[Python-modules-commits] [kivy] 01/01: remove patches made obsolete in 1.9.1

Vincent Cheng vcheng at moszumanska.debian.org
Wed May 4 02:37:07 UTC 2016


This is an automated email from the git hooks/post-receive script.

vcheng pushed a commit to branch master
in repository kivy.

commit 9b0bdb5aebbb2292c2b05b86a26323f7912419af
Author: Vincent Cheng <vcheng at debian.org>
Date:   Tue May 3 19:35:56 2016 -0700

    remove patches made obsolete in 1.9.1
---
 debian/patches/cython_0.22_support.patch | 718 -------------------------------
 debian/patches/cython_0.23_support.patch |  45 --
 debian/patches/series                    |   2 -
 3 files changed, 765 deletions(-)

diff --git a/debian/patches/cython_0.22_support.patch b/debian/patches/cython_0.22_support.patch
deleted file mode 100644
index 7aecd7f..0000000
--- a/debian/patches/cython_0.22_support.patch
+++ /dev/null
@@ -1,718 +0,0 @@
-From af39442e713d40e96333b976396cb2914c8b28a5 Mon Sep 17 00:00:00 2001
-From: SVN-Git Migration <python-modules-team at lists.alioth.debian.org>
-Date: Thu, 8 Oct 2015 09:27:31 -0700
-Subject: Fix FTBFS against cython 0.22
-
-Origin: upstream, https://github.com/kivy/kivy/pull/3283
-Bug: https://github.com/kivy/kivy/issues/2805
-Bug-Debian: https://bugs.debian.org/790092
-Last-Update: 2015-06-28
-
-Patch-Name: cython_0.22_support.patch
----
- kivy/graphics/context_instructions.pxd     | 22 +++++++-------
- kivy/graphics/context_instructions.pyx     |  8 ++---
- kivy/graphics/fbo.pxd                      |  2 +-
- kivy/graphics/fbo.pyx                      |  3 +-
- kivy/graphics/gl_instructions.pyx          |  8 +++--
- kivy/graphics/instructions.pxd             | 30 +++++++++---------
- kivy/graphics/instructions.pyx             | 49 ++++++++++++++++++------------
- kivy/graphics/shader.pxd                   | 12 ++++----
- kivy/graphics/shader.pyx                   | 25 +++++++++------
- kivy/graphics/stencil_instructions.pxd     |  8 ++---
- kivy/graphics/stencil_instructions.pyx     | 14 ++++++---
- kivy/graphics/vertex_instructions_line.pxi |  9 +++---
- setup.py                                   |  8 ++---
- 13 files changed, 108 insertions(+), 90 deletions(-)
-
-diff --git a/kivy/graphics/context_instructions.pxd b/kivy/graphics/context_instructions.pxd
-index f6562b1..f8027e2 100644
---- a/kivy/graphics/context_instructions.pxd
-+++ b/kivy/graphics/context_instructions.pxd
-@@ -16,39 +16,39 @@ cdef class PopState(ContextInstruction):
-     pass
- 
- cdef class LineWidth(ContextInstruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- cdef class Color(ContextInstruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- cdef class BindTexture(ContextInstruction):
-     cdef int _index
-     cdef object _source
-     cdef Texture _texture
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- 
- cdef class LoadIdentity(ContextInstruction):
-     pass
- 
- cdef class PushMatrix(ContextInstruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- cdef class PopMatrix(ContextInstruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- cdef class ApplyContextMatrix(ContextInstruction):
-     cdef object _target_stack
-     cdef object _source_stack
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- cdef class UpdateNormalMatrix(ContextInstruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- cdef class MatrixInstruction(ContextInstruction):
-     cdef object _stack
-     cdef Matrix _matrix
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- cdef class Transform(MatrixInstruction):
-     cpdef transform(self, Matrix trans)
-@@ -61,17 +61,17 @@ cdef class Rotate(Transform):
-     cdef float _angle
-     cdef tuple _axis
-     cdef tuple _origin
--    cdef void apply(self)
-+    cdef int apply(self) except -1
-     cdef void compute(self)
- 
- cdef class Scale(Transform):
-     cdef tuple _origin
-     cdef float _x, _y, _z
--    cdef void apply(self)
-+    cdef int apply(self) except -1
-     cdef set_scale(self, double x, double y, double z)
