[Tux4kids-commits] r327 - in tuxmath/trunk: . doc src

dbruce-guest at alioth.debian.org dbruce-guest at alioth.debian.org
Sun Nov 18 12:37:06 UTC 2007


Author: dbruce-guest
Date: 2007-11-18 12:37:06 +0000 (Sun, 18 Nov 2007)
New Revision: 327

Added:
   tuxmath/trunk/doc/
   tuxmath/trunk/doc/changelog
Removed:
   tuxmath/trunk/doc/changelog
   tuxmath/trunk/docs/
Modified:
   tuxmath/trunk/Makefile.am
   tuxmath/trunk/configure
   tuxmath/trunk/configure.ac
   tuxmath/trunk/doc/Makefile.am
   tuxmath/trunk/doc/README.txt
   tuxmath/trunk/src/Makefile.in
Log:
fixed problem with location of installation of docs


Modified: tuxmath/trunk/Makefile.am
===================================================================
--- tuxmath/trunk/Makefile.am	2007-11-18 09:40:11 UTC (rev 326)
+++ tuxmath/trunk/Makefile.am	2007-11-18 12:37:06 UTC (rev 327)
@@ -1,6 +1,6 @@
 ## Top-level Makefile.am for tuxmath:
 ## Process with Automake to create Makefile.in
-SUBDIRS = docs	\
+SUBDIRS = doc	\
 	intl	\
 	po	\
 	src	\

Modified: tuxmath/trunk/configure
===================================================================
--- tuxmath/trunk/configure	2007-11-18 09:40:11 UTC (rev 326)
+++ tuxmath/trunk/configure	2007-11-18 12:37:06 UTC (rev 327)
@@ -13805,7 +13805,7 @@
 
 
 
-ac_config_files="$ac_config_files Makefile data/Makefile data/fonts/Makefile data/images/Makefile data/images/backgrounds/Makefile data/images/cities/Makefile data/images/comets/Makefile data/images/icons/Makefile data/images/igloos/Makefile data/images/penguins/Makefile data/images/sprites/Makefile data/images/status/Makefile data/images/title/Makefile data/images/tux/Makefile data/missions/Makefile data/missions/arcade/Makefile data/missions/lessons/Makefile data/sounds/Makefile docs/Makefile nsis/tuxmath.nsi nsis/tuxmath_with_conf.nsi src/Makefile intl/Makefile po/Makefile.in"
+ac_config_files="$ac_config_files Makefile data/Makefile data/fonts/Makefile data/images/Makefile data/images/backgrounds/Makefile data/images/cities/Makefile data/images/comets/Makefile data/images/icons/Makefile data/images/igloos/Makefile data/images/penguins/Makefile data/images/sprites/Makefile data/images/status/Makefile data/images/title/Makefile data/images/tux/Makefile data/missions/Makefile data/missions/arcade/Makefile data/missions/lessons/Makefile data/sounds/Makefile doc/Makefile nsis/tuxmath.nsi nsis/tuxmath_with_conf.nsi src/Makefile intl/Makefile po/Makefile.in"
 
 
 cat >confcache <<\_ACEOF
@@ -14441,7 +14441,7 @@
     "data/missions/arcade/Makefile") CONFIG_FILES="$CONFIG_FILES data/missions/arcade/Makefile" ;;
     "data/missions/lessons/Makefile") CONFIG_FILES="$CONFIG_FILES data/missions/lessons/Makefile" ;;
     "data/sounds/Makefile") CONFIG_FILES="$CONFIG_FILES data/sounds/Makefile" ;;
-    "docs/Makefile") CONFIG_FILES="$CONFIG_FILES docs/Makefile" ;;
+    "doc/Makefile") CONFIG_FILES="$CONFIG_FILES doc/Makefile" ;;
     "nsis/tuxmath.nsi") CONFIG_FILES="$CONFIG_FILES nsis/tuxmath.nsi" ;;
     "nsis/tuxmath_with_conf.nsi") CONFIG_FILES="$CONFIG_FILES nsis/tuxmath_with_conf.nsi" ;;
     "src/Makefile") CONFIG_FILES="$CONFIG_FILES src/Makefile" ;;

Modified: tuxmath/trunk/configure.ac
===================================================================
--- tuxmath/trunk/configure.ac	2007-11-18 09:40:11 UTC (rev 326)
+++ tuxmath/trunk/configure.ac	2007-11-18 12:37:06 UTC (rev 327)
@@ -157,7 +157,7 @@
 data/missions/arcade/Makefile
 data/missions/lessons/Makefile
 data/sounds/Makefile
-docs/Makefile
+doc/Makefile
 nsis/tuxmath.nsi
 nsis/tuxmath_with_conf.nsi
 src/Makefile

Copied: tuxmath/trunk/doc (from rev 321, tuxmath/trunk/docs)

Modified: tuxmath/trunk/doc/Makefile.am
===================================================================
--- tuxmath/trunk/docs/Makefile.am	2007-11-15 14:14:59 UTC (rev 321)
+++ tuxmath/trunk/doc/Makefile.am	2007-11-18 12:37:06 UTC (rev 327)
@@ -10,22 +10,22 @@
 	TODO.txt
 
 install-data-local:
-	$(MKDIR_P) $(DESTDIR)$(prefix)/doc/$(PACKAGE)
+	$(MKDIR_P) $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
 
-	$(INSTALL_DATA) $(srcdir)/changelog $(DESTDIR)$(prefix)/doc/$(PACKAGE)
-	$(INSTALL_DATA) $(srcdir)/COPYING.txt $(DESTDIR)$(prefix)/doc/$(PACKAGE)
-	$(INSTALL_DATA) $(srcdir)/INSTALL.txt $(DESTDIR)$(prefix)/doc/$(PACKAGE)
-	$(INSTALL_DATA) $(srcdir)/OFL.txt $(DESTDIR)$(prefix)/doc/$(PACKAGE)
-	$(INSTALL_DATA) $(srcdir)/README_DATA_LICENSES.TXT $(DESTDIR)$(prefix)/doc/$(PACKAGE)
-	$(INSTALL_DATA) $(srcdir)/README.txt $(DESTDIR)$(prefix)/doc/$(PACKAGE)
-	$(INSTALL_DATA) $(srcdir)/TODO.txt $(DESTDIR)$(prefix)/doc/$(PACKAGE)
+	$(INSTALL_DATA) $(srcdir)/changelog $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
+	$(INSTALL_DATA) $(srcdir)/COPYING.txt $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
+	$(INSTALL_DATA) $(srcdir)/INSTALL.txt $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
+	$(INSTALL_DATA) $(srcdir)/OFL.txt $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
+	$(INSTALL_DATA) $(srcdir)/README_DATA_LICENSES.TXT $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
+	$(INSTALL_DATA) $(srcdir)/README.txt $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
+	$(INSTALL_DATA) $(srcdir)/TODO.txt $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)
 
 uninstall-local:
-	-rm -f $(DESTDIR)$(prefix)/doc/$(PACKAGE)/changelog
-	-rm -f $(DESTDIR)$(prefix)/doc/$(PACKAGE)/COPYING.txt
-	-rm -f $(DESTDIR)$(prefix)/doc/$(PACKAGE)/INSTALL.txt
-	-rm -f $(DESTDIR)$(prefix)/doc/$(PACKAGE)/OFL.txt
-	-rm -f $(DESTDIR)$(prefix)/doc/$(PACKAGE)/README_DATA_LICENSES.TXT
-	-rm -f $(DESTDIR)$(prefix)/doc/$(PACKAGE)/README.txt
-	-rm -f $(DESTDIR)$(prefix)/doc/$(PACKAGE)/TODO.txt
-	-rm -rf $(DESTDIR)$(prefix)/doc/$(PACKAGE)
+	-rm -f $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)/changelog
+	-rm -f $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)/COPYING.txt
+	-rm -f $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)/INSTALL.txt
+	-rm -f $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)/OFL.txt
+	-rm -f $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)/README_DATA_LICENSES.TXT
+	-rm -f $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)/README.txt
+	-rm -f $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)/TODO.txt
+	-rm -rf $(DESTDIR)$(prefix)/share/doc/$(PACKAGE)

Modified: tuxmath/trunk/doc/README.txt
===================================================================
--- tuxmath/trunk/docs/README.txt	2007-11-15 14:14:59 UTC (rev 321)
+++ tuxmath/trunk/doc/README.txt	2007-11-18 12:37:06 UTC (rev 327)
@@ -5,7 +5,7 @@
 
