32 bit glx support on 364.15

Luca Boccassi luca.boccassi at gmail.com
Fri Apr 15 09:27:28 UTC 2016


On 15 April 2016 at 00:00, Floris <jkfloris at dds.nl> wrote:
> Op Fri, 15 Apr 2016 00:48:42 +0200 schreef Luca Boccassi
> <luca.boccassi at gmail.com>:
>
>> On Fri, 2016-04-15 at 00:32 +0200, Andreas Beckmann wrote:
>>>
>>> On 2016-04-15 00:22, Floris wrote:
>>> > Thanks for your answer. The new libglx-nvidia0:i386 package was
>>> > missing.
>>>
>>> So it's working now?
>>>
>>> > Maybe there should be a dependency with libgl1-nvidia-glx-i386?
>>>
>>> Probably, but only indirect. I would need to dig deeper into this ...
>>> next week.
>>
>>
>> Yep it's tricky, as the real dependency is actually the other way
>> around, with libglx-nvidia0 that depends on libgl1-nvidia-glx:
>
>
> From https://packages.debian.org/en/stretch/libgl1-nvidia-glx-i386:
>
> Package: libgl1-nvidia-glx-i386
> NVIDIA binary OpenGL 32-bit libraries
>
>  This metapackage helps the automatic installation of the 32-bit NVIDIA
> OpenGL libraries when installing libgl1-nvidia-glx on amd64 with foreign
> architecture i386 enabled.
>
> So why not use this package?

Yes I was thinking the same, if we keep libglx-nvidia0 as the
top-level dependency then switching that meta-package to depend on it
rather than on libgl1-nvidia-glx would do the trick. Unfortunately the
names would not match anymore.

Maybe we could rename that package to libglx-nvidia0-i386 and have it
provide libgl1-nvidia-glx-i386 to maintain backward compatibility.
Andreas, what do you think?

Kind regards,
Luca Boccassi



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