- 
- cdef class Translate(Transform):
-     cdef double _x, _y, _z
--    cdef void apply(self)
-+    cdef int apply(self) except -1
-     cdef set_translate(self, double x, double y, double z)
- 
-diff --git a/kivy/graphics/context_instructions.pyx b/kivy/graphics/context_instructions.pyx
-index 2107a2c..189656a 100644
---- a/kivy/graphics/context_instructions.pyx
-+++ b/kivy/graphics/context_instructions.pyx
-@@ -344,7 +344,7 @@ cdef class BindTexture(ContextInstruction):
- 
-         self.index = kwargs.get('index', 0)
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef RenderContext context = self.get_context()
-         context.set_texture(self._index, self._texture)
- 
-@@ -458,7 +458,7 @@ cdef class ApplyContextMatrix(ContextInstruction):
-         self.target_stack = kwargs.get('target_stack', 'modelview_mat')
-         self.source_stack = kwargs.get('source_stack', 'modelview_mat')
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef RenderContext context = self.get_context()
-         m = context.get_state(self._target_stack)
-         m = m.multiply(context.get_state(self._source_stack))
-@@ -494,7 +494,7 @@ cdef class UpdateNormalMatrix(ContextInstruction):
- 
-     .. versionadded:: 1.6.0
-     '''
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef RenderContext context = self.get_context()
-         mvm = context.get_state('modelview_mat')
-         context.set_state('normal_mat', mvm.normal_matrix())
-@@ -509,7 +509,7 @@ cdef class MatrixInstruction(ContextInstruction):
-         self.stack = kwargs.get('stack', 'modelview_mat')
-         self._matrix = None
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         '''Apply the matrix of this instance to the
-         context model view matrix.
-         '''
-diff --git a/kivy/graphics/fbo.pxd b/kivy/graphics/fbo.pxd
-index 31b281a..2c202dd 100644
---- a/kivy/graphics/fbo.pxd
-+++ b/kivy/graphics/fbo.pxd
-@@ -24,7 +24,7 @@ cdef class Fbo(RenderContext):
- 
-     cdef void create_fbo(self)
-     cdef void delete_fbo(self)
--    cdef void apply(self)
-+    cdef int apply(self) except -1
-     cdef void raise_exception(self, str message, int status=?)
-     cdef str resolve_status(self, int status)
-     cdef void reload(self)
-diff --git a/kivy/graphics/fbo.pyx b/kivy/graphics/fbo.pyx
-index 901d600..d7f6c09 100644
---- a/kivy/graphics/fbo.pyx
-+++ b/kivy/graphics/fbo.pyx
-@@ -323,12 +323,13 @@ cdef class Fbo(RenderContext):
-         else:
-             glClear(GL_COLOR_BUFFER_BIT)
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         if self.flags & GI_NEEDS_UPDATE:
-             self.bind()
-             RenderContext.apply(self)
-             self.release()
-             self.flag_update_done()
-+        return 0
- 
-     cdef void reload(self):
-         # recreate the framebuffer, without deleting it. the deletion is not
-diff --git a/kivy/graphics/gl_instructions.pyx b/kivy/graphics/gl_instructions.pyx
-index afe3404..78b0fe5 100644
---- a/kivy/graphics/gl_instructions.pyx
-+++ b/kivy/graphics/gl_instructions.pyx
-@@ -50,8 +50,9 @@ cdef class ClearColor(Instruction):
-         self.b = b
-         self.a = a
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         glClearColor(self.r, self.g, self.b, self.a)
-+        return 0
- 
-     property rgba:
-         '''RGBA color used for the clear color, a list of 4 values in the 0-1
-@@ -136,7 +137,7 @@ cdef class ClearBuffers(Instruction):
-         self.clear_stencil = int(kwargs.get('clear_stencil', 0))
-         self.clear_depth = int(kwargs.get('clear_depth', 0))
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef GLbitfield mask = 0
-         if self.clear_color:
-             mask |= GL_COLOR_BUFFER_BIT
-@@ -145,7 +146,8 @@ cdef class ClearBuffers(Instruction):
-         if self.clear_depth:
-             mask |= GL_DEPTH_BUFFER_BIT
-         glClear(mask)
--
-+        return 0
-+        
-     property clear_color:
-         '''If True, the color buffer will be cleared.