 October 29, 2007
 
-For tuxmath-1.5.7
+For tuxmath-1.5.8
 
 Objective
 ---------

Deleted: tuxmath/trunk/doc/changelog
===================================================================
--- tuxmath/trunk/docs/changelog	2007-11-15 14:14:59 UTC (rev 321)
+++ tuxmath/trunk/doc/changelog	2007-11-18 12:37:06 UTC (rev 327)
@@ -1,929 +0,0 @@
-2007.Nov.15 (svn.debian.org/tux4kids - revision 320)
-  Graphics:
-      * Added a new function "Blend" to composite two images with transparency
-  Game:
-      * Use Blend to smooth out the animation of the rebuilding igloos
-	
-      Tim Holy <holy at pcg.wustl.edu>
-
-	
-2007.Nov.11 (svn.debian.org/tux4kids - revision 319)
-Version 1.5.8
-  i18n:
-      * Added Czech po file - contributed by:
-      Jaroslav Krejčí <krejci at zstenis.com>
-
-  Graphics:
-      * Minor tweak of "janitor penguin" sprite files to tone down glare
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Nov.11 (svn.debian.org/tux4kids - revision 316)
-
-  Build:
-      * Gettext again works properly, AFAICT (was broken in 1.5.6 and 1.5.7). Much 
-        thanks to Gettext maintainer Bruno Haible for helpful correspondence! The intl
-        directory is now included in preparation of trying to get gettext working on
-        Windows - nothing done on that yet.  I think we can start adding as many po
-        files as we can get.
-      * Some more removal of dead code and unused variables.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Oct.30 (svn.debian.org/tux4kids - revision 311)
-
-  Code:
-      * Uncrufting! - eliminated tuxtype_playsound(), moved playsound() to audio.c,
-        and removed playsound.c and .h; eliminated alphabet.c; moved DarkenScreen()
-        to SDL_extras.c and eliminated pause.c; moved SwitchScreenMode() to SDL_extras.c.
-  Graphics:
-      * Change to using 32 bits/pixel, however all functions that need this info now
-        use PIXEL_BITS #define'd in tuxmath.h - recompiling for 16 BPP only requires
-        changing this def (confirmed that both settings work, at least in Linux).
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Oct.29 (svn.debian.org/tux4kids - revision 310)
-
-  Version 1.5.7
-
-  Build:
-      * Implementation of proper "install" and "uninstall" targets in
-        the Makefile.am's, replacing some old quick-and-dirty hackery.
-      * gettext/po/intl needs testing.
-  Code:
-      * Removal of numerous unused image files as well as unused code
-        in options.c (old options system), savings ~400 KB.
-  Graphics:
-      * Rest of sprites updated to "crystal" look.
-  Game:
-      * Inactivated mouse warping in menus (at least for now) - the
-        users I've tested it on find the warping to be unexpected and
-        confusing.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Oct.19 (svn.debian.org/tux4kids - revision 306)
-
-  Build:
-      * More gettext/po/intl work (in progress)
-  Game:
-      * Implementation of "gold stars" - the game keeps track of what
-        lessons have been successfully completed and displays a gold
-        star icon for completed lessons, with a grayed-out icon for lessons
-        that have not been completed.
-      * Fix of a bug in the menu code causing unintended exiting of the
-        game.
-  Graphics:
-      * Most of sprites revised to have a more uniform and modern shiny/
-      "crystal" look - remainder to be finished shortly.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Oct.19 (svn.debian.org/tux4kids - revision 303)
-
-  Build:
-      * Work on gettext-related stuff - hope to get i18n supported on all
-        platforms (in progress)
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-
-2007.Oct.12 (svn.debian.org/tux4kids - revision 298)
-  Options:
-      * Added material in "Project Info" and (temporarily) removed the
-	Settings menu.  This removes the last menu entries that result in
-	"Work In Progress."  The thought is that it will make the
-	application seem more polished to only have entries that do what
-	they advertise.  We can restore the Settings entry when the code is
-	ready.
-      Tim Holy <holy at wustl.edu>
-	
-
-2007.Oct.12 (svn.debian.org/tux4kids - revision 297)
-  Options:
-      * Redesigned the help to make it more interactive.
-      Tim Holy <holy at wustl.edu>
-	
-
-2007.Oct.10 (svn.debian.org/tux4kids - revision 294)
-  Graphics:
-      * Added a help menu sprite. The help screen will probably be
-	redesigned to give users more control over the pace of the help.
-      Tim Holy <holy at wustl.edu>
-	
-
-2007.Oct.09 (svn.debian.org/tux4kids - revision 293)
-  Build:
-      * Merged in code to allow build under BeOS/Zeta - implementations
-      of scandir() and alphasort() originally contributed to ARAnYm 
-      project under GPLv2 - code written by:
-
-      Milan Jurik <M.Jurik xylab.cz>
-
-      and made into a patch for TuxMath by:
-
-      Luc Schrijvers <Begasus at skynet.be> 
-
-2007.Oct.09 (svn.debian.org/tux4kids - revision 291)
-  Docs:
-      * Added license notice for Andika font to 
-        README_DATA_LICENSES.TXT as well as including full license text
-        for the Open Font License 1.1 as "OFL.txt" under docs.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Oct.09 (svn.debian.org/tux4kids - revision 290)
-  Build:
-      * Ran Autoconf's "autoupdate" util to update configure.ac and 
-        the m4 macros to work properly with the current version (1.10)
-        of Automake (hope this doesn't break things for those using
-        automake 1.9.6).
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-
-2007.Oct.09 (svn.debian.org/tux4kids - revision 289)
-  Options:
-      * Start of "real" help for tuxmath. I've tried to keep the text
-	simple for early readers, but I imagine this could be improved.
-	Needs a help sprite in the menu.
-
-      Tim Holy <holy at wustl.edu>
-	
-	
-2007.Oct.03 (svn.debian.org/tux4kids - revision 283)
-  Version 1.5.5
-  Code:
-      * One-liner bug fix in mathcards.c for rare segfaults during
-        problem list generation (thanks to Tim Holy's test program
-        for mathcards).
-      * Elimination of "evil" macros in titlescreen.h.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-
-2007.Sep.28 (svn.debian.org/tux4kids - revision 279)
-  Code:
-      * Completed the transition in TitleScreen to using a generic
-	menu-traversal function, choose_menu_item.  All the menus have
-	been transitioned over to the new code.  This version fixes a
-	couple of minor visual glitches, slightly enhances consistency
-	across menus, and may fix a bug in the mouse-handling code.  But
-	by and large the main effort has been to replicate the previous
-	behavior using only a single menu-traversal function.  It has
-	been tested for memory leaks with valgrind (none found).
-
-	Tim Holy <holy at wustl.edu>
-
-	
-2007.Sep.28 (svn.debian.org/tux4kids - revision 277)
-  Game:
-    * Completed implementation of high score table and 
-      reorganized related code into highscore.c/h.
-  Code:
-    * Re-implemented DrawButton in more flexible, 
-      generalized, and basically correct fashion - now
-      supports drawing of nice rounded rectangles with
-      any size, corner radius, RGB color, and alpha
-      channel.
-    * Added ConvertUTF.c/.h from Unicode, Inc to support
-      conversions between UTF-8 and wchar_t.
-    
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Sep.18 (svn.debian.org/tux4kids - revision 260)
-  Build:
-    * Modified Makefile.am and data/fonts/Makefile.am to
-      support building dist tarball either with font
-      bundled (make dist_with_fonts) or without font
-      (make dist). Added Andika font to svn.
-    
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Sep.08 (svn.debian.org/tux4kids - revision 233)
-  Code:
-    * Added replacement function for scandir() (called
-      "w32_scandir() ) because scandir isn't available
-      under Windows - or at least isn't supported by
-      mingw32.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Sep.07 (svn.debian.org/tux4kids - revision 231)
-  Version 1.5.4
-
-  Build:
-    * Renamed configure.in to configure.ac as is now preferred.
-    * Removed autogen.sh as autoreconf is preferred.
-  Game:
-    * Added lesson for "Subtraction 0-20"
-      (data/missions/lessons/lesson08.1)
-    * Added hackery to load_default_font() to get it to load
-      "/usr/share/fonts/truetype/ttf-sil-andika/AndikaDesRevG.ttf"
-      (Debian font location) if font not found under data path.
-    * Fixed minor problem with screen redrawing for "Custom Game".
-    * Setup now tries to write user config file (using default
-      settings) if user config file not found, e.g.  when the
-      game is run for the first time by that user.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-
-2007.Aug.27 (svn.debian.org/tux4kids - revision 215)
-
-  Code:
-    * Changed arrays in game.c to dynamic allocation, fixed a
-      crashing bug related to array bounds violation.
-  Game:
-    * Fix of "Custom Game" option to enable play based on user's
-      options file, also added on-screen explanatory text.
-
-      Tim Holy <holy at wustl.edu>
-
-
-2007.Aug.23 (svn.debian.org/tux4kids - revision 212)
-  Version 1.5.3
-
-  Build:
-    * Fixes in images/Makefile.am and image/tux/Makefile.am - some
-      files had been left off EXTRA_DIST list leading to incomplete
-      installation with 1.5.2 tar.gz.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Aug.21 (svn.debian.org/tux4kids - revision 211)
-  Version 1.5.2
-
-  Build:
-    * Doc updates
-    * Fixes in top-level Makefile.am - "make distcheck" now
-      succeeds without errors, "make uninstall" removes data and *.mo
-      files properly.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-
-2007.Aug.21 (svn.debian.org/tux4kids - revision 207)
-  Game:
-    * Fix audio system: clean up properly on exit, more robust handling
-      of the availability of audio hardware, respect --nosound command line
-      parameter setting.
-    * Got demo mode working again
-  Options:
-    * Fix memory leak in parsing options files
-
-      Tim Holy <holy at wustl.edu>
-
-	
-2007.Aug.19 (svn.debian.org/tux4kids - revision 199)
-  Build: 
-    * fix a path in Makefile.am for installing the locales
-
-      Holger Levsen (holger at layer-acht.org)
-
-
-2007.Apr.29 (svn.debian.org/tux4kids - revision 174)
-  Build:
-    * Makefile.am files added to all directories with EXTRA_DIST
-      lists to get "make dist" to generate a working tarball.  It
-      now seems to work correctly, although "make distcheck" fails
-      because msgfmt cannot find the locales to generate the .mo
-      files while doing the test install (a real "make install"
-      works correctly, at least on my system).
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Apr.11 
-  Version 1.5.1
-
-  Game:
-    * Enabled play of custom game based on user's option file.
-  Graphics:
-    * Tweaked black_outline() slightly to improve font appearance.
-  Docs:
-    * Updated changelog, README.txt, INSTALL.txt.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Apr.09 (svn.debian.org/tux4kids - revision 150)
-  Game:
-    * Fixed lesson order bug - code now explicitly sorts the
-      lesson files by alphabetical order of filenames.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Apr.07 (svn.debian.org/tux4kids - revision 149)
-  Game:
-    * Partially implemented high-score table in place (no support
-      yet for player to put in own name).
-    * Font rendering addressed - black_outline() now works as
-      intended (perhaps appearance can be improved).
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Mar.15 (svn.debian.org/tux4kids - revision ??? & ???)
-  Build:
-    * First revision adds Xcode building for MacOSX
-    * Second commit removes the earlier (incomplete) approach to a
-      UNIX-style build. (This was abandoned mainly for reasons of
-      building Universal Binaries---the SDL Frameworks supposedly
-      only work with Xcode)
-	
-      Tim Holy < holy at wustl period edu >
-	
-2007.Mar.08  (svn.debian.org/tux4kids - revision 125)
-  Game:
-    * High scores now saved to and read from file, not yet
-      visible to game player.
-    * svn repository move completed.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Mar.05  (https://svn.tux4kids.net/tuxmath/ - revision 75)
-  Code:
-    * Most of tuxtype-derived code now using functions in
-      fileops.c to load - trying to make this more consistent
-      and unified. Fixes problems finding data files on some
-      Windows machines.
-    * Beginning of audit of all pointers to prevent segfaults and
-      other memory management errors.
-  Game:
-    * Data structures and several functions in place for high score
-      lists (nothing user-visible yet).
-
-      Last commit at svn.tux4kids.net before move to Alioth.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Feb.12  (https://svn.tux4kids.net/tuxmath/ - revision 74)
-  Code:
-    * Fixed MC_FORMULA_LEN bug causing long comet strings to
-      drop last character.
-    * Added new fields to game_options (bonus_comet_interval,
-      bonus_speed_ratio) with relevant support functions.
-    * Further implementation and cleanup of new menus.
-      David Bruce <dbruce at tampabay.rr.com>
-
-  Game:
-    * Implementation of bonus comets that cause an igloo to
-      be rebuilt.
-      Tim Holy <holy at wustl.edu>
-    * Many additional lesson files.
-      David Bruce <dbruce at tampabay.rr.com>
-
-  Build:
-    * Andika font now default, included under data/fonts.
-      Karl Ove Hufthammer <karl at huftis.org>
-
-2007.Jan.31 (https://svn.tux4kids.net/tuxmath/ - revision 72)
-  Game/Graphics:
-    * New graphics in which Tux protects igloo-dwelling
-      penguins rather than cities. The older "city" mode still
-      works and is selectable via the config file.
-    * Restoration of lost igloo after each two waves.
-
-      Tim Holy <holy at wustl.edu>
-
-2007.Jan.24 (https://svn.tux4kids.net/tuxmath/ - revision 69)
-  Options:
-    * More progress on new menu system, generally works
-      correctly to extent that things have been implemented.
-      More 'lesson' files added, now up through addition and
-      subtraction of two-digit positive numbers.
-  Game:
-    * "Typing Tutor" mode added for kids just beginning to 
-      use the keyboard.
-
-      New menu still "alpha" - would not suggest packaging
-      for Debian yet.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2007.Jan.12 (https://svn.tux4kids.net/tuxmath/ - revision 67)
-  Options:
-    * Overhaul of menu system well underway, suitable for
-      alpha/developer preview status.  New menus prominently
-      feature a series of prepared "lessons" to be completed,
-      as well as arcade-style settings of varying difficulty
-      that will ultimately be used to compete for high scores.
-      New menus are basically functional but far from complete.
-  Graphics:
-    * Several very nice space-themed backgrounds adapted from
-      "cosmos" backgrounds directory in Gnome, which I believe
-      should be OK from licensing standpoint.
-  Code:
-    * Bugfix - question_copies parameter now handled correctly
-      in read_config_file().
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Dec.07 (https://svn.tux4kids.net/tuxmath/ - revision 65)
-  Options:
-    * Several files brought in from tuxtype as part of overhaul
-      of titlescreen and menu system: titlescreen.h (header for
-      all of tuxtype-derived files), titlescreen.c, loaders.c,
-      audio.c, gettext.c, alphabet.c, pause.c, theme.c.  The
-      program again compiles and runs, but none of the new code
-      is actually used yet.  Still under heavy construction.
-  Build:
-    * SDL_ttf now needed to build program, although the code
-      that actually uses fonts is not yet active.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-
-2006.Nov.17  (https://svn.tux4kids.net/tuxmath/ - revision 61)
-  Version 1.0.2
-
-  Build:
-    * Support for native MacOSX build (G4-PPC, OSX 10.4) - now 
-      has "macapp" target in Makefile.
-
-      Tim Holy <holy at wustl.edu>
-
-2006.Nov.17  (https://svn.tux4kids.net/tuxmath/ - revision 58)
-  Version 1.0.1
-
-  Game:
-    * Two simple bugfixes for config file input not setting
-      the correct parameter.
-    * Minor updates to docs.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-
-2006.Oct.31 (https://svn.tux4kids.net/tuxmath/ - revision 54)
-  Version 1.0
-
-  Docs:
-    * Updated changelog, README.txt, INSTALL.txt, TODO.txt.
-
-2006.Oct.30 (https://svn.tux4kids.net/tuxmath/ - revision 53)
-  Version 0.98
-
-  Code:
-    * Minor bug fix to prevent the game from asking questions
-      with an indeterminate answer (i.e. 0 / ? = 0).
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Oct.20
-
-  Build:
-    * More support for Windows crossbuild under linux added
-      to svn, including cross-configure.sh and cross-make.sh 
-      scripts and minor changes to configure.in and Makefile.am
-      when building for Windows.
-  Code:
-    * game_options struct now has complete set of accessor
-      functions with sanity checks to keep impossible values
-      from getting read in from config files.  This is in
-      options.c. This fixes several ways in which the program
-      could previously be crashed, and also cleans up 
-      read_config_file() as it no longer needs to do any
-      sanity testing.
-
-2006.Oct.07 (https://svn.tux4kids.net/tuxmath/ - revision 48)
-  Version 0.97 final
-
-  Build:
-    * removed icon* from Makefile.am as its included in data
-
-      Holger Levsen <debian at layer-acht.org>
-
-2006.Oct.07 (https://svn.tux4kids.net/tuxmath/ - revision 47)
-
-  Build:
-    * Many files needed for build using autotools added to svn
-      that I previously left out by accident.
-    * autogen.sh added, now build and install under *nix using:
-         ./autogen.h && ./configure && make && make install
-    * make install no longer copies .svn files into data dir
-
-2006.Sep.29 (https://svn.tux4kids.net/tuxmath/ - revision 28)
-  Version 0.97
-
-  Build:
-    * Successful Windows XP build including all current features,
-      config file handling, game summaries.
-    * Build system changed to autoconf/automake. fileops.h/fileops.c
-      changed to accomodate cross-platform build. Under Linux/Unix,
-      now install with ./configure && make && make install.
-
-      Yves Combe <yves at ycombe.net>
-
-2006.Sep.22 (https://svn.tux4kids.net/tuxmath/ - revision 27)
-  Version 0.96
-  
-  Game:
-    * Tuxmath now saves summaries of the last ten games in
-      the player's .tuxmath directory. They are rotated out,
-      with the oldest discarded each time. The summaries
-      include the starting question list, a list of all
-      missed questions, and the numbers of correct and 
-      incorrect answers with percent correct.
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Sep.18 (https://svn.tux4kids.net/tuxmath/ - revision 26)
-  Version 0.95
-
-  Setup:
-    * Config file output cleaned up with better organization
-      and better comments.
-  Game:
-    * Feedback system implemented to dynamically adjust comet
-      speed based on player performance.
-      Tim Holy <holy at wustl.edu>
-  Code:
-    * Fixed bug causing crash if max_comets set too high.
-      Tim Holy <holy at wustl.edu>
-    * Fixed bug causing crash due to SDL_FreeSurface() being
-      called twice on same pointer in certain code path.
-      David Bruce <dbruce at tampabay.rr.com>
-     
-
-2006.Sep.03 (https://svn.tux4kids.net/tuxmath/ - revision 22)
-  Version 0.94
-
-  Setup:
-    * Math question formats (answer last, answer first, etc.)
-      are now set independently for each math operation, e.g.
-      "format_add_answer_last", etc.
-  Code:
-    * Mathcards now prints questions in same format as what
-      appears in game (e.g. "2 + 2 = ?").  So far this is 
-      only used for debugging output, but soon tuxmath will
-      save lists of questions asked and questions missed to 
-      files for post-game review.
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Sep.03 (https://svn.tux4kids.net/tuxmath/ - revision 21)
-  Version 0.93
-
-  Code:
-    * config.h/c now called fileops.h/c and all code related to
-      file operations contained here (config files as well as
-      loading of image and sound data files). Both images.h and 
-      sound.h have been incorporated into fileops.h. Idea is to
-      have only one place for OS-specific code, if possible.
-    * setup() split into several smaller functions.
-    * If a sound file cannot be loaded, the program continues 
-      without sound rather than exiting. Bug fixed that caused 
-      this to turn off sound for subsequent games (thanks Tim Holy).
-    * All global data now extern'd in same place in tuxmath.h.
-  Setup:
-    * Better handling of config files.  Program now creates 
-      .tuxmath directory in user's home, config file is in this
-      directory and is called "options".  Global config file
-      located in new "missions" folder in program data (this 
-      will change to something under /etc or /usr/local/etc when
-      I have studied FHS and makefiles more).
-    * Added "--optionfile filename" command-line arg (thanks Yves
-      Combe for suggestion) - program will look for 'filename' in
-      several locations including as absolute path.
-  Docs:
-    * Updates to changelog and TODO.txt; update to usage();
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Aug.22 (https://svn.tux4kids.net/tuxmath/ - revision 20)
-  Version 0.92
-
-  Code:
-    * Patch to allow program to exit more gracefully
-      if unable to load data files - primarily, the screen 
-      resolution goes back to normal instead of staying at
-      640x480.
-      David Yoder <hobie20dude at gmail.com>
-
-2006.Aug.13 (https://svn.tux4kids.net/tuxmath/ - revision 19)
-  Version 0.91
-
-  Code:
-    * Fixed embarrassing bug in revision 18/version 0.9 that 
-      caused program to crash with segmentation fault if 
