Bug#480569: marked as done (wesnoth: Changing samplerate ingame results in segfault)

Debian Bug Tracking System owner at bugs.debian.org
Sun Oct 12 18:06:06 UTC 2008


Your message dated Sun, 12 Oct 2008 18:02:17 +0000
with message-id <E1Kp5Gj-0005PT-OG at ries.debian.org>
and subject line Bug#480569: fixed in sdl-mixer1.2 1.2.8-5
has caused the Debian Bug report #480569,
regarding wesnoth: Changing samplerate ingame results in segfault
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
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-- 
480569: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=480569
Debian Bug Tracking System
Contact owner at bugs.debian.org with problems
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From: "Nathan A. Stine" <nathan.stine at gmail.com>
Subject: wesnoth: Changing samplerate ingame results in segfault
Date: Sat, 10 May 2008 19:07:20 -0400
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From: Aurelien Jarno <aurel32 at debian.org>
Subject: Bug#480569: fixed in sdl-mixer1.2 1.2.8-5
Date: Sun, 12 Oct 2008 18:02:17 +0000
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