Bug#750037: klondike: AisleRiot game abruptly closes when user has no proper move and chooses Hint menu item

Andrei POPESCU andreimpopescu at gmail.com
Tue Jun 3 05:37:59 UTC 2014


Control: reassign -1 aisleriot

On Du, 01 iun 14, 00:40:29, Adrian Panasiuk wrote:
> Package: klondike
> Version: aisleriot
> Severity: minor
> 
> When playing the Klondike variant in the AisleRiot game, at the point where no
> move is left for the player and the player chooses the Hint menu item, the program
> abruptly closes.
> 
>    * What outcome did you expect instead?
> 
> A message that the game is over, possibly even before choosing the Hint menuitem.
> 
> In Windows, a analogous game properly recognizes a gameover state.
> 
> -- System Information:
> Debian Release: 7.3
>   APT prefers stable-updates
>   APT policy: (500, 'stable-updates'), (500, 'stable')
> Architecture: amd64 (x86_64)
> Foreign Architectures: i386
> 
> Kernel: Linux 3.2.0-4-amd64 (SMP w/4 CPU cores)
> Locale: LANG=pl_PL.UTF-8, LC_CTYPE=pl_PL.UTF-8 (charmap=UTF-8)
> Shell: /bin/sh linked to /bin/dash

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