-      TUXMATH_DEBUG disabled (which was how it was committed).
-      :^(
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Aug.11 (https://svn.tux4kids.net/tuxmath/ - revision 18)
-  Version 0.9 
-
-  Setup:
-    * Tuxmath now reads and writes all settings to disc in human-
-      readable form. The first time it is run by each user, it
-      creates a config file (called .tuxmath for now) in the user's
-      home directory  The settings are initially set to hard-coded
-      defaults, then overridden as needed by a master config file
-      (for now located in DATA_PREFIX i.e. /usr/local/share/tuxmath),
-      then overridden if desired by the user's own config file.
-      The settings are saved from game to game if the file is left
-      unchanged.  Any text editor can be used to modify the settings.
-      The config file contains extensive comments documenting
-      all settings.  Complete control over program behavior is now
-      available without recompiling.
-    * tuxmath -h output updated with prominent notice that config
-      file now being used.
-  Game:
-    * By default the game now plays through the question list and 
-      ends with "Victory" when all questions correctly answered.
-    * game.c now handles 'slow_after_wrong' and other comet and speed
-      settings correctly.
-    * title screen has shortcuts 'P' for Play, 'O' for Options, etc.
-  Code:
-    * names of some of settings in game_options and math_options
-      structs changed to more intuitive/descriptive ones.
-  Docs:
-    * Updates to README.txt and TODO.txt
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Jun.17 (https://svn.tux4kids.net/tuxmath/ - revision 10)
-  Docs:
-    * Updates to README.txt and TODO.txt.
-    * Version designated as 0.8 in README.txt, tuxmath.h, and Makefile.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Jun.12 (https://svn.tux4kids.net/tuxmath/ - revision 9)
-  Game:
-    * Command-line argument added to allow ending the game with
-      "victory" when all questions in the defined list have been
-      successfully answered.
-    * Counter of remaining questions added to upper center of screen
-      when operating in "defined list" mode.
-    * LED numbers now display in "monitor" added to Tux's console
-      when "defined list" mode selected".
-    * Drawing of math question formulas overhauled, with support
-      for display of negatives (e.g. 2 x -3 = ?). The program supports
-      negative numbers for limits of question ranges, but for now
-      this must be selected at compile time.
-    * Support for questions formatted like ? + 2 = 4 and 2 + ? = 4, 
-      in addition to default format (2 + 2 = ?).
-    * Command-line options to select from the three question formats.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.May.16 (https://svn.tux4kids.net/tuxmath/ - revision 8)
-  Code:
-    * Major changes to internal workings of program. Everything 
-      related to generation of math questions is now handled by
-      a backend called MathCards, which generates question lists
-      based on parameters in a struct called math_opts. MathCards
-      is (obviously) contained in two new files, mathcards.h and
-      mathcards.c.  For now, many options can only be set at 
-      compile time by changing the defaults in mathcards.h. 
-      MathCards allows fine-grained control of the questions to
-      be asked, and allows the player to "win" if all of the
-      questions in the list are answered while the cities are
-      still alive.  By default, game behavior is unchanged from
-      previously.
-    * Main game() function in game.c has been split into several
-      smaller functions; updated to use MathCards. 
-    * Options() updated to use MathCards.
-  Game:
-    * demo mode now handles negative answers properly.
-
-  Note: the code contains many FIXMEs and TODOs and should be
-      tested more before being packaged for a distribution.
-      I would describe revision 8 as a developer or alpha release.
-
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Mar.8 (https://svn.tux4kids.net/tuxmath/ - revision 7)
-  Setup:
-    * updated usage() to include all command-line options
-  Credits:
-    * updated credits to include more recent contributions
-  Code:
-    * added tuxmath.h containing the global structs math_options
-      and game_options as well as defaults for all values.
-      Goal is to have one place to look for all global data.
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Mar.1 (https://svn.tux4kids.net/tuxmath/ - revision 6)
-  Game:
-    * Added support for negative subtraction answers.
-      Updated LED drawing to include negative sign.
-      Updated on-screen keypad to include '+' and '-'. 
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Feb.18 (https://svn.tux4kids.net/tuxmath/ - revision 5)
-  Options:
-    * Added mouse support to Options screen
-      David Bruce <dbruce at tampabay.rr.com>
-
-2006.Feb.14 (https://svn.tux4kids.net/tuxmath/ - revision 4)
-  Options:
-    * Added speed control to Options screen
-      Yves Combe <yves at ycombe.net>
-
-2006.Feb.7 (https://svn.tux4kids.net/tuxmath/ - revision 3)
-  Options:
-    * Fixed minor deadlock bug if all operations deselected
-      David Bruce <dbruce at tampabay.rr.com>
-
-2005.Mar.7
-  Interface:
-    * Added sound effects to Options screen.
-    
-    * Comets 'sizzle' when you shoot them.
-      Glen Ditchfield <gjditchfield at acm.org>
-
-    * Correct answer is displayed when a comet hits a city.
-      Glen Ditchfield <gjditchfield at acm.org>
-
-  Game:
-    * Kept first value in division questions from being huge.
-    
-    * Spread out comets in 'slow' mode.
-      Glen Ditchfield <gjditchfield at acm.org>
-
-  Options:
-    * Added basic "Maximum Answer" option.
-
-  Documentation:
-    * Updated Credits screen some.
-
-  Build:
-    * Makefile modifications ($OWNER).
-      Donny Viszneki <smirk at thebuicksix.com>
-
-    * Compile options ("-g" for debugging, then strip)
-      Glen Ditchfield <gjditchfield at acm.org>
-
-    * Tidier linkage (fewer multiply-included #define's)
-      Glen Ditchfield <gjditchfield at acm.org>
-
-    * Created "uninstall" Makefile target.
-
-2004.Feb.18
-  Game:
-    * Speed now depends on a speed setting, multiplied by the current wave #.
-      Michael Behrisch <behrisch at users.sourceforge.net>
-      
-  Options:
-    * Added "--speed" option to set initial game speed.
-      Michael Behrisch <behrisch at users.sourceforge.net>
-
-2003.Apr.5
-  Interface:
-    * Removed "Alpha Version" stamp from title screen.
-
-  Options:
-    * Replaced info. screen with actual option-setting interface.
-
-    * Alternative command-line options available for operators.
-      ("addition", along with "add",
-       "subtraction", along with "subtract",
-       "multiplication", along with "multiply", and
-       "division" along with "divide")
-
-  Sound:
-    * Increased audio buffer, so it's less choppy-sounding.
-
-  Documentation:
-    * Updated Credits screen.
-
-
-2001.Sep.14:
-  Documentation:
-    * Added more testers, and a "." character, to the credits display.
-
-
-2001.Sep.7:
-  Code:
-    * On-screen keypad control was enabled even if keypad wasn't.  Fixed.
-
-  Game:
-    * Slightly tweaked current equation-generation code to be more interesting.
-      (Will eventually be based on options)
-
-
-2001.Sep.6:
-  Code:
-    * Pause also pauses music
-    * More attention is paid to "NOSOUND" compile-time define
-      (you should now be able to build without SDL_mixer)
-
-  Interface:
-    * In lieu of an option screen, a message asking for help in that
-      aspect of the game design has been added.
-    * Added "SCORE" and "WAVE" displays
-
-  Game:
-    * Waves progress
-    * Score accumulates
-    * Game over at end of wave if all cities destroyed
-
-  Documentation:
-    * INSTALL.txt fleshed out quite a bit.
-
-  Installation:
-    * "install" target added to "makefile"
-
-
-2001.Sep.4:
-  Documentation:
-    * Added copyright info. to the program ("--copyright")
-    * Moved documentation into "docs/" subdirectory
-
-
-2001.Sep.3:
-  Code:
-    * "#ifdef 0" in "src/game.c" replaced.
-
-
-2001.Sep.2:
-  Graphics:
-    * Icon image ("icon.png") changed.
-
-  Documentation:
-    * More added to "README.txt"
-
-
-2001.Aug.31
-  Interface:
-    * Operators used in the game can be overridden ("--operator")
-    * Mouse controls added to title screen
-    * Added keyclick sound effect
-    * Added an on-screen keyboard (eg, for touchscreens?)  ("--keypad")
-
-  Graphics:
-    * Replaced spire with Tux at a console.
-    * Added surface (land) to remaining background photos.
-    * PNGs processed with "pngcrush" to make them smaller.
-    * Comet explosion animation works right.  Also, numbers disappear.
-    * Equations drawn after all comets drawn (to avoid covering them up)
-    * LED digits spread apart
-    * No-background mode draws faux-skyline (instead of black)
-    * "DEMO" on title screen reduced
-
-  Code:
-    * Keyboard event handling and demo mode stuff split up
-    * Demo mode plays more like a regular player
-    * FPS slowed down to max 15fps
-
-
-2001.Aug.30
-  Interface:
-    * Details added to "--help" display.
-
-  Graphics:
-    * Accidentally displayed "DEMO" on title screen even in normal mode. Fixed
-
-
-2001.Aug.29  (Live, from LinuxWorld Expo!)
-  Interface:
-    * Added demo mode ("--demo" option)
-
-
-2001.Aug.28
-  Interface:
-    * Command-line options added ("--help", "--version",
-       "--nosound", "--fullscreen", "--usage", and "--nobackground")
-    * Random backgrounds loaded (optional; use "--nobackground" to disable)
-    * Replaced UFOs with comets
-    * "Paused" text added to screen when game is paused
-    * Laser shot added
-    * Shields added to city
-
-  Graphics:
-    * Converted background PNGs to JPEGs
-    * "Alpha Version" added to title screen
-    * Title screen menu items redone to look nicer
-    * Equations don't disappear off edges of screen
-
-  Code:
-    * References to "aliens" in source replaced with "comets"
-    * Initial sound code added.
-    * Initial music code added.
-    * Sometimes cities would explode at level start. Fixed.
-
-
-2001.Aug.27
-  Interface:
-    * Initial pause code added
-    * KEYPAD numbers accepted in the game
-    * Credits in nifty rainbow colors
-    * Commands on title screen shrunk to fit and centered
-    * Cities explode when crashed-into.
-    * Spire added to game screen.
-    * Extra padding removed from digits image ("nums.png")
-    * Sound support now optional.
-    * Added New Breed Software logo
-
-  Gameplay:
-    * Game loop slowed to max(20fps)
-    * Aliens pick cities to crash into.
-    * Changed equation-creation algorithm
-
-  Code:
-    * More comments added to "game.c"
-    * Makefile fixed (was rebuilding objects due to "obj" _dir_ being newer)
-
-  Documentation:
-    * CHANGES.txt list categorized
-    * TODO.txt list categorized
-    * README.txt expanded some
-
-
-2001.Aug.26
-  * Initial build
-

