+	 *            Row number (0 is top). Most be strictly greater than the last
+	 *            read row.
+	 * 
+	 * @return The scanline in the same passwd buffer if it was allocated, a
+	 *         newly allocated one otherwise
+	 */
+	public final byte[] readRowByte(byte[] buffer, final int nrow) {
+		if (buffer == null)
+			buffer = new byte[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
+		if (!interlaced) {
+			if (nrow <= rowNum)
+				throw new PngjInputException("rows must be read in increasing order: " + nrow);
+			int bytesread = 0;
+			while (rowNum < nrow)
+				bytesread = readRowRaw(rowNum + 1); // read rows, perhaps skipping if necessary
+			decodeLastReadRowToByte(buffer, bytesread);
+		} else { // interlaced
+			if (deinterlacer.getImageByte() == null)
+				deinterlacer.setImageByte(readRowsByte().scanlinesb); // read all image and store it in deinterlacer
+			System.arraycopy(deinterlacer.getImageByte()[nrow], 0, buffer, 0, unpackedMode ? imgInfo.samplesPerRow
+					: imgInfo.samplesPerRowPacked);
+		}
+		return buffer;
+	}
+
+	/**
+	 * @param nrow
+	 * @deprecated Now {@link #readRow(int)} implements the same funcion. This
+	 *             method will be removed in future releases
+	 */
+	public ImageLine getRow(int nrow) {
+		return readRow(nrow);
+	}
+
+	private void decodeLastReadRowToInt(int[] buffer, int bytesRead) {
+		if (imgInfo.bitDepth <= 8)
+			for (int i = 0, j = 1; i < bytesRead; i++)
+				buffer[i] = (rowb[j++] & 0xFF); // http://www.libpng.org/pub/png/spec/1.2/PNG-DataRep.html
+		else
+			for (int i = 0, j = 1; j <= bytesRead; i++)
+				buffer[i] = ((rowb[j++] & 0xFF) << 8) + (rowb[j++] & 0xFF); // 16 bitspc
+		if (imgInfo.packed && unpackedMode)
+			ImageLine.unpackInplaceInt(imgInfo, buffer, buffer, false);
+	}
+
+	private void decodeLastReadRowToByte(byte[] buffer, int bytesRead) {
+		if (imgInfo.bitDepth <= 8)
+			System.arraycopy(rowb, 1, buffer, 0, bytesRead);
+		else
+			for (int i = 0, j = 1; j < bytesRead; i++, j += 2)
+				buffer[i] = rowb[j];// 16 bits in 1 byte: this discards the LSB!!!
+		if (imgInfo.packed && unpackedMode)
+			ImageLine.unpackInplaceByte(imgInfo, buffer, buffer, false);
+	}
+
+	/**
+	 * Reads a set of lines and returns it as a ImageLines object, which wraps
+	 * matrix. Internally it reads all lines, but decodes and stores only the
+	 * wanted ones. This starts and ends the reading, and cannot be combined
+	 * with other reading methods.
+	 * <p>
+	 * This it's more efficient (speed an memory) that doing calling
+	 * readRowInt() for each desired line only if the image is interlaced.
+	 * <p>
+	 * Notice that the columns in the matrix is not the pixel width of the
+	 * image, but rather pixels x channels
+	 * 
+	 * @see #readRowInt(int) to read about the format of each row
+	 * 
+	 * @param rowOffset
+	 *            Number of rows to be skipped
+	 * @param nRows
+	 *            Total number of rows to be read. -1: read all available
+	 * @param rowStep
+	 *            Row increment. If 1, we read consecutive lines; if 2, we read
+	 *            even/odd lines, etc
+	 * @return Set of lines as a ImageLines, which wraps a matrix
+	 */
+	public ImageLines readRowsInt(int rowOffset, int nRows, int rowStep) {
+		if (nRows < 0)
+			nRows = (imgInfo.rows - rowOffset) / rowStep;
+		if (rowStep < 1 || rowOffset < 0 || nRows * rowStep + rowOffset > imgInfo.rows)
+			throw new PngjInputException("bad args");
+		ImageLines imlines = new ImageLines(imgInfo, SampleType.INT, unpackedMode, rowOffset, nRows, rowStep);
+		if (!interlaced) {
+			for (int j = 0; j < imgInfo.rows; j++) {
+				int bytesread = readRowRaw(j); // read and perhaps discards
+				int mrow = imlines.imageRowToMatrixRowStrict(j);
+				if (mrow >= 0)
+					decodeLastReadRowToInt(imlines.scanlines[mrow], bytesread);
+			}
+		} else { // and now, for something completely different (interlaced)
+			int[] buf = new int[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
+			for (int p = 1; p <= 7; p++) {
+				deinterlacer.setPass(p);
+				for (int i = 0; i < deinterlacer.getRows(); i++) {
+					int bytesread = readRowRaw(i);
+					int j = deinterlacer.getCurrRowReal();
+					int mrow = imlines.imageRowToMatrixRowStrict(j);
+					if (mrow >= 0) {
+						decodeLastReadRowToInt(buf, bytesread);
+						deinterlacer.deinterlaceInt(buf, imlines.scanlines[mrow], !unpackedMode);
+					}
+				}
+			}
+		}
+		end();
+		return imlines;
+	}
+
+	/**
+	 * Same as readRowsInt(0, imgInfo.rows, 1)
+	 * 
+	 * @see #readRowsInt(int, int, int)
+	 */
+	public ImageLines readRowsInt() {
+		return readRowsInt(0, imgInfo.rows, 1);
+	}
+
+	/**
+	 * Reads a set of lines and returns it as a ImageLines object, which wrapas
+	 * a byte[][] matrix. Internally it reads all lines, but decodes and stores
+	 * only the wanted ones. This starts and ends the reading, and cannot be
+	 * combined with other reading methods.
+	 * <p>
+	 * This it's more efficient (speed an memory) that doing calling
+	 * readRowByte() for each desired line only if the image is interlaced.
+	 * <p>
+	 * Notice that the columns in the matrix is not the pixel width of the
+	 * image, but rather pixels x channels
+	 * 
+	 * @see #readRowByte(int) to read about the format of each row. Notice that
+	 *      if the bitdepth is 16 this will lose information
+	 * 
+	 * @param rowOffset
+	 *            Number of rows to be skipped
+	 * @param nRows
+	 *            Total number of rows to be read. -1: read all available
+	 * @param rowStep
+	 *            Row increment. If 1, we read consecutive lines; if 2, we read
+	 *            even/odd lines, etc
+	 * @return Set of lines as a matrix
+	 */
+	public ImageLines readRowsByte(int rowOffset, int nRows, int rowStep) {
+		if (nRows < 0)
+			nRows = (imgInfo.rows - rowOffset) / rowStep;
+		if (rowStep < 1 || rowOffset < 0 || nRows * rowStep + rowOffset > imgInfo.rows)
+			throw new PngjInputException("bad args");
+		ImageLines imlines = new ImageLines(imgInfo, SampleType.BYTE, unpackedMode, rowOffset, nRows, rowStep);
+		if (!interlaced) {
+			for (int j = 0; j < imgInfo.rows; j++) {
+				int bytesread = readRowRaw(j); // read and perhaps discards
+				int mrow = imlines.imageRowToMatrixRowStrict(j);
+				if (mrow >= 0)
+					decodeLastReadRowToByte(imlines.scanlinesb[mrow], bytesread);
+			}
+		} else { // and now, for something completely different (interlaced)
+			byte[] buf = new byte[unpackedMode ? imgInfo.samplesPerRow : imgInfo.samplesPerRowPacked];
+			for (int p = 1; p <= 7; p++) {
+				deinterlacer.setPass(p);
+				for (int i = 0; i < deinterlacer.getRows(); i++) {
+					int bytesread = readRowRaw(i);
+					int j = deinterlacer.getCurrRowReal();
+					int mrow = imlines.imageRowToMatrixRowStrict(j);
+					if (mrow >= 0) {
+						decodeLastReadRowToByte(buf, bytesread);
+						deinterlacer.deinterlaceByte(buf, imlines.scanlinesb[mrow], !unpackedMode);
+					}
+				}
+			}
+		}
+		end();
+		return imlines;
+	}
+
+	/**
+	 * Same as readRowsByte(0, imgInfo.rows, 1)
+	 * 
+	 * @see #readRowsByte(int, int, int)
+	 */
+	public ImageLines readRowsByte() {
+		return readRowsByte(0, imgInfo.rows, 1);
+	}
+
+	/*
+	 * For the interlaced case, nrow indicates the subsampled image - the pass must be set already.
+	 * 
+	 * This must be called in strict order, both for interlaced or no interlaced.
+	 * 
+	 * Updates rowNum.
+	 * 
+	 * Leaves raw result in rowb
+	 * 
+	 * Returns bytes actually read (not including the filter byte)
+	 */
+	private int readRowRaw(final int nrow) {
+		if (nrow == 0) {
+			if (firstChunksNotYetRead())
+				readFirstChunks();
+			allocateBuffers();
+			if (interlaced)
+				Arrays.fill(rowb, (byte) 0); // new subimage: reset filters: this is enough, see the swap that happens lines
+		}
+		// below
+		int bytesRead = imgInfo.bytesPerRow; // NOT including the filter byte
+		if (interlaced) {
+			if (nrow < 0 || nrow > deinterlacer.getRows() || (nrow != 0 && nrow != deinterlacer.getCurrRowSubimg() + 1))
+				throw new PngjInputException("invalid row in interlaced mode: " + nrow);
+			deinterlacer.setRow(nrow);
+			bytesRead = (imgInfo.bitspPixel * deinterlacer.getPixelsToRead() + 7) / 8;
+			if (bytesRead < 1)
+				throw new PngjExceptionInternal("wtf??");
+		} else { // check for non interlaced
+			if (nrow < 0 || nrow >= imgInfo.rows || nrow != rowNum + 1)
+				throw new PngjInputException("invalid row: " + nrow);
+		}
+		rowNum = nrow;
+		// swap buffers
+		byte[] tmp = rowb;
+		rowb = rowbprev;
+		rowbprev = tmp;
+		// loads in rowbfilter "raw" bytes, with filter
+		PngHelperInternal.readBytes(idatIstream, rowbfilter, 0, bytesRead + 1);
+		offset = iIdatCstream.getOffset();
+		if (offset < 0)
+			throw new PngjExceptionInternal("bad offset ??" + offset);
+		if (maxTotalBytesRead > 0 && offset >= maxTotalBytesRead)
+			throw new PngjInputException("Reading IDAT: Maximum total bytes to read exceeeded: " + maxTotalBytesRead
+					+ " offset:" + offset);
+		rowb[0] = 0;
+		unfilterRow(bytesRead);
+		rowb[0] = rowbfilter[0];
+		if ((rowNum == imgInfo.rows - 1 && !interlaced) || (interlaced && deinterlacer.isAtLastRow()))
+			readLastAndClose();
+		return bytesRead;
+	}
+
+	/**
+	 * Reads all the (remaining) file, skipping the pixels data. This is much
+	 * more efficient that calling readRow(), specially for big files (about 10
+	 * times faster!), because it doesn't even decompress the IDAT stream and
+	 * disables CRC check Use this if you are not interested in reading
+	 * pixels,only metadata.
+	 */
+	public void readSkippingAllRows() {
+		if (firstChunksNotYetRead())
+			readFirstChunks();
+		// we read directly from the compressed stream, we dont decompress nor chec CRC
+		iIdatCstream.disableCrcCheck();
+		allocateBuffers();
+		try {
+			int r;
+			do {
+				r = iIdatCstream.read(rowbfilter, 0, buffersLen);
+			} while (r >= 0);
+		} catch (IOException e) {
+			throw new PngjInputException("error in raw read of IDAT", e);
+		}
+		offset = iIdatCstream.getOffset();
+		if (offset < 0)
+			throw new PngjExceptionInternal("bad offset ??" + offset);
+		if (maxTotalBytesRead > 0 && offset >= maxTotalBytesRead)
+			throw new PngjInputException("Reading IDAT: Maximum total bytes to read exceeeded: " + maxTotalBytesRead
+					+ " offset:" + offset);
+		readLastAndClose();
+	}
+
+	/**
+	 * Set total maximum bytes to read (0: unlimited; default: 200MB). <br>
+	 * These are the bytes read (not loaded) in the input stream. If exceeded,
+	 * an exception will be thrown.
+	 */
+	public void setMaxTotalBytesRead(long maxTotalBytesToRead) {
+		this.maxTotalBytesRead = maxTotalBytesToRead;
+	}
+
+	/**
+	 * @return Total maximum bytes to read.
+	 */
+	public long getMaxTotalBytesRead() {
+		return maxTotalBytesRead;
+	}
+
+	/**
+	 * Set total maximum bytes to load from ancillary chunks (0: unlimited;
+	 * default: 5Mb).<br>
+	 * If exceeded, some chunks will be skipped
+	 */
+	public void setMaxBytesMetadata(int maxBytesChunksToLoad) {
+		this.maxBytesMetadata = maxBytesChunksToLoad;
+	}
+
+	/**
+	 * @return Total maximum bytes to load from ancillary ckunks.
+	 */
+	public int getMaxBytesMetadata() {
+		return maxBytesMetadata;
+	}
+
+	/**
+	 * Set maximum size in bytes for individual ancillary chunks (0: unlimited;
+	 * default: 2MB). <br>
+	 * Chunks exceeding this length will be skipped (the CRC will not be
+	 * checked) and the chunk will be saved as a PngChunkSkipped object. See
+	 * also setSkipChunkIds
+	 */
+	public void setSkipChunkMaxSize(int skipChunksBySize) {
+		this.skipChunkMaxSize = skipChunksBySize;
+	}
+
+	/**
+	 * @return maximum size in bytes for individual ancillary chunks.
+	 */
+	public int getSkipChunkMaxSize() {
+		return skipChunkMaxSize;
+	}
+
+	/**
+	 * Chunks ids to be skipped. <br>
+	 * These chunks will be skipped (the CRC will not be checked) and the chunk
+	 * will be saved as a PngChunkSkipped object. See also setSkipChunkMaxSize
+	 */
+	public void setSkipChunkIds(String[] skipChunksById) {
+		this.skipChunkIds = skipChunksById == null ? new String[] {} : skipChunksById;
+	}
+
+	/**
+	 * @return Chunk-IDs to be skipped.
+	 */
+	public String[] getSkipChunkIds() {
+		return skipChunkIds;
+	}
+
+	/**
+	 * if true, input stream will be closed after ending read
+	 * <p>
+	 * default=true
+	 */
+	public void setShouldCloseStream(boolean shouldCloseStream) {
+		this.shouldCloseStream = shouldCloseStream;
+	}
+
+	/**
+	 * Normally this does nothing, but it can be used to force a premature
+	 * closing. Its recommended practice to call it after reading the image
+	 * pixels.
+	 */
+	public void end() {
+		if (currentChunkGroup < ChunksList.CHUNK_GROUP_6_END)
+			close();
+	}
+
+	/**
+	 * Interlaced PNG is accepted -though not welcomed- now...
+	 */
+	public boolean isInterlaced() {
+		return interlaced;
+	}
+
+	/**
+	 * set/unset "unpackedMode"<br>
+	 * If false (default) packed types (bitdepth=1,2 or 4) will keep several
+	 * samples packed in one element (byte or int) <br>
+	 * If true, samples will be unpacked on reading, and each element in the
+	 * scanline will be sample. This implies more processing and memory, but
+	 * it's the most efficient option if you intend to read individual pixels. <br>
+	 * This option should only be set before start reading.
+	 * 
+	 * @param unPackedMode
+	 */
+	public void setUnpackedMode(boolean unPackedMode) {
+		this.unpackedMode = unPackedMode;
+	}
+
+	/**
+	 * @see PngReader#setUnpackedMode(boolean)
+	 */
+	public boolean isUnpackedMode() {
+		return unpackedMode;
+	}
+
+	/**
+	 * Tries to reuse the allocated buffers from other already used PngReader
+	 * object. This will have no effect if the buffers are smaller than necessary.
+	 * It also reuses the inflater.
+	 * 
+	 * @param other A PngReader that has already finished reading pixels. Can be null.
+	 */
+	public void reuseBuffersFrom(PngReader other) {
+		if(other==null) return;
+		if (other.currentChunkGroup < ChunksList.CHUNK_GROUP_5_AFTERIDAT)
+			throw new PngjInputException("PngReader to be reused have not yet ended reading pixels");
+		if (other.rowbfilter != null && other.rowbfilter.length >= buffersLen) {
+			rowbfilter = other.rowbfilter;
+			rowb = other.rowb;
+			rowbprev = other.rowbprev;
+		}
+		inflater = other.inflater;
+	}
+
+	/**
+	 * Disables the CRC integrity check in IDAT chunks and ancillary chunks,
+	 * this gives a slight increase in reading speed for big files
+	 */
+	public void setCrcCheckDisabled() {
+		crcEnabled = false;
+	}
+
+	/**
+	 * Just for testing. TO be called after ending reading, only if
+	 * initCrctest() was called before start
+	 * 
+	 * @return CRC of the raw pixels values
+	 */
+	long getCrctestVal() {
+		return crctest.getValue();
+	}
+
+	/**
+	 * Inits CRC object and enables CRC calculation
+	 */
+	void initCrctest() {
+		this.crctest = new CRC32();
+	}
+
+	/**
+	 * Basic info, for debugging.
+	 */
+	public String toString() { // basic info
+		return "filename=" + filename + " " + imgInfo.toString();
+	}
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java
index 601cd96..3e684a8 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngWriter.java
@@ -83,8 +83,9 @@ public class PngWriter {
 	}
 
 	/**
-	 * Constructs a new PngWriter from a output stream. After construction nothing is writen yet. You still can set some
-	 * parameters (compression, filters) and queue chunks before start writing the pixels.
+	 * Constructs a new PngWriter from a output stream. After construction
+	 * nothing is writen yet. You still can set some parameters (compression,
+	 * filters) and queue chunks before start writing the pixels.
 	 * <p>
 	 * See also <code>FileHelper.createPngWriter()</code> if available.
 	 * 
@@ -418,13 +419,15 @@ public class PngWriter {
 	/**
 	 * Copies first (pre IDAT) ancillary chunks from a PngReader.
 	 * <p>
-	 * Should be called when creating an image from another, before starting writing lines, to copy relevant chunks.
+	 * Should be called when creating an image from another, before starting
+	 * writing lines, to copy relevant chunks.
 	 * <p>
 	 * 
 	 * @param reader
 	 *            : PngReader object, already opened.
 	 * @param copy_mask
-	 *            : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code> constants
+	 *            : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code>
+	 *            constants
 	 */
 	public void copyChunksFirst(PngReader reader, int copy_mask) {
 		copyChunks(reader, copy_mask, false);
@@ -433,14 +436,15 @@ public class PngWriter {
 	/**
 	 * Copies last (post IDAT) ancillary chunks from a PngReader.
 	 * <p>
-	 * Should be called when creating an image from another, after writing all lines, before closing the writer, to copy
-	 * additional chunks.
+	 * Should be called when creating an image from another, after writing all
+	 * lines, before closing the writer, to copy additional chunks.
 	 * <p>
 	 * 
 	 * @param reader
 	 *            : PngReader object, already opened and fully read.
 	 * @param copy_mask
-	 *            : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code> constants
+	 *            : Mask bit (OR), see <code>ChunksToWrite.COPY_XXX</code>
+	 *            constants
 	 */
 	public void copyChunksLast(PngReader reader, int copy_mask) {
 		copyChunks(reader, copy_mask, true);
@@ -449,8 +453,8 @@ public class PngWriter {
 	/**
 	 * Computes compressed size/raw size, approximate.
 	 * <p>
-	 * Actually: compressed size = total size of IDAT data , raw size = uncompressed pixel bytes = rows * (bytesPerRow +
-	 * 1).
+	 * Actually: compressed size = total size of IDAT data , raw size =
+	 * uncompressed pixel bytes = rows * (bytesPerRow + 1).
 	 * 
 	 * This must be called after pngw.end()
 	 */
@@ -463,7 +467,8 @@ public class PngWriter {
 	}
 
 	/**
-	 * Finalizes the image creation and closes the stream. This MUST be called after writing the lines.
+	 * Finalizes the image creation and closes the stream. This MUST be called
+	 * after writing the lines.
 	 */
 	public void end() {
 		if (rowNum != imgInfo.rows - 1)
@@ -525,15 +530,17 @@ public class PngWriter {
 	 * See also setCompLevel()
 	 * 
 	 * @param filterType
-	 *            One of the five prediction types or strategy to choose it (see <code>PngFilterType</code>) Recommended
-	 *            values: DEFAULT (default) or AGGRESIVE
+	 *            One of the five prediction types or strategy to choose it (see
+	 *            <code>PngFilterType</code>) Recommended values: DEFAULT
+	 *            (default) or AGGRESIVE
 	 */
 	public void setFilterType(FilterType filterType) {
 		filterStrat = new FilterWriteStrategy(imgInfo, filterType);
 	}
 
 	/**
-	 * Sets maximum size of IDAT fragments. This has little effect on performance you should rarely call this
+	 * Sets maximum size of IDAT fragments. This has little effect on
+	 * performance you should rarely call this
 	 * <p>
 	 * 
 	 * @param idatMaxSize
@@ -553,7 +560,8 @@ public class PngWriter {
 	}
 
 	/**
-	 * Deflater strategy: one of Deflater.FILTERED Deflater.HUFFMAN_ONLY Deflater.DEFAULT_STRATEGY
+	 * Deflater strategy: one of Deflater.FILTERED Deflater.HUFFMAN_ONLY
+	 * Deflater.DEFAULT_STRATEGY
 	 * <p>
 	 * Default: Deflater.FILTERED . This should be changed very rarely.
 	 */
@@ -562,8 +570,8 @@ public class PngWriter {
 	}
 
 	/**
-	 * Writes line, checks that the row number is consistent with that of the ImageLine See writeRow(int[] newrow, int
-	 * rown)
+	 * Writes line, checks that the row number is consistent with that of the
+	 * ImageLine See writeRow(int[] newrow, int rown)
 	 * 
 	 * @deprecated Better use writeRow(ImageLine imgline, int rownumber)
 	 */
@@ -607,18 +615,22 @@ public class PngWriter {
 	/**
 	 * Writes a full image row.
 	 * <p>
-	 * This must be called sequentially from n=0 to n=rows-1 One integer per sample , in the natural order: R G B R G B
-	 * ... (or R G B A R G B A... if has alpha) The values should be between 0 and 255 for 8 bitspc images, and between
-	 * 0- 65535 form 16 bitspc images (this applies also to the alpha channel if present) The array can be reused.
+	 * This must be called sequentially from n=0 to n=rows-1 One integer per
+	 * sample , in the natural order: R G B R G B ... (or R G B A R G B A... if
+	 * has alpha) The values should be between 0 and 255 for 8 bitspc images,
+	 * and between 0- 65535 form 16 bitspc images (this applies also to the
+	 * alpha channel if present) The array can be reused.
 	 * <p>
-	 * Warning: the array might be modified in some cases (unpacked row with low bitdepth)
+	 * Warning: the array might be modified in some cases (unpacked row with low
+	 * bitdepth)
 	 * <p>
 	 * 
 	 * @param newrow
-	 *            Array of pixel values. Warning: the array size should be exact (samplesPerRowP)
+	 *            Array of pixel values. Warning: the array size should be exact
+	 *            (samplesPerRowP)
 	 * @param rown
-	 *            Row number, from 0 (top) to rows-1 (bottom). This is just used as a check. Pass -1 if you want to
-	 *            autocompute it
+	 *            Row number, from 0 (top) to rows-1 (bottom). This is just used
+	 *            as a check. Pass -1 if you want to autocompute it
 	 */
 	public void writeRowInt(int[] newrow, int rown) {
 		prepareEncodeRow(rown);
@@ -627,8 +639,9 @@ public class PngWriter {
 	}
 
 	/**
-	 * Same semantics as writeRowInt but using bytes. Each byte is still a sample. If 16bitdepth, we are passing only
-	 * the most significant byte (and hence losing some info)
+	 * Same semantics as writeRowInt but using bytes. Each byte is still a
+	 * sample. If 16bitdepth, we are passing only the most significant byte (and
+	 * hence losing some info)
 	 * 
 	 * @see PngWriter#writeRowInt(int[], int)
 	 */
@@ -659,12 +672,15 @@ public class PngWriter {
 	}
 
 	/**
-	 * If false (default), and image has bitdepth 1-2-4, the scanlines passed are assumed to be already packed.
+	 * If false (default), and image has bitdepth 1-2-4, the scanlines passed
+	 * are assumed to be already packed.
 	 * <p>
-	 * If true, each element is a sample, the writer will perform the packing if necessary.
+	 * If true, each element is a sample, the writer will perform the packing if
+	 * necessary.
 	 * <p>
-	 * Warning: when using {@link #writeRow(ImageLine, int)} (recommended) the <tt>packed</tt> flag of the ImageLine
-	 * object overrides (and overwrites!) this field.
+	 * Warning: when using {@link #writeRow(ImageLine, int)} (recommended) the
+	 * <tt>packed</tt> flag of the ImageLine object overrides (and overwrites!)
+	 * this field.
 	 */
 	public void setUseUnPackedMode(boolean useUnpackedMode) {
 		this.unpackedMode = useUnpackedMode;
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java
index 963abc5..c429b89 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngjExceptionInternal.java
@@ -1,7 +1,8 @@
 package jogamp.opengl.util.pngj;
 
 /**
- * Exception for anomalous internal problems (sort of asserts) that point to some issue with the library
+ * Exception for anomalous internal problems (sort of asserts) that point to
+ * some issue with the library
  * 
  * @author Hernan J Gonzalez
  * 
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java b/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java
index 0801e33..f68458d 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/PngjUnsupportedException.java
@@ -1,7 +1,8 @@
 package jogamp.opengl.util.pngj;
 
 /**
- * Exception thrown because of some valid feature of PNG standard that this library does not support
+ * Exception thrown because of some valid feature of PNG standard that this
+ * library does not support
  */
 public class PngjUnsupportedException extends RuntimeException {
 	private static final long serialVersionUID = 1L;
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java b/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java
index a5bad66..4516a08 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/ProgressiveOutputStream.java
@@ -4,7 +4,8 @@ import java.io.ByteArrayOutputStream;
 import java.io.IOException;
 
 /**
- * stream that outputs to memory and allows to flush fragments every 'size' bytes to some other destination
+ * stream that outputs to memory and allows to flush fragments every 'size'
+ * bytes to some other destination
  */
 abstract class ProgressiveOutputStream extends ByteArrayOutputStream {
 	private final int size;
@@ -50,8 +51,8 @@ abstract class ProgressiveOutputStream extends ByteArrayOutputStream {
 	}
 
 	/**
-	 * if it's time to flush data (or if forced==true) calls abstract method flushBuffer() and cleans those bytes from
-	 * own buffer
+	 * if it's time to flush data (or if forced==true) calls abstract method
+	 * flushBuffer() and cleans those bytes from own buffer
 	 */
 	private final void checkFlushBuffer(boolean forced) {
 		while (forced || count >= size) {
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkHelper.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkHelper.java
index ed091d3..a995e44 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkHelper.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkHelper.java
@@ -1,253 +1,297 @@
-package jogamp.opengl.util.pngj.chunks;
-
-// see http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html
-// http://www.w3.org/TR/PNG/#5Chunk-naming-conventions
-// http://www.w3.org/TR/PNG/#table53
-import java.io.ByteArrayInputStream;
-import java.io.ByteArrayOutputStream;
-import java.io.IOException;
-import java.io.InputStream;
-import java.io.OutputStream;
-import java.util.ArrayList;
-import java.util.Iterator;
-import java.util.List;
-import java.util.zip.DeflaterOutputStream;
-import java.util.zip.InflaterInputStream;
-
-import jogamp.opengl.util.pngj.PngHelperInternal;
-import jogamp.opengl.util.pngj.PngjException;
-
-
-public class ChunkHelper {
-	public static final String IHDR = "IHDR";
-	public static final String PLTE = "PLTE";
-	public static final String IDAT = "IDAT";
-	public static final String IEND = "IEND";
-	public static final byte[] b_IHDR = toBytes(IHDR);
-	public static final byte[] b_PLTE = toBytes(PLTE);
-	public static final byte[] b_IDAT = toBytes(IDAT);
-	public static final byte[] b_IEND = toBytes(IEND);
-
-	public static final String cHRM = "cHRM";
-	public static final String gAMA = "gAMA";
-	public static final String iCCP = "iCCP";
-	public static final String sBIT = "sBIT";
-	public static final String sRGB = "sRGB";
-	public static final String bKGD = "bKGD";
-	public static final String hIST = "hIST";
-	public static final String tRNS = "tRNS";
-	public static final String pHYs = "pHYs";
-	public static final String sPLT = "sPLT";
-	public static final String tIME = "tIME";
-	public static final String iTXt = "iTXt";
-	public static final String tEXt = "tEXt";
-	public static final String zTXt = "zTXt";
-
-	/**
-	 * Converts to bytes using Latin1 (ISO-8859-1)
-	 */
-	public static byte[] toBytes(String x) {
-		return x.getBytes(PngHelperInternal.charsetLatin1);
-	}
-
-	/**
-	 * Converts to String using Latin1 (ISO-8859-1)
-	 */
-	public static String toString(byte[] x) {
-		return new String(x, PngHelperInternal.charsetLatin1);
-	}
-
-	/**
-	 * Converts to String using Latin1 (ISO-8859-1)
-	 */
-	public static String toString(byte[] x, int offset, int len) {
-		return new String(x, offset, len, PngHelperInternal.charsetLatin1);
-	}
-
-	/**
-	 * Converts to bytes using UTF-8
-	 */
-	public static byte[] toBytesUTF8(String x) {
-		return x.getBytes(PngHelperInternal.charsetUTF8);
-	}
-
-	/**
-	 * Converts to string using UTF-8
-	 */
-	public static String toStringUTF8(byte[] x) {
-		return new String(x, PngHelperInternal.charsetUTF8);
-	}
-
-	/**
-	 * Converts to string using UTF-8
-	 */
-	public static String toStringUTF8(byte[] x, int offset, int len) {
-		return new String(x, offset, len, PngHelperInternal.charsetUTF8);
-	}
-
-	/**
-	 * critical chunk : first letter is uppercase
-	 */
-	public static boolean isCritical(String id) {
-		return (Character.isUpperCase(id.charAt(0)));
-	}
-
-	/**
-	 * public chunk: second letter is uppercase
-	 */
-	public static boolean isPublic(String id) { //
-		return (Character.isUpperCase(id.charAt(1)));
-	}
-
-	/**
-	 * Safe to copy chunk: fourth letter is lower case
-	 */
-	public static boolean isSafeToCopy(String id) {
-		return (!Character.isUpperCase(id.charAt(3)));
-	}
-
-	/**
-	 * "Unknown" just means that our chunk factory (even when it has been augmented by client code) did not recognize
-	 * its id
-	 */
-	public static boolean isUnknown(PngChunk c) {
-		return c instanceof PngChunkUNKNOWN;
-	}
-
-	/**
-	 * Finds position of null byte in array
-	 * 
-	 * @param b
-	 * @return -1 if not found
-	 */
-	public static int posNullByte(byte[] b) {
-		for (int i = 0; i < b.length; i++)
-			if (b[i] == 0)
-				return i;
-		return -1;
-	}
-
-	/**
-	 * Decides if a chunk should be loaded, according to a ChunkLoadBehaviour
-	 * 
-	 * @param id
-	 * @param behav
-	 * @return true/false
-	 */
-	public static boolean shouldLoad(String id, ChunkLoadBehaviour behav) {
-		if (isCritical(id))
-			return true;
-		boolean kwown = PngChunk.isKnown(id);
-		switch (behav) {
-		case LOAD_CHUNK_ALWAYS:
-			return true;
-		case LOAD_CHUNK_IF_SAFE:
-			return kwown || isSafeToCopy(id);
-		case LOAD_CHUNK_KNOWN:
-			return kwown;
-		case LOAD_CHUNK_NEVER:
-			return false;
-		}
-		return false; // should not reach here
-	}
-
-	public final static byte[] compressBytes(byte[] ori, boolean compress) {
-		return compressBytes(ori, 0, ori.length, compress);
-	}
-
-	public static byte[] compressBytes(byte[] ori, int offset, int len, boolean compress) {
-		try {
-			ByteArrayInputStream inb = new ByteArrayInputStream(ori, offset, len);
-			InputStream in = compress ? inb : new InflaterInputStream(inb);
-			ByteArrayOutputStream outb = new ByteArrayOutputStream();
-			OutputStream out = compress ? new DeflaterOutputStream(outb) : outb;
-			shovelInToOut(in, out);
-			in.close();
-			out.close();
-			return outb.toByteArray();
-		} catch (Exception e) {
-			throw new PngjException(e);
-		}
-	}
-
-	/**
-	 * Shovels all data from an input stream to an output stream.
-	 */
-	private static void shovelInToOut(InputStream in, OutputStream out) throws IOException {
-		byte[] buffer = new byte[1024];
-		int len;
-		while ((len = in.read(buffer)) > 0) {
-			out.write(buffer, 0, len);
-		}
-	}
-
-	public static boolean maskMatch(int v, int mask) {
-		return (v & mask) != 0;
-	}
-
-	/**
-	 * Returns only the chunks that "match" the predicate
-	 * 
-	 * See also trimList()
-	 */
-	public static List<PngChunk> filterList(List<PngChunk> target, ChunkPredicate predicateKeep) {
-		List<PngChunk> result = new ArrayList<PngChunk>();
-		for (PngChunk element : target) {
-			if (predicateKeep.match(element)) {
-				result.add(element);
-			}
-		}
-		return result;
-	}
-
-	/**
-	 * Remove (in place) the chunks that "match" the predicate
-	 * 
-	 * See also filterList
-	 */
-	public static int trimList(List<PngChunk> target, ChunkPredicate predicateRemove) {
-		Iterator<PngChunk> it = target.iterator();
-		int cont = 0;
-		while (it.hasNext()) {
-			PngChunk c = it.next();
-			if (predicateRemove.match(c)) {
-				it.remove();
-				cont++;
-			}
-		}
-		return cont;
-	}
-
-	/**
-	 * MY adhoc criteria: two chunks are "equivalent" ("practically equal") if they have same id and (perhaps, if
-	 * multiple are allowed) if the match also in some "internal key" (eg: key for string values, palette for sPLT, etc)
-	 * 
-	 * Notice that the use of this is optional, and that the PNG standard allows Text chunks that have same key
-	 * 
-	 * @return true if "equivalent"
-	 */
-	public static final boolean equivalent(PngChunk c1, PngChunk c2) {
-		if (c1 == c2)
-			return true;
-		if (c1 == null || c2 == null || !c1.id.equals(c2.id))
-			return false;
-		// same id
-		if (c1.getClass() != c2.getClass())
-			return false; // should not happen
-		if (!c2.allowsMultiple())
-			return true;
-		if (c1 instanceof PngChunkTextVar) {
-			return ((PngChunkTextVar) c1).getKey().equals(((PngChunkTextVar) c2).getKey());
-		}
-		if (c1 instanceof PngChunkSPLT) {
-			return ((PngChunkSPLT) c1).getPalName().equals(((PngChunkSPLT) c2).getPalName());
-		}
-		// unknown chunks that allow multiple? consider they don't match
-		return false;
-	}
-
-	public static boolean isText(PngChunk c) {
-		return c instanceof PngChunkTextVar;
-	}
-
-}
+package jogamp.opengl.util.pngj.chunks;
+
+
+// see http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html
+// http://www.w3.org/TR/PNG/#5Chunk-naming-conventions
+// http://www.w3.org/TR/PNG/#table53
+import java.io.ByteArrayInputStream;
+import java.io.ByteArrayOutputStream;
+import java.io.IOException;
+import java.io.InputStream;
+import java.io.OutputStream;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+import java.util.zip.Deflater;
+import java.util.zip.DeflaterOutputStream;
+import java.util.zip.Inflater;
+import java.util.zip.InflaterInputStream;
+
+import jogamp.opengl.util.pngj.PngHelperInternal;
+import jogamp.opengl.util.pngj.PngjException;
+
+
+public class ChunkHelper {
+	public static final String IHDR = "IHDR";
+	public static final String PLTE = "PLTE";
+	public static final String IDAT = "IDAT";
+	public static final String IEND = "IEND";
+	public static final byte[] b_IHDR = toBytes(IHDR);
+	public static final byte[] b_PLTE = toBytes(PLTE);
+	public static final byte[] b_IDAT = toBytes(IDAT);
+	public static final byte[] b_IEND = toBytes(IEND);
+
+	public static final String cHRM = "cHRM";
+	public static final String gAMA = "gAMA";
+	public static final String iCCP = "iCCP";
+	public static final String sBIT = "sBIT";
+	public static final String sRGB = "sRGB";
+	public static final String bKGD = "bKGD";
+	public static final String hIST = "hIST";
+	public static final String tRNS = "tRNS";
+	public static final String pHYs = "pHYs";
+	public static final String sPLT = "sPLT";
+	public static final String tIME = "tIME";
+	public static final String iTXt = "iTXt";
+	public static final String tEXt = "tEXt";
+	public static final String zTXt = "zTXt";
+
+	private static final ThreadLocal<Inflater> inflaterProvider = new ThreadLocal<Inflater>() {
+		protected Inflater initialValue() {
+			return new Inflater();
+		}
+	};
+
+	private static final ThreadLocal<Deflater> deflaterProvider = new ThreadLocal<Deflater>() {
+		protected Deflater initialValue() {
+			return new Deflater();
+		}
+	};
+
+	/*
+	 * static auxiliary buffer. any method that uses this should synchronize against this 
+	 */
+	private static byte[] tmpbuffer = new byte[4096];
+
+	/**
+	 * Converts to bytes using Latin1 (ISO-8859-1)
+	 */
+	public static byte[] toBytes(String x) {
+		return x.getBytes(PngHelperInternal.charsetLatin1);
+	}
+
+	/**
+	 * Converts to String using Latin1 (ISO-8859-1)
+	 */
+	public static String toString(byte[] x) {
+		return new String(x, PngHelperInternal.charsetLatin1);
+	}
+
+	/**
+	 * Converts to String using Latin1 (ISO-8859-1)
+	 */
+	public static String toString(byte[] x, int offset, int len) {
+		return new String(x, offset, len, PngHelperInternal.charsetLatin1);
+	}
+
+	/**
+	 * Converts to bytes using UTF-8
+	 */
+	public static byte[] toBytesUTF8(String x) {
+		return x.getBytes(PngHelperInternal.charsetUTF8);
+	}
+
+	/**
+	 * Converts to string using UTF-8
+	 */
+	public static String toStringUTF8(byte[] x) {
+		return new String(x, PngHelperInternal.charsetUTF8);
+	}
+
+	/**
+	 * Converts to string using UTF-8
+	 */
+	public static String toStringUTF8(byte[] x, int offset, int len) {
+		return new String(x, offset, len, PngHelperInternal.charsetUTF8);
+	}
+
+	/**
+	 * critical chunk : first letter is uppercase
+	 */
+	public static boolean isCritical(String id) {
+		return (Character.isUpperCase(id.charAt(0)));
+	}
+
+	/**
+	 * public chunk: second letter is uppercase
+	 */
+	public static boolean isPublic(String id) { //
+		return (Character.isUpperCase(id.charAt(1)));
+	}
+
+	/**
+	 * Safe to copy chunk: fourth letter is lower case
+	 */
+	public static boolean isSafeToCopy(String id) {
+		return (!Character.isUpperCase(id.charAt(3)));
+	}
+
+	/**
+	 * "Unknown" just means that our chunk factory (even when it has been
+	 * augmented by client code) did not recognize its id
+	 */
+	public static boolean isUnknown(PngChunk c) {
+		return c instanceof PngChunkUNKNOWN;
+	}
+
+	/**
+	 * Finds position of null byte in array
+	 * 
+	 * @param b
+	 * @return -1 if not found
+	 */
+	public static int posNullByte(byte[] b) {
+		for (int i = 0; i < b.length; i++)
+			if (b[i] == 0)
+				return i;
+		return -1;
+	}
+
+	/**
+	 * Decides if a chunk should be loaded, according to a ChunkLoadBehaviour
+	 * 
+	 * @param id
+	 * @param behav
+	 * @return true/false
+	 */
+	public static boolean shouldLoad(String id, ChunkLoadBehaviour behav) {
+		if (isCritical(id))
+			return true;
+		boolean kwown = PngChunk.isKnown(id);
+		switch (behav) {
+		case LOAD_CHUNK_ALWAYS:
+			return true;
+		case LOAD_CHUNK_IF_SAFE:
+			return kwown || isSafeToCopy(id);
+		case LOAD_CHUNK_KNOWN:
+			return kwown;
+		case LOAD_CHUNK_NEVER:
+			return false;
+		}
+		return false; // should not reach here
+	}
+
+	public final static byte[] compressBytes(byte[] ori, boolean compress) {
+		return compressBytes(ori, 0, ori.length, compress);
+	}
+
+	public static byte[] compressBytes(byte[] ori, int offset, int len, boolean compress) {
+		try {
+			ByteArrayInputStream inb = new ByteArrayInputStream(ori, offset, len);
+			InputStream in = compress ? inb : new InflaterInputStream(inb, getInflater());
+			ByteArrayOutputStream outb = new ByteArrayOutputStream();
+			OutputStream out = compress ? new DeflaterOutputStream(outb) : outb;
+			shovelInToOut(in, out);
+			in.close();
+			out.close();
+			return outb.toByteArray();
+		} catch (Exception e) {
+			throw new PngjException(e);
+		}
+	}
+
+	/**
+	 * Shovels all data from an input stream to an output stream.
+	 */
+	private static void shovelInToOut(InputStream in, OutputStream out) throws IOException {
+		synchronized (tmpbuffer) {
+			int len;
+			while ((len = in.read(tmpbuffer)) > 0) {
+				out.write(tmpbuffer, 0, len);
+			}
+		}
+	}
+
+	public static boolean maskMatch(int v, int mask) {
+		return (v & mask) != 0;
+	}
+
+	/**
+	 * Returns only the chunks that "match" the predicate
+	 * 
+	 * See also trimList()
+	 */
+	public static List<PngChunk> filterList(List<PngChunk> target, ChunkPredicate predicateKeep) {
+		List<PngChunk> result = new ArrayList<PngChunk>();
+		for (PngChunk element : target) {
+			if (predicateKeep.match(element)) {
+				result.add(element);
+			}
+		}
+		return result;
+	}
+
+	/**
+	 * Remove (in place) the chunks that "match" the predicate
+	 * 
+	 * See also filterList
+	 */
+	public static int trimList(List<PngChunk> target, ChunkPredicate predicateRemove) {
+		Iterator<PngChunk> it = target.iterator();
+		int cont = 0;
+		while (it.hasNext()) {
+			PngChunk c = it.next();
+			if (predicateRemove.match(c)) {
+				it.remove();
+				cont++;
+			}
+		}
+		return cont;
+	}
+
+	/**
+	 * MY adhoc criteria: two chunks are "equivalent" ("practically equal") if
+	 * they have same id and (perhaps, if multiple are allowed) if the match
+	 * also in some "internal key" (eg: key for string values, palette for sPLT,
+	 * etc)
+	 * 
+	 * Notice that the use of this is optional, and that the PNG standard allows
+	 * Text chunks that have same key
+	 * 
+	 * @return true if "equivalent"
+	 */
+	public static final boolean equivalent(PngChunk c1, PngChunk c2) {
+		if (c1 == c2)
+			return true;
+		if (c1 == null || c2 == null || !c1.id.equals(c2.id))
+			return false;
+		// same id
+		if (c1.getClass() != c2.getClass())
+			return false; // should not happen
+		if (!c2.allowsMultiple())
+			return true;
+		if (c1 instanceof PngChunkTextVar) {
+			return ((PngChunkTextVar) c1).getKey().equals(((PngChunkTextVar) c2).getKey());
+		}
+		if (c1 instanceof PngChunkSPLT) {
+			return ((PngChunkSPLT) c1).getPalName().equals(((PngChunkSPLT) c2).getPalName());
+		}
+		// unknown chunks that allow multiple? consider they don't match
+		return false;
+	}
+
+	public static boolean isText(PngChunk c) {
+		return c instanceof PngChunkTextVar;
+	}
+
+	/**
+	 * thread-local inflater, just reset : this should be only used for short
+	 * individual chunks compression
+	 */
+	public static Inflater getInflater() {
+		Inflater inflater = inflaterProvider.get();
+		inflater.reset();
+		return inflater;
+	}
+
+	/**
+	 * thread-local deflater, just reset : this should be only used for short
+	 * individual chunks decompression
+	 */
+	public static Deflater getDeflater() {
+		Deflater deflater = deflaterProvider.get();
+		deflater.reset();
+		return deflater;
+	}
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java
index 03d50c2..82ab3bc 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkLoadBehaviour.java
@@ -1,7 +1,8 @@
 package jogamp.opengl.util.pngj.chunks;
 
 /**
- * Defines gral strategy about what to do with ancillary (non-critical) chunks when reading
+ * Defines gral strategy about what to do with ancillary (non-critical) chunks
+ * when reading
  */
 public enum ChunkLoadBehaviour {
 	/**
@@ -9,7 +10,8 @@ public enum ChunkLoadBehaviour {
 	 */
 	LOAD_CHUNK_NEVER,
 	/**
-	 * Ancillary chunks are loaded only if 'known' (registered with the factory).
+	 * Ancillary chunks are loaded only if 'known' (registered with the
+	 * factory).
 	 */
 	LOAD_CHUNK_KNOWN,
 	/**
@@ -19,7 +21,8 @@ public enum ChunkLoadBehaviour {
 	LOAD_CHUNK_IF_SAFE,
 	/**
 	 * Load all chunks. <br>
-	 * Notice that other restrictions might apply, see PngReader.skipChunkMaxSize PngReader.skipChunkIds
+	 * Notice that other restrictions might apply, see
+	 * PngReader.skipChunkMaxSize PngReader.skipChunkIds
 	 */
 	LOAD_CHUNK_ALWAYS;
 }
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java
index 8dd0ef4..3aba26c 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunkRaw.java
@@ -13,13 +13,15 @@ import jogamp.opengl.util.pngj.PngjOutputException;
 /**
  * Raw (physical) chunk.
  * <p>
- * Short lived object, to be created while serialing/deserializing Do not reuse it for different chunks. <br>
+ * Short lived object, to be created while serialing/deserializing Do not reuse
+ * it for different chunks. <br>
  * See http://www.libpng.org/pub/png/spec/1.2/PNG-Structure.html
  */
 public class ChunkRaw {
 	/**
-	 * The length counts only the data field, not itself, the chunk type code, or the CRC. Zero is a valid length.
-	 * Although encoders and decoders should treat the length as unsigned, its value must not exceed 231-1 bytes.
+	 * The length counts only the data field, not itself, the chunk type code,
+	 * or the CRC. Zero is a valid length. Although encoders and decoders should
+	 * treat the length as unsigned, its value must not exceed 231-1 bytes.
 	 */
 	public final int len;
 
@@ -29,12 +31,14 @@ public class ChunkRaw {
 	public final byte[] idbytes = new byte[4];
 
 	/**
-	 * The data bytes appropriate to the chunk type, if any. This field can be of zero length. Does not include crc
+	 * The data bytes appropriate to the chunk type, if any. This field can be
+	 * of zero length. Does not include crc
 	 */
 	public byte[] data = null;
 	/**
-	 * A 4-byte CRC (Cyclic Redundancy Check) calculated on the preceding bytes in the chunk, including the chunk type
-	 * code and chunk data fields, but not including the length field.
+	 * A 4-byte CRC (Cyclic Redundancy Check) calculated on the preceding bytes
+	 * in the chunk, including the chunk type code and chunk data fields, but
+	 * not including the length field.
 	 */
 	private int crcval = 0;
 
@@ -71,7 +75,8 @@ public class ChunkRaw {
 	}
 
 	/**
-	 * Computes the CRC and writes to the stream. If error, a PngjOutputException is thrown
+	 * Computes the CRC and writes to the stream. If error, a
+	 * PngjOutputException is thrown
 	 */
 	public void writeChunk(OutputStream os) {
 		if (idbytes.length != 4)
@@ -85,8 +90,8 @@ public class ChunkRaw {
 	}
 
 	/**
-	 * position before: just after chunk id. positon after: after crc Data should be already allocated. Checks CRC
-	 * Return number of byte read.
+	 * position before: just after chunk id. positon after: after crc Data
+	 * should be already allocated. Checks CRC Return number of byte read.
 	 */
 	public int readChunkData(InputStream is, boolean checkCrc) {
 		PngHelperInternal.readBytes(is, data, 0, len);
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java
index ad788f1..5ce94ff 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksList.java
@@ -49,8 +49,8 @@ public class ChunksList {
 	}
 
 	/**
-	 * Returns a copy of the list (but the chunks are not copied) <b> This should not be used for general metadata
-	 * handling
+	 * Returns a copy of the list (but the chunks are not copied) <b> This
+	 * should not be used for general metadata handling
 	 */
 	public ArrayList<PngChunk> getChunks() {
 		return new ArrayList<PngChunk>(chunks);
@@ -96,7 +96,8 @@ public class ChunksList {
 	}
 
 	/**
-	 * If innerid!=null and the chunk is PngChunkTextVar or PngChunkSPLT, it's filtered by that id
+	 * If innerid!=null and the chunk is PngChunkTextVar or PngChunkSPLT, it's
+	 * filtered by that id
 	 * 
 	 * @param id
 	 * @return innerid Only used for text and SPLT chunks
@@ -119,8 +120,9 @@ public class ChunksList {
 	/**
 	 * Returns only one chunk or null if nothing found - does not include queued
 	 * <p>
-	 * If more than one chunk is found, then an exception is thrown (failifMultiple=true or chunk is single) or the last
-	 * one is returned (failifMultiple=false)
+	 * If more than one chunk is found, then an exception is thrown
+	 * (failifMultiple=true or chunk is single) or the last one is returned
+	 * (failifMultiple=false)
 	 **/
 	public PngChunk getById1(final String id, final boolean failIfMultiple) {
 		return getById1(id, null, failIfMultiple);
@@ -129,8 +131,9 @@ public class ChunksList {
 	/**
 	 * Returns only one chunk or null if nothing found - does not include queued
 	 * <p>
-	 * If more than one chunk (after filtering by inner id) is found, then an exception is thrown (failifMultiple=true
-	 * or chunk is single) or the last one is returned (failifMultiple=false)
+	 * If more than one chunk (after filtering by inner id) is found, then an
+	 * exception is thrown (failifMultiple=true or chunk is single) or the last
+	 * one is returned (failifMultiple=false)
 	 **/
 	public PngChunk getById1(final String id, final String innerid, final boolean failIfMultiple) {
 		List<? extends PngChunk> list = getById(id, innerid);
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java
index 204c4c2..e76456a 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/ChunksListForWrite.java
@@ -13,7 +13,8 @@ import jogamp.opengl.util.pngj.PngjOutputException;
 public class ChunksListForWrite extends ChunksList {
 
 	/**
-	 * chunks not yet writen - does not include IHDR, IDAT, END, perhaps yes PLTE
+	 * chunks not yet writen - does not include IHDR, IDAT, END, perhaps yes
+	 * PLTE
 	 */
 	private final List<PngChunk> queuedChunks = new ArrayList<PngChunk>();
 
@@ -67,8 +68,9 @@ public class ChunksListForWrite extends ChunksList {
 	/**
 	 * Remove Chunk: only from queued
 	 * 
-	 * WARNING: this depends on c.equals() implementation, which is straightforward for SingleChunks. For
-	 * MultipleChunks, it will normally check for reference equality!
+	 * WARNING: this depends on c.equals() implementation, which is
+	 * straightforward for SingleChunks. For MultipleChunks, it will normally
+	 * check for reference equality!
 	 */
 	public boolean removeChunk(PngChunk c) {
 		return queuedChunks.remove(c);
@@ -87,7 +89,8 @@ public class ChunksListForWrite extends ChunksList {
 	}
 
 	/**
-	 * this should be called only for ancillary chunks and PLTE (groups 1 - 3 - 5)
+	 * this should be called only for ancillary chunks and PLTE (groups 1 - 3 -
+	 * 5)
 	 **/
 	private static boolean shouldWrite(PngChunk c, int currentGroup) {
 		if (currentGroup == CHUNK_GROUP_2_PLTE)
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java
index 1d63059..a45979e 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunk.java
@@ -12,13 +12,16 @@ import jogamp.opengl.util.pngj.PngjExceptionInternal;
  * Represents a instance of a PNG chunk.
  * <p>
  * See <a
- * href="http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html">http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks
- * .html</a> </a>
+ * href="http://www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html">http://www
+ * .libpng.org/pub/png/spec/1.2/PNG-Chunks .html</a> </a>
  * <p>
- * Concrete classes should extend {@link PngChunkSingle} or {@link PngChunkMultiple}
+ * Concrete classes should extend {@link PngChunkSingle} or
+ * {@link PngChunkMultiple}
  * <p>
- * Note that some methods/fields are type-specific (getOrderingConstraint(), allowsMultiple()),<br>
- * some are 'almost' type-specific (id,crit,pub,safe; the exception is PngUKNOWN), <br>
+ * Note that some methods/fields are type-specific (getOrderingConstraint(),
+ * allowsMultiple()),<br>
+ * some are 'almost' type-specific (id,crit,pub,safe; the exception is
+ * PngUKNOWN), <br>
  * and the rest are instance-specific
  */
 public abstract class PngChunk {
@@ -35,8 +38,9 @@ public abstract class PngChunk {
 	protected final ImageInfo imgInfo;
 
 	/**
-	 * Possible ordering constraint for a PngChunk type -only relevant for ancillary chunks. Theoretically, there could
-	 * be more general constraints, but these cover the constraints for standard chunks.
+	 * Possible ordering constraint for a PngChunk type -only relevant for
+	 * ancillary chunks. Theoretically, there could be more general constraints,
+	 * but these cover the constraints for standard chunks.
 	 */
 	public enum ChunkOrderingConstraint {
 		/**
@@ -83,8 +87,8 @@ public abstract class PngChunk {
 	/**
 	 * This static map defines which PngChunk class correspond to which ChunkID
 	 * <p>
-	 * The client can add other chunks to this map statically, before reading an image, calling
-	 * PngChunk.factoryRegister(id,class)
+	 * The client can add other chunks to this map statically, before reading an
+	 * image, calling PngChunk.factoryRegister(id,class)
 	 */
 	private final static Map<String, Class<? extends PngChunk>> factoryMap = new HashMap<String, Class<? extends PngChunk>>();
 	static {
@@ -114,8 +118,9 @@ public abstract class PngChunk {
 	/**
 	 * Registers a chunk-id (4 letters) to be associated with a PngChunk class
 	 * <p>
-	 * This method should be called by user code that wants to add some chunks (not implmemented in this library) to the
-	 * factory, so that the PngReader knows about it.
+	 * This method should be called by user code that wants to add some chunks
+	 * (not implmemented in this library) to the factory, so that the PngReader
+	 * knows about it.
 	 */
 	public static void factoryRegister(String chunkId, Class<? extends PngChunk> chunkClass) {
 		factoryMap.put(chunkId, chunkClass);
@@ -124,9 +129,11 @@ public abstract class PngChunk {
 	/**
 	 * True if the chunk-id type is known.
 	 * <p>
-	 * A chunk is known if we recognize its class, according with <code>factoryMap</code>
+	 * A chunk is known if we recognize its class, according with
+	 * <code>factoryMap</code>
 	 * <p>
-	 * This is not necessarily the same as being "STANDARD", or being implemented in this library
+	 * This is not necessarily the same as being "STANDARD", or being
+	 * implemented in this library
 	 * <p>
 	 * Unknown chunks will be parsed as instances of {@link PngChunkUNKNOWN}
 	 */
@@ -143,7 +150,8 @@ public abstract class PngChunk {
 	}
 
 	/**
-	 * This factory creates the corresponding chunk and parses the raw chunk. This is used when reading.
+	 * This factory creates the corresponding chunk and parses the raw chunk.
+	 * This is used when reading.
 	 */
 	public static PngChunk factory(ChunkRaw chunk, ImageInfo info) {
 		PngChunk c = factoryFromId(ChunkHelper.toString(chunk.idbytes), info);
@@ -153,7 +161,8 @@ public abstract class PngChunk {
 	}
 
 	/**
-	 * Creates one new blank chunk of the corresponding type, according to factoryMap (PngChunkUNKNOWN if not known)
+	 * Creates one new blank chunk of the corresponding type, according to
+	 * factoryMap (PngChunkUNKNOWN if not known)
 	 */
 	public static PngChunk factoryFromId(String cid, ImageInfo info) {
 		PngChunk chunk = null;
@@ -189,7 +198,8 @@ public abstract class PngChunk {
 	}
 
 	/**
-	 * In which "chunkGroup" (see {@link ChunksList}for definition) this chunks instance was read or written.
+	 * In which "chunkGroup" (see {@link ChunksList}for definition) this chunks
+	 * instance was read or written.
 	 * <p>
 	 * -1 if not read or written (eg, queued)
 	 */
@@ -236,16 +246,16 @@ public abstract class PngChunk {
 	}
 
 	/**
-	 * Creates the physical chunk. This is used when writing (serialization). Each particular chunk class implements its
-	 * own logic.
+	 * Creates the physical chunk. This is used when writing (serialization).
+	 * Each particular chunk class implements its own logic.
 	 * 
 	 * @return A newly allocated and filled raw chunk
 	 */
 	public abstract ChunkRaw createRawChunk();
 
 	/**
-	 * Parses raw chunk and fill inside data. This is used when reading (deserialization). Each particular chunk class
-	 * implements its own logic.
+	 * Parses raw chunk and fill inside data. This is used when reading
+	 * (deserialization). Each particular chunk class implements its own logic.
 	 */
 	public abstract void parseFromRaw(ChunkRaw c);
 
@@ -254,7 +264,8 @@ public abstract class PngChunk {
 	 * <p>
 	 * This is used when copying chunks from a reader to a writer
 	 * <p>
-	 * It should normally be a deep copy, and after the cloning this.equals(other) should return true
+	 * It should normally be a deep copy, and after the cloning
+	 * this.equals(other) should return true
 	 */
 	public abstract void cloneDataFromRead(PngChunk other);
 
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java
index b816db2..911513c 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkIDAT.java
@@ -7,7 +7,8 @@ import jogamp.opengl.util.pngj.ImageInfo;
  * <p>
  * see http://www.w3.org/TR/PNG/#11IDAT
  * <p>
- * This is dummy placeholder - we write/read this chunk (actually several) by special code.
+ * This is dummy placeholder - we write/read this chunk (actually several) by
+ * special code.
  */
 public class PngChunkIDAT extends PngChunkMultiple {
 	public final static String ID = ChunkHelper.IDAT;
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java
index 696edd4..d44250a 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkMultiple.java
@@ -17,7 +17,8 @@ public abstract class PngChunkMultiple extends PngChunk {
 	}
 
 	/**
-	 * NOTE: this chunk uses the default Object's equals() hashCode() implementation.
+	 * NOTE: this chunk uses the default Object's equals() hashCode()
+	 * implementation.
 	 * 
 	 * This is the right thing to do, normally.
 	 * 
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java
index 286f39d..5247169 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkSingle.java
@@ -3,7 +3,8 @@ package jogamp.opengl.util.pngj.chunks;
 import jogamp.opengl.util.pngj.ImageInfo;
 
 /**
- * PNG chunk type (abstract) that does not allow multiple instances in same image.
+ * PNG chunk type (abstract) that does not allow multiple instances in same
+ * image.
  */
 public abstract class PngChunkSingle extends PngChunk {
 
