2009/9/8 David Bruce <span dir="ltr"><<a href="mailto:davidstuartbruce@gmail.com">davidstuartbruce@gmail.com</a>></span><br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi Caroline,<br>
<div class="im"><br>
> However I couldn't work out where in tuxtype it was actually played. The<br>
> click sound I found was a recording of a button click. I accept that it may<br>
> not sound like the sort of click we want though. You want a deeper clunkier<br>
> noise?<br>
<br>
</div>Having looked a bit more, I'm pretty sure we don't use it - the<br>
clicking menu sounds in tuxtype are "tock.wav" and "pop.wav". So I<br>
think we can just take that one out and forget about it.<br>
<br>
The "click.wav" in tuxmath is a different sound from tuxtype's<br>
click.wav - in fact it sounds to me just like "tock.wave".<br>
<br>
So I think we are OK with the menu sounds.<br>
<div class="im"><br>
> I'll find some higher res backgrounds for tuxtype - do we want to keep the<br>
> same nature / water theme?<br>
<br>
</div>I guess so, but I leave it to your judgement :)<br>
<font color="#888888"><br></font></blockquote><div>I've sourced and uploaded new backgrounds to svn for both the fish game and the space one. I kept the nature/water/ice theme for the fish, and used nasa images for the space one. <br>
<br>The game scales okay and looks a lot better in that resolution. I wonder if it needs speeding up though as it might be taking longer for a fish to land at the bottom of a bigger screen.<br><br>Caroline <br></div></div>
<br>