Copied: tuxmath/trunk/doc/changelog (from rev 326, tuxmath/trunk/docs/changelog)
===================================================================
--- tuxmath/trunk/doc/changelog	                        (rev 0)
+++ tuxmath/trunk/doc/changelog	2007-11-18 12:37:06 UTC (rev 327)
@@ -0,0 +1,953 @@
+2007.Nov.18 (svn.debian.org/tux4kids - revision 327)
+
+  Build:
+      * Changed name of "docs" to more standard "doc";
+      fixed doc/Makefile.am so that files go under 
+      "$(prefix)/share/doc/" rather than "$(prefix)/doc/"
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Nov.15 (svn.debian.org/tux4kids - revision 322)
+Version 1.5.8
+  i18n:
+      * Added Dutch po file - contributed by:
+       Luc Schrijvers <Begasus at skynet.be>
+
+  Build:
+      * Started work on gettext for Windows - removed
+      #ifdef WIN32 statements, program builds and runs
+      without errors but the crossbuild doesn't yet include
+      the .mo translation files.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Nov.15 (svn.debian.org/tux4kids - revision 320)
+  Graphics:
+      * Added a new function "Blend" to composite two images with transparency
+  Game:
+      * Use Blend to smooth out the animation of the rebuilding igloos
+	
+      Tim Holy <holy at pcg.wustl.edu>
+
+	
+2007.Nov.11 (svn.debian.org/tux4kids - revision 319)
+Version 1.5.8
+  i18n:
+      * Added Czech po file - contributed by:
+      Jaroslav Krejčí <krejci at zstenis.com>
+
+  Graphics:
+      * Minor tweak of "janitor penguin" sprite files to tone down glare
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Nov.11 (svn.debian.org/tux4kids - revision 316)
+
+  Build:
+      * Gettext again works properly, AFAICT (was broken in 1.5.6 and 1.5.7). Much 
+        thanks to Gettext maintainer Bruno Haible for helpful correspondence! The intl
+        directory is now included in preparation of trying to get gettext working on
+        Windows - nothing done on that yet.  I think we can start adding as many po
+        files as we can get.
+      * Some more removal of dead code and unused variables.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Oct.30 (svn.debian.org/tux4kids - revision 311)
+
+
+  Code:
+      * Uncrufting! - eliminated tuxtype_playsound(), moved playsound() to audio.c,
+        and removed playsound.c and .h; eliminated alphabet.c; moved DarkenScreen()
+        to SDL_extras.c and eliminated pause.c; moved SwitchScreenMode() to SDL_extras.c.
+  Graphics:
+      * Change to using 32 bits/pixel, however all functions that need this info now
+        use PIXEL_BITS #define'd in tuxmath.h - recompiling for 16 BPP only requires
+        changing this def (confirmed that both settings work, at least in Linux).
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Oct.29 (svn.debian.org/tux4kids - revision 310)
+
+  Version 1.5.7
+
+  Build:
+      * Implementation of proper "install" and "uninstall" targets in
+        the Makefile.am's, replacing some old quick-and-dirty hackery.
+      * gettext/po/intl needs testing.
+  Code:
+      * Removal of numerous unused image files as well as unused code
+        in options.c (old options system), savings ~400 KB.
+  Graphics:
+      * Rest of sprites updated to "crystal" look.
+  Game:
+      * Inactivated mouse warping in menus (at least for now) - the
+        users I've tested it on find the warping to be unexpected and
+        confusing.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Oct.19 (svn.debian.org/tux4kids - revision 306)
+
+  Build:
+      * More gettext/po/intl work (in progress)
+  Game:
+      * Implementation of "gold stars" - the game keeps track of what
+        lessons have been successfully completed and displays a gold
+        star icon for completed lessons, with a grayed-out icon for lessons
+        that have not been completed.
+      * Fix of a bug in the menu code causing unintended exiting of the
+        game.
+  Graphics:
+      * Most of sprites revised to have a more uniform and modern shiny/
+      "crystal" look - remainder to be finished shortly.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Oct.19 (svn.debian.org/tux4kids - revision 303)
+
+  Build:
+      * Work on gettext-related stuff - hope to get i18n supported on all
+        platforms (in progress)
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+
+2007.Oct.12 (svn.debian.org/tux4kids - revision 298)
+  Options:
+      * Added material in "Project Info" and (temporarily) removed the
+	Settings menu.  This removes the last menu entries that result in
+	"Work In Progress."  The thought is that it will make the
+	application seem more polished to only have entries that do what
+	they advertise.  We can restore the Settings entry when the code is
+	ready.
+      Tim Holy <holy at wustl.edu>
+	
+
+2007.Oct.12 (svn.debian.org/tux4kids - revision 297)
+  Options:
+      * Redesigned the help to make it more interactive.
+      Tim Holy <holy at wustl.edu>
+	
+
+2007.Oct.10 (svn.debian.org/tux4kids - revision 294)
+  Graphics:
+      * Added a help menu sprite. The help screen will probably be
+	redesigned to give users more control over the pace of the help.
+      Tim Holy <holy at wustl.edu>
+	
+
+2007.Oct.09 (svn.debian.org/tux4kids - revision 293)
+  Build:
+      * Merged in code to allow build under BeOS/Zeta - implementations
+      of scandir() and alphasort() originally contributed to ARAnYm 
+      project under GPLv2 - code written by:
+
+      Milan Jurik <M.Jurik xylab.cz>
+
+      and made into a patch for TuxMath by:
+
+      Luc Schrijvers <Begasus at skynet.be> 
+
+2007.Oct.09 (svn.debian.org/tux4kids - revision 291)
+  Docs:
+      * Added license notice for Andika font to 
+        README_DATA_LICENSES.TXT as well as including full license text
+        for the Open Font License 1.1 as "OFL.txt" under docs.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Oct.09 (svn.debian.org/tux4kids - revision 290)
+  Build:
+      * Ran Autoconf's "autoupdate" util to update configure.ac and 
+        the m4 macros to work properly with the current version (1.10)
+        of Automake (hope this doesn't break things for those using
+        automake 1.9.6).
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+
+2007.Oct.09 (svn.debian.org/tux4kids - revision 289)
+  Options:
+      * Start of "real" help for tuxmath. I've tried to keep the text
+	simple for early readers, but I imagine this could be improved.
+	Needs a help sprite in the menu.
+
+      Tim Holy <holy at wustl.edu>
+	
+	
+2007.Oct.03 (svn.debian.org/tux4kids - revision 283)
+  Version 1.5.5
+  Code:
+      * One-liner bug fix in mathcards.c for rare segfaults during
+        problem list generation (thanks to Tim Holy's test program
+        for mathcards).
+      * Elimination of "evil" macros in titlescreen.h.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+
+2007.Sep.28 (svn.debian.org/tux4kids - revision 279)
+  Code:
+      * Completed the transition in TitleScreen to using a generic
+	menu-traversal function, choose_menu_item.  All the menus have
+	been transitioned over to the new code.  This version fixes a
+	couple of minor visual glitches, slightly enhances consistency
+	across menus, and may fix a bug in the mouse-handling code.  But
+	by and large the main effort has been to replicate the previous
+	behavior using only a single menu-traversal function.  It has
+	been tested for memory leaks with valgrind (none found).
+
+	Tim Holy <holy at wustl.edu>
+
+	
+2007.Sep.28 (svn.debian.org/tux4kids - revision 277)
+  Game:
+    * Completed implementation of high score table and 
+      reorganized related code into highscore.c/h.
+  Code:
+    * Re-implemented DrawButton in more flexible, 
+      generalized, and basically correct fashion - now
+      supports drawing of nice rounded rectangles with
+      any size, corner radius, RGB color, and alpha
+      channel.
+    * Added ConvertUTF.c/.h from Unicode, Inc to support
+      conversions between UTF-8 and wchar_t.
+    
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Sep.18 (svn.debian.org/tux4kids - revision 260)
+  Build:
+    * Modified Makefile.am and data/fonts/Makefile.am to
+      support building dist tarball either with font
+      bundled (make dist_with_fonts) or without font
+      (make dist). Added Andika font to svn.
+    
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Sep.08 (svn.debian.org/tux4kids - revision 233)
+  Code:
+    * Added replacement function for scandir() (called
+      "w32_scandir() ) because scandir isn't available
+      under Windows - or at least isn't supported by