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkTRNS.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkTRNS.java
index 1de5c08..b687764 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkTRNS.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngChunkTRNS.java
@@ -1,143 +1,141 @@
-package jogamp.opengl.util.pngj.chunks;
-
-import jogamp.opengl.util.pngj.ImageInfo;
-import jogamp.opengl.util.pngj.PngHelperInternal;
-import jogamp.opengl.util.pngj.PngjException;
-
-/**
- * tRNS chunk.
- * <p>
- * see http://www.w3.org/TR/PNG/#11tRNS
- * <p>
- * this chunk structure depends on the image type
- */
-public class PngChunkTRNS extends PngChunkSingle {
-	public final static String ID = ChunkHelper.tRNS;
-
-	// http://www.w3.org/TR/PNG/#11tRNS
-
-	// only one of these is meaningful, depending on the image type
-	private int gray;
-	private int red, green, blue;
-	private int[] paletteAlpha = new int[] {};
-
-	public PngChunkTRNS(ImageInfo info) {
-		super(ID, info);
-	}
-
-	@Override
-	public ChunkOrderingConstraint getOrderingConstraint() {
-		return ChunkOrderingConstraint.AFTER_PLTE_BEFORE_IDAT;
-	}
-
-	@Override
-	public ChunkRaw createRawChunk() {
-		ChunkRaw c = null;
-		if (imgInfo.greyscale) {
-			c = createEmptyChunk(2, true);
-			PngHelperInternal.writeInt2tobytes(gray, c.data, 0);
-		} else if (imgInfo.indexed) {
-			c = createEmptyChunk(paletteAlpha.length, true);
-			for (int n = 0; n < c.len; n++) {
-				c.data[n] = (byte) paletteAlpha[n];
-			}
-		} else {
-			c = createEmptyChunk(6, true);
-			PngHelperInternal.writeInt2tobytes(red, c.data, 0);
-			PngHelperInternal.writeInt2tobytes(green, c.data, 0);
-			PngHelperInternal.writeInt2tobytes(blue, c.data, 0);
-		}
-		return c;
-	}
-
-	@Override
-	public void parseFromRaw(ChunkRaw c) {
-		if (imgInfo.greyscale) {
-			gray = PngHelperInternal.readInt2fromBytes(c.data, 0);
-		} else if (imgInfo.indexed) {
-			int nentries = c.data.length;
-			paletteAlpha = new int[nentries];
-			for (int n = 0; n < nentries; n++) {
-				paletteAlpha[n] = (int) (c.data[n] & 0xff);
-			}
-		} else {
-			red = PngHelperInternal.readInt2fromBytes(c.data, 0);
-			green = PngHelperInternal.readInt2fromBytes(c.data, 2);
-			blue = PngHelperInternal.readInt2fromBytes(c.data, 4);
-		}
-	}
-
-	@Override
-	public void cloneDataFromRead(PngChunk other) {
-		PngChunkTRNS otherx = (PngChunkTRNS) other;
-		gray = otherx.gray;
-		red = otherx.red;
-		green = otherx.red;
-		blue = otherx.red;
-		if (otherx.paletteAlpha != null) {
-			paletteAlpha = new int[otherx.paletteAlpha.length];
-			System.arraycopy(otherx.paletteAlpha, 0, paletteAlpha, 0, paletteAlpha.length);
-		}
-	}
-
-	/**
-	 * Set rgb values
-	 * 
-	 */
-	public void setRGB(int r, int g, int b) {
-		if (imgInfo.greyscale || imgInfo.indexed)
-			throw new PngjException("only rgb or rgba images support this");
-		red = r;
-		green = g;
-		blue = b;
-	}
-
-	public int[] getRGB() {
-		if (imgInfo.greyscale || imgInfo.indexed)
-			throw new PngjException("only rgb or rgba images support this");
-		return new int[] { red, green, blue };
-	}
-
-	public void setGray(int g) {
-		if (!imgInfo.greyscale)
-			throw new PngjException("only grayscale images support this");
-		gray = g;
-	}
-
-	public int getGray() {
-		if (!imgInfo.greyscale)
-			throw new PngjException("only grayscale images support this");
-		return gray;
-	}
-
-	/**
-	 * WARNING: non deep copy
-	 */
-	public void setPalletteAlpha(int[] palAlpha) {
-		if (!imgInfo.indexed)
-			throw new PngjException("only indexed images support this");
-		paletteAlpha = palAlpha;
-	}
-
-	/**
-	 * to use when only one pallete index is set as totally transparent
-	 */
-	public void setIndexEntryAsTransparent(int palAlphaIndex) {
-		if (!imgInfo.indexed)
-			throw new PngjException("only indexed images support this");
-		paletteAlpha = new int[] { palAlphaIndex + 1 };
-		for (int i = 0; i < palAlphaIndex; i++)
-			paletteAlpha[i] = 255;
-		paletteAlpha[palAlphaIndex] = 0;
-	}
-
-	/**
-	 * WARNING: non deep copy
-	 */
-	public int[] getPalletteAlpha() {
-		if (!imgInfo.indexed)
-			throw new PngjException("only indexed images support this");
-		return paletteAlpha;
-	}
-
-}
+package jogamp.opengl.util.pngj.chunks;
+
+import jogamp.opengl.util.pngj.ImageInfo;
+import jogamp.opengl.util.pngj.PngHelperInternal;
+import jogamp.opengl.util.pngj.PngjException;
+
+/**
+ * tRNS chunk.
+ * <p>
+ * see http://www.w3.org/TR/PNG/#11tRNS
+ * <p>
+ * this chunk structure depends on the image type
+ */
+public class PngChunkTRNS extends PngChunkSingle {
+	public final static String ID = ChunkHelper.tRNS;
+
+	// http://www.w3.org/TR/PNG/#11tRNS
+
+	// only one of these is meaningful, depending on the image type
+	private int gray;
+	private int red, green, blue;
+	private int[] paletteAlpha = new int[] {};
+
+	public PngChunkTRNS(ImageInfo info) {
+		super(ID, info);
+	}
+
+	@Override
+	public ChunkOrderingConstraint getOrderingConstraint() {
+		return ChunkOrderingConstraint.AFTER_PLTE_BEFORE_IDAT;
+	}
+
+	@Override
+	public ChunkRaw createRawChunk() {
+		ChunkRaw c = null;
+		if (imgInfo.greyscale) {
+			c = createEmptyChunk(2, true);
+			PngHelperInternal.writeInt2tobytes(gray, c.data, 0);
+		} else if (imgInfo.indexed) {
+			c = createEmptyChunk(paletteAlpha.length, true);
+			for (int n = 0; n < c.len; n++) {
+				c.data[n] = (byte) paletteAlpha[n];
+			}
+		} else {
+			c = createEmptyChunk(6, true);
+			PngHelperInternal.writeInt2tobytes(red, c.data, 0);
+			PngHelperInternal.writeInt2tobytes(green, c.data, 0);
+			PngHelperInternal.writeInt2tobytes(blue, c.data, 0);
+		}
+		return c;
+	}
+
+	@Override
+	public void parseFromRaw(ChunkRaw c) {
+		if (imgInfo.greyscale) {
+			gray = PngHelperInternal.readInt2fromBytes(c.data, 0);
+		} else if (imgInfo.indexed) {
+			int nentries = c.data.length;
+			paletteAlpha = new int[nentries];
+			for (int n = 0; n < nentries; n++) {
+				paletteAlpha[n] = (int) (c.data[n] & 0xff);
+			}
+		} else {
+			red = PngHelperInternal.readInt2fromBytes(c.data, 0);
+			green = PngHelperInternal.readInt2fromBytes(c.data, 2);
+			blue = PngHelperInternal.readInt2fromBytes(c.data, 4);
+		}
+	}
+
+	@Override
+	public void cloneDataFromRead(PngChunk other) {
+		PngChunkTRNS otherx = (PngChunkTRNS) other;
+		gray = otherx.gray;
+		red = otherx.red;
+		green = otherx.green;
+		blue = otherx.blue;
+		if (otherx.paletteAlpha != null) {
+			paletteAlpha = new int[otherx.paletteAlpha.length];
+			System.arraycopy(otherx.paletteAlpha, 0, paletteAlpha, 0, paletteAlpha.length);
+		}
+	}
+
+	/**
+	 * Set rgb values
+	 * 
+	 */
+	public void setRGB(int r, int g, int b) {
+		if (imgInfo.greyscale || imgInfo.indexed)
+			throw new PngjException("only rgb or rgba images support this");
+		red = r;
+		green = g;
+		blue = b;
+	}
+
+	public int[] getRGB() {
+		if (imgInfo.greyscale || imgInfo.indexed)
+			throw new PngjException("only rgb or rgba images support this");
+		return new int[] { red, green, blue };
+	}
+
+	public void setGray(int g) {
+		if (!imgInfo.greyscale)
+			throw new PngjException("only grayscale images support this");
+		gray = g;
+	}
+
+	public int getGray() {
+		if (!imgInfo.greyscale)
+			throw new PngjException("only grayscale images support this");
+		return gray;
+	}
+
+	/**
+	 * WARNING: non deep copy
+	 */
+	public void setPalletteAlpha(int[] palAlpha) {
+		if (!imgInfo.indexed)
+			throw new PngjException("only indexed images support this");
+		paletteAlpha = palAlpha;
+	}
+
+	/**
+	 * to use when only one pallete index is set as totally transparent
+	 */
+	public void setIndexEntryAsTransparent(int palAlphaIndex) {
+		if (!imgInfo.indexed)
+			throw new PngjException("only indexed images support this");
+		paletteAlpha = new int[] { palAlphaIndex + 1 };
+		for (int i = 0; i < palAlphaIndex; i++)
+			paletteAlpha[i] = 255;
+		paletteAlpha[palAlphaIndex] = 0;
+	}
+
+	/**
+	 * WARNING: non deep copy
+	 */
+	public int[] getPalletteAlpha() {
+		return paletteAlpha;
+	}
+
+}
diff --git a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java
index 52d1b22..ecf8b98 100644
--- a/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java
+++ b/src/jogl/classes/jogamp/opengl/util/pngj/chunks/PngMetadata.java
@@ -7,13 +7,13 @@ import jogamp.opengl.util.pngj.PngHelperInternal;
 import jogamp.opengl.util.pngj.PngjException;
 
 /**
- * We consider "image metadata" every info inside the image except for the most basic image info (IHDR chunk - ImageInfo
- * class) and the pixels values.
+ * We consider "image metadata" every info inside the image except for the most
+ * basic image info (IHDR chunk - ImageInfo class) and the pixels values.
  * <p>
  * This includes the palette (if present) and all the ancillary chunks
  * <p>
- * This class provides a wrapper over the collection of chunks of a image (read or to write) and provides some high
- * level methods to access them
+ * This class provides a wrapper over the collection of chunks of a image (read
+ * or to write) and provides some high level methods to access them
  */
 public class PngMetadata {
 	private final ChunksList chunkList;
@@ -31,8 +31,9 @@ public class PngMetadata {
 	/**
 	 * Queues the chunk at the writer
 	 * <p>
-	 * lazyOverwrite: if true, checks if there is a queued "equivalent" chunk and if so, overwrites it. However if that
-	 * not check for already written chunks.
+	 * lazyOverwrite: if true, checks if there is a queued "equivalent" chunk
+	 * and if so, overwrites it. However if that not check for already written
+	 * chunks.
 	 */
 	public void queueChunk(final PngChunk c, boolean lazyOverwrite) {
 		ChunksListForWrite cl = getChunkListW();
@@ -87,7 +88,8 @@ public class PngMetadata {
 	 * Creates a time chunk with current time, less secsAgo seconds
 	 * <p>
 	 * 
-	 * @return Returns the created-queued chunk, just in case you want to examine or modify it
+	 * @return Returns the created-queued chunk, just in case you want to
+	 *         examine or modify it
 	 */
 	public PngChunkTIME setTimeNow(int secsAgo) {
 		PngChunkTIME c = new PngChunkTIME(chunkList.imageInfo);
@@ -104,7 +106,8 @@ public class PngMetadata {
 	 * Creates a time chunk with diven date-time
 	 * <p>
 	 * 
-	 * @return Returns the created-queued chunk, just in case you want to examine or modify it
+	 * @return Returns the created-queued chunk, just in case you want to
+	 *         examine or modify it
 	 */
 	public PngChunkTIME setTimeYMDHMS(int yearx, int monx, int dayx, int hourx, int minx, int secx) {
 		PngChunkTIME c = new PngChunkTIME(chunkList.imageInfo);
@@ -137,7 +140,8 @@ public class PngMetadata {
 	 *            (arbitrary, should be latin1 if useLatin1)
 	 * @param useLatin1
 	 * @param compress
-	 * @return Returns the created-queued chunks, just in case you want to examine, touch it
+	 * @return Returns the created-queued chunks, just in case you want to
+	 *         examine, touch it
 	 */
 	public PngChunkTextVar setText(String k, String val, boolean useLatin1, boolean compress) {
 		if (compress && !useLatin1)
@@ -180,7 +184,8 @@ public class PngMetadata {
 	}
 
 	/**
-	 * Returns empty if not found, concatenated (with newlines) if multiple! - and trimmed
+	 * Returns empty if not found, concatenated (with newlines) if multiple! -
+	 * and trimmed
 	 * <p>
 	 * Use getTxtsForKey() if you don't want this behaviour
 	 */
@@ -204,7 +209,8 @@ public class PngMetadata {
 	}
 
 	/**
-	 * Creates a new empty palette chunk, queues it for write and return it to the caller, who should fill its entries
+	 * Creates a new empty palette chunk, queues it for write and return it to
+	 * the caller, who should fill its entries
 	 */
 	public PngChunkPLTE createPLTEChunk() {
 		PngChunkPLTE plte = new PngChunkPLTE(chunkList.imageInfo);
@@ -222,7 +228,8 @@ public class PngMetadata {
 	}
 
 	/**
-	 * Creates a new empty TRNS chunk, queues it for write and return it to the caller, who should fill its entries
+	 * Creates a new empty TRNS chunk, queues it for write and return it to the
+	 * caller, who should fill its entries
 	 */
 	public PngChunkTRNS createTRNSChunk() {
 		PngChunkTRNS trns = new PngChunkTRNS(chunkList.imageInfo);
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java
index 4444e9d..bf2d3fa 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WGLGLCapabilities.java
@@ -80,7 +80,7 @@ public class WGLGLCapabilities extends GLCapabilities {
     
   public static final String PFD2String(PIXELFORMATDESCRIPTOR pfd, int pfdID) {
       final int dwFlags = pfd.getDwFlags();
-      StringBuffer sb = new StringBuffer();
+      StringBuilder sb = new StringBuilder();
       boolean sep = false;
       
       if( 0 != (GDI.PFD_DRAW_TO_WINDOW & dwFlags ) ) {
@@ -270,4 +270,4 @@ public class WGLGLCapabilities extends GLCapabilities {
     sink.append(": ");
     return super.toString(sink);
   }
-}
\ No newline at end of file
+}
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WGLUtil.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WGLUtil.java
index f1598d5..3e788d2 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WGLUtil.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WGLUtil.java
@@ -51,6 +51,7 @@ public class WGLUtil {
     public static final boolean USE_WGLVersion_Of_5WGLGDIFuncSet;
     
     static {
+        Debug.initSingleton();
         USE_WGLVersion_Of_5WGLGDIFuncSet = Debug.isPropertyDefined("jogl.windows.useWGLVersionOf5WGLGDIFuncSet", true);
         if(USE_WGLVersion_Of_5WGLGDIFuncSet) {
             System.err.println("Use WGL version of 5 WGL/GDI functions.");
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
index 94153d9..b8979c9 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLContext.java
@@ -563,7 +563,13 @@ public class WindowsWGLContext extends GLContextImpl {
   }
 
   @Override
-  public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
-    return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3);
+  public final ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {  
+    return getWGLExt().wglAllocateMemoryNV(size, readFrequency, writeFrequency, priority);
   }
+  
+  @Override
+  public final void glFreeMemoryNV(ByteBuffer pointer) {
+    getWGLExt().wglFreeMemoryNV(pointer);
+  }
+  
 }
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
index 8b8cb20..741e671 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawable.java
@@ -51,7 +51,13 @@ import jogamp.opengl.GLDynamicLookupHelper;
 
 
 public abstract class WindowsWGLDrawable extends GLDrawableImpl {
-  private static final boolean PROFILING = Debug.isPropertyDefined("jogl.debug.GLDrawable.profiling", true);
+  private static final boolean PROFILING;
+  
+  static {
+      Debug.initSingleton();
+      PROFILING = Debug.isPropertyDefined("jogl.debug.GLDrawable.profiling", true);
+  }
+  
   private static final int PROFILING_TICKS = 200;
   private int  profilingSwapBuffersTicks;
   private long profilingSwapBuffersTime;
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
index 45edda5..338a351 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -470,7 +470,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
   }
 
   @Override
-  public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+  public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device, GLProfile glp) {
     SharedResource sr = getOrCreateSharedResourceImpl( ( null != device ) ? device : defaultDevice );
     if(null!=sr) {
         return sr.hasARBPBuffer();
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
index c37bcee..4bfe0cb 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXContext.java
@@ -524,16 +524,6 @@ public class X11GLXContext extends GLContextImpl {
   }
 
   @Override
-  public boolean isExtensionAvailable(String glExtensionName) {
-    if (glExtensionName.equals(GLExtensions.ARB_pbuffer) ||
-        glExtensionName.equals(GLExtensions.ARB_pixel_format)) {
-      return getGLDrawable().getFactory().canCreateGLPbuffer(
-          drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice() );
-    }
-    return super.isExtensionAvailable(glExtensionName);
-  }
-
-  @Override
   protected boolean setSwapIntervalImpl(int interval) {
     if( !drawable.getChosenGLCapabilities().isOnscreen() ) { return false; } 
 
@@ -633,11 +623,16 @@ public class X11GLXContext extends GLContextImpl {
   }
 
   @Override
-  public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
-    return getGLXExt().glXAllocateMemoryNV(arg0, arg1, arg2, arg3);
+  public final ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {  
+    return getGLXExt().glXAllocateMemoryNV(size, readFrequency, writeFrequency, priority);
   }
 
   @Override
+  public final void glFreeMemoryNV(ByteBuffer pointer) {
+    getGLXExt().glXFreeMemoryNV(pointer);
+  }
+    
+  @Override
   public String toString() {
     StringBuilder sb = new StringBuilder();
     sb.append(getClass().getSimpleName());
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
index b3b02e2..52069b8 100644
--- a/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11GLXDrawableFactory.java
@@ -490,7 +490,7 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl {
   }
 
   @Override
-  public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device) {
+  public final boolean canCreateGLPbuffer(AbstractGraphicsDevice device, GLProfile glp) {
       if(null == device) {
         SharedResourceRunner.Resource sr = sharedResourceRunner.getOrCreateShared(defaultDevice);
         if(null!=sr) {
@@ -551,7 +551,7 @@ public class X11GLXDrawableFactory extends GLDrawableFactoryImpl {
 
   @Override
   public final boolean canCreateExternalGLDrawable(AbstractGraphicsDevice device) {
-    return canCreateGLPbuffer(device);
+    return canCreateGLPbuffer(device, null /* GLProfile not used for query on X11 */);
   }
 
   @Override
diff --git a/src/jogl/native/GLDebugMessageHandler.c b/src/jogl/native/GLDebugMessageHandler.c
index fea9d90..2e9d603 100644
--- a/src/jogl/native/GLDebugMessageHandler.c
+++ b/src/jogl/native/GLDebugMessageHandler.c
@@ -21,11 +21,11 @@
 static jmethodID glDebugMessageARB = NULL; // int source, int type, int id, int severity, String msg
 static jmethodID glDebugMessageAMD = NULL; // int id, int category, int severity, String msg
 
-typedef void (GLAPIENTRY* _local_PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
-typedef void (GLAPIENTRY* _local_GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+typedef void (APIENTRY* _local_PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
+typedef void (APIENTRY* _local_GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
 
-typedef void (GLAPIENTRY* _local_PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, const GLvoid *userParam);
-typedef void (GLAPIENTRY* _local_GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+typedef void (APIENTRY* _local_PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, const GLvoid *userParam);
+typedef void (APIENTRY* _local_GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
 
 /*
  * Class:     jogamp_opengl_GLDebugMessageHandler
diff --git a/src/jogl/native/libav/ffmpeg_tool.h b/src/jogl/native/libav/ffmpeg_tool.h
index 3181a8a..5560b86 100644
--- a/src/jogl/native/libav/ffmpeg_tool.h
+++ b/src/jogl/native/libav/ffmpeg_tool.h
@@ -82,7 +82,9 @@ typedef struct {
     AVStream*        pAStream;
     AVCodecContext*  pACodecCtx;
     AVCodec*         pACodec;
-    AVFrame*         pAFrame;
+    AVFrame**        pAFrames;
+    int32_t          aFrameCount;
+    int32_t          aFrameCurrent;
     int32_t          aSampleRate;
     int32_t          aChannels;
     int32_t          aFrameSize;
diff --git a/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c b/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c
index 28e9e85..623bdca 100644
--- a/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c
+++ b/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c
@@ -38,6 +38,7 @@ typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLi
 static const char * const ClazzNameFFMPEGMediaPlayer = "jogamp/opengl/util/av/impl/FFMPEGMediaPlayer";
 
 static jclass ffmpegMediaPlayerClazz = NULL;
+static jmethodID jni_mid_pushSound = NULL;
 static jmethodID jni_mid_updateAttributes1 = NULL;
 static jmethodID jni_mid_updateAttributes2 = NULL;
 
@@ -84,10 +85,12 @@ static AVCODEC_DECODE_VIDEO2 sp_avcodec_decode_video2;    // 52.23.0
 // libavutil
 typedef void (APIENTRYP AV_FREE)(void *ptr);
 typedef int (APIENTRYP AV_GET_BITS_PER_PIXEL)(const AVPixFmtDescriptor *pixdesc);
+typedef int (APIENTRYP AV_SAMPLES_GET_BUFFER_SIZE)(int *linesize, int nb_channels, int nb_samples, enum AVSampleFormat sample_fmt, int align);
 static const AVPixFmtDescriptor* sp_av_pix_fmt_descriptors;
 static AV_FREE sp_av_free;
 static AV_GET_BITS_PER_PIXEL sp_av_get_bits_per_pixel;
-// count: 18
+static AV_SAMPLES_GET_BUFFER_SIZE sp_av_samples_get_buffer_size;
+// count: 19
 
 // libavformat
 typedef AVFormatContext *(APIENTRYP AVFORMAT_ALLOC_CONTEXT)(void);
@@ -117,9 +120,9 @@ static AVFORMAT_NETWORK_INIT sp_avformat_network_init;            // 53.13.0
 static AVFORMAT_NETWORK_DEINIT sp_avformat_network_deinit;        // 53.13.0
 static AVFORMAT_FIND_STREAM_INFO sp_avformat_find_stream_info;    // 53.3.0
 static AV_FIND_STREAM_INFO sp_av_find_stream_info;
-// count: 31
+// count: 32
 
-#define SYMBOL_COUNT 31
+#define SYMBOL_COUNT 32
 
 JNIEXPORT jboolean JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0
   (JNIEnv *env, jclass clazz, jobject jSymbols, jint count)
@@ -159,7 +162,8 @@ JNIEXPORT jboolean JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryB
     sp_av_pix_fmt_descriptors = (const AVPixFmtDescriptor*)  (intptr_t) symbols[i++];
     sp_av_free = (AV_FREE) (intptr_t) symbols[i++];
     sp_av_get_bits_per_pixel = (AV_GET_BITS_PER_PIXEL) (intptr_t) symbols[i++];
-    // count: 18
+    sp_av_samples_get_buffer_size = (AV_SAMPLES_GET_BUFFER_SIZE) (intptr_t) symbols[i++];
+    // count: 19
 
     sp_avformat_alloc_context = (AVFORMAT_ALLOC_CONTEXT) (intptr_t) symbols[i++];;
     sp_avformat_free_context = (AVFORMAT_FREE_CONTEXT) (intptr_t) symbols[i++];
@@ -174,7 +178,7 @@ JNIEXPORT jboolean JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryB
     sp_avformat_network_deinit = (AVFORMAT_NETWORK_DEINIT) (intptr_t) symbols[i++];
     sp_avformat_find_stream_info = (AVFORMAT_FIND_STREAM_INFO) (intptr_t) symbols[i++];
     sp_av_find_stream_info = (AV_FIND_STREAM_INFO) (intptr_t) symbols[i++];
-    // count: 31
+    // count: 32
 
     (*env)->ReleasePrimitiveArrayCritical(env, jSymbols, symbols, 0);
 
@@ -238,9 +242,12 @@ static void freeInstance(FFMPEGToolBasicAV_t* pAV) {
             sp_av_free(pAV->pVFrame);
             pAV->pVFrame = NULL;
         }
-        if(NULL != pAV->pAFrame) {
-            sp_av_free(pAV->pAFrame);
-            pAV->pAFrame = NULL;
+        if(NULL != pAV->pAFrames) {
+            for(i=0; i<pAV->aFrameCount; i++) {
+                sp_av_free(pAV->pAFrames[i]);
+            }
+            free(pAV->pAFrames);
+            pAV->pAFrames = NULL;
         }
 
         // Close the video file
@@ -331,10 +338,12 @@ JNIEXPORT jboolean JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_ini
         JoglCommon_FatalError(env, "JOGL FFMPEG: can't use %s", ClazzNameFFMPEGMediaPlayer);
     }
 
+    jni_mid_pushSound = (*env)->GetMethodID(env, ffmpegMediaPlayerClazz, "pushSound", "(Ljava/nio/ByteBuffer;II)V");
     jni_mid_updateAttributes1 = (*env)->GetMethodID(env, ffmpegMediaPlayerClazz, "updateAttributes", "(IIIIIFIILjava/lang/String;Ljava/lang/String;)V");
     jni_mid_updateAttributes2 = (*env)->GetMethodID(env, ffmpegMediaPlayerClazz, "updateAttributes2", "(IIIIIIIIII)V");
 
-    if(jni_mid_updateAttributes1 == NULL ||
+    if(jni_mid_pushSound == NULL ||
+       jni_mid_updateAttributes1 == NULL ||
        jni_mid_updateAttributes2 == NULL) {
         return JNI_FALSE;
     }
@@ -374,7 +383,7 @@ JNIEXPORT void JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_destroy
 }
 
 JNIEXPORT void JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_setStream0
-  (JNIEnv *env, jobject instance, jlong ptr, jstring jURL, jint vid, jint aid)
+  (JNIEnv *env, jobject instance, jlong ptr, jstring jURL, jint vid, jint aid, jint audioFrameCount)
 {
     int res, i;
     jboolean iscopy;
@@ -484,11 +493,17 @@ JNIEXPORT void JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_setStre
         pAV->aChannels = pAV->pACodecCtx->channels;
         pAV->aFrameSize = pAV->pACodecCtx->frame_size;
         pAV->aSampleFmt = pAV->pACodecCtx->sample_fmt;
-        pAV->pAFrame=sp_avcodec_alloc_frame();
-        if(pAV->pAFrame==NULL) {
-            JoglCommon_throwNewRuntimeException(env, "Couldn't alloc audio frame");
-            return;
+
+        pAV->aFrameCount = audioFrameCount;
+        pAV->pAFrames = calloc(audioFrameCount, sizeof(AVFrame*));
+        for(i=0; i<pAV->aFrameCount; i++) {
+            pAV->pAFrames[i]=sp_avcodec_alloc_frame();
+            if(pAV->pAFrames[i]==NULL) {
+                JoglCommon_throwNewRuntimeException(env, "Couldn't alloc audio frame %d / %d", i, audioFrameCount);
+                return;
+            }
         }
+        pAV->aFrameCurrent = 0;
     }
 
     if(0<=pAV->vid) {
@@ -579,27 +594,30 @@ JNIEXPORT jint JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_readNex
     int frameFinished;
 
     if(sp_av_read_frame(pAV->pFormatCtx, &packet)>=0) {
-        /**
         if(packet.stream_index==pAV->aid) {
             // Decode audio frame
-            if(NULL == pAV->pAFrame) {
+            if(NULL == pAV->pAFrames) { // no audio registered
                 sp_av_free_packet(&packet);
                 return res;
             }
-
+            AVFrame* pAFrameCurrent = pAV->pAFrames[pAV->aFrameCurrent];
+            pAV->aFrameCurrent = ( pAV->aFrameCurrent + 1 ) % pAV->aFrameCount ;
             int new_packet = 1;
             int len1;
             int flush_complete = 0;
-            int data_size = 0;
             while (packet.size > 0 || (!packet.data && new_packet)) {
                 new_packet = 0;
                 if (flush_complete) {
                     break;
                 }
                 if(HAS_FUNC(sp_avcodec_decode_audio4)) {
-                    len1 = sp_avcodec_decode_audio4(pAV->pVCodecCtx, pAV->pAFrame, &frameFinished, &packet);
+                    len1 = sp_avcodec_decode_audio4(pAV->pACodecCtx, pAFrameCurrent, &frameFinished, &packet);
                 } else {
-                    len1 = sp_avcodec_decode_audio3(pAV->pVCodecCtx, int16_t *samples, int *frame_size_ptr, &frameFinished, &packet);
+                    #if 0
+                    len1 = sp_avcodec_decode_audio3(pAV->pACodecCtx, int16_t *samples, int *frame_size_ptr, &frameFinished, &packet);
+                    #endif
+                    JoglCommon_throwNewRuntimeException(env, "Unimplemented: FFMPEGMediaPlayer sp_avcodec_decode_audio3 fallback");
+                    return 0;
                 }
                 if (len1 < 0) {
                     // if error, we skip the frame 
@@ -611,28 +629,73 @@ JNIEXPORT jint JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_readNex
 
                 if (!frameFinished) {
                     // stop sending empty packets if the decoder is finished 
-                    if (!packet.data && pAV->pVCodecCtx->codec->capabilities & CODEC_CAP_DELAY) {
+                    if (!packet.data && pAV->pACodecCtx->codec->capabilities & CODEC_CAP_DELAY) {
                         flush_complete = 1;
                     }
                     continue;
                 }
 
-                int32_t pts = pAV->pAFrame->pkt_pts * my_av_q2i32(1000, pAV->pAStream->time_base);
-                pAV->aPTS += ( data_size * 1000 ) / (2 * pAV->pVCodecCtx->channels * pAV->pVCodecCtx->sample_rate);
-                printf("A pts %d - %d\n", pts, pAV->aPTS);
+                int data_size = 0;
+                if(HAS_FUNC(sp_av_samples_get_buffer_size)) {
+                    data_size = sp_av_samples_get_buffer_size(NULL /* linesize, may be NULL */,
+                                                              pAV->aChannels,
+                                                              pAFrameCurrent->nb_samples,
+                                                              pAFrameCurrent->format,
+                                                              1 /* align */);
+                }
+                int32_t pts = (int64_t) ( pAFrameCurrent->pkt_pts * (int64_t) 1000 * (int64_t) pAV->pAStream->time_base.num )
+                              / (int64_t) pAV->pAStream->time_base.den;
+                #if 0
+                printf("channels %d sample_rate %d \n", pAV->aChannels , pAV->aSampleRate);
+                printf("data %d \n", pAV->aFrameSize); 
+                #endif
+                pAV->aPTS += (int64_t) ( data_size * (int64_t) 1000 )
+                             / (int64_t) (2 * (int64_t) pAV->aChannels * (int64_t) pAV->aSampleRate);
+                if( pAV->verbose ) {
+                    printf("A pts %d - %d\n", pts, pAV->aPTS);
+                }
+                if( NULL != env ) {
+                    jobject jSampleData = (*env)->NewDirectByteBuffer(env, pAFrameCurrent->data[0], data_size);
+                    (*env)->CallVoidMethod(env, instance, jni_mid_pushSound, jSampleData, data_size, pAV->aPTS);
+                }
+
                 res = 1;
             }
-        } else */ if(packet.stream_index==pAV->vid) {
+        } else if(packet.stream_index==pAV->vid) {
             // Decode video frame
             if(NULL == pAV->pVFrame) {
                 sp_av_free_packet(&packet);
                 return res;
             }
-            sp_avcodec_decode_video2(pAV->pVCodecCtx, pAV->pVFrame, &frameFinished, &packet);
 
-            // Did we get a video frame?
-            if(frameFinished)
-            {
+            int new_packet = 1;
+            int len1;
+            int flush_complete = 0;
+            while (packet.size > 0 || (!packet.data && new_packet)) {
+
+                new_packet = 0;
+                if (flush_complete) {
+                    break;
+                }
+
+                len1 = sp_avcodec_decode_video2(pAV->pVCodecCtx, pAV->pVFrame, &frameFinished, &packet);
+
+                if (len1 < 0) {
+                    // if error, we skip the frame
+                    packet.size = 0;
+                    break;
+                }
+                packet.data += len1;
+                packet.size -= len1;
+
+                if (!frameFinished) {
+                    // stop sending empty packets if the decoder is finished
+                    if (!packet.data && pAV->pVCodecCtx->codec->capabilities & CODEC_CAP_DELAY) {
+                        flush_complete = 1;
+                    }
+                    continue;
+                }
+
                 res = 2;
                 // FIXME: Libav Binary compatibility! JAU01
                 const AVRational time_base = pAV->pVStream->time_base;
@@ -678,7 +741,9 @@ JNIEXPORT jint JNICALL Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_readNex
         }
 
         // Free the packet that was allocated by av_read_frame
-        sp_av_free_packet(&packet);
+        // This code cause a double free and have been commented out.
+        // TODO: check what release the packets memory. 
+        // sp_av_free_packet(&packet);
     }
     return res;
 }
diff --git a/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java b/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java
index 8e83eda..f2a8e23 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/Capabilities.java
@@ -366,7 +366,7 @@ public class Capabilities implements CapabilitiesImmutable, Cloneable {
     return msg.toString();
   }
   
-  /** Return a textual representation of this object's on/off screen state. Use the given StringBuffer [optional]. */
+  /** Return a textual representation of this object's on/off screen state. Use the given StringBuilder [optional]. */
   protected StringBuilder onoffScreenToString(StringBuilder sink) {
     if(null == sink) {
         sink = new StringBuilder();
diff --git a/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesImmutable.java b/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesImmutable.java
index b801ab4..85659f2 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesImmutable.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/CapabilitiesImmutable.java
@@ -130,7 +130,7 @@ public interface CapabilitiesImmutable extends VisualIDHolder, WriteCloneable, C
     @Override
     int hashCode();
 
-    /** Return a textual representation of this object. Use the given StringBuffer [optional]. */
+    /** Return a textual representation of this object. Use the given StringBuilder [optional]. */
     StringBuilder toString(StringBuilder sink);
 
     /** Returns a textual representation of this object. */
diff --git a/src/nativewindow/classes/javax/media/nativewindow/DefaultCapabilitiesChooser.java b/src/nativewindow/classes/javax/media/nativewindow/DefaultCapabilitiesChooser.java
index 744c7e6..4f07bca 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/DefaultCapabilitiesChooser.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/DefaultCapabilitiesChooser.java
@@ -66,8 +66,13 @@ import jogamp.nativewindow.Debug;
 */
 
 public class DefaultCapabilitiesChooser implements CapabilitiesChooser {
-  private static final boolean DEBUG = Debug.isPropertyDefined("nativewindow.debug.CapabilitiesChooser", true); 
+  private static final boolean DEBUG; 
 
+  static {
+      Debug.initSingleton();
+      DEBUG = Debug.isPropertyDefined("nativewindow.debug.CapabilitiesChooser", true);
+  }
+  
   private final static int NO_SCORE = -9999999;
   private final static int COLOR_MISMATCH_PENALTY_SCALE     = 36;
   
diff --git a/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java
index bf37b8d..07d1008 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/NativeWindowFactory.java
@@ -187,7 +187,7 @@ public abstract class NativeWindowFactory {
         }
     }
 
-    static boolean initialized = false;
+    private static boolean initialized = false;
 
     private static void initSingletonNativeImpl(final ClassLoader cl) {
         final String clazzName;
@@ -295,6 +295,9 @@ public abstract class NativeWindowFactory {
         }        
     }
     
+    /** Returns true if {@link #initSingleton()} has been called w/o subsequent {@link #shutdown(boolean)}. */
+    public static synchronized boolean isInitialized() { return initialized; }    
+
     /**
      * Static one time initialization of this factory.<br>
      * This initialization method <b>must be called</b> once by the program or utilizing modules!
diff --git a/src/nativewindow/classes/javax/media/nativewindow/package.html b/src/nativewindow/classes/javax/media/nativewindow/package.html
index 14730a5..3fe42ba 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/package.html
+++ b/src/nativewindow/classes/javax/media/nativewindow/package.html
@@ -1,7 +1,7 @@
 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
 <html>
 <head>
-  <title>NativeWindow Protocol Draft Public Review Specification</title>
+  <title>NativeWindow Specification Overview</title>
 </head>
   <body>
    
@@ -10,7 +10,7 @@
 <h3>Preface</h3>
   This specification, an optional set of packages, describing a <i>protocol</i> for a 
   <i>native windowing interface</i> binding to Java(TM).<br>
-  Currently specified <i>native windowing systems</i> are:<br><br>
+  Currently specified <i>native windowing systems</i> are:
   <ul>
     <li> EGL/OpenKODE Windowing System</li>
     <li> X11 Windowing System</li>
@@ -20,95 +20,79 @@
   </ul>
   <br>
   However, any other native windowing system may be added to the implementation,
-  using a generic string identifier and an optional specialisation of:<br><br>
+  using a generic string identifier and an optional specialisation of:
   <ul>
-    <li>{@link javax.media.nativewindow.AbstractGraphicsDevice AbstractGraphicsDevice},<br>
-       <br>
-       Shall return the new string identifier with {@link javax.media.nativewindow.AbstractGraphicsDevice#getType() getType()}</li>
+    <li>{@link javax.media.nativewindow.AbstractGraphicsDevice AbstractGraphicsDevice},
+        <p>Shall return the new string identifier with {@link javax.media.nativewindow.AbstractGraphicsDevice#getType() getType()}</p></li>
     <li>{@link javax.media.nativewindow.AbstractGraphicsScreen AbstractGraphicsScreen}</li>
     <li>{@link javax.media.nativewindow.AbstractGraphicsConfiguration AbstractGraphicsConfiguration}</li>
   </ul>
-  <br>
-  The implementor has to provide the following:<br><br>
+  <p>The implementor has to provide the following:</p>
   <ul>
-    <li> The specialisation of the abstract class {@link javax.media.nativewindow.NativeWindowFactory NativeWindowFactory}<br>
-         <br>
-         shall be registered with {@link javax.media.nativewindow.NativeWindowFactory#registerFactory NativeWindowFactory.registerFactory(..)}.</li>
+    <li> The specialisation of the abstract class {@link javax.media.nativewindow.NativeWindowFactory NativeWindowFactory}
+         <p>shall be registered with {@link javax.media.nativewindow.NativeWindowFactory#registerFactory NativeWindowFactory.registerFactory(..)}.</p></li>
 
-    <li> The specialisation of the abstract class {@link javax.media.nativewindow.GraphicsConfigurationFactory GraphicsConfigurationFactory}<br>
-         <br>
-         shall be registered with {@link javax.media.nativewindow.GraphicsConfigurationFactory#registerFactory GraphicsConfigurationFactory.registerFactory(..)}.</li>
-  </ul><br>
-  This protocol <i>does not</i> describe how to <i>create</i> native windows, but how to <i>bind</i> a native surface to an implementation of 
-  and window to an implementation of {@link javax.media.nativewindow.NativeSurface NativeSurface}.<br>
-  {@link javax.media.nativewindow.NativeWindow NativeWindow} specializes the NativeSurface.<br>
-  However, an implementation of this protocol (e.g. {@link com.jogamp.newt}) may support the creation.<br>
+    <li> The specialisation of the abstract class {@link javax.media.nativewindow.GraphicsConfigurationFactory GraphicsConfigurationFactory}
+         <p>shall be registered with {@link javax.media.nativewindow.GraphicsConfigurationFactory#registerFactory GraphicsConfigurationFactory.registerFactory(..)}.</p></li>
+  </ul>
+  <p>This protocol <i>does not</i> describe how to <i>create</i> native windows, but how to <i>bind</i> a native surface to an implementation of 
+  and window to an implementation of {@link javax.media.nativewindow.NativeSurface NativeSurface}.</p>
+  <p>{@link javax.media.nativewindow.NativeWindow NativeWindow} specializes the NativeSurface.</p>
+  <p>However, an implementation of this protocol (e.g. {@link com.jogamp.newt}) may support the creation.</p>
    
 <h3>Dependencies</h3>
   This binding has dependencies to the following:
   <ul>
-    <li> Either of the following Java implementations:<br/>
+    <li> Either of the following Java implementations:
     <ul>
-        <li> <a href="http://java.sun.com/j2se/1.5.0/docs/api/">Java SE 1.5 or later</a> </li>
-        <li> A mobile JavaVM with language 1.5 support, ie:
+        <li> <a href="http://docs.oracle.com/javase/6/docs/api/">Java SE 1.6 or later</a> </li>
+        <li> A mobile JavaVM with language 1.6 support, ie:
             <ul>
-                <li> <a href="http://developer.android.com/reference/packages.html">Dalvik API Level 7</a> </li>
+                <li> <a href="http://developer.android.com/reference/packages.html">Android API Level 9 (Version 2.3)</a> </li>
                 <li> <a href="http://jamvm.sourceforge.net/">JamVM</a> </li>
             </ul>
             with
             <ul>
-                <li> <a href="http://java.sun.com/products/foundation/">Foundation Profile 1.1.2 (JSR 219)</a> </li>
-                <li> <a href="http://java.sun.com/j2se/1.4.2/docs/api/java/nio/package-summary.html"> Java 1.4 <i>java.nio</i> implementation</a> </li>
+                <li> <a href="http://docs.oracle.com/javase/1.4.2/docs/api/java/nio/package-summary.html"> Java 1.4 <i>java.nio</i> implementation</a> </li>
             </ul></li>
     </ul></li>
   </ul>
   <br>
 
 <h3>Package Structure</h3>
-  The packages defined by this specification include:<br/><br/>
+  The packages defined by this specification include:
 <ul>
-    <li>The <b>javax.media.nativewindow</b> package<br>
-      <br>
-  This package contains Java bindings for a native windowing system.<br>
-  Subsequent packages contain marker type classes, containing native characteristics of the windowing system.
-
-  <ul>
-    <li>The <b>javax.media.nativewindow.awt</b> package<br>
-      <br>
-  This sub package contains classes to cover the native characteristics of the AWT windowing system.</li>
+    <li>The <b>javax.media.nativewindow</b> package
+    <p>This package contains Java bindings for a native windowing system.</p>
+    <p>Subsequent packages contain marker type classes, containing native characteristics of the windowing system.</p>
+    <ul>
+        <li>The <b>javax.media.nativewindow.awt</b> package
+        <p>This sub package contains classes to cover the native characteristics of the AWT windowing system.</p></li>
 
-    <li>The <b>javax.media.nativewindow.x11</b> package<br>
-      <br>
-  This sub package contains classes to cover the native characteristics of the X11 windowing system.</li>
+        <li>The <b>javax.media.nativewindow.x11</b> package
+        <p>This sub package contains classes to cover the native characteristics of the X11 windowing system.</p></li>
 
-    <li>The <b>javax.media.nativewindow.windows</b> package<br>
-      <br>
-  This sub package contains classes to cover the native characteristics of the Windows windowing system.</li>
+        <li>The <b>javax.media.nativewindow.windows</b> package
+        <p>This sub package contains classes to cover the native characteristics of the Windows windowing system.</p></li>
 
-    <li>The <b>javax.media.nativewindow.macosx</b> package<br>
-      <br>
-  This sub package contains classes to cover the native characteristics of the MacOSX windowing system.</li>
+        <li>The <b>javax.media.nativewindow.macosx</b> package
+        <p>This sub package contains classes to cover the native characteristics of the MacOSX windowing system.</p></li>
 
-    <li>The <b>javax.media.nativewindow.egl</b> package<br>
-      <br>
-  This sub package contains classes to cover the native characteristics of the EGL/OpenKODE windowing system.</li>
+        <li>The <b>javax.media.nativewindow.egl</b> package
+        <p>This sub package contains classes to cover the native characteristics of the EGL/OpenKODE windowing system.</p></li>
   </ul></li>
 </ul>
 
 <h3>Factory Model</h3>
-Running on a platform with a supported windowing system, the factory model shall be used
-to instantiate a native window, see {@link javax.media.nativewindow.NativeWindowFactory NativeWindowFactory}.<br>
-The implementor has to specialize 
-All supported 
-Regardless of the knowledge of the underly
-<br>
+<p>Running on a platform with a supported windowing system, the factory model shall be used
+to instantiate a native window, see {@link javax.media.nativewindow.NativeWindowFactory NativeWindowFactory}.</p>
 
-<h3>Revision History<br>
-  </h3>
+<h3>Revision History</h3>
    
 <ul>
 <li> Early Draft Review, June 2009</li>
 <li> 2.0.0 Maintenance Release, February 2011</li>
+<li> 2.0.2 Major Release, July 18th 2013</li>
 </ul>
   <br>
   <br>
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/Dimension.java b/src/nativewindow/classes/javax/media/nativewindow/util/Dimension.java
index 4fae98f..b524141 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/util/Dimension.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/Dimension.java
@@ -85,6 +85,19 @@ public class Dimension implements Cloneable, DimensionImmutable {
     }
 
     @Override
+    public int compareTo(final DimensionImmutable d) {
+        final int tsq = width*height;
+        final int xsq = d.getWidth()*d.getHeight();
+        
+        if(tsq > xsq) {
+            return 1;
+        } else if(tsq < xsq) {
+            return -1;
+        }
+        return 0;
+    }
+    
+    @Override
     public boolean equals(Object obj) {
         if(this == obj)  { return true; }
         if (obj instanceof Dimension) {
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/DimensionImmutable.java b/src/nativewindow/classes/javax/media/nativewindow/util/DimensionImmutable.java
index d14e94c..22bd3f4 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/util/DimensionImmutable.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/DimensionImmutable.java
@@ -37,13 +37,22 @@ import com.jogamp.common.type.WriteCloneable;
  *  <li><code>height</code></li>
  * </ul>
  */
-public interface DimensionImmutable extends WriteCloneable {
+public interface DimensionImmutable extends WriteCloneable, Comparable<DimensionImmutable> {
 
     int getHeight();
 
     int getWidth();
 
     /**
+     * <p>
+     * Compares square of size.
+     * </p> 
+     * {@inheritDoc}
+     */
+    @Override
+    public int compareTo(final DimensionImmutable d);
+    
+    /**
      * Checks whether two dimensions objects are equal. Two instances
      * of <code>DimensionReadOnly</code> are equal if two components
      * <code>height</code> and <code>width</code> are equal.
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/Point.java b/src/nativewindow/classes/javax/media/nativewindow/util/Point.java
index 8e6caf7..a30d303 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/util/Point.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/Point.java
@@ -55,6 +55,19 @@ public class Point implements Cloneable, PointImmutable {
     }
 
     @Override
+    public int compareTo(final PointImmutable d) {
+        final int sq = x*y;
+        final int xsq = d.getX()*d.getY();
+        
+        if(sq > xsq) {
+            return 1;
+        } else if(sq < xsq) {
+            return -1;
+        }
+        return 0;
+    }
+    
+    @Override
     public boolean equals(Object obj) {
         if(this == obj)  { return true; }
         if (obj instanceof Point) {
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/PointImmutable.java b/src/nativewindow/classes/javax/media/nativewindow/util/PointImmutable.java
index d7eb0e7..b00329b 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/util/PointImmutable.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/PointImmutable.java
@@ -32,13 +32,22 @@ package javax.media.nativewindow.util;
 import com.jogamp.common.type.WriteCloneable;
 
 /** Immutable Point interface */
-public interface PointImmutable extends WriteCloneable {
+public interface PointImmutable extends WriteCloneable, Comparable<PointImmutable> {
 
     int getX();
 
     int getY();
 
     /**
+     * <p>
+     * Compares the square of the position.
+     * </p> 
+     * {@inheritDoc}
+     */
+    @Override
+    public int compareTo(final PointImmutable d);
+    
+    /**
      * Checks whether two points objects are equal. Two instances
      * of <code>PointReadOnly</code> are equal if the two components
      * <code>y</code> and <code>x</code> are equal.
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/Rectangle.java b/src/nativewindow/classes/javax/media/nativewindow/util/Rectangle.java
index 8e6fc8e..7576f4e 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/util/Rectangle.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/Rectangle.java
@@ -143,6 +143,31 @@ public class Rectangle implements Cloneable, RectangleImmutable {
     }
     
     @Override
+    public int compareTo(final RectangleImmutable d) {
+        {
+            final int sq = width*height;
+            final int xsq = d.getWidth()*d.getHeight();
+            
+            if(sq > xsq) {
+                return 1;
+            } else if(sq < xsq) {
+                return -1;
+            }
+        }
+        {
+            final int sq = x*y;
+            final int xsq = d.getX()*d.getY();
+            
+            if(sq > xsq) {
+                return 1;
+            } else if(sq < xsq) {
+                return -1;
+            }
+        }
+        return 0;
+    }
+    
+    @Override
     public boolean equals(Object obj) {
         if(this == obj)  { return true; }
         if (obj instanceof Rectangle) {
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/RectangleImmutable.java b/src/nativewindow/classes/javax/media/nativewindow/util/RectangleImmutable.java
index 7531989..440d9e0 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/util/RectangleImmutable.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/RectangleImmutable.java
@@ -31,7 +31,7 @@ package javax.media.nativewindow.util;
 import com.jogamp.common.type.WriteCloneable;
 
 /** Immutable Rectangle interface */
-public interface RectangleImmutable extends WriteCloneable {
+public interface RectangleImmutable extends WriteCloneable, Comparable<RectangleImmutable> {
 
     int getHeight();
 
@@ -62,6 +62,15 @@ public interface RectangleImmutable extends WriteCloneable {
     float coverage(RectangleImmutable r);
     
     /**
+     * <p>
+     * Compares square of size 1st, if equal the square of position.
+     * </p> 
+     * {@inheritDoc}
+     */
+    @Override
+    public int compareTo(final RectangleImmutable d);
+    
+    /**
      * Checks whether two rect objects are equal. Two instances
      * of <code>Rectangle</code> are equal if the four integer values
      * of the fields <code>y</code>, <code>x</code>,
diff --git a/src/nativewindow/classes/javax/media/nativewindow/util/SurfaceSize.java b/src/nativewindow/classes/javax/media/nativewindow/util/SurfaceSize.java
index d7e451a..3084816 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/util/SurfaceSize.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/util/SurfaceSize.java
@@ -29,13 +29,14 @@
  
 package javax.media.nativewindow.util;
 
-/** Immutable SurfaceSize Class, consisting of it's read only components:<br>
+/** 
+ * Immutable SurfaceSize Class, consisting of it's read only components:<br>
  * <ul>
  *  <li>{@link javax.media.nativewindow.util.DimensionImmutable} size in pixels</li>
  *  <li><code>bits per pixel</code></li>
  * </ul>
  */
-public class SurfaceSize {
+public class SurfaceSize implements Comparable<SurfaceSize> {
     final DimensionImmutable resolution;
     final int bitsPerPixel;
 
@@ -60,6 +61,27 @@ public class SurfaceSize {
     }
 
     /**
+     * <p>
+     * Compares {@link DimensionImmutable#compareTo(DimensionImmutable) resolution} 1st, if equal the bitsPerPixel.
+     * </p> 
+     * {@inheritDoc}
+     */
+    @Override
+    public int compareTo(final SurfaceSize ssz) {
+        final int rres = resolution.compareTo(ssz.getResolution());
+        if( 0 != rres ) {
+            return rres;
+        }
+        final int xbpp = ssz.getBitsPerPixel(); 
+        if(bitsPerPixel > xbpp) {
+            return 1;
+        } else if(bitsPerPixel < xbpp) {
+            return -1;
+        }
+        return 0;
+    }
+    
+    /**
      * Checks whether two size objects are equal. Two instances
      * of <code>SurfaceSize</code> are equal if the two components
      * <code>resolution</code> and <code>bitsPerPixel</code>
diff --git a/src/nativewindow/classes/jogamp/nativewindow/Debug.java b/src/nativewindow/classes/jogamp/nativewindow/Debug.java
index 95547c9..c5e3163 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/Debug.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/Debug.java
@@ -69,15 +69,18 @@ public class Debug extends PropertyAccess {
     }
   }
 
-  public static boolean verbose() {
+  /** Ensures static init block has been issues, i.e. if calling through to {@link PropertyAccess#isPropertyDefined(String, boolean)}. */
+  public static final void initSingleton() {}
+
+  public static final boolean verbose() {
     return verbose;
   }
 
-  public static boolean debugAll() {
+  public static final boolean debugAll() {
     return debugAll;
   }
 
-  public static boolean debug(String subcomponent) {
+  public static final boolean debug(String subcomponent) {
     return debugAll() || isPropertyDefined("nativewindow.debug." + subcomponent, true);
   }
 }
diff --git a/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java b/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
index bbc58b7..78e432b 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/x11/X11Util.java
@@ -53,6 +53,8 @@ import com.jogamp.nativewindow.x11.X11GraphicsDevice;
  * Contains a thread safe X11 utility to retrieve display connections.
  */
 public class X11Util implements ToolkitProperties {
+    public static final boolean DEBUG = Debug.debug("X11Util");
+    
     /** 
      * See Bug 515 - https://jogamp.org/bugzilla/show_bug.cgi?id=515
      * <p> 
@@ -92,7 +94,6 @@ public class X11Util implements ToolkitProperties {
      */
     public static final boolean ATI_HAS_MULTITHREADING_BUG = !Debug.isPropertyDefined("nativewindow.debug.X11Util.ATI_HAS_NO_MULTITHREADING_BUG", true);
 
-    public static final boolean DEBUG = Debug.debug("X11Util");
     public static final boolean XSYNC_ENABLED = Debug.isPropertyDefined("nativewindow.debug.X11Util.XSync", true);
     public static final boolean XERROR_STACKDUMP = DEBUG || Debug.isPropertyDefined("nativewindow.debug.X11Util.XErrorStackDump", true);
     private static final boolean TRACE_DISPLAY_LIFECYCLE = Debug.isPropertyDefined("nativewindow.debug.X11Util.TraceDisplayLifecycle", true);
diff --git a/src/newt/classes/com/jogamp/newt/Display.java b/src/newt/classes/com/jogamp/newt/Display.java
index d6ddd96..c618405 100644
--- a/src/newt/classes/com/jogamp/newt/Display.java
+++ b/src/newt/classes/com/jogamp/newt/Display.java
@@ -31,6 +31,7 @@ package com.jogamp.newt;
 import com.jogamp.newt.util.EDTUtil;
 import jogamp.newt.Debug;
 
+import java.lang.ref.WeakReference;
 import java.util.*;
 
 import javax.media.nativewindow.AbstractGraphicsDevice;
@@ -153,41 +154,40 @@ public abstract class Display {
     /**
      * Sets a new {@link EDTUtil} and returns the previous one.
      * <p>
-     * If <code>newEDTUtil</code> is <code>null</code>, 
+     * If <code>usrEDTUtil</code> is <code>null</code>, 
      * the device's default EDTUtil is created and used.
      * </p>
      * <p>
-     * If a previous one exists and it differs from the new one, 
-     * it's being stopped, wait-until-idle and reset to allow a restart at a later time.
+     * If a previous one exists and it differs from <code>usrEDTUtil</code>, 
+     * it's being stopped, wait-until-idle.
      * </p>
      * <p>
-     * If <code>newEDTUtil</code> is not null and equals the previous one,
+     * If <code>usrEDTUtil</code> is not null and equals the previous one,
      * no change is being made.
      * </p>
-     * <p>
-     * Note that <code>newEDTUtil</code> will be started by this method,
-     * if it is not running yet.
-     * </p>
      */
-    public abstract EDTUtil setEDTUtil(EDTUtil newEDTUtil);
+    public abstract EDTUtil setEDTUtil(EDTUtil usrEDTUtil);
     
     public abstract EDTUtil getEDTUtil();
 
+    /**
+     * @return true if EDT is running and not subject to be stopped, otherwise false.
+     */
     public abstract boolean isEDTRunning();
 
     public abstract void dispatchMessages();
     
     // Global Displays
-    protected static final ArrayList<Display> displayList = new ArrayList<Display>();
+    protected static final ArrayList<WeakReference<Display>> displayList = new ArrayList<WeakReference<Display>>();
     protected static int displaysActive = 0;
 
     public static void dumpDisplayList(String prefix) {
         synchronized(displayList) {
-            Iterator<Display> i = displayList.iterator();
             System.err.println(prefix+" DisplayList[] entries: "+displayList.size()+" - "+getThreadName());
-            for(int j=0; i.hasNext(); j++) {
-                Display d = i.next();
-                System.err.println("  ["+j+"] : "+d);
+            final Iterator<WeakReference<Display>> ri = displayList.iterator();
+            for(int j=0; ri.hasNext(); j++) {
+                final Display d = ri.next().get();
+                System.err.println("  ["+j+"] : "+d+", GC'ed "+(null==d));
             }
         }
     }
@@ -216,29 +216,62 @@ public abstract class Display {
         return getDisplayOfImpl(type, name, fromIndex, -1, shared);
     }
 
-    private static Display getDisplayOfImpl(String type, String name, int fromIndex, int incr, boolean shared) {
+    private static Display getDisplayOfImpl(String type, String name, final int fromIndex, final int incr, boolean shared) {
         synchronized(displayList) {
             int i = fromIndex >= 0 ? fromIndex : displayList.size() - 1 ;
             while( ( incr > 0 ) ? i < displayList.size() : i >= 0 ) {
-                Display display = (Display) displayList.get(i);
-                if( display.getType().equals(type) &&
-                    display.getName().equals(name) &&
-                    ( !shared || shared && !display.isExclusive() ) 
-                  ) {
-                    return display;
+                final Display display = (Display) displayList.get(i).get();
+                if( null == display ) {
+                    // Clear GC'ed dead reference entry!
+                    displayList.remove(i);
+                    if( incr < 0 ) {
+                        // decrease
+                        i+=incr;
+                    } // else nop - remove shifted subsequent elements to the left
+                } else {
+                    if( display.getType().equals(type) &&
+                        display.getName().equals(name) &&
+                        ( !shared || shared && !display.isExclusive() ) 
+                      ) {
+                        return display;
+                    }
+                    i+=incr;
                 }
-                i+=incr;
             }
         }
         return null;
     }
-
+    
+    protected static void addDisplay2List(Display display) {
+        synchronized(displayList) {
+            // GC before add
+            int i=0;
+            while( i < displayList.size() ) {
+                if( null == displayList.get(i).get() ) {
+                    displayList.remove(i);
+                } else {
+                    i++;
+                }
+            }
+            displayList.add(new WeakReference<Display>(display));
+        }
+    }
+    
     /** Returns the global display collection */
-    @SuppressWarnings("unchecked")
     public static Collection<Display> getAllDisplays() {
         ArrayList<Display> list;
         synchronized(displayList) {
-            list = (ArrayList<Display>) displayList.clone();
+            list = new ArrayList<Display>();
+            int i = 0;
+            while( i < displayList.size() ) {
+                final Display d = displayList.get(i).get();
+                if( null == d ) {
+                    displayList.remove(i);
+                } else {
+                    list.add( displayList.get(i).get() );
+                    i++;
+                }
+            }
         }
         return list;
     }
diff --git a/src/newt/classes/com/jogamp/newt/MonitorDevice.java b/src/newt/classes/com/jogamp/newt/MonitorDevice.java
index 4b0a760..8bc7f40 100644
--- a/src/newt/classes/com/jogamp/newt/MonitorDevice.java
+++ b/src/newt/classes/com/jogamp/newt/MonitorDevice.java
@@ -129,6 +129,10 @@ public abstract class MonitorDevice {
     /**
      * Returns a list of immutable {@link MonitorMode}s supported by this monitor.
      * <p>
+     * The list is ordered in descending order,
+     * see {@link MonitorMode#compareTo(MonitorMode)}.
+     * </p>
+     * <p>
      * Use w/ care, it's not a copy!
      * </p>
      */
diff --git a/src/newt/classes/com/jogamp/newt/MonitorMode.java b/src/newt/classes/com/jogamp/newt/MonitorMode.java
index 914aa88..218cd8b 100644
--- a/src/newt/classes/com/jogamp/newt/MonitorMode.java
+++ b/src/newt/classes/com/jogamp/newt/MonitorMode.java
@@ -28,6 +28,8 @@
 
 package com.jogamp.newt;
 
+import java.util.Comparator;
+
 import javax.media.nativewindow.util.DimensionImmutable;
 import javax.media.nativewindow.util.RectangleImmutable;
 import javax.media.nativewindow.util.SurfaceSize;
@@ -108,22 +110,36 @@ import com.jogamp.newt.util.MonitorModeUtil;
         monitor.setCurrentMode(mm);
  * </pre>
  */
-public class MonitorMode {
+public class MonitorMode implements Comparable<MonitorMode> {
+    
+    /** Comparator for 2 {@link MonitorMode}s, following comparison order as described in {@link MonitorMode#compareTo(MonitorMode)}, returning the ascending order. */
+    public static final Comparator<MonitorMode> monitorModeComparator = new Comparator<MonitorMode>() {
+        public int compare(MonitorMode mm1, MonitorMode mm2) {
+            return mm1.compareTo(mm2);
+        } };
+    
+    /** Comparator for 2 {@link MonitorMode}s, following comparison order as described in {@link MonitorMode#compareTo(MonitorMode)}, returning the descending order. */
+    public static final Comparator<MonitorMode> monitorModeComparatorInv = new Comparator<MonitorMode>() {
+        public int compare(MonitorMode mm1, MonitorMode mm2) {
+            return mm2.compareTo(mm1);
+        } };
+        
     /** 
-     * Immutable <i>surfaceSize and refreshRate</i> Class, consisting of it's read only components:<br>
+     * Immutable <i>surfaceSize, flags and refreshRate</i> Class, consisting of it's read only components:<br>
      * <ul>
      *  <li>nativeId</li>
      *  <li>{@link SurfaceSize} surface memory size</li>
+     *  <li><code>flags</code></li>
      *  <li><code>refresh rate</code></li>
      * </ul>
      */
-    public static class SizeAndRRate {
+    public static class SizeAndRRate implements Comparable<SizeAndRRate> {
         /** Non rotated surface size */
         public final SurfaceSize surfaceSize;
-        /** Vertical refresh rate */
-        public final float refreshRate;
         /** Mode bitfield flags, i.e. {@link #FLAG_DOUBLESCAN}, {@link #FLAG_INTERLACE}, .. */
         public final int flags;
+        /** Vertical refresh rate */
+        public final float refreshRate;
         public final int hashCode;
     
         public SizeAndRRate(SurfaceSize surfaceSize, float refreshRate, int flags) {
@@ -131,8 +147,8 @@ public class MonitorMode {
                 throw new IllegalArgumentException("surfaceSize must be set ("+surfaceSize+")");
             }
             this.surfaceSize=surfaceSize;
-            this.refreshRate=refreshRate;
             this.flags = flags;
+            this.refreshRate=refreshRate;
             this.hashCode = getHashCode();
         }
     
@@ -140,8 +156,8 @@ public class MonitorMode {
         private final static String STR_DOUBLESCAN = "DoubleScan";
         private final static String STR_SEP = ", ";
         
-        public static final StringBuffer flags2String(int flags) {
-            final StringBuffer sb = new StringBuffer();
+        public static final StringBuilder flags2String(int flags) {
+            final StringBuilder sb = new StringBuilder();
             boolean sp = false;
             if( 0 != ( flags & FLAG_INTERLACE ) ) {
                 sb.append(STR_INTERLACE);
@@ -161,6 +177,49 @@ public class MonitorMode {
         }
     
         /**
+         * <p>
+         * Compares {@link SurfaceSize#compareTo(SurfaceSize) surfaceSize} 1st, then {@link #flags}, then {@link #refreshRate}.
+         * </p> 
+         * <p>
+         * Flags are compared as follows:
+         * <pre>
+         *   NONE > DOUBLESCAN > INTERLACE
+         * </pre>
+         * </p>
+         * <p>
+         * Refresh rate differences of < 0.01 are considered equal (epsilon).
+         * </p>
+         * {@inheritDoc}
+         */
+        @Override
+        public int compareTo(final SizeAndRRate sszr) {
+            final int rssz = surfaceSize.compareTo(sszr.surfaceSize);
+            if( 0 != rssz ) {
+                return rssz;
+            }            
+            final int tflags = 0 == flags ? Integer.MAX_VALUE : flags; // normalize NONE
+            final int xflags = 0 == sszr.flags ? Integer.MAX_VALUE : sszr.flags; // normalize NONE
+            if( tflags == xflags ) {
+                final float refreshEpsilon = 0.01f; // reasonable sorting granularity of refresh rate
+                final float drate = refreshRate - sszr.refreshRate;
+                if( Math.abs(drate) < refreshEpsilon ) {
+                    return 0;
+                } else if( drate > refreshEpsilon ) {
+                    return 1;
+                } else {
+                    return -1;
+                }
+            } else {
+                if(tflags > xflags) {
+                    return 1;
+                } else if(tflags < xflags) {
+                    return -1;
+                }
+                return 0;
+            }
+        }
+        
+        /**
          * Tests equality of two {@link SizeAndRRate} objects 
          * by evaluating equality of it's components:<br/>
          * <ul>
@@ -174,8 +233,8 @@ public class MonitorMode {
             if (obj instanceof SizeAndRRate) {
                 final SizeAndRRate p = (SizeAndRRate)obj;
                 return surfaceSize.equals(p.surfaceSize) &&
-                       refreshRate == p.refreshRate &&
-                       flags == p.flags ;
+                       flags == p.flags &&
+                       refreshRate == p.refreshRate ;
             }
             return false;
         }
@@ -184,8 +243,8 @@ public class MonitorMode {
          * Returns a combined hash code of it's elements:<br/>
          * <ul>
          *  <li><code>surfaceSize</code></li>
-         *  <li><code>refreshRate</code></li>
          *  <li><code>flags</code></li>
+         *  <li><code>refreshRate</code></li>
          * </ul>
          */
         public final int hashCode() {
@@ -194,8 +253,8 @@ public class MonitorMode {
         private final int getHashCode() {
             // 31 * x == (x << 5) - x
             int hash = 31 + surfaceSize.hashCode();
-            hash = ((hash << 5) - hash) + (int)(refreshRate*100.0f);
             hash = ((hash << 5) - hash) + flags;
+            hash = ((hash << 5) - hash) + (int)(refreshRate*100.0f);
             return hash;
         }        
     }
@@ -306,6 +365,42 @@ public class MonitorMode {
     }
 
     /**
+     * <p>
+     * Compares {@link SizeAndRRate#compareTo(SizeAndRRate) sizeAndRRate} 1st, then {@link #rotation}.
+     * </p> 
+     * <p>
+     * Rotation is compared inverted, i.e. <code>360 - rotation</code>, 
+     * so the lowest rotation reflects a higher value.
+     * </p>
+     * <p>
+     * Order of comparing MonitorMode:
+     * <ul>
+     *   <li>resolution</li>
+     *   <li>bits per pixel</li>
+     *   <li>flags</li>
+     *   <li>refresh rate</li>
+     *   <li>rotation</li>
+     * </ul> 
+     * </p>
+     * {@inheritDoc}
+     */
+    @Override
+    public int compareTo(final MonitorMode mm) {
+        final int c = sizeAndRRate.compareTo(mm.sizeAndRRate);
+        if( 0 != c ) {
+            return c;
+        }
+        final int trot = 360 - rotation; // normalize rotation
+        final int xrot = 360 - mm.rotation; // normalize rotation
+        if(trot > xrot) {
+            return 1;
+        } else if(trot < xrot) {
+            return -1;
+        }
+        return 0;
+    }
+    
+    /**
      * Tests equality of two {@link MonitorMode} objects 
      * by evaluating equality of it's components:<br/>
      * <ul>
diff --git a/src/newt/classes/com/jogamp/newt/Screen.java b/src/newt/classes/com/jogamp/newt/Screen.java
index f56aff9..f56ee34 100644
--- a/src/newt/classes/com/jogamp/newt/Screen.java
+++ b/src/newt/classes/com/jogamp/newt/Screen.java
@@ -29,6 +29,8 @@ package com.jogamp.newt;
 
 import com.jogamp.newt.event.MonitorModeListener;
 import jogamp.newt.Debug;
+
+import java.lang.ref.WeakReference;
 import java.util.ArrayList;
 import java.util.Collection;
 import java.util.List;
@@ -64,7 +66,7 @@ public abstract class Screen {
     }
 