-         '''
-diff --git a/kivy/graphics/instructions.pxd b/kivy/graphics/instructions.pxd
-index 9008aef..09b0fd6 100644
---- a/kivy/graphics/instructions.pxd
-+++ b/kivy/graphics/instructions.pxd
-@@ -26,7 +26,7 @@ cdef class Instruction(ObjectWithUid):
-     cdef object __weakref__
-     cdef object __proxy_ref
- 
--    cdef void apply(self)
-+    cdef int apply(self) except -1
-     IF DEBUG:
-         cdef int flag_update(self, int do_parent=?, list _instrs=?) except -1
-     ELSE:
-@@ -58,9 +58,9 @@ cdef class ContextInstruction(Instruction):
-     cdef list context_pop
- 
-     cdef RenderContext get_context(self)
--    cdef void set_state(self, str name, value) except *
--    cdef void push_state(self, str name) except *
--    cdef void pop_state(self, str name) except *
-+    cdef int set_state(self, str name, value) except -1
-+    cdef int push_state(self, str name) except -1
-+    cdef int pop_state(self, str name) except -1
- 
- 
- from context_instructions cimport BindTexture
-@@ -80,8 +80,8 @@ cdef class Callback(Instruction):
-     cdef Shader _shader
-     cdef object func
-     cdef int _reset_context
--    cdef void apply(self)
--    cdef void enter(self)
-+    cdef int apply(self) except -1
-+    cdef int enter(self) except -1
- 
- 
- 
-@@ -99,7 +99,7 @@ cdef class Canvas(CanvasBase):
-     cpdef add(self, Instruction c)
-     cpdef remove(self, Instruction c)
-     cpdef draw(self)
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- 
- 
- cdef class RenderContext(Canvas):
-@@ -113,14 +113,14 @@ cdef class RenderContext(Canvas):
-     cdef void set_texture(self, int index, Texture texture)
-     cdef void set_state(self, str name, value, int apply_now=?)
-     cdef get_state(self, str name)
--    cdef void set_states(self, dict states) except *
--    cdef void push_state(self, str name) except *
--    cdef void push_states(self, list names) except *
--    cdef void pop_state(self, str name) except *
--    cdef void pop_states(self, list names) except *
--    cdef void enter(self) except *
--    cdef void leave(self) except *
--    cdef void apply(self) except *
-+    cdef int set_states(self, dict states) except -1
-+    cdef int push_state(self, str name) except -1
-+    cdef int push_states(self, list names) except -1
-+    cdef int pop_state(self, str name) except -1
-+    cdef int pop_states(self, list names) except -1
-+    cdef int enter(self) except -1
-+    cdef int leave(self) except -1
-+    cdef int apply(self) except -1
-     cpdef draw(self)
-     cdef void reload(self)
- 
-diff --git a/kivy/graphics/instructions.pyx b/kivy/graphics/instructions.pyx
-index 2b5e081..5249556 100644
---- a/kivy/graphics/instructions.pyx
-+++ b/kivy/graphics/instructions.pyx
-@@ -57,8 +57,8 @@ cdef class Instruction(ObjectWithUid):
-         if self.parent:
-             self.parent.add(self)
- 
--    cdef void apply(self):
--        pass
-+    cdef int apply(self) except -1:
-+        return 0
- 
-     IF DEBUG:
-         cdef int flag_update(self, int do_parent=1, list _instrs=None) except -1:
-@@ -145,7 +145,7 @@ cdef class InstructionGroup(Instruction):
-         else:
-             self.compiler = GraphicsCompiler()
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef Instruction c
-         cdef list children
-         if self.compiler is not None:
-@@ -161,6 +161,7 @@ cdef class InstructionGroup(Instruction):
-         else:
-             for c in self.children:
-                 c.apply()
-+        return 0
- 
-     cdef void build(self):
-         self.compiled_children = self.compiler.compile(self)
-@@ -246,7 +247,7 @@ cdef class ContextInstruction(Instruction):
-         cdef RenderContext context = getActiveContext()
-         return context
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef RenderContext context = self.get_context()
-         if self.context_push:
-             context.push_states(self.context_push)
-@@ -254,20 +255,20 @@ cdef class ContextInstruction(Instruction):
-             context.set_states(self.context_state)
-         if self.context_pop:
-             context.pop_states(self.context_pop)
-+        return 0
- 
--    cdef void set_state(self, str name, value):
-+    cdef int set_state(self, str name, value) except -1:
-         self.context_state[name] = value
-         self.flag_update()
- 
--    cdef void push_state(self, str name):
-+    cdef int push_state(self, str name) except -1:
-         self.context_push.append(name)
-         self.flag_update()
- 
--    cdef void pop_state(self, str name):
-+    cdef int pop_state(self, str name) except -1:
-         self.context_pop.append(name)
-         self.flag_update()
- 
--
- cdef class VertexInstruction(Instruction):
-     '''The VertexInstruction class is the base for all graphics instructions
-     that have a direct visual representation on the canvas, such as Rectangles,
-@@ -400,11 +401,12 @@ cdef class VertexInstruction(Instruction):
-     cdef void build(self):
-         pass
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         if self.flags & GI_NEEDS_UPDATE:
-             self.build()
-             self.flag_update_done()
-         self.batch.draw()
-+        return 0
- 
- 
- cdef class Callback(Instruction):
-@@ -466,7 +468,7 @@ cdef class Callback(Instruction):
-         '''
-         self.flag_update()
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef RenderContext rcx
-         cdef Context ctx
-         cdef Shader shader
-@@ -512,9 +514,11 @@ cdef class Callback(Instruction):
-                 rcx.set_texture(index, texture)
- 
-             reset_gl_context()
-+        return 0
- 
--    cdef void enter(self):
-+    cdef int enter(self) except -1:
-         self._shader.use()
-+        return 0
- 
-     property reset_context:
-         '''Set this to True if you want to reset the OpenGL context for Kivy
-@@ -597,7 +601,7 @@ cdef class Canvas(CanvasBase):
-         '''
-         self.apply()
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef float opacity = self._opacity
-         cdef float rc_opacity
-         cdef RenderContext rc
-@@ -609,6 +613,7 @@ cdef class Canvas(CanvasBase):
-         InstructionGroup.apply(self)
-         if opacity != 1.0:
-             rc.pop_state('opacity')
-+        return 0
- 
-     cpdef add(self, Instruction c):
-         # the after group must remain the last one.
-@@ -786,29 +791,29 @@ cdef class RenderContext(Canvas):
-     cdef get_state(self, str name):
-         return self.state_stacks[name][-1]
- 
--    cdef void set_states(self, dict states):
-+    cdef int set_states(self, dict states) except -1:
-         cdef str name
-         for name, value in states.iteritems():
-             self.set_state(name, value)
- 
--    cdef void push_state(self, str name):
-+    cdef int push_state(self, str name) except -1:
-         stack = self.state_stacks[name]
-         stack.append(stack[-1])
-         self.flag_update()
- 
--    cdef void push_states(self, list names):
-+    cdef int push_states(self, list names) except -1:
-         cdef str name
-         for name in names:
-             self.push_state(name)
- 
--    cdef void pop_state(self, str name):
-+    cdef int pop_state(self, str name) except -1:
-         stack = self.state_stacks[name]
-         oldvalue = stack.pop()
-         if oldvalue != stack[-1]:
-             self.set_state(name, stack[-1])
-             self.flag_update()
- 
--    cdef void pop_states(self, list names):
-+    cdef int pop_states(self, list names) except -1:
-         cdef str name
-         for name in names:
-             self.pop_state(name)
-@@ -828,13 +833,15 @@ cdef class RenderContext(Canvas):
-         texture.bind()
-         self.flag_update()
- 
--    cdef void enter(self):
-+    cdef int enter(self) except -1:
-         self._shader.use()
-+        return 0
- 
--    cdef void leave(self):
-+    cdef int leave(self) except -1:
-         self._shader.stop()
-+        return 0
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         cdef list keys
-         if PY2:
-             keys = self.state_stacks.keys()
-@@ -857,6 +864,8 @@ cdef class RenderContext(Canvas):
-         popActiveContext()
-         self.flag_update_done()
- 
-+        return 0
-+
-     cdef void reload(self):
-         pushActiveContext(self)
-         reset_gl_context()
-diff --git a/kivy/graphics/shader.pxd b/kivy/graphics/shader.pxd
-index c418207..1058ff4 100644
---- a/kivy/graphics/shader.pxd
-+++ b/kivy/graphics/shader.pxd
