[SCM] kdeconnect packaging branch, master, updated. debian/0.9g-1-1183-g9d69498

Maximiliano Curia maxy at moszumanska.debian.org
Fri Oct 14 14:28:09 UTC 2016


Gitweb-URL: http://git.debian.org/?p=pkg-kde/kde-extras/kdeconnect.git;a=commitdiff;h=c5bf654

The following commit has been merged in the master branch:
commit c5bf6547ecef40a5c4aea6ba573cafdfdff6cc6c
Author: Albert Vaca <albertvaka at gmail.com>
Date:   Sun Dec 21 19:34:32 2014 -0800

    Added a README about how to create a plugin.
    
    Based on the work of Mikhail Ivchenko <ematirov at gmail.com> as part of a
    GCI task.
---
 plugins/README.txt | 42 ++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 42 insertions(+)

diff --git a/plugins/README.txt b/plugins/README.txt
new file mode 100644
index 0000000..d88ea52
--- /dev/null
+++ b/plugins/README.txt
@@ -0,0 +1,42 @@
+Writting a plugin for KDE Connect
+=================================
+
+For the desktop client (this project):
+--------------------------------------
+
+1. Enter the "plugins" directory.
+2. Copy the "ping" under a different name ("findmyphone" in this example).
+3. Add "add_subdirectory(findmyphone)" to CMakeLists.txt after the others "add_subdirectory".
+1. Enter the new "findmyphone" directory.
+5. Edit CMakeLists.txt by replacing "ping" with "findmyphone".
+6. Rename other files in this directory by replacing "ping" with "findmyphone"
+7. Write a description of your plugin into "README"
+8. Edit findmyphoneplugin.cpp and findmyphoneplugin.h.
+  A. Change license header.
+  B. Replace (case sensitive) "ping" with "findmyphone", "PingPlugin" with "FindMyPhonePlugin" and "PING" with "FINDMYPHONE".
+9. Edit kdeconnect_findmyphone.desktop file:
+  A. Replace "ping" with "findmyphone".
+  B. Change name, description, icon, author, email, version, website, license info.
+  C. Remove all the translations
+  D. Set X-KDEConnect-SupportedPackageType and X-KDEConnect-OutgoingPackageType to the package type your plugin will receive
+     and send, respectively. In this example this is "kdeconnect.findmyphone". Make sure that this matches what is defined in
+     the findmyplugin.h file (in the line "#define PACKAGE_TYPE_..."), and also in Android.
+10. Now you have an empty skeleton to implement your new plugin logic.
+
+For Android (project kdeconnect-android):
+-----------------------------------------
+
+1. Change directory to src/org/kde/kdeconnect/Plugins.
+2. Copy "PingPlugin" under a different name ("FindMyPhonePlugin" in this example).
+1. Enter the new "FindMyPhonePlugin" directory.
+4. Rename "PingPlugin.java" to "FindMyPhonePlugin.java"
+5. Edit it. Replace (case sensitive) "Ping" with "FindMyPhone", "ping" with "findmyphone", "PING" with "FINDMYPHONE"
+   and "plugin_ping" with "plugin_findmyphone".
+6. Open res/values/strings.xml. Find and copy the lines "pref_plugin_ping_desc" and "pref_plugin_ping" replacing "ping"
+   with "findmyphone" and edit the plugin name and description between <string> </string>).
+7. Open src/org/kde/kdeconnect/Plugins/PluginFactory.java.
+  A. Copy "import … PingPlugin" line with replacing "PingPlugin" with "FindMyPhonePlugin".
+  B. Copy "PluginFactory.registerPlugin(PingPlugin.class);" line with replacing "PingPlugin" with "FindMyPhonePlugin".
+8. Open src/org/kde/kdeconnect/NetworkPackage.java. Copy a "public final static String PACKAGE_TYPE_PING = …" line
+   replacing "PING" with the package type you will be using (should match the desktop client).
+9. Now you have an empty skeleton to implement your new plugin logic.

-- 
kdeconnect packaging



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