     /**
-     * Manual trigger the native creation, if it is not done yet..<br>
+     * Manual trigger the native creation, if not done yet..<br>
      * This is useful to be able to request the {@link javax.media.nativewindow.AbstractGraphicsScreen}, via
      * {@link #getGraphicsScreen()}.<br>
      * Otherwise the abstract device won't be available before the dependent component (Window) is realized.
@@ -164,6 +166,10 @@ public abstract class Screen {
 
     /** 
      * Return a list of all {@link MonitorMode}s for all {@link MonitorDevice}s.
+     * <p>
+     * The list is ordered in descending order,
+     * see {@link MonitorMode#compareTo(MonitorMode)}.
+     * </p>
      */
     public abstract List<MonitorMode> getMonitorModes();
 
@@ -220,7 +226,7 @@ public abstract class Screen {
     public abstract void removeMonitorModeListener(MonitorModeListener sml);
 
     // Global Screens
-    protected static ArrayList<Screen> screenList = new ArrayList<Screen>();
+    protected static final ArrayList<WeakReference<Screen>> screenList = new ArrayList<WeakReference<Screen>>();
     protected static int screensActive = 0;
 
     /**
@@ -249,26 +255,60 @@ public abstract class Screen {
         synchronized(screenList) {
             int i = fromIndex >= 0 ? fromIndex : screenList.size() - 1 ;
             while( ( incr > 0 ) ? i < screenList.size() : i >= 0 ) {
-                Screen screen = (Screen) screenList.get(i);
-                if( screen.getDisplay().equals(display) &&
-                    screen.getIndex() == idx ) {
-                    return screen;
+                final Screen screen = (Screen) screenList.get(i).get();
+                if( null == screen ) {
+                    // Clear GC'ed dead reference entry!
+                    screenList.remove(i);
+                    if( incr < 0 ) {
+                        // decrease
+                        i+=incr;
+                    } // else nop - remove shifted subsequent elements to the left
+                } else {
+                    if( screen.getDisplay().equals(display) &&
+                        screen.getIndex() == idx ) {
+                        return screen;
+                    }
+                    i+=incr;
                 }
-                i+=incr;
             }
         }
         return null;
     }
-    /** Returns the global display collection */
-    @SuppressWarnings("unchecked")
+    
+    protected static void addScreen2List(Screen screen) {
+        synchronized(screenList) {
+            // GC before add
+            int i=0;
+            while( i < screenList.size() ) {
+                if( null == screenList.get(i).get() ) {
+                    screenList.remove(i);
+                } else {
+                    i++;
+                }
+            }
+            screenList.add(new WeakReference<Screen>(screen));
+        }
+    }
+    
+    /** Returns the global screen collection */
     public static Collection<Screen> getAllScreens() {
         ArrayList<Screen> list;
         synchronized(screenList) {
-            list = (ArrayList<Screen>) screenList.clone();
+            list = new ArrayList<Screen>();
+            int i = 0;
+            while( i < screenList.size() ) {
+                final Screen s = screenList.get(i).get();
+                if( null == s ) {
+                    screenList.remove(i);
+                } else {
+                    list.add( screenList.get(i).get() );
+                    i++;
+                }
+            }
         }
         return list;
     }
-
+    
     public static int getActiveScreenNumber() {
         synchronized(screenList) {
             return screensActive;
diff --git a/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java b/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
index 6ba7a1a..e4b5a25 100644
--- a/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
+++ b/src/newt/classes/com/jogamp/newt/awt/NewtCanvasAWT.java
@@ -576,7 +576,9 @@ public class NewtCanvasAWT extends java.awt.Canvas implements WindowClosingProto
       }
       final int w = getWidth();
       final int h = getHeight();
-      System.err.println("NewtCanvasAWT.attachNewtChild.2: size "+w+"x"+h);
+      if(DEBUG) {
+          System.err.println("NewtCanvasAWT.attachNewtChild.2: size "+w+"x"+h);
+      }
       newtChild.setVisible(false);
       newtChild.setSize(w, h);
       newtChild.reparentWindow(jawtWindow);
diff --git a/src/newt/classes/com/jogamp/newt/event/KeyEvent.java b/src/newt/classes/com/jogamp/newt/event/KeyEvent.java
index ec05a34..085f598 100644
--- a/src/newt/classes/com/jogamp/newt/event/KeyEvent.java
+++ b/src/newt/classes/com/jogamp/newt/event/KeyEvent.java
@@ -312,13 +312,13 @@ public class KeyEvent extends InputEvent
      * @param isKeyChar true if <code>uniChar</code> is a key character, otherwise a virtual key code
      */
     public static boolean isPrintableKey(final short uniChar, final boolean isKeyChar) {
-        if( VK_UNDEFINED == uniChar  ) {
-            return false;
+        if ( VK_BACK_SPACE == uniChar || VK_TAB == uniChar || VK_ENTER == uniChar ) {
+            return true;
         }
         if( !isKeyChar ) {
             if( ( nonPrintableKeys[0].min <= uniChar && uniChar <= nonPrintableKeys[0].max ) ||
                 ( nonPrintableKeys[1].min <= uniChar && uniChar <= nonPrintableKeys[1].max ) ||
-                ( nonPrintableKeys[2].min <= uniChar && uniChar <= nonPrintableKeys[2].max ) || 
+                ( nonPrintableKeys[2].min <= uniChar && uniChar <= nonPrintableKeys[2].max ) ||
                 ( nonPrintableKeys[3].min <= uniChar && uniChar <= nonPrintableKeys[3].max ) ) {
                 return false;
             }
@@ -330,7 +330,7 @@ public class KeyEvent extends InputEvent
                 return false;
             }
         }
-        return true;
+        return VK_UNDEFINED != uniChar;
     }
 
     /** 
@@ -381,9 +381,19 @@ public class KeyEvent extends InputEvent
             this.inclKeyChar = inclKeyChar;
         }
     };
-    /** Non printable key ranges, currently fixed to an array of size 4. */
+    /** 
+     * Non printable key ranges, currently fixed to an array of size 4.
+     * <p>
+     * Not included, queried upfront:
+     * <ul>
+     *  <li>{@link #VK_BACK_SPACE}</li>
+     *  <li>{@link #VK_TAB}</li>
+     *  <li>{@link #VK_ENTER}</li>
+     * </ul>
+     * </p> 
+     */
     public final static NonPrintableRange[] nonPrintableKeys = { 
-        new NonPrintableRange( (short)0x0000, (short)0x001F, true ),  // Unicode: Non printable controls: [0x00 - 0x1F]
+        new NonPrintableRange( (short)0x0000, (short)0x001F, true ),  // Unicode: Non printable controls: [0x00 - 0x1F], see exclusion above
         new NonPrintableRange( (short)0x0061, (short)0x0078, false),  // Small 'a' thru 'z' (0x61 - 0x7a) - Not used for keyCode / keySym - Re-used for Fn (collision)
         new NonPrintableRange( (short)0x008F, (short)0x009F, true ),  // Unicode: Non printable controls: [0x7F - 0x9F], Numpad keys [0x7F - 0x8E] are printable! 
         new NonPrintableRange( (short)0xE000, (short)0xF8FF, true )   // Unicode: Private 0xE000 - 0xF8FF (Marked Non-Printable)
@@ -415,14 +425,14 @@ public class KeyEvent extends InputEvent
            static final short VK_FREE06         = (short) 0x06;
            static final short VK_FREE07         = (short) 0x07;
     
-    /** Constant for the BACK SPACE key "\b", matching ASCII. */
+    /** Constant for the BACK SPACE key "\b", matching ASCII. Printable! */
     public static final short VK_BACK_SPACE     = (short) 0x08;
     
-    /** Constant for the HORIZ TAB key "\t", matching ASCII. */
+    /** Constant for the HORIZ TAB key "\t", matching ASCII. Printable! */
     public static final short VK_TAB            = (short) 0x09;
     
-    /** Constant for the ENTER key, i.e. LINE FEED "\n", matching ASCII. */
-    public static final short VK_ENTER          = (short) 0x0A;
+           /** LINE_FEED "\n", matching ASCII, n/a on keyboard. */
+           static final short VK_FREE0A         = (short) 0x0A;
     
     /** Constant for the PAGE DOWN function key. ASCII: Vertical Tabulation. */
     public static final short VK_PAGE_DOWN      = (short) 0x0B;
@@ -430,7 +440,9 @@ public class KeyEvent extends InputEvent
     /** Constant for the CLEAR key, i.e. FORM FEED, matching ASCII. */
     public static final short VK_CLEAR          = (short) 0x0C;
     
-           static final short VK_FREE0D         = (short) 0x0D;
+    /** Constant for the ENTER key, i.e. CARRIAGE RETURN, matching ASCII. Printable! */
+    public static final short VK_ENTER          = (short) 0x0D;
+    
            static final short VK_FREE0E         = (short) 0x0E;
     
     /** Constant for the CTRL function key. ASCII: shift-in. */
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
index 18c8285..93bbcc0 100644
--- a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
+++ b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
@@ -252,33 +252,6 @@ public class MouseEvent extends InputEvent
     }
     
     /**
-     * <i>Usually</i> a wheel rotation of <b>> 0.0f is up</b>,
-     * and <b>< 0.0f is down</b>.
-     * <p>
-     * Usually a wheel rotations is considered a vertical scroll.<br/>
-     * If {@link #isShiftDown()}, a wheel rotations is
-     * considered a horizontal scroll, where <b>shift-up = left = > 0.0f</b>,
-     * and <b>shift-down = right = < 0.0f</b>.   
-     * </p>
-     * <p>
-     * <i>However</i>, on some OS this might be flipped due to the OS <i>default</i> behavior.
-     * The latter is true for OS X 10.7 (Lion) for example.
-     * </p>
-     * <p>
-     * The events will be send usually in steps of one, ie. <i>-1.0f</i> and <i>1.0f</i>.
-     * Higher values may result due to fast scrolling.
-     * Fractional values may result due to slow scrolling with high resolution devices.  
-     * </p>
-     * <p>
-     * The button number refers to the wheel number.
-     * </p>
-     * @deprecated Use {@link #getRotation()}
-     */
-    public float getWheelRotation() {
-        return isShiftDown() ? rotationXYZ[0] : rotationXYZ[1] ;
-    }
-
-    /**
      * Returns a 3-component float array filled with the values of the rotational axis
      * in the following order: horizontal-, vertical- and z-axis.
      * <p> 
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index 25249ce..e85d67d 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -49,6 +49,8 @@ import javax.media.nativewindow.util.InsetsImmutable;
 import javax.media.nativewindow.util.Point;
 import javax.media.opengl.FPSCounter;
 import javax.media.opengl.GL;
+import javax.media.opengl.GL3;
+import javax.media.opengl.GL4ES3;
 import javax.media.opengl.GLAnimatorControl;
 import javax.media.opengl.GLAutoDrawable;
 import javax.media.opengl.GLCapabilities;
@@ -56,6 +58,8 @@ import javax.media.opengl.GLCapabilitiesImmutable;
 import javax.media.opengl.GLContext;
 import javax.media.opengl.GLDrawable;
 import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLES2;
+import javax.media.opengl.GLES3;
 import javax.media.opengl.GLEventListener;
 import javax.media.opengl.GLException;
 import javax.media.opengl.GLProfile;
@@ -537,16 +541,21 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
         public void shutdownRenderingAction() {
             final GLAnimatorControl anim = GLWindow.this.getAnimator();
             if ( null != anim && anim.isAnimating() ) {
-                AccessController.doPrivileged(new PrivilegedAction<Object>() {
-                    public Object run() {
-                        final Thread animThread = anim.getThread();
-                        if( null != animThread ) {
-                            try {
-                                animThread.stop();
-                            } catch(Throwable t) { }
-                        }
-                        return null;
-                    } } );
+                final Thread animThread = anim.getThread();
+                if( animThread == Thread.currentThread() ) {
+                    anim.stop(); // on anim thread, non-blocking
+                } else {
+                    AccessController.doPrivileged(new PrivilegedAction<Object>() {
+                        public Object run() {
+                            if( anim.isAnimating() && null != animThread ) {
+                                try {
+                                    animThread.stop();
+                                } catch(Throwable t) {
+                                }
+                            }
+                            return null;
+                        } } );
+                }
             }
         }
     }
@@ -825,14 +834,58 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
      * A most simple JOGL AWT test entry
      */
     public static void main(String args[]) {
+        final boolean forceES2;
+        final boolean forceES3;
+        final boolean forceGL3;
+        final boolean forceGL4ES3;
+        {
+            boolean _forceES2 = false;
+            boolean _forceES3 = false;
+            boolean _forceGL3 = false;
+            boolean _forceGL4ES3 = false;
+            if( null != args ) {
+                for(int i=0; i<args.length; i++) {
+                    if(args[i].equals("-es2")) {
+                        _forceES2 = true;
+                    } else if(args[i].equals("-es3")) {
+                        _forceES3 = true;
+                    } else if(args[i].equals("-gl3")) {
+                        _forceGL3 = true;
+                    } else if(args[i].equals("-gl4es3")) {
+                        _forceGL4ES3 = true;
+                    }            
+                }
+            }
+            forceES2 = _forceES2;
+            forceES3 = _forceES3;
+            forceGL3 = _forceGL3;
+            forceGL4ES3 = _forceGL4ES3;
+        }
+        System.err.println("forceES2    "+forceES2);
+        System.err.println("forceES3    "+forceES3);
+        System.err.println("forceGL3    "+forceGL3);
+        System.err.println("forceGL4ES3 "+forceGL4ES3);
+        
         System.err.println(VersionUtil.getPlatformInfo());
         System.err.println(GlueGenVersion.getInstance());
         System.err.println(JoglVersion.getInstance());
 
         System.err.println(JoglVersion.getDefaultOpenGLInfo(null, null, true).toString());
 
-        final GLProfile glp = GLProfile.getDefault();
+        final GLProfile glp;
+        if(forceGL4ES3) {
+            glp = GLProfile.get(GLProfile.GL4ES3);
+        } else if(forceGL3) {
+            glp = GLProfile.get(GLProfile.GL3);
+        } else if(forceES3) {
+            glp = GLProfile.get(GLProfile.GLES3);
+        } else if(forceES2) {
+            glp = GLProfile.get(GLProfile.GLES2);
+        } else {
+            glp = GLProfile.getDefault();
+        }
         final GLCapabilitiesImmutable caps = new GLCapabilities( glp );
+        System.err.println("Requesting: "+caps);
 
         GLWindow glWindow = GLWindow.create(caps);
         glWindow.setSize(128, 128);
@@ -844,6 +897,23 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
                 System.err.println(JoglVersion.getGLInfo(gl, null));
                 System.err.println("Requested: "+drawable.getNativeSurface().getGraphicsConfiguration().getRequestedCapabilities());
                 System.err.println("Chosen   : "+drawable.getChosenGLCapabilities());
+                System.err.println("GL impl. class "+gl.getClass().getName());
+                if( gl.isGL4ES3() ) {
+                    GL4ES3 _gl = gl.getGL4ES3();
+                    System.err.println("GL4ES3 retrieved, impl. class "+_gl.getClass().getName());
+                }
+                if( gl.isGL3() ) {
+                    GL3 _gl = gl.getGL3();
+                    System.err.println("GL3 retrieved, impl. class "+_gl.getClass().getName());
+                }
+                if( gl.isGLES3() ) {
+                    GLES3 _gl = gl.getGLES3();
+                    System.err.println("GLES3 retrieved, impl. class "+_gl.getClass().getName());
+                }
+                if( gl.isGLES2() ) {
+                    GLES2 _gl = gl.getGLES2();
+                    System.err.println("GLES2 retrieved, impl. class "+_gl.getClass().getName());
+                }
             }
 
             @Override
diff --git a/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java b/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java
index dbe7c0d..47dfca0 100644
--- a/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java
+++ b/src/newt/classes/com/jogamp/newt/swt/NewtCanvasSWT.java
@@ -345,7 +345,9 @@ public class NewtCanvasSWT extends Canvas implements WindowClosingProtocol {
             // set SWT EDT and start it
             {
                 final Display newtDisplay = newtChild.getScreen().getDisplay();
-                newtDisplay.setEDTUtil( new SWTEDTUtil(newtDisplay, getDisplay()) );
+                final EDTUtil edtUtil = new SWTEDTUtil(newtDisplay, getDisplay());
+                edtUtil.restart();
+                newtDisplay.setEDTUtil( edtUtil );
             }
             
             newtChild.setSize(w, h);            
diff --git a/src/newt/classes/com/jogamp/newt/util/EDTUtil.java b/src/newt/classes/com/jogamp/newt/util/EDTUtil.java
index 0df8156..e86df20 100644
--- a/src/newt/classes/com/jogamp/newt/util/EDTUtil.java
+++ b/src/newt/classes/com/jogamp/newt/util/EDTUtil.java
@@ -65,14 +65,19 @@ public interface EDTUtil {
     public void setPollPeriod(long ms);
     
     /**
-     * Create a new EDT. One should invoke <code>reset()</code><br>
-     * after <code>invokeStop(..)</code> in case another start via <code>invoke(..)</code>
-     * is expected.
-     *
-     * @see #invoke(boolean, java.lang.Runnable)
+     * Starts or restarts the EDT.
+     * <p>
+     * If the EDT is running, it must be stopped first via {@link #invokeStop(boolean, Runnable)}
+     * and the caller should wait until it's stopped via {@link #waitUntilStopped()}.
+     * </p>
+     * 
+     * @return true if EDT has been successfully restarted, otherwise false
+     * @throws IllegalStateException if EDT is running and not subject to be stopped, i.e. {@link #isRunning()} returns true
+     *  
      * @see #invokeStop(boolean, java.lang.Runnable)
+     * @see #waitUntilStopped()
      */
-    public void reset();
+    public boolean restart() throws IllegalStateException;
 
     /**
      * Returns true if the current thread is the event dispatch thread (EDT).
@@ -107,7 +112,7 @@ public interface EDTUtil {
     public boolean isCurrentThreadEDTorNEDT();
     
     /**
-     * @return True if EDT is running
+     * @return True if EDT is running and not subject to be stopped.
      */
     public boolean isRunning();
 
@@ -125,32 +130,39 @@ public interface EDTUtil {
      *   <li>All previous queued tasks will be finished.</li>
      *   <li>No new tasks are allowed, an Exception is thrown.</li>
      *   <li>Can be issued from within EDT, ie from within an enqueued task.</li>
-     *   <li>{@link #reset()} may follow immediately, ie creating a new EDT</li>
+     *   <li>{@link #restart()} may follow immediately, ie creating a new EDT</li>
      * </ul>
      * </p>
+     * @return true if <code>task</code> has been executed or queued for later execution, otherwise false 
      */
-    public void invokeStop(boolean wait, Runnable finalTask);
+    public boolean invokeStop(boolean wait, Runnable finalTask);
 
     /** 
-     * Shall start the thread if not running, <code>task</code> maybe null for this purpose.<br>
-     * Append task to the EDT task queue.<br>
-     * Wait until execution is finished if <code>wait == true</code>.<br>
+     * Appends task to the EDT task queue if current thread is not EDT,
+     * otherwise execute task immediately. 
+     * <p>
+     * Wait until execution is finished if <code>wait == true</code>.
+     * </p>
      * Can be issued from within EDT, ie from within an enqueued task.<br>
-     *
-     * @throws RuntimeException in case EDT is stopped and not {@link #reset()}
+     * @return true if <code>task</code> has been executed or queued for later execution, otherwise false 
      */
-    public void invoke(boolean wait, Runnable task);
+    public boolean invoke(boolean wait, Runnable task);
 
     /** 
      * Wait until the EDT task queue is empty.<br>
      * The last task may still be in execution when this method returns.
+     * @return true if waited for idle, otherwise false, i.e. in case of current thread is EDT or NEDT
      */
-    public void waitUntilIdle();
+    public boolean waitUntilIdle();
 
     /**
      * Wait until EDT task is stopped.<br>
      * No <code>stop</code> action is performed, {@link #invokeStop(boolean, java.lang.Runnable)} should be used before.
+     * <p>
+     * If caller thread is EDT or NEDT, this call will not block.
+     * </p>
+     * @return true if stopped, otherwise false, i.e. in case of current thread is EDT or NEDT
      */
-    public void waitUntilStopped();
+    public boolean waitUntilStopped();
 }
 
diff --git a/src/newt/classes/com/jogamp/newt/util/MonitorModeUtil.java b/src/newt/classes/com/jogamp/newt/util/MonitorModeUtil.java
index 16ffe75..c30b427 100644
--- a/src/newt/classes/com/jogamp/newt/util/MonitorModeUtil.java
+++ b/src/newt/classes/com/jogamp/newt/util/MonitorModeUtil.java
@@ -31,7 +31,9 @@ package com.jogamp.newt.util;
 import com.jogamp.newt.MonitorMode;
 
 import java.util.ArrayList;
+import java.util.Collections;
 import java.util.List;
+
 import javax.media.nativewindow.util.DimensionImmutable;
 import javax.media.nativewindow.util.SurfaceSize;
 
@@ -68,6 +70,15 @@ public class MonitorModeUtil {
         return null;
     }
     
+    /** Sort the given {@link MonitorMode} collection w/ {@link MonitorMode#compareTo(MonitorMode)} function. */
+    public static void sort(List<MonitorMode> monitorModes, boolean ascendingOrder) {
+        if( ascendingOrder ) {
+            Collections.sort(monitorModes);
+        } else {
+            Collections.sort(monitorModes, MonitorMode.monitorModeComparatorInv);
+        }
+    }
+    
     /**
      * 
      * @param monitorModes
diff --git a/src/newt/classes/jogamp/newt/Debug.java b/src/newt/classes/jogamp/newt/Debug.java
index 676d9b7..4b0a982 100644
--- a/src/newt/classes/jogamp/newt/Debug.java
+++ b/src/newt/classes/jogamp/newt/Debug.java
@@ -69,15 +69,18 @@ public class Debug extends PropertyAccess {
     }
   }
 
-  public static boolean verbose() {
+  /** Ensures static init block has been issues, i.e. if calling through to {@link PropertyAccess#isPropertyDefined(String, boolean)}. */
+  public static final void initSingleton() {}
+
+  public static final boolean verbose() {
     return verbose;
   }
 
-  public static boolean debugAll() {
+  public static final boolean debugAll() {
     return debugAll;
   }
 
-  public static boolean debug(String subcomponent) {
+  public static final boolean debug(String subcomponent) {
     return debugAll() || isPropertyDefined("newt.debug." + subcomponent, true);
   }
 }
diff --git a/src/newt/classes/jogamp/newt/DefaultEDTUtil.java b/src/newt/classes/jogamp/newt/DefaultEDTUtil.java
index c080e83..a229a05 100644
--- a/src/newt/classes/jogamp/newt/DefaultEDTUtil.java
+++ b/src/newt/classes/jogamp/newt/DefaultEDTUtil.java
@@ -53,7 +53,7 @@ public class DefaultEDTUtil implements EDTUtil {
     private final ThreadGroup threadGroup; 
     private final String name;
     private final Runnable dispatchMessages;
-    private EventDispatchThread edt = null;
+    private NEDT edt = null;
     private int start_iter=0;
     private static long pollPeriod = EDTUtil.defaultEDTPollPeriod;
 
@@ -61,7 +61,7 @@ public class DefaultEDTUtil implements EDTUtil {
         this.threadGroup = tg;
         this.name=Thread.currentThread().getName()+"-"+name+"-EDT-";
         this.dispatchMessages=dispatchMessages;
-        this.edt = new EventDispatchThread(threadGroup, name);
+        this.edt = new NEDT(threadGroup, name);
         this.edt.setDaemon(true); // don't stop JVM from shutdown ..
     }
 
@@ -76,31 +76,34 @@ public class DefaultEDTUtil implements EDTUtil {
     }
     
     @Override
-    public final void reset() {
-        synchronized(edtLock) { 
-            waitUntilStopped();
+    public final boolean restart() throws IllegalStateException {
+        synchronized(edtLock) {
+            if( edt.isRunning() ) {
+                throw new IllegalStateException("EDT still running and not subject to stop. Curr "+Thread.currentThread().getName()+", EDT "+edt.getName()+", isRunning "+edt.isRunning+", shouldStop "+edt.shouldStop);
+            }
             if(DEBUG) {
                 if(edt.tasks.size()>0) {
                     System.err.println(Thread.currentThread()+": Default-EDT reset, remaining tasks: "+edt.tasks.size()+" - "+edt);
-                    // Thread.dumpStack();
                 }
                 System.err.println(Thread.currentThread()+": Default-EDT reset - edt: "+edt);
             }
-            this.edt = new EventDispatchThread(threadGroup, name);
-            this.edt.setDaemon(true); // don't stop JVM from shutdown ..
+            if( edt.getState() != Thread.State.NEW ) {
+                edt = new NEDT(threadGroup, name);
+                edt.setDaemon(true); // don't stop JVM from shutdown ..
+            }
+            startImpl();
         }
+        return invoke(true, nullTask);
     }
 
     private final void startImpl() {
         if(edt.isAlive()) {
-            throw new RuntimeException("Default-EDT Thread.isAlive(): true, isRunning: "+edt.isRunning()+", edt: "+edt+", tasks: "+edt.tasks.size());
+            throw new RuntimeException("Default-EDT Thread.isAlive(): true, isRunning: "+edt.isRunning+", shouldStop "+edt.shouldStop+", edt: "+edt+", tasks: "+edt.tasks.size());
         }
         start_iter++;
         edt.setName(name+start_iter);
-        edt.shouldStop = false;
         if(DEBUG) {
             System.err.println(Thread.currentThread()+": Default-EDT START - edt: "+edt);
-            // Thread.dumpStack();
         }
         edt.start();
     }
@@ -126,13 +129,13 @@ public class DefaultEDTUtil implements EDTUtil {
     }
 
     @Override
-    public final void invokeStop(boolean wait, Runnable task) {
-        invokeImpl(wait, task, true);
+    public final boolean invokeStop(boolean wait, Runnable task) {
+        return invokeImpl(wait, task, true);
     }
 
     @Override
-    public final void invoke(boolean wait, Runnable task) {
-        invokeImpl(wait, task, false);
+    public final boolean invoke(boolean wait, Runnable task) {
+        return invokeImpl(wait, task, false);
     }
 
     private static Runnable nullTask = new Runnable() {
@@ -140,28 +143,26 @@ public class DefaultEDTUtil implements EDTUtil {
         public void run() { }        
     };
     
-    private void invokeImpl(boolean wait, Runnable task, boolean stop) {
+    private final boolean invokeImpl(boolean wait, Runnable task, boolean stop) {
         Throwable throwable = null;
         RunnableTask rTask = null;
-        Object rTaskLock = new Object();
+        final Object rTaskLock = new Object();
         synchronized(rTaskLock) { // lock the optional task execution
             synchronized(edtLock) { // lock the EDT status
                 if( edt.shouldStop ) {
                     // drop task ..
+                    System.err.println(Thread.currentThread()+": Warning: Default-EDT about (1) to stop, won't enqueue new task: "+edt);
                     if(DEBUG) {
-                        System.err.println(Thread.currentThread()+": Warning: Default-EDT about (1) to stop, won't enqueue new task: "+edt);
                         Thread.dumpStack();
                     }
-                    return;
+                    return false;
                 }
-                // System.err.println(Thread.currentThread()+" XXX stop: "+stop+", tasks: "+edt.tasks.size()+", task: "+task);
-                // Thread.dumpStack();
                 if( isCurrentThreadEDT() ) {
                     if(null != task) {
                         task.run();
                     }
                     wait = false; // running in same thread (EDT) -> no wait
-                    if(stop) {
+                    if( stop ) {
                         edt.shouldStop = true;
                         if( edt.tasks.size()>0 ) {
                             System.err.println(Thread.currentThread()+": Warning: Default-EDT about (2) to stop, task executed. Remaining tasks: "+edt.tasks.size()+" - "+edt);
@@ -171,19 +172,20 @@ public class DefaultEDTUtil implements EDTUtil {
                         }
                     }
                 } else {
-                    if( !edt.isRunning() ) {
-                        if( !stop ) {
-                            startImpl();
-                        } else {
-                            // drop task and don't wait
-                            task = null;
-                            System.err.println(Thread.currentThread()+": Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: "+edt.tasks.size()+" - "+edt);
+                    if( !edt.isRunning ) {
+                        if( null != task ) {
+                            if( stop ) {
+                                System.err.println(Thread.currentThread()+": Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: "+edt.tasks.size()+" - "+edt);
+                            } else {
+                                System.err.println(Thread.currentThread()+": Warning: Default-EDT is not running, dropping task. NEDT "+edt);
+                            }
                             if(DEBUG) {
                                 Thread.dumpStack();
                             }
                         }
-                    } else if(stop && null == task) {
-                        task = nullTask;
+                        return false;
+                    } else if( stop && null == task ) {
+                        task = nullTask; // ensures execution triggering stop
                     }
 
                     if(null != task) {
@@ -220,23 +222,26 @@ public class DefaultEDTUtil implements EDTUtil {
                     throw new RuntimeException(throwable);
                 }
             }
-        }
-        if(DEBUG && stop) {
-            System.err.println(Thread.currentThread()+": Default-EDT signal STOP X edt: "+edt);
+            if(DEBUG) {
+                if( stop) {
+                    System.err.println(Thread.currentThread()+": Default-EDT signal STOP X edt: "+edt);
+                }
+            }
+            return true;
         }
     }
 
     @Override
-    final public void waitUntilIdle() {
-        final EventDispatchThread _edt;
+    final public boolean waitUntilIdle() {
+        final NEDT _edt;
         synchronized(edtLock) {
             _edt = edt;
         }
-        if(!_edt.isRunning() || _edt == Thread.currentThread()) {
-            return;
+        if(!_edt.isRunning || _edt == Thread.currentThread()) {
+            return false;
         }
         synchronized(_edt.tasks) {
-            while(_edt.isRunning() && _edt.tasks.size()>0) {
+            while(_edt.isRunning && _edt.tasks.size()>0) {
                 try {
                     _edt.tasks.notifyAll();
                     _edt.tasks.wait();
@@ -244,35 +249,39 @@ public class DefaultEDTUtil implements EDTUtil {
                     e.printStackTrace();
                 }
             }
+            return true;
         }
     }
 
     @Override
-    final public void waitUntilStopped() {
+    final public boolean waitUntilStopped() {
         synchronized(edtLock) {
-            if(edt.isRunning() && edt != Thread.currentThread() ) {
-                while(edt.isRunning()) {
+            if(edt.isRunning && edt != Thread.currentThread() ) {
+                while( edt.isRunning ) {
                     try {
                         edtLock.wait();
                     } catch (InterruptedException e) {
                         e.printStackTrace();
                     }
                 }
+                return true;
+            } else {
+                return false;
             }
         }
     }
 
-    class EventDispatchThread extends Thread {
+    class NEDT extends Thread {
         volatile boolean shouldStop = false;
         volatile boolean isRunning = false;
         ArrayList<RunnableTask> tasks = new ArrayList<RunnableTask>(); // one shot tasks
 
-        public EventDispatchThread(ThreadGroup tg, String name) {
+        public NEDT(ThreadGroup tg, String name) {
             super(tg, name);
         }
 
         final public boolean isRunning() {
-            return isRunning;
+            return isRunning && !shouldStop;
         }
 
         @Override
@@ -282,11 +291,9 @@ public class DefaultEDTUtil implements EDTUtil {
         }
 
         private final void validateNoRecursiveLocksHold() {
-            if(Lock.DEBUG) {
-                if(LockDebugUtil.getRecursiveLockTrace().size()>0) {
-                    LockDebugUtil.dumpRecursiveLockTrace(System.err);
-                    throw new InternalError("XXX");
-                }
+            if(LockDebugUtil.getRecursiveLockTrace().size()>0) {
+                LockDebugUtil.dumpRecursiveLockTrace(System.err);
+                throw new InternalError("XXX");
             }
         }
         
@@ -299,7 +306,9 @@ public class DefaultEDTUtil implements EDTUtil {
             if(DEBUG) {
                 System.err.println(getName()+": Default-EDT run() START "+ getName());
             }
-            validateNoRecursiveLocksHold();
+            if(Lock.DEBUG) {            
+                validateNoRecursiveLocksHold();
+            }
             RuntimeException error = null;
             try {
                 do {
@@ -329,7 +338,9 @@ public class DefaultEDTUtil implements EDTUtil {
                     }
                     if(null!=task) {
                         task.run();
-                        validateNoRecursiveLocksHold();
+                        if(Lock.DEBUG) {
+                            validateNoRecursiveLocksHold();
+                        }
                         if(!task.hasWaiter() && null != task.getThrowable()) {
                             // at least dump stack-trace in case nobody waits for result
                             System.err.println("DefaultEDT.run(): Catched exception occured on thread "+Thread.currentThread().getName()+": "+task.toString());
diff --git a/src/newt/classes/jogamp/newt/DisplayImpl.java b/src/newt/classes/jogamp/newt/DisplayImpl.java
index 0d1dcf5..8f792b2 100644
--- a/src/newt/classes/jogamp/newt/DisplayImpl.java
+++ b/src/newt/classes/jogamp/newt/DisplayImpl.java
@@ -41,6 +41,7 @@ import com.jogamp.newt.event.NEWTEventConsumer;
 
 import jogamp.newt.event.NEWTEventTask;
 import com.jogamp.newt.util.EDTUtil;
+
 import java.util.ArrayList;
 
 import javax.media.nativewindow.AbstractGraphicsDevice;
@@ -76,12 +77,12 @@ public abstract class DisplayImpl extends Display {
     /** Make sure to reuse a Display with the same name */
     public static Display create(String type, String name, final long handle, boolean reuse) {
         try {
-            Class<?> displayClass = getDisplayClass(type);
-            DisplayImpl display = (DisplayImpl) displayClass.newInstance();
+            final Class<?> displayClass = getDisplayClass(type);
+            final DisplayImpl display = (DisplayImpl) displayClass.newInstance();
             name = display.validateDisplayName(name, handle);
             synchronized(displayList) {
                 if(reuse) {
-                    Display display0 = Display.getLastDisplayOf(type, name, -1, true /* shared only */);
+                    final Display display0 = Display.getLastDisplayOf(type, name, -1, true /* shared only */);
                     if(null != display0) {
                         if(DEBUG) {
                             System.err.println("Display.create() REUSE: "+display0+" "+getThreadName());
@@ -96,9 +97,9 @@ public abstract class DisplayImpl extends Display {
                 display.id = serialno++;
                 display.fqname = getFQName(display.type, display.name, display.id);
                 display.hashCode = display.fqname.hashCode();
-                displayList.add(display);
+                display.setEDTUtil( display.edtUtil ); // device's default if EDT is used, or null
+                Display.addDisplay2List(display);
             }
-            display.setEDTUtil(display.edtUtil); // device's default if EDT is used, or null
             
             if(DEBUG) {
                 System.err.println("Display.create() NEW: "+display+" "+getThreadName());
@@ -136,10 +137,10 @@ public abstract class DisplayImpl extends Display {
     }
 
     @Override
-    public  synchronized final void createNative()
+    public synchronized final void createNative()
         throws NativeWindowException
     {
-        if(null==aDevice) {
+        if( null == aDevice ) {
             if(DEBUG) {
                 System.err.println("Display.createNative() START ("+getThreadName()+", "+this+")");
             }
@@ -152,14 +153,14 @@ public abstract class DisplayImpl extends Display {
             } catch (Throwable t) {
                 throw new NativeWindowException(t);
             }
-            if(null==aDevice) {
+            if( null == aDevice ) {
                 throw new NativeWindowException("Display.createNative() failed to instanciate an AbstractGraphicsDevice");
             }
-            if(DEBUG) {
-                System.err.println("Display.createNative() END ("+getThreadName()+", "+this+")");
-            }
             synchronized(displayList) {
                 displaysActive++;
+                if(DEBUG) {
+                    System.err.println("Display.createNative() END ("+getThreadName()+", "+this+", active "+displaysActive+")");
+                }
             }
         }
     }
@@ -178,25 +179,23 @@ public abstract class DisplayImpl extends Display {
     }
 
     @Override
-    public EDTUtil setEDTUtil(EDTUtil newEDTUtil) {        
+    public synchronized EDTUtil setEDTUtil(final EDTUtil usrEDTUtil) {
         final EDTUtil oldEDTUtil = edtUtil;
-        if(null == newEDTUtil) {
-            if(DEBUG) {
-                System.err.println("Display.setEDTUtil(default): "+oldEDTUtil+" -> "+newEDTUtil);
+        final EDTUtil newEDTUtil;
+        if( null != usrEDTUtil && usrEDTUtil == oldEDTUtil ) {
+            if( DEBUG ) {
+                System.err.println("Display.setEDTUtil: "+usrEDTUtil+" - keep!");
             }
-            edtUtil = createEDTUtil();
-        } else if( newEDTUtil != edtUtil ) {
+            newEDTUtil = oldEDTUtil;
+        } else {
             if(DEBUG) {
-                System.err.println("Display.setEDTUtil(custom): "+oldEDTUtil+" -> "+newEDTUtil);
+                final String msg = ( null == usrEDTUtil ) ? "default" : "custom";
+                System.err.println("Display.setEDTUtil("+msg+"): "+oldEDTUtil+" -> "+usrEDTUtil);
             }
-            removeEDT( null );
-            edtUtil = newEDTUtil;
-        } else if( DEBUG ) {
-            System.err.println("Display.setEDTUtil: "+newEDTUtil+" - keep!");
-        }
-        if( !edtUtil.isRunning() ) { // start EDT if not running yet
-            edtUtil.invoke(true, null);
+            stopEDT( oldEDTUtil, null );
+            newEDTUtil = ( null == usrEDTUtil ) ? createEDTUtil() : usrEDTUtil;
         }
+        edtUtil = newEDTUtil;
         return oldEDTUtil;
     }
 
@@ -205,29 +204,61 @@ public abstract class DisplayImpl extends Display {
         return edtUtil;
     }
 
-    private void removeEDT(final Runnable task) {
-        if(null!=edtUtil) {            
-            edtUtil.invokeStop(true, task);
-            // ready for restart ..
+    private static void stopEDT(final EDTUtil edtUtil, final Runnable task) {
+        if( null != edtUtil ) {
+            if( edtUtil.isRunning() ) {
+                final boolean res = edtUtil.invokeStop(true, task);
+                if( DEBUG ) {
+                    if ( !res ) {
+                        System.err.println("Warning: invokeStop() failed");
+                        Thread.dumpStack();
+                    }
+                }
+            }
             edtUtil.waitUntilStopped();
-            edtUtil.reset();
-        } else {
+            // ready for restart ..
+        } else if( null != task ) {
             task.run();
         }
     }
 
     public void runOnEDTIfAvail(boolean wait, final Runnable task) {
-        if( null!=edtUtil && !edtUtil.isCurrentThreadEDT()) {
-            edtUtil.invoke(wait, task);
+        final EDTUtil _edtUtil = edtUtil;
+        if( null != _edtUtil && !_edtUtil.isCurrentThreadEDT() ) {
+            if( !_edtUtil.isRunning() ) { // start EDT if not running yet
+                synchronized( this ) {
+                    if( !_edtUtil.isRunning() ) { // // volatile dbl-checked-locking OK
+                        _edtUtil.restart();
+                        if( DEBUG ) {
+                            System.err.println("Info: EDT started "+Thread.currentThread().getName()+", "+this);
+                            Thread.dumpStack();
+                        }
+                    }
+                }
+            }
+            if( !_edtUtil.invoke(wait, task) ) {
+                if( DEBUG ) {
+                    System.err.println("Warning: invoke(wait "+wait+", ..) on EDT failed .. invoke on current thread "+Thread.currentThread().getName());
+                    Thread.dumpStack();
+                }
+                task.run();
+            }
         } else {
             task.run();
         }
     }
 
     public boolean validateEDT() {
-        if(0==refCount && null==aDevice && null != edtUtil && edtUtil.isRunning()) {
-            removeEDT( null );
-            return true;
+        if( 0==refCount && null == aDevice ) {
+            final EDTUtil _edtUtil = edtUtil;
+            if( null != _edtUtil && _edtUtil.isRunning() ) {
+                synchronized( this ) {
+                    if( null != edtUtil && edtUtil.isRunning() ) { // // volatile dbl-checked-locking OK
+                        stopEDT( edtUtil, null );
+                        return true;
+                    }
+                }
+            }
         }
         return false;
     }
@@ -238,24 +269,24 @@ public abstract class DisplayImpl extends Display {
             dumpDisplayList("Display.destroy("+getFQName()+") BEGIN");
         }
         synchronized(displayList) {
-            displayList.remove(this);
             if(0 < displaysActive) {
                 displaysActive--;
             }
-        }
-        if(DEBUG) {
-            System.err.println("Display.destroy(): "+this+" "+getThreadName());
-        }
+            if(DEBUG) {
+                System.err.println("Display.destroy(): "+this+", active "+displaysActive+" "+getThreadName());
+            }
+        }        
         final DisplayImpl f_dpy = this;
-        removeEDT( new Runnable() { // blocks!
+        final AbstractGraphicsDevice f_aDevice = aDevice;
+        aDevice = null;
+        refCount=0;
+        stopEDT( edtUtil, new Runnable() { // blocks!
             public void run() {
-                if ( null != aDevice ) {
-                    f_dpy.closeNativeImpl();
+                if ( null != f_aDevice ) {
+                    f_dpy.closeNativeImpl(f_aDevice);
                 }
             }
         } );
-        aDevice = null;
-        refCount=0;
         if(DEBUG) {
             dumpDisplayList("Display.destroy("+getFQName()+") END");
         }
@@ -268,32 +299,37 @@ public abstract class DisplayImpl extends Display {
             dumpDisplayList("Display.shutdownAll "+dCount+" instances, on thread "+getThreadName());
         }
         for(int i=0; i<dCount && displayList.size()>0; i++) { // be safe ..
-            final DisplayImpl d = (DisplayImpl) displayList.remove(0);
-            if(0 < displaysActive) {
-                displaysActive--;
-            }
+            final DisplayImpl d = (DisplayImpl) displayList.remove(0).get();
             if(DEBUG) {
-                System.err.println("Display.shutdownAll["+(i+1)+"/"+dCount+"]: "+d);
+                System.err.println("Display.shutdownAll["+(i+1)+"/"+dCount+"]: "+d+", GCed "+(null==d));
             }
-            final Runnable closeNativeTask = new Runnable() {
-                public void run() {
-                    if ( null != d.getGraphicsDevice() ) {
-                        d.closeNativeImpl();
+            if( null != d ) { // GC'ed ?
+                if(0 < displaysActive) {
+                    displaysActive--;
+                }
+                final EDTUtil edtUtil = d.getEDTUtil();
+                final AbstractGraphicsDevice f_aDevice = d.aDevice;
+                d.aDevice = null;
+                d.refCount=0;                
+                final Runnable closeNativeTask = new Runnable() {
+                    public void run() {
+                        if ( null != d.getGraphicsDevice() ) {
+                            d.closeNativeImpl(f_aDevice);
+                        }
+                    }
+                };
+                if(null != edtUtil) {
+                    final long coopSleep = edtUtil.getPollPeriod() * 2;
+                    if( edtUtil.isRunning() ) {
+                        edtUtil.invokeStop(false, closeNativeTask); // don't block
                     }
+                    try {
+                        Thread.sleep( coopSleep < 50 ? coopSleep : 50 );
+                    } catch (InterruptedException e) { }
+                } else {
+                    closeNativeTask.run();
                 }
-            };
-            final EDTUtil edtUtil = d.getEDTUtil();
-            if(null != edtUtil) {
-                final long coopSleep = edtUtil.getPollPeriod() * 2;
-                edtUtil.invokeStop(false, closeNativeTask); // don't block
-                try {
-                    Thread.sleep( coopSleep < 50 ? coopSleep : 50 );
-                } catch (InterruptedException e) { }
-            } else {
-                closeNativeTask.run();
             }
-            d.aDevice = null;
-            d.refCount=0;
         }
     }
 
@@ -328,7 +364,7 @@ public abstract class DisplayImpl extends Display {
     }
 
     protected abstract void createNativeImpl();
-    protected abstract void closeNativeImpl();
+    protected abstract void closeNativeImpl(AbstractGraphicsDevice aDevice);
 
     @Override
     public final int getId() {
@@ -396,15 +432,18 @@ public abstract class DisplayImpl extends Display {
 
     @Override
     public boolean isEDTRunning() {
-        if(null!=edtUtil) {
-            return edtUtil.isRunning();
+        final EDTUtil _edtUtil = edtUtil;
+        if( null != _edtUtil ) {
+            return _edtUtil.isRunning();
         }
         return false;
     }
 
     @Override
     public String toString() {
-        return "NEWT-Display["+getFQName()+", excl "+exclusive+", refCount "+refCount+", hasEDT "+(null!=edtUtil)+", edtRunning "+isEDTRunning()+", "+aDevice+"]";
+        final EDTUtil _edtUtil = edtUtil;
+        final boolean _edtUtilRunning = ( null != _edtUtil ) ? _edtUtil.isRunning() : false; 
+        return "NEWT-Display["+getFQName()+", excl "+exclusive+", refCount "+refCount+", hasEDT "+(null!=_edtUtil)+", edtRunning "+_edtUtilRunning+", "+aDevice+"]";
     }
 
     /** Dispatch native Toolkit messageges */
@@ -497,17 +536,18 @@ public abstract class DisplayImpl extends Display {
     }
 
     public void enqueueEvent(boolean wait, NEWTEvent e) {
-        if(!isEDTRunning()) {
+        final EDTUtil _edtUtil = edtUtil;
+        if( !_edtUtil.isRunning() ) {
             // oops .. we are already dead
             if(DEBUG) {
-                Throwable t = new Throwable("Warning: EDT already stopped: wait:="+wait+", "+e);
-                t.printStackTrace();
+                System.err.println("Warning: EDT already stopped: wait:="+wait+", "+e);
+                Thread.dumpStack();
             }
             return;
         }
         
         // can't wait if we are on EDT or NEDT -> consume right away
-        if(wait && edtUtil.isCurrentThreadEDTorNEDT() ) {
+        if(wait && _edtUtil.isCurrentThreadEDTorNEDT() ) {
             dispatchMessage(e);
             return;
         }
@@ -554,7 +594,7 @@ public abstract class DisplayImpl extends Display {
         return runWithLockedDevice(device, action);
     }
     
-    protected EDTUtil edtUtil = null;
+    protected volatile EDTUtil edtUtil = null;
     protected int id;
     protected String name;
     protected String type;
diff --git a/src/newt/classes/jogamp/newt/MonitorDeviceImpl.java b/src/newt/classes/jogamp/newt/MonitorDeviceImpl.java
index db31cc8..43d5585 100644
--- a/src/newt/classes/jogamp/newt/MonitorDeviceImpl.java
+++ b/src/newt/classes/jogamp/newt/MonitorDeviceImpl.java
@@ -94,20 +94,20 @@ public class MonitorDeviceImpl extends MonitorDevice {
             }
             final long tStart;
             if(Screen.DEBUG) {
-                tStart = System.nanoTime();                
+                tStart = System.currentTimeMillis();                
             } else {
                 tStart = 0;
             }
             
             sms.fireMonitorModeChangeNotify(this, mmU);
             if(Screen.DEBUG) {
-                System.err.println("Screen.setCurrentMode ("+(System.nanoTime()-tStart)/1e6+"ms): fireModeChangeNotify() "+mmU);
+                System.err.println("Screen.setCurrentMode ("+(System.currentTimeMillis()-tStart)+"ms): fireModeChangeNotify() "+mmU);
             }
-
+            
             boolean success = screenImpl.setCurrentMonitorModeImpl(this, mmU);
             if(success) {
                 if(Screen.DEBUG) {
-                    System.err.println("Screen.setCurrentMode ("+(System.nanoTime()-tStart)/1e6+"ms): setCurrentModeImpl() "+mmU+", success(1): "+success);
+                    System.err.println("Screen.setCurrentMode ("+(System.currentTimeMillis()-tStart)+"ms): setCurrentModeImpl() "+mmU+", success(1): "+success);
                 }
             } else {
                 // 2nd attempt validate!
@@ -115,7 +115,7 @@ public class MonitorDeviceImpl extends MonitorDevice {
                 success = queriedCurrent.hashCode() == mmU.hashCode() ;
                 if(Screen.DEBUG) {
                     System.err.println("Screen.setCurrentMode.2: queried "+queriedCurrent);
-                    System.err.println("Screen.setCurrentMode ("+(System.nanoTime()-tStart)/1e6+"ms): setCurrentModeImpl() "+mmU+", success(2): "+success);
+                    System.err.println("Screen.setCurrentMode ("+(System.currentTimeMillis()-tStart)+"ms): setCurrentModeImpl() "+mmU+", success(2): "+success);
                 }
             }
             if( success ) {
@@ -124,7 +124,7 @@ public class MonitorDeviceImpl extends MonitorDevice {
             }
             sms.fireMonitorModeChanged(this, mmU, success);
             if(Screen.DEBUG) {
-                System.err.println("Screen.setCurrentMode ("+(System.nanoTime()-tStart)/1e6+"ms): X.X "+this+", success: "+success);
+                System.err.println("Screen.setCurrentMode ("+(System.currentTimeMillis()-tStart)+"ms): X.X: success "+success+": "+this);
             }
             return success;
         } finally {
diff --git a/src/newt/classes/jogamp/newt/ScreenImpl.java b/src/newt/classes/jogamp/newt/ScreenImpl.java
index f63d149..5ffa2eb 100644
--- a/src/newt/classes/jogamp/newt/ScreenImpl.java
+++ b/src/newt/classes/jogamp/newt/ScreenImpl.java
@@ -52,9 +52,15 @@ import com.jogamp.newt.NewtFactory;
 import com.jogamp.newt.Screen;
 import com.jogamp.newt.event.MonitorEvent;
 import com.jogamp.newt.event.MonitorModeListener;
+import com.jogamp.newt.util.MonitorModeUtil;
 
 public abstract class ScreenImpl extends Screen implements MonitorModeListener {
-    protected static final boolean DEBUG_TEST_SCREENMODE_DISABLED = Debug.isPropertyDefined("newt.test.Screen.disableScreenMode", true);
+    protected static final boolean DEBUG_TEST_SCREENMODE_DISABLED;
+    
+    static {
+        Debug.initSingleton();
+        DEBUG_TEST_SCREENMODE_DISABLED = Debug.isPropertyDefined("newt.test.Screen.disableScreenMode", true);
+    }
 
     public static final int default_sm_bpp = 32;
     public static final int default_sm_widthmm = 519;
@@ -124,7 +130,7 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
                 screen.screen_idx = idx;
                 screen.fqname = display.getFQName()+"-s"+idx;
                 screen.hashCode = screen.fqname.hashCode();
-                screenList.add(screen);
+                Screen.addScreen2List(screen);
                 if(DEBUG) {
                     System.err.println("Screen.create() NEW: "+screen+" "+Display.getThreadName());
                 }
@@ -168,39 +174,39 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
                 System.err.println("Screen.createNative() START ("+DisplayImpl.getThreadName()+", "+this+")");
             } else {
                 tCreated = 0;
-            }
-            
+            }            
             display.addReference();
             
             createNativeImpl();
             if(null == aScreen) {
                 throw new NativeWindowException("Screen.createNative() failed to instanciate an AbstractGraphicsScreen");
             }
-            
+
             initMonitorState();
-            if(DEBUG) {
-                System.err.println("Screen.createNative() END ("+DisplayImpl.getThreadName()+", "+this+"), total "+ (System.nanoTime()-tCreated)/1e6 +"ms");
-            }
             synchronized(screenList) {
                 screensActive++;
+                if(DEBUG) {
+                    System.err.println("Screen.createNative() END ("+DisplayImpl.getThreadName()+", "+this+"), active "+screensActive+", total "+ (System.nanoTime()-tCreated)/1e6 +"ms");
+                }
             }
+            ScreenMonitorState.getScreenMonitorState(this.getFQName()).addListener(this);
         }
-        ScreenMonitorState sms = ScreenMonitorState.getScreenMonitorState(this.getFQName());
-        sms.addListener(this);
     }
 
     @Override
     public synchronized final void destroy() {
-        releaseMonitorState();
-
         synchronized(screenList) {
-            screenList.remove(this);
             if(0 < screensActive) {
                 screensActive--;
             }
+            if(DEBUG) {
+                System.err.println("Screen.destroy() ("+DisplayImpl.getThreadName()+"): active "+screensActive);
+                // Thread.dumpStack();
+            }
         }
 
         if ( null != aScreen ) {
+            releaseMonitorState();
             closeNativeImpl();
             aScreen = null;
         }
@@ -216,8 +222,7 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
         }
         if ( 0 == refCount ) {
             createNative();
-        }
-        if(null == aScreen) {
+        } else if(null == aScreen) {
             throw new NativeWindowException("Screen.addReference() (refCount "+refCount+") null AbstractGraphicsScreen");
         }
         return ++refCount;
@@ -285,12 +290,12 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
             vOriginSize.setWidth(usrSize.getWidth());
             vOriginSize.setHeight(usrSize.getHeight());
             if(DEBUG) {
-                System.err.println("User virtual screen viewport "+vOriginSize);
+                System.err.println("Update user virtual screen viewport @ "+Thread.currentThread().getName()+": "+vOriginSize);
             }
         } else {
             calcVirtualScreenOriginAndSize(vOriginSize);
             if(DEBUG) {
-                System.err.println("Detected virtual screen viewport "+vOriginSize);
+                System.err.println("Updated virtual screen viewport @ "+Thread.currentThread().getName()+": "+vOriginSize);
             }
         }
     }
@@ -397,7 +402,7 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
     @Override
     public void monitorModeChangeNotify(MonitorEvent me) {
         if(DEBUG) {
-            System.err.println("monitorModeChangeNotify: "+me);
+            System.err.println("monitorModeChangeNotify @ "+Thread.currentThread().getName()+": "+me);
         }
         for(int i=0; i<refMonitorModeListener.size(); i++) {
             ((MonitorModeListener)refMonitorModeListener.get(i)).monitorModeChangeNotify(me);
@@ -410,7 +415,7 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
             final MonitorDeviceImpl monitor = (MonitorDeviceImpl) monitors.get(i);
             final Rectangle newViewport = getNativeMonitorDeviceViewportImpl(monitor);
             if( DEBUG ) {
-                System.err.println("Screen.updateMonitorViewport["+i+"]: "+monitor.getViewport()+" -> "+newViewport);
+                System.err.println("Screen.updateMonitorViewport["+i+"] @  "+Thread.currentThread().getName()+": "+monitor.getViewport()+" -> "+newViewport);
             }
             if( null != newViewport ) {
                 monitor.setViewportValue(newViewport);
@@ -425,7 +430,7 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
             updateVirtualScreenOriginAndSize();
         }
         if(DEBUG) {
-            System.err.println("monitorModeChanged: success "+success+", "+me);
+            System.err.println("monitorModeChangeNotify @ "+Thread.currentThread().getName()+": success "+success+", "+me);
         }
         for(int i=0; i<refMonitorModeListener.size(); i++) {
             ((MonitorModeListener)refMonitorModeListener.get(i)).monitorModeChanged(me, success);
@@ -536,6 +541,11 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
                     final MonitorDevice monitor = getVirtualMonitorDevice(cache, 0, mode);
                     cache.monitorDevices.getOrAdd(monitor);
                 }
+                // Sort MonitorModes (all and per device) in descending order - default!
+                MonitorModeUtil.sort(cache.monitorModes.getData(), false ); // descending order
+                for(Iterator<MonitorDevice> iMonitor=cache.monitorDevices.iterator(); iMonitor.hasNext(); ) {
+                    MonitorModeUtil.sort(iMonitor.next().getSupportedModes(), false ); // descending order
+                }
                 if(DEBUG) {
                     int i=0;
                     for(Iterator<MonitorMode> iMode=cache.monitorModes.iterator(); iMode.hasNext(); i++) {
@@ -550,7 +560,7 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
                             System.err.println("["+i+"]["+j+"]: "+iMode.next());
                         }
                     }
-                }
+                }                
                 sms = new ScreenMonitorState(cache.monitorDevices, cache.monitorModes);
                 ScreenMonitorState.mapScreenMonitorState(this.getFQName(), sms);
             }
@@ -605,7 +615,7 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
         return cache.monitorDevices.size();
     }
 
-    private void releaseMonitorState() {
+    private final void releaseMonitorState() {
         ScreenMonitorState sms;
         ScreenMonitorState.lockScreenMonitorState();
         try {
@@ -663,11 +673,13 @@ public abstract class ScreenImpl extends Screen implements MonitorModeListener {
             System.err.println("Screen.shutdownAll "+sCount+" instances, on thread "+Display.getThreadName());
         }
         for(int i=0; i<sCount && screenList.size()>0; i++) { // be safe ..
-            final ScreenImpl s = (ScreenImpl) screenList.remove(0);
+            final ScreenImpl s = (ScreenImpl) screenList.remove(0).get();
             if(DEBUG) {
-                System.err.println("Screen.shutdownAll["+(i+1)+"/"+sCount+"]: "+s);
+                System.err.println("Screen.shutdownAll["+(i+1)+"/"+sCount+"]: "+s+", GCed "+(null==s));
+            }
+            if( null != s ) {
+                s.shutdown();
             }
-            s.shutdown();
         }
     }
 }
diff --git a/src/newt/classes/jogamp/newt/WindowImpl.java b/src/newt/classes/jogamp/newt/WindowImpl.java
index 77ff210..caa461e 100644
--- a/src/newt/classes/jogamp/newt/WindowImpl.java
+++ b/src/newt/classes/jogamp/newt/WindowImpl.java
@@ -36,6 +36,7 @@ package jogamp.newt;
 
 import java.util.ArrayList;
 import java.util.List;
+import java.lang.ref.WeakReference;
 import java.lang.reflect.Method;
 
 import com.jogamp.common.util.IntBitfield;
@@ -80,14 +81,17 @@ import jogamp.nativewindow.SurfaceUpdatedHelper;
 
 public abstract class WindowImpl implements Window, NEWTEventConsumer
 {
-    public static final boolean DEBUG_TEST_REPARENT_INCOMPATIBLE = Debug.isPropertyDefined("newt.test.Window.reparent.incompatible", true);
-    
-    protected static final ArrayList<WindowImpl> windowList = new ArrayList<WindowImpl>();
+    public static final boolean DEBUG_TEST_REPARENT_INCOMPATIBLE;
     
     static {
+        Debug.initSingleton();
+        DEBUG_TEST_REPARENT_INCOMPATIBLE = Debug.isPropertyDefined("newt.test.Window.reparent.incompatible", true);
+        
         ScreenImpl.initSingleton();
     }
-        
+    
+    protected static final ArrayList<WeakReference<WindowImpl>> windowList = new ArrayList<WeakReference<WindowImpl>>();    
+            
     /** Maybe utilized at a shutdown hook, impl. does not block. */
     public static final void shutdownAll() {
         final int wCount = windowList.size(); 
@@ -95,11 +99,32 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
             System.err.println("Window.shutdownAll "+wCount+" instances, on thread "+getThreadName());
         }
         for(int i=0; i<wCount && windowList.size()>0; i++) { // be safe ..
-            final WindowImpl w = windowList.remove(0);
+            final WindowImpl w = windowList.remove(0).get();
             if(DEBUG_IMPLEMENTATION) {
-                System.err.println("Window.shutdownAll["+(i+1)+"/"+wCount+"]: "+toHexString(w.getWindowHandle()));
+                final long wh = null != w ? w.getWindowHandle() : 0;
+                System.err.println("Window.shutdownAll["+(i+1)+"/"+wCount+"]: "+toHexString(wh)+", GCed "+(null==w));
+            }
+            if( null != w ) {
+                w.shutdown();
+            }
+        }
+    }
+    private static void addWindow2List(WindowImpl window) {
+        synchronized(windowList) {
+            // GC before add
+            int i=0, gced=0;
+            while( i < windowList.size() ) {
+                if( null == windowList.get(i).get() ) {
+                    gced++;
+                    windowList.remove(i);
+                } else {
+                    i++;
+                }
+            }
+            windowList.add(new WeakReference<WindowImpl>(window));
+            if(DEBUG_IMPLEMENTATION) {
+                System.err.println("Window.addWindow2List: GCed "+gced+", size "+windowList.size());
             }
-            w.shutdown();
         }
     }
     
@@ -129,6 +154,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
     private boolean fullscreen = false, brokenFocusChange = false;
     private List<MonitorDevice> fullscreenMonitors = null;
     private boolean fullscreenUseMainMonitor = true;
+    private boolean fullscreenUseSpanningMode = true; // spanning mode: fake full screen, only on certain platforms
     private boolean autoPosition = true; // default: true (allow WM to choose top-level position, if not set by user)
     
     private int nfs_width, nfs_height, nfs_x, nfs_y; // non fullscreen client-area size/pos w/o insets
@@ -207,9 +233,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
             window.screen = (ScreenImpl) screen;
             window.capsRequested = (CapabilitiesImmutable) caps.cloneMutable();
             window.instantiationFinished();
-            synchronized( windowList ) {
-                windowList.add(window);
-            }
+            addWindow2List(window);
             return window;
         } catch (Throwable t) {
             t.printStackTrace();
@@ -232,9 +256,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
             window.screen = (ScreenImpl) screen;
             window.capsRequested = (CapabilitiesImmutable) caps.cloneMutable();
             window.instantiationFinished();
-            synchronized( windowList ) {
-                windowList.add(window);
-            }
+            addWindow2List(window);
             return window;
         } catch (Throwable t) {
             throw new NativeWindowException(t);
@@ -251,6 +273,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
         fullscreen = false;
         fullscreenMonitors = null;
         fullscreenUseMainMonitor = true;
+        fullscreenUseSpanningMode = false;
         hasFocus = false;
         parentWindowHandle = 0;
     }
@@ -372,9 +395,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                         if(isFullscreen()) {
                             synchronized(fullScreenAction) {
                                 fullscreen = false; // trigger a state change
-                                fullScreenAction.init(true, fullscreenUseMainMonitor, fullscreenMonitors);
-                                fullscreenMonitors = null; // release references ASAP
-                                fullscreenUseMainMonitor = true;
+                                fullScreenAction.init(true);
                                 fullScreenAction.run();
                             }
                         } else {
@@ -562,6 +583,16 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
      * @see #positionChanged(boolean,int, int)
      */
     protected abstract boolean reconfigureWindowImpl(int x, int y, int width, int height, int flags);
+    
+    /** 
+     * Tests whether a single reconfigure flag is supported by implementation.
+     * <p>
+     * Default is all but {@link #FLAG_IS_FULLSCREEN_SPAN}
+     * </p> 
+     */
+    protected boolean isReconfigureFlagSupported(int changeFlags) {
+        return 0 == ( changeFlags & FLAG_IS_FULLSCREEN_SPAN );
+    }
 
     protected int getReconfigureFlags(int changeFlags, boolean visible) {
         return changeFlags |= ( ( 0 != getParentWindowHandle() ) ? FLAG_HAS_PARENT : 0 ) |
@@ -892,17 +923,19 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
     
     private class SetSizeAction implements Runnable {
         int width, height;
+        boolean disregardFS;
 
-        private SetSizeAction(int w, int h) {
+        private SetSizeAction(int w, int h, boolean disregardFS) {
             this.width = w;
             this.height = h;
+            this.disregardFS = disregardFS;
         }
 
         public final void run() {
             final RecursiveLock _lock = windowLock;
             _lock.lock();
             try {
-                if ( !isFullscreen() && ( getWidth() != width || getHeight() != height ) ) {
+                if ( ( disregardFS || !isFullscreen() ) && ( getWidth() != width || getHeight() != height ) ) {
                     if(DEBUG_IMPLEMENTATION) {
                         System.err.println("Window setSize: START "+getWidth()+"x"+getHeight()+" -> "+width+"x"+height+", fs "+fullscreen+", windowHandle "+toHexString(windowHandle)+", visible "+visible);
                     }
@@ -937,9 +970,12 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
         }
     }
 