+      mingw32.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Sep.07 (svn.debian.org/tux4kids - revision 231)
+  Version 1.5.4
+
+  Build:
+    * Renamed configure.in to configure.ac as is now preferred.
+    * Removed autogen.sh as autoreconf is preferred.
+  Game:
+    * Added lesson for "Subtraction 0-20"
+      (data/missions/lessons/lesson08.1)
+    * Added hackery to load_default_font() to get it to load
+      "/usr/share/fonts/truetype/ttf-sil-andika/AndikaDesRevG.ttf"
+      (Debian font location) if font not found under data path.
+    * Fixed minor problem with screen redrawing for "Custom Game".
+    * Setup now tries to write user config file (using default
+      settings) if user config file not found, e.g.  when the
+      game is run for the first time by that user.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+
+2007.Aug.27 (svn.debian.org/tux4kids - revision 215)
+
+  Code:
+    * Changed arrays in game.c to dynamic allocation, fixed a
+      crashing bug related to array bounds violation.
+  Game:
+    * Fix of "Custom Game" option to enable play based on user's
+      options file, also added on-screen explanatory text.
+
+      Tim Holy <holy at wustl.edu>
+
+
+2007.Aug.23 (svn.debian.org/tux4kids - revision 212)
+  Version 1.5.3
+
+  Build:
+    * Fixes in images/Makefile.am and image/tux/Makefile.am - some
+      files had been left off EXTRA_DIST list leading to incomplete
+      installation with 1.5.2 tar.gz.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Aug.21 (svn.debian.org/tux4kids - revision 211)
+  Version 1.5.2
+
+  Build:
+    * Doc updates
+    * Fixes in top-level Makefile.am - "make distcheck" now
+      succeeds without errors, "make uninstall" removes data and *.mo
+      files properly.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+
+2007.Aug.21 (svn.debian.org/tux4kids - revision 207)
+  Game:
+    * Fix audio system: clean up properly on exit, more robust handling
+      of the availability of audio hardware, respect --nosound command line
+      parameter setting.
+    * Got demo mode working again
+  Options:
+    * Fix memory leak in parsing options files
+
+      Tim Holy <holy at wustl.edu>
+
+	
+2007.Aug.19 (svn.debian.org/tux4kids - revision 199)
+  Build: 
+    * fix a path in Makefile.am for installing the locales
+
+      Holger Levsen (holger at layer-acht.org)
+
+
+2007.Apr.29 (svn.debian.org/tux4kids - revision 174)
+  Build:
+    * Makefile.am files added to all directories with EXTRA_DIST
+      lists to get "make dist" to generate a working tarball.  It
+      now seems to work correctly, although "make distcheck" fails
+      because msgfmt cannot find the locales to generate the .mo
+      files while doing the test install (a real "make install"
+      works correctly, at least on my system).
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Apr.11 
+  Version 1.5.1
+
+  Game:
+    * Enabled play of custom game based on user's option file.
+  Graphics:
+    * Tweaked black_outline() slightly to improve font appearance.
+  Docs:
+    * Updated changelog, README.txt, INSTALL.txt.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Apr.09 (svn.debian.org/tux4kids - revision 150)
+  Game:
+    * Fixed lesson order bug - code now explicitly sorts the
+      lesson files by alphabetical order of filenames.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Apr.07 (svn.debian.org/tux4kids - revision 149)
+  Game:
+    * Partially implemented high-score table in place (no support
+      yet for player to put in own name).
+    * Font rendering addressed - black_outline() now works as
+      intended (perhaps appearance can be improved).
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Mar.15 (svn.debian.org/tux4kids - revision ??? & ???)
+  Build:
+    * First revision adds Xcode building for MacOSX
+    * Second commit removes the earlier (incomplete) approach to a
+      UNIX-style build. (This was abandoned mainly for reasons of
+      building Universal Binaries---the SDL Frameworks supposedly
+      only work with Xcode)
+	
+      Tim Holy < holy at wustl period edu >
+	
+2007.Mar.08  (svn.debian.org/tux4kids - revision 125)
+  Game:
+    * High scores now saved to and read from file, not yet
+      visible to game player.
+    * svn repository move completed.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Mar.05  (https://svn.tux4kids.net/tuxmath/ - revision 75)
+  Code:
+    * Most of tuxtype-derived code now using functions in
+      fileops.c to load - trying to make this more consistent
+      and unified. Fixes problems finding data files on some
+      Windows machines.
+    * Beginning of audit of all pointers to prevent segfaults and
+      other memory management errors.
+  Game:
+    * Data structures and several functions in place for high score
+      lists (nothing user-visible yet).
+
+      Last commit at svn.tux4kids.net before move to Alioth.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Feb.12  (https://svn.tux4kids.net/tuxmath/ - revision 74)
+  Code:
+    * Fixed MC_FORMULA_LEN bug causing long comet strings to
+      drop last character.
+    * Added new fields to game_options (bonus_comet_interval,
+      bonus_speed_ratio) with relevant support functions.
+    * Further implementation and cleanup of new menus.
+      David Bruce <dbruce at tampabay.rr.com>
+
+  Game:
+    * Implementation of bonus comets that cause an igloo to
+      be rebuilt.
+      Tim Holy <holy at wustl.edu>
+    * Many additional lesson files.
+      David Bruce <dbruce at tampabay.rr.com>
+
+  Build:
+    * Andika font now default, included under data/fonts.
+      Karl Ove Hufthammer <karl at huftis.org>
+
+2007.Jan.31 (https://svn.tux4kids.net/tuxmath/ - revision 72)
+  Game/Graphics:
+    * New graphics in which Tux protects igloo-dwelling
+      penguins rather than cities. The older "city" mode still
+      works and is selectable via the config file.
+    * Restoration of lost igloo after each two waves.
+
+      Tim Holy <holy at wustl.edu>
+
+2007.Jan.24 (https://svn.tux4kids.net/tuxmath/ - revision 69)
+  Options:
+    * More progress on new menu system, generally works
+      correctly to extent that things have been implemented.
+      More 'lesson' files added, now up through addition and
+      subtraction of two-digit positive numbers.
+  Game:
+    * "Typing Tutor" mode added for kids just beginning to 
+      use the keyboard.
+
+      New menu still "alpha" - would not suggest packaging
+      for Debian yet.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2007.Jan.12 (https://svn.tux4kids.net/tuxmath/ - revision 67)
+  Options:
+    * Overhaul of menu system well underway, suitable for
+      alpha/developer preview status.  New menus prominently
+      feature a series of prepared "lessons" to be completed,
+      as well as arcade-style settings of varying difficulty
+      that will ultimately be used to compete for high scores.
+      New menus are basically functional but far from complete.
+  Graphics:
+    * Several very nice space-themed backgrounds adapted from
+      "cosmos" backgrounds directory in Gnome, which I believe
+      should be OK from licensing standpoint.
+  Code:
+    * Bugfix - question_copies parameter now handled correctly
+      in read_config_file().
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Dec.07 (https://svn.tux4kids.net/tuxmath/ - revision 65)
+  Options:
+    * Several files brought in from tuxtype as part of overhaul
+      of titlescreen and menu system: titlescreen.h (header for
+      all of tuxtype-derived files), titlescreen.c, loaders.c,
+      audio.c, gettext.c, alphabet.c, pause.c, theme.c.  The
+      program again compiles and runs, but none of the new code
+      is actually used yet.  Still under heavy construction.
+  Build:
+    * SDL_ttf now needed to build program, although the code
+      that actually uses fonts is not yet active.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+
+2006.Nov.17  (https://svn.tux4kids.net/tuxmath/ - revision 61)
+  Version 1.0.2
+
+  Build:
+    * Support for native MacOSX build (G4-PPC, OSX 10.4) - now 
+      has "macapp" target in Makefile.
+
+      Tim Holy <holy at wustl.edu>
+
+2006.Nov.17  (https://svn.tux4kids.net/tuxmath/ - revision 58)
+  Version 1.0.1
+
+  Game:
+    * Two simple bugfixes for config file input not setting
+      the correct parameter.
+    * Minor updates to docs.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+
+2006.Oct.31 (https://svn.tux4kids.net/tuxmath/ - revision 54)
+  Version 1.0
+
+  Docs:
+    * Updated changelog, README.txt, INSTALL.txt, TODO.txt.
