[Pkg-pascal-devel] Bug#959610: view3dscene: FTBFS: (process:16247): WARNING **: 04:48:16.137: Unable to create profile directory (Permission denied) (13)

Lucas Nussbaum lucas at debian.org
Sun May 3 14:03:27 BST 2020


Source: view3dscene
Version: 3.18.0-3
Severity: serious
Justification: FTBFS on amd64
Tags: bullseye sid ftbfs
Usertags: ftbfs-20200501 ftbfs-bullseye

Hi,

During a rebuild of all packages in sid, your package failed to build
on amd64.

Relevant part (hopefully):
> make[3]: Entering directory '/<<PKGBUILDDIR>>/screen_effects'
> file_to_pascal_string flashlight.glsl ../code/screen_effects_flashlight.glsl.inc
> file_to_pascal_string edge_detect.glsl ../code/screen_effects_edge_detect.glsl.inc
> make[3]: Leaving directory '/<<PKGBUILDDIR>>/screen_effects'
> make[2]: Leaving directory '/<<PKGBUILDDIR>>'
> fpc -k"-z relro -z now" -dRELEASE -Mobjfpc -Sh -Ci -Sm -Sc -Sg -Si -O2 -Xs -Fu/usr/lib/x86_64-linux-gnu/fp-units-3.0.4/castle-game-engine-6.4/ code/view3dscene.lpr
> Compiling Release Version
> Free Pascal Compiler version 3.0.4+dfsg-23 [2019/11/25] for x86_64
> Copyright (c) 1993-2017 by Florian Klaempfl and others
> Target OS: Linux for x86-64
> Compiling code/view3dscene.lpr
> Compiling code/v3dscenetexturefilters.pas
> Compiling code/v3dscenelights.pas
> Compiling code/v3dscenefillmode.pas
> Compiling code/v3dsceneraytrace.pas
> Compiling code/v3dscenestatus.pas
> Compiling code/v3dscenewindow.pas
> Compiling code/v3dscenenavigationtypes.pas
> Compiling code/v3dsceneimages.pas
> Compiling code/v3dscenescenechanges.pas
> Compiling code/v3dscenebgcolors.pas
> Compiling code/v3dsceneviewports.pas
> Compiling code/v3dsceneviewpoints.pas
> Compiling code/v3dscenecaptions.pas
> Compiling code/v3dscenewarnings.pas
> Compiling code/v3dsceneantialiasing.pas
> Compiling code/v3dscenescreenshot.pas
> Compiling code/v3dsceneshadows.pas
> Compiling code/v3dsceneoctreevisualize.pas
> Compiling code/v3dsceneboxes.pas
> v3dsceneoctreevisualize.pas(142,11) Warning: Symbol "glDrawBox3DWire" is deprecated: "do not draw like this, instead create TCastleScene with Cube node inside"
> v3dsceneoctreevisualize.pas(189,9) Warning: Symbol "glDrawBox3DWire" is deprecated: "do not draw like this, instead create TCastleScene with Cube node inside"
> Compiling code/v3dscenemiscconfig.pas
> Compiling code/v3dscenescreeneffects.pas
> Compiling code/v3dscenehanim.pas
> Compiling code/v3dsceneversion.pas
> Compiling code/v3dscenelightseditor.pas
> Compiling code/v3dsceneinternalscenes.pas
> Compiling code/v3dscenenamedanimations.pas
> view3dscene.lpr(537,23) Warning: Symbol "UseHierarchicalOcclusionQuery" is experimental
> view3dscene.lpr(2915,64) Warning: Symbol "UseHierarchicalOcclusionQuery" is experimental
> view3dscene.lpr(2915,100) Warning: Symbol "UseHierarchicalOcclusionQuery" is experimental
> view3dscene.lpr(3303,24) Warning: Symbol "UseHierarchicalOcclusionQuery" is experimental
> Linking code/view3dscene
> /usr/bin/ld.bfd: warning: link.res contains output sections; did you forget -T?
> 162589 lines compiled, 3.8 sec
> 6 warning(s) issued
> fpc -k"-z relro -z now" -dRELEASE -Mobjfpc -Sh -Ci -Sm -Sc -Sg -Si -O2 -Xs -Fu/usr/lib/x86_64-linux-gnu/fp-units-3.0.4/castle-game-engine-6.4/ code/tovrmlx3d.lpr
> Compiling Release Version
> Free Pascal Compiler version 3.0.4+dfsg-23 [2019/11/25] for x86_64
> Copyright (c) 1993-2017 by Florian Klaempfl and others
> Target OS: Linux for x86-64
> Compiling code/tovrmlx3d.lpr
> Linking code/tovrmlx3d
> /usr/bin/ld.bfd: warning: link.res contains output sections; did you forget -T?
> 127 lines compiled, 1.8 sec
> inkscape --export-width=48 --export-height=48 desktop/view3dscene.svg --export-png=desktop/view3dscene.png
> 
> ** (process:16247): WARNING **: 04:48:16.137: Unable to create profile directory (Permission denied) (13)
> Unable to init server: Could not connect: Connection refused
> Unknown option --export-png=desktop/view3dscene.png
> make[1]: *** [debian/rules:51: override_dh_auto_build-arch] Error 1

The full build log is available from:
   http://qa-logs.debian.net/2020/05/01/view3dscene_3.18.0-3_unstable.log

A list of current common problems and possible solutions is available at
http://wiki.debian.org/qa.debian.org/FTBFS . You're welcome to contribute!

About the archive rebuild: The rebuild was done on EC2 VM instances from
Amazon Web Services, using a clean, minimal and up-to-date chroot. Every
failed build was retried once to eliminate random failures.



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