+    private void setFullscreenSize(int width, int height) {
+        runOnEDTIfAvail(true, new SetSizeAction(width, height, true));
+    }    
     @Override
     public void setSize(int width, int height) {
-        runOnEDTIfAvail(true, new SetSizeAction(width, height));
+        runOnEDTIfAvail(true, new SetSizeAction(width, height, false));
     }    
     @Override
     public void setTopLevelSize(int width, int height) {
@@ -1015,6 +1051,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                 fullscreen = false;
                 fullscreenMonitors = null;
                 fullscreenUseMainMonitor = true;
+                fullscreenUseSpanningMode = false;
                 hasFocus = false;
                 parentWindowHandle = 0;
 
@@ -1046,9 +1083,6 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
 
     @Override
     public void destroy() {
-        synchronized( windowList ) {
-            windowList.remove(this);
-        }        
         visible = false; // Immediately mark synchronized visibility flag, avoiding possible recreation 
         runOnEDTIfAvail(true, destroyAction);
     }
@@ -1850,25 +1884,13 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
     
     private class FullScreenAction implements Runnable {
         boolean fullscreen;
-        List<MonitorDevice> monitors;
-        boolean useMainMonitor;
 
-        private boolean init(boolean fullscreen, boolean useMainMonitor, List<MonitorDevice> monitors) {            
+        private boolean init(boolean fullscreen) {            
             if(isNativeValid()) {
                 this.fullscreen = fullscreen;
-                if( isFullscreen() != fullscreen ) {
-                    this.monitors = monitors;
-                    this.useMainMonitor = useMainMonitor;
-                    return true;
-                } else {
-                    this.monitors = null;
-                    this.useMainMonitor = true;
-                    return false;
-                }
+                return isFullscreen() != fullscreen;
             } else {
                 WindowImpl.this.fullscreen = fullscreen; // set current state for createNative(..)
-                WindowImpl.this.fullscreenMonitors = monitors;
-                WindowImpl.this.fullscreenUseMainMonitor = useMainMonitor;
                 return false;
             }
         }                
@@ -1883,19 +1905,27 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
 
                 int x,y,w,h;
                 
-                final RectangleImmutable viewport; 
+                final RectangleImmutable sviewport = screen.getViewport();
+                final RectangleImmutable viewport;
                 final int fs_span_flag;
                 if(fullscreen) {
-                    if( null == monitors ) {
-                        if( useMainMonitor ) {
-                            monitors = new ArrayList<MonitorDevice>();
-                            monitors.add( getMainMonitor() );
+                    if( null == fullscreenMonitors ) {
+                        if( fullscreenUseMainMonitor ) {
+                            fullscreenMonitors = new ArrayList<MonitorDevice>();
+                            fullscreenMonitors.add( getMainMonitor() );
                         } else {
-                            monitors = getScreen().getMonitorDevices();
+                            fullscreenMonitors = getScreen().getMonitorDevices();
                         }
                     }
-                    fs_span_flag = monitors.size() > 1 ? FLAG_IS_FULLSCREEN_SPAN : 0 ;
-                    viewport = MonitorDevice.unionOfViewports(new Rectangle(), monitors);
+                    viewport = MonitorDevice.unionOfViewports(new Rectangle(), fullscreenMonitors);
+                    if( isReconfigureFlagSupported(FLAG_IS_FULLSCREEN_SPAN) &&
+                        ( fullscreenMonitors.size() > 1 || sviewport.compareTo(viewport) > 0 ) ) {
+                        fullscreenUseSpanningMode = true;
+                        fs_span_flag = FLAG_IS_FULLSCREEN_SPAN;
+                    } else {
+                        fullscreenUseSpanningMode = false;
+                        fs_span_flag = 0;
+                    }
                     nfs_x = getX();
                     nfs_y = getY();
                     nfs_width = getWidth();
@@ -1905,6 +1935,9 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                     w = viewport.getWidth();
                     h = viewport.getHeight();
                 } else {
+                    fullscreenUseMainMonitor = true;
+                    fullscreenUseSpanningMode = false;
+                    fullscreenMonitors = null;
                     fs_span_flag = 0;
                     viewport = null;
                     x = nfs_x;
@@ -1926,16 +1959,15 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                         }
                     }
                 }
-                monitors = null; // clear references ASAP
-                useMainMonitor = true;
                 if(DEBUG_IMPLEMENTATION) {
                     System.err.println("Window fs: "+fullscreen+" "+x+"/"+y+" "+w+"x"+h+", "+isUndecorated()+
-                                       ", virtl-size: "+screen.getWidth()+"x"+screen.getHeight()+", monitorsViewport "+viewport);
+                                       ", virtl-screenSize: "+sviewport+", monitorsViewport "+viewport+
+                                       ", spanning "+fullscreenUseSpanningMode+" @ "+Thread.currentThread().getName());
                 }
 
-                DisplayImpl display = (DisplayImpl) screen.getDisplay();
+                final DisplayImpl display = (DisplayImpl) screen.getDisplay();
                 display.dispatchMessagesNative(); // status up2date
-                boolean wasVisible = isVisible();
+                final boolean wasVisible = isVisible();
                 
                 // Lock parentWindow only during reparenting (attempt)
                 final NativeWindow parentWindowLocked;
@@ -1963,8 +1995,6 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                     WindowImpl.this.waitForVisible(true, false);
                     display.dispatchMessagesNative(); // status up2date                                                        
                     WindowImpl.this.waitForSize(w, h, false, TIMEOUT_NATIVEWINDOW);
-                    display.dispatchMessagesNative(); // status up2date                                                        
-                    
                     if(DEBUG_IMPLEMENTATION) {
                         System.err.println("Window fs done: " + WindowImpl.this);
                     }
@@ -1975,7 +2005,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
             sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout and repaint to listener
         }
     }
-    private final FullScreenAction fullScreenAction = new FullScreenAction();
+    private final FullScreenAction fullScreenAction = new FullScreenAction();       
 
     @Override
     public boolean setFullscreen(boolean fullscreen) {
@@ -1989,7 +2019,10 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
     
     private boolean setFullscreenImpl(boolean fullscreen, boolean useMainMonitor, List<MonitorDevice> monitors) {
         synchronized(fullScreenAction) {
-            if( fullScreenAction.init(fullscreen, useMainMonitor, monitors) ) {               
+            fullscreenMonitors = monitors;
+            fullscreenUseMainMonitor = useMainMonitor;
+            fullscreenUseSpanningMode = false;
+            if( fullScreenAction.init(fullscreen) ) {
                 if(fullScreenAction.fsOn() && isOffscreenInstance(WindowImpl.this, parentWindow)) { 
                     // enable fullscreen on offscreen instance
                     if(null != parentWindow) {
@@ -2008,8 +2041,8 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                     nfs_parent = null;
                 }
                 
-                if(isVisible()) {         
-                    requestFocus(true /* wait */, this.fullscreen /* skipFocusAction */, true /* force */);
+                if( fullscreen && isVisible() ) { // force focus on fullscreen
+                    requestFocus(true /* wait */, true /* skipFocusAction */, true /* force */);
                 }
             }
             return this.fullscreen;                
@@ -2018,20 +2051,34 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
     
     private class MonitorModeListenerImpl implements MonitorModeListener {
         boolean animatorPaused = false;
+        boolean hadFocus = false;
+        boolean fullscreenPaused = false;
+        List<MonitorDevice> _fullscreenMonitors = null;
+        boolean _fullscreenUseMainMonitor = true;
 
         public void monitorModeChangeNotify(MonitorEvent me) {
+            hadFocus = hasFocus();
             if(DEBUG_IMPLEMENTATION) {
-                System.err.println("Window.monitorModeChangeNotify: "+me);
+                System.err.println("Window.monitorModeChangeNotify: hadFocus "+hadFocus+", "+me+" @ "+Thread.currentThread().getName());
             }
 
             if(null!=lifecycleHook) {
                 animatorPaused = lifecycleHook.pauseRenderingAction();
             }
+            if( fullscreen && isReconfigureFlagSupported(FLAG_IS_FULLSCREEN_SPAN) ) {
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("Window.monitorModeChangeNotify: FS Pause");
+                }
+                fullscreenPaused = true;
+                _fullscreenMonitors = fullscreenMonitors;
+                _fullscreenUseMainMonitor = fullscreenUseMainMonitor;
+                setFullscreenImpl(false, true, null);
+            }
         }
 
         public void monitorModeChanged(MonitorEvent me, boolean success) {
             if(DEBUG_IMPLEMENTATION) {
-                System.err.println("Window.monitorModeChanged: "+me+", success: "+success);
+                System.err.println("Window.monitorModeChanged: hadFocus "+hadFocus+", "+me+", success: "+success+" @ "+Thread.currentThread().getName());
             }
 
             if(success) {
@@ -2039,7 +2086,7 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                     // Didn't pass above notify method. probably detected screen change after it happened.
                     animatorPaused = lifecycleHook.pauseRenderingAction();
                 }
-                if( !fullscreen ) {
+                if( !fullscreen && !fullscreenPaused ) {
                     // Simply move/resize window to fit in virtual screen if required
                     final RectangleImmutable viewport = screen.getViewport();
                     if( viewport.getWidth() > 0 && viewport.getHeight() > 0 ) { // failsafe
@@ -2055,13 +2102,35 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
                             setSize(viewport.getWidth(), viewport.getHeight());
                         }
                     }
+                } else if( fullscreenPaused ){
+                    if(DEBUG_IMPLEMENTATION) {
+                        System.err.println("Window.monitorModeChanged: FS Restore");
+                    }
+                    setFullscreenImpl(true, _fullscreenUseMainMonitor, _fullscreenMonitors);
+                    fullscreenPaused = false;
+                    _fullscreenMonitors = null;
+                    _fullscreenUseMainMonitor = true;
+                } else {
+                    // If changed monitor is part of this fullscreen mode, reset size! (Bug 771)
+                    final MonitorDevice md = me.getMonitor();
+                    if( fullscreenMonitors.contains(md) ) {
+                        final RectangleImmutable viewport = MonitorDevice.unionOfViewports(new Rectangle(), fullscreenMonitors);
+                        if(DEBUG_IMPLEMENTATION) {
+                            final RectangleImmutable rect = new Rectangle(getX(), getY(), getWidth(), getHeight());
+                            System.err.println("Window.monitorModeChanged: FS Monitor Match: Fit window "+rect+" into new viewport union "+viewport+", provoked by "+md);
+                        }
+                        definePosition(viewport.getX(), viewport.getY()); // set pos for setVisible(..) or createNative(..) - reduce EDT roundtrip
+                        setFullscreenSize(viewport.getWidth(), viewport.getHeight());
+                    }
                 }
             }
-
             if(animatorPaused) {
                 lifecycleHook.resumeRenderingAction();
             }
             sendWindowEvent(WindowEvent.EVENT_WINDOW_RESIZED); // trigger a resize/relayout and repaint to listener
+            if( hadFocus ) {
+                requestFocus(true);
+            }
         }
     }
     private final MonitorModeListenerImpl monitorModeListenerImpl = new MonitorModeListenerImpl();
@@ -2549,16 +2618,18 @@ public abstract class WindowImpl implements Window, NEWTEventConsumer
         if( null != keyboardFocusHandler && !e.isAutoRepeat() ) {
             consumedE = propagateKeyEvent(e, keyboardFocusHandler);
             if(DEBUG_KEY_EVENT) {
-                System.err.println("consumeKeyEvent(kfh): "+e+", keyboardFocusHandler consumed: "+consumedE);
+                if( consumedE ) {
+                    System.err.println("consumeKeyEvent(kfh): "+e+", consumed: "+consumedE);
+                }
             }
         }
-        if(DEBUG_KEY_EVENT) {
-            if( !consumedE ) {
-                System.err.println("consumeKeyEvent(usr): "+e);
+        if( !consumedE ) {
+            for(int i = 0; !consumedE && i < keyListeners.size(); i++ ) {
+                consumedE = propagateKeyEvent(e, keyListeners.get(i));
+            }
+            if(DEBUG_KEY_EVENT) {
+                System.err.println("consumeKeyEvent(usr): "+e+", consumed: "+consumedE);
             }
-        }
-        for(int i = 0; !consumedE && i < keyListeners.size(); i++ ) {
-            consumedE = propagateKeyEvent(e, keyListeners.get(i));
         }
     }
 
diff --git a/src/newt/classes/jogamp/newt/driver/android/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/android/DisplayDriver.java
index a367462..a2877db 100644
--- a/src/newt/classes/jogamp/newt/driver/android/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/android/DisplayDriver.java
@@ -55,7 +55,7 @@ public class DisplayDriver extends jogamp.newt.DisplayImpl {
         aDevice = EGLDisplayUtil.eglCreateEGLGraphicsDevice(EGL.EGL_DEFAULT_DISPLAY, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT);
     }
 
-    protected void closeNativeImpl() {
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) {
         aDevice.close();
     }
 
diff --git a/src/newt/classes/jogamp/newt/driver/android/NewtVersionActivity.java b/src/newt/classes/jogamp/newt/driver/android/NewtVersionActivity.java
index de524d5..9f62102 100644
--- a/src/newt/classes/jogamp/newt/driver/android/NewtVersionActivity.java
+++ b/src/newt/classes/jogamp/newt/driver/android/NewtVersionActivity.java
@@ -78,7 +78,7 @@ public class NewtVersionActivity extends NewtBaseActivity {
        glWindow.addGLEventListener(new GLEventListener() {
             public void init(GLAutoDrawable drawable) {
                 GL gl = drawable.getGL();
-                final StringBuffer sb = new StringBuffer();
+                final StringBuilder sb = new StringBuilder();
                 sb.append(JoglVersion.getGLInfo(gl, null, true)).append(Platform.NEWLINE);
                 sb.append("Requested: ").append(Platform.NEWLINE);
                 sb.append(drawable.getNativeSurface().getGraphicsConfiguration().getRequestedCapabilities()).append(Platform.NEWLINE).append(Platform.NEWLINE);
diff --git a/src/newt/classes/jogamp/newt/driver/awt/AWTEDTUtil.java b/src/newt/classes/jogamp/newt/driver/awt/AWTEDTUtil.java
index 0cc5ddb..80c72c0 100644
--- a/src/newt/classes/jogamp/newt/driver/awt/AWTEDTUtil.java
+++ b/src/newt/classes/jogamp/newt/driver/awt/AWTEDTUtil.java
@@ -45,7 +45,7 @@ public class AWTEDTUtil implements EDTUtil {
     private final ThreadGroup threadGroup; 
     private final String name;
     private final Runnable dispatchMessages;
-    private NewtEventDispatchThread nedt = null;
+    private NEDT nedt = null;
     private int start_iter=0;
     private static long pollPeriod = EDTUtil.defaultEDTPollPeriod;
 
@@ -53,7 +53,7 @@ public class AWTEDTUtil implements EDTUtil {
         this.threadGroup = tg;
         this.name=Thread.currentThread().getName()+"-"+name+"-EDT-";
         this.dispatchMessages=dispatchMessages;
-        this.nedt = new NewtEventDispatchThread(threadGroup, name);
+        this.nedt = new NEDT(threadGroup, name);
         this.nedt.setDaemon(true); // don't stop JVM from shutdown ..
     }
 
@@ -68,24 +68,29 @@ public class AWTEDTUtil implements EDTUtil {
     }
     
     @Override
-    final public void reset() {
-        synchronized(edtLock) { 
-            waitUntilStopped();
+    public final boolean restart() throws IllegalStateException {
+        synchronized(edtLock) {
+            if( nedt.isRunning() ) {
+                throw new IllegalStateException("EDT still running and not subject to stop. Curr "+Thread.currentThread().getName()+", NEDT "+nedt.getName()+", isRunning "+nedt.isRunning+", shouldStop "+nedt.shouldStop+", on AWT-EDT "+EventQueue.isDispatchThread());
+            }
             if(DEBUG) {
                 System.err.println(Thread.currentThread()+": AWT-EDT reset - edt: "+nedt);
             }
-            this.nedt = new NewtEventDispatchThread(threadGroup, name);
-            this.nedt.setDaemon(true); // don't stop JVM from shutdown ..
+            if( nedt.getState() != Thread.State.NEW ) {
+                nedt = new NEDT(threadGroup, name);
+                nedt.setDaemon(true); // don't stop JVM from shutdown ..
+            }
+            startImpl();
         }
+        return invoke(true, nullTask);
     }
 
     private final void startImpl() {
         if(nedt.isAlive()) {
-            throw new RuntimeException("AWT-EDT Thread.isAlive(): true, isRunning: "+nedt.isRunning()+", edt: "+nedt);
+            throw new RuntimeException("AWT-EDT Thread.isAlive(): true, isRunning: "+nedt.isRunning+", shouldStop "+nedt.shouldStop+", edt: "+nedt);
         }
         start_iter++;
         nedt.setName(name+start_iter);
-        nedt.shouldStop = false;
         if(DEBUG) {
             System.err.println(Thread.currentThread()+": AWT-EDT START - edt: "+nedt);
             // Thread.dumpStack();
@@ -110,59 +115,76 @@ public class AWTEDTUtil implements EDTUtil {
     
     @Override
     final public boolean isRunning() {
-        return nedt.isRunning() ; // AWT is always running
+        return nedt.isRunning() ;
     }
 
     @Override
-    public final void invokeStop(boolean wait, Runnable task) {
-        invokeImpl(wait, task, true);
+    public final boolean invokeStop(boolean wait, Runnable task) {
+        return invokeImpl(wait, task, true);
     }
 
     @Override
-    public final void invoke(boolean wait, Runnable task) {
-        invokeImpl(wait, task, false);
+    public final boolean invoke(boolean wait, Runnable task) {
+        return invokeImpl(wait, task, false);
     }
     
-    private void invokeImpl(boolean wait, Runnable task, boolean stop) {
+    private static Runnable nullTask = new Runnable() {
+        @Override
+        public void run() { }        
+    };
+    
+    private final boolean invokeImpl(boolean wait, Runnable task, boolean stop) {
         Throwable throwable = null;
         RunnableTask rTask = null;
-        Object rTaskLock = new Object();
+        final Object rTaskLock = new Object();
         synchronized(rTaskLock) { // lock the optional task execution
             synchronized(edtLock) { // lock the EDT status
                 if( nedt.shouldStop ) {
                     // drop task ..
+                    System.err.println(Thread.currentThread()+": Warning: AWT-EDT about (1) to stop, won't enqueue new task: "+nedt);
                     if(DEBUG) {
-                        System.err.println(Thread.currentThread()+": Warning: AWT-EDT about (1) to stop, won't enqueue new task: "+nedt);
                         Thread.dumpStack();
                     }
-                    return; 
+                    return false; 
                 }
-                // System.err.println(Thread.currentThread()+" XXX stop: "+stop+", tasks: "+edt.tasks.size()+", task: "+task);
-                // Thread.dumpStack();
-                if(stop) {
-                    synchronized(nedt.sync) {
+                if( isCurrentThreadEDT() ) {
+                    if(null != task) {
+                        task.run();
+                    }
+                    wait = false; // running in same thread (EDT) -> no wait
+                    if(stop) {
                         nedt.shouldStop = true;
-                        nedt.sync.notifyAll(); // stop immediate if waiting (poll freq)
                     }
-                    if(DEBUG) {
-                        System.err.println(Thread.currentThread()+": AWT-EDT signal STOP (on edt: "+isCurrentThreadEDT()+") - "+nedt);
-                        // Thread.dumpStack();
+                } else {
+                    if( !nedt.isRunning ) {
+                        if( null != task ) {
+                            if( stop ) {
+                                System.err.println(Thread.currentThread()+": Warning: AWT-EDT is about (3) to stop and stopped already, dropping task. NEDT "+nedt);
+                            } else {
+                                System.err.println(Thread.currentThread()+": Warning: AWT-EDT is not running, dropping task. NEDT "+nedt);
+                            }
+                            if(DEBUG) {
+                                Thread.dumpStack();
+                            }
+                        }
+                        return false;
+                    } else if( stop ) {
+                        if(DEBUG) {
+                            System.err.println(Thread.currentThread()+": AWT-EDT signal STOP (on edt: "+isCurrentThreadEDT()+") - "+nedt+", isRunning "+nedt.isRunning+", shouldStop "+nedt.shouldStop);
+                        }
+                        synchronized(nedt.sync) {
+                            nedt.shouldStop = true;
+                            nedt.sync.notifyAll(); // stop immediate if waiting (poll freq)
+                        }
+                    }
+
+                    if(null != task) {
+                        rTask = new RunnableTask(task,
+                                                 wait ? rTaskLock : null,
+                                                 true /* always catch and report Exceptions, don't disturb EDT */, 
+                                                 wait ? null : System.err);
+                        AWTEDTExecutor.singleton.invoke(false, rTask);
                     }
-                } else if( !nedt.isRunning() ) {
-                    // start if should not stop && not started yet
-                    startImpl();
-                }
-                if( null == task ) {
-                    wait = false;
-                } else if( isCurrentThreadEDT() ) {
-                    task.run();
-                    wait = false; // running in same thread (EDT) -> no wait
-                } else {            
-                    rTask = new RunnableTask(task,
-                                             wait ? rTaskLock : null,
-                                             true /* always catch and report Exceptions, don't disturb EDT */, 
-                                             wait ? null : System.err);
-                    AWTEDTExecutor.singleton.invoke(false, rTask);
                 }
             }
             if( wait ) {
@@ -181,51 +203,56 @@ public class AWTEDTUtil implements EDTUtil {
                     throw new RuntimeException(throwable);
                 }
             }
+            return true;
         }
     }    
 
     @Override
-    final public void waitUntilIdle() {
-        final NewtEventDispatchThread _edt;
+    final public boolean waitUntilIdle() {
+        final NEDT _edt;
         synchronized(edtLock) {
             _edt = nedt;
         }
-        if(!_edt.isRunning() || _edt == Thread.currentThread() || EventQueue.isDispatchThread()) {
-            return;
+        if(!_edt.isRunning || _edt == Thread.currentThread() || EventQueue.isDispatchThread()) {
+            return false;
         }
         try {
             AWTEDTExecutor.singleton.invoke(true, new Runnable() {
                 public void run() { }
             });
         } catch (Exception e) { }
+        return true;
     }
 
     @Override
-    final public void waitUntilStopped() {
+    final public boolean waitUntilStopped() {
         synchronized(edtLock) {
-            if(nedt.isRunning() && nedt != Thread.currentThread() && !EventQueue.isDispatchThread()) {
-                while(nedt.isRunning()) {
+            if( nedt.isRunning && nedt != Thread.currentThread() && !EventQueue.isDispatchThread() ) {
+                while( nedt.isRunning ) {
                     try {
                         edtLock.wait();
                     } catch (InterruptedException e) {
                         e.printStackTrace();
                     }
                 }
+                return true;
+            } else {
+                return false;
             }
         }
     }
     
-    class NewtEventDispatchThread extends Thread {
+    class NEDT extends Thread {
         volatile boolean shouldStop = false;
         volatile boolean isRunning = false;
         Object sync = new Object();
 
-        public NewtEventDispatchThread(ThreadGroup tg, String name) {
+        public NEDT(ThreadGroup tg, String name) {
             super(tg, name);
         }
 
         final public boolean isRunning() {
-            return isRunning;
+            return isRunning && !shouldStop;
         }
 
         @Override
@@ -278,10 +305,8 @@ public class AWTEDTUtil implements EDTUtil {
                     System.err.println(getName()+": AWT-EDT run() END "+ getName()+", "+error); 
                 }
                 synchronized(edtLock) {
-                    isRunning = !shouldStop;
-                    if(!isRunning) {
-                        edtLock.notifyAll();
-                    }
+                    isRunning = false;
+                    edtLock.notifyAll();
                 }
                 if(DEBUG) {
                     System.err.println(getName()+": AWT-EDT run() EXIT "+ getName()+", exception: "+error);
diff --git a/src/newt/classes/jogamp/newt/driver/awt/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/awt/DisplayDriver.java
index 4139951..30449f9 100644
--- a/src/newt/classes/jogamp/newt/driver/awt/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/awt/DisplayDriver.java
@@ -34,6 +34,8 @@
 
 package jogamp.newt.driver.awt;
 
+import javax.media.nativewindow.AbstractGraphicsDevice;
+
 import com.jogamp.nativewindow.awt.AWTGraphicsDevice;
 import com.jogamp.newt.NewtFactory;
 import com.jogamp.newt.util.EDTUtil;
@@ -65,7 +67,7 @@ public class DisplayDriver extends DisplayImpl {
         return def;
     }
 
-    protected void closeNativeImpl() { 
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) { 
         aDevice.close();
     }
 
diff --git a/src/newt/classes/jogamp/newt/driver/bcm/egl/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/bcm/egl/DisplayDriver.java
index cc55c33..112be2b 100644
--- a/src/newt/classes/jogamp/newt/driver/bcm/egl/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/bcm/egl/DisplayDriver.java
@@ -69,7 +69,7 @@ public class DisplayDriver extends jogamp.newt.DisplayImpl {
         aDevice = new EGLGraphicsDevice(EGL.EGL_DEFAULT_DISPLAY, handle, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT, null);
     }
 
-    protected void closeNativeImpl() {
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) {
         if (aDevice.getHandle() != EGL.EGL_NO_DISPLAY) {
             DestroyDisplay(aDevice.getHandle());
         }
diff --git a/src/newt/classes/jogamp/newt/driver/bcm/vc/iv/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/bcm/vc/iv/DisplayDriver.java
index 08c5c57..4872a90 100644
--- a/src/newt/classes/jogamp/newt/driver/bcm/vc/iv/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/bcm/vc/iv/DisplayDriver.java
@@ -64,7 +64,7 @@ public class DisplayDriver extends DisplayImpl {
         aDevice = EGLDisplayUtil.eglCreateEGLGraphicsDevice(EGL.EGL_DEFAULT_DISPLAY, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT);
     }
 
-    protected void closeNativeImpl() {
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) {
         aDevice.close();
     }
 
diff --git a/src/newt/classes/jogamp/newt/driver/intel/gdl/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/intel/gdl/DisplayDriver.java
index e370038..ee93eb9 100644
--- a/src/newt/classes/jogamp/newt/driver/intel/gdl/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/intel/gdl/DisplayDriver.java
@@ -72,7 +72,7 @@ public class DisplayDriver extends jogamp.newt.DisplayImpl {
         aDevice = new DefaultGraphicsDevice(NativeWindowFactory.TYPE_DEFAULT, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT, displayHandle);
     }
 
-    protected void closeNativeImpl() {
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) {
         if(0==displayHandle) {
             throw new NativeWindowException("displayHandle null; initCnt "+initCounter);
         }
diff --git a/src/newt/classes/jogamp/newt/driver/kd/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/kd/DisplayDriver.java
index 745be5d..3cd72e9 100644
--- a/src/newt/classes/jogamp/newt/driver/kd/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/kd/DisplayDriver.java
@@ -64,7 +64,7 @@ public class DisplayDriver extends DisplayImpl {
         aDevice = EGLDisplayUtil.eglCreateEGLGraphicsDevice(EGL.EGL_DEFAULT_DISPLAY, AbstractGraphicsDevice.DEFAULT_CONNECTION, AbstractGraphicsDevice.DEFAULT_UNIT);
     }
 
-    protected void closeNativeImpl() {
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) {
         aDevice.close();
     }
 
diff --git a/src/newt/classes/jogamp/newt/driver/macosx/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/macosx/DisplayDriver.java
index b49c6b6..a99bc4f 100644
--- a/src/newt/classes/jogamp/newt/driver/macosx/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/macosx/DisplayDriver.java
@@ -72,7 +72,7 @@ public class DisplayDriver extends DisplayImpl {
         aDevice = new MacOSXGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
     }
 
-    protected void closeNativeImpl() { 
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) { 
         aDevice.close();
     }
 
diff --git a/src/newt/classes/jogamp/newt/driver/windows/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/windows/DisplayDriver.java
index 1b9ec0f..595d5e9 100644
--- a/src/newt/classes/jogamp/newt/driver/windows/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/windows/DisplayDriver.java
@@ -76,7 +76,7 @@ public class DisplayDriver extends DisplayImpl {
         aDevice = new WindowsGraphicsDevice(AbstractGraphicsDevice.DEFAULT_UNIT);
     }
 
-    protected void closeNativeImpl() { 
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) { 
         sharedClassFactory.releaseSharedClass();
         aDevice.close();
     }
diff --git a/src/newt/classes/jogamp/newt/driver/windows/WindowDriver.java b/src/newt/classes/jogamp/newt/driver/windows/WindowDriver.java
index 7a8e683..393445d 100644
--- a/src/newt/classes/jogamp/newt/driver/windows/WindowDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/windows/WindowDriver.java
@@ -291,7 +291,7 @@ public class WindowDriver extends WindowImpl {
     public final void sendKeyEvent(short eventType, int modifiers, short keyCode, short keySym, char keyChar) {
         final boolean isModifierKey = KeyEvent.isModifierKey(keySym);
         // System.err.println("*** sendKeyEvent: event "+KeyEvent.getEventTypeString(eventType)+", keyCode "+toHexString(keyCode)+", keyChar <"+keyChar+">, mods "+toHexString(modifiers)+
-        //                   ", isKeyCodeTracked "+isKeyCodeTracked(keyCode)+", was: pressed "+isKeyPressed(keyCode)+", repeat "+isKeyInAutoRepeat(keyCode)+", printableKey "+KeyEvent.isPrintableKey(keyCode)+" [modifierKey "+isModifierKey+"] - "+System.currentTimeMillis());
+        //                   ", isKeyCodeTracked "+isKeyCodeTracked(keyCode)+", was: pressed "+isKeyPressed(keyCode)+", printableKey "+KeyEvent.isPrintableKey(keyCode, false)+" [modifierKey "+isModifierKey+"] - "+System.currentTimeMillis());
         
         // Reorder: WINDOWS delivery order is PRESSED (t0), TYPED (t0) and RELEASED (t1) -> NEWT order: PRESSED (t0) and RELEASED (t1)
         // Auto-Repeat: WINDOWS delivers only PRESSED (t0) and TYPED (t0).        
diff --git a/src/newt/classes/jogamp/newt/driver/x11/DisplayDriver.java b/src/newt/classes/jogamp/newt/driver/x11/DisplayDriver.java
index 88d06f6..d911483 100644
--- a/src/newt/classes/jogamp/newt/driver/x11/DisplayDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/x11/DisplayDriver.java
@@ -82,13 +82,13 @@ public class DisplayDriver extends DisplayImpl {
         try {
             CompleteDisplay0(aDevice.getHandle());
         } catch(RuntimeException e) {
-            closeNativeImpl();
+            closeNativeImpl(aDevice);
             throw e;                
         }
     }
 
     @Override
-    protected void closeNativeImpl() {
+    protected void closeNativeImpl(AbstractGraphicsDevice aDevice) {
         DisplayRelease0(aDevice.getHandle(), javaObjectAtom, windowDeleteAtom /*, kbdHandle */); // XKB disabled for now
         javaObjectAtom = 0;
         windowDeleteAtom = 0;
diff --git a/src/newt/classes/jogamp/newt/driver/x11/RandR.java b/src/newt/classes/jogamp/newt/driver/x11/RandR.java
index c569e5f..e39a6c6 100644
--- a/src/newt/classes/jogamp/newt/driver/x11/RandR.java
+++ b/src/newt/classes/jogamp/newt/driver/x11/RandR.java
@@ -29,13 +29,21 @@ package jogamp.newt.driver.x11;
 
 import java.util.List;
 
+import javax.media.nativewindow.util.RectangleImmutable;
+
 import jogamp.newt.MonitorModeProps;
 
+import com.jogamp.common.util.VersionNumber;
 import com.jogamp.newt.MonitorDevice;
 import com.jogamp.newt.MonitorMode;
 
 public interface RandR {
+    public static final VersionNumber version110 = new VersionNumber(1, 1, 0);    
+    public static final VersionNumber version130 = new VersionNumber(1, 3, 0);
+    public static final VersionNumber version140 = new VersionNumber(1, 4, 0);
 
+    VersionNumber getVersion();
+    
     void dumpInfo(final long dpy, final int screen_idx);
     
     /**
@@ -72,5 +80,7 @@ public interface RandR {
     int[] getMonitorDeviceProps(final long dpy, final ScreenDriver screen, MonitorModeProps.Cache cache, final int crt_idx);
     int[] getMonitorDeviceViewport(final long dpy, final ScreenDriver screen, final int crt_idx);
     int[] getCurrentMonitorModeProps(final long dpy, final ScreenDriver screen, final int crt_idx);
-    boolean setCurrentMonitorMode(final long dpy, final ScreenDriver screen, MonitorDevice monitor, final MonitorMode mode);    
+    boolean setCurrentMonitorMode(final long dpy, final ScreenDriver screen, MonitorDevice monitor, final MonitorMode mode);  
+    
+    public void updateScreenViewport(final long dpy, final ScreenDriver screen, RectangleImmutable viewport);    
 }
diff --git a/src/newt/classes/jogamp/newt/driver/x11/RandR11.java b/src/newt/classes/jogamp/newt/driver/x11/RandR11.java
index a938b40..877607f 100644
--- a/src/newt/classes/jogamp/newt/driver/x11/RandR11.java
+++ b/src/newt/classes/jogamp/newt/driver/x11/RandR11.java
@@ -27,6 +27,8 @@
  */
 package jogamp.newt.driver.x11;
 
+import javax.media.nativewindow.util.RectangleImmutable;
+
 import jogamp.newt.MonitorModeProps;
 import jogamp.newt.ScreenImpl;
 
@@ -34,20 +36,17 @@ import com.jogamp.common.util.VersionNumber;
 import com.jogamp.newt.MonitorDevice;
 import com.jogamp.newt.MonitorMode;
 
-public class RandR11 implements RandR {
+class RandR11 implements RandR {
     private static final boolean DEBUG = ScreenDriver.DEBUG;
     
-    public static VersionNumber version = new VersionNumber(1, 1, 0);
-    
-    public static RandR11 createInstance(VersionNumber rAndRVersion) {
-        if( rAndRVersion.compareTo(version) >= 0 ) {
-            return new RandR11();
-        }
-        return null;
-    }    
-    private RandR11() {        
+    RandR11() {        
     }
-    
+
+    @Override
+    public final VersionNumber getVersion() {
+        return version110;
+    }
+
     @Override
     public void dumpInfo(final long dpy, final int screen_idx) {
         // NOP
@@ -336,6 +335,11 @@ public class RandR11 implements RandR {
         }
         return done;
     }
+    
+    @Override
+    public final void updateScreenViewport(final long dpy, final ScreenDriver screen, RectangleImmutable viewport) {
+        // nop
+    }    
 
     /** @return int[] { rot1, .. } */
     private static native int[] getAvailableScreenRotations0(long display, int screen_index);
diff --git a/src/newt/classes/jogamp/newt/driver/x11/RandR13.java b/src/newt/classes/jogamp/newt/driver/x11/RandR13.java
index d105913..ac83fc5 100644
--- a/src/newt/classes/jogamp/newt/driver/x11/RandR13.java
+++ b/src/newt/classes/jogamp/newt/driver/x11/RandR13.java
@@ -29,6 +29,8 @@ package jogamp.newt.driver.x11;
 
 import java.util.Iterator;
 
+import javax.media.nativewindow.util.RectangleImmutable;
+
 import jogamp.newt.MonitorModeProps;
 
 import com.jogamp.common.util.IntLongHashMap;
@@ -43,18 +45,15 @@ import com.jogamp.newt.MonitorMode;
  * MonitorDevice.id == XRR monitor-idx (not id)
  * </pre> 
  */
-public class RandR13 implements RandR {
+class RandR13 implements RandR {
     private static final boolean DEBUG = ScreenDriver.DEBUG;
     
-    public static VersionNumber version = new VersionNumber(1, 3, 0);
-
-    public static RandR13 createInstance(VersionNumber rAndRVersion) {
-        if( rAndRVersion.compareTo(version) >= 0 ) {
-            return new RandR13();
-        }
-        return null;
-    }    
-    private RandR13() {        
+    RandR13() {        
+    }
+    
+    @Override
+    public final VersionNumber getVersion() {
+        return version130;
     }
     
     @Override
@@ -238,54 +237,20 @@ public class RandR13 implements RandR {
         } finally {
             releaseScreenResourceHandle(screenResources);
         }
-        /*** 
-         * TODO: Would need a complete re-layout of crt positions,
-         *       which is _not_ implicit by XRandR .. sadly.
-         *        
-        if( res ) {
-            updateScreenViewport(dpy, screen, monitor);
-        } */
         return res;
     }
     
-    /** See above ..
-    private final void updateScreenViewport(final long dpy, final ScreenDriver screen, MonitorDevice monitor) {
+    @Override
+    public final void updateScreenViewport(final long dpy, final ScreenDriver screen, final RectangleImmutable viewport) {
         final int screen_idx = screen.getIndex();
         final long screenResources = getScreenResourceHandle(dpy, screen_idx);
         try {
-            RectangleImmutable newViewp = null;
-            final long monitorInfo = getMonitorInfoHandle(dpy, screen_idx, screenResources, monitor.getId());
-            try {
-                final int[] vprops = getMonitorViewport0(monitorInfo);
-                if( null != vprops ) {
-                    newViewp = new Rectangle(vprops[0], vprops[1], vprops[2], vprops[3]);
-                }
-                System.err.println("XXX setScreenViewport: newVp "+newViewp);
-            } finally {
-                releaseMonitorInfoHandle(monitorInfo);
-            }
-            if( null != newViewp ) {
-                final List<MonitorDevice> monitors = screen.getMonitorDevices();
-                final ArrayList<RectangleImmutable> viewports = new ArrayList<RectangleImmutable>();
-                for(int i=0; i<monitors.size(); i++) {
-                    final MonitorDevice crt = monitors.get(i);
-                    if( crt.getId() != monitor.getId() ) {
-                        System.err.println("XXX setScreenViewport: add.pre["+i+"]: "+crt.getViewport());
-                        viewports.add( crt.getViewport() ) ;
-                    } else {
-                        System.err.println("XXX setScreenViewport: add.new["+i+"]: "+newViewp);
-                        viewports.add( newViewp );
-                    }
-                }
-                final RectangleImmutable newScrnViewp = new Rectangle().union(viewports);
-                System.err.println("XXX setScreenViewport: "+screen.getViewport()+" -> "+newScrnViewp);
-                setScreenViewport0(dpy, screen_idx, screenResources, newScrnViewp.getX(), newScrnViewp.getY(), newScrnViewp.getWidth(), newScrnViewp.getHeight()); 
-            }
+            setScreenViewport0(dpy, screen_idx, screenResources, viewport.getX(), viewport.getY(), viewport.getWidth(), viewport.getHeight()); 
         } finally {
             dumpInfo0(dpy, screen_idx, screenResources);
             releaseScreenResourceHandle(screenResources);
-        }        
-    } */
+        }
+    }
         
     private static native long getScreenResources0(long display, int screen_index);
     private static native void freeScreenResources0(long screenResources);
diff --git a/src/newt/classes/jogamp/newt/driver/x11/ScreenDriver.java b/src/newt/classes/jogamp/newt/driver/x11/ScreenDriver.java
index e1373bb..f37556d 100644
--- a/src/newt/classes/jogamp/newt/driver/x11/ScreenDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/x11/ScreenDriver.java
@@ -38,6 +38,7 @@ import java.util.List;
 
 import javax.media.nativewindow.AbstractGraphicsDevice;
 import javax.media.nativewindow.util.Rectangle;
+import javax.media.nativewindow.util.RectangleImmutable;
 
 import jogamp.nativewindow.x11.X11Util;
 import jogamp.newt.Debug;
@@ -54,9 +55,12 @@ import com.jogamp.newt.MonitorDevice;
 import com.jogamp.newt.MonitorMode;
 
 public class ScreenDriver extends ScreenImpl {    
-    protected static final boolean DEBUG_TEST_RANDR13_DISABLED = Debug.isPropertyDefined("newt.test.Screen.disableRandR13", true);
+    protected static final boolean DEBUG_TEST_RANDR13_DISABLED;
     
     static {
+        Debug.initSingleton();
+        DEBUG_TEST_RANDR13_DISABLED = Debug.isPropertyDefined("newt.test.Screen.disableRandR13", true);
+        
         DisplayDriver.initSingleton();
     }
 
@@ -84,11 +88,12 @@ public class ScreenDriver extends ScreenImpl {
             randrVersion = new VersionNumber(v[0], v[1], 0);
         }
         {
-            final RandR13 rAndR13 = DEBUG_TEST_RANDR13_DISABLED ? null : RandR13.createInstance(randrVersion);
-            if( null != rAndR13 ) {
-                rAndR = rAndR13;
+            if( !DEBUG_TEST_RANDR13_DISABLED && randrVersion.compareTo(RandR.version130) >= 0 ) {
+                rAndR = new RandR13();
+            } else if( randrVersion.compareTo(RandR.version110) >= 0 ) {
+                rAndR = new RandR11();
             } else {
-                rAndR = RandR11.createInstance(randrVersion);
+                rAndR = null;
             }
         }
         if( DEBUG ) {
@@ -186,7 +191,7 @@ public class ScreenDriver extends ScreenImpl {
         if( null == rAndR ) { return false; }
         
         final long t0 = System.currentTimeMillis();
-        boolean done = runWithTempDisplayHandle( new DisplayImpl.DisplayRunnable<Boolean>() {
+        boolean done = runWithOptTempDisplayHandle( new DisplayImpl.DisplayRunnable<Boolean>() {
             public Boolean run(long dpy) {
                 return Boolean.valueOf( rAndR.setCurrentMonitorMode(dpy, ScreenDriver.this, monitor, mode) );
             }            
@@ -217,14 +222,31 @@ public class ScreenDriver extends ScreenImpl {
         
     @Override
     protected void calcVirtualScreenOriginAndSize(final Rectangle vOriginSize) {
-        runWithLockedDisplayDevice( new DisplayImpl.DisplayRunnable<Object>() {
-            public Object run(long dpy) {
-                vOriginSize.setX(0);
-                vOriginSize.setY(0);
-                vOriginSize.setWidth(getWidth0(dpy, screen_idx));
-                vOriginSize.setHeight(getHeight0(dpy, screen_idx));
-                return null;
-            } } );        
+        final RectangleImmutable ov = (RectangleImmutable) getViewport().cloneMutable();
+        /**
+        if( null != rAndR && rAndR.getVersion().compareTo(RandR.version130) >= 0 && getMonitorDevices().size()>0 ) {
+            super.calcVirtualScreenOriginAndSize(vOriginSize);
+            if( DEBUG ) {
+                System.err.println("X11Screen.calcVirtualScreenOriginAndSize: UpdatingViewport "+ov+" -> "+vOriginSize);
+            }
+            runWithLockedDisplayDevice( new DisplayImpl.DisplayRunnable<Object>() {
+                public Object run(long dpy) {
+                    rAndR.updateScreenViewport(dpy, ScreenDriver.this, vOriginSize);
+                    return null;
+                } } );
+        } else */ {
+            runWithLockedDisplayDevice( new DisplayImpl.DisplayRunnable<Object>() {
+                public Object run(long dpy) {
+                    vOriginSize.setX(0);
+                    vOriginSize.setY(0);
+                    vOriginSize.setWidth(getWidth0(dpy, screen_idx));
+                    vOriginSize.setHeight(getHeight0(dpy, screen_idx));
+                    return null;
+                } } );
+            if( DEBUG ) {
+                System.err.println("X11Screen.calcVirtualScreenOriginAndSize: Querying X11: "+ov+" -> "+vOriginSize);
+            }
+        }
     }    
     
     //----------------------------------------------------------------------
@@ -248,6 +270,14 @@ public class ScreenDriver extends ScreenImpl {
         return res;
     }
     
+    private final <T> T runWithOptTempDisplayHandle(DisplayRunnable<T> action) {
+        if( null != rAndR && rAndR.getVersion().compareTo(RandR.version130) >= 0 ) {
+            return display.runWithLockedDisplayDevice(action);
+        } else {
+            return runWithTempDisplayHandle(action);
+        }
+    }
+    
     private static native long GetScreen0(long dpy, int scrn_idx);
 
     private static native int getWidth0(long display, int scrn_idx);
diff --git a/src/newt/classes/jogamp/newt/driver/x11/WindowDriver.java b/src/newt/classes/jogamp/newt/driver/x11/WindowDriver.java
index 786587d..4786ea0 100644
--- a/src/newt/classes/jogamp/newt/driver/x11/WindowDriver.java
+++ b/src/newt/classes/jogamp/newt/driver/x11/WindowDriver.java
@@ -65,6 +65,7 @@ public class WindowDriver extends WindowImpl {
     public WindowDriver() {
     }
 
+    @Override
     protected void createNativeImpl() {
         final ScreenDriver screen = (ScreenDriver) getScreen();
         final DisplayDriver display = (DisplayDriver) screen.getDisplay();
@@ -109,6 +110,7 @@ public class WindowDriver extends WindowImpl {
         }
     }
 
+    @Override
     protected void closeNativeImpl() {
         if(0!=windowHandleClose && null!=getScreen() ) {
             DisplayDriver display = (DisplayDriver) getScreen().getDisplay();
@@ -133,7 +135,19 @@ public class WindowDriver extends WindowImpl {
         }
     }
 
-    protected boolean reconfigureWindowImpl(final int x, final int y, final int width, final int height, final int flags) { 
+    /** 
+     * <p>
+     * X11 Window supports {@link #FLAG_IS_FULLSCREEN_SPAN}
+     * </p>
+     * {@inheritDoc}
+     */
+    @Override
+    protected boolean isReconfigureFlagSupported(int changeFlags) {
+        return true; // all flags!
+    }
+    
+    @Override
+    protected boolean reconfigureWindowImpl(final int x, final int y, final int width, final int height, int flags) {
         if(DEBUG_IMPLEMENTATION) {
             System.err.println("X11Window reconfig: "+x+"/"+y+" "+width+"x"+height+", "+ getReconfigureFlagsAsString(null, flags));
         }
@@ -148,18 +162,57 @@ public class WindowDriver extends WindowImpl {
             _x = x;
             _y = y;
         }
+        if( 0 != ( FLAG_CHANGE_FULLSCREEN & flags ) ) {
+            if( 0 != ( FLAG_IS_FULLSCREEN & flags) && 0 != ( FLAG_IS_FULLSCREEN_SPAN & flags) && 0 == ( FLAG_IS_ALWAYSONTOP & flags) ) {
+                tempFSAlwaysOnTop = true;
+                flags |= FLAG_IS_ALWAYSONTOP;
+                if(DEBUG_IMPLEMENTATION) {
+                    System.err.println("X11Window reconfig.2: temporary "+getReconfigureFlagsAsString(null, flags));
+                }
+            } else {
+                tempFSAlwaysOnTop = false;
+            }
+        }
+        final int fflags = flags;
         final DisplayDriver display = (DisplayDriver) getScreen().getDisplay();
         runWithLockedDisplayDevice( new DisplayImpl.DisplayRunnable<Object>() {
             public Object run(long dpy) {
                 reconfigureWindow0( dpy, getScreenIndex(), 
                                     getParentWindowHandle(), getWindowHandle(), display.getWindowDeleteAtom(),
-                                    _x, _y, width, height, flags);
+                                    _x, _y, width, height, fflags);
                 return null;
             }
         });
         return true;
     }
+    volatile boolean tempFSAlwaysOnTop = false;
 
+    /**
+     * <p>
+     * Deal w/ tempAlwaysOnTop.
+     * </p>
+     * {@inheritDoc}
+     */
+    @Override
+    protected void focusChanged(boolean defer, boolean focusGained) {
+        if( tempFSAlwaysOnTop && hasFocus() != focusGained && isNativeValid() ) {
+            final int flags = getReconfigureFlags(FLAG_CHANGE_ALWAYSONTOP, isVisible()) | ( focusGained ? FLAG_IS_ALWAYSONTOP : 0 );
+            if(DEBUG_IMPLEMENTATION) {
+                System.err.println("X11Window reconfig.3 (focus): temporary "+getReconfigureFlagsAsString(null, flags));
+            }
+            final DisplayDriver display = (DisplayDriver) getScreen().getDisplay();
+            runWithLockedDisplayDevice( new DisplayImpl.DisplayRunnable<Object>() {
+                public Object run(long dpy) {
+                    reconfigureWindow0( dpy, getScreenIndex(),
+                                        getParentWindowHandle(), getWindowHandle(), display.getWindowDeleteAtom(),
+                                        getX(), getY(), getWidth(), getHeight(), flags); 
+                    return null;
+                }
+            });
+        }
+        super.focusChanged(defer, focusGained);
+    }
+        
     protected void reparentNotify(long newParentWindowHandle) {
         if(DEBUG_IMPLEMENTATION) {
             final long p0 = getParentWindowHandle();
@@ -167,6 +220,7 @@ public class WindowDriver extends WindowImpl {
         }
     }
     
+    @Override
     protected void requestFocusImpl(final boolean force) {        
         runWithLockedDisplayDevice( new DisplayImpl.DisplayRunnable<Object>() {
             public Object run(long dpy) {
@@ -214,6 +268,7 @@ public class WindowDriver extends WindowImpl {
         });
     }
     
+    @Override
     protected Point getLocationOnScreenImpl(final int x, final int y) {
         return runWithLockedDisplayDevice( new DisplayImpl.DisplayRunnable<Point>() {
             public Point run(long dpy) {
@@ -222,6 +277,7 @@ public class WindowDriver extends WindowImpl {
         } );
     }
 
+    @Override
     protected void updateInsetsImpl(Insets insets) {
         // nop - using event driven insetsChange(..)         
     }
@@ -270,7 +326,8 @@ public class WindowDriver extends WindowImpl {
         }
         super.doMouseEvent(enqueue, wait, eventType, modifiers, x, y, button, rotationXYZ, rotationScale);
     }
-    
+        
+    /** Called by native TK */
     protected final void sendKeyEvent(short eventType, int modifiers, short keyCode, short keySym, char keyChar0, String keyString) {
         // handleKeyEvent(true, false, eventType, modifiers, keyCode, keyChar);
         final boolean isModifierKey = KeyEvent.isModifierKey(keyCode);
diff --git a/src/newt/classes/jogamp/newt/swt/SWTEDTUtil.java b/src/newt/classes/jogamp/newt/swt/SWTEDTUtil.java
index 77049a0..d465620 100644
--- a/src/newt/classes/jogamp/newt/swt/SWTEDTUtil.java
+++ b/src/newt/classes/jogamp/newt/swt/SWTEDTUtil.java
@@ -46,7 +46,7 @@ public class SWTEDTUtil implements EDTUtil {
     private final String name;
     private final Runnable dispatchMessages;
     private final org.eclipse.swt.widgets.Display swtDisplay;
-    private NewtEventDispatchThread nedt = null;
+    private NEDT nedt = null;
     private int start_iter=0;
     private static long pollPeriod = EDTUtil.defaultEDTPollPeriod;
     
@@ -58,7 +58,7 @@ public class SWTEDTUtil implements EDTUtil {
                 ((jogamp.newt.DisplayImpl) newtDisplay).dispatchMessages();
             } };
         this.swtDisplay = swtDisplay;
-        this.nedt = new NewtEventDispatchThread(threadGroup, name);
+        this.nedt = new NEDT(threadGroup, name);
         this.nedt.setDaemon(true); // don't stop JVM from shutdown ..
     }
     
@@ -77,24 +77,39 @@ public class SWTEDTUtil implements EDTUtil {
     }
 
     @Override
-    public void reset() {
-        synchronized(edtLock) { 
-            waitUntilStopped();
+    public final boolean restart() throws IllegalStateException {
+        final boolean swtDisposed = swtDisplay.isDisposed();
+        synchronized(edtLock) {
+            if( nedt.isRunning() ) {
+                final Thread curT = Thread.currentThread();
+                final Thread swtT = !swtDisposed ? swtDisplay.getThread() : null;
+                final boolean onSWTEDT = swtT == curT;
+                throw new IllegalStateException("EDT still running and not subject to stop. Curr "+curT.getName()+", NEDT "+nedt.getName()+", isRunning "+nedt.isRunning+", shouldStop "+nedt.shouldStop+", SWT-EDT "+swtT.getName()+", on SWT-EDT "+onSWTEDT);
+            }
             if(DEBUG) {
-                System.err.println(Thread.currentThread()+": SWT-EDT reset - edt: "+nedt);
+                System.err.println(Thread.currentThread()+": SWT-EDT reset - edt: "+nedt+", swtDisposed (skipping) "+swtDisposed);
+            }
+            if( !swtDisposed ) {
+                if( nedt.getState() != Thread.State.NEW ) {
+                    nedt = new NEDT(threadGroup, name);
+                    nedt.setDaemon(true); // don't stop JVM from shutdown ..
+                }
+                startImpl();
             }
-            this.nedt = new NewtEventDispatchThread(threadGroup, name);
-            this.nedt.setDaemon(true); // don't stop JVM from shutdown ..
+        }
+        if( !swtDisposed ) {
+            return invoke(true, nullTask);
+        } else {
+            return false;
         }
     }
 
     private final void startImpl() {
         if(nedt.isAlive()) {
-            throw new RuntimeException("SWT-EDT Thread.isAlive(): true, isRunning: "+nedt.isRunning()+", edt: "+nedt);
+            throw new RuntimeException("SWT-EDT Thread.isAlive(): true, isRunning: "+nedt.isRunning+", shouldStop "+nedt.shouldStop+", edt: "+nedt);
         }
         start_iter++;
         nedt.setName(name+start_iter);
-        nedt.shouldStop = false;
         if(DEBUG) {
             System.err.println(Thread.currentThread()+": SWT-EDT START - edt: "+nedt);
             // Thread.dumpStack();
@@ -104,7 +119,7 @@ public class SWTEDTUtil implements EDTUtil {
     
     @Override
     public boolean isCurrentThreadEDT() {
-        return swtDisplay.getThread() == Thread.currentThread();
+        return !swtDisplay.isDisposed() && swtDisplay.getThread() == Thread.currentThread();
     }
 
     @Override
@@ -115,66 +130,94 @@ public class SWTEDTUtil implements EDTUtil {
     @Override
     public final boolean isCurrentThreadEDTorNEDT() {
         final Thread ct = Thread.currentThread();
-        return ct == swtDisplay.getThread() || ct == nedt ;
+        return ( !swtDisplay.isDisposed() && ct == swtDisplay.getThread() ) || ct == nedt ;
     }
     
     @Override
     public boolean isRunning() {
-        return nedt.isRunning() ; // SWT is always running
+        return nedt.isRunning();
     }
     
     @Override
-    public final void invokeStop(boolean wait, Runnable task) {
-        invokeImpl(wait, task, true);
+    public final boolean invokeStop(boolean wait, Runnable task) {
+        return invokeImpl(wait, task, true);
     }
 
     @Override
-    public final void invoke(boolean wait, Runnable task) {
-        invokeImpl(wait, task, false);
+    public final boolean invoke(boolean wait, Runnable task) {
+        return invokeImpl(wait, task, false);
     }
     
-    private void invokeImpl(boolean wait, Runnable task, boolean stop) {
+    private static Runnable nullTask = new Runnable() {
+        @Override
+        public void run() { }        
+    };
+    
+    private final boolean invokeImpl(boolean wait, Runnable task, boolean stop) {
         Throwable throwable = null;
         RunnableTask rTask = null;
-        Object rTaskLock = new Object();
+        final Object rTaskLock = new Object();
         synchronized(rTaskLock) { // lock the optional task execution
             synchronized(edtLock) { // lock the EDT status
                 if( nedt.shouldStop ) {
                     // drop task ..
                     if(DEBUG) {
-                        System.err.println(Thread.currentThread()+": Warning: SWT-EDT about (1) to stop, won't enqueue new task: "+nedt);
+                        System.err.println(Thread.currentThread()+": Warning: SWT-EDT about (1) to stop, won't enqueue new task: "+nedt+", isRunning "+nedt.isRunning+", shouldStop "+nedt.shouldStop);
                         Thread.dumpStack();
                     }
-                    return; 
+                    return false; 
+                }
+                if( swtDisplay.isDisposed() ) {
+                    stop = true;
                 }
-                // System.err.println(Thread.currentThread()+" XXX stop: "+stop+", tasks: "+edt.tasks.size()+", task: "+task);
-                // Thread.dumpStack();
-                if(stop) {
-                    synchronized(nedt.sync) {
+                
+                if( isCurrentThreadEDT() ) {
+                    if(null != task) {
+                        task.run();
+                    }
+                    wait = false; // running in same thread (EDT) -> no wait
+                    if( stop ) {
                         nedt.shouldStop = true;
-                        nedt.sync.notifyAll(); // stop immediate if waiting (poll freq)
                     }
-                    if(DEBUG) {
-                        System.err.println(Thread.currentThread()+": SWT-EDT signal STOP (on edt: "+isCurrentThreadEDT()+") - "+nedt);
-                        // Thread.dumpStack();
+                } else {                
+                    if( !nedt.isRunning && !swtDisplay.isDisposed() ) {
+                        if( null != task ) {
+                            if( stop ) {
+                                System.err.println(Thread.currentThread()+": Warning: SWT-EDT is about (3) to stop and stopped already, dropping task. NEDT "+nedt);
+                            } else {
+                                System.err.println(Thread.currentThread()+": Warning: SWT-EDT is not running, dropping task. NEDT "+nedt);
+                            }
+                            if(DEBUG) {
+                                Thread.dumpStack();
+                            }
+                        }
+                        return false;
+                    } else if( stop ) {
+                        if( nedt.isRunning ) {
+                            if(DEBUG) {
+                                System.err.println(Thread.currentThread()+": SWT-EDT signal STOP (on edt: "+isCurrentThreadEDT()+") - "+nedt+", isRunning "+nedt.isRunning+", shouldStop "+nedt.shouldStop);
+                            }
+                            synchronized(nedt.sync) {
+                                nedt.shouldStop = true;
+                                nedt.sync.notifyAll(); // stop immediate if waiting (poll freq)
+                            }
+                        }
+                        if( swtDisplay.isDisposed() ) {
+                            System.err.println(Thread.currentThread()+": Warning: SWT-EDT is about (3) to stop and stopped already, dropping task. "+nedt);
+                            if(DEBUG) {
+                                Thread.dumpStack();
+                            }
+                            return false;
+                        }
+                    }
+                    
+                    if( null != task ) {
+                        rTask = new RunnableTask(task,
+                                                 wait ? rTaskLock : null,
+                                                 true /* always catch and report Exceptions, don't disturb EDT */, 
+                                                 wait ? null : System.err);
+                        swtDisplay.asyncExec(rTask);
                     }
-                } else if( !nedt.isRunning() ) {
-                    // start if should not stop && not started yet
-                    startImpl();
-                }
-                if( null == task ) {
-                    wait = false;
-                } else if( isCurrentThreadEDT() ) {
-                    task.run();
-                    wait = false; // running in same thread (EDT) -> no wait
-                } else if( swtDisplay.isDisposed() ) {
-                    wait = false; // drop task, SWT disposed 
-                } else {
-                    rTask = new RunnableTask(task,
-                                             wait ? rTaskLock : null,
-                                             true /* always catch and report Exceptions, don't disturb EDT */, 
-                                             wait ? null : System.err);
-                    swtDisplay.asyncExec(rTask);
                 }
             }
             if( wait ) {
@@ -193,53 +236,60 @@ public class SWTEDTUtil implements EDTUtil {
                     throw new RuntimeException(throwable);
                 }
             }
+            return true;
         }
     }    
 
     @Override
-    final public void waitUntilIdle() {
-        final NewtEventDispatchThread _nedt;
+    final public boolean waitUntilIdle() {
+        final NEDT _nedt;
         synchronized(edtLock) {
             _nedt = nedt;
         }
         final Thread ct = Thread.currentThread();
-        if(!_nedt.isRunning() || _nedt == ct || swtDisplay.getThread() == ct) {
-            return;
+        if( !_nedt.isRunning || _nedt == ct || swtDisplay.isDisposed() || swtDisplay.getThread() == ct ) {
+            return false;
         }
         try {
             swtDisplay.syncExec(new Runnable() {
                 public void run() { }
             });
         } catch (Exception e) { }
+        return true;
     }
 
     @Override
-    final public void waitUntilStopped() {
+    final public boolean waitUntilStopped() {
         synchronized(edtLock) {
-            final Thread ct = Thread.currentThread();
-            if(nedt.isRunning() && nedt != ct && swtDisplay.getThread() != ct) {
-                while(nedt.isRunning()) {
+            final Thread curT = Thread.currentThread();
+            final Thread swtT = !swtDisplay.isDisposed() ? swtDisplay.getThread() : null;
+            final boolean onSWTEDT = swtT == curT;
+            if( nedt.isRunning && nedt != curT && !onSWTEDT ) {
+                while( nedt.isRunning ) {
                     try {
                         edtLock.wait();
                     } catch (InterruptedException e) {
                         e.printStackTrace();
                     }
                 }
+                return true;
+            } else {
+                return false;
             }
         }
     }
     
-    class NewtEventDispatchThread extends Thread {
+    class NEDT extends Thread {
         volatile boolean shouldStop = false;
         volatile boolean isRunning = false;
         Object sync = new Object();
 
-        public NewtEventDispatchThread(ThreadGroup tg, String name) {
+        public NEDT(ThreadGroup tg, String name) {
             super(tg, name);
         }
 
         final public boolean isRunning() {
-            return isRunning;
+            return isRunning && !shouldStop;
         }
 
         @Override
@@ -296,10 +346,8 @@ public class SWTEDTUtil implements EDTUtil {
                     System.err.println(getName()+": SWT-EDT run() END "+ getName()+", "+error); 
                 }
                 synchronized(edtLock) {
-                    isRunning = !shouldStop;
-                    if(!isRunning) {
-                        edtLock.notifyAll();
-                    }
+                    isRunning = false;
+                    edtLock.notifyAll();
                 }
                 if(DEBUG) {
                     System.err.println(getName()+": SWT-EDT run() EXIT "+ getName()+", exception: "+error);
diff --git a/src/newt/native/KeyEvent.h b/src/newt/native/KeyEvent.h
index 59977d5..c0a366a 100644
--- a/src/newt/native/KeyEvent.h
+++ b/src/newt/native/KeyEvent.h
@@ -39,9 +39,9 @@
 #define J_VK_PRINTSCREEN    ( 0x05U )
 #define J_VK_BACK_SPACE     ( 0x08U )
 #define J_VK_TAB            ( 0x09U )
-#define J_VK_ENTER          ( 0x0AU )
 #define J_VK_PAGE_DOWN      ( 0x0BU )
 #define J_VK_CLEAR          ( 0x0CU )
+#define J_VK_ENTER          ( 0x0DU )
 #define J_VK_SHIFT          ( 0x0FU )
 #define J_VK_PAGE_UP        ( 0x10U )
 #define J_VK_CONTROL        ( 0x11U )
diff --git a/src/newt/native/WindowsWindow.c b/src/newt/native/WindowsWindow.c
index ac0ebf0..4ef2459 100644
--- a/src/newt/native/WindowsWindow.c
+++ b/src/newt/native/WindowsWindow.c
@@ -431,6 +431,9 @@ static void ParseWmVKeyAndScanCode(USHORT winVKey, BYTE winScanCode, BYTE flags,
                 break;
             }
         }
+        if( J_VK_UNDEFINED == javaVKeyUS ) {
+            javaVKeyUS = javaVKeyXX;
+        }
     }
 
     *outJavaVKeyUS = javaVKeyUS;
diff --git a/src/newt/native/X11RandR11.c b/src/newt/native/X11RandR11.c
index 81a6726..53d01a6 100644
--- a/src/newt/native/X11RandR11.c
+++ b/src/newt/native/X11RandR11.c
@@ -311,7 +311,7 @@ JNIEXPORT jboolean JNICALL Java_jogamp_newt_driver_x11_RandR11_setCurrentScreenM
 /*
  * Class:     jogamp_newt_driver_x11_RandR11
  * Method:    setCurrentScreenModePollEnd0
- * Signature: (J)Z
+ * Signature: (JIII)Z
  */
 JNIEXPORT jboolean JNICALL Java_jogamp_newt_driver_x11_RandR11_setCurrentScreenModePollEnd0
   (JNIEnv *env, jclass clazz, jlong display, jint screen_idx, jint resMode_idx, jint freq, jint rotation)
diff --git a/src/newt/native/X11Window.c b/src/newt/native/X11Window.c
index 3f50f27..e6e300d 100644
--- a/src/newt/native/X11Window.c
+++ b/src/newt/native/X11Window.c
@@ -299,9 +299,8 @@ static void NewtWindows_setNormalWindowEWMH (Display *dpy, Window w) {
 