+
+2006.Oct.30 (https://svn.tux4kids.net/tuxmath/ - revision 53)
+  Version 0.98
+
+  Code:
+    * Minor bug fix to prevent the game from asking questions
+      with an indeterminate answer (i.e. 0 / ? = 0).
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Oct.20
+
+  Build:
+    * More support for Windows crossbuild under linux added
+      to svn, including cross-configure.sh and cross-make.sh 
+      scripts and minor changes to configure.in and Makefile.am
+      when building for Windows.
+  Code:
+    * game_options struct now has complete set of accessor
+      functions with sanity checks to keep impossible values
+      from getting read in from config files.  This is in
+      options.c. This fixes several ways in which the program
+      could previously be crashed, and also cleans up 
+      read_config_file() as it no longer needs to do any
+      sanity testing.
+
+2006.Oct.07 (https://svn.tux4kids.net/tuxmath/ - revision 48)
+  Version 0.97 final
+
+  Build:
+    * removed icon* from Makefile.am as its included in data
+
+      Holger Levsen <debian at layer-acht.org>
+
+2006.Oct.07 (https://svn.tux4kids.net/tuxmath/ - revision 47)
+
+  Build:
+    * Many files needed for build using autotools added to svn
+      that I previously left out by accident.
+    * autogen.sh added, now build and install under *nix using:
+         ./autogen.h && ./configure && make && make install
+    * make install no longer copies .svn files into data dir
+
+2006.Sep.29 (https://svn.tux4kids.net/tuxmath/ - revision 28)
+  Version 0.97
+
+  Build:
+    * Successful Windows XP build including all current features,
+      config file handling, game summaries.
+    * Build system changed to autoconf/automake. fileops.h/fileops.c
+      changed to accomodate cross-platform build. Under Linux/Unix,
+      now install with ./configure && make && make install.
+
+      Yves Combe <yves at ycombe.net>
+
+2006.Sep.22 (https://svn.tux4kids.net/tuxmath/ - revision 27)
+  Version 0.96
+  
+  Game:
+    * Tuxmath now saves summaries of the last ten games in
+      the player's .tuxmath directory. They are rotated out,
+      with the oldest discarded each time. The summaries
+      include the starting question list, a list of all
+      missed questions, and the numbers of correct and 
+      incorrect answers with percent correct.
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Sep.18 (https://svn.tux4kids.net/tuxmath/ - revision 26)
+  Version 0.95
+
+  Setup:
+    * Config file output cleaned up with better organization
+      and better comments.
+  Game:
+    * Feedback system implemented to dynamically adjust comet
+      speed based on player performance.
+      Tim Holy <holy at wustl.edu>
+  Code:
+    * Fixed bug causing crash if max_comets set too high.
+      Tim Holy <holy at wustl.edu>
+    * Fixed bug causing crash due to SDL_FreeSurface() being
+      called twice on same pointer in certain code path.
+      David Bruce <dbruce at tampabay.rr.com>
+     
+
+2006.Sep.03 (https://svn.tux4kids.net/tuxmath/ - revision 22)
+  Version 0.94
+
+  Setup:
+    * Math question formats (answer last, answer first, etc.)
+      are now set independently for each math operation, e.g.
+      "format_add_answer_last", etc.
+  Code:
+    * Mathcards now prints questions in same format as what
+      appears in game (e.g. "2 + 2 = ?").  So far this is 
+      only used for debugging output, but soon tuxmath will
+      save lists of questions asked and questions missed to 
+      files for post-game review.
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Sep.03 (https://svn.tux4kids.net/tuxmath/ - revision 21)
+  Version 0.93
+
+  Code:
+    * config.h/c now called fileops.h/c and all code related to
+      file operations contained here (config files as well as
+      loading of image and sound data files). Both images.h and 
+      sound.h have been incorporated into fileops.h. Idea is to
+      have only one place for OS-specific code, if possible.
+    * setup() split into several smaller functions.
+    * If a sound file cannot be loaded, the program continues 
+      without sound rather than exiting. Bug fixed that caused 
+      this to turn off sound for subsequent games (thanks Tim Holy).
+    * All global data now extern'd in same place in tuxmath.h.
+  Setup:
+    * Better handling of config files.  Program now creates 
+      .tuxmath directory in user's home, config file is in this
+      directory and is called "options".  Global config file
+      located in new "missions" folder in program data (this 
+      will change to something under /etc or /usr/local/etc when
+      I have studied FHS and makefiles more).
+    * Added "--optionfile filename" command-line arg (thanks Yves
+      Combe for suggestion) - program will look for 'filename' in
+      several locations including as absolute path.
+  Docs:
+    * Updates to changelog and TODO.txt; update to usage();
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Aug.22 (https://svn.tux4kids.net/tuxmath/ - revision 20)
+  Version 0.92
+
+  Code:
+    * Patch to allow program to exit more gracefully
+      if unable to load data files - primarily, the screen 
+      resolution goes back to normal instead of staying at
+      640x480.
+      David Yoder <hobie20dude at gmail.com>
+
+2006.Aug.13 (https://svn.tux4kids.net/tuxmath/ - revision 19)
+  Version 0.91
+
+  Code:
+    * Fixed embarrassing bug in revision 18/version 0.9 that 
+      caused program to crash with segmentation fault if 
+      TUXMATH_DEBUG disabled (which was how it was committed).
+      :^(
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Aug.11 (https://svn.tux4kids.net/tuxmath/ - revision 18)
+  Version 0.9 
+
+  Setup:
+    * Tuxmath now reads and writes all settings to disc in human-
+      readable form. The first time it is run by each user, it
+      creates a config file (called .tuxmath for now) in the user's
+      home directory  The settings are initially set to hard-coded
+      defaults, then overridden as needed by a master config file
+      (for now located in DATA_PREFIX i.e. /usr/local/share/tuxmath),
+      then overridden if desired by the user's own config file.
+      The settings are saved from game to game if the file is left
+      unchanged.  Any text editor can be used to modify the settings.
+      The config file contains extensive comments documenting
+      all settings.  Complete control over program behavior is now
+      available without recompiling.
+    * tuxmath -h output updated with prominent notice that config
+      file now being used.
+  Game:
+    * By default the game now plays through the question list and 
+      ends with "Victory" when all questions correctly answered.
+    * game.c now handles 'slow_after_wrong' and other comet and speed
+      settings correctly.
+    * title screen has shortcuts 'P' for Play, 'O' for Options, etc.
+  Code:
+    * names of some of settings in game_options and math_options
+      structs changed to more intuitive/descriptive ones.
+  Docs:
+    * Updates to README.txt and TODO.txt
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Jun.17 (https://svn.tux4kids.net/tuxmath/ - revision 10)
+  Docs:
+    * Updates to README.txt and TODO.txt.
+    * Version designated as 0.8 in README.txt, tuxmath.h, and Makefile.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Jun.12 (https://svn.tux4kids.net/tuxmath/ - revision 9)
+  Game:
+    * Command-line argument added to allow ending the game with
+      "victory" when all questions in the defined list have been
+      successfully answered.
+    * Counter of remaining questions added to upper center of screen
+      when operating in "defined list" mode.
+    * LED numbers now display in "monitor" added to Tux's console
+      when "defined list" mode selected".
+    * Drawing of math question formulas overhauled, with support
+      for display of negatives (e.g. 2 x -3 = ?). The program supports
+      negative numbers for limits of question ranges, but for now
+      this must be selected at compile time.
+    * Support for questions formatted like ? + 2 = 4 and 2 + ? = 4, 
+      in addition to default format (2 + 2 = ?).
+    * Command-line options to select from the three question formats.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.May.16 (https://svn.tux4kids.net/tuxmath/ - revision 8)
+  Code:
+    * Major changes to internal workings of program. Everything 
+      related to generation of math questions is now handled by
+      a backend called MathCards, which generates question lists