-@@ -26,14 +26,14 @@ cdef class Shader:
- 
-     cdef void use(self)
-     cdef void stop(self)
--    cdef void set_uniform(self, str name, value) except *
--    cdef void upload_uniform(self, str name, value) except *
-+    cdef int set_uniform(self, str name, value) except -1
-+    cdef int upload_uniform(self, str name, value) except -1
-     cdef void upload_uniform_matrix(self, int loc, Matrix value)
-     cdef int get_uniform_loc(self, str name) except *
--    cdef void build(self) except *
--    cdef void build_vertex(self, int link=*) except *
--    cdef void build_fragment(self, int link=*) except *
--    cdef void link_program(self) except *
-+    cdef int build(self) except -1
-+    cdef int build_vertex(self, int link=*) except -1
-+    cdef int build_fragment(self, int link=*) except -1
-+    cdef int link_program(self) except -1
-     cdef int is_linked(self)
-     cdef ShaderSource compile_shader(self, str source, int shadertype)
-     cdef get_program_log(self, shader)
-diff --git a/kivy/graphics/shader.pyx b/kivy/graphics/shader.pyx
-index acda2bf..edb1c5a 100644
---- a/kivy/graphics/shader.pyx
-+++ b/kivy/graphics/shader.pyx
-@@ -230,13 +230,14 @@ cdef class Shader:
-         '''
-         glUseProgram(0)
- 
--    cdef void set_uniform(self, str name, value):
-+    cdef int set_uniform(self, str name, value) except -1:
-         if name in self.uniform_values and self.uniform_values[name] == value:
--            return
-+            return 0
-         self.uniform_values[name] = value
-         self.upload_uniform(name, value)
-+        return 0
- 
--    cdef void upload_uniform(self, str name, value):
-+    cdef int upload_uniform(self, str name, value) except -1:
-         '''Pass a uniform variable to the shader.
-         '''
-         cdef long vec_size, index, x, y
-@@ -255,7 +256,7 @@ cdef class Shader:
-         #Logger.debug('Shader: uploading uniform %s (loc=%d, value=%r)' % (name, loc, value))
-         if loc == -1:
-             #Logger.debug('Shader: -> ignored')
--            return
-+            return 0
-         #Logger.debug('Shader: -> (gl:%d) %s' % (glGetError(), str(value)))
- 
-         if val_type is Matrix:
-@@ -414,6 +415,7 @@ cdef class Shader:
-                     free(int_list)
-         else:
-             raise Exception('for <%s>, type not handled <%s>' % (name, val_type))
-+        return 0
- 
-     cdef void upload_uniform_matrix(self, int loc, Matrix value):
-         cdef GLfloat mat[16]
-@@ -421,7 +423,7 @@ cdef class Shader:
-             mat[x] = <GLfloat>value.mat[x]
-         glUniformMatrix4fv(loc, 1, False, mat)
- 
--    cdef int get_uniform_loc(self, str name):
-+    cdef int get_uniform_loc(self, str name) except *:
-         cdef bytes c_name = name.encode('utf-8')
-         cdef int loc = glGetUniformLocation(self.program, c_name)
-         self.uniform_locations[name] = loc
-@@ -462,11 +464,12 @@ cdef class Shader:
-         # save for the next run.
-         self._current_vertex_format = vertex_format
- 
--    cdef void build(self):
-+    cdef int build(self) except -1:
-         self.build_vertex()
-         self.build_fragment()
-+        return 0
- 
--    cdef void build_vertex(self, int link=1):
-+    cdef int build_vertex(self, int link=1) except -1:
-         if self.vertex_shader is not None:
-             glDetachShader(self.program, self.vertex_shader.shader)
-             self.vertex_shader = None
-@@ -475,8 +478,9 @@ cdef class Shader:
-             glAttachShader(self.program, self.vertex_shader.shader)
-         if link:
-             self.link_program()
-+        return 0
- 
--    cdef void build_fragment(self, int link=1):
-+    cdef int build_fragment(self, int link=1) except -1:
-         if self.fragment_shader is not None:
-             glDetachShader(self.program, self.fragment_shader.shader)
-             self.fragment_shader = None
-@@ -486,9 +490,9 @@ cdef class Shader:
-         if link:
-             self.link_program()
- 
--    cdef void link_program(self):
-+    cdef int link_program(self) except -1:
-         if self.vertex_shader is None or self.fragment_shader is None:
--            return
-+            return 0
- 
-         # XXX to ensure that shader is ok, read error state right now.