 #define _NET_WM_STATE_REMOVE 0
 #define _NET_WM_STATE_ADD 1
-
-#define _NET_WM_FULLSCREEN ( 1 << 0 )
-#define _NET_WM_ABOVE      ( 1 << 1 )
+#define _NET_WM_STATE_FLAG_FULLSCREEN        ( 1 << 0 )
+#define _NET_WM_STATE_FLAG_ABOVE             ( 1 << 1 )
 
 /**
  * Set fullscreen using Extended Window Manager Hints (EWMH)
@@ -314,7 +313,9 @@ static void NewtWindows_setNormalWindowEWMH (Display *dpy, Window w) {
  * and resets it when leaving FS.
  * The same is assumed for the decoration state.
  */
-static int NewtWindows_isFullscreenEWMHSupported (Display *dpy, Window w) {
+static int NewtWindows_getSupportedStackingEWMHFlags(Display *dpy, Window w) {
+#ifdef VERBOSE_ON
+    // Code doesn't work reliable on KDE4 ...
     Atom _NET_WM_ALLOWED_ACTIONS = XInternAtom( dpy, "_NET_WM_ALLOWED_ACTIONS", False );
     Atom _NET_WM_ACTION_FULLSCREEN = XInternAtom( dpy, "_NET_WM_ACTION_FULLSCREEN", False );
     Atom _NET_WM_ACTION_ABOVE = XInternAtom( dpy, "_NET_WM_ACTION_ABOVE", False );
@@ -329,86 +330,75 @@ static int NewtWindows_isFullscreenEWMHSupported (Display *dpy, Window w) {
         for(i=0; i<action_len; i++) {
             if(_NET_WM_ACTION_FULLSCREEN == actions[i]) {
                 DBG_PRINT( "**************** X11: FS EWMH CHECK[%d]: _NET_WM_ACTION_FULLSCREEN (*)\n", i);
-                res |= _NET_WM_FULLSCREEN ;
+                res |= _NET_WM_STATE_FLAG_FULLSCREEN ;
             } else if(_NET_WM_ACTION_ABOVE == actions[i]) {
                 DBG_PRINT( "**************** X11: FS EWMH CHECK[%d]: _NET_WM_ACTION_ABOVE (*)\n", i);
-                res |= _NET_WM_ABOVE ;
+                res |= _NET_WM_STATE_FLAG_ABOVE ;
             }
-#ifdef VERBOSE_ON
             else {
                 char * astr = XGetAtomName(dpy, actions[i]);
                 DBG_PRINT( "**************** X11: FS EWMH CHECK[%d]: %s (unused)\n", i, astr);
                 XFree(astr);
             }
-#endif
         }
         DBG_PRINT( "**************** X11: FS EWMH CHECK: 0x%X\n", res);
     } else {
         DBG_PRINT( "**************** X11: FS EWMH CHECK: XGetWindowProperty failed: %d\n", s);
     }
-    // above code doesn't work reliable on KDE4 ...
-    res = _NET_WM_FULLSCREEN | _NET_WM_ABOVE ;
-    return res;
+#endif
+    return _NET_WM_STATE_FLAG_FULLSCREEN | _NET_WM_STATE_FLAG_ABOVE ;
 }
 
-static Bool NewtWindows_setFullscreenEWMH (Display *dpy, Window root, Window w, int ewmhFlags, Bool isVisible, Bool enable) {
+static Bool NewtWindows_setStackingEWMHFlags (Display *dpy, Window root, Window w, int ewmhFlags, Bool isVisible, Bool enable) {
     Atom _NET_WM_STATE = XInternAtom( dpy, "_NET_WM_STATE", False );
     Atom _NET_WM_STATE_ABOVE = XInternAtom( dpy, "_NET_WM_STATE_ABOVE", False );
     Atom _NET_WM_STATE_FULLSCREEN = XInternAtom( dpy, "_NET_WM_STATE_FULLSCREEN", False );
-    int ewmhMask = NewtWindows_isFullscreenEWMHSupported(dpy, w);
+    int ewmhMask = NewtWindows_getSupportedStackingEWMHFlags(dpy, w);
+    Bool changeFullscreen = 0 != ( ( _NET_WM_STATE_FLAG_FULLSCREEN & ewmhMask ) & ewmhFlags ) ;
+    Bool changeAbove =      0 != ( ( _NET_WM_STATE_FLAG_ABOVE      & ewmhMask ) & ewmhFlags ) ;
     Bool res = False;
 
     if(0 == ewmhMask) { 
         return res;
     }
 
-    if(!isVisible && True==enable) {
-        Atom types[2]={0};
-        int ntypes=0;
-
-        if( 0 != ( ( _NET_WM_FULLSCREEN & ewmhMask ) & ewmhFlags ) )  {
-            types[ntypes++] = _NET_WM_STATE_FULLSCREEN;
-        }
-        if( 0 != ( ( _NET_WM_ABOVE & ewmhMask ) & ewmhFlags ) )  {
-            types[ntypes++] = _NET_WM_STATE_ABOVE;
-        }
-        if(ntypes>0) {
-            XChangeProperty( dpy, w, _NET_WM_STATE, XA_ATOM, 32, PropModeReplace, (unsigned char *)&types, ntypes);
-            XSync(dpy, False);
-            res = True;
-        }
-    } else {
-        if(enable) {
-            NewtWindows_setCWAbove(dpy, w);
-        }
-        XEvent xev;
-        long mask = SubstructureNotifyMask | SubstructureRedirectMask ;
-        int i=0;
-        
-        memset ( &xev, 0, sizeof(xev) );
-        
-        xev.type = ClientMessage;
-        xev.xclient.window = w;
-        xev.xclient.message_type = _NET_WM_STATE;
-        xev.xclient.format = 32;
+    // _NET_WM_STATE: fullscreen and/or above
+    if( changeFullscreen || changeAbove ) {
+        {
+            // _NET_WM_STATE as event to root window
+            XEvent xev;
+            long mask = SubstructureNotifyMask | SubstructureRedirectMask ;
+            int i=0;
             
-        xev.xclient.data.l[i++] = ( True == enable ) ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE ;
-        if( 0 != ( ( _NET_WM_FULLSCREEN & ewmhMask ) & ewmhFlags ) )  {
-            xev.xclient.data.l[i++] = _NET_WM_STATE_FULLSCREEN;
-        }
-        if( 0 != ( ( _NET_WM_ABOVE & ewmhMask ) & ewmhFlags ) )  {
-            xev.xclient.data.l[i++] = _NET_WM_STATE_ABOVE;
-        }
-        xev.xclient.data.l[3] = 1; //source indication for normal applications
+            memset ( &xev, 0, sizeof(xev) );
+            
+            xev.type = ClientMessage;
+            xev.xclient.window = w;
+            xev.xclient.message_type = _NET_WM_STATE;
+            xev.xclient.format = 32;
+                
+            xev.xclient.data.l[i++] = enable ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE ;
+            if( changeFullscreen ) {
+                xev.xclient.data.l[i++] = _NET_WM_STATE_FULLSCREEN;
+            }
+            if( changeAbove ) {
+                xev.xclient.data.l[i++] = _NET_WM_STATE_ABOVE;
+            }
+            xev.xclient.data.l[3] = 1; //source indication for normal applications
 
-        if(i>0) {
             XSendEvent ( dpy, root, False, mask, &xev );
-            res = True;
         }
+        // Also change _NET_WM_BYPASS_COMPOSITOR!
+        {
+            Atom _NET_WM_BYPASS_COMPOSITOR = XInternAtom( dpy, "_NET_WM_BYPASS_COMPOSITOR", False );
+            unsigned long value = enable ? 1 : 0;
+            XChangeProperty( dpy, w, _NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, PropModeReplace, (unsigned char*)&value, 1); 
+        }
+        XSync(dpy, False);
+        res = True;
     }
-    XSync(dpy, False);
-    DBG_PRINT( "X11: reconfigureWindow0 FULLSCREEN EWMH ON %d, ewmhMask 0x%X, ewmhFlags 0x%X, visible %d: %d\n", 
-        enable, ewmhMask, ewmhFlags, isVisible, res);
+    DBG_PRINT( "X11: setStackingEWMHFlags ON %d, changeFullscreen %d, changeAbove %d, visible %d: %d\n", 
+        enable, changeFullscreen, changeAbove, isVisible, res);
     return res;
 }
 
@@ -657,7 +647,7 @@ JNIEXPORT jlong JNICALL Java_jogamp_newt_driver_x11_WindowDriver_CreateWindow0
         NewtWindows_setPosSize(dpy, window, x, y, width, height);
 
         if( TST_FLAG_IS_ALWAYSONTOP(flags) ) {
-            NewtWindows_setFullscreenEWMH(dpy, root, window, _NET_WM_ABOVE, True, True);
+            NewtWindows_setStackingEWMHFlags(dpy, root, window, _NET_WM_STATE_FLAG_ABOVE, True, True);
         }
     }
 
@@ -720,15 +710,6 @@ static Bool WaitForReparentNotify( Display *dpy, XEvent *event, XPointer arg ) {
 }
 #endif
 
-/**
- * KDE cause lost input focus in fullscreen mode.
- * Using 'XGrabKeyboard(..)' would prevent the loss,
- * but also would disable WM task switcher etc.
- *
- * #define FS_GRAB_KEYBOARD 1
- *
- */
-
 /*
  * Class:     jogamp_newt_driver_x11_WindowDriver
  * Method:    reconfigureWindow0
@@ -747,21 +728,22 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_x11_WindowDriver_reconfigureWindo
     XEvent event;
     Bool isVisible = !TST_FLAG_CHANGE_VISIBILITY(flags) && TST_FLAG_IS_VISIBLE(flags) ;
     Bool tempInvisible = ( TST_FLAG_CHANGE_FULLSCREEN(flags) || TST_FLAG_CHANGE_PARENTING(flags) ) && isVisible ;
+    // Bool tempInvisible = TST_FLAG_CHANGE_PARENTING(flags) && isVisible ;
     int fsEWMHFlags = 0;
     if( TST_FLAG_CHANGE_FULLSCREEN(flags) ) {
-        if( !TST_FLAG_IS_FULLSCREEN_SPAN(flags) ) { // doesn't work w/ spanning across monitors
-            fsEWMHFlags |= _NET_WM_FULLSCREEN;
+        if( !TST_FLAG_IS_FULLSCREEN_SPAN(flags) ) {      // doesn't work w/ spanning across monitors. See also Bug 770 & Bug 771
+            fsEWMHFlags |= _NET_WM_STATE_FLAG_FULLSCREEN;
         }
         if( TST_FLAG_IS_FULLSCREEN(flags) ) {
             if( TST_FLAG_IS_ALWAYSONTOP(flags) ) {
-                fsEWMHFlags |= _NET_WM_ABOVE; // fs on,  above on
-            } // else { }                     // fs on,  above off
+                fsEWMHFlags |= _NET_WM_STATE_FLAG_ABOVE; // fs on,  above on
+            } // else { }                                // fs on,  above off
         } else if( !TST_FLAG_IS_ALWAYSONTOP(flags) ) {
-            fsEWMHFlags |= _NET_WM_ABOVE;     // fs off, above off
-        } // else { }                         // fs off, above on
+            fsEWMHFlags |= _NET_WM_STATE_FLAG_ABOVE;     // fs off, above off
+        } // else { }                                    // fs off, above on
     }
     if( TST_FLAG_CHANGE_ALWAYSONTOP(flags) ) {
-        fsEWMHFlags |= _NET_WM_ABOVE;         // toggle above
+        fsEWMHFlags |= _NET_WM_STATE_FLAG_ABOVE;         // toggle above
     }
 
     DBG_PRINT( "X11: reconfigureWindow0 dpy %p, scrn %d, parent %p/%p, win %p, %d/%d %dx%d, parentChange %d, hasParent %d, decorationChange %d, undecorated %d, fullscreenChange %d, fullscreen %d (span %d), alwaysOnTopChange %d, alwaysOnTop %d, visibleChange %d, visible %d, tempInvisible %d, fsEWMHFlags %d\n",
@@ -780,21 +762,11 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_x11_WindowDriver_reconfigureWindo
         !TST_FLAG_IS_FULLSCREEN_SPAN(flags) &&
         ( TST_FLAG_CHANGE_FULLSCREEN(flags) || TST_FLAG_CHANGE_ALWAYSONTOP(flags) ) ) {
         Bool enable = TST_FLAG_CHANGE_FULLSCREEN(flags) ? TST_FLAG_IS_FULLSCREEN(flags) : TST_FLAG_IS_ALWAYSONTOP(flags) ;
-        if( NewtWindows_setFullscreenEWMH(dpy, root, w, fsEWMHFlags, isVisible, enable) ) {
+        if( NewtWindows_setStackingEWMHFlags(dpy, root, w, fsEWMHFlags, isVisible, enable) ) {
             if ( TST_FLAG_CHANGE_FULLSCREEN(flags) && !TST_FLAG_IS_FULLSCREEN(flags) ) { // FS off - restore decoration
                 NewtWindows_setDecorations (dpy, w, TST_FLAG_IS_UNDECORATED(flags) ? False : True);
             }
-            #ifdef FS_GRAB_KEYBOARD
-            if(TST_FLAG_CHANGE_FULLSCREEN(flags)) {
-                if(TST_FLAG_IS_FULLSCREEN(flags)) {
-                    XGrabKeyboard(dpy, w, True, GrabModeAsync, GrabModeAsync, CurrentTime);
-                } else {
-                    XUngrabKeyboard(dpy, CurrentTime);
-                }
-            } else if(TST_FLAG_CHANGE_ALWAYSONTOP(flags) && !TST_FLAG_IS_ALWAYSONTOP(flags)) {
-                XUngrabKeyboard(dpy, CurrentTime);
-            }
-            #endif
+            DBG_PRINT( "X11: reconfigureWindow0 X (fast)\n");
             return;
         }
     }
@@ -808,10 +780,7 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_x11_WindowDriver_reconfigureWindo
 
     if( fsEWMHFlags && ( ( TST_FLAG_CHANGE_FULLSCREEN(flags)  && !TST_FLAG_IS_FULLSCREEN(flags) ) || 
                          ( TST_FLAG_CHANGE_ALWAYSONTOP(flags) && !TST_FLAG_IS_ALWAYSONTOP(flags) ) ) ) { // FS off
-        NewtWindows_setFullscreenEWMH(dpy, root, w, fsEWMHFlags, isVisible, False);
-        #ifdef FS_GRAB_KEYBOARD
-        XUngrabKeyboard(dpy, CurrentTime);
-        #endif
+        NewtWindows_setStackingEWMHFlags(dpy, root, w, fsEWMHFlags, isVisible, False);
     }
 
     if( TST_FLAG_CHANGE_PARENTING(flags) && !TST_FLAG_HAS_PARENT(flags) ) {
@@ -844,9 +813,7 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_x11_WindowDriver_reconfigureWindo
         XMapRaised(dpy, w);
         XIfEvent( dpy, &event, WaitForMapNotify, (XPointer) w );
         // no need to notify the java side .. just temp change
-    }
-
-    if( TST_FLAG_CHANGE_VISIBILITY(flags) ) {
+    } else if( TST_FLAG_CHANGE_VISIBILITY(flags) ) {
         if( TST_FLAG_IS_VISIBLE(flags) ) {
             DBG_PRINT( "X11: reconfigureWindow0 VISIBLE ON\n");
             XMapRaised(dpy, w);
@@ -859,15 +826,11 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_x11_WindowDriver_reconfigureWindo
 
     if( fsEWMHFlags && ( ( TST_FLAG_CHANGE_FULLSCREEN(flags)  && TST_FLAG_IS_FULLSCREEN(flags) ) || 
                          ( TST_FLAG_CHANGE_ALWAYSONTOP(flags) && TST_FLAG_IS_ALWAYSONTOP(flags) ) ) ) { // FS on
-        NewtWindows_setFullscreenEWMH(dpy, root, w, fsEWMHFlags, isVisible, True);
-        #ifdef FS_GRAB_KEYBOARD
-        if(TST_FLAG_CHANGE_FULLSCREEN(flags) && TST_FLAG_IS_FULLSCREEN(flags)) {
-            XGrabKeyboard(dpy, w, True, GrabModeAsync, GrabModeAsync, CurrentTime);
-        }
-        #endif
+        NewtWindows_requestFocus (dpy, w, True);
+        NewtWindows_setStackingEWMHFlags(dpy, root, w, fsEWMHFlags, isVisible, True);
     }
 
-    DBG_PRINT( "X11: reconfigureWindow0 X\n");
+    DBG_PRINT( "X11: reconfigureWindow0 X (full)\n");
 }
 
 /*
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextRendererListenerBase01.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextRendererListenerBase01.java
index 3137702..1dc104c 100644
--- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextRendererListenerBase01.java
+++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUTextRendererListenerBase01.java
@@ -269,27 +269,27 @@ public abstract class GPUTextRendererListenerBase01 extends GPURendererListenerB
     }
     
     public class KeyAction implements KeyListener {
-        public void keyPressed(KeyEvent arg0) {
+        public void keyPressed(KeyEvent e) {
             if(userInput) {
                 return;
             }
-            
-            if(arg0.getKeyCode() == KeyEvent.VK_3) {
+            final short s = e.getKeySymbol(); 
+            if(s == KeyEvent.VK_3) {
                 fontIncr(10);
             }
-            else if(arg0.getKeyCode() == KeyEvent.VK_4) {
+            else if(s == KeyEvent.VK_4) {
                 fontIncr(-10);
             }
-            else if(arg0.getKeyCode() == KeyEvent.VK_H) {
+            else if(s == KeyEvent.VK_H) {
                 switchHeadBox();
             }  
-            else if(arg0.getKeyCode() == KeyEvent.VK_F) {
+            else if(s == KeyEvent.VK_F) {
                 drawFPS = !drawFPS; 
             }  
-            else if(arg0.getKeyCode() == KeyEvent.VK_SPACE) {      
+            else if(s == KeyEvent.VK_SPACE) {      
                 nextFontSet();
             }
-            else if(arg0.getKeyCode() == KeyEvent.VK_I) {
+            else if(s == KeyEvent.VK_I) {
                 userInput = true;
                 setIgnoreInput(true);
             }
@@ -300,15 +300,17 @@ public abstract class GPUTextRendererListenerBase01 extends GPURendererListenerB
                 return;
             }            
             if(userInput) {                
-                char c = e.getKeyChar();
-
-                if(c == 0x0d) {
+                final short k = e.getKeySymbol();
+                if( KeyEvent.VK_ENTER == k ) {
                     userInput = false;
                     setIgnoreInput(false);
-                } else if(c == 0x08 && userString.length()>0) {
+                } else if( KeyEvent.VK_BACK_SPACE == k && userString.length()>0) {
                     userString.deleteCharAt(userString.length()-1);
-                } else if( font.isPrintableChar( c ) ) { 
-                    userString.append(c);
+                } else {
+                    final char c = e.getKeyChar();
+                    if( font.isPrintableChar( c ) ) {                 
+                        userString.append(c);
+                    }
                 }
             }
         }
diff --git a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
index f43a933..59ce284 100644
--- a/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
+++ b/src/test/com/jogamp/opengl/test/junit/graph/demos/GPUUISceneGLListener0A.java
@@ -428,7 +428,9 @@ public class GPUUISceneGLListener0A implements GLEventListener {
         
         @Override
         public void mouseWheelMoved(MouseEvent e) {
-            zoom += 2f*e.getWheelRotation();
+            if( !e.isShiftDown() ) {
+                zoom += 2f*e.getRotation()[1]; // vertical: wheel
+            }
         }
     }
 }      
\ No newline at end of file
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/InitConcurrentBaseNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/InitConcurrentBaseNEWT.java
index f8e6ee5..f1bc0ab 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/InitConcurrentBaseNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/InitConcurrentBaseNEWT.java
@@ -184,6 +184,7 @@ public abstract class InitConcurrentBaseNEWT extends UITestCase {
     }
     
     protected void runJOGLTasks(int num, boolean reuse) throws InterruptedException {
+        System.err.println("InitConcurrentBaseNEWT "+num+" threads, reuse display: "+reuse);
         final String currentThreadName = Thread.currentThread().getName();
         final Object syncDone = new Object();
         final JOGLTask[] tasks = new JOGLTask[num];
@@ -198,13 +199,16 @@ public abstract class InitConcurrentBaseNEWT extends UITestCase {
         for(i=0; i<num; i++) {
             threads[i].start();
         }
+        i=0;
         synchronized (syncDone) {
             while(!done(tasks)) {
                 try {
-                    syncDone.wait();
+                    syncDone.wait(500);
                 } catch (InterruptedException e) {
                     throw new RuntimeException(e);
                 }
+                System.err.println(i+": "+doneDump(tasks));
+                i++;
             }
         }
         final long t1 = System.currentTimeMillis();
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java
index c2eebbf..d96a49b 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestAddRemove01GLCanvasSwingAWT.java
@@ -63,20 +63,22 @@ public class TestAddRemove01GLCanvasSwingAWT extends UITestCase {
     static boolean noOffscreenTest = false;
     static boolean offscreenPBufferOnly = false;
     static boolean offscreenFBOOnly = false;
-    static GLProfile glp;
+    static GLProfile glpGL2, glpGL2ES2;
     static int width, height;
     static boolean waitForKey = false;
     static boolean waitForKeyPost = false;
 
     @BeforeClass
     public static void initClass() {
+        width  = 640;
+        height = 480;
         if(GLProfile.isAvailable(GLProfile.GL2ES2)) {
-            glp = GLProfile.get(GLProfile.GL2ES2);
-            Assert.assertNotNull(glp);
-            width  = 640;
-            height = 480;
-        } else {
-            setTestSupported(false);
+            glpGL2ES2 = GLProfile.get(GLProfile.GL2ES2);
+            Assert.assertNotNull(glpGL2ES2);
+        }
+        if(GLProfile.isAvailable(GLProfile.GL2)) {
+            glpGL2 = GLProfile.get(GLProfile.GL2);
+            Assert.assertNotNull(glpGL2);
         }
     }
 
@@ -198,7 +200,7 @@ public class TestAddRemove01GLCanvasSwingAWT extends UITestCase {
             System.err.println("No onscreen test requested or platform doesn't support onscreen rendering.");
             return;
         }
-        GLCapabilities caps = new GLCapabilities(glp);
+        GLCapabilities caps = new GLCapabilities(glpGL2ES2);
         runTestGL(true, caps, addRemoveCount);
     }
 
@@ -214,7 +216,7 @@ public class TestAddRemove01GLCanvasSwingAWT extends UITestCase {
             System.err.println("Only PBuffer test is requested.");
             return;
         }
-        GLCapabilities caps = new GLCapabilities(glp);
+        GLCapabilities caps = new GLCapabilities(glpGL2ES2);
         if(offscreenPBufferOnly) {
             caps.setPBuffer(true);
             caps.setOnscreen(true); // simulate normal behavior ..
@@ -234,7 +236,7 @@ public class TestAddRemove01GLCanvasSwingAWT extends UITestCase {
             System.err.println("Only FBO test is requested.");
             return;
         }
-        GLCapabilities caps = new GLCapabilities(glp);
+        GLCapabilities caps = new GLCapabilities(glpGL2);
         caps.setPBuffer(true);
         caps.setOnscreen(true); // simulate normal behavior ..
         runTestGL(false, caps, addRemoveCount);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestBug692GL3VAO.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestBug692GL3VAO.java
index 95944cd..de5db0a 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestBug692GL3VAO.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestBug692GL3VAO.java
@@ -152,7 +152,7 @@ public class TestBug692GL3VAO extends UITestCase {
         }
         private void initShaders(GL3 gl) {
             final String[] vertSrc = new String[]{
-                "#version 150 core\n",
+                "#version 150\n",
                 "in vec4 vPosition;\n",
                 "in vec4 vColor;\n",
                 "out vec4 pColor;\n",
@@ -164,7 +164,7 @@ public class TestBug692GL3VAO extends UITestCase {
             vertID = createShader(gl, GL3.GL_VERTEX_SHADER, vertSrc);
     
             final String[] fragSrc = new String[]{
-                "#version 150 core\n",
+                "#version 150\n",
                 "in vec4 pColor;\n",
                 "void main() {\n",
                 "    gl_FragColor = pColor;\n",
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java
index e5075bb..387e152 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFBOMRTNEWT01.java
@@ -82,9 +82,11 @@ public class TestFBOMRTNEWT01 extends UITestCase {
         // st.setVerbose(true);
         
         final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "fbo-mrt-1", false);
+                "shader/bin", "fbo-mrt-1", true);
         final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "fbo-mrt-1", false);
+                "shader/bin", "fbo-mrt-1", true);
+        vp0.defaultShaderCustomization(gl, true, true);
+        fp0.defaultShaderCustomization(gl, true, true);
         final ShaderProgram sp0 = new ShaderProgram();
         sp0.add(gl, vp0, System.err);
         sp0.add(gl, fp0, System.err);
@@ -95,9 +97,11 @@ public class TestFBOMRTNEWT01 extends UITestCase {
         st.attachShaderProgram(gl, sp0, false);
         
         final ShaderCode vp1 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "fbo-mrt-2", false);
+                "shader/bin", "fbo-mrt-2", true);
         final ShaderCode fp1 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "fbo-mrt-2", false);
+                "shader/bin", "fbo-mrt-2", true);
+        vp1.defaultShaderCustomization(gl, true, true);
+        fp1.defaultShaderCustomization(gl, true, true);
         final ShaderProgram sp1 = new ShaderProgram();
         sp1.add(gl, vp1, System.err);
         sp1.add(gl, fp1, System.err);       
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug00NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug00NEWT.java
index 62e7446..629a613 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug00NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug00NEWT.java
@@ -42,7 +42,6 @@ import javax.media.opengl.GLProfile;
 
 import org.junit.Assert;
 import org.junit.Test;
-import org.junit.BeforeClass;
 
 import com.jogamp.newt.Display;
 import com.jogamp.newt.NewtFactory;
@@ -144,9 +143,9 @@ public class TestGLDebug00NEWT extends UITestCase {
         WindowContext winctx = createWindow(glp, true);
         
         MyGLDebugListener myGLDebugListener = new MyGLDebugListener(
-                GL2GL3.GL_DEBUG_SOURCE_API_ARB,
-                GL2GL3.GL_DEBUG_TYPE_ERROR_ARB,
-                GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB);
+                GL2GL3.GL_DEBUG_SOURCE_API,
+                GL2GL3.GL_DEBUG_TYPE_ERROR,
+                GL2GL3.GL_DEBUG_SEVERITY_HIGH);
         winctx.context.addGLDebugListener(myGLDebugListener);
         
         GL gl = winctx.context.getGL();
@@ -171,10 +170,10 @@ public class TestGLDebug00NEWT extends UITestCase {
         Assert.assertEquals((null == glDebugExt) ? false : true, winctx.context.isGLDebugMessageEnabled());
         
         if( winctx.context.isGLDebugMessageEnabled() ) {
-            winctx.context.glDebugMessageInsert(GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB, 
-                                                GL2GL3.GL_DEBUG_TYPE_OTHER_ARB,
+            winctx.context.glDebugMessageInsert(GL2GL3.GL_DEBUG_SOURCE_APPLICATION, 
+                                                GL2GL3.GL_DEBUG_TYPE_OTHER,
                                                 dbgTstId0, 
-                                                GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB, dbgTstMsg0);
+                                                GL2GL3.GL_DEBUG_SEVERITY_MEDIUM, dbgTstMsg0);
             Assert.assertEquals(true, myGLDebugListener.received());
         }                
         
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug01NEWT.java
index f9b566c..5cace1e 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLDebug01NEWT.java
@@ -91,10 +91,10 @@ public class TestGLDebug01NEWT extends UITestCase {
         if(ctx.isGLDebugMessageEnabled() && null != dbgTstMsg && 0 <= dbgTstId) {
             window.invoke(true, new GLRunnable() {
                 public boolean run(GLAutoDrawable drawable) {
-                    drawable.getContext().glDebugMessageInsert(GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB, 
-                                                               GL2GL3.GL_DEBUG_TYPE_OTHER_ARB,
+                    drawable.getContext().glDebugMessageInsert(GL2GL3.GL_DEBUG_SOURCE_APPLICATION, 
+                                                               GL2GL3.GL_DEBUG_TYPE_OTHER,
                                                                dbgTstId, 
-                                                               GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB, dbgTstMsg);
+                                                               GL2GL3.GL_DEBUG_SEVERITY_MEDIUM, dbgTstMsg);
                     return true;
                 }
             });
@@ -121,9 +121,9 @@ public class TestGLDebug01NEWT extends UITestCase {
         GLWindow window = createWindow(glp, true);
         
         MyGLDebugListener myGLDebugListener = new MyGLDebugListener(
-                GL2GL3.GL_DEBUG_SOURCE_API_ARB,
-                GL2GL3.GL_DEBUG_TYPE_ERROR_ARB,
-                GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB);
+                GL2GL3.GL_DEBUG_SOURCE_API,
+                GL2GL3.GL_DEBUG_TYPE_ERROR,
+                GL2GL3.GL_DEBUG_SEVERITY_HIGH);
         window.getContext().addGLDebugListener(myGLDebugListener);
         
         window.invoke(true, new GLRunnable() {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLProfile01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLProfile01NEWT.java
index d942912..47edf53 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLProfile01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestGLProfile01NEWT.java
@@ -123,6 +123,17 @@ public class TestGLProfile01NEWT extends UITestCase {
         System.out.println("GLProfile GL2ES2: "+glp);
         dumpVersion(glp);
     }
+
+    @Test
+    public void testGLProfileGL4ES3() throws InterruptedException {
+        if(!GLProfile.isAvailable(GLProfile.GL4ES3)) {
+            System.out.println("GLProfile GL4ES3 n/a");
+            return;
+        }
+        GLProfile glp = GLProfile.getGL4ES3();
+        System.out.println("GLProfile GL4ES3: "+glp);
+        dumpVersion(glp);
+    }
     
     void testSpecificProfile(String glps) throws InterruptedException {
         if(GLProfile.isAvailable(glps)) {
@@ -168,6 +179,11 @@ public class TestGLProfile01NEWT extends UITestCase {
         testSpecificProfile(GLProfile.GLES2);
     }
     
+    @Test
+    public void testGLES3() throws InterruptedException {
+        testSpecificProfile(GLProfile.GLES3);
+    }
+    
     protected void dumpVersion(GLProfile glp) throws InterruptedException {
         GLCapabilities caps = new GLCapabilities(glp);        
         GLWindow glWindow = GLWindow.create(caps);
@@ -175,6 +191,59 @@ public class TestGLProfile01NEWT extends UITestCase {
         glWindow.setTitle("TestGLProfile01NEWT");
 
         glWindow.addGLEventListener(new DumpGLInfo());
+        glWindow.addGLEventListener(new GLEventListener() {
+        
+            public void init(GLAutoDrawable drawable) {
+                final GL gl = drawable.getGL();
+                final GLProfile glp = gl.getGLProfile();
+                System.err.println("GL impl. class "+gl.getClass().getName());
+                if( gl.isGL4() ) {
+                    Assert.assertNotNull( gl.getGL4() );
+                    System.err.println("GL Mapping "+glp+" -> GL4");
+                }
+                if( gl.isGL4bc() ) {
+                    Assert.assertNotNull( gl.getGL4bc() );
+                    System.err.println("GL Mapping "+glp+" -> GL4bc");
+                }
+                if( gl.isGL3() ) {
+                    Assert.assertNotNull( gl.getGL3() );
+                    System.err.println("GL Mapping "+glp+" -> GL3");
+                }
+                if( gl.isGL3bc() ) {
+                    Assert.assertNotNull( gl.getGL3bc() );
+                    System.err.println("GL Mapping "+glp+" -> GL3bc");
+                }
+                if( gl.isGLES3() ) {
+                    Assert.assertNotNull( gl.getGLES3() );
+                    System.err.println("GL Mapping "+glp+" -> GLES3");
+                }
+                if( gl.isGLES2() ) {
+                    Assert.assertNotNull( gl.getGLES2() );
+                    System.err.println("GL Mapping "+glp+" -> GLES2");
+                }
+                if( gl.isGL4ES3() ) {
+                    Assert.assertNotNull( gl.getGL4ES3() );
+                    System.err.println("GL Mapping "+glp+" -> GL4ES3");
+                }
+                if( gl.isGL2ES2() ) {
+                    Assert.assertNotNull( gl.getGL2ES2() );
+                    System.err.println("GL Mapping "+glp+" -> GL2ES2");
+                }
+                if( gl.isGL2ES1() ) {
+                    Assert.assertNotNull( gl.getGL2ES1() );
+                    System.err.println("GL Mapping "+glp+" -> GL2ES1");
+                }
+            }
+        
+            public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+            }
+        
+            public void display(GLAutoDrawable drawable) {
+            }
+        
+            public void dispose(GLAutoDrawable drawable) {
+            }
+        });
 
         glWindow.setSize(128, 128);
         glWindow.setVisible(true);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent01NEWT.java
index 20c098f..f8e0aff 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent01NEWT.java
@@ -42,8 +42,7 @@ import com.jogamp.common.os.Platform;
  * </p>
  */
 public class TestInitConcurrent01NEWT extends InitConcurrentBaseNEWT {
-    static boolean mainRun = false;
-
+    
     @Test(timeout=180000) // TO 3 min
     public void test02TwoThreads() throws InterruptedException {
         runJOGLTasks(2, true);
@@ -56,8 +55,7 @@ public class TestInitConcurrent01NEWT extends InitConcurrentBaseNEWT {
     
     @Test(timeout=300000) // TO 5 min
     public void test16SixteenThreads() throws InterruptedException {
-        if( !mainRun &&
-            Platform.getCPUFamily() != Platform.CPUFamily.ARM &&
+        if( Platform.getCPUFamily() != Platform.CPUFamily.ARM &&
             Platform.getOSType() != Platform.OSType.WINDOWS ) {
             runJOGLTasks(16, true);
         } else {
@@ -66,11 +64,8 @@ public class TestInitConcurrent01NEWT extends InitConcurrentBaseNEWT {
     }
     
     public static void main(String args[]) throws IOException {
-        mainRun = true;        
         for(int i=0; i<args.length; i++) {
-            if(args[i].equals("-normalRun")) {
-                mainRun = false;
-            } else if(args[i].equals("-time")) {
+            if(args[i].equals("-time")) {
                 i++;
                 try {
                     duration = Integer.parseInt(args[i]);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent02NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent02NEWT.java
index 5b754ef..dfb7326 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent02NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestInitConcurrent02NEWT.java
@@ -68,8 +68,7 @@ public class TestInitConcurrent02NEWT extends InitConcurrentBaseNEWT {
             System.err.println("Disabled for auto unit test until further analysis - Windows/ATI driver crash");
             return;
         }
-        if( !mainRun &&
-            Platform.getCPUFamily() != Platform.CPUFamily.ARM &&
+        if( Platform.getCPUFamily() != Platform.CPUFamily.ARM &&
             Platform.getOSType() != Platform.OSType.WINDOWS ) {
             runJOGLTasks(16, false);
         } else {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestMainVersionGLWindowNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestMainVersionGLWindowNEWT.java
index d178e34..24ba59b 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestMainVersionGLWindowNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestMainVersionGLWindowNEWT.java
@@ -32,17 +32,25 @@ import java.io.IOException;
 import org.junit.Test;
 
 import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.JoglVersion;
 import com.jogamp.opengl.test.junit.util.UITestCase;
 
 public class TestMainVersionGLWindowNEWT extends UITestCase {
+    private static String[] args = null;
 
     @Test
     public void testMain() throws InterruptedException {
-        GLWindow.main(null);
+        JoglVersion j = JoglVersion.getInstance();
+        System.out.println("Implementation-Version: "+j.getImplementationVersion());
+        System.out.println("Implementation-Build: "+j.getImplementationBuild());
+        System.out.println("Implementation-Branch: "+j.getImplementationBranch());
+        System.out.println("Implementation-Commit: "+j.getImplementationCommit());
+        GLWindow.main(args);
     }
 
 
-    public static void main(String args[]) throws IOException {
+    public static void main(String[] args) throws IOException {
+        TestMainVersionGLWindowNEWT.args = args;
         String tstname = TestMainVersionGLWindowNEWT.class.getName();
         org.junit.runner.JUnitCore.main(tstname);
     }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestPBufferDeadlockAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestPBufferDeadlockAWT.java
index 3f97cbc..8684ab1 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestPBufferDeadlockAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestPBufferDeadlockAWT.java
@@ -52,7 +52,7 @@ public class TestPBufferDeadlockAWT extends UITestCase {
 
   @BeforeClass
   public static void initClass() {
-    glp = GLProfile.getGL2ES2();
+    glp = GLProfile.getMaxFixedFunc(true);
     Assert.assertNotNull( glp );
     width = 512;
     height = 512;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/glels/TestBug722GLContextDrawableSwitchNewt2AWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/glels/TestBug722GLContextDrawableSwitchNewt2AWT.java
index c670f4c..3599258 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/acore/glels/TestBug722GLContextDrawableSwitchNewt2AWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/glels/TestBug722GLContextDrawableSwitchNewt2AWT.java
@@ -68,7 +68,15 @@ public class TestBug722GLContextDrawableSwitchNewt2AWT extends GLContextDrawable
     @Test(timeout=180000) // TO 3 min
     public void test11GLWindow2GLCanvasOnScrnGL2ES2() throws InterruptedException {
         final GLCapabilities caps = getCaps(GLProfile.GL2ES2);
-        if(null == caps) return;
+        if(null == caps) {
+            System.err.println("GL2ES2 n/a, test n/a.");
+            return;
+        }
+        if( jogamp.nativewindow.jawt.JAWTUtil.isOffscreenLayerRequired() ) {
+            System.err.println("JAWT required offscreen, test n/a.");
+            return;
+        }
+
         
         GLADType gladType1 = GLADType.GLWindow;
         GLADType gladType2 = GLADType.GLCanvasOnscreen;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461FBOSupersamplingSwingAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461FBOSupersamplingSwingAWT.java
index 22c1f62..56e3084 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461FBOSupersamplingSwingAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461FBOSupersamplingSwingAWT.java
@@ -142,7 +142,7 @@ public class TestBug461FBOSupersamplingSwingAWT extends UITestCase implements GL
         GLDrawableFactory fac = GLDrawableFactory.getFactory(glp);
         Assert.assertNotNull(fac);
         
-        Assert.assertTrue( fac.canCreateGLPbuffer(GLProfile.getDefaultDevice()) );
+        Assert.assertTrue( fac.canCreateGLPbuffer(GLProfile.getDefaultDevice(), glp) );
         
         GLCapabilities glCap = new GLCapabilities(glp);
         Assert.assertNotNull(glCap);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461PBufferSupersamplingSwingAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461PBufferSupersamplingSwingAWT.java
index 5b7052c..bda1a29 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461PBufferSupersamplingSwingAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/awt/TestBug461PBufferSupersamplingSwingAWT.java
@@ -126,7 +126,7 @@ public class TestBug461PBufferSupersamplingSwingAWT extends UITestCase implement
         GLDrawableFactory fac = GLDrawableFactory.getFactory(glp);
         Assert.assertNotNull(fac);
         
-        Assert.assertTrue( fac.canCreateGLPbuffer(GLProfile.getDefaultDevice()) );
+        Assert.assertTrue( fac.canCreateGLPbuffer(GLProfile.getDefaultDevice(), glp) );
         
         GLCapabilities glCap = new GLCapabilities(glp);
         Assert.assertNotNull(glCap);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES1NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES1NEWT.java
index 5bbd673..bc4ee55 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES1NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES1NEWT.java
@@ -72,54 +72,54 @@ public class TestMultisampleES1NEWT extends UITestCase {
 
   @Test
   public void testOnscreenMultiSampleAA0() throws InterruptedException {
-    testMultiSampleAAImpl(true, 0);
+    testMultiSampleAAImpl(false, false, 0);
   }
 
   @Test
   public void testOnscreenMultiSampleAA2() throws InterruptedException {
-    testMultiSampleAAImpl(true, 2);
+    testMultiSampleAAImpl(false, false, 2);
   }
 
   @Test
   public void testOnscreenMultiSampleAA4() throws InterruptedException {
-    testMultiSampleAAImpl(true, 4);
+    testMultiSampleAAImpl(false, false, 4);
   }
 
   @Test
   public void testOnscreenMultiSampleAA8() throws InterruptedException {
-    testMultiSampleAAImpl(true, 8);
+    testMultiSampleAAImpl(false, false, 8);
   }
 
   @Test
-  public void testOffscreenMultiSampleAA0() throws InterruptedException {
-    testMultiSampleAAImpl(false, 0);
+  public void testOffscreenPBufferMultiSampleAA0() throws InterruptedException {
+    testMultiSampleAAImpl(false, true, 0);
   }
 
   @Test
-  public void testOffscreenMultiSampleAA2() throws InterruptedException {
-    testMultiSampleAAImpl(false, 2);
+  public void testOffsreenPBufferMultiSampleAA8() throws InterruptedException {
+    testMultiSampleAAImpl(false, true, 8);
   }
 
   @Test
-  public void testOffscreenMultiSampleAA4() throws InterruptedException {
-    testMultiSampleAAImpl(false, 4);
+  public void testOffscreenFBOMultiSampleAA0() throws InterruptedException {
+    testMultiSampleAAImpl(true, false, 0);
   }
 
   @Test
-  public void testOffsreenMultiSampleAA8() throws InterruptedException {
-    testMultiSampleAAImpl(false, 8);
+  public void testOffsreenFBOMultiSampleAA8() throws InterruptedException {
+    testMultiSampleAAImpl(true, false, 8);
   }
 
-  private void testMultiSampleAAImpl(boolean onscreen, int reqSamples) throws InterruptedException {
+  private void testMultiSampleAAImpl(boolean useFBO, boolean usePBuffer, int reqSamples) throws InterruptedException {
     final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
     GLProfile glp = GLProfile.getMaxFixedFunc(true);
     GLCapabilities caps = new GLCapabilities(glp);
     GLCapabilitiesChooser chooser = new MultisampleChooser01();
 
-    if(!onscreen) {
-        caps.setOnscreen(onscreen);
-        caps.setPBuffer(true);
-    }
+    caps.setAlphaBits(1);
+    caps.setFBO(useFBO);
+    caps.setPBuffer(usePBuffer);
+    
     if(reqSamples>0) {
         caps.setSampleBuffers(true);
         caps.setNumSamples(reqSamples);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES2NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES2NEWT.java
index c2e3215..f3d320d 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES2NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/caps/TestMultisampleES2NEWT.java
@@ -100,10 +100,6 @@ public class TestMultisampleES2NEWT extends UITestCase {
   }
 
   private void testMultiSampleAAImpl(boolean useFBO, boolean usePBuffer, int reqSamples) throws InterruptedException {
-    if(useFBO) {
-        System.err.println("NEWT offscreen FBO Window n/a yet");
-        return;
-    }
     final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
     GLProfile glp = GLProfile.getGL2ES2();
     GLCapabilities caps = new GLCapabilities(glp);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/GearsES1.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/GearsES1.java
index 0cd45e5..63e8995 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/GearsES1.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/GearsES1.java
@@ -39,6 +39,7 @@ import com.jogamp.newt.event.KeyListener;
 import com.jogamp.newt.event.MouseAdapter;
 import com.jogamp.newt.event.MouseEvent;
 import com.jogamp.newt.event.MouseListener;
+import com.jogamp.opengl.JoglVersion;
 import com.jogamp.opengl.test.junit.jogl.demos.GearsObject;
 import com.jogamp.opengl.util.glsl.fixedfunc.FixedFuncUtil;
 import com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode;
@@ -146,13 +147,7 @@ public class GearsES1 implements GLEventListener {
     System.err.println("GearsES1 init on "+Thread.currentThread());
     System.err.println("Chosen GLCapabilities: " + drawable.getChosenGLCapabilities());
     System.err.println("INIT GL IS: " + gl.getClass().getName());
-    System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
-    System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
-    System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
-    System.err.println("GL GLSL: "+gl.hasGLSL()+", has-compiler-func: "+gl.isFunctionAvailable("glCompileShader")+", version "+(gl.hasGLSL() ? gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION) : "none"));
-    System.err.println("GL FBO: basic "+ gl.hasBasicFBOSupport()+", full "+gl.hasFullFBOSupport());
-    System.err.println("GL Profile: "+gl.getGLProfile());
-    System.err.println("GL:" + gl + ", " + gl.getContext().getGLVersion());
+    System.err.println(JoglVersion.getGLStrings(gl, null, false).toString());
 
     gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, pos, 0);
     gl.glEnable(GL.GL_CULL_FACE);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/PointsDemoES1.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/PointsDemoES1.java
index 097784f..5f0c99a 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/PointsDemoES1.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/PointsDemoES1.java
@@ -115,7 +115,7 @@ public class PointsDemoES1 extends PointsDemo {
             for(int j=0; j<edge; j++) {
                 final float x = -3+j*0.7f;
                 final float y = -3+i*0.7f;
-                final float p = (i*edge+j)*0.5f;
+                final float p = Math.max(0.000001f, (i*edge+j)*0.5f); // no zero point size!
                 // System.err.println("["+j+"/"+i+"]: "+x+"/"+y+": "+p);
                 vertices.putf(x); vertices.putf(y); vertices.putf( 0);
                 pointSizes[(i*edge+j)] = p;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java
index 97519e7..3b5ba1c 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es1/RedSquareES1.java
@@ -6,6 +6,7 @@ import javax.media.opengl.*;
 import javax.media.opengl.fixedfunc.GLMatrixFunc;
 import javax.media.opengl.fixedfunc.GLPointerFunc;
 
+import com.jogamp.opengl.JoglVersion;
 import com.jogamp.opengl.util.glsl.fixedfunc.*;
 
 public class RedSquareES1 implements GLEventListener {
@@ -80,13 +81,7 @@ public class RedSquareES1 implements GLEventListener {
         System.err.println("RedSquareES1 init on "+Thread.currentThread());
         System.err.println("Chosen GLCapabilities: " + drawable.getChosenGLCapabilities());
         System.err.println("INIT GL IS: " + gl.getClass().getName());
-        System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
-        System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
-        System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
-        System.err.println("GL GLSL: "+gl.hasGLSL()+", has-compiler-func: "+gl.isFunctionAvailable("glCompileShader")+", version "+(gl.hasGLSL() ? gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION) : "none"));
-        System.err.println("GL FBO: basic "+ gl.hasBasicFBOSupport()+", full "+gl.hasFullFBOSupport());
-        System.err.println("GL Profile: "+gl.getGLProfile());
-        System.err.println("GL:" + gl + ", " + gl.getContext().getGLVersion());
+        System.err.println(JoglVersion.getGLStrings(gl, null, false).toString());
 
         // Allocate vertex arrays
         colors   = Buffers.newDirectFloatBuffer(16);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/ElektronenMultiplizierer.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/ElektronenMultiplizierer.java
index cb3eb43..3120a18 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/ElektronenMultiplizierer.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/ElektronenMultiplizierer.java
@@ -232,10 +232,13 @@ public class ElektronenMultiplizierer implements GLEventListener {
 
         st = new ShaderState();        
         final ShaderCode vp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(), "shader",
-                "shader/bin", "default", false);
+                "shader/bin", "default", true);
         final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(), "shader",
-                "shader/bin", "elektronenmultiplizierer_development", false);
-          //    "shader", "shader/bin", "elektronenmultiplizierer_port", false);
+                "shader/bin", "elektronenmultiplizierer_development", true);
+          //    "shader", "shader/bin", "elektronenmultiplizierer_port", true);
+        vp0.defaultShaderCustomization(gl, true, true);
+        fp0.defaultShaderCustomization(gl, true, true);
+        
         final ShaderProgram sp0 = new ShaderProgram();
         sp0.add(gl, vp0, System.err);
         sp0.add(gl, fp0, System.err);       
@@ -450,7 +453,9 @@ public class ElektronenMultiplizierer implements GLEventListener {
         st.uniform(gl, en.setData(mEffectNumber));
         st.uniform(gl, et.setData(mEffectTime));
 
-        gl.glEnable(GL_TEXTURE_2D);
+        if( !gl.isGLcore() ) {
+            gl.glEnable(GL_TEXTURE_2D);
+        }
         gl.glBindTexture(GL_TEXTURE_2D, mFrameBufferTextureID);
 
         gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java
index 9d2c73f..add11ff 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/FBOMix2DemosES2.java
@@ -90,9 +90,6 @@ public class FBOMix2DemosES2 implements GLEventListener {
     
     public void setDoRotation(boolean rotate) { demo1.setDoRotation(rotate); }
     
-    static final String[] es2_prelude = { "#version 100\n", "precision mediump float;\n" };
-    static final String gl2_prelude = "#version 110\n";
-    
     @Override
     public void init(GLAutoDrawable drawable) {
         final GL2ES2 gl = drawable.getGL().getGL2ES2();
@@ -104,19 +101,8 @@ public class FBOMix2DemosES2 implements GLEventListener {
                 "shader/bin", "texture01_xxx", true);
         final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, FBOMix2DemosES2.class, "shader",
                 "shader/bin", "texture02_xxx", true);
-        
-        // Prelude shader code w/ GLSL profile specifics [ 1. pre-proc, 2. other ]
-        int fp0Pos;
-        if(gl.isGLES2()) {
-            vp0.insertShaderSource(0, 0, es2_prelude[0]);
-            fp0Pos = fp0.insertShaderSource(0, 0, es2_prelude[0]);
-        } else {
-            vp0.insertShaderSource(0, 0, gl2_prelude);
-            fp0Pos = fp0.insertShaderSource(0, 0, gl2_prelude);
-        }
-        if(gl.isGLES2()) {
-            fp0Pos = fp0.insertShaderSource(0, fp0Pos, es2_prelude[1]);
-        }        
+        vp0.defaultShaderCustomization(gl, true, true);
+        fp0.defaultShaderCustomization(gl, true, true);
         
         sp0 = new ShaderProgram();
         sp0.add(gl, vp0, System.err);
@@ -260,7 +246,9 @@ public class FBOMix2DemosES2 implements GLEventListener {
         }
         interleavedVBO.enableBuffer(gl, true);
         
-        gl.glEnable(GL.GL_TEXTURE_2D);
+        if( !gl.isGLcore() ) {
+            gl.glEnable(GL.GL_TEXTURE_2D);
+        }
         
         gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4);
         
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
index 7e86db9..75a25e2 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/GearsES2.java
@@ -27,6 +27,7 @@ import com.jogamp.newt.event.KeyEvent;
 import com.jogamp.newt.event.KeyListener;
 import com.jogamp.newt.event.MouseEvent;
 import com.jogamp.newt.event.MouseListener;
+import com.jogamp.opengl.JoglVersion;
 import com.jogamp.opengl.test.junit.jogl.demos.GearsObject;
 import com.jogamp.opengl.util.PMVMatrix;
 import com.jogamp.opengl.util.glsl.ShaderCode;
@@ -130,14 +131,7 @@ public class GearsES2 implements GLEventListener {
             System.err.println("GearsES2 init on "+Thread.currentThread());
             System.err.println("Chosen GLCapabilities: " + drawable.getChosenGLCapabilities());
             System.err.println("INIT GL IS: " + gl.getClass().getName());
-            System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
-            System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
-            System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
-            System.err.println("GL GLSL: "+gl.hasGLSL()+", has-compiler-func: "+gl.isFunctionAvailable("glCompileShader")+", version "+(gl.hasGLSL() ? gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION) : "none")+", "+gl.getContext().getGLSLVersionNumber());
-            System.err.println("GL FBO: basic "+ gl.hasBasicFBOSupport()+", full "+gl.hasFullFBOSupport());
-            System.err.println("GL Profile: "+gl.getGLProfile());
-            System.err.println("GL Renderer Quirks:" + gl.getContext().getRendererQuirks().toString());
-            System.err.println("GL:" + gl + ", " + gl.getContext().getGLVersion());
+            System.err.println(JoglVersion.getGLStrings(gl, null, false).toString());
         }        
         if( !gl.hasGLSL() ) {
             System.err.println("No GLSL available, no rendering.");
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java
index cd40b5c..b695054 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/Mix2TexturesES2.java
@@ -77,9 +77,6 @@ public class Mix2TexturesES2 implements GLEventListener {
         }
     }
         
-    static final String[] es2_prelude = { "#version 100\n", "precision mediump float;\n" };
-    static final String gl2_prelude = "#version 110\n";
-    
     @Override
     public void init(GLAutoDrawable drawable) {
         final GL2ES2 gl = drawable.getGL().getGL2ES2();
@@ -88,19 +85,8 @@ public class Mix2TexturesES2 implements GLEventListener {
                 "shader/bin", "texture01_xxx", true);
         final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, Mix2TexturesES2.class, "shader",
                 "shader/bin", null == texUnit1 ? "texture01_xxx" : "texture02_xxx", true);
-        
-        // Prelude shader code w/ GLSL profile specifics [ 1. pre-proc, 2. other ]
-        int fp0Pos;
-        if(gl.isGLES2()) {
-            vp0.insertShaderSource(0, 0, es2_prelude[0]);
-            fp0Pos = fp0.insertShaderSource(0, 0, es2_prelude[0]);
-        } else {
-            vp0.insertShaderSource(0, 0, gl2_prelude);
-            fp0Pos = fp0.insertShaderSource(0, 0, gl2_prelude);
-        }
-        if(gl.isGLES2()) {
-            fp0Pos = fp0.insertShaderSource(0, fp0Pos, es2_prelude[1]);
-        }        
+        vp0.defaultShaderCustomization(gl, true, true);
+        fp0.defaultShaderCustomization(gl, true, true);
         
         sp0 = new ShaderProgram();
         sp0.add(gl, vp0, System.err);
@@ -172,7 +158,9 @@ public class Mix2TexturesES2 implements GLEventListener {
                 gl.glBindTexture(GL.GL_TEXTURE_2D, texID1);
             }
             
-            gl.glEnable(GL.GL_TEXTURE_2D);
+            if( !gl.isGLcore() ) {
+                gl.glEnable(GL.GL_TEXTURE_2D);
+            }
             
             gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4);
         }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java
index 9864139..430ea45 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/MultisampleDemoES2.java
@@ -69,9 +69,6 @@ public class MultisampleDemoES2 implements GLEventListener {
         pmvMatrix = new PMVMatrix();        
     }
 
-    static final String[] es2_prelude = { "#version 100\n", "precision mediump float;\n" };
-    static final String gl2_prelude = "#version 110\n";
-    
     public void init(GLAutoDrawable glad) {
         final GL2ES2 gl = glad.getGL().getGL2ES2();
                 
@@ -87,19 +84,8 @@ public class MultisampleDemoES2 implements GLEventListener {
                 "shader/bin", "mgl_default_xxx", true);
         final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, MultisampleDemoES2.class, "shader",
                 "shader/bin", "mgl_default_xxx", true);
-        
-        // Prelude shader code w/ GLSL profile specifics [ 1. pre-proc, 2. other ]
-        int fp0Pos;
-        if(gl.isGLES2()) {
-            vp0.insertShaderSource(0, 0, es2_prelude[0]);
-            fp0Pos = fp0.insertShaderSource(0, 0, es2_prelude[0]);
-        } else {
-            vp0.insertShaderSource(0, 0, gl2_prelude);
-            fp0Pos = fp0.insertShaderSource(0, 0, gl2_prelude);
-        }
-        if(gl.isGLES2()) {
-            fp0Pos = fp0.insertShaderSource(0, fp0Pos, es2_prelude[1]);
-        }        
+        vp0.defaultShaderCustomization(gl, true, true);
+        fp0.defaultShaderCustomization(gl, true, true);
         
         sp0 = new ShaderProgram();
         sp0.add(gl, vp0, System.err);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java
index b7f9896..1ba4d12 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/RedSquareES2.java
@@ -27,6 +27,7 @@
  */
 package com.jogamp.opengl.test.junit.jogl.demos.es2;
 
+import com.jogamp.opengl.JoglVersion;
 import com.jogamp.opengl.util.GLArrayDataServer;
 import com.jogamp.opengl.util.PMVMatrix;
 import com.jogamp.opengl.util.glsl.ShaderCode;
@@ -69,14 +70,7 @@ public class RedSquareES2 implements GLEventListener {
         System.err.println("RedSquareES2 init on "+Thread.currentThread());
         System.err.println("Chosen GLCapabilities: " + glad.getChosenGLCapabilities());
         System.err.println("INIT GL IS: " + gl.getClass().getName());
-        System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
-        System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
-        System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
-        System.err.println("GL GLSL: "+gl.hasGLSL()+", has-compiler-func: "+gl.isFunctionAvailable("glCompileShader")+", version "+(gl.hasGLSL() ? gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION) : "none"));
-        System.err.println("GL FBO: basic "+ gl.hasBasicFBOSupport()+", full "+gl.hasFullFBOSupport());
-        System.err.println("GL Profile: "+gl.getGLProfile());
-        System.err.println("GL Renderer Quirks:" + gl.getContext().getRendererQuirks().toString());
-        System.err.println("GL:" + gl + ", " + gl.getContext().getGLVersion());
+        System.err.println(JoglVersion.getGLStrings(gl, null, false).toString());
         if( !gl.hasGLSL() ) {
             System.err.println("No GLSL available, no rendering.");
             return;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java
index 622df86..55d0a47 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureDraw01ES2Listener.java
@@ -56,14 +56,18 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A
     PMVMatrix pmvMatrix;
     GLUniformData pmvMatrixUniform;
     GLArrayDataServer interleavedVBO;
-    
+    float[] clearColor = new float[] { 1.0f, 1.0f, 1.0f, 1.0f };
     
     public TextureDraw01ES2Listener(TextureData td) {
         this.textureData = td;
     }
+    
+    public void setClearColor(float[] clearColor) {
+        this.clearColor = clearColor;
+    }
 
     static final String shaderBasename = "texture01_xxx";
-    
+       
     private void initShader(GL2ES2 gl, boolean use_program) {
         // Create & Compile the shader objects
         ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(), 
@@ -134,7 +138,7 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A
         st.ownAttribute(interleavedVBO, true);
         
         // OpenGL Render Settings
-        gl.glClearColor(0, 0, 0, 1);
+        gl.glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
         gl.glEnable(GL2ES2.GL_DEPTH_TEST);
         st.useProgram(gl, false);        
     }
@@ -164,8 +168,7 @@ public class TextureDraw01ES2Listener implements GLEventListener, TextureDraw01A
         gl.glViewport(0, 0, width, height);
 
         // Clear background to white
-        gl.glClearColor(1.0f, 1.0f, 1.0f, 0.4f);
-
+        gl.glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
         if(null != st) {
             pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
             pmvMatrix.glLoadIdentity();
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java
index 25f8740..20c28c3 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/TextureSequenceCubeES2.java
@@ -27,7 +27,6 @@
  */
 package com.jogamp.opengl.test.junit.jogl.demos.es2;
 
-import java.nio.ByteBuffer;
 import java.nio.FloatBuffer;
 
 import javax.media.opengl.GL;
@@ -58,7 +57,7 @@ public class TextureSequenceCubeES2 implements GLEventListener {
     public TextureSequenceCubeES2 (TextureSequence texSource, boolean innerCube, float zoom0, float rotx, float roty) {
         this.texSeq = texSource;
         this.innerCube = innerCube;
-        this.zoom0     = zoom0;
+        this.zoom      = zoom0;
         this.view_rotx = rotx;
         this.view_roty = roty;
     }
@@ -71,11 +70,10 @@ public class TextureSequenceCubeES2 implements GLEventListener {
     private float nearPlaneNormalized;
     // private float zoom0=-5.0f, zoom=zoom0;
     // private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f;
-    private float zoom0=-2.3f, zoom=zoom0;
+    private float zoom=-2.3f;
     private float view_rotx = 0.0f, view_roty = 0.0f, view_rotz = 0.0f;
     int[] vboNames = new int[4];
     boolean innerCube;
-    private ByteBuffer cubeIndices;
         
     private final MouseListener mouseAction = new MouseAdapter() {
         int lx = 0;
@@ -113,7 +111,12 @@ public class TextureSequenceCubeES2 implements GLEventListener {
                 int nv = Math.abs(e.getY(0)-e.getY(1));
                 int dy = nv - lx;
                 
-                zoom += 40f*Math.signum(dy)/(float)height;
+                {
+                    final float o = zoom;
+                    final float d = 40f*Math.signum(dy)/(float)height;
+                    zoom += d;
+                    System.err.println("zoom.d: "+o+" + "+d+" -> "+zoom);
+                }
                 
                 lx = nv;
             } else {
@@ -133,13 +136,16 @@ public class TextureSequenceCubeES2 implements GLEventListener {
             }
         }        
         public void mouseWheelMoved(MouseEvent e) {
-            zoom += e.getWheelRotation()/10f;
-            System.err.println("zoom: "+zoom);
+            System.err.println("XXX "+e);
+            if( !e.isShiftDown() ) {
+                final float o = zoom;
+                final float d = e.getRotation()[1]/10f; // vertical: wheel
+                zoom += d;
+                System.err.println("zoom.w: "+o+" + "+d+" -> "+zoom);
+            }
         }
     };
     
-    static final String[] es2_prelude = { "#version 100\n", "precision mediump float;\n" };
-    static final String gl2_prelude = "#version 110\n";
     static final String shaderBasename = "texsequence_xxx";
     static final String myTextureLookupName = "myTexture2D";
     
@@ -149,20 +155,12 @@ public class TextureSequenceCubeES2 implements GLEventListener {
                                             "shader", "shader/bin", shaderBasename, true);
         ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(), 
                                             "shader", "shader/bin", shaderBasename, true);
-        
-        // Prelude shader code w/ GLSL profile specifics [ 1. pre-proc, 2. other ]
-        int rsFpPos;
-        if(gl.isGLES2()) {
-            rsVp.insertShaderSource(0, 0, es2_prelude[0]);
-            rsFpPos = rsFp.insertShaderSource(0, 0, es2_prelude[0]);
-        } else {
-            rsVp.insertShaderSource(0, 0, gl2_prelude);
-            rsFpPos = rsFp.insertShaderSource(0, 0, gl2_prelude);
-        }
+        rsVp.defaultShaderCustomization(gl, true, true);
+        int rsFpPos = rsFp.addGLSLVersion(gl);
+
         rsFpPos = rsFp.insertShaderSource(0, rsFpPos, texSeq.getRequiredExtensionsShaderStub());
-        if(gl.isGLES2()) {
-            rsFpPos = rsFp.insertShaderSource(0, rsFpPos, es2_prelude[1]);
-        }        
+        rsFpPos = rsFp.addDefaultShaderPrecision(gl, rsFpPos);
+        
         final String texLookupFuncName = texSeq.getTextureLookupFunctionName(myTextureLookupName);        
         rsFp.replaceInShaderSource(myTextureLookupName, texLookupFuncName);
         
@@ -185,7 +183,7 @@ public class TextureSequenceCubeES2 implements GLEventListener {
         st.attachShaderProgram(gl, sp, false);
     }
     
-    GLArrayDataServer interleavedVBO;
+    GLArrayDataServer interleavedVBO, cubeIndicesVBO;
     
     public void init(GLAutoDrawable drawable) {
         GL2ES2 gl = drawable.getGL().getGL2ES2();
@@ -258,7 +256,15 @@ public class TextureSequenceCubeES2 implements GLEventListener {
         interleavedVBO.seal(gl, true);
         interleavedVBO.enableBuffer(gl, false);
         st.ownAttribute(interleavedVBO, true);
-        cubeIndices = ByteBuffer.wrap(s_cubeIndices);
+        
+        cubeIndicesVBO = GLArrayDataServer.createData(6, GL.GL_UNSIGNED_SHORT, 6, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
+        for(int i=0; i<6*6; i++) {
+            cubeIndicesVBO.puts(s_cubeIndices[i]);
+        }
+        cubeIndicesVBO.seal(gl, true);
+        cubeIndicesVBO.enableBuffer(gl, false);
+        st.ownAttribute(cubeIndicesVBO, true);
+        
         
         gl.glEnable(GL2ES2.GL_DEPTH_TEST);
 