+      based on parameters in a struct called math_opts. MathCards
+      is (obviously) contained in two new files, mathcards.h and
+      mathcards.c.  For now, many options can only be set at 
+      compile time by changing the defaults in mathcards.h. 
+      MathCards allows fine-grained control of the questions to
+      be asked, and allows the player to "win" if all of the
+      questions in the list are answered while the cities are
+      still alive.  By default, game behavior is unchanged from
+      previously.
+    * Main game() function in game.c has been split into several
+      smaller functions; updated to use MathCards. 
+    * Options() updated to use MathCards.
+  Game:
+    * demo mode now handles negative answers properly.
+
+  Note: the code contains many FIXMEs and TODOs and should be
+      tested more before being packaged for a distribution.
+      I would describe revision 8 as a developer or alpha release.
+
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Mar.8 (https://svn.tux4kids.net/tuxmath/ - revision 7)
+  Setup:
+    * updated usage() to include all command-line options
+  Credits:
+    * updated credits to include more recent contributions
+  Code:
+    * added tuxmath.h containing the global structs math_options
+      and game_options as well as defaults for all values.
+      Goal is to have one place to look for all global data.
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Mar.1 (https://svn.tux4kids.net/tuxmath/ - revision 6)
+  Game:
+    * Added support for negative subtraction answers.
+      Updated LED drawing to include negative sign.
+      Updated on-screen keypad to include '+' and '-'. 
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Feb.18 (https://svn.tux4kids.net/tuxmath/ - revision 5)
+  Options:
+    * Added mouse support to Options screen
+      David Bruce <dbruce at tampabay.rr.com>
+
+2006.Feb.14 (https://svn.tux4kids.net/tuxmath/ - revision 4)
+  Options:
+    * Added speed control to Options screen
+      Yves Combe <yves at ycombe.net>
+
+2006.Feb.7 (https://svn.tux4kids.net/tuxmath/ - revision 3)
+  Options:
+    * Fixed minor deadlock bug if all operations deselected
+      David Bruce <dbruce at tampabay.rr.com>
+
+2005.Mar.7
+  Interface:
+    * Added sound effects to Options screen.
+    
+    * Comets 'sizzle' when you shoot them.
+      Glen Ditchfield <gjditchfield at acm.org>
+
+    * Correct answer is displayed when a comet hits a city.
+      Glen Ditchfield <gjditchfield at acm.org>
+
+  Game:
+    * Kept first value in division questions from being huge.
+    
+    * Spread out comets in 'slow' mode.
+      Glen Ditchfield <gjditchfield at acm.org>
+
+  Options:
+    * Added basic "Maximum Answer" option.
+
+  Documentation:
+    * Updated Credits screen some.
+
+  Build:
+    * Makefile modifications ($OWNER).
+      Donny Viszneki <smirk at thebuicksix.com>
+
+    * Compile options ("-g" for debugging, then strip)
+      Glen Ditchfield <gjditchfield at acm.org>
+
+    * Tidier linkage (fewer multiply-included #define's)
+      Glen Ditchfield <gjditchfield at acm.org>
+
+    * Created "uninstall" Makefile target.
+
+2004.Feb.18
+  Game:
+    * Speed now depends on a speed setting, multiplied by the current wave #.
+      Michael Behrisch <behrisch at users.sourceforge.net>
+      
+  Options:
+    * Added "--speed" option to set initial game speed.
+      Michael Behrisch <behrisch at users.sourceforge.net>
+
+2003.Apr.5
+  Interface:
+    * Removed "Alpha Version" stamp from title screen.
+
+  Options:
+    * Replaced info. screen with actual option-setting interface.
+
+    * Alternative command-line options available for operators.
+      ("addition", along with "add",
+       "subtraction", along with "subtract",
+       "multiplication", along with "multiply", and
+       "division" along with "divide")
+
+  Sound:
+    * Increased audio buffer, so it's less choppy-sounding.
+
+  Documentation:
+    * Updated Credits screen.
+
+
+2001.Sep.14:
+  Documentation:
+    * Added more testers, and a "." character, to the credits display.
+
+
+2001.Sep.7:
+  Code:
+    * On-screen keypad control was enabled even if keypad wasn't.  Fixed.
+
+  Game:
+    * Slightly tweaked current equation-generation code to be more interesting.
+      (Will eventually be based on options)
+
+
+2001.Sep.6:
+  Code:
+    * Pause also pauses music
+    * More attention is paid to "NOSOUND" compile-time define
+      (you should now be able to build without SDL_mixer)
+
+  Interface:
+    * In lieu of an option screen, a message asking for help in that
+      aspect of the game design has been added.
+    * Added "SCORE" and "WAVE" displays
+
+  Game:
+    * Waves progress
+    * Score accumulates
+    * Game over at end of wave if all cities destroyed
+
+  Documentation:
+    * INSTALL.txt fleshed out quite a bit.
+
+  Installation:
+    * "install" target added to "makefile"
+
+
+2001.Sep.4:
+  Documentation:
+    * Added copyright info. to the program ("--copyright")
+    * Moved documentation into "docs/" subdirectory
+
+
+2001.Sep.3:
+  Code:
+    * "#ifdef 0" in "src/game.c" replaced.
+
+
+2001.Sep.2:
+  Graphics:
+    * Icon image ("icon.png") changed.
+
+  Documentation:
+    * More added to "README.txt"
+
+
+2001.Aug.31
+  Interface:
+    * Operators used in the game can be overridden ("--operator")
+    * Mouse controls added to title screen
+    * Added keyclick sound effect
+    * Added an on-screen keyboard (eg, for touchscreens?)  ("--keypad")
+
+  Graphics:
+    * Replaced spire with Tux at a console.
+    * Added surface (land) to remaining background photos.
+    * PNGs processed with "pngcrush" to make them smaller.
+    * Comet explosion animation works right.  Also, numbers disappear.
+    * Equations drawn after all comets drawn (to avoid covering them up)
+    * LED digits spread apart
+    * No-background mode draws faux-skyline (instead of black)
+    * "DEMO" on title screen reduced
+
+  Code:
+    * Keyboard event handling and demo mode stuff split up
+    * Demo mode plays more like a regular player
+    * FPS slowed down to max 15fps
+
+
+2001.Aug.30
+  Interface:
+    * Details added to "--help" display.
+
+  Graphics:
+    * Accidentally displayed "DEMO" on title screen even in normal mode. Fixed
+
+
+2001.Aug.29  (Live, from LinuxWorld Expo!)
+  Interface:
+    * Added demo mode ("--demo" option)
+
+
+2001.Aug.28
+  Interface:
+    * Command-line options added ("--help", "--version",
+       "--nosound", "--fullscreen", "--usage", and "--nobackground")
+    * Random backgrounds loaded (optional; use "--nobackground" to disable)
+    * Replaced UFOs with comets
+    * "Paused" text added to screen when game is paused
+    * Laser shot added
+    * Shields added to city
+
+  Graphics:
+    * Converted background PNGs to JPEGs
+    * "Alpha Version" added to title screen
+    * Title screen menu items redone to look nicer
+    * Equations don't disappear off edges of screen
+
+  Code:
+    * References to "aliens" in source replaced with "comets"
+    * Initial sound code added.
+    * Initial music code added.
+    * Sometimes cities would explode at level start. Fixed.
+
+
+2001.Aug.27
+  Interface:
+    * Initial pause code added
+    * KEYPAD numbers accepted in the game
+    * Credits in nifty rainbow colors
+    * Commands on title screen shrunk to fit and centered
+    * Cities explode when crashed-into.
+    * Spire added to game screen.
+    * Extra padding removed from digits image ("nums.png")
+    * Sound support now optional.
+    * Added New Breed Software logo
+
+  Gameplay:
+    * Game loop slowed to max(20fps)
+    * Aliens pick cities to crash into.
+    * Changed equation-creation algorithm
+
+  Code:
+    * More comments added to "game.c"
+    * Makefile fixed (was rebuilding objects due to "obj" _dir_ being newer)
+
+  Documentation:
+    * CHANGES.txt list categorized
+    * TODO.txt list categorized
+    * README.txt expanded some
+
+
+2001.Aug.26
+  * Initial build
+

Modified: tuxmath/trunk/src/Makefile.in
===================================================================
--- tuxmath/trunk/src/Makefile.in	2007-11-18 09:40:11 UTC (rev 326)
+++ tuxmath/trunk/src/Makefile.in	2007-11-18 12:37:06 UTC (rev 327)
@@ -59,7 +59,7 @@
 	$(top_srcdir)/acinclude.m4 $(top_srcdir)/configure.ac
 am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
 	$(ACLOCAL_M4)
-mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
+mkinstalldirs = $(install_sh) -d
 CONFIG_HEADER = $(top_builddir)/config.h
 CONFIG_CLEAN_FILES =
 am__installdirs = "$(DESTDIR)$(bindir)"




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