Bug#442183: hex-a-hop: still propable endianness, this time with par

Jens Seidel jensseidel at users.sf.net
Thu Sep 13 23:31:10 UTC 2007


Hi Gerfried,

On Thu, Sep 13, 2007 at 11:45:57PM +0200, Gerfried Fuchs wrote:
>  Here's your favorite endinanness bug^H^H^Htester.  I've found yet
> another problem, finally being able to pass the 75% area:

ah, I'm far away from 75% :-) Today I could finish a lot of levels
but I still need some time now that hex-a-hop is stable enought
to play.

> <http://deb.at/~rhonda/wtf.png> - it shows completely insane par values.
> The levels where you don't see the subpar marker it is because the par
> value is negative in the same insane value area.
> 
>  Please yet again look into this issue, and I'm sorry to be such an
> annoyance. :)

I'm sure it's simple to fix once I have a saved game at this level.
Either send me your file or hope I will be able to finish further
levels ...

PS: My big endian SGI Octane workstation is now my preferred testing
platform for hex-a-hop.

Jens





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