@@ -322,7 +328,7 @@ public class TextureSequenceCubeES2 implements GLEventListener {
 
         pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
         pmvMatrix.glLoadIdentity();
-        pmvMatrix.glTranslatef(0, 0, zoom0);
+        pmvMatrix.glTranslatef(0, 0, zoom);
     }
 
 
@@ -362,7 +368,10 @@ public class TextureSequenceCubeES2 implements GLEventListener {
                 tex.bind(gl);                
             }
         }
-        gl.glDrawElements(GL.GL_TRIANGLES, 6 * 6, GL.GL_UNSIGNED_BYTE, cubeIndices);
+        cubeIndicesVBO.bindBuffer(gl, true); // keeps VBO binding
+        gl.glDrawElements(GL2ES2.GL_TRIANGLES, cubeIndicesVBO.getElementCount() * cubeIndicesVBO.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
+        cubeIndicesVBO.bindBuffer(gl, false);
+        
         if(null != tex) {
             tex.disable(gl);                                
         }
@@ -444,7 +453,7 @@ public class TextureSequenceCubeES2 implements GLEventListener {
             
             -1f,  0f,  0f,   -1f,  0f,  0f,   -1f,  0f,  0f,   -1f,  0f,  0f
         };*/
-    private static final byte[] s_cubeIndices =  
+    private static final short[] s_cubeIndices =  
         {
              0,  3,  1,  2,  0,  1, /* front  */
              6,  5,  4,  5,  7,  4, /* back   */
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieCube.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieCube.java
index b7c4e72..921710f 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieCube.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieCube.java
@@ -138,7 +138,7 @@ public class MovieCube implements GLEventListener, GLMediaEventListener {
         GL2ES2 gl = drawable.getGL().getGL2ES2();
         System.err.println(JoglVersion.getGLInfo(gl, null));
 
-        mPlayer = GLMediaPlayerFactory.create();
+        mPlayer = GLMediaPlayerFactory.createDefault();
         mPlayer.addEventListener(this);
         cube = new TextureSequenceCubeES2(mPlayer, false, zoom0, rotx, roty);        
         
@@ -204,6 +204,11 @@ public class MovieCube implements GLEventListener, GLMediaEventListener {
         int height = 300;
         System.err.println("TexCubeES2.run()");
 
+        boolean forceES2 = false;
+        boolean forceES3 = false;
+        boolean forceGL3 = false;
+        boolean forceGLDef = false;
+        
         String url_s="http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4";        
         for(int i=0; i<args.length; i++) {
             if(args[i].equals("-width")) {
@@ -215,13 +220,39 @@ public class MovieCube implements GLEventListener, GLMediaEventListener {
             } else if(args[i].equals("-url")) {
                 i++;
                 url_s = args[i];
+            } else if(args[i].equals("-es2")) {
+                forceES2 = true;
+            } else if(args[i].equals("-es3")) {
+                forceES3 = true;
+            } else if(args[i].equals("-gl3")) {
+                forceGL3 = true;
+            } else if(args[i].equals("-gldef")) {
+                forceGLDef = true;
             } else if(args[i].equals("-wait")) {
                 waitForKey = true;
             }
         }
+        System.err.println("forceES2   "+forceES2);
+        System.err.println("forceES3   "+forceES3);
+        System.err.println("forceGL3   "+forceGL3);
+        System.err.println("forceGLDef "+forceGLDef);
+        
         final MovieCube mc = new MovieCube(new URL(url_s).openConnection(), -2.3f, 0f, 0f);
         
-        final GLWindow window = GLWindow.create(new GLCapabilities(GLProfile.getGL2ES2()));
+        final GLProfile glp;
+        if(forceGLDef) {
+            glp = GLProfile.getDefault();
+        } else if(forceGL3) {
+            glp = GLProfile.get(GLProfile.GL3);
+        } else if(forceES3) {
+            glp = GLProfile.get(GLProfile.GLES3);
+        } else if(forceES2) {
+            glp = GLProfile.get(GLProfile.GLES2);
+        } else {
+            glp = GLProfile.getGL2ES2();
+        }        
+        System.err.println("GLProfile: "+glp);
+        final GLWindow window = GLWindow.create(new GLCapabilities(glp));
         // Size OpenGL to Video Surface
         window.setSize(width, height);
         window.setFullscreen(false);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java
index e17c9e8..7e0dcd9 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/av/MovieSimple.java
@@ -140,8 +140,10 @@ public class MovieSimple implements GLEventListener, GLMediaEventListener {
             // prevMouseY = y;
         }
         public void mouseWheelMoved(MouseEvent e) {
-            zoom += e.getWheelRotation()/10f;
-            System.err.println("zoom: "+zoom);
+            if( !e.isShiftDown() ) {
+                zoom += e.getRotation()[1]/10f; // vertical: wheel
+                System.err.println("zoom: "+zoom);
+            }
         }
     };
     
@@ -149,7 +151,7 @@ public class MovieSimple implements GLEventListener, GLMediaEventListener {
         mPlayerScaleOrig = false;
         mPlayerShared = false;
         mPlayerExternal = false;
-        mPlayer = GLMediaPlayerFactory.create();
+        mPlayer = GLMediaPlayerFactory.createDefault();
         mPlayer.addEventListener(this);
         this.stream = stream;
         System.out.println("pC.1 "+mPlayer);
@@ -198,8 +200,6 @@ public class MovieSimple implements GLEventListener, GLMediaEventListener {
     ShaderState st;
     PMVMatrix pmvMatrix;
     GLUniformData pmvMatrixUniform;
-    static final String[] es2_prelude = { "#version 100\n", "precision mediump float;\n" };
-    static final String gl2_prelude = "#version 110\n";
     static final String shaderBasename = "texsequence_xxx";
     static final String myTextureLookupName = "myTexture2D";
     
@@ -209,20 +209,12 @@ public class MovieSimple implements GLEventListener, GLMediaEventListener {
                                             "../shader", "../shader/bin", shaderBasename, true);
         ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, MovieSimple.class, 
                                             "../shader", "../shader/bin", shaderBasename, true);
+        rsVp.defaultShaderCustomization(gl, true, true);
+        int rsFpPos = rsFp.addGLSLVersion(gl);
 
-        // Prelude shader code w/ GLSL profile specifics [ 1. pre-proc, 2. other ]
-        int rsFpPos;
-        if(gl.isGLES2()) {
-            rsVp.insertShaderSource(0, 0, es2_prelude[0]);
-            rsFpPos = rsFp.insertShaderSource(0, 0, es2_prelude[0]);
-        } else {
-            rsVp.insertShaderSource(0, 0, gl2_prelude);
-            rsFpPos = rsFp.insertShaderSource(0, 0, gl2_prelude);
-        }
         rsFpPos = rsFp.insertShaderSource(0, rsFpPos, mPlayer.getRequiredExtensionsShaderStub());
-        if(gl.isGLES2()) {
-            rsFpPos = rsFp.insertShaderSource(0, rsFpPos, es2_prelude[1]);
-        }
+        rsFpPos = rsFp.addDefaultShaderPrecision(gl, rsFpPos);
+        
         final String texLookupFuncName = mPlayer.getTextureLookupFunctionName(myTextureLookupName);        
         rsFp.replaceInShaderSource(myTextureLookupName, texLookupFuncName);
         
@@ -517,6 +509,11 @@ public class MovieSimple implements GLEventListener, GLMediaEventListener {
         boolean ortho = true;
         boolean zoom = false;
         
+        boolean forceES2 = false;
+        boolean forceES3 = false;
+        boolean forceGL3 = false;
+        boolean forceGLDef = false;
+        
         String url_s="http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4";        
         for(int i=0; i<args.length; i++) {
             if(args[i].equals("-width")) {
@@ -525,6 +522,14 @@ public class MovieSimple implements GLEventListener, GLMediaEventListener {
             } else if(args[i].equals("-height")) {
                 i++;
                 height = MiscUtils.atoi(args[i], height);
+            } else if(args[i].equals("-es2")) {
+                forceES2 = true;
+            } else if(args[i].equals("-es3")) {
+                forceES3 = true;
+            } else if(args[i].equals("-gl3")) {
+                forceGL3 = true;
+            } else if(args[i].equals("-gldef")) {
+                forceGLDef = true;
             } else if(args[i].equals("-projection")) {
                 ortho=false;
             } else if(args[i].equals("-zoom")) {
@@ -534,12 +539,30 @@ public class MovieSimple implements GLEventListener, GLMediaEventListener {
                 url_s = args[i];
             }
         }
+        System.err.println("forceES2   "+forceES2);
+        System.err.println("forceES3   "+forceES3);
+        System.err.println("forceGL3   "+forceGL3);
+        System.err.println("forceGLDef "+forceGLDef);
+        
         final MovieSimple ms = new MovieSimple(new URL(url_s).openConnection());
         ms.setScaleOrig(!zoom);
         ms.setOrthoProjection(ortho);
         
         try {
-            GLCapabilities caps = new GLCapabilities(GLProfile.getGL2ES2());
+            final GLProfile glp;
+            if(forceGLDef) {
+                glp = GLProfile.getDefault();
+            } else if(forceGL3) {
+                glp = GLProfile.get(GLProfile.GL3);
+            } else if(forceES3) {
+                glp = GLProfile.get(GLProfile.GLES3);
+            } else if(forceES2) {
+                glp = GLProfile.get(GLProfile.GLES2);
+            } else {
+                glp = GLProfile.getGL2ES2();
+            }        
+            System.err.println("GLProfile: "+glp);
+            GLCapabilities caps = new GLCapabilities(glp);
             GLWindow window = GLWindow.create(caps);            
 
             window.addGLEventListener(ms);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestElektronenMultipliziererNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestElektronenMultipliziererNEWT.java
index e22b00d..25e6f5c 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestElektronenMultipliziererNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestElektronenMultipliziererNEWT.java
@@ -28,7 +28,6 @@
  
 package com.jogamp.opengl.test.junit.jogl.demos.es2.newt;
 
-import com.jogamp.common.os.Platform;
 import com.jogamp.newt.event.KeyAdapter;
 import com.jogamp.newt.event.KeyEvent;
 import com.jogamp.newt.event.TraceWindowAdapter;
@@ -45,7 +44,6 @@ import javax.media.opengl.GLProfile;
 
 import org.junit.Assert;
 import org.junit.BeforeClass;
-import org.junit.AfterClass;
 import org.junit.Test;
 
 /**
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NEWT.java
index a876b5c..1a049c7 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NEWT.java
@@ -86,6 +86,7 @@ public class TestGearsES2NEWT extends UITestCase {
     static int loops = 1;
     static boolean loop_shutdown = false;
     static boolean forceES2 = false;
+    static boolean forceES3 = false;
     static boolean forceGL3 = false;
     static boolean mainRun = false;
     static boolean exclusiveContext = false;
@@ -358,6 +359,8 @@ public class TestGearsES2NEWT extends UITestCase {
             final GLProfile glp;
             if(forceGL3) {
                 glp = GLProfile.get(GLProfile.GL3);
+            } else if(forceES3) {
+                glp = GLProfile.get(GLProfile.GLES3);
             } else if(forceES2) {
                 glp = GLProfile.get(GLProfile.GLES2);
             } else {
@@ -433,6 +436,8 @@ public class TestGearsES2NEWT extends UITestCase {
                 useAnimator  = false;
             } else if(args[i].equals("-es2")) {
                 forceES2 = true;
+            } else if(args[i].equals("-es3")) {
+                forceES3 = true;
             } else if(args[i].equals("-gl3")) {
                 forceGL3 = true;
             } else if(args[i].equals("-wait")) {
@@ -499,6 +504,7 @@ public class TestGearsES2NEWT extends UITestCase {
         System.err.println("loops "+loops);
         System.err.println("loop shutdown "+loop_shutdown);
         System.err.println("forceES2 "+forceES2);
+        System.err.println("forceES3 "+forceES3);
         System.err.println("forceGL3 "+forceGL3);
         System.err.println("swapInterval "+swapInterval);
         System.err.println("exclusiveContext "+exclusiveContext);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NewtCanvasSWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NewtCanvasSWT.java
index eed2e12..7a93faa 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NewtCanvasSWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/newt/TestGearsES2NewtCanvasSWT.java
@@ -103,6 +103,7 @@ public class TestGearsES2NewtCanvasSWT extends UITestCase {
     Display display = null;
     Shell shell = null;
     Composite composite = null;
+    com.jogamp.newt.Display swtNewtDisplay = null;
     
     @Before
     public void init() {
@@ -120,6 +121,7 @@ public class TestGearsES2NewtCanvasSWT extends UITestCase {
                 composite.setLayout( new FillLayout() );
                 Assert.assertNotNull( composite );
             }});
+        swtNewtDisplay = NewtFactory.createDisplay(null, false); // no-reuse
     }
 
     @After
@@ -142,6 +144,7 @@ public class TestGearsES2NewtCanvasSWT extends UITestCase {
             throwable.printStackTrace();
             Assume.assumeNoException( throwable );
         }
+        swtNewtDisplay = null;
         display = null;
         shell = null;
         composite = null;
@@ -149,8 +152,7 @@ public class TestGearsES2NewtCanvasSWT extends UITestCase {
     
     protected void runTestGL(GLCapabilitiesImmutable caps) throws InterruptedException, InvocationTargetException {
         System.err.println("requested: vsync "+swapInterval+", "+caps);
-        com.jogamp.newt.Display dpy = NewtFactory.createDisplay(null);
-        com.jogamp.newt.Screen screen = NewtFactory.createScreen(dpy, screenIdx);
+        com.jogamp.newt.Screen screen = NewtFactory.createScreen(swtNewtDisplay, screenIdx);
         final GLWindow glWindow = GLWindow.create(screen, caps);
         Assert.assertNotNull(glWindow);
         
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java
index cdbf3d9..07f3a97 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/RedSquareShader.java
@@ -35,6 +35,11 @@ public class RedSquareShader {
                 "  precision mediump int;\n" +
                 "#endif\n" +
                 "\n" +
+                "#if __VERSION__ >= 130\n" +
+                "  #define attribute in\n" +
+                "  #define varying out\n" +
+                "#endif\n"+               
+                "\n" +
                 "uniform mat4    mgl_PMVMatrix[2];\n" +
                 "attribute vec4    mgl_Vertex;\n" +
                 "attribute vec4    mgl_Color;\n" +
@@ -52,10 +57,17 @@ public class RedSquareShader {
                 "  precision mediump int;\n" +
                 "#endif\n" +
                 "\n" +
+                "#if __VERSION__ >= 130\n" +
+                "  #define varying in\n" +
+                "  out vec4 mgl_FragColor;\n" +
+                "#else\n" +
+                "  #define mgl_FragColor gl_FragColor\n" +   
+                "#endif\n" +
+                "\n" +
                 "varying   vec4    frontColor;\n" +
                 "\n" +
                 "void main (void)\n" +
                 "{\n" +
-                "    gl_FragColor = frontColor;\n" +
+                "    mgl_FragColor = frontColor;\n" +
                 "}\n" ;
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.fp
index 1738d96..563e0a4 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.fp
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.fp
@@ -1,11 +1,16 @@
 //Copyright 2010 JogAmp Community. All rights reserved.
 
-#version 110
+#if __VERSION__ >= 130
+  #define varying in
+  out vec4 mgl_FragData[2];
+#else
+  #define mgl_FragData gl_FragData   
+#endif
 
 varying vec4    frontColor;
 
 void main (void)
 {
-    gl_FragData[0] = vec4( frontColor.r, 0.0, 0.0, 1.0 ); 
-    gl_FragData[1] = vec4( 0.0, frontColor.g, 0.0, 1.0 );
+    mgl_FragData[0] = vec4( frontColor.r, 0.0, 0.0, 1.0 ); 
+    mgl_FragData[1] = vec4( 0.0, frontColor.g, 0.0, 1.0 );
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.vp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.vp
index 7f95a65..4cab59c 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.vp
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-1.vp
@@ -1,6 +1,9 @@
 // Copyright 2010 JogAmp Community. All rights reserved.
 
-#version 110
+#if __VERSION__ >= 130
+  #define attribute in
+  #define varying out
+#endif
 
 uniform mat4    gcu_PMVMatrix[2]; // P, Mv, and Mvi
 attribute vec4  gca_Vertices;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.fp
index deac58c..510096d 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.fp
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.fp
@@ -1,6 +1,12 @@
 //Copyright 2010 JogAmp Community. All rights reserved.
 
-#version 110
+#if __VERSION__ >= 130
+  #define varying in
+  out vec4 mgl_FragData[2];
+  #define texture2D texture
+#else
+  #define mgl_FragData gl_FragData   
+#endif
 
 uniform sampler2D gcs_TexUnit0;
 uniform sampler2D gcs_TexUnit1;
@@ -12,5 +18,5 @@ void main (void)
 {
   vec2 rg = texture2D(gcs_TexUnit0, texCoord).rg + texture2D(gcs_TexUnit1, texCoord).rg;
   float b = frontColor.b - length(rg);
-  gl_FragData[0] = vec4( rg, b, 1.0 );
-}
\ No newline at end of file
+  mgl_FragData[0] = vec4( rg, b, 1.0 );
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.vp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.vp
index 1b2c023..89290b0 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.vp
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/fbo-mrt-2.vp
@@ -1,6 +1,9 @@
 //Copyright 2010 JogAmp Community. All rights reserved.
 
-#version 110
+#if __VERSION__ >= 130
+  #define attribute in
+  #define varying out
+#endif
 
 uniform mat4    gcu_PMVMatrix[2]; // P, Mv, and Mvi
 attribute vec4  gca_Vertices;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texsequence_xxx.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texsequence_xxx.fp
index 5e7bd28..e4f21f9 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texsequence_xxx.fp
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texsequence_xxx.fp
@@ -3,6 +3,7 @@
 #if __VERSION__ >= 130
   #define varying in
   out vec4 mgl_FragColor;
+  #define texture2D texture
 #else
   #define mgl_FragColor gl_FragColor   
 #endif
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texture01_xxx.fp b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texture01_xxx.fp
index c213f3a..93f252c 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texture01_xxx.fp
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/texture01_xxx.fp
@@ -19,10 +19,10 @@ void main (void)
   if(0.0 <= mgl_texCoord.t && mgl_texCoord.t<=1.0) {
     texColor = texture2D(mgl_ActiveTexture, mgl_texCoord);
   } else {
-    texColor = vec4(1, 1, 1, 1);
+    discard;
   }
 
-  // mix frontColor with texture ..
-  mgl_FragColor = vec4(frontColor*texColor);
+  // mix frontColor with texture ..  pre-multiplying texture alpha
+  mgl_FragColor = vec4( mix( frontColor.rgb, texColor.rgb, texColor.a ), frontColor.a );
 }
 
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/Gears.java b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/Gears.java
index fbcfb26..020c5c6 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/Gears.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/Gears.java
@@ -1,9 +1,7 @@
 
 package com.jogamp.opengl.test.junit.jogl.demos.gl2;
 
-import javax.media.opengl.GL;
 import javax.media.opengl.GL2;
-import javax.media.opengl.GL2ES2;
 import javax.media.opengl.GLAutoDrawable;
 import javax.media.opengl.GLEventListener;
 import javax.media.opengl.GLProfile;
@@ -18,6 +16,7 @@ import com.jogamp.newt.event.MouseEvent;
 import com.jogamp.newt.event.MouseListener;
 import com.jogamp.newt.event.awt.AWTKeyAdapter;
 import com.jogamp.newt.event.awt.AWTMouseAdapter;
+import com.jogamp.opengl.JoglVersion;
 
 /**
  * Gears.java <BR>
@@ -72,14 +71,7 @@ public class Gears implements GLEventListener {
     System.err.println("GearsGL2 init on "+Thread.currentThread());
     System.err.println("Chosen GLCapabilities: " + drawable.getChosenGLCapabilities());
     System.err.println("INIT GL IS: " + gl.getClass().getName());
-    System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
-    System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
-    System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
-    System.err.println("GL GLSL: "+gl.hasGLSL()+", has-compiler-func: "+gl.isFunctionAvailable("glCompileShader")+", version "+(gl.hasGLSL() ? gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION) : "none")+", "+gl.getContext().getGLSLVersionNumber());
-    System.err.println("GL FBO: basic "+ gl.hasBasicFBOSupport()+", full "+gl.hasFullFBOSupport());
-    System.err.println("GL Profile: "+gl.getGLProfile());
-    System.err.println("GL Renderer Quirks:" + gl.getContext().getRendererQuirks().toString());
-    System.err.println("GL:" + gl + ", " + gl.getContext().getGLVersion());
+    System.err.println(JoglVersion.getGLStrings(gl, null, false).toString());
     
     float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f };
     float red[] = { 0.8f, 0.1f, 0.0f, 0.7f };
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
index 65b86c6..98acea6 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState01NEWT.java
@@ -314,9 +314,11 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
         final ShaderState st = new ShaderState();
         
         final ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "RedSquareShader", false);
+                "shader/bin", "RedSquareShader", true);
         final ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "RedSquareShader", false);
+                "shader/bin", "RedSquareShader", true);
+        rsVp.defaultShaderCustomization(gl, true, true);
+        rsFp.defaultShaderCustomization(gl, true, true);
 
         final ShaderProgram sp = new ShaderProgram();
         sp.add(rsVp);
@@ -401,9 +403,11 @@ public class TestGLSLShaderState01NEWT extends UITestCase {
         final ShaderState st = new ShaderState();
         
         final ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "RedSquareShader", false);
+                "shader/bin", "RedSquareShader", true);
         final ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "RedSquareShader", false);
+                "shader/bin", "RedSquareShader", true);
+        rsVp.defaultShaderCustomization(gl, true, true);
+        rsFp.defaultShaderCustomization(gl, true, true);
 
         final ShaderProgram sp = new ShaderProgram();
         sp.add(rsVp);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
index 2e783e9..bd0e77e 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/glsl/TestGLSLShaderState02NEWT.java
@@ -248,11 +248,14 @@ public class TestGLSLShaderState02NEWT extends UITestCase {
         final ShaderState st = new ShaderState();
         
         final ShaderCode rsVp0 = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "RedSquareShader", false);
+                "shader/bin", "RedSquareShader", true);
         final ShaderCode rsFp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "RedSquareShader", false);
+                "shader/bin", "RedSquareShader", true);
         final ShaderCode rsFp1 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquareES2.class, "shader",
-                "shader/bin", "RedSquareShader2", false);
+                "shader/bin", "RedSquareShader2", true);
+        rsVp0.defaultShaderCustomization(gl, true, true);
+        rsFp0.defaultShaderCustomization(gl, true, true);
+        rsFp1.defaultShaderCustomization(gl, true, true);
 
         final ShaderProgram sp1 = new ShaderProgram();
         sp1.add(rsVp0);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/offscreen/TestOffscreen01GLPBufferNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/offscreen/TestOffscreen01GLPBufferNEWT.java
index 2ed4714..f1408d3 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/offscreen/TestOffscreen01GLPBufferNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/offscreen/TestOffscreen01GLPBufferNEWT.java
@@ -56,7 +56,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
         glpDefault = GLProfile.getDefault();
         Assert.assertNotNull(glpDefault);
         glDrawableFactory = GLDrawableFactory.getFactory(glpDefault);
-        System.out.println("INFO: PBuffer supported: "+ glDrawableFactory.canCreateGLPbuffer(null));
+        System.out.println("INFO: PBuffer supported: "+ glDrawableFactory.canCreateGLPbuffer(null, glpDefault));
         width  = 640;
         height = 480;
     }
@@ -108,7 +108,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
 
     @Test
     public void test01aOffscreenWindowPBuffer() {
-        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+        if(!glDrawableFactory.canCreateGLPbuffer(null, capsDefault.getGLProfile())) {
             System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
             return;
         }
@@ -118,7 +118,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
 
     @Test
     public void test01bOffscreenWindowPBufferStencil() {
-        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+        if(!glDrawableFactory.canCreateGLPbuffer(null, capsDefault.getGLProfile())) {
             System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
             return;
         }
@@ -129,7 +129,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
 
     @Test
     public void test01cOffscreenWindowPBufferStencilAlpha() {
-        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+        if(!glDrawableFactory.canCreateGLPbuffer(null, capsDefault.getGLProfile())) {
             System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
             return;
         }
@@ -141,7 +141,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
 
     @Test
     public void test01cOffscreenWindowPBuffer555() {
-        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+        if(!glDrawableFactory.canCreateGLPbuffer(null, capsDefault.getGLProfile())) {
             System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
             return;
         }
@@ -154,7 +154,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
 
     @Test
     public void test02Offscreen3Windows1DisplayPBuffer() {
-        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+        if(!glDrawableFactory.canCreateGLPbuffer(null, capsDefault.getGLProfile())) {
             System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
             return;
         }
@@ -207,7 +207,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
 
     @Test
     public void test03Offscreen3Windows3DisplaysPBuffer() {
-        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+        if(!glDrawableFactory.canCreateGLPbuffer(null, capsDefault.getGLProfile())) {
             System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
             return;
         }
@@ -260,7 +260,7 @@ public class TestOffscreen01GLPBufferNEWT extends UITestCase {
 
     @Test
     public void test04OffscreenSnapshotWithDemoPBuffer() {
-        if(!glDrawableFactory.canCreateGLPbuffer(null)) {
+        if(!glDrawableFactory.canCreateGLPbuffer(null, capsDefault.getGLProfile())) {
             System.out.println("WARNING: PBuffer not supported on this platform - cannot test");
             return;
         }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTBug628ResizeDeadlockAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTBug628ResizeDeadlockAWT.java
index e7037aa..f8fbe72 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTBug628ResizeDeadlockAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTBug628ResizeDeadlockAWT.java
@@ -52,6 +52,7 @@ import javax.media.opengl.GLProfile;
 import junit.framework.Assert;
 
 import com.jogamp.nativewindow.swt.SWTAccessor;
+import com.jogamp.newt.NewtFactory;
 import com.jogamp.newt.event.KeyAdapter;
 import com.jogamp.newt.event.KeyEvent;
 import com.jogamp.newt.opengl.GLWindow ;
@@ -250,6 +251,7 @@ public class TestNewtCanvasSWTBug628ResizeDeadlockAWT extends UITestCase {
         volatile Display display;
         volatile Shell shell;
         volatile Composite composite;
+        volatile com.jogamp.newt.Display swtNewtDisplay = null;
         
         public void init() {
             SWTAccessor.invoke(true, new Runnable() {
@@ -266,7 +268,8 @@ public class TestNewtCanvasSWTBug628ResizeDeadlockAWT extends UITestCase {
                     composite = new Composite( shell, SWT.NO_BACKGROUND );
                     composite.setLayout( new FillLayout() );
                     Assert.assertNotNull( composite );
-                }});            
+                }});
+            swtNewtDisplay = NewtFactory.createDisplay(null, false); // no-reuse
         }
         
         public void dispose() {
@@ -288,6 +291,7 @@ public class TestNewtCanvasSWTBug628ResizeDeadlockAWT extends UITestCase {
                 throwable.printStackTrace();
                 Assume.assumeNoException( throwable );
             }
+            swtNewtDisplay = null;
             display = null;
             shell = null;
             composite = null;            
@@ -305,7 +309,8 @@ public class TestNewtCanvasSWTBug628ResizeDeadlockAWT extends UITestCase {
         {
             final GLProfile gl2Profile = GLProfile.get( GLProfile.GL2 ) ;
             final GLCapabilities caps = new GLCapabilities( gl2Profile ) ;
-            glWindow = GLWindow.create( caps ) ;
+            com.jogamp.newt.Screen screen = NewtFactory.createScreen(dsc.swtNewtDisplay, 0);
+            glWindow = GLWindow.create( screen, caps ) ;
             glWindow.addGLEventListener( new BigFlashingX() ) ;
             glWindow.addKeyListener(new KeyAdapter() {
                 @Override
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTGLn.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTGLn.java
index 396d219..7acc645 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTGLn.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestNewtCanvasSWTGLn.java
@@ -48,6 +48,8 @@ import org.junit.After;
 import org.junit.Test;
 
 import com.jogamp.nativewindow.swt.SWTAccessor;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
 import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.newt.swt.NewtCanvasSWT;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
@@ -81,7 +83,8 @@ public class TestNewtCanvasSWTGLn extends UITestCase {
     Display display = null;
     Shell shell = null;
     Composite composite = null;
-
+    com.jogamp.newt.Display swtNewtDisplay = null;
+    
     @BeforeClass
     public static void startup() {
         System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() );
@@ -103,6 +106,7 @@ public class TestNewtCanvasSWTGLn extends UITestCase {
                 composite.setLayout( new FillLayout() );
                 Assert.assertNotNull( composite );
             }});
+        swtNewtDisplay = NewtFactory.createDisplay(null, false); // no-reuse
     }
 
     @After
@@ -125,6 +129,7 @@ public class TestNewtCanvasSWTGLn extends UITestCase {
             throwable.printStackTrace();
             Assume.assumeNoException( throwable );
         }
+        swtNewtDisplay = null;
         display = null;
         shell = null;
         composite = null;
@@ -134,7 +139,8 @@ public class TestNewtCanvasSWTGLn extends UITestCase {
                                boolean postAttach, boolean useAnimator ) throws InterruptedException {
         final GLReadBufferUtil screenshot = new GLReadBufferUtil(false, false);
         
-        final GLWindow glWindow1 = GLWindow.create(caps);
+        final Screen screen = NewtFactory.createScreen(swtNewtDisplay, 0);
+        final GLWindow glWindow1 = GLWindow.create(screen, caps);
         Assert.assertNotNull(glWindow1);
         Assert.assertEquals(false, glWindow1.isVisible());
         Assert.assertEquals(false, glWindow1.isNativeValid());
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTBug643AsyncExec.java b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTBug643AsyncExec.java
index 66911ef..4d279b3 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTBug643AsyncExec.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/swt/TestSWTBug643AsyncExec.java
@@ -49,6 +49,7 @@ import jogamp.newt.swt.event.SWTNewtEventFactory;
 import junit.framework.Assert;
 
 import com.jogamp.nativewindow.swt.SWTAccessor;
+import com.jogamp.newt.NewtFactory;
 import com.jogamp.newt.opengl.GLWindow ;
 import com.jogamp.newt.swt.NewtCanvasSWT ;
 import com.jogamp.opengl.swt.GLCanvas;
@@ -140,7 +141,9 @@ public class TestSWTBug643AsyncExec extends UITestCase {
             {
                 try
                 {
-                    swtDisplay.asyncExec( swtAsyncAction );
+                    if( !swtDisplay.isDisposed() ) {
+                        swtDisplay.asyncExec( swtAsyncAction );
+                    }
                     if(null != newtDisplay && newtDisplay.isNativeValid() && newtDisplay.getEDTUtil().isRunning()) {
                         // only perform async exec on valid and already running NEWT EDT!
                         newtDisplay.runOnEDTIfAvail(false, newtAsyncAction);
@@ -227,9 +230,10 @@ public class TestSWTBug643AsyncExec extends UITestCase {
                 glad = glc; 
                 newtDisplay = null;                
             } else if( useNewtCanvasSWT ) {
-                final GLWindow glWindow = GLWindow.create( caps ) ;
+                newtDisplay = NewtFactory.createDisplay(null, false); // no-reuse                
+                com.jogamp.newt.Screen screen = NewtFactory.createScreen(newtDisplay, 0);
+                final GLWindow glWindow = GLWindow.create( screen, caps ) ;
                 glWindow.addGLEventListener( new GearsES2() ) ;
-                newtDisplay = glWindow.getScreen().getDisplay();
                 if( glWindowPreVisible ) {
                     newtDisplay.setEDTUtil(new SWTEDTUtil(newtDisplay, dsc.display)); // Especially Windows requires creation access via same thread!
                     glWindow.setVisible(true);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java
index b38ae85..02f161c 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/DemoGL2ES2ImmModeSink.java
@@ -62,9 +62,6 @@ public class DemoGL2ES2ImmModeSink implements GLEventListener {
         pmvMatrix = new PMVMatrix();        
     }
 
-    static final String[] es2_prelude = { "#version 100\n", "precision mediump float;\n" };
-    static final String gl2_prelude = "#version 110\n";
-    
     public void init(GLAutoDrawable glad) {
         final GL2ES2 gl = glad.getGL().getGL2ES2();
                 
@@ -76,19 +73,8 @@ public class DemoGL2ES2ImmModeSink implements GLEventListener {
                 "../demos/es2/shader", "../demos/es2/shader/bin", "mgl_default_xxx", true);
         final ShaderCode fp0 = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, DemoGL2ES2ImmModeSink.class, 
                 "../demos/es2/shader", "../demos/es2/shader/bin", "mgl_default_xxx", true);
-        
-        // Prelude shader code w/ GLSL profile specifics [ 1. pre-proc, 2. other ]
-        int fp0Pos;
-        if(gl.isGLES2()) {
-            vp0.insertShaderSource(0, 0, es2_prelude[0]);
-            fp0Pos = fp0.insertShaderSource(0, 0, es2_prelude[0]);
-        } else {
-            vp0.insertShaderSource(0, 0, gl2_prelude);
-            fp0Pos = fp0.insertShaderSource(0, 0, gl2_prelude);
-        }
-        if(gl.isGLES2()) {
-            fp0Pos = fp0.insertShaderSource(0, fp0Pos, es2_prelude[1]);
-        }        
+        vp0.defaultShaderCustomization(gl, true, true);
+        fp0.defaultShaderCustomization(gl, true, true);
         
         sp = new ShaderProgram();
         sp.add(gl, vp0, System.err);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java
index 48f1df7..165a3b8 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/TestImmModeSinkES2NEWT.java
@@ -81,15 +81,13 @@ public class TestImmModeSinkES2NEWT extends UITestCase {
     
     @Test
     public void test05ImmSinkGL2ES2_VBOOff_Direct() throws InterruptedException {
-        final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2ES2);
-        if(null == reqGLCaps) return;
+        final GLCapabilities reqGLCaps = new GLCapabilities( GLProfile.getMaxFixedFunc(true) );
         doTest(reqGLCaps, new DemoGL2ES2ImmModeSink(false, false));
     }
     
     @Test
     public void test05ImmSinkGL2ES2_VBOOff_ShaderState() throws InterruptedException {
-        final GLCapabilities reqGLCaps = getCaps(GLProfile.GL2ES2);
-        if(null == reqGLCaps) return;
+        final GLCapabilities reqGLCaps = new GLCapabilities( GLProfile.getMaxFixedFunc(true) );
         doTest(reqGLCaps, new DemoGL2ES2ImmModeSink(false, true));
     }
     
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGImage01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGImage01NEWT.java
index bf8323e..5181dc2 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGImage01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGImage01NEWT.java
@@ -1,3 +1,30 @@
+/**
+ * Copyright 2012 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
 package com.jogamp.opengl.test.junit.jogl.util.texture;
 
 import java.io.IOException;
@@ -28,24 +55,36 @@ import com.jogamp.opengl.util.texture.TextureIO;
 import com.jogamp.opengl.util.texture.spi.JPEGImage;
 import javax.media.opengl.GL;
 
+/**
+ * Test reading and displaying a JPG image.
+ * <p>
+ * Main function accepts arbitrary JPG file name for manual tests.
+ * </p>
+ */
 public class TestJPEGImage01NEWT extends UITestCase {
     
     static boolean showFPS = false;
     static long duration = 100; // ms
     
-    public void testImpl(final boolean withAlpha, final InputStream istream) throws InterruptedException, IOException {
+    public void testImpl(final InputStream istream) throws InterruptedException, IOException {
+        final JPEGImage image = JPEGImage.read(istream);
+        Assert.assertNotNull(image);
+        final boolean hasAlpha = 4 == image.getBytesPerPixel();
+        System.err.println("JPEGImage: "+image+", hasAlpha "+hasAlpha);
+        
         final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
         final GLProfile glp = GLProfile.getGL2ES2();
         final GLCapabilities caps = new GLCapabilities(glp);
-        if( withAlpha ) {
+        if( hasAlpha ) {
             caps.setAlphaBits(1);
         }
-        
-        final JPEGImage image = JPEGImage.read(istream);
-        Assert.assertNotNull(image);
-        System.err.println("JPEGImage: "+image);
-        
-        final int internalFormat = (image.getBytesPerPixel()==4)?GL.GL_RGBA:GL.GL_RGB;
+                
+        final int internalFormat;
+        if(glp.isGL2GL3()) {
+            internalFormat = hasAlpha ? GL.GL_RGBA8 : GL.GL_RGB8;
+        } else {
+            internalFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB;
+        }        
         final TextureData texData = new TextureData(glp, internalFormat,
                                        image.getWidth(),
                                        image.getHeight(),
@@ -102,10 +141,10 @@ public class TestJPEGImage01NEWT extends UITestCase {
     }
     
     @Test
-    public void testReadES2_RGB() throws InterruptedException, IOException, MalformedURLException {
+    public void testReadES2_RGBn() throws InterruptedException, IOException, MalformedURLException {
         final String fname = null == _fname ? "test-ntscN_3-01-160x90-90pct-yuv444-base.jpg" : _fname;
         final URLConnection urlConn = IOUtil.getResource(this.getClass(), fname);
-        testImpl(false, urlConn.getInputStream());
+        testImpl(urlConn.getInputStream());
     }
 
     static String _fname = null;
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGTextureFromFileNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGTextureFromFileNEWT.java
index 82867f9..adce624 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGTextureFromFileNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestJPEGTextureFromFileNEWT.java
@@ -160,8 +160,8 @@ public class TestJPEGTextureFromFileNEWT extends UITestCase {
     public void testImpl(boolean useFFP, final InputStream istream) throws InterruptedException, IOException {
         final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
         GLProfile glp;
-        if(useFFP && GLProfile.isAvailable(GLProfile.GL2GL3)) {
-            glp = GLProfile.getGL2GL3();
+        if(useFFP && GLProfile.isAvailable(GLProfile.GL2)) {
+            glp = GLProfile.getMaxFixedFunc(true);
         } else if(!useFFP && GLProfile.isAvailable(GLProfile.GL2ES2)) {
             glp = GLProfile.getGL2ES2();
         } else {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage00NEWT.java
similarity index 65%
copy from src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage01NEWT.java
copy to src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage00NEWT.java
index 81f64f0..aedb6a5 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage00NEWT.java
@@ -1,3 +1,30 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
 package com.jogamp.opengl.test.junit.jogl.util.texture;
 
 import java.io.File;
@@ -12,7 +39,7 @@ import com.jogamp.common.util.IOUtil;
 import com.jogamp.opengl.test.junit.util.UITestCase;
 import com.jogamp.opengl.util.texture.spi.PNGImage;
 
-public class TestPNGImage01NEWT extends UITestCase {
+public class TestPNGImage00NEWT extends UITestCase {
     @Test
     public void testPNGReadWriteAndCompare() throws InterruptedException, IOException, MalformedURLException {
         final File out1_f=new File(getSimpleTestName(".")+"-PNGImageTest1.png");
@@ -57,6 +84,6 @@ public class TestPNGImage01NEWT extends UITestCase {
     }
     
     public static void main(String args[]) {
-        org.junit.runner.JUnitCore.main(TestPNGImage01NEWT.class.getName());
+        org.junit.runner.JUnitCore.main(TestPNGImage00NEWT.class.getName());
     }
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage01NEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage01NEWT.java
index 81f64f0..839a198 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGImage01NEWT.java
@@ -1,62 +1,179 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
 package com.jogamp.opengl.test.junit.jogl.util.texture;
 
-import java.io.File;
 import java.io.IOException;
+import java.io.InputStream;
 import java.net.MalformedURLException;
 import java.net.URLConnection;
 
+import javax.media.opengl.GL;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+
 import org.junit.Assert;
 import org.junit.Test;
 
 import com.jogamp.common.util.IOUtil;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.test.junit.jogl.demos.TextureDraw01Accessor;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.TextureDraw01ES2Listener;
+import com.jogamp.opengl.test.junit.util.MiscUtils;
+import com.jogamp.opengl.test.junit.util.QuitAdapter;
 import com.jogamp.opengl.test.junit.util.UITestCase;
+import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.GLReadBufferUtil;
+import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes;
+import com.jogamp.opengl.util.texture.TextureData;
+import com.jogamp.opengl.util.texture.TextureIO;
 import com.jogamp.opengl.util.texture.spi.PNGImage;
 
+/**
+ * Test reading and displaying a PNG image.
+ * <p>
+ * Main function accepts arbitrary PNG file name for manual tests.
+ * </p>
+ */
 public class TestPNGImage01NEWT extends UITestCase {
-    @Test
-    public void testPNGReadWriteAndCompare() throws InterruptedException, IOException, MalformedURLException {
-        final File out1_f=new File(getSimpleTestName(".")+"-PNGImageTest1.png");
-        final File out2_f=new File(getSimpleTestName(".")+"-PNGImageTest2.png");
-        final File out2F_f=new File(getSimpleTestName(".")+"-PNGImageTest2Flipped.png");
-        final File out2R_f=new File(getSimpleTestName(".")+"-PNGImageTest2Reversed.png");
-        final File out2RF_f=new File(getSimpleTestName(".")+"-PNGImageTest2ReversedFlipped.png");
-        final String url_s="jogl/util/data/av/test-ntsc01-160x90.png";
-        URLConnection urlConn = IOUtil.getResource(url_s, this.getClass().getClassLoader());
-        PNGImage image1 = PNGImage.read(urlConn.getInputStream());
-        System.err.println("PNGImage - Orig: "+image1);        
-        image1.write(out1_f, true); 
-        {
-            Assert.assertEquals(image1.getData(), PNGImage.read(out1_f.toURI().toURL().openStream()).getData());
-        }
+    
+    static boolean showFPS = false;
+    static long duration = 200; // ms
+    
+    public void testImpl(final InputStream istream) throws InterruptedException, IOException {        
+        final PNGImage image = PNGImage.read(istream);
+        Assert.assertNotNull(image);
+        final boolean hasAlpha = 4 == image.getBytesPerPixel();        
+        System.err.println("PNGImage: "+image);
         
-        final PNGImage image2 = PNGImage.createFromData(image1.getWidth(), image1.getHeight(), 
-                                                        image1.getDpi()[0], image1.getDpi()[1], 
-                                                        image1.getBytesPerPixel(), false /* reverseChannels */, image1.isGLOriented(), image1.getData());
-        image2.write(out2_f, true);
-        {
-            Assert.assertEquals(image1.getData(), PNGImage.read(out2_f.toURI().toURL().openStream()).getData());
+        final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
+        final GLProfile glp = GLProfile.getGL2ES2();
+        final GLCapabilities caps = new GLCapabilities(glp);
+        if( hasAlpha  ) {
+            caps.setAlphaBits(1);
         }
         
-        // flipped
-        final PNGImage image2F = PNGImage.createFromData(image1.getWidth(), image1.getHeight(), 
-                                                         image1.getDpi()[0], image1.getDpi()[1], 
-                                                         image1.getBytesPerPixel(), false /* reverseChannels */, !image1.isGLOriented(), image1.getData());
-        image2F.write(out2F_f, true);
+        final int internalFormat;
+        if(glp.isGL2GL3()) {
+            internalFormat = hasAlpha ? GL.GL_RGBA8 : GL.GL_RGB8;
+        } else {
+            internalFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB;
+        }        
+        final TextureData texData = new TextureData(glp, internalFormat,
+                                       image.getWidth(),
+                                       image.getHeight(),
+                                       0,
+                                       new GLPixelAttributes(image.getGLFormat(), image.getGLType()),
+                                       false /* mipmap */,
+                                       false /* compressed */,
+                                       false /* must flip-vert */,
+                                       image.getData(),
+                                       null);
         
-        // reversed channels
-        final PNGImage image2R = PNGImage.createFromData(image1.getWidth(), image1.getHeight(), 
-                                                         image1.getDpi()[0], image1.getDpi()[1], 
-                                                         image1.getBytesPerPixel(), true /* reverseChannels */, image1.isGLOriented(), image1.getData());
-        image2R.write(out2R_f, true);
+        // final TextureData texData = TextureIO.newTextureData(glp, istream, false /* mipmap */, TextureIO.PNG);
+        System.err.println("TextureData: "+texData);        
         
-        // reversed channels and flipped
-        final PNGImage image2RF = PNGImage.createFromData(image1.getWidth(), image1.getHeight(), 
-                                                         image1.getDpi()[0], image1.getDpi()[1], 
-                                                         image1.getBytesPerPixel(), true /* reverseChannels */, !image1.isGLOriented(), image1.getData());
-        image2RF.write(out2RF_f, true);
+        final GLWindow glad = GLWindow.create(caps);
+        glad.setTitle("TestPNGImage01NEWT");
+        // Size OpenGL to Video Surface
+        glad.setSize(texData.getWidth(), texData.getHeight());
+        
+        // load texture from file inside current GL context to match the way
+        // the bug submitter was doing it
+        final TextureDraw01ES2Listener gle = new TextureDraw01ES2Listener( texData ) ;
+        // gle.setClearColor(new float[] { 1.0f, 0.0f, 0.0f, 1.0f } );
+
+        glad.addGLEventListener(gle);
+        glad.addGLEventListener(new GLEventListener() {                    
+            boolean shot = false;
+            
+            @Override public void init(GLAutoDrawable drawable) {
+                System.err.println("Chosen Caps: " + drawable.getChosenGLCapabilities());
+                System.err.println("GL ctx: " + drawable.getGL().getContext());
+            }
+            
+            @Override public void display(GLAutoDrawable drawable) {
+                // 1 snapshot
+                if(null!=((TextureDraw01Accessor)gle).getTexture() && !shot) {
+                    shot = true;
+                    snapshot(0, null, drawable.getGL(), screenshot, TextureIO.PNG, null);
+                }
+            }
+            
+            @Override public void dispose(GLAutoDrawable drawable) { }
+            @Override public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { }
+        });
+
+        Animator animator = new Animator(glad);
+        animator.setUpdateFPSFrames(60, showFPS ? System.err : null);
+        QuitAdapter quitAdapter = new QuitAdapter();
+        glad.addKeyListener(quitAdapter);
+        glad.addWindowListener(quitAdapter);
+        glad.setVisible(true);
+        animator.start();
+
+        while(!quitAdapter.shouldQuit() && animator.isAnimating() && animator.getTotalFPSDuration()<duration) {
+            Thread.sleep(100);
+        }
+        
+        animator.stop();
+        glad.destroy();
     }
     
+    @Test
+    public void testRead01_RGBn_exp() throws InterruptedException, IOException, MalformedURLException {
+        final String fname = null == _fname ? "bug724-transparent-grey_gimpexp.png" : _fname;
+        final URLConnection urlConn = IOUtil.getResource(this.getClass(), fname);
+        testImpl(urlConn.getInputStream());
+    }
+
+    @Test
+    public void testRead02_RGBn_orig() throws InterruptedException, IOException, MalformedURLException {
+        if( null != _fname ) {
+            return;
+        }
+        final String fname = "bug724-transparent-grey_orig.png";
+        final URLConnection urlConn = IOUtil.getResource(this.getClass(), fname);
+        testImpl(urlConn.getInputStream());
+    }
+    
+    static String _fname = null;
     public static void main(String args[]) {
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                i++;
+                duration = MiscUtils.atol(args[i], duration);
+            } else if(args[i].equals("-file")) {
+                i++;
+                _fname = args[i];
+            }
+        }
         org.junit.runner.JUnitCore.main(TestPNGImage01NEWT.class.getName());
     }
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileAWT.java
index 651eeb5..756a8d8 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileAWT.java
@@ -102,8 +102,8 @@ public class TestPNGTextureFromFileAWT extends UITestCase {
     {
         final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
         GLProfile glp;
-        if(useFFP && GLProfile.isAvailable(GLProfile.GL2GL3)) {
-            glp = GLProfile.getGL2GL3();
+        if(useFFP && GLProfile.isAvailable(GLProfile.GL2)) {
+            glp = GLProfile.getMaxFixedFunc(true);
         } else if(!useFFP && GLProfile.isAvailable(GLProfile.GL2ES2)) {
             glp = GLProfile.getGL2ES2();
         } else {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileNEWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileNEWT.java
index 773b839..42e5230 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileNEWT.java
@@ -150,8 +150,8 @@ public class TestPNGTextureFromFileNEWT extends UITestCase {
     public void testImpl(boolean useFFP, final InputStream istream) throws InterruptedException, IOException {
         final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
         GLProfile glp;
-        if(useFFP && GLProfile.isAvailable(GLProfile.GL2GL3)) {
-            glp = GLProfile.getGL2GL3();
+        if(useFFP && GLProfile.isAvailable(GLProfile.GL2)) {
+            glp = GLProfile.getMaxFixedFunc(true);
         } else if(!useFFP && GLProfile.isAvailable(GLProfile.GL2ES2)) {
             glp = GLProfile.getGL2ES2();
         } else {
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileAWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestTGATextureFromFileNEWT.java
similarity index 51%
copy from src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileAWT.java
copy to src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestTGATextureFromFileNEWT.java
index 651eeb5..17c3d3e 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestPNGTextureFromFileAWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestTGATextureFromFileNEWT.java
@@ -1,5 +1,5 @@
 /**
- * Copyright 2010 JogAmp Community. All rights reserved.
+ * Copyright 2013 JogAmp Community. All rights reserved.
  *
  * Redistribution and use in source and binary forms, with or without modification, are
  * permitted provided that the following conditions are met:
@@ -25,85 +25,64 @@
  * authors and should not be interpreted as representing official policies, either expressed
  * or implied, of JogAmp Community.
  */
- 
+
 package com.jogamp.opengl.test.junit.jogl.util.texture;
 
+import java.io.IOException;
+import java.io.InputStream;
+import java.net.URLConnection;
+
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLProfile;
+
+import org.junit.After;
+import org.junit.Assert;
+import org.junit.Before;
+import org.junit.Test;
 
 import com.jogamp.common.util.IOUtil;
+import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.opengl.test.junit.jogl.demos.TextureDraw01Accessor;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.TextureDraw01ES2Listener;
 import com.jogamp.opengl.test.junit.jogl.demos.gl2.TextureDraw01GL2Listener;
 import com.jogamp.opengl.test.junit.util.MiscUtils;
 import com.jogamp.opengl.test.junit.util.QuitAdapter;
 import com.jogamp.opengl.test.junit.util.UITestCase;
-
-import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLEventListener;
-import javax.media.opengl.GLProfile;
-import javax.media.opengl.GLCapabilities;
-import javax.media.opengl.awt.GLCanvas;
-
-import com.jogamp.opengl.util.texture.TextureData;
-import com.jogamp.opengl.util.texture.TextureIO;
-import com.jogamp.opengl.util.texture.spi.TextureProvider;
 import com.jogamp.opengl.util.Animator;
 import com.jogamp.opengl.util.GLReadBufferUtil;
+import com.jogamp.opengl.util.texture.TextureData;
+import com.jogamp.opengl.util.texture.TextureIO;
 
-import java.awt.Dimension;
-import java.awt.Frame;
-
-import java.io.IOException;
-import java.io.InputStream;
-import java.net.URLConnection;
-
-import org.junit.Assert;
-import org.junit.After;
-import org.junit.Assume;
-import org.junit.Before;
-import org.junit.BeforeClass;
-import org.junit.Test;
-
-/**
- * Unit test for bug 417, which shows a GLException when reading a grayscale texture.
- * Couldn't duplicate the failure, so it must have been fixed unknowingly sometime
- * after the bug was submitted.
- * @author Wade Walker, et.al.
- */
-public class TestPNGTextureFromFileAWT extends UITestCase {
+public class TestTGATextureFromFileNEWT extends UITestCase {
     static boolean showFPS = false;
     static long duration = 100; // ms
-    InputStream grayTextureStream;
-    InputStream testTextureStream;
-
-    @BeforeClass
-    public static void initClass() {
-    }
-
+    
+    InputStream testTextureStream01U32;
+    InputStream testTextureStream02RLE32;
+    
     @Before
     public void initTest() throws IOException {
-        grayTextureStream = TestPNGTextureFromFileAWT.class.getResourceAsStream( "grayscale_texture.png" );
-        Assert.assertNotNull(grayTextureStream);
         {
-            URLConnection testTextureUrlConn = IOUtil.getResource(this.getClass(), "test-ntscN_3-01-160x90.png");
+            URLConnection testTextureUrlConn = IOUtil.getResource(this.getClass(), "test-u32.tga");
             Assert.assertNotNull(testTextureUrlConn);
-            testTextureStream = testTextureUrlConn.getInputStream();
-            Assert.assertNotNull(testTextureStream);
+            testTextureStream01U32 = testTextureUrlConn.getInputStream();
+            Assert.assertNotNull(testTextureStream01U32);
+        }
+        {
+            URLConnection testTextureUrlConn = IOUtil.getResource(this.getClass(), "bug744-rle32.tga");
+            Assert.assertNotNull(testTextureUrlConn);
+            testTextureStream02RLE32 = testTextureUrlConn.getInputStream();
+            Assert.assertNotNull(testTextureStream02RLE32);
         }
     }
-
-    @After
-    public void cleanupTest() {
-        grayTextureStream = null;
-        testTextureStream = null;
-    }
-
-    public void testImpl(boolean useFFP, final InputStream istream, final boolean useAWTIIOP) 
-            throws InterruptedException, IOException 
-    {
+    
+    public void testImpl(boolean useFFP, final InputStream istream) throws InterruptedException, IOException {
         final GLReadBufferUtil screenshot = new GLReadBufferUtil(true, false);
         GLProfile glp;
-        if(useFFP && GLProfile.isAvailable(GLProfile.GL2GL3)) {
-            glp = GLProfile.getGL2GL3();
+        if(useFFP && GLProfile.isAvailable(GLProfile.GL2)) {
+            glp = GLProfile.getMaxFixedFunc(true);
         } else if(!useFFP && GLProfile.isAvailable(GLProfile.GL2ES2)) {
             glp = GLProfile.getGL2ES2();
         } else {
@@ -111,33 +90,25 @@ public class TestPNGTextureFromFileAWT extends UITestCase {
             return;
         }
         final GLCapabilities caps = new GLCapabilities(glp);
-        final TextureData texData;
-        if(useAWTIIOP) {
-            final TextureProvider texProvider = new com.jogamp.opengl.util.texture.spi.awt.IIOTextureProvider();
-            texData = texProvider.newTextureData(glp, istream, 0 /* internalFormat */, 0 /* pixelFormat */, false /* mipmap */, TextureIO.PNG);
-        } else {
-            texData = TextureIO.newTextureData(glp, istream, false /* mipmap */, TextureIO.PNG);
-        }
-        System.err.println("TextureData: "+texData);
+        caps.setAlphaBits(1);
+        
+        final TextureData texData = TextureIO.newTextureData(glp, istream, false /* mipmap */, TextureIO.TGA);
+        System.err.println("TextureData: "+texData);        
+        
+        final GLWindow glad = GLWindow.create(caps);
+        glad.setTitle("TestTGATextureGL2FromFileNEWT");
+        // Size OpenGL to Video Surface
+        glad.setSize(texData.getWidth(), texData.getHeight());
         
-        final GLCanvas glc = new GLCanvas(caps);
-        Dimension glc_sz = new Dimension(texData.getWidth(), texData.getHeight());
-        glc.setMinimumSize(glc_sz);
-        glc.setPreferredSize(glc_sz);
-        final Frame frame = new Frame("TestPNGTextureGL2FromFileAWT");
-        Assert.assertNotNull(frame);
-        frame.add(glc);
-
         // load texture from file inside current GL context to match the way
         // the bug submitter was doing it
         final GLEventListener gle = useFFP ? new TextureDraw01GL2Listener( texData ) : new TextureDraw01ES2Listener( texData ) ;
-        glc.addGLEventListener(gle);
-        glc.addGLEventListener(new GLEventListener() {            
+        glad.addGLEventListener(gle);
+        glad.addGLEventListener(new GLEventListener() {                    
             boolean shot = false;
             
             @Override public void init(GLAutoDrawable drawable) {}
             
-            @Override
             public void display(GLAutoDrawable drawable) {
                 // 1 snapshot
                 if(null!=((TextureDraw01Accessor)gle).getTexture() && !shot) {
@@ -145,26 +116,17 @@ public class TestPNGTextureFromFileAWT extends UITestCase {
                     snapshot(0, null, drawable.getGL(), screenshot, TextureIO.PNG, null);
                 }
             }
-
+            
             @Override public void dispose(GLAutoDrawable drawable) { }
             @Override public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { }
         });
 
-        Animator animator = new Animator(glc);
+        Animator animator = new Animator(glad);
         animator.setUpdateFPSFrames(60, showFPS ? System.err : null);
         QuitAdapter quitAdapter = new QuitAdapter();
-        new com.jogamp.newt.event.awt.AWTKeyAdapter(quitAdapter).addTo(glc);
-        new com.jogamp.newt.event.awt.AWTWindowAdapter(quitAdapter).addTo(glc);
-        try {
-            javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
-                public void run() {
-                    frame.pack();
-                    frame.setVisible(true);
-                }});
-        } catch( Throwable throwable ) {
-            throwable.printStackTrace();
-            Assume.assumeNoException( throwable );
-        }        
+        glad.addKeyListener(quitAdapter);
+        glad.addWindowListener(quitAdapter);
+        glad.setVisible(true);
         animator.start();
 
         while(!quitAdapter.shouldQuit() && animator.isAnimating() && animator.getTotalFPSDuration()<duration) {
@@ -172,55 +134,25 @@ public class TestPNGTextureFromFileAWT extends UITestCase {
         }
         
         animator.stop();
-        try {
-            javax.swing.SwingUtilities.invokeAndWait(new Runnable() {
-                public void run() {
-                    frame.setVisible(false);
-                    frame.remove(glc);
-                    frame.dispose();
-                }});
-        } catch( Throwable throwable ) {
-            throwable.printStackTrace();
-            Assume.assumeNoException( throwable );
-        }        
+        glad.destroy();
     }
     
     @Test
-    public void testGrayAWTILoaderGL2() throws InterruptedException, IOException {
-        testImpl(true, grayTextureStream, true);        
-    }    
-    @Test
-    public void testGrayAWTILoaderES2() throws InterruptedException, IOException {
-        testImpl(false, grayTextureStream, true);        
-    }
-    
-    @Test
-    public void testGrayPNGJLoaderGL2() throws InterruptedException, IOException {
-        testImpl(true, grayTextureStream, false);        
-    }
-    @Test
-    public void testGrayPNGJLoaderES2() throws InterruptedException, IOException {
-        testImpl(false, grayTextureStream, false);        
+    public void test01U32__GL2() throws InterruptedException, IOException {
+        testImpl(true, testTextureStream01U32);        
     }
     
     @Test
-    public void testTestAWTILoaderGL2() throws InterruptedException, IOException {
-        testImpl(true, testTextureStream, true);        
-    }
-    @Test
-    public void testTestAWTILoaderES2() throws InterruptedException, IOException {
-        testImpl(false, testTextureStream, true);        
+    public void test02RLE32__GL2() throws InterruptedException, IOException {
+        testImpl(true, testTextureStream02RLE32);        
     }
     
-    @Test
-    public void testTestPNGJLoaderGL2() throws InterruptedException, IOException {
-        testImpl(true, testTextureStream, false);        
-    }
-    @Test
-    public void testTestPNGJLoaderES2() throws InterruptedException, IOException {
-        testImpl(false, testTextureStream, false);        
+    @After
+    public void cleanupTest() {
+        testTextureStream01U32 = null;
+        testTextureStream02RLE32 = null;
     }
-    
+
     public static void main(String args[]) throws IOException {
         for(int i=0; i<args.length; i++) {
             if(args[i].equals("-time")) {
@@ -228,6 +160,6 @@ public class TestPNGTextureFromFileAWT extends UITestCase {
                 duration = MiscUtils.atol(args[i], duration);
             }
         }
-        org.junit.runner.JUnitCore.main(TestPNGTextureFromFileAWT.class.getName());        
+        org.junit.runner.JUnitCore.main(TestTGATextureFromFileNEWT.class.getName());        
     }
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestTexture01AWT.java b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestTexture01AWT.java
index c333846..6913cf3 100644
--- a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestTexture01AWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/TestTexture01AWT.java
@@ -80,7 +80,7 @@ public class TestTexture01AWT extends UITestCase {
             UITestCase.setTestSupported(false);
             return;
         }
-        glp = GLProfile.getGL2GL3();
+        glp = GLProfile.getMaxFixedFunc(true);
         Assert.assertNotNull(glp);
         caps = new GLCapabilities(glp);
         Assert.assertNotNull(caps);
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug724-transparent-grey_gimpexp.png b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug724-transparent-grey_gimpexp.png
new file mode 100644
index 0000000..53b2ec0
Binary files /dev/null and b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug724-transparent-grey_gimpexp.png differ
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug724-transparent-grey_orig.png b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug724-transparent-grey_orig.png
new file mode 100644
index 0000000..b85bf7e
Binary files /dev/null and b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug724-transparent-grey_orig.png differ
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug744-rle32.tga b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug744-rle32.tga
new file mode 100644
index 0000000..18220ed
Binary files /dev/null and b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/bug744-rle32.tga differ
diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/test-u32.tga b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/test-u32.tga
new file mode 100644
index 0000000..9066e17
Binary files /dev/null and b/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/test-u32.tga differ
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle01NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle01NEWT.java
index e4867e3..6a248bc 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle01NEWT.java
@@ -37,6 +37,8 @@ import javax.media.opengl.*;
 import com.jogamp.newt.*;
 import com.jogamp.newt.event.*;
 import com.jogamp.newt.opengl.*;
+import com.jogamp.newt.util.EDTUtil;
+
 import java.io.IOException;
 
 import com.jogamp.opengl.test.junit.util.UITestCase;
@@ -89,7 +91,7 @@ public class TestDisplayLifecycle01NEWT extends UITestCase {
         Assert.assertEquals(0,display.getReferenceCount());
         Assert.assertEquals(false,display.isNativeValid());
         Assert.assertNotNull(display.getEDTUtil());
-        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
         Assert.assertEquals(0,screen.getReferenceCount());
         Assert.assertEquals(false,screen.isNativeValid());
 
@@ -199,10 +201,17 @@ public class TestDisplayLifecycle01NEWT extends UITestCase {
         Assert.assertEquals(0,Display.getActiveDisplayNumber());
         Assert.assertEquals(0,display.getReferenceCount());
         Assert.assertEquals(false,display.isNativeValid());
-        Assert.assertNotNull(display.getEDTUtil());
-        Assert.assertEquals(false,display.getEDTUtil().isRunning());
-        display.getEDTUtil().invoke(true, null);
-        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        {
+            final EDTUtil edtUtil = display.getEDTUtil();
+            Assert.assertNotNull(edtUtil);
+            Assert.assertEquals(false,edtUtil.isRunning());
+            edtUtil.restart();
+            edtUtil.invoke(true, null);
+            Assert.assertEquals(true,edtUtil.isRunning());
+            edtUtil.invokeStop(true, null);
+            edtUtil.waitUntilStopped();
+            Assert.assertEquals(false,edtUtil.isRunning());
+        }
         Assert.assertEquals(0,screen.getReferenceCount());
         Assert.assertEquals(false,screen.isNativeValid());
 
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle02NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle02NEWT.java
index bf50912..3ab81bd 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle02NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/TestDisplayLifecycle02NEWT.java
@@ -39,6 +39,7 @@ import com.jogamp.newt.event.*;
 import com.jogamp.newt.opengl.*;
 import java.io.IOException;
 
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
 import com.jogamp.opengl.test.junit.util.UITestCase;
 import com.jogamp.opengl.test.junit.util.MiscUtils;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
@@ -141,6 +142,9 @@ public class TestDisplayLifecycle02NEWT extends UITestCase {
 
         // destruction.. ref count down, but keep all
         window.destroy();
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
+        
         Assert.assertEquals(screen,window.getScreen());
         Assert.assertEquals(0,Display.getActiveDisplayNumber());
         Assert.assertEquals(0,display.getReferenceCount());
@@ -186,6 +190,9 @@ public class TestDisplayLifecycle02NEWT extends UITestCase {
         System.err.println("duration: "+window.getTotalFPSDuration());
 
         window.destroy();
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
+        
         Assert.assertEquals(screen,window.getScreen());
         Assert.assertEquals(false,window.isNativeValid());
         Assert.assertEquals(false,window.isVisible());
@@ -208,7 +215,9 @@ public class TestDisplayLifecycle02NEWT extends UITestCase {
         Assert.assertEquals(0,Display.getActiveDisplayNumber());
 
