[Pkg-freeciv-devel] Bug#430213: freeciv-client-gtk: crash when moving to next active unit

Marc Dequènes (Duck) duck at duckcorp.org
Sat Jun 23 12:19:09 UTC 2007


Package: freeciv-client-gtk
Version: 2.0.9-2


Coin,

I was trying to steal a technology, then the UI switched to the next
active unit and crashed with the following message (with debug) :
0: Detected fatal error in ../../common/unit.c line 76:
0: In common/unit.c:unit_move_rate: illegal move type 0
Program exited with code 01.

Skipping the diplomat move so has to have the unit play order change,
often result in avoiding the crash.

Regards.

-- 
Marc Dequènes (Duck)
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