-         glGetError()
-@@ -503,6 +507,7 @@ cdef class Shader:
-             self._success = 0
-             raise Exception('Shader didnt link, check info log.')
-         self._success = 1
-+        return 0
- 
-     cdef int is_linked(self):
-         cdef GLint result = 0
-diff --git a/kivy/graphics/stencil_instructions.pxd b/kivy/graphics/stencil_instructions.pxd
-index 1cf556e..4d33c44 100644
---- a/kivy/graphics/stencil_instructions.pxd
-+++ b/kivy/graphics/stencil_instructions.pxd
-@@ -1,11 +1,11 @@
- from kivy.graphics.instructions cimport Instruction
- 
- cdef class StencilPush(Instruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1 
- cdef class StencilPop(Instruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- cdef class StencilUse(Instruction):
-     cdef unsigned int _op
--    cdef void apply(self)
-+    cdef int apply(self) except -1
- cdef class StencilUnUse(Instruction):
--    cdef void apply(self)
-+    cdef int apply(self) except -1
-diff --git a/kivy/graphics/stencil_instructions.pyx b/kivy/graphics/stencil_instructions.pyx
-index 469a239..67cc709 100644
---- a/kivy/graphics/stencil_instructions.pyx
-+++ b/kivy/graphics/stencil_instructions.pyx
-@@ -126,7 +126,7 @@ cdef class StencilPush(Instruction):
-     '''Push the stencil stack. See the module documentation for more
-     information.
-     '''
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         global _stencil_level, _stencil_in_push
-         if _stencil_in_push:
-             raise Exception('Cannot use StencilPush inside another '
-@@ -146,11 +146,12 @@ cdef class StencilPush(Instruction):
-         glStencilFunc(GL_ALWAYS, 0, 0)
-         glStencilOp(GL_INCR, GL_INCR, GL_INCR)
-         glColorMask(0, 0, 0, 0)
-+        return 0
- 
- cdef class StencilPop(Instruction):
-     '''Pop the stencil stack. See the module documentation for more information.
-     '''
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         global _stencil_level, _stencil_in_push
-         if _stencil_level == 0:
-             raise Exception('Too much StencilPop (stack underflow)')
-@@ -159,10 +160,11 @@ cdef class StencilPop(Instruction):
-         glColorMask(1, 1, 1, 1)
-         if _stencil_level == 0:
-             glDisable(GL_STENCIL_TEST)
--            return
-+            return 0
-         # reset for previous
-         glStencilFunc(GL_EQUAL, _stencil_level, 0xff)
-         glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP)
-+        return 0
- 
- 
- cdef class StencilUse(Instruction):
-@@ -176,12 +178,13 @@ cdef class StencilUse(Instruction):
-         else:
-             self._op = GL_EQUAL
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         global _stencil_in_push
-         _stencil_in_push = 0
-         glColorMask(1, 1, 1, 1)
-         glStencilFunc(self._op, _stencil_level, 0xff)
-         glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP)
-+        return 0
- 
-     property func_op:
-         '''Determine the stencil operation to use for glStencilFunc(). Can be
-@@ -207,7 +210,8 @@ cdef class StencilUse(Instruction):
- cdef class StencilUnUse(Instruction):
-     '''Use current stencil buffer to unset the mask.