         // Create Display/Screen, pending lazy native creation
+        System.err.println("Pass - 1");
         testDisplayCreate01Impl();
+        System.err.println("Pass - 2");
         testDisplayCreate01Impl();
 
         Assert.assertEquals(0,Display.getActiveDisplayNumber());
@@ -285,6 +294,8 @@ public class TestDisplayLifecycle02NEWT extends UITestCase {
 
         // destruction ...
         window1.destroy();
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(window1, false));
+        
         Assert.assertNotNull(window1.getScreen());
         Assert.assertEquals(false,window1.isNativeValid());
         Assert.assertEquals(false,window1.isVisible());
@@ -300,6 +311,9 @@ public class TestDisplayLifecycle02NEWT extends UITestCase {
 
         // destruction
         window2.destroy();
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(window2, false));
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
+        
         Assert.assertNotNull(window2.getScreen());
         Assert.assertEquals(false,window2.isNativeValid());
         Assert.assertEquals(false,window2.isVisible());
@@ -314,12 +328,12 @@ public class TestDisplayLifecycle02NEWT extends UITestCase {
         Assert.assertEquals(0,screen.getReferenceCount());
         Assert.assertEquals(false,screen.isNativeValid());
 
-        // invalidate .. remove all refs
+        // invalidate (again) .. 
         window1.destroy();
         Assert.assertEquals(false,window1.isNativeValid());
         Assert.assertEquals(false,window1.isVisible());
 
-        // invalidate .. remove all refs
+        // invalidate (again) .. 
         window2.destroy();
         Assert.assertEquals(false,window2.isNativeValid());
         Assert.assertEquals(false,window2.isVisible());
@@ -331,7 +345,9 @@ public class TestDisplayLifecycle02NEWT extends UITestCase {
         Assert.assertEquals(0,Display.getActiveDisplayNumber());
 
         // Create Display/Screen, pending lazy native creation
+        System.err.println("Pass - 1");
         testDisplayCreate02Impl();
+        System.err.println("Pass - 2");
         testDisplayCreate02Impl();
 
         Assert.assertEquals(0,Display.getActiveDisplayNumber());
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestGLWindows02NEWTAnimated.java b/src/test/com/jogamp/opengl/test/junit/newt/TestGLWindows02NEWTAnimated.java
index 64c5e9c..e1c6c75 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestGLWindows02NEWTAnimated.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/TestGLWindows02NEWTAnimated.java
@@ -131,6 +131,7 @@ public class TestGLWindows02NEWTAnimated extends UITestCase {
         Assert.assertEquals(true, animator.isStarted());
         
         animator.remove(window);
+        Thread.sleep(250); // give animator a chance to become paused
         Assert.assertEquals(false, animator.isAnimating());
         Assert.assertEquals(true, animator.isPaused()); // zero drawables
         Assert.assertEquals(true, animator.isStarted());
@@ -145,6 +146,7 @@ public class TestGLWindows02NEWTAnimated extends UITestCase {
         Animator animator = new Animator();
         animator.setUpdateFPSFrames(1, null);        
         Assert.assertTrue(animator.start());
+        Thread.sleep(250); // give animator a chance to become paused
         Assert.assertEquals(false, animator.isAnimating()); // zero drawables
         Assert.assertEquals(true, animator.isPaused()); // zero drawables
         animator.add(window);
@@ -157,6 +159,7 @@ public class TestGLWindows02NEWTAnimated extends UITestCase {
         Assert.assertEquals(true, animator.isStarted());
         Assert.assertEquals(false, animator.isPaused());
         animator.remove(window);
+        Thread.sleep(250); // give animator a chance to become paused
         Assert.assertEquals(false, animator.isAnimating());
         Assert.assertEquals(true, animator.isStarted());
         Assert.assertEquals(true, animator.isPaused()); // zero drawables
@@ -189,6 +192,7 @@ public class TestGLWindows02NEWTAnimated extends UITestCase {
 
         Assert.assertTrue(animator.start());
         Assert.assertEquals(true, animator.isStarted());
+        Thread.sleep(250); // give animator a chance to become paused
         Assert.assertEquals(false, animator.isAnimating()); // zero drawables
         Assert.assertEquals(true, animator.isPaused()); // zero drawables
 
@@ -217,6 +221,7 @@ public class TestGLWindows02NEWTAnimated extends UITestCase {
         window2.destroy();
         animator.remove(window2);
         Assert.assertEquals(true, animator.isStarted());
+        Thread.sleep(250); // give animator a chance to become paused
         Assert.assertEquals(false, animator.isAnimating()); // zero drawables
         Assert.assertEquals(true, animator.isPaused()); // zero drawables
         Assert.assertTrue(animator.stop());
@@ -253,6 +258,7 @@ public class TestGLWindows02NEWTAnimated extends UITestCase {
 
         Assert.assertTrue(animator.start());
         Assert.assertEquals(true, animator.isStarted());
+        Thread.sleep(250); // give animator a chance to become paused
         Assert.assertEquals(false, animator.isAnimating()); // zero drawables
         Assert.assertEquals(true, animator.isPaused()); // zero drawables
 
@@ -298,6 +304,7 @@ public class TestGLWindows02NEWTAnimated extends UITestCase {
         destroyWindow(window2);
         animator.remove(window2);
         Assert.assertEquals(true, animator.isStarted());
+        Thread.sleep(250); // give animator a chance to become paused
         Assert.assertEquals(false, animator.isAnimating()); // zero drawables
         Assert.assertEquals(true, animator.isPaused()); // zero drawables
 
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/ManualScreenMode03NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/ManualScreenMode03aNEWT.java
similarity index 96%
rename from src/test/com/jogamp/opengl/test/junit/newt/ManualScreenMode03NEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/ManualScreenMode03aNEWT.java
index 875e4fe..464efa5 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/ManualScreenMode03NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/ManualScreenMode03aNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.opengl.GLCapabilities;
@@ -51,7 +51,7 @@ import javax.media.nativewindow.util.Dimension;
  * which shall reset the ScreenMode to it's original state
  * when the application exists (normal or ctrl-c).
  */
-public class ManualScreenMode03NEWT extends UITestCase {
+public class ManualScreenMode03aNEWT extends UITestCase {
     static int waitTime = 7000; // 1 sec
     
     static GLWindow createWindow(Screen screen, GLCapabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
@@ -108,7 +108,7 @@ public class ManualScreenMode03NEWT extends UITestCase {
     }
 
     public static void main(String args[]) throws IOException {
-        ManualScreenMode03NEWT t = new ManualScreenMode03NEWT();
+        ManualScreenMode03aNEWT t = new ManualScreenMode03aNEWT();
         t.run();
     }
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode00NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00aNEWT.java
similarity index 81%
rename from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode00NEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00aNEWT.java
index f64cf2e..151cc0a 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode00NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00aNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.nativewindow.NativeWindowFactory;
@@ -41,7 +41,9 @@ import com.jogamp.newt.MonitorDevice;
 import com.jogamp.newt.NewtFactory;
 import com.jogamp.newt.MonitorMode;
 import com.jogamp.newt.Screen;
+import com.jogamp.newt.util.MonitorModeUtil;
 import com.jogamp.opengl.test.junit.util.UITestCase;
+
 import java.util.Iterator;
 import java.util.List;
 import javax.media.nativewindow.util.Dimension;
@@ -53,7 +55,14 @@ import javax.media.opengl.GLProfile;
 import jogamp.newt.MonitorDeviceImpl;
 import jogamp.newt.MonitorModeProps;
 
-public class TestScreenMode00NEWT extends UITestCase {
+/**
+ * Validating consistency of MonitorMode data from Screen (all modes)
+ * and from a particular MonitorDevice.
+ * <p>
+ * Also validates the descending order of the given MonitorMode lists.
+ * </p>
+ */
+public class TestScreenMode00aNEWT extends UITestCase {
     static int screenIdx = 0;
     static int width, height;
     
@@ -64,6 +73,7 @@ public class TestScreenMode00NEWT extends UITestCase {
 
     @BeforeClass
     public static void initClass() {
+        setResetXRandRIfX11AfterClass();
         GLProfile.initSingleton(); // hack to initialize GL for BCM_IV (Rasp.Pi)
         NativeWindowFactory.initSingleton();
         width  = 640;
@@ -126,8 +136,27 @@ public class TestScreenMode00NEWT extends UITestCase {
         Assert.assertTrue(allMonitorModes.size()>0);
         {
             int i=0;
+            MonitorMode mmPre = null;
+            for(Iterator<MonitorMode> iMode=allMonitorModes.iterator(); iMode.hasNext(); i++) {
+                final MonitorMode mm = iMode.next();
+                System.err.println(String.format("All-0[%03d]: %s", i, mm));
+                if( null != mmPre ) {
+                    Assert.assertTrue("Wrong order", mmPre.compareTo(mm) >= 0);
+                }
+                mmPre = mm;
+            }
+        }
+        MonitorModeUtil.sort(allMonitorModes, true /* ascendingOrder*/);
+        {
+            int i=0;
+            MonitorMode mmPre = null;
             for(Iterator<MonitorMode> iMode=allMonitorModes.iterator(); iMode.hasNext(); i++) {
-                System.err.println("All["+i+"]: "+iMode.next());
+                final MonitorMode mm = iMode.next();
+                System.err.println(String.format("All-1[%03d]: %s", i, mm));
+                if( null != mmPre ) {
+                    Assert.assertTrue("Wrong order", mmPre.compareTo(mm) <= 0);
+                }
+                mmPre = mm;
             }
         }
         
@@ -140,8 +169,14 @@ public class TestScreenMode00NEWT extends UITestCase {
             List<MonitorMode> modes = monitor.getSupportedModes();
             Assert.assertTrue(modes.size()>0);
             int i=0;
+            MonitorMode mmPre = null;
             for(Iterator<MonitorMode> iMode=modes.iterator(); iMode.hasNext(); i++) {
-                System.err.println("["+j+"]["+i+"]: "+iMode.next());
+                final MonitorMode mm = iMode.next();
+                System.err.println(String.format("[%02d][%03d]: %s", j, i, mm));
+                if( null != mmPre ) {
+                    Assert.assertTrue("Wrong order", mmPre.compareTo(mm) >= 0);
+                }
+                mmPre = mm;
             }
             Assert.assertTrue(allMonitorModes.containsAll(modes));
 
@@ -173,7 +208,7 @@ public class TestScreenMode00NEWT extends UITestCase {
                 screenIdx = atoi(args[i]);
             }
         }
-        String tstname = TestScreenMode00NEWT.class.getName();
+        String tstname = TestScreenMode00aNEWT.class.getName();
         org.junit.runner.JUnitCore.main(tstname);
     }
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode00bNEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00bNEWT.java
similarity index 96%
rename from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode00bNEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00bNEWT.java
index fe5dd93..d5323e1 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode00bNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00bNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.nativewindow.NativeWindowFactory;
@@ -51,6 +51,10 @@ import java.util.List;
 import javax.media.opengl.GLCapabilities;
 import javax.media.opengl.GLCapabilitiesImmutable;
 
+/**
+ * Queries the current MonitorMode 50 times,
+ * stressing a possible race condition. 
+ */
 public class TestScreenMode00bNEWT extends UITestCase {
     static int width, height;
     
@@ -59,6 +63,7 @@ public class TestScreenMode00bNEWT extends UITestCase {
         
     @BeforeClass
     public static void initClass() {
+        setResetXRandRIfX11AfterClass();
         NativeWindowFactory.initSingleton();
         width  = 640;
         height = 480;
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01aNEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00cNEWT.java
similarity index 60%
copy from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01aNEWT.java
copy to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00cNEWT.java
index c638058..bc1dcf7 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01aNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode00cNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.opengl.GLCapabilities;
@@ -46,25 +46,34 @@ import com.jogamp.newt.MonitorMode;
 import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.newt.util.MonitorModeUtil;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.MiscUtils;
 import com.jogamp.opengl.test.junit.util.UITestCase;
 
 import java.util.List;
+
+import javax.media.nativewindow.NativeWindowFactory;
 import javax.media.nativewindow.util.Dimension;
 
 /**
- * Documents remedy B) for NV RANDR/GL bug
- * 
- * @see TestScreenMode01NEWT#cleanupGL()
+ * Tests X11 XRandR MonitorMode reset via {@link UITestCase#resetXRandRIfX11()}.
  */
-public class TestScreenMode01aNEWT extends UITestCase {
+public class TestScreenMode00cNEWT extends UITestCase {
+    static boolean manualTest = false;
     static GLProfile glp;
     static int width, height;
     
-    static int waitTimeShort = 2000;
-    static int waitTimeLong = 2000;
+    static final int waitTimeShort = 2000;
+    static long duration = waitTimeShort;
 
     @BeforeClass
     public static void initClass() {
+        setResetXRandRIfX11AfterClass();
+        NativeWindowFactory.initSingleton();
+        if( !manualTest || NativeWindowFactory.TYPE_X11 != NativeWindowFactory.getNativeWindowType(true) ) {
+            setTestSupported(false);
+            return;
+        }
         width  = 100;
         height = 100;
         glp = GLProfile.getDefault();
@@ -89,9 +98,10 @@ public class TestScreenMode01aNEWT extends UITestCase {
         return window;
     }
 
-    static void destroyWindow(Window window) {
+    static void destroyWindow(Window window) throws InterruptedException {
         if(null!=window) {
             window.destroy();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
         }
     }
     
@@ -99,16 +109,16 @@ public class TestScreenMode01aNEWT extends UITestCase {
     public void testScreenModeChange01() throws InterruptedException {
         Thread.sleep(waitTimeShort);
 
-        GLCapabilities caps = new GLCapabilities(glp);
+        final GLCapabilities caps = new GLCapabilities(glp);
         Assert.assertNotNull(caps);
-        Display display = NewtFactory.createDisplay(null); // local display
+        final Display display = NewtFactory.createDisplay(null); // local display
         Assert.assertNotNull(display);
-        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        final Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
         Assert.assertNotNull(screen);
-        Window window0 = createWindow(screen, caps, "win0", 0, 0, width, height);
+        final Window window0 = createWindow(screen, caps, "win0", 0, 0, width, height);
         Assert.assertNotNull(window0);        
 
-        List<MonitorMode> allMonitorModes = screen.getMonitorModes();
+        final List<MonitorMode> allMonitorModes = screen.getMonitorModes();
         Assert.assertTrue(allMonitorModes.size()>0);
         if(allMonitorModes.size()==1) {
             // no support ..
@@ -117,7 +127,7 @@ public class TestScreenMode01aNEWT extends UITestCase {
             return;
         }
 
-        MonitorDevice monitor = window0.getMainMonitor();
+        final MonitorDevice monitor = screen.getMonitorDevices().get(0);
         
         List<MonitorMode> monitorModes = monitor.getSupportedModes();
         Assert.assertTrue(monitorModes.size()>0);
@@ -129,13 +139,13 @@ public class TestScreenMode01aNEWT extends UITestCase {
         }
         Assert.assertTrue(allMonitorModes.containsAll(monitorModes));
                 
-        MonitorMode mmCurrent = monitor.queryCurrentMode();
-        Assert.assertNotNull(mmCurrent);
-        MonitorMode mmOrig = monitor.getOriginalMode();
+        final MonitorMode mmSet0 = monitor.queryCurrentMode();
+        Assert.assertNotNull(mmSet0);
+        final MonitorMode mmOrig = monitor.getOriginalMode();
         Assert.assertNotNull(mmOrig);
         System.err.println("[0] orig   : "+mmOrig);
-        System.err.println("[0] current: "+mmCurrent);
-        Assert.assertEquals(mmCurrent, mmOrig);
+        System.err.println("[0] current: "+mmSet0);
+        Assert.assertEquals(mmSet0, mmOrig);
         
 
         monitorModes = MonitorModeUtil.filterByFlags(monitorModes, 0); // no interlace, double-scan etc
@@ -155,58 +165,80 @@ public class TestScreenMode01aNEWT extends UITestCase {
         Assert.assertNotNull(monitorModes);
         Assert.assertTrue(monitorModes.size()>0);
 
-        MonitorMode mm = monitorModes.get(0);
-        System.err.println("[0] set current: "+mm);
-        Assert.assertTrue(monitor.setCurrentMode(mm));
-        Assert.assertTrue(monitor.isModeChangedByUs());
-        Assert.assertEquals(mm, monitor.getCurrentMode());
-        Assert.assertNotSame(mmOrig, monitor.getCurrentMode());
-        Assert.assertEquals(mm, monitor.queryCurrentMode());
-
-        Thread.sleep(waitTimeShort);
+        // set mode
+        {
+            MonitorMode mm = monitorModes.get(0);
+            System.err.println("[0] set current: "+mm);
+            final boolean smOk = monitor.setCurrentMode(mm);
+            MonitorMode mmCurrent = monitor.getCurrentMode();
+            System.err.println("[0] has current: "+mmCurrent+", changeOK "+smOk);
+            Assert.assertTrue(monitor.isModeChangedByUs());
+            Assert.assertEquals(mm, mmCurrent);
+            Assert.assertNotSame(mmOrig, mmCurrent);
+            Assert.assertEquals(mmCurrent, monitor.queryCurrentMode());
+            Assert.assertTrue(smOk);
+        }
 
-        // check manual reset ..
+        Thread.sleep(duration);
 
         Assert.assertEquals(true,display.isNativeValid());
         Assert.assertEquals(true,screen.isNativeValid());
         Assert.assertEquals(true,window0.isNativeValid());
         Assert.assertEquals(true,window0.isVisible());
 
-        screen.addReference(); // keep it alive !
-        Assert.assertTrue(monitor.setCurrentMode(mmOrig));
-        Assert.assertFalse(monitor.isModeChangedByUs());
-        Assert.assertEquals(mmOrig, monitor.getCurrentMode());
-        Assert.assertNotSame(mm, monitor.getCurrentMode());
-        Assert.assertEquals(mmOrig, monitor.queryCurrentMode());
+        // WARNING: See note in 'UITestCase.resetXRandRIfX11();'
+        UITestCase.resetXRandRIfX11();
+        System.err.println("XRandR Reset :"+monitor.queryCurrentMode());
+        validateScreenModeReset0(mmOrig);
         
         destroyWindow(window0);
-        Assert.assertEquals(false,window0.isVisible());
-        Assert.assertEquals(false,window0.isNativeValid());
-        Assert.assertEquals(true,screen.isNativeValid()); // alive !
-        Assert.assertEquals(true,display.isNativeValid());
-                
-        Thread.sleep(waitTimeShort);
 
-        Window window1 = createWindow(screen, caps, "win1", 
-                                      width+window0.getInsets().getTotalWidth(), 0, 
-                                      width, height);
-        Assert.assertNotNull(window1);
-        Assert.assertEquals(true,window1.isNativeValid());
-        Assert.assertEquals(true,window1.isVisible());
-        
         Thread.sleep(waitTimeShort);
+        validateScreenModeReset(mmOrig);
+    }
+    
+    void validateScreenModeReset0(final MonitorMode mmOrig) {
+        final Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        final Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        screen.addReference();
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
         
-        destroyWindow(window1);
-        Assert.assertEquals(false,window1.isNativeValid());
-        Assert.assertEquals(false,window1.isVisible());
+        final MonitorDevice monitor = screen.getMonitorDevices().get(0);
+        Assert.assertEquals(mmOrig, monitor.queryCurrentMode());
         
         screen.removeReference();
+    }
+    void validateScreenModeReset(final MonitorMode mmOrig) {
+        final Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        final Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertEquals(false,screen.isNativeValid());
+        screen.addReference();
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
+        
+        final MonitorDevice monitor = screen.getMonitorDevices().get(0);
+        Assert.assertEquals(mmOrig, monitor.getCurrentMode());
+        
+        screen.removeReference();
+        Assert.assertEquals(false,display.isNativeValid());
         Assert.assertEquals(false,screen.isNativeValid());
-        Assert.assertEquals(false,display.isNativeValid());                
     }
 
     public static void main(String args[]) throws IOException {
-        String tstname = TestScreenMode01aNEWT.class.getName();
+        manualTest = true;
+        for(int i=0; i<args.length; i++) {
+            if(args[i].equals("-time")) {
+                i++;
+                duration = MiscUtils.atol(args[i], duration);
+            }
+        }
+        String tstname = TestScreenMode00cNEWT.class.getName();
         org.junit.runner.JUnitCore.main(tstname);
     }
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01aNEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01aNEWT.java
similarity index 69%
rename from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01aNEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01aNEWT.java
index c638058..bff2206 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01aNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01aNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.opengl.GLCapabilities;
@@ -46,15 +46,22 @@ import com.jogamp.newt.MonitorMode;
 import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.newt.util.MonitorModeUtil;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
 import com.jogamp.opengl.test.junit.util.UITestCase;
 
 import java.util.List;
 import javax.media.nativewindow.util.Dimension;
 
 /**
+ * <p>
+ * Tests MonitorMode reset, by destroying the last Screen (reference),
+ * i.e. the original MonitorMode should get reinstated!
+ * </p>
+ * <p>
  * Documents remedy B) for NV RANDR/GL bug
+ * </p>
  * 
- * @see TestScreenMode01NEWT#cleanupGL()
+ * @see TestScreenMode01dNEWT#cleanupGL()
  */
 public class TestScreenMode01aNEWT extends UITestCase {
     static GLProfile glp;
@@ -65,6 +72,7 @@ public class TestScreenMode01aNEWT extends UITestCase {
 
     @BeforeClass
     public static void initClass() {
+        setResetXRandRIfX11AfterClass();
         width  = 100;
         height = 100;
         glp = GLProfile.getDefault();
@@ -89,9 +97,10 @@ public class TestScreenMode01aNEWT extends UITestCase {
         return window;
     }
 
-    static void destroyWindow(Window window) {
+    static void destroyWindow(Window window) throws InterruptedException {
         if(null!=window) {
             window.destroy();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
         }
     }
     
@@ -99,16 +108,16 @@ public class TestScreenMode01aNEWT extends UITestCase {
     public void testScreenModeChange01() throws InterruptedException {
         Thread.sleep(waitTimeShort);
 
-        GLCapabilities caps = new GLCapabilities(glp);
+        final GLCapabilities caps = new GLCapabilities(glp);
         Assert.assertNotNull(caps);
-        Display display = NewtFactory.createDisplay(null); // local display
+        final Display display = NewtFactory.createDisplay(null); // local display
         Assert.assertNotNull(display);
-        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        final Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
         Assert.assertNotNull(screen);
-        Window window0 = createWindow(screen, caps, "win0", 0, 0, width, height);
+        final Window window0 = createWindow(screen, caps, "win0", 0, 0, width, height);
         Assert.assertNotNull(window0);        
 
-        List<MonitorMode> allMonitorModes = screen.getMonitorModes();
+        final List<MonitorMode> allMonitorModes = screen.getMonitorModes();
         Assert.assertTrue(allMonitorModes.size()>0);
         if(allMonitorModes.size()==1) {
             // no support ..
@@ -117,7 +126,7 @@ public class TestScreenMode01aNEWT extends UITestCase {
             return;
         }
 
-        MonitorDevice monitor = window0.getMainMonitor();
+        final MonitorDevice monitor = screen.getMonitorDevices().get(0);
         
         List<MonitorMode> monitorModes = monitor.getSupportedModes();
         Assert.assertTrue(monitorModes.size()>0);
@@ -129,13 +138,13 @@ public class TestScreenMode01aNEWT extends UITestCase {
         }
         Assert.assertTrue(allMonitorModes.containsAll(monitorModes));
                 
-        MonitorMode mmCurrent = monitor.queryCurrentMode();
-        Assert.assertNotNull(mmCurrent);
-        MonitorMode mmOrig = monitor.getOriginalMode();
+        final MonitorMode mmSet0 = monitor.queryCurrentMode();
+        Assert.assertNotNull(mmSet0);
+        final MonitorMode mmOrig = monitor.getOriginalMode();
         Assert.assertNotNull(mmOrig);
         System.err.println("[0] orig   : "+mmOrig);
-        System.err.println("[0] current: "+mmCurrent);
-        Assert.assertEquals(mmCurrent, mmOrig);
+        System.err.println("[0] current: "+mmSet0);
+        Assert.assertEquals(mmSet0, mmOrig);
         
 
         monitorModes = MonitorModeUtil.filterByFlags(monitorModes, 0); // no interlace, double-scan etc
@@ -155,54 +164,58 @@ public class TestScreenMode01aNEWT extends UITestCase {
         Assert.assertNotNull(monitorModes);
         Assert.assertTrue(monitorModes.size()>0);
 
-        MonitorMode mm = monitorModes.get(0);
-        System.err.println("[0] set current: "+mm);
-        Assert.assertTrue(monitor.setCurrentMode(mm));
-        Assert.assertTrue(monitor.isModeChangedByUs());
-        Assert.assertEquals(mm, monitor.getCurrentMode());
-        Assert.assertNotSame(mmOrig, monitor.getCurrentMode());
-        Assert.assertEquals(mm, monitor.queryCurrentMode());
+        // set mode
+        {
+            MonitorMode mm = monitorModes.get(0);
+            System.err.println("[0] set current: "+mm);
+            final boolean smOk = monitor.setCurrentMode(mm);
+            MonitorMode mmCurrent = monitor.getCurrentMode();
+            System.err.println("[0] has current: "+mmCurrent+", changeOK "+smOk);
+            Assert.assertTrue(monitor.isModeChangedByUs());
+            Assert.assertEquals(mm, mmCurrent);
+            Assert.assertNotSame(mmOrig, mmCurrent);
+            Assert.assertEquals(mmCurrent, monitor.queryCurrentMode());
+            Assert.assertTrue(smOk);
+        }
 
         Thread.sleep(waitTimeShort);
 
-        // check manual reset ..
-
         Assert.assertEquals(true,display.isNativeValid());
         Assert.assertEquals(true,screen.isNativeValid());
         Assert.assertEquals(true,window0.isNativeValid());
         Assert.assertEquals(true,window0.isVisible());
 
-        screen.addReference(); // keep it alive !
-        Assert.assertTrue(monitor.setCurrentMode(mmOrig));
-        Assert.assertFalse(monitor.isModeChangedByUs());
-        Assert.assertEquals(mmOrig, monitor.getCurrentMode());
-        Assert.assertNotSame(mm, monitor.getCurrentMode());
-        Assert.assertEquals(mmOrig, monitor.queryCurrentMode());
-        
+        // Auto reset by destruction!
         destroyWindow(window0);
+
         Assert.assertEquals(false,window0.isVisible());
         Assert.assertEquals(false,window0.isNativeValid());
-        Assert.assertEquals(true,screen.isNativeValid()); // alive !
-        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,display.isNativeValid());
                 
         Thread.sleep(waitTimeShort);
-
-        Window window1 = createWindow(screen, caps, "win1", 
-                                      width+window0.getInsets().getTotalWidth(), 0, 
-                                      width, height);
-        Assert.assertNotNull(window1);
-        Assert.assertEquals(true,window1.isNativeValid());
-        Assert.assertEquals(true,window1.isVisible());
         
-        Thread.sleep(waitTimeShort);
+        validateScreenModeReset(mmOrig, 0);
+    }
+    
+    void validateScreenModeReset(final MonitorMode mmOrig, int mmIdx) {
+        final Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        final Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertEquals(false,screen.isNativeValid());
+        screen.addReference();
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
         
-        destroyWindow(window1);
-        Assert.assertEquals(false,window1.isNativeValid());
-        Assert.assertEquals(false,window1.isVisible());
+        final MonitorDevice monitor = screen.getMonitorDevices().get(0);
+        Assert.assertEquals(mmOrig, monitor.getCurrentMode());
         
         screen.removeReference();
+        Assert.assertEquals(false,display.isNativeValid());
         Assert.assertEquals(false,screen.isNativeValid());
-        Assert.assertEquals(false,display.isNativeValid());                
     }
 
     public static void main(String args[]) throws IOException {
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01bNEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01bNEWT.java
similarity index 86%
rename from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01bNEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01bNEWT.java
index 9108853..3c363b3 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01bNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01bNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.opengl.GLCapabilities;
@@ -46,6 +46,7 @@ import com.jogamp.newt.MonitorMode;
 import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.newt.util.MonitorModeUtil;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
 import com.jogamp.opengl.test.junit.util.MiscUtils;
 import com.jogamp.opengl.test.junit.util.UITestCase;
 import com.jogamp.opengl.util.Animator;
@@ -66,6 +67,7 @@ public class TestScreenMode01bNEWT extends UITestCase {
 
     @BeforeClass
     public static void initClass() {
+        setResetXRandRIfX11AfterClass();
         width  = 200;
         height = 200;
         glp = GLProfile.getDefault();
@@ -92,9 +94,10 @@ public class TestScreenMode01bNEWT extends UITestCase {
         return window;
     }
 
-    static void destroyWindow(Window window) {
+    static void destroyWindow(Window window) throws InterruptedException {
         if(null!=window) {
             window.destroy();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));            
         }
     }
     
@@ -110,6 +113,7 @@ public class TestScreenMode01bNEWT extends UITestCase {
             testScreenModeChangeImpl(screen, monitorVp.getX(), monitorVp.getY());
         } finally {
             screen.removeReference();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
         }
     }
     
@@ -129,6 +133,7 @@ public class TestScreenMode01bNEWT extends UITestCase {
             testScreenModeChangeImpl(screen, monitorVp.getX(), monitorVp.getY());
         } finally {
             screen.removeReference();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
         }
     }
         
@@ -196,15 +201,19 @@ public class TestScreenMode01bNEWT extends UITestCase {
         Assert.assertNotNull(monitorModes);
         Assert.assertTrue(monitorModes.size()>0);
 
-        MonitorMode sm = (MonitorMode) monitorModes.get(0);
-        System.err.println("[1] set current: "+sm);
-        Assert.assertTrue(monitor.setCurrentMode(sm));
-        mmCurrent = monitor.getCurrentMode();
-        System.err.println("[1] current: "+mmCurrent);
-        Assert.assertTrue(monitor.isModeChangedByUs());
-        Assert.assertEquals(sm, monitor.getCurrentMode());
-        Assert.assertNotSame(mmOrig, monitor.getCurrentMode());
-        Assert.assertEquals(sm, monitor.queryCurrentMode());
+        // set mode
+        {
+            MonitorMode mm = monitorModes.get(0);
+            System.err.println("[0] set current: "+mm);
+            final boolean smOk = monitor.setCurrentMode(mm);
+            mmCurrent = monitor.getCurrentMode();
+            System.err.println("[0] has current: "+mmCurrent+", changeOK "+smOk);
+            Assert.assertTrue(monitor.isModeChangedByUs());
+            Assert.assertEquals(mm, mmCurrent);
+            Assert.assertNotSame(mmOrig, mmCurrent);
+            Assert.assertEquals(mmCurrent, monitor.queryCurrentMode());
+            Assert.assertTrue(smOk);
+        }
 
         System.err.println("Test.1: Window screen: "+screen);
         System.err.println("Test.1: Window bounds: "+window0.getX()+"/"+window0.getY()+" "+window0.getWidth()+"x"+window0.getHeight()+" within "+screen.getViewport());
@@ -217,11 +226,16 @@ public class TestScreenMode01bNEWT extends UITestCase {
         Assert.assertEquals(true,window0.isNativeValid());
         Assert.assertEquals(true,window0.isVisible());
 
-        Assert.assertTrue(monitor.setCurrentMode(mmOrig));
-        Assert.assertFalse(monitor.isModeChangedByUs());
-        Assert.assertEquals(mmOrig, monitor.getCurrentMode());
-        Assert.assertNotSame(sm, monitor.getCurrentMode());
-        Assert.assertEquals(mmOrig, monitor.queryCurrentMode());
+        // manual restore!
+        {
+            System.err.println("[1] set orig: "+mmOrig);
+            final boolean smOk = monitor.setCurrentMode(mmOrig);
+            mmCurrent = monitor.getCurrentMode();
+            System.err.println("[1] has orig?: "+mmCurrent+", changeOK "+smOk);
+            Assert.assertFalse(monitor.isModeChangedByUs());
+            Assert.assertEquals(mmOrig, mmCurrent);
+            Assert.assertTrue(smOk);
+        }        
         
         System.err.println("Test.2: Window screen: "+screen);
         System.err.println("Test.2: Window bounds: "+window0.getX()+"/"+window0.getY()+" "+window0.getWidth()+"x"+window0.getHeight()+" within "+screen.getViewport());
@@ -230,6 +244,7 @@ public class TestScreenMode01bNEWT extends UITestCase {
         Thread.sleep(duration);
         anim.stop();
         destroyWindow(window0);
+
         Assert.assertEquals(false,window0.isVisible());
         Assert.assertEquals(false,window0.isNativeValid());
         Assert.assertEquals(true,display.isNativeValid());
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01cNEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01cNEWT.java
similarity index 93%
rename from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01cNEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01cNEWT.java
index 30c06e9..6a7a399 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01cNEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01cNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.opengl.GLCapabilities;
@@ -45,6 +45,7 @@ import com.jogamp.newt.Window;
 import com.jogamp.newt.MonitorMode;
 import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
 import com.jogamp.opengl.test.junit.util.MiscUtils;
 import com.jogamp.opengl.test.junit.util.UITestCase;
 import com.jogamp.opengl.util.Animator;
@@ -55,7 +56,7 @@ import javax.media.nativewindow.util.Rectangle;
 import javax.media.nativewindow.util.RectangleImmutable;
 
 /**
- * Fullscreen on separate monitors ..
+ * Fullscreen on separate monitors, incl. spanning across multiple monitors.
  */
 public class TestScreenMode01cNEWT extends UITestCase {
     static GLProfile glp;
@@ -66,6 +67,7 @@ public class TestScreenMode01cNEWT extends UITestCase {
 
     @BeforeClass
     public static void initClass() {
+        setResetXRandRIfX11AfterClass();
         width  = 200;
         height = 200;
         glp = GLProfile.getDefault();
@@ -92,9 +94,10 @@ public class TestScreenMode01cNEWT extends UITestCase {
         return window;
     }
 
-    static void destroyWindow(Window window) {
+    static void destroyWindow(Window window) throws InterruptedException {
         if(null!=window) {
             window.destroy();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));            
         }
     }
     
@@ -110,6 +113,7 @@ public class TestScreenMode01cNEWT extends UITestCase {
             testScreenFullscreenImpl(screen, monitorVp.getX(), monitorVp.getY(), false, null);
         } finally {
             screen.removeReference();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));            
         }
     }
     
@@ -129,6 +133,7 @@ public class TestScreenMode01cNEWT extends UITestCase {
             testScreenFullscreenImpl(screen, monitorVp.getX(), monitorVp.getY(), false, null);
         } finally {
             screen.removeReference();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));            
         }
     }
         
@@ -152,6 +157,7 @@ public class TestScreenMode01cNEWT extends UITestCase {
             testScreenFullscreenImpl(screen, monitorVp.getX()+50, monitorVp.getY()+50, true, monitors);
         } finally {
             screen.removeReference();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));            
         }
     }
     
@@ -171,6 +177,7 @@ public class TestScreenMode01cNEWT extends UITestCase {
             testScreenFullscreenImpl(screen, monitorVp.getX()-50, monitorVp.getY()+50, true, null);
         } finally {
             screen.removeReference();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));            
         }
     }
     
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01dNEWT.java
similarity index 76%
rename from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01NEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01dNEWT.java
index a2ce7ce..b4fd132 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode01dNEWT.java
@@ -26,7 +26,7 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.opengl.GLCapabilities;
@@ -53,14 +53,20 @@ import com.jogamp.opengl.test.junit.util.UITestCase;
 
 import java.util.List;
 import javax.media.nativewindow.util.Dimension;
+import javax.media.nativewindow.util.Rectangle;
+import javax.media.nativewindow.util.RectangleImmutable;
 
 /**
- * Demonstrates fullscreen with and without ScreenMode change.
- * 
+ * Demonstrates fullscreen without MonitorMode change
+ * and fullscreen before and after MonitorMode change.
+ * <p>
+ * Also tests MonitorMode reset, by destroying the last Screen (reference),
+ * i.e. the original MonitorMode should get reinstated!
+ * </p>
  * <p>
- * Also documents NV RANDR/GL bug, see {@link TestScreenMode01NEWT#cleanupGL()}.</p> 
+ * Also documents NV RANDR/GL bug, see {@link TestScreenMode01dNEWT#cleanupGL()}.</p> 
  */
-public class TestScreenMode01NEWT extends UITestCase {
+public class TestScreenMode01dNEWT extends UITestCase {
     static GLProfile glp;
     static int width, height;
     
@@ -69,6 +75,7 @@ public class TestScreenMode01NEWT extends UITestCase {
 
     @BeforeClass
     public static void initClass() {
+        setResetXRandRIfX11AfterClass();
         width  = 640;
         height = 480;
         glp = GLProfile.getDefault();
@@ -130,14 +137,15 @@ public class TestScreenMode01NEWT extends UITestCase {
         return window;
     }
 
-    static void destroyWindow(Window window) {
+    static void destroyWindow(Window window) throws InterruptedException {
         if(null!=window) {
             window.destroy();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));            
         }
     }
     
     @Test
-    public void testFullscreenChange01() throws InterruptedException {
+    public void test01FullscreenChange01() throws InterruptedException {
         Thread.sleep(waitTimeShort);
         GLCapabilities caps = new GLCapabilities(glp);
         Assert.assertNotNull(caps);
@@ -175,15 +183,19 @@ public class TestScreenMode01NEWT extends UITestCase {
         Assert.assertEquals(false, animator.isStarted());
         
         destroyWindow(window);
-        Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
-        Assert.assertEquals(false, window.isRealized());
-        Assert.assertEquals(false, window.isNativeValid());
+        
+        Assert.assertEquals(false,window.isVisible());
+        Assert.assertEquals(false,window.isRealized());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,display.isNativeValid());
         
         cleanupGL();
     }
 
     @Test
-    public void testScreenModeChange01() throws InterruptedException {
+    public void test02ScreenModeChange01() throws InterruptedException {
         Thread.sleep(waitTimeShort);
 
         GLCapabilities caps = new GLCapabilities(glp);
@@ -195,7 +207,8 @@ public class TestScreenMode01NEWT extends UITestCase {
         GLWindow window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
         Assert.assertNotNull(window);
 
-        MonitorDevice monitor = window.getMainMonitor();
+        final RectangleImmutable winRect = new Rectangle(window.getX(), window.getY(), window.getWidth(), window.getHeight());
+        final MonitorDevice monitor = screen.getMainMonitor(winRect);
         
         List<MonitorMode> monitorModes = monitor.getSupportedModes();
         Assert.assertTrue(monitorModes.size()>0);
@@ -234,18 +247,22 @@ public class TestScreenMode01NEWT extends UITestCase {
         Assert.assertNotNull(monitorModes);
         Assert.assertTrue(monitorModes.size()>0);
 
-        MonitorMode sm = (MonitorMode) monitorModes.get(0);
-        System.err.println("[0] set current: "+sm);
-        monitor.setCurrentMode(sm);
-        Assert.assertTrue(monitor.isModeChangedByUs());
-        Assert.assertEquals(sm, monitor.getCurrentMode());
-        Assert.assertNotSame(mmOrig, monitor.getCurrentMode());
-        Assert.assertEquals(sm, monitor.queryCurrentMode());        
+        // set mode
+        {
+            MonitorMode sm = (MonitorMode) monitorModes.get(0);
+            System.err.println("[0] set current: "+sm);
+            final boolean smOk = monitor.setCurrentMode(sm);
+            mmCurrent = monitor.getCurrentMode();
+            System.err.println("[0] has current: "+mmCurrent+", changeOK "+smOk);
+            Assert.assertTrue(monitor.isModeChangedByUs());
+            Assert.assertEquals(sm, mmCurrent);
+            Assert.assertNotSame(mmOrig, mmCurrent);
+            Assert.assertEquals(mmCurrent, monitor.queryCurrentMode());
+            Assert.assertTrue(smOk);
+        }
         
         Thread.sleep(waitTimeLong);
 
-        // check reset ..
-
         Assert.assertEquals(true,display.isNativeValid());
         Assert.assertEquals(true,screen.isNativeValid());
         Assert.assertEquals(true,window.isNativeValid());
@@ -256,7 +273,6 @@ public class TestScreenMode01NEWT extends UITestCase {
         Assert.assertEquals(false, animator.isStarted());
         
         destroyWindow(window);
-        Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
 
         Assert.assertEquals(false,window.isVisible());
         Assert.assertEquals(false,window.isRealized());
@@ -265,33 +281,20 @@ public class TestScreenMode01NEWT extends UITestCase {
         Assert.assertEquals(false,screen.isNativeValid());
         Assert.assertEquals(false,display.isNativeValid());
 
-        screen.createNative(); // trigger native re-creation
-
-        Assert.assertEquals(true,display.isNativeValid());
-        Assert.assertEquals(true,screen.isNativeValid());
-
-        mmCurrent = monitor.getCurrentMode();
-        System.err.println("[1] current/orig: "+mmCurrent);
-        screen.destroy();
-        Assert.assertEquals(false,screen.isNativeValid());
-        Assert.assertEquals(false,display.isNativeValid());
-
-        Assert.assertNotNull(mmCurrent);
-        Assert.assertEquals(mmCurrent, mmOrig);
-        
+        validateScreenModeReset(mmOrig, winRect);
         cleanupGL();
     }
 
     @Test
-    public void testScreenModeChangeWithFS01Pre() throws InterruptedException {
+    public void test03ScreenModeChangeWithFS01Post() throws InterruptedException {
         Thread.sleep(waitTimeShort);
-        testScreenModeChangeWithFS01Impl(true) ;
+        testScreenModeChangeWithFS01Impl(false) ;
     }
 
     @Test
-    public void testScreenModeChangeWithFS01Post() throws InterruptedException {
+    public void test04ScreenModeChangeWithFS01Pre() throws InterruptedException {
         Thread.sleep(waitTimeShort);
-        testScreenModeChangeWithFS01Impl(false) ;
+        testScreenModeChangeWithFS01Impl(true) ;
     }
 
     protected void testScreenModeChangeWithFS01Impl(boolean preFS) throws InterruptedException {
@@ -302,7 +305,8 @@ public class TestScreenMode01NEWT extends UITestCase {
         Animator animator = new Animator(window);
         animator.start();
 
-        MonitorDevice monitor = window.getMainMonitor();
+        final RectangleImmutable winRect = new Rectangle(window.getX(), window.getY(), window.getWidth(), window.getHeight());
+        final MonitorDevice monitor = screen.getMainMonitor(winRect);
         MonitorMode mmCurrent = monitor.queryCurrentMode();
         Assert.assertNotNull(mmCurrent);
         MonitorMode mmOrig = monitor.getOriginalMode();
@@ -334,9 +338,20 @@ public class TestScreenMode01NEWT extends UITestCase {
             Assert.assertEquals(true, window.isFullscreen());
             System.err.println("[0] set FS pre X: "+window.isFullscreen());
         }
-
-        System.err.println("[0] set current: "+monitorMode);
-        monitor.setCurrentMode(monitorMode);
+        Thread.sleep(waitTimeShort);
+        
+        // set mode
+        {
+            System.err.println("[0] set current: "+monitorMode);
+            final boolean smOk = monitor.setCurrentMode(monitorMode);
+            mmCurrent = monitor.getCurrentMode();
+            System.err.println("[0] has current: "+mmCurrent+", changeOK "+smOk);
+            Assert.assertTrue(monitor.isModeChangedByUs());
+            Assert.assertEquals(monitorMode, mmCurrent);
+            Assert.assertNotSame(mmOrig, mmCurrent);
+            Assert.assertEquals(mmCurrent, monitor.queryCurrentMode());
+            Assert.assertTrue(smOk);
+        }
         
         if(!preFS) {
             System.err.println("[0] set FS post 0: "+window.isFullscreen());
@@ -347,8 +362,14 @@ public class TestScreenMode01NEWT extends UITestCase {
 
         Thread.sleep(waitTimeLong);
         
-        // check reset ..
-
+        if(!preFS) {
+            System.err.println("[0] set !FS post 0: "+window.isFullscreen());
+            window.setFullscreen(false);
+            Assert.assertEquals(false, window.isFullscreen());
+            System.err.println("[0] set !FS post X: "+window.isFullscreen());
+            Thread.sleep(waitTimeShort);
+        }
+                
         Assert.assertEquals(true,display.isNativeValid());
         Assert.assertEquals(true,screen.isNativeValid());
         Assert.assertEquals(true,window.isNativeValid());
@@ -359,7 +380,6 @@ public class TestScreenMode01NEWT extends UITestCase {
         Assert.assertEquals(false, animator.isStarted());
         
         destroyWindow(window);
-        Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
 
         Assert.assertEquals(false,window.isVisible());
         Assert.assertEquals(false,window.isRealized());
@@ -368,25 +388,31 @@ public class TestScreenMode01NEWT extends UITestCase {
         Assert.assertEquals(false,screen.isNativeValid());
         Assert.assertEquals(false,display.isNativeValid());
 
-        screen.createNative(); // trigger native re-creation
+        validateScreenModeReset(mmOrig, winRect);
+        cleanupGL();
+    }
 
+    void validateScreenModeReset(final MonitorMode mmOrig, final RectangleImmutable rect) {
+        final Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        final Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertEquals(false,screen.isNativeValid());
+        screen.addReference();
         Assert.assertEquals(true,display.isNativeValid());
         Assert.assertEquals(true,screen.isNativeValid());
         
-        mmCurrent = monitor.getCurrentMode();
-        System.err.println("[1] current/orig: "+mmCurrent);
-        screen.destroy();
-        Assert.assertEquals(false,screen.isNativeValid());
-        Assert.assertEquals(false,display.isNativeValid());
-
-        Assert.assertNotNull(mmCurrent);
-        Assert.assertEquals(mmCurrent, mmOrig);
+        final MonitorDevice monitor = screen.getMainMonitor(rect);
+        Assert.assertEquals(mmOrig, monitor.getCurrentMode());
         
-        cleanupGL();
+        screen.removeReference();
+        Assert.assertEquals(false,display.isNativeValid());
+        Assert.assertEquals(false,screen.isNativeValid());
     }
-
+    
     public static void main(String args[]) throws IOException {
-        String tstname = TestScreenMode01NEWT.class.getName();
+        String tstname = TestScreenMode01dNEWT.class.getName();
         org.junit.runner.JUnitCore.main(tstname);
     }
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode02aNEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode02aNEWT.java
new file mode 100644
index 0000000..2575166
--- /dev/null
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode02aNEWT.java
@@ -0,0 +1,250 @@
+/**
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ * 
+ *    1. Redistributions of source code must retain the above copyright notice, this list of
+ *       conditions and the following disclaimer.
+ * 
+ *    2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *       of conditions and the following disclaimer in the documentation and/or other materials
+ *       provided with the distribution.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * 
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+ 
+package com.jogamp.opengl.test.junit.newt.mm;
+
+import java.io.IOException;
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.util.Animator;
+
+import org.junit.Assert;
+import org.junit.BeforeClass;
+import org.junit.Test;
+
+import com.jogamp.common.os.Platform;
+import com.jogamp.newt.Display;
+import com.jogamp.newt.MonitorDevice;
+import com.jogamp.newt.NewtFactory;
+import com.jogamp.newt.Screen;
+import com.jogamp.newt.Window;
+import com.jogamp.newt.MonitorMode;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.newt.util.MonitorModeUtil;
+import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
+import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
+import com.jogamp.opengl.test.junit.util.UITestCase;
+import java.util.List;
+import javax.media.nativewindow.util.Dimension;
+
+/**
+ * Tests MonitorMode change w/ changed rotation,
+ * w/ and w/o fullscreen, pre and post MonitorMode change.
+ * <p>
+ * MonitorMode change does not use highest resolution. 
+ * </p>
+ */
+public class TestScreenMode02aNEWT extends UITestCase {
+    static GLProfile glp;
+    static int width, height;
+    
+    static int waitTimeShort = 2000; // 2 sec
+    static int waitTimeLong = 8000; // 8 sec
+
+    @BeforeClass
+    public static void initClass() {
+        setResetXRandRIfX11AfterClass();
+        width  = 640;
+        height = 480;
+        glp = GLProfile.getDefault();
+    }
+
+    static GLWindow createWindow(Screen screen, GLCapabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
+        Assert.assertNotNull(caps);
+        caps.setOnscreen(onscreen);
+
+        GLWindow window = GLWindow.create(screen, caps);
+        window.setSize(width, height);
+        window.addGLEventListener(new GearsES2(1));
+        Assert.assertNotNull(window);
+        return window;
+    }
+
+    static void destroyWindow(Window window) throws InterruptedException {
+        if(null!=window) {
+            window.destroy();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
+        }
+    }
+    
+    @Test
+    public void testScreenRotationChange01_PreWin() throws InterruptedException {
+        testScreenRotationChangeImpl(true, true, false);
+    }
+    
+    @Test
+    public void testScreenRotationChange02_PreFull() throws InterruptedException {
+        testScreenRotationChangeImpl(true, true, true);
+    }
+    
+    @Test
+    public void testScreenRotationChange11_PostWin() throws InterruptedException {
+        testScreenRotationChangeImpl(true, false, false);
+    }
+    
+    @Test
+    public void testScreenRotationChange12_PostFull() throws InterruptedException {
+        testScreenRotationChangeImpl(true, false, true);
+    }
+    
+    void testScreenRotationChangeImpl(boolean changeMode, boolean preVis, boolean fullscreen) throws InterruptedException {
+        GLCapabilities caps = new GLCapabilities(glp);
+        Assert.assertNotNull(caps);
+        Display display = NewtFactory.createDisplay(null); // local display
+        Assert.assertNotNull(display);
+        Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
+        Assert.assertNotNull(screen);
+        GLWindow window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
+        Assert.assertNotNull(window);
+        if( preVis ) {
+            window.setVisible(true);
+            if( fullscreen ) {
+                window.setFullscreen(true);
+            }
+        } else {
+            screen.createNative();
+            Assert.assertEquals(true,display.isNativeValid());
+            Assert.assertEquals(true,screen.isNativeValid());
+        }
+
+        Animator animator = new Animator(window);
+        animator.start();
+        
+        final MonitorDevice monitor = window.getMainMonitor();
+        final MonitorMode mmOrig = monitor.getOriginalMode();
+        Assert.assertNotNull(mmOrig);
+        if(changeMode) {
+            Thread.sleep(waitTimeShort);
+
+            List<MonitorMode> monitorModes = monitor.getSupportedModes();
+            if(monitorModes.size()==1) {
+                // no support ..
+                System.err.println("Your platform has no ScreenMode change support, sorry");
+                animator.stop();
+                destroyWindow(window);
+                return;
+            }
+            Assert.assertTrue(monitorModes.size()>0);
+    
+            MonitorMode mmCurrent = monitor.getCurrentMode();
+            Assert.assertNotNull(mmCurrent);
+            System.err.println("[0] orig   : "+mmOrig);
+            System.err.println("[0] current: "+mmCurrent);
+            Assert.assertEquals(mmCurrent, mmOrig);
+    
+            monitorModes = MonitorModeUtil.filterByFlags(monitorModes, 0); // no interlace, double-scan etc
+            Assert.assertNotNull(monitorModes);
+            Assert.assertTrue(monitorModes.size()>0);
+            monitorModes = MonitorModeUtil.filterByRotation(monitorModes, 90);
+            if(null==monitorModes || Platform.getOSType() == Platform.OSType.MACOS ) {
+                // no rotation support ..
+                System.err.println("Your platform has no rotation support, sorry");
+                animator.stop();
+                destroyWindow(window);
+                return;
+            }
+            monitorModes = MonitorModeUtil.filterByResolution(monitorModes, new Dimension(801, 601));
+            Assert.assertNotNull(monitorModes);
+            Assert.assertTrue(monitorModes.size()>0);
+            monitorModes = MonitorModeUtil.filterByRate(monitorModes, mmOrig.getRefreshRate());
+            Assert.assertNotNull(monitorModes);
+            Assert.assertTrue(monitorModes.size()>0);
+            monitorModes = MonitorModeUtil.getHighestAvailableBpp(monitorModes);
+            Assert.assertNotNull(monitorModes);
+            Assert.assertTrue(monitorModes.size()>0);
+    
+            // set mode
+            {
+                MonitorMode mm = monitorModes.get(0);
+                System.err.println("[0] set current: "+mm);
+                final boolean smOk = monitor.setCurrentMode(mm);
+                mmCurrent = monitor.getCurrentMode();
+                System.err.println("[0] has current: "+mmCurrent+", changeOK "+smOk);
+                Assert.assertTrue(monitor.isModeChangedByUs());
+                Assert.assertEquals(mm, mmCurrent);
+                Assert.assertNotSame(mmOrig, mmCurrent);
+                Assert.assertEquals(mmCurrent, monitor.queryCurrentMode());
+                Assert.assertTrue(smOk);
+            }
+        }
+        
+        if( !preVis ) {
+            if( fullscreen ) {
+                window.setFullscreen(true);
+            }
+            window.setVisible(true);
+        }
+        
+        Thread.sleep(waitTimeLong);
+        
+        if( !preVis && fullscreen ) {
+            window.setFullscreen(false);
+        }
+        
+        if(changeMode) {
+            Thread.sleep(waitTimeShort);
+            
+            // manual restore!
+            {
+                System.err.println("[1] set orig: "+mmOrig);
+                final boolean smOk = monitor.setCurrentMode(mmOrig);
+                MonitorMode mmCurrent = monitor.getCurrentMode();
+                System.err.println("[1] has orig?: "+mmCurrent+", changeOK "+smOk);
+                Assert.assertFalse(monitor.isModeChangedByUs());
+                Assert.assertEquals(mmOrig, mmCurrent);
+                Assert.assertTrue(smOk);
+            }        
+            Thread.sleep(waitTimeShort);
+        }
+            
+        if( preVis && fullscreen ) {
+            window.setFullscreen(false);
+        }
+        
+        Assert.assertEquals(true,display.isNativeValid());
+        Assert.assertEquals(true,screen.isNativeValid());
+        Assert.assertEquals(true,window.isNativeValid());
+        Assert.assertEquals(true,window.isVisible());
+
+        animator.stop();
+        destroyWindow(window);
+        
+        Assert.assertEquals(false,window.isVisible());
+        Assert.assertEquals(false,window.isNativeValid());
+        Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
+        Assert.assertEquals(false,screen.isNativeValid());
+        Assert.assertEquals(false,display.isNativeValid());
+    }
+
+    public static void main(String args[]) throws IOException {
+        String tstname = TestScreenMode02aNEWT.class.getName();
+        org.junit.runner.JUnitCore.main(tstname);
+    }
+
+}
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode02NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode02bNEWT.java
similarity index 56%
rename from src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode02NEWT.java
rename to src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode02bNEWT.java
index 58bce4c..aa1bbad 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/TestScreenMode02NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/mm/TestScreenMode02bNEWT.java
@@ -26,14 +26,12 @@
  * or implied, of JogAmp Community.
  */
  
-package com.jogamp.opengl.test.junit.newt;
+package com.jogamp.opengl.test.junit.newt.mm;
 
 import java.io.IOException;
 import javax.media.opengl.GLCapabilities;
 import javax.media.opengl.GLProfile;
 
-import com.jogamp.opengl.util.Animator;
-
 import org.junit.AfterClass;
 import org.junit.Assert;
 import org.junit.BeforeClass;
@@ -51,20 +49,36 @@ import com.jogamp.newt.util.MonitorModeUtil;
 import com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2;
 import com.jogamp.opengl.test.junit.util.AWTRobotUtil;
 import com.jogamp.opengl.test.junit.util.UITestCase;
+import com.jogamp.opengl.util.Animator;
+
 import java.util.List;
 import javax.media.nativewindow.util.Dimension;
 
-public class TestScreenMode02NEWT extends UITestCase {
+/**
+ * Tests MonitorMode change w/ changed rotation and fullscreen.
+ * <p>
+ * MonitorMode change uses highest resolution. 
+ * </p>
+ * <p>
+ * Bug 734 could not be reproduced, however on tests systems
+ * here - AMD fglrx and Intel Mesa, the rotated height
+ * is cut off .. probably due to bug of driver code and rotation.
+ * </p>
+ * <p>
+ * Documents remedy B) for NV RANDR/GL bug
+ * </p>
+ * 
+ * @see TestScreenMode01NEWT#cleanupGL()
+ */
+public class TestScreenMode02bNEWT extends UITestCase {
     static GLProfile glp;
-    static int width, height;
     
     static int waitTimeShort = 2000; // 2 sec
     static int waitTimeLong = 8000; // 8 sec
 
     @BeforeClass
     public static void initClass() {
-        width  = 640;
-        height = 480;
+        setResetXRandRIfX11AfterClass();
         glp = GLProfile.getDefault();
     }
 
@@ -73,59 +87,86 @@ public class TestScreenMode02NEWT extends UITestCase {
         Thread.sleep(waitTimeShort);
     }
     
-    static GLWindow createWindow(Screen screen, GLCapabilities caps, int width, int height, boolean onscreen, boolean undecorated) {
+    static GLWindow createWindow(Screen screen, GLCapabilities caps, String name, int x, int y, int width, int height) {
         Assert.assertNotNull(caps);
-        caps.setOnscreen(onscreen);
 
         GLWindow window = GLWindow.create(screen, caps);
+        // Window window = NewtFactory.createWindow(screen, caps);
+        window.setTitle(name);
+        window.setPosition(x, y);
         window.setSize(width, height);
-        window.addGLEventListener(new GearsES2());
+        window.addGLEventListener(new GearsES2(1));
         Assert.assertNotNull(window);
-        window.setVisible(true);
-        Assert.assertTrue(window.isVisible());
         return window;
     }
 
-    static void destroyWindow(Window window) {
+    static void destroyWindow(Window window) throws InterruptedException {
         if(null!=window) {
             window.destroy();
+            Assert.assertTrue(AWTRobotUtil.waitForRealized(window, false));
         }
     }
     
     @Test
-    public void testScreenRotationChange01() throws InterruptedException {
-        Thread.sleep(waitTimeShort);
-
+    public void testScreenModeChange01_PreFull() throws InterruptedException {
+        testScreenModeChangeImpl(true);
+    }
+    
+    @Test
+    public void testScreenModeChange02_PostFull() throws InterruptedException {
+        testScreenModeChangeImpl(false);
+    }
+    
+    void testScreenModeChangeImpl(boolean preVis) throws InterruptedException {
         GLCapabilities caps = new GLCapabilities(glp);
         Assert.assertNotNull(caps);
         Display display = NewtFactory.createDisplay(null); // local display
         Assert.assertNotNull(display);
         Screen screen  = NewtFactory.createScreen(display, 0); // screen 0
         Assert.assertNotNull(screen);
-        GLWindow window = createWindow(screen, caps, width, height, true /* onscreen */, false /* undecorated */);
-        Assert.assertNotNull(window);
+        screen.createNative(); // instantiate for resolution query and keep it alive !
+        final int swidth = screen.getWidth();
+        final int sheight = screen.getHeight();
+
+        GLWindow window = createWindow(screen, caps, "win0", 0, 0, 640, 480);
+        if( preVis ) {
+            window.setVisible(true);
+            window.setFullscreen(true);
+        }
+        window.setUndecorated(true);
+        Assert.assertNotNull(window);        
+
+        List<MonitorMode> allMonitorModes = screen.getMonitorModes();
+        Assert.assertTrue(allMonitorModes.size()>0);
+        if(allMonitorModes.size()==1) {
+            // no support ..
+            System.err.println("Your platform has no MonitorMode change support (all), sorry");
+            destroyWindow(window);
+            return;
+        }
 
-        MonitorDevice monitor = window.getMainMonitor();
+        MonitorDevice monitor = window.getMainMonitor();        
         List<MonitorMode> monitorModes = monitor.getSupportedModes();
+        Assert.assertTrue(monitorModes.size()>0);
         if(monitorModes.size()==1) {
             // no support ..
-            System.err.println("Your platform has no ScreenMode change support, sorry");
+            System.err.println("Your platform has no MonitorMode change support (monitor), sorry");
             destroyWindow(window);
             return;
         }
-        Assert.assertTrue(monitorModes.size()>0);
-
+        Assert.assertTrue(allMonitorModes.containsAll(monitorModes));
+                
         Animator animator = new Animator(window);
         animator.start();
-
-        MonitorMode mmCurrent = monitor.getCurrentMode();
+        
+        MonitorMode mmCurrent = monitor.queryCurrentMode();
         Assert.assertNotNull(mmCurrent);
-        MonitorMode mmOrig = monitor.getOriginalMode();
+        final MonitorMode mmOrig = monitor.getOriginalMode();
         Assert.assertNotNull(mmOrig);
         System.err.println("[0] orig   : "+mmOrig);
         System.err.println("[0] current: "+mmCurrent);
         Assert.assertEquals(mmCurrent, mmOrig);
-
+        
         monitorModes = MonitorModeUtil.filterByFlags(monitorModes, 0); // no interlace, double-scan etc
         Assert.assertNotNull(monitorModes);
         Assert.assertTrue(monitorModes.size()>0);
@@ -133,65 +174,85 @@ public class TestScreenMode02NEWT extends UITestCase {
         if(null==monitorModes || Platform.getOSType() == Platform.OSType.MACOS ) {
             // no rotation support ..
             System.err.println("Your platform has no rotation support, sorry");
+            animator.stop();
             destroyWindow(window);
             return;
         }
-        monitorModes = MonitorModeUtil.filterByResolution(monitorModes, new Dimension(801, 601));
+        monitorModes = MonitorModeUtil.filterByResolution(monitorModes, new Dimension(swidth, sheight));
         Assert.assertNotNull(monitorModes);
         Assert.assertTrue(monitorModes.size()>0);
         monitorModes = MonitorModeUtil.filterByRate(monitorModes, mmOrig.getRefreshRate());
-        Assert.assertNotNull(monitorModes);
+        Assert.assertNotNull(monitorModes);        
         Assert.assertTrue(monitorModes.size()>0);
+        
         monitorModes = MonitorModeUtil.getHighestAvailableBpp(monitorModes);
         Assert.assertNotNull(monitorModes);
         Assert.assertTrue(monitorModes.size()>0);
 
-        MonitorMode sm = (MonitorMode) monitorModes.get(0);
-        System.err.println("[0] set current: "+sm);
-        monitor.setCurrentMode(sm);
-        Assert.assertTrue(monitor.isModeChangedByUs());
-        Assert.assertEquals(sm, monitor.getCurrentMode());
-        Assert.assertNotSame(mmOrig, monitor.getCurrentMode());
-        Assert.assertEquals(sm, monitor.queryCurrentMode());
+        // set mode
+        {
+            MonitorMode mm = monitorModes.get(0); // highest resolution ..
+            System.err.println("[0] set current: "+mm);
+            final boolean smOk = monitor.setCurrentMode(mm);
+            mmCurrent = monitor.getCurrentMode();
+            System.err.println("[0] has current: "+mmCurrent+", changeOK "+smOk);
+            if( !smOk ) {
+                System.err.println("ERROR: Full MonitorMode w/ rotation failure - Expected on some platforms (NV driver) - Tolerated for now.");
+                animator.stop();
+                destroyWindow(window);
+                return;
+            }
+            Assert.assertTrue(monitor.isModeChangedByUs());
+            Assert.assertEquals(mm, mmCurrent);
+            Assert.assertNotSame(mmOrig, mmCurrent);
+            Assert.assertEquals(mmCurrent, monitor.queryCurrentMode());
+            Assert.assertTrue(smOk);
+        }
 
+        if( !preVis ) {
+            window.setFullscreen(true);
+            window.setVisible(true);
+        }
+        
         Thread.sleep(waitTimeLong);
+        
+        if( !preVis ) {
+            window.setFullscreen(false);
+        }
+        
+        // manual restore!
+        {
+            System.err.println("[1] set orig: "+mmOrig);
+            final boolean smOk = monitor.setCurrentMode(mmOrig);
+            mmCurrent = monitor.getCurrentMode();
+            System.err.println("[1] has orig?: "+mmCurrent+", changeOK "+smOk);
+            Assert.assertFalse(monitor.isModeChangedByUs());
+            Assert.assertEquals(mmOrig, mmCurrent);
+            Assert.assertTrue(smOk);
+        }        
+        Thread.sleep(waitTimeShort);
 
-        // check reset ..
-
+        if( preVis ) {
+            window.setFullscreen(false);
+        }
+        
         Assert.assertEquals(true,display.isNativeValid());
         Assert.assertEquals(true,screen.isNativeValid());
         Assert.assertEquals(true,window.isNativeValid());
         Assert.assertEquals(true,window.isVisible());
 
-        animator.stop();
+        animator.stop();        
         destroyWindow(window);
-
+        
         Assert.assertEquals(false,window.isVisible());
         Assert.assertEquals(false,window.isNativeValid());
         Assert.assertTrue(AWTRobotUtil.waitForRealized(screen, false));
         Assert.assertEquals(false,screen.isNativeValid());
         Assert.assertEquals(false,display.isNativeValid());
-
-        screen.createNative(); // trigger native re-creation
-
-        Assert.assertEquals(true,display.isNativeValid());
-        Assert.assertEquals(true,screen.isNativeValid());
-
-        mmCurrent = monitor.getCurrentMode();
-        System.err.println("[1] current/orig: "+mmCurrent);
-
-        Assert.assertNotNull(mmCurrent);
-        Assert.assertEquals(mmCurrent, mmOrig);
-
-        screen.destroy();
-
-        Assert.assertEquals(false,screen.isNativeValid());
-        Assert.assertEquals(false,display.isNativeValid());
     }
 
     public static void main(String args[]) throws IOException {
-        String tstname = TestScreenMode02NEWT.class.getName();
+        String tstname = TestScreenMode02bNEWT.class.getName();
         org.junit.runner.JUnitCore.main(tstname);
     }
-
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01NEWT.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01NEWT.java
index 15c324e..d618d3b 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01NEWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01NEWT.java
@@ -74,7 +74,7 @@ public class TestParenting01NEWT extends UITestCase {
         Assert.assertEquals(0,display.getReferenceCount());
         Assert.assertEquals(false,display.isNativeValid());
         Assert.assertNotNull(display.getEDTUtil());
-        Assert.assertEquals(true,display.getEDTUtil().isRunning());
+        Assert.assertEquals(false,display.getEDTUtil().isRunning());
         Assert.assertEquals(0,screen.getReferenceCount());
         Assert.assertEquals(false,screen.isNativeValid());
         Assert.assertEquals(0,Display.getActiveDisplayNumber());
@@ -673,14 +673,28 @@ public class TestParenting01NEWT extends UITestCase {
     }
 
     public static void main(String args[]) throws IOException {
+        boolean asMain = false;
         for(int i=0; i<args.length; i++) {
             if(args[i].equals("-time")) {
                 durationPerTest = atoi(args[++i]);
+            } else if(args[i].equals("-asMain")) {
+                asMain = true;
             }
         }
         System.err.println("durationPerTest: "+durationPerTest);
-        String tstname = TestParenting01NEWT.class.getName();
-        org.junit.runner.JUnitCore.main(tstname);
+        if( asMain ) {
+            try {
+                TestParenting01NEWT.initClass();
+                TestParenting01NEWT m = new TestParenting01NEWT();
+                m.testWindowParenting02ReparentTop2WinReparentRecreate();
+                m.testWindowParenting01CreateVisibleDestroy();
+            } catch (Throwable t ) {
+                t.printStackTrace();
+            }
+        } else {
+            String tstname = TestParenting01NEWT.class.getName();
+            org.junit.runner.JUnitCore.main(tstname);
+        }
     }
 
 }
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01aSWT.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01aSWT.java
index 11aef7c..c95ac19 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01aSWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting01aSWT.java
@@ -47,6 +47,7 @@ import org.junit.BeforeClass;
 import org.junit.Test;
 
 import com.jogamp.nativewindow.swt.SWTAccessor;
+import com.jogamp.newt.NewtFactory;
 import com.jogamp.newt.Window;
 import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.newt.swt.NewtCanvasSWT;
@@ -65,6 +66,7 @@ public class TestParenting01aSWT extends UITestCase {
     Display display = null;
     Shell shell = null;
     Composite composite1 = null;
+    com.jogamp.newt.Display swtNewtDisplay = null;
     
     @BeforeClass
     public static void initClass() {
@@ -86,6 +88,7 @@ public class TestParenting01aSWT extends UITestCase {
                 composite1.setLayout( new FillLayout() );
                 Assert.assertNotNull( composite1 );
             }});
+        swtNewtDisplay = NewtFactory.createDisplay(null, false); // no-reuse
     }
     
     @After
@@ -105,6 +108,7 @@ public class TestParenting01aSWT extends UITestCase {
             throwable.printStackTrace();
             Assume.assumeNoException( throwable );
         }
+        swtNewtDisplay = null;
         display = null;
         shell = null;
         composite1 = null;
@@ -113,7 +117,8 @@ public class TestParenting01aSWT extends UITestCase {
     @Test
     public void testWindowParenting01CreateVisibleDestroy1() throws InterruptedException, InvocationTargetException {
 
-        GLWindow glWindow1 = GLWindow.create(glCaps);
+        com.jogamp.newt.Screen screen = NewtFactory.createScreen(swtNewtDisplay, 0);
+        GLWindow glWindow1 = GLWindow.create(screen, glCaps);
         Assert.assertNotNull(glWindow1);
         Assert.assertEquals(false, glWindow1.isVisible());
         Assert.assertEquals(false, glWindow1.isNativeValid());
diff --git a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting04SWT.java b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting04SWT.java
index 14a36c5..a4e4ace 100644
--- a/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting04SWT.java
+++ b/src/test/com/jogamp/opengl/test/junit/newt/parenting/TestParenting04SWT.java
@@ -47,6 +47,7 @@ import org.junit.BeforeClass;
 import org.junit.Test;
 
 import com.jogamp.nativewindow.swt.SWTAccessor;
+import com.jogamp.newt.NewtFactory;
 import com.jogamp.newt.Window;
 import com.jogamp.newt.opengl.GLWindow;
 import com.jogamp.newt.swt.NewtCanvasSWT;
@@ -69,6 +70,7 @@ public class TestParenting04SWT extends UITestCase {
     Shell shell2 = null;
     Composite composite1 = null;
     Composite composite2 = null;
+    com.jogamp.newt.Display swtNewtDisplay = null;
     
     @BeforeClass
     public static void initClass() {
@@ -98,6 +100,7 @@ public class TestParenting04SWT extends UITestCase {
                 composite2.setLayout( new FillLayout() );
                 Assert.assertNotNull( composite2 );
             }});
+        swtNewtDisplay = NewtFactory.createDisplay(null, false); // no-reuse
     }
     
     @After
@@ -121,6 +124,7 @@ public class TestParenting04SWT extends UITestCase {
             throwable.printStackTrace();
             Assume.assumeNoException( throwable );
         }
+        swtNewtDisplay = null;
         display = null;
         shell1 = null;
         shell2 = null;
@@ -141,13 +145,15 @@ public class TestParenting04SWT extends UITestCase {
     }
     
     protected void winHopFrame2Frame(final boolean detachFirst) throws InterruptedException, InvocationTargetException {
-        final GLWindow glWindow1 = GLWindow.create(glCaps);
+        com.jogamp.newt.Screen screen = NewtFactory.createScreen(swtNewtDisplay, 0);
+        
+        final GLWindow glWindow1 = GLWindow.create(screen, glCaps);
         GLEventListener demo1 = new RedSquareES2();
         setDemoFields(demo1, glWindow1, false);
         glWindow1.addGLEventListener(demo1);
         Animator anim1 = new Animator(glWindow1);
         
-        final GLWindow glWindow2 = GLWindow.create(glCaps);
+        final GLWindow glWindow2 = GLWindow.create(screen, glCaps);
         GLEventListener demo2 = new GearsES2();
         setDemoFields(demo2, glWindow2, false);
         glWindow2.addGLEventListener(demo2);
diff --git a/src/test/com/jogamp/opengl/test/junit/util/GLSLSimpleProgram.java b/src/test/com/jogamp/opengl/test/junit/util/GLSLSimpleProgram.java
index 989de6c..926d449 100644
--- a/src/test/com/jogamp/opengl/test/junit/util/GLSLSimpleProgram.java
+++ b/src/test/com/jogamp/opengl/test/junit/util/GLSLSimpleProgram.java
@@ -58,7 +58,7 @@ public class GLSLSimpleProgram {
         int fragShader = gl.glCreateShader(GL2ES2.GL_FRAGMENT_SHADER);
         Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
 
-        String[] vlines = new String[] { vertShaderCode };
+        String[] vlines = new String[] { gl.getContext().getGLSLVersionString()+vertShaderCode };
         int[] vlengths = new int[] { vlines[0].length() };
         gl.glShaderSource(vertShader, vlines.length, vlines, vlengths, 0);
         gl.glCompileShader(vertShader);
@@ -70,7 +70,7 @@ public class GLSLSimpleProgram {
         Assert.assertEquals(GL.GL_NO_ERROR, gl.glGetError());
 
         
-        String[] flines = new String[] { fragShaderCode };
+        String[] flines = new String[] { gl.getContext().getGLSLVersionString()+fragShaderCode };
         int[] flengths = new int[] { flines[0].length() };
         gl.glShaderSource(fragShader, flines.length, flines, flengths, 0);
         gl.glCompileShader(fragShader);
diff --git a/src/test/com/jogamp/opengl/test/junit/util/MiscUtils.java b/src/test/com/jogamp/opengl/test/junit/util/MiscUtils.java
index d6e9743..f83cb51 100644
--- a/src/test/com/jogamp/opengl/test/junit/util/MiscUtils.java
+++ b/src/test/com/jogamp/opengl/test/junit/util/MiscUtils.java
@@ -29,9 +29,16 @@
 
 package com.jogamp.opengl.test.junit.util;
 
+import java.io.BufferedReader;
+import java.io.IOException;
+import java.io.InputStream;
+import java.io.InputStreamReader;
+import java.io.OutputStream;
 import java.lang.reflect.*;
 import java.nio.FloatBuffer;
 
+import com.jogamp.common.os.Platform;
+
 public class MiscUtils {
     public static boolean atob(String str, boolean def) {
         try {
@@ -148,6 +155,60 @@ public class MiscUtils {
         }
         return false;
     }
+    
+    public static class StreamDump extends Thread {
+        final InputStream is;
+        final StringBuilder outString;
+        final OutputStream outStream;
+        final String prefix;
+        final Object sync;
+        volatile boolean eos = false;        
+
+        public StreamDump(OutputStream out, String prefix, InputStream is, Object sync) {
+            this.is = is;
+            this.outString = null;
+            this.outStream = out;
+            this.prefix = prefix;
+            this.sync = sync;
+        }
+        public StreamDump(StringBuilder sb, InputStream is, Object sync) {
+            this.is = is;
+            this.outString = sb;
+            this.outStream = null;
+            this.prefix = null;
+            this.sync = sync;
+        }
+        
+        public final boolean eos() { return eos; }
+
+        @Override
+        public void run() {
+            synchronized ( sync ) {
+                try {
+                    final BufferedReader in = new BufferedReader( new InputStreamReader(is) );
+                    String line = null;
+                    while ((line = in.readLine()) != null) {
+                        if( null != outString ) {
+                            outString.append(line).append(Platform.getNewline());
+                        } else if( null != outStream ) {
+                            if( null != prefix ) {
+                                outStream.write(prefix.getBytes());
+                            }
+                            outStream.write(line.getBytes());
+                            outStream.write(Platform.getNewline().getBytes());
+                            outStream.flush();
+                        }
+                    }
+                } catch (IOException ioe) {
+                    System.err.println("Catched "+ioe.getClass().getName()+": "+ioe.getMessage());
+                    ioe.printStackTrace();
+                } finally {
+                    eos = true;
+                    sync.notifyAll();
+                }
+            }
+        }
+    }   
 }
 
 
diff --git a/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java b/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java
index 82a80ff..839a0c7 100644
--- a/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java
+++ b/src/test/com/jogamp/opengl/test/junit/util/UITestCase.java
@@ -32,9 +32,15 @@ import java.io.BufferedReader;
 import java.io.File;
 import java.io.IOException;
 import java.io.InputStreamReader;
+import java.io.OutputStream;
+import java.io.StringReader;
+import java.util.ArrayList;
+import java.util.Arrays;
 import java.util.Iterator;
 import java.util.List;
+import java.util.StringTokenizer;
 
+import javax.media.nativewindow.NativeWindowFactory;
 import javax.media.opengl.GL;
 import javax.media.opengl.GLAutoDrawable;
 import javax.media.opengl.GLCapabilitiesImmutable;
@@ -68,6 +74,7 @@ public abstract class UITestCase {
     private static volatile SingletonInstance singletonInstance;
     
     private static volatile boolean testSupported = true;
+    private static volatile boolean resetXRandRIfX11AfterClass = false;
     
     private static volatile int maxMethodNameLen = 0;
 
@@ -90,6 +97,117 @@ public abstract class UITestCase {
         testSupported = v;
     }
 
+    public static void setResetXRandRIfX11AfterClass() {
+        resetXRandRIfX11AfterClass = true;
+    }
+    
+    /**
+     * Iterates through all outputs and sets the preferred mode and normal rotation using RandR 1.3.
+     * <p>
+     * With NV drivers, one need to add the Modes in proper order to the Screen's Subsection "Display",
+     * otherwise they are either in unsorted resolution order or even n/a!
+     * </p> 
+     */
+    @SuppressWarnings("unused")
+    public static void resetXRandRIfX11() {
+        if( NativeWindowFactory.isInitialized() && NativeWindowFactory.TYPE_X11 == NativeWindowFactory.getNativeWindowType(true) ) {
+            try {
+                final List<String> outputDevices = new ArrayList<String>();
+                // final List<String> outputSizes = new ArrayList<String>();
+                final Object ioSync = new Object();
+                synchronized ( ioSync ) {
+                    final StringBuilder out = new StringBuilder();
+                    final ProcessBuilder pb = new ProcessBuilder("xrandr", "-q");
+                    pb.redirectErrorStream(true);
+                    System.err.println("XRandR Query: "+pb.command());
+                    final Process p = pb.start();                    
+                    final MiscUtils.StreamDump dump = new MiscUtils.StreamDump( out, p.getInputStream(), ioSync );
+                    dump.start();
+                    while( !dump.eos() ) {
+                        ioSync.wait();
+                    }
+                    p.waitFor(); // should be fine by now ..
+                    final int errorCode = p.exitValue();
+                    if( 0 == errorCode ) {
+                        // Parse connected output devices !
+                        final BufferedReader in = new BufferedReader( new StringReader( out.toString() ) );
+                        String line = null;
+                        while ( ( line = in.readLine() ) != null) {
+                            final String lline = line.toLowerCase();
+                            if( lline.contains("connected") && !lline.contains("disconnected") ) {
+                                final String od = getFirst(line);
+                                if( null != od ) {
+                                    outputDevices.add( od );
+                                    /**
+                                    if ( ( line = in.readLine() ) != null ) {
+                                        outputSizes.add( getFirst(line) );
+                                    } else {
+                                        outputSizes.add( null );
+                                    } */
+                                }
+                            }
+                        }
+                    } else {
+                        System.err.println("XRandR Query Error Code "+errorCode);
+                        System.err.println(out.toString());
+                    }
+                }
+                for(int i=0; i<outputDevices.size(); i++) {
+                    final String outputDevice = outputDevices.get(i);
+                    final String outputSize = null; // outputSizes.get(i);
+                    final String[] cmdline;
+                    if( null != outputSize ) {
+                        cmdline = new String[] { "xrandr", "--output", outputDevice, "--mode", outputSize, "--rotate", "normal" };
+                    } else {
+                        cmdline = new String[] { "xrandr", "--output", outputDevice, "--preferred", "--rotate", "normal" };
+                    }
+                    System.err.println("XRandR Reset: "+Arrays.asList(cmdline));
+                    final int errorCode = processCommand(cmdline, System.err, "xrandr-reset> ");
+                    if( 0 != errorCode ) {
+                        System.err.println("XRandR Reset Error Code "+errorCode);
+                    }
+                }
+            } catch (Exception e) {
+                System.err.println("Catched "+e.getClass().getName()+": "+e.getMessage());
+                e.printStackTrace();
+            }
+        }
+    }
+    private static String getFirst(String line) {
+        final StringTokenizer tok = new StringTokenizer(line);
+        if( tok.hasMoreTokens() ) {
+            final String s = tok.nextToken().trim();
+            if( s.length() > 0 ) {
+                return s;
+            }
+        }
+        return null;
+    }
+    
+    public static int processCommand(String[] cmdline, OutputStream outstream, String outPrefix) {
+        int errorCode = 0;
+        final Object ioSync = new Object();
+        try {
+            synchronized ( ioSync ) {
+                final ProcessBuilder pb = new ProcessBuilder(cmdline);
+                pb.redirectErrorStream(true);
+                final Process p = pb.start();
+                final MiscUtils.StreamDump dump = new MiscUtils.StreamDump( outstream, outPrefix, p.getInputStream(), ioSync);
+                dump.start();
+                while( !dump.eos() ) {
+                    ioSync.wait();
+                }
+                p.waitFor(); // should be fine by now ..
+                errorCode = p.exitValue();
+            }
+        } catch (Exception e) {
+            System.err.println("Catched "+e.getClass().getName()+": "+e.getMessage());
+            e.printStackTrace();
+            errorCode = Integer.MIN_VALUE;
+        }
+        return errorCode;            
+    }
+    
     public int getMaxTestNameLen() {
         if(0 == maxMethodNameLen) {
             int ml = 0;
@@ -125,6 +243,9 @@ public abstract class UITestCase {
     @AfterClass
     public static void oneTimeTearDown() {
         // one-time cleanup code
+        if( resetXRandRIfX11AfterClass ) {
+            resetXRandRIfX11();
+        }
         System.gc(); // force cleanup
         singletonInstance.unlock();
     }
diff --git a/www/index.html b/www/index.html
index a1643af..9ab9ade 100644
--- a/www/index.html
+++ b/www/index.html
@@ -38,17 +38,23 @@
                         <li><a href="../../wiki/index.php/Jogl_FAQ">FAQ</a></li>
                         <li><a href="../../git/?p=jogl.git">Code Repository</a></li>
                         <li><a href="../../git/?p=jogl-demos.git">Demo Repository</a></li>
-                        <li><a href="http://www.opengl.org">OpenGL.org</a></li>
-                        <li><a href="http://www.opengl.org/registry/">OpenGL Registry</a></li>
-                        <li><a href="http://www.khronos.org/registry/">Khronos Registry</a></li>
-                        <li><a href="http://www.opengl.org/registry/doc/glspec42.core.20120119.withchanges.pdf">GL 4.2 Core Spec</a></li>
-                        <li><a href="http://www.opengl.org/registry/doc/glspec42.compatibility.20120119.withchanges.pdf">GL 4.2 Compat. Spec</a></li>
-                        <li><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.11.pdf">GLSL 4.20 spec</a></li>
-                        <li><a href="http://www.khronos.org/files/opengl42-quick-reference-card.pdf">GL 4.2 / GLSL 4.20 Cards</a></li>
-                        <li><a href="http://www.khronos.org/opengles/sdk/docs/reference_cards/OpenGL-ES-2_0-Reference-card.pdf">ES 2.0 / ESSL 1.0 Cards</a></li>
+                        <li><a href="http://www.khronos.org/registry/"><b>Khronos Registry</b></a></li>
+                            <li><a href="http://www.khronos.org/opengles/sdk/docs/man3/">ES 3 Ref Pages</a></li>
+                            <li><a href="http://www.khronos.org/registry/gles/specs/3.0/es_spec_3.0.2.pdf">ES 3.0 Spec</a></li>
+                            <li><a href="http://www.khronos.org/registry/gles/specs/3.0/GLSL_ES_Specification_3.00.4.pdf">GLSL ES 3.00 Spec</a></li>
+                            <li><a href="http://www.khronos.org/files/opengles3-quick-reference-card.pdf">ES 3.0 Ref Card</a></li>
+                        <li><a href="http://www.opengl.org/registry/"><b>OpenGL Registry</b></a></li>
+                        <li><a href="http://www.opengl.org/sdk/docs/man4/">GL 4 Ref Pages </a></li>
+                        <li><a href="http://www.opengl.org/sdk/docs/manglsl/">GLSL Ref Pages </a></li>
+                        <li><a href="http://www.opengl.org/registry/doc/glspec43.core.20130214.withchanges.pdf">GL 4.3 Core Spec</a></li>
+                        <li><a href="http://www.opengl.org/registry/doc/glspec43.compatibility.20130214.withchanges.pdf">GL 4.3 Compat. Spec</a></li>
+                        <li><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.30.8.pdf">GLSL 4.30 spec</a></li>
+                        <li><a href="http://www.khronos.org/files/opengl43-quick-reference-card.pdf">GL 4.3 Ref Card</a></li>
                     </ul>
                     <h3>Presentations</h3>
                     <ul>
+                        <li><a href="../../wiki/index.php/JogAmp_BOF_SIGGRAPH_2013_PLANNING">Siggraph 2013</a></li>
+                        <li><a href="../../doc/fosdem2013/">Fosdem 2013</a></li>
                         <li><a href="../../doc/gpunurbs2011/graphicon2011-slides.pdf">NURBS @ GPU</a></li>
                         <li><a href="../../doc/siggraph2012/">Siggraph 2012</a></li>
                         <li><a href="../../doc/siggraph2011/jogamp-siggraph2011.pdf">Siggraph 2011</a></li>
@@ -69,6 +75,7 @@
                     </ul>
                 </div>
                 <div id="text">
+
                     <h3>Overview</h3>
 
                     <p>
@@ -76,21 +83,20 @@
                         and is designed to provide hardware-supported 3D graphics to applications written in Java.
                     </p>
                     <p>
-                        JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification
-                        as well as nearly all vendor extensions.
-                        <a href="../doc/Overview-OpenGL-Evolution-And-JOGL.html">OpenGL Evolution & JOGL</a>
-                        (<a href="../doc/bouml/html-svg/fig128069.svg">UML</a>) gives you a brief overview of OpenGL, 
-                        its profiles and how we map them to JOGL.
-                    </p>
+                        JOGL provides full access to the APIs in the OpenGL [ 1.0 .. 4.3 ], ES 1, ES 2 and ES 3 specification
+                        as well as nearly all vendor extensions.<br/>
+                        <a href="../doc/Overview-OpenGL-Evolution-And-JOGL.html">OpenGL Evolution & JOGL</a> 
+                        and the <a href="/deployment/jogamp-next/javadoc/jogl/javadoc/overview-summary.html#overview_description">JOGL Specification</a>
+                        may give you a brief overview.
                     <p>
-                        JOGL integrates with the AWT, Swing and SWT widget sets, as well with custom windowing toolkits using the NativeWindow API.
-                        <a href="../doc/NEWT-Overview.html">JOGL also provides its own native windowing toolkit, NEWT</a>.
+                        JOGL integrates with the AWT, Swing and SWT widget sets, as well as with custom windowing toolkits using the NativeWindow API.<br/>
+                        JOGL also provides its own <a href="../doc/NEWT-Overview.html">native windowing toolkit, NEWT</a>.
                     </p>
                     <p>
-                    Quick Version Info: Current [ <a href="../../deployment/jogamp-current/jogl-applet-version.html">Applet</a>, 
-                                                  <a href="../../deployment/jogamp-current/jogl-application-version.jnlp">Application</a> ], 
-                                        Next [ <a href="../../deployment/jogamp-next/jogl-applet-version.html">Applet</a>, 
-                                               <a href="../../deployment/jogamp-next/jogl-application-version.jnlp">Application</a> ].
+                    Quick Version Info: Current [ <a href="../../deployment/jogamp-current/jogl-applet-version-napplet.html">NApplet</a>, 
+                                                  <a href="../../deployment/jogamp-current/jogl-application-version.jnlp">Webstart</a> ], 
+                                        Next [ <a href="../../deployment/jogamp-next/jogl-applet-version-napplet.html">NApplet</a>, 
+                                               <a href="../../deployment/jogamp-next/jogl-application-version.jnlp">Webstart</a> ].
                     </p>
                     <p>
                         Please see the <a href="../../deployment/jogamp-current/jogl-test-applets.html"><b>JOGL Tests</b></a>
@@ -98,6 +104,13 @@
                         and <a href="../../jogl-demos/www"><b>JOGL demos</b></a> for illustrations of
                         advanced OpenGL techniques now possible with the Java platform.
                     </p>
+                    <div class="splash" style="padding: 0; text-align: left; font-size:21px; line-height:100%; position:relative; top:-21px;" >
+                        <a href="../../wiki/index.php/JogAmp_BOF_SIGGRAPH_2013_PLANNING">Meet us @</a>
+                        <a href="http://s2013.siggraph.org/attendees/birds-feather/events/jogamp-2d3d-multimedia-across-devices">
+                            <img style="position:relative; top:+25px;" src="../../doc/siggraph2013/media/siggraph2013-logo_right-transparent-226x55.png" width="226" height="55" alt="JogAmp @ SIGGRAPH 2013"/>
+                        </a><br/>
+                        <i style="font-size:10px;">.. and get an awesome T-Shirt free!</i>
+                    </div>
 
                     <h3>Featured Projects</h3>
                     <p>
@@ -119,6 +132,20 @@
                                         <tbody>
                                             <tr>
                                                 <td width="50%">
+                                                    <a href="http://c3d.com"><img src="media/c3d-studio-snap2-160x160.png"
+                                                                                                        width="160" height="160" align="left" alt="C3D"></img>C3D</a>'s
+                                                    <a href="http://c3d.com/index.php?option=com_content&view=section&layout=blog&id=5&Itemid=65">product palette</a>
+                                                    includes <i>C3D Studio</i> and <i>C3D Viewer</i>.
+                                                    <a href="http://c3d.com/index.php?option=com_content&view=article&id=46:c3dstudio&catid=34:generalproducts&Itemid=65">C3D Studio</a>
+                                                    is a 3D based visual framework for developing visual project control solutions for construction projects.
+                                                    C3D Studio provides a dynamic link between the 3D model of the project and the back-end data.
+                                                    <a href="http://c3d.com/index.php?option=com_content&view=article&id=47:c3dviewer&catid=34:generalproducts&Itemid=65">C3D Viewer</a>
+                                                    is the visualization tool for the 3D Model and related data. The user can either manually load 3D models and connect
+                                                    them to data sources, or execute Studio designed rich clients ( timelines) Where 3D and related data are loaded,
+                                                    linked and displayed for navigation and updates.
+                                                </td>
+
+                                                <td width="50%">
                                                     <a href="http://processing.org/"><img src="media/processing.jpg" width="160" height="158" align="left" alt="Processing"></img>
                                                         Processing</a> is an open
                                                     source programming language and environment for people who want to
@@ -129,6 +156,23 @@
                                                     domain. It uses JOGL for its hardware accelerated 3D rendering
                                                     support.
                                                 </td>
+                                            </tr>
+
+                                            <tr>
+                                                <td width="50%">
+                                                    <a href="http://worldwind.arc.nasa.gov/java/">
+                                                    <img src="media/worldwind.jpg" width="160" align="left" alt="World Wind"></img>NASA World Wind Java</a> 
+                                                    provides a suite of <a href="http://worldwind31.arc.nasa.gov/svn/">open</a>-<a href="https://github.com/wcmatthysen/World-Wind-Java">source</a>
+                                                    <a href="http://goworldwind.org/features/">3-D virtual globe technologies</a>
+                                                    for Java applications, which can be utilized in user applications.
+                                                    Version 2.0 now uses JOGL 2.
+                                                    It provides a rich set of features for displaying and interacting with geographic data and representing 
+                                                    a wide range of geometric objects.
+                                                    <a href="http://goworldwind.org/demos/">Online demos</a> are available,
+                                                    as well as an <a href="http://www.disti.com/Products/demonstrations/java.html">F-16 Flight Simulator</a>
+                                                    from Disti.
+                                                </td>
+
                                                 <td width="50%">
                                                     <a href="http://projects.hepforge.org/frog/ "><img src="media/Frog-Craft3_2.160w.png"
                                                                                                         width="160" height="120" align="left" alt="FROG"></img>FROG</a>
@@ -147,17 +191,16 @@
 
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://c3d.com"><img src="media/c3d-studio.jpg"
-                                                                                                        width="160" height="107" align="left" alt="C3D"></img>C3D</a>'s
-                                                    <a href="http://c3d.com/index.php?option=com_content&view=section&layout=blog&id=5&Itemid=65">product palette</a>
-                                                    includes <i>C3D Studio</i> and <i>C3D Viewer</i>.
-                                                    <a href="http://c3d.com/index.php?option=com_content&view=article&id=46:c3dstudio&catid=34:generalproducts&Itemid=65">C3D Studio</a>
-                                                    is a 3D based visual framework for developing visual project control solutions for construction projects.
-                                                    C3D Studio provides a dynamic link between the 3D model of the project and the back-end data.
-                                                    <a href="http://c3d.com/index.php?option=com_content&view=article&id=47:c3dviewer&catid=34:generalproducts&Itemid=65">C3D Viewer</a>
-                                                    is the visualization tool for the 3D Model and related data. The user can either manually load 3D models and connect
-                                                    them to data sources, or execute Studio designed rich clients ( timelines) Where 3D and related data are loaded,
-                                                    linked and displayed for navigation and updates.
+                                                    <a href="http://www.scilab.org/"><img src="media/scilab.png" width="160"  height="159" align="left" alt="Scilab"></img>
+                                                        Scilab</a> is a free scientific software
+                                                    package for numerical computations providing a powerful open computing
+                                                    environment for engineering and scientific applications. It has
+                                                    sophisticated data structures, an interpreter and a high level
+                                                    programming language. It also integrates a 2-D and 3-D plotting module
+                                                    designed to visually represent and understand complex data. Fully
+                                                    integrated within the Scilab's Swing UI, the plotting module is based
+                                                    on JOGL, allowing it to take advantage of the OpenGL accelerated
+                                                    graphics.
                                                 </td>
 
                                                 <td >
@@ -176,38 +219,18 @@
 
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://www.scilab.org/"><img src="media/scilab.png" width="160"  height="159" align="left" alt="Scilab"></img>
-                                                        Scilab</a> is a free scientific software
-                                                    package for numerical computations providing a powerful open computing
-                                                    environment for engineering and scientific applications. It has
-                                                    sophisticated data structures, an interpreter and a high level
-                                                    programming language. It also integrates a 2-D and 3-D plotting module
-                                                    designed to visually represent and understand complex data. Fully
-                                                    integrated within the Scilab's Swing UI, the plotting module is based
-                                                    on JOGL, allowing it to take advantage of the OpenGL accelerated
-                                                    graphics.
+                                                    <a href="http://biojava.org/wiki/RCSB_Viewers:About"><img src="media/mbt.jpg" width="160" height="122" align="left" alt="Molecular Biology Toolkit"></img></a>
+                                                    <a href="http://biojava.org/">BioJava</a>
+                                                    is an <a href="https://github.com/biojava">open-source</a> project dedicated to providing a Java framework for processing biological data. It provides analytical and statistical routines, parsers for common file formats and allows the manipulation of sequences and 3D structures.
+                                                    <a href="http://biojava.org/wiki/RCSB_Viewers:About">The RCSB Viewers suite</a> of frameworks provides the capability of creating 3-d viewing applications. The libraries are Java based, and use JOGL for 3d rendering.
+                                                    Some visualization tools are <a
+                                                        href="http://www.rcsb.org/">RCSB Protein Data Bank</a> (<a
+                                                        href="http://www.rcsb.org/pdb/explore/viewerLaunch.do?viewerType=PW&structureId=3VTQ&unit=bio&unit_id=1">Example</a>) and
+                                                        <a href="http://www.iedb.org/">Epitode Database</a>
+                                                    (<a href="http://www.iedb.org/browse_by_3D.php?name=TCELL&mhc_allele_id=143_9606_Homo_sapiens_TCELL">Windows only</a>).
                                                 </td>
 
                                                 <td width="50%">
-                                                    <a href="http://www.brightideassoftware.com/Pebbles/PebblesHome.aspx">
-                                                        <img src="media/pebbles.png" width="160" align="left" alt="OneStone Pebbles"></img>
-                                                        OneStone® Pebbles</a> are a new series of calculus visualization tools developed
-                                                    by <a href="http://www.brightideassoftware.com/">Bright Ideas Software®</a>.
-                                                    Each 'Pebble' in the series is a stand-alone
-                                                    program designed to illustrate a specific topic in the calculus
-                                                    syllabus. While the topic of each Pebble is different, the experience
-                                                    of using each remains as constant as possible, and features several
-                                                    elements identified as contributing to the development of a deeper
-                                                    understanding of dynamic covariant relationships. The Pebbles use JOGL
-                                                    for their interactive 3D rendering. Try the
-                                                    <a href="http://www.brightideassoftware.com/Pebbles/CurveFamilies.aspx"> Curve Families</a> and
-                                                    <a href="http://www.brightideassoftware.com/Pebbles/SurfacesOfRevolution.aspx">Surfaces of Revolution</a> examples!
-                                                </td>
-
-                                            </tr>
-
-                                            <tr>
-                                                <td width="50%">
                                                     <a href="http://www.geogebra.org/"><img src="media/geogebra-screenshot-tangents.png" width="160" align="left" alt="GeoGebra"></img>GeoGebra</a>
                                                     is free and multi-platform dynamic mathematics software for all levels of education that joins geometry, algebra,
                                                     tables, graphing, statistics and calculus in one easy-to-use package.
@@ -215,9 +238,11 @@
                                                     <a href="http://www.geogebra.org/forum/viewtopic.php?f=52&t=19846">GeoGebra 5.0</a> has experimental 3D support utilizing JOGL.
                                                     Misc resources: <a href="https://dev.geogebra.org/trac">Developer Wiki</a>, <a href="http://dev.geogebra.org/svn">SVN Repository</a>.
                                                 </td>
+                                            </tr>
 
+                                            <tr>
                                                 <td width="50%">
-                                                    <a href="http://gephi.org/"><img src="media/gephi.jpg" width="160" height="102" align="left" alt="Gephi"></img>
+                                                    <a href="http://gephi.org/"><img src="media/gephi.jpg" width="160" height="122" align="left" alt="Gephi"></img>
                                                         Gephi</a> is a tool for people that have to explore and understand graphs. Like Photoshop but for data,
                                                         the user interacts with the representation, manipulate the structures, shapes and colors to reveal hidden properties.
                                                         The goal is to help data analysts to make hypothesis, intuitively discover patterns, isolate structure singularities or
@@ -225,11 +250,28 @@
                                                         as visual thinking with interactive interfaces is now recognized to facilitate reasoning.
                                                         This is a software for Exploratory Data Analysis, a paradigm appeared in the Visual Analytics field of research.
                                                 </td>
+
+                                                <td width="50%">
+                                                    <a href="https://github.com/AusencoSimulation/JaamSim">
+                                                        <img src="media/JaamSim_160x120.png" width="160" height="120" align="left" alt="Volume Viewer"></img>JaamSim</a>
+                                                    is a discrete-event simulation environment developed by Ausenco Sandwell as
+                                                    the foundation of all our simulation applications.  It includes
+                                                    interactive 3d graphics, drag and drop model building, collada model
+                                                    import and is fully open source (GPLv3).
+                                                </td>
                                             </tr>
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://code.google.com/p/jzy3d/">
-                                                        <img src="http://martin.pernollet.free.fr/cv/projects/jzy3d/demo_ring_surface.jpg" width="160" height="120" align="left" alt="Jzy3D"></img>
+                                                    <a href="http://volumeviewer.kenai.com/">
+                                                        <img src="media/VolumeViewer-160x120.png" width="160" height="120" align="left" alt="Volume Viewer"></img>Volume Viewer</a>
+                                                    is an open source renderer for 3D volumetric data. It provides tools for coloring your model,
+                                                    cutting away pieces, and viewing it from any angle. It can cast shadows within the model for extra realism.
+                                                    You can even upload your own volumetric data and view it in real time.
+                                                </td>
+
+                                                <td width="50%">
+                                                    <a href="http://jzy3d.org/">
+                                                        <img src="media/jzy3d-demo-surface-160x160.png" width="160" height="160" align="left" alt="Jzy3D"></img>
                                                         Jzy3d</a>
                                                     stands for Java Easy 3d, and allows a rapid display of 3d scientific
                                                     data. User can define z=f(x,y) functions binded to (customizable)
@@ -242,17 +284,37 @@
                                                     of working with OpenGL,
                                                     3d polygon ordering and transparency management.
                                                 </td>
+                                            </tr>
+                                            <tr>
                                                 <td width="50%">
-                                                    <a href="http://volumeviewer.kenai.com/">
-                                                        <img src="http://volumeviewer.kenai.com/thumbnail.png" width="160" height="120" align="left" alt="Volume Viewer"></img>Volume Viewer</a>
-                                                    is an open source renderer for 3D volumetric data. It provides tools for coloring your model,
-                                                    cutting away pieces, and viewing it from any angle. It can cast shadows within the model for extra realism.
-                                                    You can even upload your own volumetric data and view it in real time.
+                                                    <a href="http://www.brightideassoftware.com/Pebbles/PebblesHome.aspx">
+                                                        <img src="media/pebbles.png" width="160" align="left" alt="OneStone Pebbles"></img>
+                                                        OneStone® Pebbles</a> are a new series of calculus visualization tools developed
+                                                    by <a href="http://www.brightideassoftware.com/">Bright Ideas Software®</a>.
+                                                    Each 'Pebble' in the series is a stand-alone
+                                                    program designed to illustrate a specific topic in the calculus
+                                                    syllabus. While the topic of each Pebble is different, the experience
+                                                    of using each remains as constant as possible, and features several
+                                                    elements identified as contributing to the development of a deeper
+                                                    understanding of dynamic covariant relationships. The Pebbles use JOGL
+                                                    for their interactive 3D rendering. Try the
+                                                    <a href="http://www.brightideassoftware.com/Pebbles/CurveFamilies.aspx"> Curve Families</a> and
+                                                    <a href="http://www.brightideassoftware.com/Pebbles/SurfacesOfRevolution.aspx">Surfaces of Revolution</a> examples!
+                                                </td>
+
+                                                <td width="50%">
+                                                    <a href="http://www.impact-fem.org/"><img src="media/Impact_Bullet_AKM.in-1.png" width="160" align="left" alt="Impact"></img>
+                                                        Impact</a> is a
+                                                    complete finite element suite including preprocessor, solver and
+                                                    postprocessor which is useable for simulating dynamic events such as
+                                                    car crashes or stamping of metal sheets. The suite allows 3D
+                                                    modelling, solving and viewing of simulation results, all in OpenGL
+                                                    accelerated graphics through the use of JOGL.
                                                 </td>
                                             </tr>
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://www.insparia.com/"><img src="media/insparia.jpg" width="160" height="160" align="left" alt="Insparia"></img>
+                                                    <a href="http://www.insparia.com/"><img src="media/insparia-160x132.jpg" width="160" height="132" align="left" alt="Insparia"></img>
                                                         Insparia</a> was created to help people
                                                     easily visualize, construct and track information about a 3d
                                                     environment online. Shape and texture importing as well as a robust
@@ -303,21 +365,27 @@
                                                     It is maintained by <a href="../../wiki/index.php/Maintainer_and_Contacts#Harvey_Harrison">Harvey Harrison</a> and initially ported to
                                                     our current JOGL version by <a href="../../wiki/index.php/Maintainer_and_Contacts#Julien_Gouesse">Julien Gouesse</a>.<br/>
                                                     Source available via this <a href="https://github.com/hharrison/java3d-core">git repository</a>
-                                                    and JAR files can <a href="https://github.com/hharrison/java3d-core/downloads">be downloaded here</a>.
+                                                    and JAR files can <a href="http://jogamp.org/deployment/java3d/">be downloaded here</a>.
                                                     Our <a href="http://forum.jogamp.org/java3d-f3728156.html">forum</a> may help you with your questions.
                                                 </td>
                                                 
                                                 <td width="50%">
-                                                    <a href="http://www.dyn4j.org/"><img src="media/dyn4j.png"
-                                                                                                    width="160" align="left" alt="dyn4j"></img>dyn4j</a>
-                                                is a 100% Java 2D collision detection and physics engine. Designed to be fast, stable, extensible, and easy to use.
-                                                dyn4j is free for use in commercial and non-commercial applications and licensed under the New BSD License.
-                                                The project comprises hundreds of JUnit test cases, Sandbox: a GUI test application, two example applications (ExampleGraphics2D and ExampleJOGL),
-                                                Javadocs, wiki, forum, and more!
+                                                    <a href="http://libgdx.badlogicgames.com/"><img src="media/libgdx.png"
+                                                                                                    width="160" height="55" align="left" alt="libGDX"></img>libGDX</a>
+                                                    provides a cross-platform API for game and real-time application development. It's powerful abstractions let you chose how you want to write your game or application, w/o a <i>one size fit all</i> approach. The JOGL backend, a <a href="http://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-td4027689.html">team effort of the JogAmp community</a>, allows libGDX applications to be deployed on desktop and mobile platforms. Sou [...]
+                                                    LibGDX is released under the Apache 2.0 license.
                                                 </td>
                                             </tr>
                                             <tr>
                                                 <td width="50%">
+                                                    <a href="http://nifty-gui.lessvoid.com/"><img src="media/nifty-logo-new.png" width="160" align="left" alt="Nifty GUI"></img>
+                                                        Nifty GUI</a> is a Java Library that supports the building of interactive user interfaces for games or similar applications.
+                                                        The configuration of the GUI is stored in xml files with little supporting Java code.
+                                                        In short Nifty helps you to layout stuff, display it in a cool way and interact with it :)<br/>
+                                                        Source code is available in this <a href="https://github.com/void256/nifty-gui">git repository</a>.
+                                                        JOGL is one renderer backend besides others.
+                                                </td>
+                                                <td width="50%">
                                                     <a href="http://brandonborkholder.github.com/glg2d/"><img src="media/glg2d-demo.png" width="160" align="left" alt="GLG2D"></img>
                                                         GLG2D</a> is a Graphics2D implementation that uses OpenGL to implement basic Java2D drawing functionality.
                                                         We currently use the fixed function pipeline, with the GL2 profile for most functionality.
@@ -325,13 +393,52 @@
                                                         See <a href="http://brandonborkholder.github.com/glg2d/implementationstatus.html">implementation status</a>
                                                         for which features are fully implemented.
                                                 </td>
+                                            </tr>
+                                            <tr>
                                                 <td width="50%">
-                                                    <a href="http://nifty-gui.lessvoid.com/"><img src="media/nifty-logo-new.png" width="160" align="left" alt="Nifty GUI"></img>
-                                                        Nifty GUI</a> is a Java Library that supports the building of interactive user interfaces for games or similar applications.
-                                                        The configuration of the GUI is stored in xml files with little supporting Java code.
-                                                        In short Nifty helps you to layout stuff, display it in a cool way and interact with it :)<br/>
-                                                        Source code is available in this <a href="https://github.com/void256/nifty-gui">git repository</a>.
-                                                        JOGL is one renderer backend besides others.
+                                                    <a href="http://mvn.io7m.com/jspatial/">
+                                                    <img src="media/jspatial-1-160x160.png" width="160" align="left" alt="dyn4j"></img>jspatial</a>
+                                                implements a set of spatial data structures. It
+                                                features Quadtree and Octtree implementations, including efficient area
+                                                and raycast queries. It has numerous working examples and full
+                                                documentation including tutorials and JavaDoc. It includes a test suite
+                                                with 97% automated unit test coverage. It is platform and
+                                                rendering-system independent, but uses JOGL for the included example
+                                                Octtree viewer. The code is under the extremely liberal ISC
+                                                (BSD-like) license.
+                                                </td>
+
+                                                <td width="50%">
+                                                    <a href="http://www.dyn4j.org/"><img src="media/dyn4j.png"
+                                                                                                    width="160" align="left" alt="dyn4j"></img>dyn4j</a>
+                                                is a 100% Java 2D collision detection and physics engine. Designed to be fast, stable, extensible, and easy to use.
+                                                dyn4j is free for use in commercial and non-commercial applications and licensed under the New BSD License.
+                                                The project comprises hundreds of JUnit test cases, Sandbox: a GUI test application, two example applications (ExampleGraphics2D and ExampleJOGL),
+                                                Javadocs, wiki, forum, and more!
+                                                </td>
+                                            </tr>
+                                            <tr>
+                                                <td  width="50%">
+                                                    <a href="http://www.disti.com/Products/glstudio/index.html"><img
+                                                            src="media/glstudio.jpg" width="160" height="135" align="left" alt="GL Studio"></img>
+                                                        GL Studio</a> is an object oriented rapid application
+                                                    development tool that allows a user to graphically combine
+                                                    photographs, 3D models and behavior logic to create advanced 2D and 3D
+                                                    human machine interfaces.  GL Studio generates Java or C++ source code
+                                                    which can then be integrated into the user’s application as a user
+                                                    interface. 
+                                                    Java code using JOGL can be exported.
+                                                    An <a href="http://www.disti.com/Products/demonstrations/java.html">F-16 Flight Simulator using NASA World Wind is demonstrated</a>.
+                                                </td>
+                                                <td width="50%">
+                                                    <a href="http://www.dok-ing.hr/solutions/myhmi"><img src="media/MyHmi-Collage-160x152.png"
+                                                                                                    width="160" height="152" align="left" alt="MyHMI"></img>MyHMI</a>
+                                                    is a Java based object oriented software framework for industrial graphical user interfaces development. 
+                                                    It enables creation of visually adjustable interfaces for  embedded systems, independently of underlying OS 
+                                                    or hardware platform, communication or data processing mechanisms. 
+                                                    An expressive and comprehensive 3D visualization MyHMI provides, is based on
+                                                    a low level OpenGL and OpenGL ES standards and a higher interlayer 
+                                                    based on JOGL enabling multiplatform compatibility.
                                                 </td>
                                             </tr>
                                             <tr>
@@ -341,10 +448,7 @@
                                                     is a piece of Javascript which lets you run your WebGL apps in browsers lacking WebGL support without having to modify your existing code!
                                                     Behind the scenes JebGL uses a fallback Java applet to emulate the WebGL canvas if needed, and the Java applet runs hardware accelerated
                                                     on all platforms using JOGL.
-                                                    JebGL is open source, released under the MIT license.
-                                                </td>
-
-                                                <td width="50%">
+                                                    JebGL is released under the MIT license.
                                                 </td>
                                             </tr>
                                         </tbody>
@@ -360,8 +464,8 @@
                                         <tbody>
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://store.steampowered.com/app/108200/"><img src="media/ticket2ride_picture4.jpg"
-                                                                                                        width="160" align="left" alt="Ticket to Ride"></img>Ticket to Ride</a>
+                                                    <a href="http://store.steampowered.com/app/108200/"><img src="media/ticket2ride_picture5-160x132.jpg"
+                                                                                                        width="160" height="132" align="left" alt="Ticket to Ride"></img>Ticket to Ride</a>
                                                         and <a href="http://store.steampowered.com/app/108210/">Memoir '44</a> are boardgames published by
                                                         <a href="http://www.daysofwonder.com/">Days of Wonder</a>.
                                                         They also make digital versions of these games since 2006. These are available on all desktops computers (Windows, MacOS and Linux),
@@ -395,13 +499,15 @@
 
                                                 <td width="50%">
                                                     <a href="http://bytonic.de/html/jake2.html">
-                                                        <img src="media/jake2.jpg" width="160" height="128" align="left" alt="Jake2"></img>Jake2</a> is a port
+                                                        <img src="media/jake2-160x160.png" width="160" height="128" align="left" alt="Jake2"></img>Jake2</a> is a port
                                                     of id Software's GPL'd Quake II engine from C to Java done by <a
                                                         href="http://bytonic.de/">bytonic software</a>.<br/>
                                                     Jake2 has been ported to the current JOGL version for desktop OpenGL and mobile OpenGL ES1 and ES2 use
                                                     including dropping AWT in favor of NEWT.
-                                                        You can run the game <a href="http://jogamp.org/deployment/test/jake2/">online</a>
-                                                        with <b>no manual installation</b> on all of JOGL's supported platforms.<br/>
+                                                        You can run the game online as an
+                                                        <a href="http://jogamp.org/deployment/test/jake2/jake2-napplet01.html">NApplet</a>
+                                                        or via <a href="http://jogamp.org/deployment/test/jake2/jake2_jogl.jnlp">Webstart</a>
+                                                        on all of JOGL's supported platforms.<br/>
                                                     You can find the current source code in this
                                                     <a href="http://jogamp.org/git/?p=users/sgothel/jake2.git;a=summary">git repository</a>.
                                                 </td>
@@ -419,35 +525,22 @@
                                         <tbody>
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://www.fusion-laboratory.de/"><img
-                                                            src="media/fusion-laboratory.jpg" width="160" height="160" align="left"
-                                                            alt="Fusion Laboratory"></img>The Fusion Framework</a> enables Swing
-                                                    components to be extended with 3D content via JOGL. In general the 3D
-                                                    content will show up in layers on top of the corresponding Swing
-                                                    component. Many utility functions are integrated to help the developer
-                                                    build components. For example, the 3D content may be calibrated to the
-                                                    corresponding component's bounds. In addition, the system provides a
-                                                    simple scenegraph, Swing-like mouse interaction, and low-level
-                                                    animation support, as well as GLSL shaders and .obj file loading. The
-                                                    demo page contains several Java Web Start applications which
-                                                    demonstrate the abilities of the framework; please fill out the web
-                                                    form to help evaluate the components' usefulness.
+
+                                                    <a href="http://chronotext.org/"><img src="media/chronotext.jpg" width="160" height="120" align="left" alt="chronotext"></img>
+                                                        chronotext</a> is a series
+                                                    of visual design experiments involving animated text and 3D objects
+                                                    and surfaces. Several examples can be run on-line via <a
+                                                        href="http://chronotext.org/scriptorium/behind/index.htm">Java Web
+                                                        Start</a>. See the <a href="http://www.chronotext.org/mapping/">latest
+                                                        experiments</a> of mapping text on to real 3D surfaces.
                                                 </td>
 
                                                 <td width="50%">
-                                                    <a href="http://worldwind.arc.nasa.gov/java/"><img src="media/worldwind.jpg"
-                                                                                                        width="160" align="left" alt="World Wind"></img>NASA World Wind
-                                                        Java</a> provides next-generation 3-D virtual globe technology for
-                                                    applications written in the Java programming language. It supplies a
-                                                    suite of open-source components that developers include in their own
-                                                    applications, providing virtual globe functionality to any application
-                                                    that can benefit from it. World Wind Java's components perform as well
-                                                    as, or better than, any other known implementation and utilize the
-                                                    OpenGL API for 3-D graphics via JOGL. See WWJ Technical Lead Tom
-                                                    Gaskins' <a href="http://developers.sun.com/learning/javaoneonline/j1sessn.jsp?sessn=TS-3489&yr=2007&track=2">JavaOne
-                                                        2007</a> presentation on World Wind Java and the DiSTI Corporation's
-                                                    <a href="http://www.disti.com/Products/demonstrations/java.html">F-16 flight simulator</a>
-                                                    built using World Wind Java.
+                                                    <a href="http://3d-alignment.eu"><img src="media/strap.jpg" width="160" height="118" align="left" alt="STRAP"></img></a>
+                                                    With <a href="http://3d-alignment.eu">STRAP</a> you can align your proteins by
+                                                    sequence and 3D-structure.  STRAP simultaneously displays
+                                                    3d-structures, amino acid sequence alignment and nucleotide sequences.
+                                                    It has powerful annotation features.
                                                 </td>
                                             </tr>
 
@@ -463,22 +556,23 @@
                                                 </td>
 
                                                 <td width="50%">
-                                                    <a href="http://3d-alignment.eu"><img src="media/strap.jpg" width="160" height="118" align="left" alt="STRAP"></img></a>
-                                                    With <a href="http://3d-alignment.eu">STRAP</a> you can align your proteins by
-                                                    sequence and 3D-structure.  STRAP simultaneously displays
-                                                    3d-structures, amino acid sequence alignment and nucleotide sequences.
-                                                    It has powerful annotation features.
+                                                    <a href="http://www.insightmachines.com/en/vehicleDynamicsEngine.shtml">
+                                                        <img src="media/vehicle.jpg" width="160" height="117" align="left" alt="Vehicle Dynamics Engine Demo"></img>Vehicle Dynamics Engine Demo</a>
+                                                    is a Java Web Start demonstration of a 3D physics engine developed by
+                                                    <a href="http://www.insightmachines.com/">Insight Machines</a>. The
+                                                    engine is designed especially for car games. The demo uses JOGL and
+                                                    employs such techniques like shadow casting using the stencil buffer.
                                                 </td>
                                             </tr>
 
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://www.sculpteo.com"><img src="media/sculpteo_3_robot_72dpi_sm.jpg" width="160" height="120" align="left" alt="Sculpteo"></img>
+                                                    <a href="http://www.sculpteo.com"><img src="media/sculpteo_3_robot_72dpi_sm.jpg" width="160" height="79" align="left" alt="Sculpteo"></img>
                                                         Sculpteo</a> offers a 3D printing service, fast and available for everyone.
                                                     Starting from a 3D design, Sculpteo makes a specific object : interior decoration, characters, robots, miniatures, models, mechanic objects...
                                                 </td>
                                                 <td width="50%">
-                                                    <a href="http://www.fenggui.org/"><img src="media/fenggui.jpg" width="160" height="127" align="left" alt="FengGUI"></img>
+                                                    <a href="http://www.fenggui.org/"><img src="media/fenggui.jpg" width="160" height="108" align="left" alt="FengGUI"></img>
                                                         FengGUI</a> is a graphical
                                                     user interface (GUI) application programming interface (API) based on
                                                     OpenGL. FengGUI provides all typical GUI components like buttons,
@@ -490,92 +584,16 @@
 
                                             <tr>
                                                 <td width="50%">
-                                                    <a href="http://mbt.sdsc.edu/"><img src="media/mbt.jpg" width="160" height="122" align="left" alt="Molecular Biology Toolkit"></img></a>The
-                                                    <a href="http://mbt.sdsc.edu/">Molecular Biology Toolkit</a> is a
-                                                    Java-based protein visualization and analysis toolkit. The toolkit
-                                                    provides classes for efficiently loading, managing and manipulating
-                                                    protein structure and sequence data. The MBT also provides a rich set
-                                                    of graphical 3D and 2D visualization components which can be easily
-                                                    "plugged together" to produce applications having sophisticated
-                                                    graphical user interfaces. Some MBT-based visualization tools are <a
-                                                        href="http://www.pdb.org/">ProteinWorkshop</a> (<a
-                                                        href="http://spdc.sdsc.edu/iedb/protein_workshop/viewer7.php">webstart
-                                                        demo</a>), <a href="http://www.immuneepitope.org/">EpitopeViewer</a>
-                                                    (<a href="http://spdc.sdsc.edu/iedb/epitopeViewer/viewer_jogl333.php">webstart demo</a>), and <a href="http://sirius.sdsc.edu/">Sirius</a>.
-                                                </td>
-
-                                                <td width="50%">
-                                                    <a href="http://impact.sourceforge.net/"><img src="media/impact.jpg" width="160" height="129" align="left" alt="Impact"></img>
-                                                        Impact</a> is a
-                                                    complete finite element suite including preprocessor, solver and
-                                                    postprocessor which is useable for simulating dynamic events such as
-                                                    car crashes or stamping of metal sheets. The suite allows 3D
-                                                    modelling, solving and viewing of simulation results, all in OpenGL
-                                                    accelerated graphics through the use of JOGL.
-                                                </td>
-                                            </tr>
-
-                                            <tr>
-                                                <td width="50%">
-                                                    <a href="http://www.insightmachines.com/en/vehicleDynamicsEngine.shtml">
-                                                        <img src="media/vehicle.jpg" width="160" height="160" align="left" alt="Vehicle Dynamics Engine Demo"></img>Vehicle Dynamics Engine Demo</a>
-                                                    is a Java Web Start demonstration of a 3D physics engine developed by
-                                                    <a href="http://www.insightmachines.com/">Insight Machines</a>. The
-                                                    engine is designed especially for car games. The demo uses JOGL and
-                                                    employs such techniques like shadow casting using the stencil buffer.
-                                                </td>
-
-                                                <td width="50%">
-
-                                                    <a href="http://chronotext.org/"><img src="media/chronotext.jpg" width="160" height="120" align="left" alt="chronotext"></img>
-                                                        chronotext</a> is a series
-                                                    of visual design experiments involving animated text and 3D objects
-                                                    and surfaces. Several examples can be run on-line via <a
-                                                        href="http://chronotext.org/scriptorium/behind/index.htm">Java Web
-                                                        Start</a>. See the <a href="http://www.chronotext.org/mapping/">latest
-                                                        experiments</a> of mapping text on to real 3D surfaces.
-                                                </td>
-                                            </tr>
-
-                                            <tr>
-                                                <td width="50%">
-                                                    <a href="http://www.avengina.org/"><img src="media/avengina.jpg" alt="Avengina" align="left" height="99" width="160"></img>Avengina</a> is a
-                                                    realtime 3D graphics engine which is designed for the execution as a
-                                                    Java applet. Alternatively it can be launched as a Java Webstart
-                                                    application outside the browserwindow. The software provides the
-                                                    possibility to exhibit texts and images in virtual
-                                                    galleries. Regarding the control and behaviour of the avatar it's
-                                                    redolent of a game engine. The graphics rendering system bases on
-                                                    per-pixel lighting and supports normal mapping, specular lighting and
-                                                    stencil volume shadows. Avengina uses JOGL for realtime rendering.
-                                                </td>
-
-                                                <td >
-                                                    <a href="http://netbeans-opengl-pack.dev.java.net/">
-                                                        <img src="media/NetBeansOpenGLPackLogo160.png" width="160" height="159" align="left" alt="NOGL Pack logo"></img>
-                                                        The NetBeans OpenGL Pack</a> provides an easy to use OpenGL development
-                                                    environment integrated into NetBeans. It supplies modules like an GLSL
-                                                    shader editor, hardware compiler/linker integration and tools for
-                                                    displaying hardware information. The pack ships ready to run JOGL (JSR
-                                                    231) demo projects and all OpenGL samples of the OpenGL Programming
-                                                    Guide (also known as the Red Book).
-                                                </td>
-                                            </tr>
-
-                                            <tr>
-                                                <td width="50%">
-                                                    <a href="http://www.nascar.com/trackpass/about/raceview/"><img src="media/raceview.jpg" width="160" height="92" align="left" alt="RaceView"></img>
-                                                        RaceView</a> from NASCAR / NEXTEL, part of the <a
-                                                        href="http://www.nascar.com/trackpass/">TrackPass</a> package, puts
-                                                    you in the race. Control the virtual camera angle, listen to the
-                                                    driver and team, and see crucial statistics and times, all in real
-                                                    time as the race goes on. RaceView uses JOGL for its 3D rendering.
-                                                </td>
-
-                                                <td width="50%">
+                                                    <a href="http://www.fusion-laboratory.de/"><img
+                                                            src="media/fusion_logo.jpg" width="135" height="57" align="left"
+                                                            alt="Fusion Laboratory"></img>The Fusion Framework</a> enables Swing
+                                                    components to be extended with 3D content via JOGL.
+                                                    In general the 3D content will show up in layers on top of the corresponding Swing
+                                                    component.  The system provides a simple scenegraph, Swing-like mouse interaction, and low-level
+                                                    animation support, as well as GLSL shaders and .obj file loading. The
+                                                    demo page contains several Java Web Start applications.
                                                 </td>
                                             </tr>
-
                                         </tbody>
                                     </table>
                                 </td>
@@ -587,81 +605,6 @@
                                 <td >
                                     <table border="0" cellspacing="15">
                                         <tbody>
-                                            <tr>
-                                                <td width="50%">
-                                                    <a href="http://www.specknet.org/dev/specksim"><img src="media/specksim.jpg" width="160" height="117" align="left" alt="SpeckSim"></img>
-                                                        SpeckSim</a> is a
-                                                    behaviour-level simulator for networks of small, resource-constrained
-                                                    devices with sensing, computation and communication
-                                                    capabilities. Intended as a testbed for distributed algorithms, the
-                                                    main design goal was ease of extension. To this end, almost all aspect
-                                                    of the simulator can be customised: Node behaviour, communication
-                                                    characteristics, placement and motion; visualisation rendering and
-                                                    interaction and statistic generation.
-                                                </td>
-                                                <td width="50%">
-                                                </td>
-                                            </tr>
-                                            <tr>
-                                                <td width="50%">
-                                                    <a href="http://www.madlix.com"><img src="media/madlix.png" width="160"
-                                                                                            height="160" align="left" alt="Madlix"></img>MADLIX</a> lets users insert
-                                                    3D-content in web pages, blogs, Google pages, community presentations
-                                                    and more. MADLIX is JOGL-powered and runs smoothly inside all
-                                                    Java-enabled browsers, with no need for custom plug-ins or application
-                                                    installation. The <a href="http://www.madlix.com">on-line gallery</a>
-                                                    features high-quality content ready for insertion. MADLIX is
-                                                    accompanied by the MADLIX exporter tool enabling 3D artists to
-                                                    directly export their 3D artwork from Autodesk Maya to the MADLIX
-                                                    gallery. The exporter features pre-view functionality as well as a
-                                                    standalone viewer, supporting the MADLIX file format and the open
-                                                    standard file format COLLADA.
-
-                                                </td>
-                                                <td width="50%">
-                                                    <a href="https://zg3d.dev.java.net/"><img src="media/zg3d.png" width="160" height="160" align="left" alt="ZG3D"></img>
-                                                        ZG3D</a> is an open source project that uses
-                                                    JOGL for visualizing 3D geometries with the emphasis of plotting
-                                                    scientific data in a web application. Geometry objects in an XML file
-                                                    or string can be dynamically loaded and removed. An HTML document may
-                                                    call ZG3D functions through JavaScript and may define JavaScript
-                                                    functions to receive messages from ZG3D, which makes it very easy and
-                                                    flexible to embed interactive 3D web visualization. The software is
-                                                    developed at the <a
-                                                        href="http://www-cger.nies.go.jp/index.html">Center for Global
-                                                        Environmental Research</a>, Japan, for the advanced data visualization
-                                                    of the <a href="http://db.cger.nies.go.jp/g3db/ggtu/trajectory.html">Global Greenhouse Gases Database</a>.
-                                                </td>
-                                            </tr>
-
-                                            <tr>
-                                                <td  width="50%">
-                                                    <a href="http://www.simulation.com/products/glstudio/glstudio.html"><img
-                                                            src="media/glstudio.jpg" width="160" height="135" align="left" alt="GL Studio"></img>
-                                                        GL Studio</a> is an object oriented rapid application
-                                                    development tool that allows a user to graphically combine
-                                                    photographs, 3D models and behavior logic to create advanced 2D and 3D
-                                                    human machine interfaces.  GL Studio generates Java or C++ source code
-                                                    which can then be integrated into the user’s application as a user
-                                                    interface. <a
-                                                        href="http://www.simulation.com/products/glstudio/java/java.html">Java
-                                                        code</a> generated with GL Studio can be deployed using
-                                                    javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses
-                                                    OpenGL for rendering and GL Studio for Java uses the JOGL API.
-
-                                                </td>
-
-                                                <td width="50%">
-                                                    <a href="http://www.vlsolutions.com/">
-                                                        <img src="media/vldocking.jpg" width="160" height="113" align="left" alt="VLDocking"></img>VLDocking</a> is
-                                                    a set of Java components that helps the Swing developer to build
-                                                    applications with Docking capabilities, and even raise existing
-                                                    applications to higher standards. It supports docking via drag and
-                                                    drop, enhanced toolbars, closable tabs, and more. It fully supports
-                                                    heavyweight components such as JOGL's GLCanvas in a docking
-                                                    environment.
-                                                </td>
-                                            </tr>
 
                                             <!--- abandoned JOGL ..
                                             <tr>
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-- 
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