-     '''
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         glStencilFunc(GL_ALWAYS, 0, 0)
-         glStencilOp(GL_DECR, GL_DECR, GL_DECR)
-         glColorMask(0, 0, 0, 0)
-+        return 0
-diff --git a/kivy/graphics/vertex_instructions_line.pxi b/kivy/graphics/vertex_instructions_line.pxi
-index b074a22..0c13132 100644
---- a/kivy/graphics/vertex_instructions_line.pxi
-+++ b/kivy/graphics/vertex_instructions_line.pxi
-@@ -174,10 +174,10 @@ cdef class Line(VertexInstruction):
-             self._stencil_use = StencilUse(op='lequal')
-             self._stencil_unuse = StencilUnUse()
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         if self._width == 1.:
-             VertexInstruction.apply(self)
--            return
-+            return 0
- 
-         cdef double alpha = getActiveContext()['color'][-1]
-         self._use_stencil = alpha < 1
-@@ -195,6 +195,7 @@ cdef class Line(VertexInstruction):
-             self._stencil_pop.apply()
-         else:
-             VertexInstruction.apply(self)
-+        return 0
- 
-     cdef void build_legacy(self):
-         cdef int i
-@@ -1238,9 +1239,9 @@ cdef class SmoothLine(Line):
- 
-         self.build_smooth()
- 
--    cdef void apply(self):
-+    cdef int apply(self) except -1:
-         VertexInstruction.apply(self)
--        return
-+        return 0
- 
-     cdef void build_smooth(self):
-         cdef:
-diff --git a/setup.py b/setup.py
-index 76d7c82..6b23f23 100644
---- a/setup.py
-+++ b/setup.py
-@@ -31,13 +31,9 @@ if PY3:  # fix error with py3's LooseVersion comparisons
- 
- MIN_CYTHON_STRING = '0.20'
- MIN_CYTHON_VERSION = LooseVersion(MIN_CYTHON_STRING)
--MAX_CYTHON_STRING = '0.21.2'
-+MAX_CYTHON_STRING = '0.22'
- MAX_CYTHON_VERSION = LooseVersion(MAX_CYTHON_STRING)
--CYTHON_UNSUPPORTED = (
--    LooseVersion('0.22'),
--    LooseVersion('0.22.beta0'),
--    LooseVersion('0.22.alpha0'),
--)
-+CYTHON_UNSUPPORTED = ()
- 
- 
- def getoutput(cmd):
diff --git a/debian/patches/cython_0.23_support.patch b/debian/patches/cython_0.23_support.patch
deleted file mode 100644
index 4111f8b..0000000
--- a/debian/patches/cython_0.23_support.patch
+++ /dev/null
@@ -1,45 +0,0 @@
-From f1f20845ccade8b1b46c11f2f360101b18ef5484 Mon Sep 17 00:00:00 2001
-From: SVN-Git Migration <python-modules-team at lists.alioth.debian.org>
-Date: Thu, 8 Oct 2015 09:27:32 -0700
-Subject: Fix FTBFS against cython 0.23
-
-Origin: upstream, https://github.com/kivy/kivy/commit/062a40a833f213cd9890bae1b20cf6ea99cfe97d
-Last-Update: 2015-09-21
-
-Patch-Name: cython_0.23_support.patch
----
- kivy/graphics/tesselator.pyx | 4 ++--
- setup.py                     | 2 +-
- 2 files changed, 3 insertions(+), 3 deletions(-)
-
-diff --git a/kivy/graphics/tesselator.pyx b/kivy/graphics/tesselator.pyx
-index bdf56d2..e1aef25 100644
---- a/kivy/graphics/tesselator.pyx
-+++ b/kivy/graphics/tesselator.pyx
-@@ -72,11 +72,11 @@ cdef extern from "tesselator.h":
-         pass
-     ctypedef struct TESSalloc:
-         pass
--    ctypedef enum TessElementType:
-+    cdef enum TessElementType:
-         TESS_POLYGONS
-         TESS_CONNECTED_POLYGONS
-         TESS_BOUNDARY_CONTOURS
--    ctypedef enum TessWindingRule:
-+    cdef enum TessWindingRule:
-         TESS_WINDING_ODD
-         TESS_WINDING_NONZERO
-         TESS_WINDING_POSITIVE
-diff --git a/setup.py b/setup.py
-index 6b23f23..fc7e97a 100644
---- a/setup.py
-+++ b/setup.py
-@@ -31,7 +31,7 @@ if PY3:  # fix error with py3's LooseVersion comparisons
- 
- MIN_CYTHON_STRING = '0.20'
- MIN_CYTHON_VERSION = LooseVersion(MIN_CYTHON_STRING)
--MAX_CYTHON_STRING = '0.22'
-+MAX_CYTHON_STRING = '0.23'
- MAX_CYTHON_VERSION = LooseVersion(MAX_CYTHON_STRING)
- CYTHON_UNSUPPORTED = ()
- 
diff --git a/debian/patches/series b/debian/patches/series
deleted file mode 100644
index 3859822..0000000
--- a/debian/patches/series
+++ /dev/null
@@ -1,2 +0,0 @@
-cython_0.22_support.patch
-cython_0.23_support.patch

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/python-modules/packages/kivy.git



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